/////////////////////////////////////////////////////////////
// Cinema 4D SDK                                           //
/////////////////////////////////////////////////////////////
// (c) MAXON Computer GmbH, all rights reserved            //
/////////////////////////////////////////////////////////////

#ifndef C4D_SNAPPLUGIN_H__
#define C4D_SNAPPLUGIN_H__

#include "c4d_library.h"
#include "c4d_snapdata.h"
#include "c4d_baseplugin.h"

#ifdef CINEWARE_NAMESPACE_ENABLE
	CINEWARE_NAMESPACE_BEGIN
#endif

/// @cond IGNORE

// INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF
// INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF
// INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF

struct SNAPPLUGIN : public STATICPLUGIN
{
	String					*help;
	BaseBitmap			*command_icon;
	Int32						parent_mode;
	SNAPPRIORITY		priority;

	SnapData*				(*Allocator										)(void);

	Bool						(SnapData::*Init							)();
	void						(SnapData::*Free							)();
	Bool						(SnapData::*InitSnap					)(const SnapStruct &ss);
	Bool						(SnapData::*Snap							)(const Vector &p, const SnapStruct &ss, SnapPoint &result);
	Bool						(SnapData::*Intersect					)(const Vector &p, const Vector &n, Bool plane, const SnapStruct &ss, SnapPoint &resul);
	void						(SnapData::*FreeSnap					)(const SnapStruct &ss);
	Bool						(SnapData::*Draw							)(const SnapStruct &ss, BaseDocument *doc, BaseDraw *bd, BaseDrawHelp *bh, BaseThread *bt);
	Bool						(SnapData::*GetCursorInfo			)(const SnapStruct &ss, BaseDocument *doc, BaseDraw *bd, Float x, Float y, BaseContainer &result);
	Bool						(SnapData::*MouseInput				)(const SnapStruct &ss, BaseDocument *doc, BaseDraw *bd, EditorWindow *win, const BaseContainer &msg);
	Bool						(SnapData::*KeyboardInput			)(const SnapStruct &ss, BaseDocument *doc, BaseDraw *bd, EditorWindow *win, const BaseContainer &msg);

	void* reserved[((32-10)*C4DPL_MEMBERMULTIPLIER) - 5];
};

class iSnapCore;

struct SnapCoreLib : public C4DLibrary
{
	Bool						(iSnapCore::*Init								)(BaseDocument *doc, BaseDraw *bd, AtomArray *exclude);
	Bool						(iSnapCore::*Update							)();
	Bool						(iSnapCore::*Snap								)(const Vector &p, SnapResult &result, SNAPFLAGS flags);
	Bool						(iSnapCore::*Intersect					)(const Vector &p, const Vector &n, Bool plane, SnapResult &result, SNAPFLAGS flags);
	BaseObject*			(iSnapCore::*AddInferred				)(BaseDocument *doc, const Matrix &mat, INFERREDGUIDETYPE type);
	Bool						(iSnapCore::*FlushInferred			)();
	void						(iSnapCore::*SetToolObject			)(BaseObject *op);

	iSnapCore*			(*Alloc													)();
	void						(*Free													)(iSnapCore *&p);

	void* reserved1[((32-7)*C4DPL_MEMBERMULTIPLIER) - 2];

	Bool						(*GeRegisterSnapModePlugin			)(Int32 id, const maxon::String &str, BaseBitmap *icon, const maxon::String &help, Int32 parent, SNAPPLUGIN &np, Int32 flags);

	Bool						(*IsSnapEnabled									)(Int32 mode, BaseDocument *doc);
	void						(*EnableSnap										)(Int32 mode, Bool state, BaseDocument *doc);
	BaseContainer		(*GetSnapSettings								)(BaseDocument *doc, Int32 snapmode);
	void						(*SetSnapSettings								)(BaseDocument *doc, const BaseContainer &bc, Int32 snapmode);

	Bool						(*IsQuantizeEnabled							)(BaseDocument *doc);
	Float						(*GetQuantizeStep								)(BaseDocument *doc, BaseDraw *bd, Int32 quantize_mode);
	void						(*SetQuantizeStep								)(BaseDocument *doc, BaseDraw *bd, Int32 quantize_mode, Float val);

	void* reserved2[(32*C4DPL_MEMBERMULTIPLIER) - 8];

	Bool						(*GetConstructionPlane					)(BaseDraw *bd, Matrix *mg, Vector *scale, BaseObject **op);
	BaseObject*			(*GetWorkplaneObject						)(BaseDocument *doc);

	Bool						(*GetWorkplaneLock							)(BaseDocument *doc);
	void						(*SetWorkplaneLock							)(BaseDraw *bd, Int32 locked);
	Matrix					(*GetWorkplaneMatrix						)(BaseDocument*doc, BaseDraw *bd);

	void* reserved3[(32*C4DPL_MEMBERMULTIPLIER) - 5];

	void						(iSnapCore::*SetCustomExcludeList)(maxon::BaseArray<SnapExclude>* snapExcludeList);

	void* reserved4[(32*C4DPL_MEMBERMULTIPLIER) - 1];
};

// INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF
// INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF
// INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF -- INTERNAL STUFF

/// @endcond

#ifdef CINEWARE_NAMESPACE_ENABLE
	CINEWARE_NAMESPACE_END
#endif

#endif // C4D_SNAPPLUGIN_H__
