/*
 * Copyright (c) Facebook, Inc. and its affiliates.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree.
 */

#pragma once

#include <torch/extension.h>
#include <tuple>

// Arguments are the same as RasterizeMeshesCoarse from
// rasterize_meshes/rasterize_meshes.h
#ifdef WITH_CUDA
torch::Tensor RasterizeMeshesCoarseCuda(
    const torch::Tensor& face_verts,
    const torch::Tensor& mesh_to_face_first_idx,
    const torch::Tensor& num_faces_per_mesh,
    const std::tuple<int, int> image_size,
    const float blur_radius,
    const int bin_size,
    const int max_faces_per_bin);
#endif

// Arguments are the same as RasterizePointsCoarse from
// rasterize_points/rasterize_points.h
#ifdef WITH_CUDA
torch::Tensor RasterizePointsCoarseCuda(
    const torch::Tensor& points,
    const torch::Tensor& cloud_to_packed_first_idx,
    const torch::Tensor& num_points_per_cloud,
    const std::tuple<int, int> image_size,
    const torch::Tensor& radius,
    const int bin_size,
    const int max_points_per_bin);
#endif
