<?php
namespace pocketmine\command\defaults;

use pocketmine\command\Command;
use pocketmine\command\CommandSender;
use pocketmine\event\TranslationContainer;
use pocketmine\math\Vector3;
use pocketmine\Player;
use pocketmine\utils\TextFormat;

class SetWorldSpawnCommand extends VanillaCommand{

	public function __construct($name){
		parent::__construct(
			$name,
			"%pocketmine.command.setworldspawn.description",
			"%commands.setworldspawn.usage"
		);
		$this->setPermission("pocketmine.command.setworldspawn");
	}

	public function execute(CommandSender $sender, $currentAlias, array $args){
		if(!$this->testPermission($sender)){
			return true;
		}

		if(count($args) === 0){
			if($sender instanceof Player){
				$level = $sender->getLevel();
				$pos = (new Vector3($sender->x, $sender->y, $sender->z))->round();
			}else{
				$sender->sendMessage(TextFormat::RED . "You can only perform this command as a player");

				return true;
			}
		}elseif(count($args) === 3){
			$level = $sender->getServer()->getDefaultLevel();
			$pos = new Vector3($this->getInteger($sender, $args[0]), $this->getInteger($sender, $args[1]), $this->getInteger($sender, $args[2]));
		}else{
			$sender->sendMessage(new TranslationContainer("commands.generic.usage", [$this->usageMessage]));

			return true;
		}

		$level->setSpawnLocation($pos);

		Command::broadcastCommandMessage($sender, new TranslationContainer("commands.setworldspawn.success", [round($pos->x, 2), round($pos->y, 2), round($pos->z, 2)]));

		return true;
	}
}
