As a person who never got to play the Original GunZ, I was fortunate enough to enter this game with a sort of "free-slate" so to speak towards the massive dissapointment that most of the GunZ: The Duel players had.
However, because of this unbiased-ness I'm also able to clearly evaluate what's lacking, and in what areas. So here it goes:
I find that the tutorial to this game is clunky, for starters. They teach you basic manuevers (sure) and then don't bother to explain some of the more finer aspects of the game (like juggling, guard-breaks, parry's) and overall "Mobility" lessons that are quintessential to gameplay.
Right from the get-go you're confused though, as you're presented with three characters, with all their own different types of play styles.
A Sniper (Who most people go for stupidly, and I myself fell for this trap)
A Gunslinger (Balance between Offensive and Mobility)
A Shield-Trooper (Heavy-Offense, Super-Defense)
However, what it doesn't tell you is which one is geared towards beginners, and which one is geared towards advanced players. Take if from me when I say the Shield-Trooper is the best first choice, for both campaign and beginner's in general.
So now you're in the game, and you're excited. You load up a Co-Op game and figure: "Awesome! This is going to be so much fun."
Three minutes passes, and when you decided to stupidly try to go in for meelee kills, you were facerolled by enemies whose AI are set to "Easy Mode" And you're left scratching your head in mystery. "Whatever" you say, and use one of your tokens.
What you fail to realize is that your tokens are impermanent, and suddenly you find yourself penny pinching them for those last-minute saves. Meanwhile, your teamates (who are either higher skill cap and alive, or dead and furious at you, screaming for a "revive pls" every two seconds) are equally getting frustrated by the game, and with you and eventually quit.
Okay, so you figure that the campaign mode is merely bugged, and will get better with time, right?
So you give up on Campaign and go to versus mode, where you're excited to play against other players. You begin searching for a match...and then you search some more....and then you search some more.....and then you search some more.... and then you search some more.... until -finally- you get into a match.
Oh how wondrous! You finally made it into a match, and you're fairly certain that you'll be ju~
You. are. dead.
"WTF!?" you yell in annoyance, as you check what killed you. Turns out a guy whose ping is skyrocket, and is also the host, happens to be pretty much lag-owning everybody in the room. You suddenly find yourself unable to land clean hits, and you begin doing "Lag Compensation" shots.
You make last place, and throw your hands up in defeat.
Needless to say: I'm coming to this game as an old fan of S4 League, where I was God-Like in terms of skill. Coming here? Doesn't matter. I can't hit a target that literally phases through my bullets, or doesn't feel the effects until seconds later. Melee combat is a joke as well, and overall this game feels horribly clunky and bad.
There's a reason I uninstalled it.