Switching your array from a
Continuous power means that you stop maintaining it. If it is a
Lasting effect, then it moves to the appropriate sequence of saves.
Create Objects is a specific exception to the rule. You can maintain those objects as a
Free action because... well... mainly because it fits the kind of character that manifests such objects. When the Green Lantern makes a giant green statue, it doesn't go away when he makes a big boxing glove and punches someone with it. Another exception are
Independent powers which are assumed to continue whether you will them or no until they fade away.
Innate does not affect this.
Permanent only applies for
Create Objects off of the top of my head (all other powers are
Personal range or can't be made
Permanent such as the attack powers).
Summon go out of control upon switching array slots.
Transform is a
Lasting power, so the subjects will start making saves (although objects will always fail Fortitude saves from an
Affects Objects power, so it's practically permanent) according to the normal duration of the power.
Summon, the minions go poof immediately upon switching. A generous GM might let you use
Independent or maintain them if you have
Continuous, but that's rare. Otherwise, look at dynamic arrays to keep points allocated to your
Lasting powers, the following is stated in the FAQ:
If I use a power like Dazzle or Snare on somebody and then switch it to an Alternate Power, does the Dazzle or Snare effect go away?
No. The effects of instant powers remain, since you don’t have to be “using” the power to maintain them. The same is also true of lasting powers, so long as you meet the requirements of the power’s duration. A power like Create Object, on the other hand, which has a sustained duration, will stop working if you switch to an Alternate Power. If your Create Object power is continuous, the objects will last, since they “remain until they are destroyed, nullified, or you choose to dismiss them” per the power description.
I looked back over the sequence of "Lasting Results" in Ultimate Power and realized that I erred in stating that a
Continuous power starts getting new saves. A
Continuous power offers no new saves outside of
Extra Effort or the "reasonable way to reverse a continuous lasting effect other than countering or nullifying it, such as a medical treatment, folk remedy, other powers, or the like" (p. 17). I would personally not let
Continuous work ad infinitum after switching array slots, but that would fall under house rules and GM purview under Rule 0.