Microsoft wasn't featuring Oblivion
at their CES booth
, but they did have a near final build to show-off under the press tent. Albert Penello,
Xbox Hardware & 3rd Party Marketing, confirmed that the version on display contained the game's full content.
Still, load times were painfully slow and slowdown during combat was a major issue. Penello did assure us that Bethesda
will have all of these kinks worked out for the final retail version.
We were confined to an underground
dungeon last time
we visited with
, but today we were finally set free into the open air. And rest assured the air is fresh! We've never
seen trees sway like this--at least not virtually--with leaves rustling and branches slowly bending--all things moving
Another welcome surprise was the NPC voice work. Penello claimed that he had run through the
village demonstration 12-15 times, and each time the old man that confronted him had completely different rumors to
speak of and new requests he had come up with. Admittedly, the lip syncing was still a little off and the faces didn't
display the quality of detail present in the environments, but hey, this is just nitpicking, trust us,
will blow you away.
Both versions of Morrowind
quietly went platinum, so we know
there are hordes of fans salivating over this release. If Bethesda can correct the slowdown and cut the load times then
this is the next-gen title to watch for. Oh, and one look at the world map confirmed what we've known all along:
will steal your life away for a long time.