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A few weeks ago I had the privilege to deliver the closing keynote at GroupM's What's Next Illuminate conference in New York City. I gave a short introduction to exponential thinking (the stuff we teach at Singularity University) and then walked the audience through a whole bunch of examples (focussed on media).
Today I had the great honor and pleasure to teach a class on Building (Online) Communities at Electronic Arts' internal leadership development program. For my presentation I took a trip down memory lane and pulled out the key insights and learnings from my time at Mozilla.
Here's the deck:
Yesterday I gave a talk at Singularity University's Executive Program on Open Source Disruption - it's (somewhat) new content I developed; here's the abstract of my talk:
The Open Source movement has upended the software world: Democratizing access, bringing billion dollar industries to their knees, toppling giants and simultaneously creating vast opportunities for the brave and unconventional. After decades in the making, the Open Source ideology, being kindled by ever cheaper and better technologies, is spreading like wildfire - and has the potential to disrupt many industries.
More than 20 years ago I first experienced virtual reality in one of those large-scale 3D rigs which was traveling the country, setting up shop in the local multiplex cinema and charging you a small fortune to step into a 4-by-4 foot contraption, strap on a pair of 3D goggles, grab a plastic gun and hunt down some aliens in an immersive 3D environment.
It's funny - as unimpressive as the graphics were, as much as the delay between movement and visual update was puke inducing – I still have vivid memories of the game and the incredible experience of literally stepping into a new world.
Shahin Farshchi wrote a piece for IEEE Spectrum, the flagship magazine of the Institute of Electrical and Electronics Engineers, on "Five Myths and Facts About Robotics Technology Today".
In the article he states:
"Robots are intended to eliminate jobs: MYTH – Almost every major manufacturing and logistics company I’ve spoken to looks to robotics as a means to improve the efficiency of its operations and the quality of life of its existing workers. So human workers continue to be a key part of the business when it comes to robotics. In fact, workers should view robots as how skilled craftsmen view their precision tools: enhancing output while creating greater job satisfaction. Tesla Motors is just one example of using robots [pictured above] to do all the limb-threatening and back-breaking tasks while workers oversee their operation and ensure the quality of their output. At Tesla's assembly lines, robots glue, rivet, and weld parts together, under the watchful eye of humans. These workers can pride themselves with being part of a new era in manufacturing where robots help to reinvent and reinvigorate existing industries like the automotive sector."
Building trophies in my soul…