/*
* This file is part of the Pandaria 5.4.8 Project. See THANKS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef TRINITY_REACTORAI_H
#define TRINITY_REACTORAI_H

#include "CreatureAI.h"

class Unit;

class ReactorAI : public CreatureAI
{
    public:

        explicit ReactorAI(Creature* c) : CreatureAI(c) { }

        void MoveInLineOfSight(Unit*) { }
        void UpdateAI(uint32 diff);

        static int Permissible(const Creature*);
};
#endif
