/////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////
// Cinema 4D SDK                                           //
/////////////////////////////////////////////////////////////
// (c) MAXON Computer GmbH, all rights reserved            //
/////////////////////////////////////////////////////////////

/// @defgroup group_enumeration Enumeration

/// @defgroup group_containerid Container ID

/// @defgroup group_macro Macro

/// @defgroup group_library Library

/// @defgroup group_function Function

#ifndef GE_PREPASS_H__
#define GE_PREPASS_H__

#include "ge_math.h"

#ifdef CINEWARE_NAMESPACE_ENABLE
	CINEWARE_NAMESPACE_BEGIN
#endif

/// @addtogroup MACFILE
/// @ingroup group_enumeration
/// @{
#define MACTYPE_CINEMA		'C4DC'		///< Standard Mac type code for @C4D.
#define MACCREATOR_CINEMA	'C4D1'		///< Standard Mac creator code for @C4D.
/// @}

/// Maximum image resolution. @note If changed, also change @c MAXMIPANZ.
#define MAX_IMAGE_RESOLUTION 128000

struct BezierPoint
{
	BezierPoint() {}
	BezierPoint(const Vector2d& ic1, const Vector2d& ic2, const Vector2d& ip2) : c1(ic1), c2(ic2), p(ip2) { }
	BezierPoint(Vector2d&& ic1, Vector2d&& ic2, Vector2d&& ip2) : c1(std::move(ic1)), c2(std::move(ic2)), p(std::move(ip2)) { }

	Vector2d c1;
	Vector2d c2;
	Vector2d p;
};

enum class LINESTYLE
{
	NORMAL,
	DOTTED,
	DASHED,
	DASHED_INV,
	DASHED_BIG,
} MAXON_ENUM_LIST(LINESTYLE);

/// @addtogroup SERVERMESSAGE
/// @ingroup group_enumeration
/// @{
enum class SERVERMESSAGE
{
	NONE		= 0,				///< None.

	WARNING	= 1000,			///< Warning.
	ERROR_	= 1001,			///< Error.
	INFO		= 1002			///< Info.
} MAXON_ENUM_LIST(SERVERMESSAGE);
/// @}

/// @addtogroup RENDERJOBLIST
/// @ingroup group_enumeration
/// @{
enum class RENDERJOBLIST
{
	INACTIVE	= 1 << 1,			///< Inactive.
	ACTIVE		= 1 << 2,			///< Active.
	LOAD			= 1 << 3,			///< Load.
	ALL				= 14					///< All: @ref RENDERJOBLIST::INACTIVE | @ref RENDERJOBLIST::ACTIVE | @ref RENDERJOBLIST::LOAD.
} MAXON_ENUM_FLAGS(RENDERJOBLIST);
/// @}

/// @addtogroup MESSAGERESULT
/// @ingroup group_enumeration
/// @{
enum class MESSAGERESULT
{
	OK = 1000,					///< Ok.
	NETWORKERROR,				///< Network error.
	UNKNOWNERROR,				///< Unknown error.
	MEMORYERROR					///< Memory error.
} MAXON_ENUM_LIST(MESSAGERESULT);
/// @}

/// @addtogroup MACHINELIST
/// @ingroup group_enumeration
/// @{
enum class MACHINELIST
{
	ONLINE	= 1 << 1,			///< Online.
	OFFLINE	= 1 << 0,			///< Offline.
	ALL			= 7,					///< All: @ref MACHINELIST::ONLINE | @ref MACHINELIST::OFFLINE.
} MAXON_ENUM_FLAGS(MACHINELIST);
/// @}

/// @addtogroup VERIFICATIONBIT
/// @ingroup group_enumeration
/// @{
enum class VERIFICATIONBIT
{
	NONE				= 0,					///< None.
	ONLINE			= 1 << 0,			///< Online.
	VERIFIED		= 1 << 1,			///< Verified.
	VERIFIEDME	= 1 << 2,			///< Certified client (set on client for server).
	SHARED			= 1 << 3,			///< Shared.
	VERIFYING		= 1 << 4,			///< Verifying.

	// Error bits
	// If an enum is added, also add it to netrender/source/common.cpp#GetErrorVerificationBits
	FAILURE								= 1 << 5,					///< Unknown.
	SECURITYTOKENCHANGED	= 1 << 7,					///< Security token changed.
	WRONGBUILDID					= 1 << 8,					///< Wrong build ID.
	WRONGARCHITECTURE			= 1 << 9,					///< Wrong architecture.
	NOTREACHABLE					= 1 << 10,				///< Remote not reachable.
	NOANSWER							= 1 << 11,				///< This not reachable.
	WRONGSECURITYTOKEN		= 1 << 12,				///< Wrong security token.
	DEMONOTACTIVATED			= 1 << 13,				///< Demo not activated.
	REMOVING							= 1 << 14,				///< Removing.
	NORENDERSUPPORT				= 1 << 15,				///< No render support.

	INITIALIZING						= 1 << 16,			///< GUI flag only to show a please wait indicator on startup.
	VERIFICATIONESTABLISHED = 1 << 17,			///< Set soon after the persistent connection has been registered. Can be set without @ref VERIFICATIONBIT::VERIFIED on first connect and host adds itself on the server.
} MAXON_ENUM_FLAGS(VERIFICATIONBIT);
/// @}

/// @addtogroup RENDERJOBCREATOR
/// @ingroup group_enumeration
/// @{
enum class RENDERJOBCREATOR
{
	BATCHRENDER						= (1 << 0),
	PICTUREVIEWER					= (1 << 1),
	USER									= (1 << 2),
	WATCHDIRECTORY				= (1 << 3),
	WATCHDIRECTORYSTARTUP	= (1 << 4),
	OTHER									= (1 << 5)
} MAXON_ENUM_FLAGS(RENDERJOBCREATOR);
/// @}

enum class DETAILSELECTOR
{
	NONE									= 0,
	SELECTED							= (1 << 0),
	NONSELECTED						= (1 << 1)
} MAXON_ENUM_FLAGS(DETAILSELECTOR);

/// @addtogroup STATUSNETSTATE
/// @ingroup group_enumeration
/// @{
enum class STATUSNETSTATE
{
	NONE = 0,					///< None.
	DISABLE,						///< Disable.
	IDLE,							///< Idle.
	BUSY,							///< Busy.
	BUSY2,							///< Busy 2.
	CRITICAL						///< Critical.
} MAXON_ENUM_FLAGS(STATUSNETSTATE);
/// @}

enum class HOTKEYFLAGS
{
	NONE = 0,
	MOUSE = 1 << 0,
	KEYBOARD = 1 << 1,
} MAXON_ENUM_FLAGS(HOTKEYFLAGS);

#define C4DUUID_SIZE 16							///< Size of the C4DUuid object.

