/**
* @file client.h
* @brief Handle client connection
* @author John Melton, G0ORX/N6LYT
* @version 0.1
* @date 2009-10-13
*/

/* Copyright (C)
* 2009 - John Melton, G0ORX/N6LYT
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
*
*/

#define AUDIO_PORT 15000

typedef enum {
    RECEIVER_DETACHED, RECEIVER_ATTACHED
} CLIENT_STATE;


#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <pthread.h>

typedef struct _client {
    int socket;
    int address_length;
    struct sockaddr_in address;
    pthread_t thread_id;
    CLIENT_STATE state;
    int receiver;
    int iq_port;
    int bs_port;
} CLIENT;


void* client_thread(void* arg);

