Noel is a race. Its sprite is like a small cute fluffy midget. Once you create a Noel character you''ll be spawned into a unique town; which has unique quests exclusive only for Noel class.
1st class of Noel is called Alter; can advance into a Crescentia or a Soul Maker once you hit level 25.
Alter skills: [They might change the name of the skills]
Crucio - Curse the enemy of 19% of your magic attack, plus DoT (Damage over time) of 9% for 10sec.
Ignition - Increase magic and physical attack is doubled.. [Passive]
Raw Tilt - Curse enemy for 30sec to increase the damage they received by 5%, Can't be used with blindness.
Evanesco - Reflect the damage done by the target by 2%.
Illusion Blade - Inflict 40% of your physical attack and you can earn 2 stigma debuff at 20% to the target. The target under the curse skill gives 30% of the damage dealt additional damage.
Curse Burst - Explode your concetraded stigma and deal damage 5 meters around you at 6% of magic attack, add 1% additional magic attack damage for every stigma compounded.
Furnunculus - Down a curse upon the target every 2 sec for 30sec, DoT damage of 10% Magic attack, increase DoT damage every 5sec by 4%.
Blindness - Physical / Magic Attack 30sec to break the balance of the spirit of the target decreases by 5%. Can't be use with tilt.
Soul Maker skills [NOTE: Once you changed to Soulmaker your skill will reset and you'll start with 24 skill points; just like when you changed to monk]
Lending - Absorb the souls of everyone within 5 meter radius to increase your intelligence for 3 sec, you can absorb up to 5 enemy souls at a time and for each soul it increases intelligence by 2%.
Restore - Restores HP of allies by 44% of your magic attack.
Impositio Manus - Provides a blessing for 30mins to allies/raid members that increases physical and magical attack by 2%.
Restoration - Heal all party members within 10 meters by 19% of your magic attack, up to 5 people. Decrease by 5% each time the target is changed.
Cure - Duration for 30sec, Heals the target 8% of your magic attack every 2sec. Increase by 4% every 5 sec.
Dispell - Decreases any abnormalities by 10%, you can even use this skill if the person can’t move.
Detection - Detect any enemies that you can’t see within 10 meter radius and has a 10% chance to stun the target for 3sec.
Cure Pearl - Cast 5 heal beads around five allies to heal by absorbing damage 30% of your magic attack.
Soul Link (Revive) -Your party receives 2% less damage and heals 2% faster for 5mins. Every critical will grant you additional 1% heal.
Soul Link: (Devotion) - For 5mins you share your HP to one ally, 6% of the damage they receive will be sent to you; every time you attack you’ll regain 10% of your HP. If the damage will kill you, you’ll not die instead youll be recovering 10% of your HP and will destroy the Devotion buff.
Sacrifice - Sacrifice 10% of your HP to deal damage for 78% magic attack for 3-4sec.
Mental Breakdown - Inflict 20% Magic attack damage, can target up to five people.
Soul Extortion - Inflict 21% Magic attack damage and reduce target’s movement speed by 50%. Can target up to five people.
Death Spell - Inflict 16% magic damage on the target’s 5meter surrounding can hit up to 10 people. Debuff Soul injection will be applied.
Awake: Soulmate - Increase the caster’s ATK and Movement speed by 10%. Increase vigor for 5%, Whenever you critical you heal everyone within 10 meters by 2%
Immunity - Inflict 77% Magic Attack to an enemy and 31% (of total damage done by Immunity) to heal all allies within 20 meters.
Transpersonal - Increase critical power of whole raid for 30mins by 2%.
Soul Link: (Concentration) - Increase the Haste and Vigor of the raid team with in the radius by 2% for 5mins and 5% for critical.
Soul Link: (Balance) - Increases the Phyisical and Magic attack of your allies for 2%.
Bram Gush -Inflicts 7% Magical attack damage upto 10 enemies, Stigma debuff can generate at 6% per target.
Curse Reinforce - Curse skill damage increase by 5% [Affected skills: Crucio &Land of darkness]
Levicorpus - Damage reduce by 10% and puts upto 10 enemies to sleep with in 5 meters.
Stigma Thread - Applies stigma debuff up to 5 times on a target.
Contingency - Inflicts 16% physical damage, Add Curse nesting up to 5 stacks, Per Curse armor is reduce by 1% and dealing DoT damage for 1%.
Imperio -All enemies within 5 meters will have there Haste/Vigor decrease by 20% for 30sec.
Earth Worm - Inflict 16% Magic attack power and reduces movement speed by 70% within 10 meters, can hit up to five enemis.
Land of Darkness - Put’s 6% DoT Damage up to 10 people and stigma under the effect of the target increase damage dealth by 1%
Mayhem - 10% chance to silence your enemy for 5 sec. [Passive]
Tempest - Inflict 68% Physical damage, increase damage by 1% per stigma debuff, 3 sec stun is also applied.
Awake: Darkness - Increases the caster’s ATK and Movement speed by 10% and reduce all damage taken by 5%, whenever you deal a critical damage the armor of your allies will increase by 1%, can stack up to 10%.
Stigma Mastery - Increase the chance to deal a critical damage by 1% [Passive]
Death Grip - Inflicts 77% Magic attack damage on a target and can hit up to 5 enemies with in 10meters with a 10% additional damage.
and to add it up it's Blue Token for Cresentia.
This "doll-like companion" is your off hand equipment like quiver(ranger) and shield(knights). (credits to Flash2k6)
P.S If i have any mistake please feel free to correct me or if you have additional infos feel free to contribute thanks!
Original source/thread: Our Guild website
This post has been edited by KangJiyoung: 14 March 2013 - 01:03 PM