/// @addtogroup FILTER
/// @ingroup group_enumeration
/// @{
/// Bitmap file formats.
#define FILTER_TIF								1100				///< TIFF
#define FILTER_TGA								1101				///< TGA
#define FILTER_BMP								1102				///< BMP
#define FILTER_IFF								1103				///< IFF
#define FILTER_JPG								1104				///< JPEG
#define FILTER_PICT								1105				///< PICT
#define FILTER_PSD								1106				///< PSD
#define FILTER_RLA								1107				///< RLA
#define FILTER_RPF								1108				///< RPF
#define FILTER_B3D								1109				///< @BP3D
#define FILTER_TIF_B3D						1110				///< TIFF @BP3D
#define FILTER_PSB								1111				///< PSB
#define FILTER_AVI								1122				///< AVI Movie
#define FILTER_MOVIE							1125				///< QuickTime Movie
#define FILTER_HDR								1001379			///< HDR
#define FILTER_EXR_LOAD						1016605			///< EXR (Load)
#define FILTER_EXR								1016606			///< EXR
#define FILTER_PNG								1023671			///< PNG
#define FILTER_IES								1024463			///< IES
#define FILTER_B3DNET							1099				///< @BP3D NET @markPrivate
#define FILTER_DPX								1023737			///< DPX
#define FILTER_DDS								1073775603	///< DDS @since R19
/// @}

/// @addtogroup AVISAVER
/// @ingroup group_containerid
/// @{
/// Container IDs for the AVI movie saver.\n
/// Undocumented. Refer to the AVI format documentation.
#define AVISAVER_FCCTYPE		10000
#define AVISAVER_FCCHANDLER	10001
#define AVISAVER_LKEY				10002
#define AVISAVER_LDATARATE	10003
#define AVISAVER_LQ					10004
/// @}

/// @addtogroup QTSAVER
/// @ingroup group_containerid
/// @{
/// Container IDs for the QT movie saver.\n
/// Undocumented. Refer to the QuickTime format documentation.
#define QTSAVER_COMPRESSOR			10010
#define QTSAVER_QUALITY					10011
#define QTSAVER_TEMPQUAL				10012
#define QTSAVER_FRAMERATE				10013
#define QTSAVER_KEYFRAMES				10014
#define QTSAVER_PLANES					10015
#define QTSAVER_DATARATE				10016
#define QTSAVER_FRAMEDURATION		10017
#define QTSAVER_MINQUALITY			10018
#define QTSAVER_MINTEMPQUAL			10019
#define QTSAVER_FIXEDFRAMERATE	10020
/// @}

/// @addtogroup MISCSAVER
/// @ingroup group_containerid
/// @{
/// Container IDs for image savers.
#define JPGSAVER_QUALITY	10021			///< Quality of JPEG images. A value between @em 0 (lowest) and @em 100 (highest).
#define PNG_INTERLACED		11000			///< If @formatConstant{true}, @ref FILTER_PNG will save an interlaced @em PNG.
#define RLA_OPTIONS				10024			///< RLA options: @enumerateEnum{RLAFLAGS}
#define DPX_PLANAR				11000			///< If @formatConstant{true}, @ref FILTER_DPX will save the color channels out in blocks; i.e. all red parts of the pixels, then all green parts of the pixels, then all blue.
/// @}

/// @addtogroup ASSETDATA_FLAG
/// @ingroup group_enumeration
/// @{
enum class ASSETDATA_FLAG
{
	NONE								 = 0,					///< None.
	CURRENTFRAMEONLY		 = (1 << 0),	///< Only return current frame assets.
	TEXTURESONLY				 = (1 << 1),	///< Only return texture assets. @since R17.048 (was @c ASSETDATA_FLAG_TEXTURES)
	NET									 = (1 << 2),	///< Set if NET is collecting assets to distribute them to the clients.
	CURRENTTAKEONLY			 = (1 << 3),	///< Only return current take assets. @since R17
	WITHCACHES					 = (1 << 4),	///< Also return caches. (Global Illumination / Ambient Occlusion) @since R17.048
	NOSUBSTANCES				 = (1 << 5),	///< Normally Substance Assets are included on ::ASSETDATA_FLAG::TEXTURESONLY but with this flag they are not. @since R18
	MULTIPLEUSE					 = (1 << 6),	///< Adds the same asset again for every usage. @since R20
	NOMISSING						 = (1 << 7),	///< Only existing assets will be included. @since R22
	NODOCUMENT					 = (1 << 8),	///< Exclude the document itself from the asset list. @ since R21
	COLLECT_NODES_ASSETS = (1 << 9),	///< Set to collect node asset infos as well.
	DONOTRESOLVE				 = (1 << 10),	///< Set to get the original name, not resolved to the folder.

} MAXON_ENUM_FLAGS(ASSETDATA_FLAG);
/// @}

/// @addtogroup SAVEBIT
/// @ingroup group_enumeration
/// @{
/// Flags for the opening/saving of @link BaseBitmap bitmaps@endlink.
enum class SAVEBIT
{
	NONE							= 0,						///< None.
	ALPHA							= (1 << 0),			///< Save the alpha channel(s) in the file. (For filter plugins, do not save an alpha channel if this is not set.)
	MULTILAYER				= (1 << 1),			///< Save multiple layers.
	USESELECTEDLAYERS	= (1 << 2),			///< Use selected layers.
	USE16BITCHANNELS	= (1 << 3),			///< Use <i>16</i>-bit channels.
	GREYSCALE					= (1 << 4),			///< Save in grayscale mode.
	INTERNALNET				= (1 << 5),			///< @markPrivate
	DONTMERGE					= (1 << 7),			///< Avoid merging of layers in @BP3D files.
	USE32BITCHANNELS	= (1 << 8),			///< Use <i>32</i>-bit channels.
	SAVERENDERRESULT	= (1 << 9),			///< @markPrivate
	FIRSTALPHA_ONLY		= (1 << 10),		///< @markPrivate
	KEEP_COLOR_MODE		= (1 << 11)			///< @markPrivate
} MAXON_ENUM_FLAGS(SAVEBIT);
/// @}

