BraveRabbit Releases Two New Maya Deformation Tools iCollide and iSkinDeform
The Brave Rabbit Ingo Clemens packaged up and released two new deformation tools that he developed for Autodesk Maya, one being a collision deformer, and the other a deformer for adding skin sliding effects or skin attraction to an object.
iCollide is a deformer for maya which allows to add simple collision effects to a mesh without the need of simulations and iSkinDeform is a deformer for maya which allows to add skin sliding as well as skin attraction effects to a mesh
iCollide is a simple collision deformer providing a way to create collision effects in Maya without using simulations such as soft bodies, nCloth, or muscle deformers.
iSkin is just something that Ingo developed while on a “deformer creating” roll, I mean, why not indeed. iSkin will allow you to create skin sliding deformations similar to Maya’s slide geometry tool only deformer based. Skin sliding can be controlled by creating a control object that tries to keep the original mesh shape while deforming the vertices over the existing surface. The iSkin attraction feature can be helpful for applying sticky effects to a character, such as the lips of a character as an example.