K. Skrzypczyk (Poland)
Mobile robot, Game Theory, Predictive Control, Naviga tion, Wi-Max.
This paper presents Game Theory based approach to
the problem of a mobile vehicle navigation in case the
workspace is not static. It is assumed that there is a number
of moving objects that are traceable by the vehicle control
system. The contribution of this paper is twofold. First,
in order to perform the navigation task effectively and in
a collision free way the prediction method of fast tracking
the objects is designed. The uncertainty and the inaccuracy of the prediction is taken into account and modeled in
game theoretic framework. An efﬁciency of the proposed
approach has been proven by multiple simulation. A few
examplary experiments are presented.