Release Notes: Handling of integer input of leading zeros in power-of-two base was fixed. Several floating-point conversion bugs involving huge numbers were fixed. A bug that would set input stream fail state when reading a number at EOF was fixed. The x32 ABI is now supported.
Release Notes: A bug was fixed which occurred on x86 processors when the scale factor of scale_float(cl_LF, cl_I) exceeded 2^31. Portability to non-GCC compilers was improved.
Release Notes: Basic support for Renesas SH was added. A crash in double_approx(cl_RA) on 64-bit platforms was fixed.
Release Notes: The GNU autotools are now used as the build system. A more portable module dependency mechanism was implemented.
Release Notes: The recently broken CLN-1.2.0 ABI was fixed. Building for ARM was fixed.
Release Notes: Some bugs in the output of numbers larger than 2^32 decimal digits were fixed. Modifying C/C++ operators, such as "+=", "++", etc., are now enabled by default.
Release Notes: Large amounts of memory in computation of some functions and constants are now saved. Support for huge numbers was added. C++ exceptions are now used for error handling. The cln-config script was replaced by a pkg-config implementation. A bug when comparing Z/2Z ring zeros and a few build problems were resolved.
Release Notes: The performance of number input was considerably improved. An assertion on printing of large floats was fixed. Several compilation fixes were made.
Release Notes: Build failures with newer versions of GCC have been fixed, as well as other build issues. Cross-compilation has been made possible. Operator signatures to ease the integration of CLN types with float/double have been added.
Release Notes: Input of numbers in bases 2, 4, 8, 16, and 32 is now done in linear bit complexity as opposed to O(N^2). Two corner case bugs in cl_LF multiplication and sqrt were fixed. A bug in log(a,b) was fixed. Several random crashes through bugs in the integer input and output routines were fixed. A crash in the shared library on x86_64 was fixed. Speed improvements through inline assembly were introduced for x86_64 and ia64. Several build issues were fixed.