/*
* This file is part of the Pandaria 5.4.8 Project. See THANKS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef TRINITY_DB2SFRM_H
#define TRINITY_DB2SFRM_H

char const BattlePetAbilityfmt[] = "nixiiiss";
char const BattlePetAbilityStatefmt[] = "niii";
const char BattlePetAbilityEffectfmt[] = "niiiixiiiiii";
const char BattlePetAbilityTurnfmt[] = "niiiii";
const char BattlePetBreedQualityfmt[] = "nif";
char const BattlePetBreedStatefmt[] = "niii";
char const BattlePetSpeciesfmt[] = "niiiixiss";
char const BattlePetSpeciesStatefmt[] = "niii";
char const BattlePetSpeciesXAbilityfmt[] = "niiii";
char const BattlePetStatefmt[] = "nxsi";
char const ItemToBattlePetfmt[] = "ii";

char const BroadcastTextfmt[] ="nxssxxxxxxixx";
char const Itemfmt[] ="niiiiiii";
char const ItemCurrencyCostfmt[]="xn";
char const ItemSparsefmt[]="niiiiffiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiisssssiiiiiiiiiiiiiiiiiiiiiifiiifii";
char const ItemExtendedCostEntryfmt[]="nxxiiiiiiiiiiiixiiiiiiiiiiiiiii";
char const ItemUpgradeEntryfmt[] = "niiiii";
char const ItemItemToMountSpellEntryfmt[] = "ni";
char const KeyChainfmt[] = "nbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb";
char const MapChallengeModeEntryfmt[] = "nixxxiiixx";
char const QuestPackageItemfmt[] = "niiii";
char const RulesetItemUpgradeEntryfmt[] = "niii";
char const SceneScriptfmt[] = "nssii";
char const SceneScriptPackagefmt[] = "ns";
char const SpellReagentsfmt[] = "diiiiiiiiiiiiiiiiii";
char const VignetteEntryfmt[] = "nsiiff";

#endif
