<?php

/**
 *
 * MMP""MM""YMM               .M"""bgd
 * P'   MM   `7              ,MI    "Y
 *      MM  .gP"Ya   ,6"Yb.  `MMb.   `7MMpdMAo.  ,pW"Wq.   ,pW"Wq.`7MMpMMMb.
 *      MM ,M'   Yb 8)   MM    `YMMNq. MM   `Wb 6W'   `Wb 6W'   `Wb MM    MM
 *      MM 8M""""""  ,pm9MM  .     `MM MM    M8 8M     M8 8M     M8 MM    MM
 *      MM YM.    , 8M   MM  Mb     dM MM   ,AP YA.   ,A9 YA.   ,A9 MM    MM
 *    .JMML.`Mbmmd' `Moo9^Yo.P"Ybmmd"  MMbmmd'   `Ybmd9'   `Ybmd9'.JMML  JMML.
 *                                     MM
 *                                   .JMML.
 * This file is part of TeaSpoon.
 *
 * TeaSpoon is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * TeaSpoon is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with TeaSpoon.  If not, see <http://www.gnu.org/licenses/>.
 *
 * @author CortexPE
 * @link https://CortexPE.xyz
 *
 */

declare(strict_types = 1);

namespace CortexPE\item;

use pocketmine\entity\Entity;
use pocketmine\item\Item;
use pocketmine\item\ItemFactory;
use pocketmine\item\Tool;
use pocketmine\Player;

class Trident extends Tool {

	public const TAG_TRIDENT = "Trident";

	public function __construct($meta = 0, $count = 1){
		parent::__construct(self::TRIDENT, $meta, "Trident");
	}

	public function getMaxDurability(): int{
		return 251;
	}

	public function onReleaseUsing(Player $player): bool{
		$diff = $player->getItemUseDuration();
		$p = $diff / 10;
		$force = \min((($p ** 2) + $p * 2) / 3, 1) * 2;
		if($force < 0.15 or $diff < 2){
			return false;
		}
		$nbt = Entity::createBaseNBT(
			$player->add(0, $player->getEyeHeight(), 0),
			$player->getDirectionVector()->multiply($force),
			($player->yaw > 180 ? 360 : 0) - $player->yaw,
			-$player->pitch
		);
		if($player->isSurvival()){
			$this->applyDamage(1);
		}
		$nbt->setTag($this->nbtSerialize(-1, self::TAG_TRIDENT));
		$entity = Entity::createEntity(Entity::TRIDENT, $player->getLevel(), $nbt, $player, $this);
		$entity->spawnToAll();
		if($player->isSurvival()){
			$this->setCount(0);
		}

		return true;
	}

	public function getMaxStackSize(): int{
		return 1;
	}

	public function onAttackEntity(Entity $victim): bool{
		return $this->applyDamage(1);
	}

	public function getAttackPoints(): int{
		return 8;
	}
}
