Version Reviewed: 1.0.0
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I don't think we'll ever see the end of physics puzzles in the App Store. They fit the platform well, and most of the time, they're a lot of fun. Unfortunately for Fly Away Rabbit, that also means that physics puzzle apps have to do a lot more to stand out than other games. Fly Away Rabbit is a cute puzzler, but it just doesn't have enough substance to elevate it above its many competitors.
The premise is simple. At the top of the screen is a line of clouds; directly below the clouds are a bunch of blocks, which can be popped with a tap of your finger. Finally, a rabbit clutching a red balloon hovers below the blocks. Your goal is to strategically remove the blocks so that the rabbit's balloon remains in contact with the clouds long enough for the game to term the level complete. Oh, it's not all so simple. Some blocks will puncture your balloon on contact; others can't be popped until you first remove the others. But for the most part, that's all there is to it.
Actually accomplishing this goal is relatively easy, but because the physics engine used is so "bouncy", it often feels like it takes more luck than strategy to successfully complete a level. Additionally, completing a level will unlock others, but no records are stored whatsoever. I love games like Tumbledrop where you are awarded for creatively solving a level, but Fly Away Rabbit keeps no records and features no achievements. It's a real letdown, especially in a game of this type.
Other than that, Fly Away Rabbit is a perfectly fine physics game, but there's just not enough here. 48 levels isn't a whole lot, especially considering the lack of achievements, and trial-and-error too often wins out over strategy. At least the graphics are top-notch: bright, crisp, and clean, they give the game a sense of polish if nothing else. My suggestion? Try another physics game like Tumbledrop. Lord knows we have enough of them on the App Store!