/// @addtogroup SCENEFILTER
/// @ingroup group_enumeration
/// @{
/// Scene filter flags for the loading, saving and merging of documents.
/// @see LoadDocument() SaveDocument() MergeDocument()
enum class SCENEFILTER
{
	NONE							= 0,																	///< None.
	OBJECTS						= (1 << 0),														///< Load/save objects.
	MATERIALS					= (1 << 1),														///< Load/save materials.
	DIALOGSALLOWED		= (1 << 3),														///< Flag to inform a plugin that a dialog can be displayed. If this flag is not set then no dialogs must be opened.
	PROGRESSALLOWED		= (1 << 4),														///< Flag to inform a plugin that a progress bar can be displayed. The progress bar can be set by calling StatusSetBar().
	MERGESCENE				= (1 << 5),														///< Flag to inform a plugin that this is a merge operation, i.e. the document that is inserted to is an existing scene.
	NONEWMARKERS			= (1 << 6),														///< Objects loaded from disk will keep their markers (GeMarker).
	SAVECACHES				= (1 << 7),														///< For @em Cineware export only. Caches of objects will also be written (only supported by @C4D format). This is the same as the global option <i>"Save Polygon Objects for Melange Exchange"</i>.
	NOUNDO						= (1 << 8),														///< Use together with @ref SCENEFILTER::MERGESCENE to avoid that undos are created for the merge operation.
	SAVE_BINARYCACHE	= (1 << 10),													///< Save the binary compiled shaders with the scene (only for @C4D format).
	IDENTIFY_ONLY			= (1 << 11),													///< Do not load the whole document, identify it only.
	ONLY_RENDERDATA		= (1 << 12),													///< Only load render settings. If this flag is set, @ref SCENEFILTER::OBJECTS, @ref SCENEFILTER::MATERIALS, @ref SCENEFILTER::PREVIEWONLY and @ref SCENEFILTER::DOCUMENTPREFSONLY are ignored.
	IGNOREMISSINGPLUGINSINNONACTIVERENDERDATA = (1 << 13),	///< Ignore all missing plugins which are part of a non-active render data.
	IGNOREXREFS							= (1 << 14),										///< Avoid that included X-Refs will be loaded. @since R16.038
	DONTCORRECTOUTPUTFORMAT	= (1 << 15),										///< Do not change unknown output formats in render settings.
	SKIPOLDERTHANV13				= (1 << 16),										///< @markPrivate (used in Cineware SDK only).
	PREVIEWONLY							= (1 << 17),										///< Only load the document preview image. If this flag is set, @ref SCENEFILTER::OBJECTS, @ref SCENEFILTER::MATERIALS and @ref SCENEFILTER::DOCUMENTPREFSONLY are ignored. Does not work with @ref SCENEFILTER::ONLY_RENDERDATA.
	DOCUMENTPREFSONLY = (1 << 18),													///< Only load document preferences. If this flag is set, @ref SCENEFILTER::OBJECTS and @ref SCENEFILTER::MATERIALS are ignored. Does not work with @ref SCENEFILTER::PREVIEWONLY nor @ref SCENEFILTER::ONLY_RENDERDATA.
	DOCUMENTINFOGUIALLOWED = (1 << 19),											///< Custom dialogs can be displayed while reacting to DocumentInfo Messages.
	SUPPRESSOPTIONSDIALOG = (1 << 31),											///< Suppress the options dialog (if DIALOGSALLOWED was specified), so that errors would show up
} MAXON_ENUM_FLAGS(SCENEFILTER);
/// @}

/// @addtogroup OVERVIEW
/// @ingroup group_enumeration
/// @{
/// @markInternal
enum class OVERVIEW
{
	DEFAULT		= 0,
	AKTU			= 1,
	SCENE			= 2,
	COMPLETE	= 3,
	SELECTED	= 4
} MAXON_ENUM_FLAGS(OVERVIEW);
/// @}

/// @addtogroup GEMB
/// @ingroup group_enumeration
/// @{
/// Flags for GeOutString().
enum class GEMB
{
	OK								= 0x0000,			///< OK.
	OKCANCEL					= 0x0001,			///< OK and Cancel.
	ABORTRETRYIGNORE	= 0x0002,			///< Abort, Retry and Ignore.
	YESNOCANCEL				= 0x0003,			///< Yes, No and Cancel.
	YESNO							= 0x0004,			///< Yes and No.
	RETRYCANCEL				= 0x0005,			///< Retry and Cancel.
	FORCEDIALOG				= 0x8000,			///< Forces the dialog.
	ICONSTOP					= 0x0010,			///< Stop icon.
	ICONQUESTION			= 0x0020,			///< Question icon.
	ICONEXCLAMATION		= 0x0030,			///< Exclamation icon.
	ICONASTERISK			= 0x0040,			///< Asterisk icon.
	MULTILINE					= 0x0080			///< If the message is more than @em 255 characters and @em 4 lines then this bit should be set for Mac compatibility.\n
																	///< The dialog is then restricted to only an OK button with limited keyboard support.
} MAXON_ENUM_FLAGS(GEMB);
/// @}

/// @addtogroup GEMB_R
/// @ingroup group_enumeration
/// @{
/// Return values for GeOutString().
enum class GEMB_R
{
	// V_ unfortunately has to be repeated here due to conflicts with MAC OS
	V_UNDEFINED		= 0,			///< Undefined.
	V_OK					= 1,			///< OK button.
	V_CANCEL			= 2,			///< Cancel button.
	V_ABORT				= 3,			///< Abort button.
	V_RETRY				= 4,			///< Retry button.
	V_IGNORE			= 5,			///< Ignore button.
	V_YES					= 6,			///< Yes button.
	V_NO					= 7				///< No button.
} MAXON_ENUM_LIST(GEMB_R);
/// @}

/// @addtogroup MOUSEDRAGRESULT
/// @ingroup group_enumeration
/// @{
/// Result codes for EditorWindow::MouseDrag.
enum class MOUSEDRAGRESULT
{
	ESCAPE		= 1,			///< Drag aborted.
	FINISHED	= 2,			///< Drag finished.
	CONTINUE	= 3				///< Drag still in progress.
} MAXON_ENUM_LIST(MOUSEDRAGRESULT);
/// @}

