<?php

/*
 *
 *  ____            _        _   __  __ _                  __  __ ____
 * |  _ \ ___   ___| | _____| |_|  \/  (_)_ __   ___      |  \/  |  _ \
 * | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
 * |  __/ (_) | (__|   <  __/ |_| |  | | | | | |  __/_____| |  | |  __/
 * |_|   \___/ \___|_|\_\___|\__|_|  |_|_|_| |_|\___|     |_|  |_|_|
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * @author PocketMine Team
 * @link http://www.pocketmine.net/
 *
 *
*/

declare(strict_types=1);

namespace pocketmine\block;

use pocketmine\entity\Entity;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\Player;

class Water extends Liquid{

	protected $id = self::FLOWING_WATER;

	public function __construct(int $meta = 0){
		$this->meta = $meta;
	}

	public function getName() : string{
		return "Water";
	}

	public function getLightFilter() : int{
		return 2;
	}

	public function getStillForm() : Block{
		return BlockFactory::get(Block::STILL_WATER, $this->meta);
	}

	public function getFlowingForm() : Block{
		return BlockFactory::get(Block::FLOWING_WATER, $this->meta);
	}

	public function getBucketFillSound() : int{
		return LevelSoundEventPacket::SOUND_BUCKET_FILL_WATER;
	}

	public function getBucketEmptySound() : int{
		return LevelSoundEventPacket::SOUND_BUCKET_EMPTY_WATER;
	}

	public function tickRate() : int{
		return 5;
	}

	public function onEntityCollide(Entity $entity) : void{
		$entity->resetFallDistance();
		if($entity->isOnFire()){
			$entity->extinguish();
		}
	}

	public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, Player $player = null) : bool{
		$ret = $this->getLevelNonNull()->setBlock($this, $this, true, false);
		$this->getLevelNonNull()->scheduleDelayedBlockUpdate($this, $this->tickRate());

		return $ret;
	}
}
