<?php

declare(strict_types=1);

namespace EDD\Vendor\Square\Models;

use stdClass;

class BatchUpsertCatalogObjectsRequest implements \JsonSerializable
{
    /**
     * @var string
     */
    private $idempotencyKey;

    /**
     * @var CatalogObjectBatch[]
     */
    private $batches;

    /**
     * @param string $idempotencyKey
     * @param CatalogObjectBatch[] $batches
     */
    public function __construct(string $idempotencyKey, array $batches)
    {
        $this->idempotencyKey = $idempotencyKey;
        $this->batches = $batches;
    }

    /**
     * Returns Idempotency Key.
     * A value you specify that uniquely identifies this
     * request among all your requests. A common way to create
     * a valid idempotency key is to use a Universally unique
     * identifier (UUID).
     *
     * If you're unsure whether a particular request was successful,
     * you can reattempt it with the same idempotency key without
     * worrying about creating duplicate objects.
     *
     * See [Idempotency](https://developer.squareup.com/docs/build-basics/common-api-patterns/idempotency)
     * for more information.
     */
    public function getIdempotencyKey(): string
    {
        return $this->idempotencyKey;
    }

    /**
     * Sets Idempotency Key.
     * A value you specify that uniquely identifies this
     * request among all your requests. A common way to create
     * a valid idempotency key is to use a Universally unique
     * identifier (UUID).
     *
     * If you're unsure whether a particular request was successful,
     * you can reattempt it with the same idempotency key without
     * worrying about creating duplicate objects.
     *
     * See [Idempotency](https://developer.squareup.com/docs/build-basics/common-api-patterns/idempotency)
     * for more information.
     *
     * @required
     * @maps idempotency_key
     */
    public function setIdempotencyKey(string $idempotencyKey): void
    {
        $this->idempotencyKey = $idempotencyKey;
    }

    /**
     * Returns Batches.
     * A batch of CatalogObjects to be inserted/updated atomically.
     * The objects within a batch will be inserted in an all-or-nothing fashion, i.e., if an error occurs
     * attempting to insert or update an object within a batch, the entire batch will be rejected. However,
     * an error
     * in one batch will not affect other batches within the same request.
     *
     * For each object, its `updated_at` field is ignored and replaced with a current [timestamp](https:
     * //developer.squareup.com/docs/build-basics/working-with-dates), and its
     * `is_deleted` field must not be set to `true`.
     *
     * To modify an existing object, supply its ID. To create a new object, use an ID starting
     * with `#`. These IDs may be used to create relationships between an object and attributes of
     * other objects that reference it. For example, you can create a CatalogItem with
     * ID `#ABC` and a CatalogItemVariation with its `item_id` attribute set to
     * `#ABC` in order to associate the CatalogItemVariation with its parent
     * CatalogItem.
     *
     * Any `#`-prefixed IDs are valid only within a single atomic batch, and will be replaced by server-
     * generated IDs.
     *
     * Each batch may contain up to 1,000 objects. The total number of objects across all batches for a
     * single request
     * may not exceed 10,000. If either of these limits is violated, an error will be returned and no
     * objects will
     * be inserted or updated.
     *
     * @return CatalogObjectBatch[]
     */
    public function getBatches(): array
    {
        return $this->batches;
    }

    /**
     * Sets Batches.
     * A batch of CatalogObjects to be inserted/updated atomically.
     * The objects within a batch will be inserted in an all-or-nothing fashion, i.e., if an error occurs
     * attempting to insert or update an object within a batch, the entire batch will be rejected. However,
     * an error
     * in one batch will not affect other batches within the same request.
     *
     * For each object, its `updated_at` field is ignored and replaced with a current [timestamp](https:
     * //developer.squareup.com/docs/build-basics/working-with-dates), and its
     * `is_deleted` field must not be set to `true`.
     *
     * To modify an existing object, supply its ID. To create a new object, use an ID starting
     * with `#`. These IDs may be used to create relationships between an object and attributes of
     * other objects that reference it. For example, you can create a CatalogItem with
     * ID `#ABC` and a CatalogItemVariation with its `item_id` attribute set to
     * `#ABC` in order to associate the CatalogItemVariation with its parent
     * CatalogItem.
     *
     * Any `#`-prefixed IDs are valid only within a single atomic batch, and will be replaced by server-
     * generated IDs.
     *
     * Each batch may contain up to 1,000 objects. The total number of objects across all batches for a
     * single request
     * may not exceed 10,000. If either of these limits is violated, an error will be returned and no
     * objects will
     * be inserted or updated.
     *
     * @required
     * @maps batches
     *
     * @param CatalogObjectBatch[] $batches
     */
    public function setBatches(array $batches): void
    {
        $this->batches = $batches;
    }

    /**
     * Encode this object to JSON
     *
     * @param bool $asArrayWhenEmpty Whether to serialize this model as an array whenever no fields
     *        are set. (default: false)
     *
     * @return array|stdClass
     */
    #[\ReturnTypeWillChange] // @phan-suppress-current-line PhanUndeclaredClassAttribute for (php < 8.1)
    public function jsonSerialize(bool $asArrayWhenEmpty = false)
    {
        $json = [];
        $json['idempotency_key'] = $this->idempotencyKey;
        $json['batches']         = $this->batches;
        $json = array_filter($json, function ($val) {
            return $val !== null;
        });

        return (!$asArrayWhenEmpty && empty($json)) ? new stdClass() : $json;
    }
}