/// @addtogroup MOUSEDRAGFLAGS
/// @ingroup group_enumeration
/// @{
/// @see EditorWindow::MouseDragStart() EditorWindow::MouseDrag() GeUserArea::MouseDragStart() GeUserArea::MouseDrag()
enum class MOUSEDRAGFLAGS
{
	NONE										= 0,						///< None.
	DONTHIDEMOUSE						= (1 << 0),			///< Show mouse pointer during drag.
	NOMOVE									= (1 << 1),			///< @c MouseDrag() returns @ref MOUSEDRAGRESULT::CONTINUE even if mouse is not moved. Otherwise @c MouseDrag() only returns if mouse is moved.
	EVERYPACKET							= (1 << 2),			///< Receive every packet of the queue, otherwise only data of the last packet.
	COMPENSATEVIEWPORTORG		= (1 << 3),			///< Compensates the viewport origin during drag.
	AIRBRUSH								= (1 << 4)			///< Airbrush mode.
} MAXON_ENUM_FLAGS(MOUSEDRAGFLAGS);
/// @}

/// @addtogroup INITRENDERRESULT
/// @ingroup group_enumeration
/// @{
/// Result codes for @c InitRender() calls in the rendering API.
enum class INITRENDERRESULT
{
	OK						= 0,				///< Everything is OK, there was no error.
	OUTOFMEMORY		= -100,			///< Not enough memory.
	ASSETMISSING	= -101,			///< Assets (textures etc.) are missing.
	UNKNOWNERROR	= -102,			///< Unknown error.
	USERBREAK			= -103			///< Thread has been canceled. @since R17.032 Was @c INITRENDERRESULT_THREADEDLOCK.
} MAXON_ENUM_LIST(INITRENDERRESULT);
/// @}

/// @addtogroup RENDERRESULT
/// @ingroup group_enumeration
/// @{
/// Result codes for the <tt>Render()</tt> calls in the rendering API.
enum class RENDERRESULT
{
	OK									= 0,				///< Function was successful.
	OUTOFMEMORY					= 1,				///< Not enough memory.
	ASSETMISSING				= 2,				///< Assets (textures etc.) are missing.
	SAVINGFAILED				= 5,				///< Failed to save.
	USERBREAK						= 6,				///< %User stopped the processing.
	GICACHEMISSING			= 7,				///< GI cache is missing.
	NOMACHINE						= 9,				///< %Machine was not found. Can only happen during Team Rendering.
	UNAVAILABLE					= 10,				///< The rendering could not be started, e.g. if a rendering with higher priority is already running.
	FAILED							= 11,				///< Generic error if a rendering has failed due to missing license or similar.

	PROJECTNOTFOUND			= 1000,			///< Project was not found. Can only be returned by @C4D during command line rendering.
	ERRORLOADINGPROJECT	= 1001,			///< There was an error while loading the project. Can only be returned by @C4D during command line rendering.
	NOOUTPUTSPECIFIED		= 1002			///< Output was not specified. Can only be returned by @C4D during command line rendering.
} MAXON_ENUM_LIST(RENDERRESULT);
/// @}

/// @addtogroup BITDEPTH
/// @ingroup group_enumeration
/// @{
#define BITDEPTH_SHIFT		4			/// Number of color info bits.
#define BITDEPTH_MAXMODES	3			/// Number of color modes.

#define BITDEPTH_UCHAR	0			/// ::UChar (<i>8</i>-bit).
#define BITDEPTH_UWORD	1			/// ::UInt16 (<i>16</i>-bit).
#define BITDEPTH_FLOAT	2			/// ::Float (<i>32</i>-bit).
/// @}

/// @addtogroup COLORMODE
/// @ingroup group_enumeration
/// @{
/// The color mode for @link BaseBitmap bitmaps@endlink.\n
/// The most common values are @ref COLORMODE::RGB for <i>24</i>-bit RGB @link BaseBitmap bitmaps@endlink and @ref COLORMODE::GRAY for <i>8</i>-bit grayscale @link BaseBitmap bitmaps@endlink.
enum class COLORMODE
{
	// <i>8</i>-bit modes

	ILLEGAL	= 0,			///< Illegal <i>8</i>-bit mode.

	ALPHA		= 1,			///< Only <i>8</i>-bit alpha channel.
	GRAY		= 2,			///< <i>8</i>-bit grayscale channel.
	AGRAY		= 3,			///< <i>8</i>-bit grayscale channel with <i>8</i>-bit alpha.
	RGB			= 4,			///< <i>8</i>-bit RGB channels.
	ARGB		= 5,			///< <i>8</i>-bit RGB channels with <i>8</i>-bit alpha.
	CMYK		= 6,			///< <i>8</i>-bit CMYK channel.
	ACMYK		= 7,			///< <i>8</i>-bit CMYK channel with <i>8</i>-bit alpha.
	MASK		= 8,			///< <i>8</i>-bit grayscale map as mask.
	AMASK		= 9,			///< <i>8</i>-bit grayscale map as mask with <i>8</i>-bit alpha.

	// <i>16</i>-bit modes

	ILLEGALw	= (BITDEPTH_UWORD << BITDEPTH_SHIFT),													///< Illegal <i>16</i>-bit mode.

	GRAYw			= (COLORMODE::GRAY | (BITDEPTH_UWORD << BITDEPTH_SHIFT)),			///< <i>16</i>-bit grayscale channel.
	AGRAYw		= (COLORMODE::AGRAY | (BITDEPTH_UWORD << BITDEPTH_SHIFT)),			///< <i>16</i>-bit grayscale channel with <i>16</i>-bit alpha.
	RGBw			= (COLORMODE::RGB | (BITDEPTH_UWORD << BITDEPTH_SHIFT)),				///< <i>16</i>-bit RGB channels.
	ARGBw			= (COLORMODE::ARGB | (BITDEPTH_UWORD << BITDEPTH_SHIFT)),			///< <i>16</i>-bit RGB channels with <i>16</i>-bit alpha.
	MASKw			= (COLORMODE::MASK | (BITDEPTH_UWORD << BITDEPTH_SHIFT)),			///< <i>16</i>-bit grayscale map as mask.

	// <i>32</i>-bit modes

	ILLEGALf	= (BITDEPTH_FLOAT << BITDEPTH_SHIFT),													///< Illegal <i>32</i>-bit mode.

