<?php

/*
 *
 *  ____            _        _   __  __ _                  __  __ ____
 * |  _ \ ___   ___| | _____| |_|  \/  (_)_ __   ___      |  \/  |  _ \
 * | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
 * |  __/ (_) | (__|   <  __/ |_| |  | | | | | |  __/_____| |  | |  __/
 * |_|   \___/ \___|_|\_\___|\__|_|  |_|_|_| |_|\___|     |_|  |_|_|
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * @author PocketMine Team
 * @link http://www.pocketmine.net/
 *
 *
*/

declare(strict_types=1);

namespace pocketmine\block;

use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\level\sound\DoorSound;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
use pocketmine\Player;

class FenceGate extends Transparent{

	public function getHardness() : float{
		return 2;
	}

	public function getToolType() : int{
		return Tool::TYPE_AXE;
	}


	protected function recalculateBoundingBox(){

		if(($this->getDamage() & 0x04) > 0){
			return null;
		}

		$i = ($this->getDamage() & 0x03);
		if($i === 2 or $i === 0){
			return new AxisAlignedBB(
				$this->x,
				$this->y,
				$this->z + 0.375,
				$this->x + 1,
				$this->y + 1.5,
				$this->z + 0.625
			);
		}else{
			return new AxisAlignedBB(
				$this->x + 0.375,
				$this->y,
				$this->z,
				$this->x + 0.625,
				$this->y + 1.5,
				$this->z + 1
			);
		}
	}

	public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
		$this->meta = ($player instanceof Player ? ($player->getDirection() - 1) & 0x03 : 0);
		$this->getLevel()->setBlock($blockReplace, $this, true, true);

		return true;
	}

	public function getVariantBitmask() : int{
		return 0;
	}

	public function onActivate(Item $item, Player $player = null) : bool{
		$this->meta = (($this->meta ^ 0x04) & ~0x02);

		if($player !== null){
			$this->meta |= (($player->getDirection() - 1) & 0x02);
		}

		$this->getLevel()->setBlock($this, $this, true);
		$this->level->addSound(new DoorSound($this));
		return true;
	}

	public function getFuelTime() : int{
		return 300;
	}
}
