Peter Miller's excellent change management system,
which provides the underlying development
methodology for SCons.
The classic Perl build tool,
which has been a proving ground for many
of the design ideas in SCons.
Peter Miller's now-classic paper analysing
the underlying shortcomings
of how Make is traditionally used
to build software.
The original design,
from the Software Carpentry build tool contest,
on which SCons itself is based.
This is now of more interest as an historical document,
since the current design has changed significantly
as we figured out how to make things easier.
The original contest that provided the inspiration
to combine the better build design of Cons
with the usability of Python.
Fink package, part of the
collection of UNIX software for Mac OS X.
SCons is mentioned favorably
towards the end of this editorial by Andrew McColl,
with a fair amount of follow-on commentary.
Saturday, 21 June 2003.
SCons is the lead description in this section of the Linux Weekly News
from Thursday, 3 July 2003.
Slashdot submission from Thursday, 10 July 2003
asking for opinions about SCons,
with the expected unreserved commentary from the Slashdot crowd.
An article in the IEEE journal
Computing in Science and Engineering
entitled "Why Johnny Can't Build"
with prominent coverage of SCons.