	GRAYf			= (COLORMODE::GRAY | (BITDEPTH_FLOAT << BITDEPTH_SHIFT)),			///< <i>32</i>-bit floating point grayscale channel.
	AGRAYf		= (COLORMODE::AGRAY | (BITDEPTH_FLOAT << BITDEPTH_SHIFT)),			///< <i>32</i>-bit floating point grayscale channel with floating point alpha.
	RGBf			= (COLORMODE::RGB | (BITDEPTH_FLOAT << BITDEPTH_SHIFT)),				///< <i>32</i>-bit floating point RGB channels.
	ARGBf			= (COLORMODE::ARGB | (BITDEPTH_FLOAT << BITDEPTH_SHIFT)),			///< <i>32</i>-bit floating point RGB channels with floating point alpha.
	MASKf			= (COLORMODE::MASK | (BITDEPTH_FLOAT << BITDEPTH_SHIFT))				///< <i>32</i>-bit floating point grayscale map as mask.
} MAXON_ENUM_FLAGS(COLORMODE);
/// @}

/// @addtogroup COLORSPACETRANSFORMATION
/// @ingroup group_enumeration
/// @{
/// Color space transformations.
enum class COLORSPACETRANSFORMATION
{
	NONE						= 0,			///< None.
	LINEAR_TO_SRGB	= 1,			///< Linear to sRGB color space transformation.
	SRGB_TO_LINEAR	= 2,			///< sRGB to linear color space transformation.

	LINEAR_TO_VIEW	= 10,			///< Linear to display color space transformation.
	SRGB_TO_VIEW		= 11,			///< sRGB to display color space transformation.
	
	OCIO_INPUT_LOW_TO_RENDERING		= SRGB_TO_LINEAR,		///< No-op. Input low and rendering are the same.
	OCIO_RENDERING_TO_INPUT_LOW		= LINEAR_TO_SRGB,		///< No-op. Input low and rendering are the same.
	OCIO_RENDERING_TO_VIEW 				= LINEAR_TO_VIEW,		///< Rendering to view color space transformation.
	OCIO_INPUT_LOW_TO_VIEW 				= SRGB_TO_VIEW,			///< Input low (same as Rendering) to view color space transformation.
	OCIO_VIEW_TO_RENDERING				= 22,								///< View to rendering color space transformation.
	OCIO_VIEW_TO_INPUT_LOW				= 23,								///< View to input low (same as rendering) color space transformation.
	OCIO_INPUT_HIGH_TO_RENDERING	= 24,								///< No-op. Input high and rendering are the same.
	OCIO_RENDERING_TO_DISPLAY			= 25,								///< Rendering to display color space transformation.
	OCIO_DISPLAY_TO_RENDERING			= 26,								///< Display to rendering color space transformation.
	OCIO_SRGB_TO_RENDERING				= 27,								///< sRGB to Rendering color space transformation.
	OCIO_RENDERING_TO_SRGB				= 28,								///< Rendering to sRGB color space transformation.
} MAXON_ENUM_LIST(COLORSPACETRANSFORMATION);
/// @}

/// @addtogroup COLORSPACETRANSFORMATION
/// @ingroup group_enumeration
/// @{
/// View / texture window color space.
enum class VIEW_WINDOW_COLOR_SPACE : Int32
{
	UNDEFINED	= 0,			///< Undefined, e.g. if there is no ViewWindow for the BaseDraw.
	LINEAR		= 1,			///< Linear.
	SRGB			= 2,			///< sRGB.
} MAXON_ENUM_LIST(VIEW_WINDOW_COLOR_SPACE);
/// @}

/// @addtogroup PIXELCNT
/// @ingroup group_enumeration
/// @{
/// Flags for @ref BaseBitmap::GetPixelCnt/@ref BaseBitmap::SetPixelCnt
enum class PIXELCNT
{
	NONE									= 0,							///< None.
	DITHERING							= (1 << 0),				///< Allow dithering.
	B3DLAYERS							= (1 << 1),				///< Merge @BP3D layers (MultipassBitmap).
	APPLYALPHA						= (1 << 2),				///< Apply alpha layers to the result (PaintLayer).
	INTERNAL_SETLINE			= (1 << 29),			///< Internal SetLine indicator. @markPrivate
	INTERNAL_ALPHAVALUE		= (1 << 30)				///< Get also the alpha value (RGBA <i>32</i>-bit). @markPrivate
} MAXON_ENUM_FLAGS(PIXELCNT);
/// @}

/// @addtogroup INITBITMAPFLAGS
/// @ingroup group_enumeration
/// @{
/// Flags for the initialization of @link BaseBitmap bitmaps@endlink.
/// @see BaseBitmap::Init(Int32 x, Int32 y, Int32 depth = 24, INITBITMAPFLAGS flags = INITBITMAPFLAGS::NONE)
enum class INITBITMAPFLAGS
{
	NONE			= 0,						///< None.
	GRAYSCALE	= (1 << 0),			///< Initialize as grayscale bitmap.
	SYSTEM		= (1 << 1),			///< @markPrivate
	DPNULL		= (1 << 2)			///< @markPrivate
} MAXON_ENUM_FLAGS(INITBITMAPFLAGS);
/// @}

/// @addtogroup MPB_GETLAYERS
/// @ingroup group_enumeration
/// @{
/// Flags for MultipassBitmap::GetLayers.
enum class MPB_GETLAYERS
{
	NONE	= 0,						///< None.
	ALPHA	= (1 << 1),			///< Get alpha layers.
	IMAGE	= (1 << 2)			///< Get image layers.
} MAXON_ENUM_FLAGS(MPB_GETLAYERS);
/// @}

