/*
* This file is part of the Pandaria 5.4.8 Project. See THANKS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef TRINITY_TIMER_H
#define TRINITY_TIMER_H

#include "ace/OS_NS_sys_time.h"
#include "Common.h"
#include "TimeValue.h"

inline uint32 getMSTime()
{
    using namespace std::chrono;
    static const steady_clock::time_point ApplicationStartTime = steady_clock::now();
    return duration_cast<milliseconds>((steady_clock::now() - ApplicationStartTime)).count();
}

inline uint32 getMSTimeDiff(uint32 oldMSTime, uint32 newMSTime)
{
    // getMSTime() have limited data range and this is case when it overflow in this tick
    if (oldMSTime > newMSTime)
        return (0xFFFFFFFF - oldMSTime) + newMSTime;
    else
        return newMSTime - oldMSTime;
}

inline uint32 GetMSTimeDiffToNow(uint32 oldMSTime)
{
    return getMSTimeDiff(oldMSTime, getMSTime());
}

struct IntervalTimer
{
public:
    IntervalTimer() : _interval(0), _current(0) { }

    void Update(time_t diff)
    {
        _current += diff;
        if (_current < 0)
            _current = 0;
    }

    bool Passed()
    {
        return _current >= _interval;
    }

    void Reset()
    {
        if (_current >= _interval)
            _current %= _interval;
    }

    void SetCurrent(time_t current)
    {
        _current = current;
    }

    void SetInterval(time_t interval)
    {
        _interval = interval;
    }

    time_t GetInterval() const
    {
        return _interval;
    }

    time_t GetCurrent() const
    {
        return _current;
    }

private:
    time_t _interval;
    time_t _current;
};

struct TimeTracker
{
public:
    TimeTracker(time_t expiry) : i_expiryTime(expiry) { }

    void Update(time_t diff)
    {
        i_expiryTime -= diff;
    }

    bool Passed() const
    {
        return i_expiryTime <= 0;
    }

    void Reset(time_t interval)
    {
        i_expiryTime = interval;
    }

    time_t GetExpiry() const
    {
        return i_expiryTime;
    }

private:
    time_t i_expiryTime;
};

struct TimeTrackerSmall
{
public:
    TimeTrackerSmall(uint32 expiry = 0) : i_expiryTime(expiry) { }

    void Update(int32 diff)
    {
        i_expiryTime -= diff;
    }

    bool Passed() const
    {
        return i_expiryTime <= 0;
    }

    void Reset(uint32 interval)
    {
        i_expiryTime = interval;
    }

    int32 GetExpiry() const
    {
        return i_expiryTime;
    }

private:
    int32 i_expiryTime;
};

struct PeriodicTimer
{
public:
    PeriodicTimer(int32 period, int32 start_time) : i_period(period), i_expireTime(start_time) { }

    bool Update(const uint32 diff)
    {
        if ((i_expireTime -= diff) > 0)
            return false;

        i_expireTime += i_period > int32(diff) ? i_period : diff;
        return true;
    }

    void SetPeriodic(int32 period, int32 start_time)
    {
        i_expireTime = start_time;
        i_period = period;
    }

    // Tracker interface
    void TUpdate(int32 diff) { i_expireTime -= diff; }
    bool TPassed() const { return i_expireTime <= 0; }
    void TReset(int32 diff, int32 period) { i_expireTime += period > diff ? period : diff; }

private:
    int32 i_period;
    int32 i_expireTime;
};

class Stopwatch
{
public:
    Stopwatch(bool runNow = true)
    {
        Reset();

        if (runNow)
            Start();
    }

    ~Stopwatch() { }

    void Start()
    {
        _running = true;
        _startTime = Now();
    }

    void Stop()
    {
        _stopTime = Now();
        _running = false;
    }

    void Reset()
    {
        _startTime = TimeValue::zero();
        _stopTime = TimeValue::zero();
        _running = false;
    }

    uint64 GetMicroSec()
    {
        return ((_running ? Now() : _stopTime) - _startTime).ToMicroseconds();
    }

    uint64 GetMilliSec()
    {
        return ((_running ? Now() : _stopTime) - _startTime).ToMilliseconds();
    }

    TimeValue Now()
    {
        return TimeValue::Now();
    }

private:
    TimeValue _startTime;
    TimeValue _stopTime;
    bool _running;
};

#endif
