This project "Locomotion Skills for Simulated Quadrupeds" creates an animation for the dog model in the program. However if you go into the project's files the dog's skeleton is made of individual obj files for each bone. How were the bones loaded into the program to make the complete animation? It's as if the position of the obj's were attached to... the vector I guess? Can anyone elaborate a little more?
My reasoning for this is because I want to replicate it, create a model (to be animated) out of separate model files. I guess my question is how make one character out of several separate model files? Thanks