/// @addtogroup MPBTYPE
/// @ingroup group_containerid
/// @{
/// Container IDs for @ref MultipassBitmap::GetParameter/@ref MultipassBitmap::SetParameter.
enum class MPBTYPE
{
	SHOW				= 1000,			///< ::Bool Get/Set. Determines if the layer will be shown in the external render window. (The @C4D renderer modifies this value itself.)
	SAVE				= 1001,			///< ::Bool Get/Set. Determines if the layer is saved with the image or not if @ref SAVEBIT::USESELECTEDLAYERS is used.
	PERCENT			= 1002,			///< ::Float Get/Set. The blend parameter, between @em 0.0 and @em 1.0.
	BLENDMODE		= 1003,			///< ::Int32 Get/Set. The blend mode (LAYER_NORMAL, LAYER_DISSOLVE etc. from @em bplayer.h).
	COLORMODE		= 1004,			///< ::Int32 Get/Set. The color mode: @enumerateEnum{COLORMODE}
	BITMAPTYPE	= 1005,			///< ::Int32 Get. The bitmap type (cannot be set with MultipassBitmap::SetParameter).
	NAME				= 1006,			///< String Get/Set. The layer name. @warning Only a PaintLayerBmp or PaintLayerFolder can have a name.
	DPI					= 1007,			///< ::Int32 Get/Set. The resolution in DPI. @markPrivate
	USERID			= 1008,			///< ::Int32 Get/Set. The user ID for the layer. In the renderer this is @em VPBUFFER_XXX.
	USERSUBID		= 1009,			///< ::Int32 Get/Set. The user sub-ID for the layer. In the renderer this is used for blend channels for instance.
	FORCEBLEND	= 1010			///< ::Int32 Get/Set. The special mode used to force blend layers.
} MAXON_ENUM_LIST(MPBTYPE);
/// @}

/// @addtogroup LENGTHUNIT
/// @ingroup group_enumeration
/// @{
/// @see StringToNumber
enum class LENGTHUNIT
{
	PIXEL		= 0,			///< Pixel.
	KM			= 1,			///< Kilometer.
	M				= 2,			///< Meter.
	CM			= 3,			///< Centimeter.
	MM			= 4,			///< Millimeter.
	UM			= 5,			///< Micrometer.
	NM			= 6,			///< Nanometer.
	MILE		= 7,			///< Mile.
	YARD		= 8,			///< Yard.
	FEET		= 9,			///< Feet.
	INCH		= 10			///< Inch.
} MAXON_ENUM_LIST(LENGTHUNIT);
/// @}

/// @addtogroup SPLINETYPE
/// @ingroup group_enumeration
/// @{
/// Spline types.
/// @see SplineObject::Alloc SplineObject::GetInterpolationType
enum class SPLINETYPE
{
	LINEAR								= 0,		///< Linear.
	CUBIC									= 1,		///< Cubic.
	AKIMA									= 2,		///< Akima.
	BSPLINE								= 3,		///< B-Spline.
	BEZIER								= 4,		///< Bezier.
	RESERVEDSPLINETYPE1		= 5,		///< @markInternal @since R17.032
	RESERVEDSPLINETYPE2		= 6			///< @markInternal @since R17.032
} MAXON_ENUM_LIST(SPLINETYPE);
/// @}

/// @addtogroup BREAKTANGENTS
/// @ingroup group_enumeration
/// @{
/// @since R17.032
enum class BREAKTANGENTS
{
	// V_ unfortunately has to be used here due to conflicts with MAC OS
	V_FALSE	=	0,			///< Do not break any tangents.
	V_TRUE	=	1,			///< Break the tangents.
	V_AUTO	= 2				///< Only break the tangents if the tangents are already broken.
} MAXON_ENUM_LIST(BREAKTANGENTS);
/// @}

/// @addtogroup TANGENTSIDE
/// @ingroup group_enumeration
/// @{
/// @since R17.032
enum class TANGENTSIDE
{
	NONE	=	-1,			///< No tangent handles being modified.
	LEFT	= 0,			///< Modify the left tangent handle.
	RIGHT	= 1,			///< Modify the right tangent handle.
} MAXON_ENUM_LIST(TANGENTSIDE);
/// @}

/// @addtogroup TANGENTTRANSFORMFLAG
/// @ingroup group_enumeration
/// @{
/// @since R17.032
enum class TANGENTTRANSFORMFLAG
{
	NONE					=	0,																					///< No transform flag.
	LOCK_LENGTH		=	(1 << 0),																		///< Fix the length of the tangents, only change the rotation.
	LOCK_ANGLE		=	(1 << 1),																		///< Fix the angle of the tangents, only change the length.
	BREAK_SCALE		=	(1 << 2),																		///< Only scale one handle (but rotate both).
	BREAK					=	TANGENTTRANSFORMFLAG::BREAK_SCALE|(1 << 3)		///< Only modify one handle.
} MAXON_ENUM_FLAGS(TANGENTTRANSFORMFLAG);
/// @}

/// @addtogroup SPLINEBOOL_AXIS
/// @ingroup group_enumeration
/// @{
/// @since R17.032
enum class SPLINEBOOL_AXIS
{
	NONE			= 0,			///< No axis.
	SCREEN		=	1,			///< Project into the current screen.
	ZY				=	2,			///< Project on the ZY (X axis) plane.
	XZ				= 3,			///< Project on the XZ (Y axis) plane.
	XY				= 4				///< Project on the XY (Z axis) plane.
} MAXON_ENUM_LIST(SPLINEBOOL_AXIS);
/// @}

/// @addtogroup SPLINEBOOL_MODE
/// @ingroup group_enumeration
/// @{
/// @since R17.032
enum class SPLINEBOOL_MODE
{
	AMINUSB				=	0,			///< Subtract B from A.
	BMINUSA				=	1,			///< Subtract A from B.
	UNION					=	2,			///< Union of both A and B.
	AND						=	3,			///< And intersection (overlap) of region of A and B.
	OR						=	4,			///< Or intersection (outside of overlap) of region of A and B.
	INTERSECTION	=	5,			///< Intersection (all segments inside and out) of region of A and B.
} MAXON_ENUM_LIST(SPLINEBOOL_MODE);
/// @}

/// @addtogroup PARTICLEFLAGS
/// @ingroup group_enumeration
/// @{
/// @see Particle
enum class PARTICLEFLAGS
{
	NONE		= 0,						///< None.
	VISIBLE	= (1 << 0),			///< %Particle is visible.
	ALIVE		= (1 << 1)			///< %Particle is alive.
} MAXON_ENUM_FLAGS(PARTICLEFLAGS);
/// @}

/// @addtogroup NBIT
/// @ingroup group_enumeration
/// @{
/// GeListNode bits.
/// @see GeListNode::GetNBit() GeListNode::ChangeNBit()
enum class NBIT
{
	NONE									= 0,			///< None.

	TL1_FOLD							= 1,			///< Folding bit for Timeline 1.
	TL2_FOLD							= 2,			///< Folding bit for Timeline 2.
	TL3_FOLD							= 3,			///< Folding bit for Timeline 3.
	TL4_FOLD							= 4,			///< Folding bit for Timeline 4.

	TL1_SELECT						= 5,			///< Selection bit for Timeline 1.
	TL2_SELECT						= 6,			///< Selection bit for Timeline 2.
	TL3_SELECT						= 7,			///< Selection bit for Timeline 3.
	TL4_SELECT						= 8,			///< Selection bit for Timeline 4.

	TL1_TDRAW							= 9,			///< @markPrivate
	TL2_TDRAW							= 10,			///< @markPrivate
	TL3_TDRAW							= 11,			///< @markPrivate
	TL4_TDRAW							= 12,			///< @markPrivate

	CKEY_ACTIVE						= 13,			///< Active point of animation path in editor.

	OM1_FOLD							= 14,			///< Folding bit for Object Manager 1.
	OM2_FOLD							= 15,			///< Folding bit for Object Manager 2.
	OM3_FOLD							= 16,			///< Folding bit for Object Manager 3.
	OM4_FOLD							= 17,			///< Folding bit for Object Manager 4.

	TL1_FOLDTR						= 18,			///< Track folding for Timeline 1.
	TL2_FOLDTR						= 19,			///< Track folding for Timeline 2.
	TL3_FOLDTR						= 20,			///< Track folding for Timeline 3.
	TL4_FOLDTR						= 21,			///< Track folding for Timeline 4.

	TL1_FOLDFC						= 22,			///< F-Curve folding for Timeline 1.
	TL2_FOLDFC						= 23,			///< F-Curve folding for Timeline 2.
	TL3_FOLDFC						= 24,			///< F-Curve folding for Timeline 3.
	TL4_FOLDFC						= 25,			///< F-Curve folding for Timeline 4.

	SOURCEOPEN						= 26,			///< Source open in motion clip hierarchy tree.

	TL1_HIDE							= 27,			///< Hide in Timeline 1.
	TL2_HIDE							= 28,			///< Hide in Timeline 2.
	TL3_HIDE							= 29,			///< Hide in Timeline 3.
	TL4_HIDE							= 30,			///< Hide in Timeline 4.

	SOLO_ANIM							= 31,			///< Solo animation.
	SOLO_LAYER						= 32,			///< Solo layer.

	TL1_SELECT2						= 33,			///< @markPrivate
	TL2_SELECT2						= 34,			///< @markPrivate
	TL3_SELECT2						= 35,			///< @markPrivate
	TL4_SELECT2						= 36,			///< @markPrivate

	SOLO_MOTION						= 37,			///< Solo motion.

	CKEY_LOCK_T						= 38,			///< Lock key time.
	CKEY_LOCK_V						= 39,			///< Lock key value.
	CKEY_MUTE							= 40,			///< Mute key.
	CKEY_CLAMP						= 41,			///< Clamp key tangents.

	CKEY_BREAK						= 42,			///< Break key tangents.
	CKEY_KEEPVISUALANGLE	= 43,			///< Keep visual angle.

	CKEY_LOCK_O						= 44,			///< Lock key tangents angles.
	CKEY_LOCK_L						= 45,			///< Lock key tangents length.
	CKEY_AUTO							= 46,			///< Key auto tangents.
	CKEY_ZERO_O_OLD				= 48,			///< @markDeprecated
	CKEY_ZERO_L_OLD				= 49,			///< @markDeprecated

	// This is a legacy mode use TL(1-2-3-4)_SELECT2 instead.
	TL1_FCSELECT					= 50,			///< F-Curve selection bit for Timeline 1.
	TL2_FCSELECT					= 51,			///< F-Curve selection bit for Timeline 2.
	TL3_FCSELECT					= 52,			///< F-Curve selection bit for Timeline 3.
	TL4_FCSELECT					= 53,			///< F-Curve selection bit for Timeline 4.

	CKEY_BREAKDOWN				= 54,			///< @markPrivate

	TL1_FOLDMOTION				= 55,			///< Motion clip folding for Timeline 1.
	TL2_FOLDMOTION				= 56,			///< Motion clip folding for Timeline 2.
	TL3_FOLDMOTION				= 57,			///< Motion clip folding for Timeline 3.
	TL4_FOLDMOTION				= 58,			///< Motion clip folding for Timeline 4.

	TL1_SELECTMOTION			= 59,			///< Motion clip selection for Timeline 1.
	TL2_SELECTMOTION			= 60,			///< Motion clip selection for Timeline 2.
	TL3_SELECTMOTION			= 61,			///< Motion clip selection for Timeline 3.
	TL4_SELECTMOTION			= 62,			///< Motion clip selection for Timeline 4.

	OHIDE								= 63,				///< Hide object/tag in Object Manager or material in %Material Manager. @note OHIDE should not be used to store BaseList2Ds that do not interact with the user, as they clutter the manager and thus decrease its performance. Instead a special branch should be used to store these BaseList2Ds.
	TL_TBAKE							= 64,			///< @markPrivate

	TL1_FOLDSM						= 66,			///< @markPrivate
	TL2_FOLDSM						= 67,			///< @markPrivate
	TL3_FOLDSM						= 68,			///< @markPrivate
	TL4_FOLDSM						= 69,			///< @markPrivate

	SUBOBJECT							= 70,			///< @markPrivate
	LINK_ACTIVE						= 71,			///< @markPrivate
	THIDE									= 72,			///< Hide object in Timeline.
	SUBOBJECT_AM					= 74,			///< @markPrivate
	PROTECTION						= 75,			///< PSR protection.
	NOANIM								= 76,			///< No animation.
	NOSELECT							= 77,			///< No selection.
	EHIDE									= 78,			///< Hide in viewport.
	REF										= 79,			///< XRef.
	REF_NO_DD							= 80,			///< XRef object no drag and drop. @markPrivate
	REF_OHIDE							= 81,			///< XRef object hide. @markPrivate
	NO_DD									= 82,			///< No drag and drop duplication.
	HIDEEXCEPTVIEWSELECT	= 83,			///< Hide in viewport except to viewport select.
	CKEY_WEIGHTEDTANGENT	= 84,			///< Weighted tangent. @since R17.032
	CKEY_REMOVEOVERSHOOT	= 85,			///< Gradual clamp of tangent to avoid over shooting. @since R17.032
	CKEY_AUTOWEIGHT				= 86,			///< Weight still adjusted even if angle is user defined. @since R17.032
	TAKE_LOCK							= 87,			///< A node in an override group cannot be changed. @since R17.032
	TAKE_OBJINGROUP				= 88,			///< The object is overridden by an override group. @since R17.032
	TAKE_EGROUPOVERIDDEN	= 89,			///< The object editor visibility is overridden by an override group. @since R17.032
	TAKE_RGROUPOVERIDDEN	= 90,			///< The object render visibility is overridden by an override group. @since R17.032
	CKEY_BREAKDOWNCOLOR		= 91,			///< The key is a golden pose. @since R18
	NO_DELETE							= 92,			///< No delete in Object Manager. @since R18
	LOD_HIDE							= 93,			///< Used by LOD object to hide itself outside the view. @since R19
	LOD_PRIVATECACHE			= 94,			///< @markPrivate @since R19
	AHIDE_FOR_HOST				= 95,			///< Hide Tag data in Attribute Manager when host object selected (tabs otherwise automatically added) @since R20
	NODE_TEMP							= 96,			///< @markPrivate @since R 23
	MAX										= 97,			///< Maximum @ref NBIT.
} MAXON_ENUM_LIST(NBIT);
/// @}

static const Int32 PRIVATE_NBITMASK_INDEX1		= 0;			///< @markPrivate
static const Int32 PRIVATE_NBITMASK_INDEX2		= 1;			///< @markPrivate
static const Int32 PRIVATE_NBITMASK_INDEX3		= 2;			///< @markPrivate
static const Int32 PRIVATE_NBITMASK_INDEX4		= 3;			///< @markPrivate

/// @addtogroup CREATEJOBRESULT
/// @ingroup group_enumeration
/// @{
enum class CREATEJOBRESULT
{
	OK							= 0,			///< Ok.
	OUTOFMEMORY			= 1,			///< Out of memory.
	ASSETMISSING		= 2,			///< Asset missing.
	SAVINGFAILED		= 3,			///< Saving failed.
	REPOSITORYERROR	= 4				///< Repository error.
} MAXON_ENUM_FLAGS(CREATEJOBRESULT);
/// @}

/// @addtogroup NBITCONTROL
/// @ingroup group_enumeration
/// @{
/// @see GeListNode::ChangeNBit
enum class NBITCONTROL
{
	SET							= 1,				///< Set bit.
	CLEAR						= 2,				///< Clear bit.
	TOGGLE					= 3,				///< Toggle bit.
	PRIVATE_NODIRTY	= 0xf0			///< @markPrivate
} MAXON_ENUM_FLAGS(NBITCONTROL);
/// @}

/// @addtogroup BIT
/// @ingroup group_enumeration
/// @{
/// BaseList2D bits.
/// @see	BaseList2D::SetBit BaseList2D::GetBit BaseList2D::DelBit BaseList2D::ToggleBit\n
///				BaseList2D::GetAllBits BaseList2D::SetAllBits
/// @name Active bits
/// @{
#define BIT_ACTIVE	(1 << 1)			///< Active.
#define BIT_ACTIVE2	(1 << 29)			///< @markPrivate
#define BIT_ACTIVE3	(1 << 30)			///< @markPrivate @since R17.032
/// @}
/// @name Material Bits
/// @{
#define BIT_MATMARK				(1 << 2)			///< Marked material.
#define BIT_ENABLEPAINT		(1 << 3)			///< Enable painting.
#define BIT_RECALCPREVIEW	(1 << 5)			///< Recalculate preview.
#define BIT_MFOLD					(1 << 6)			///< Folded in material manager.
#define BIT_BP_FOLDLAYERS	(1 << 9)			///< Fold layers in material manager.
/// @}
/// @name Object Bits
/// @{
#define BIT_IGNOREDRAW											(1 << 2)			///< Ignore object during draw.
#define BIT_OFOLD														(1 << 6)			///< Folded in a Treeview (e.g. the Layer Manager, for the Object Manager, see @enumerateEnum{NBIT}.
#define BIT_CONTROLOBJECT										(1 << 9)			///< Internal bit set by generators.
#define BIT_RECMARK													(1 << 11)			///< Help bit for recursive operations. @markPrivate
#define BIT_IGNOREDRAWBOX										(1 << 12)			///< Ignore object drawing box.
#define BIT_EDITOBJECT											(1 << 13)			///< Edit object from SDS. @markPrivate
#define BIT_ACTIVESELECTIONDRAW							(1 << 15)			///< Draw active selection.
#define BIT_TEMPDRAW_VISIBLE_CACHECHILD			(1 << 16)			///< Temp bit for faster redraw. @markPrivate
#define BIT_TEMPDRAW_VISIBLE_DEFCACHECHILD	(1 << 17)			///< Temp bit for faster redraw. @markPrivate
#define BIT_TEMPDRAW_VISIBLE_CHILD					(1 << 18)			///< Temp bit for faster redraw. @markPrivate
#define BIT_HIGHLIGHT												(1 << 20)			///< Object highlighted in viewport. @markPrivate
#define BIT_FORCE_UNOPTIMIZED								(1 << 21)			///< Do not optimize the points of a polygon object during OpenGL redraw. @markPrivate
/// @}
/// @name Track Bits
/// @{
#define BIT_TRACKPROCESSED				(1 << 16)			///< Track has been processed, avoid recursions.
#define BIT_ANIM_OFF							(1 << 17)			///< Inactive sequence.
#define BIT_ANIM_SOLO							(1 << 18)			///< Solo track.
#define BIT_ANIM_CONSTANTVELOCITY	(1 << 19)			///< Constant velocity.
/// @}
/// @name Videopost Bits
/// @{
#define BIT_VPDISABLED (1 << 2)			///< Videopost is disabled.
/// @}
/// @name Document Bits
/// @{
#define BIT_DOCUMENT_CHECKREWIND (1 << 2)			///< Document needs to check for a rewind.
/// @}
/// @name RenderData Bits
/// @{
#define BIT_ACTIVERENDERDATA (1 << 28)			///< Active render data.
/// @}
/// @}

/// @addtogroup OBJECT
/// @ingroup group_enumeration
/// @{
/// Object plugin flags.
/// @see RegisterObjectPlugin() RegisterEffectorPlugin() RegisterFieldPlugin()
#define OBJECT_MODIFIER						(1 << 0)			///< Modifier object. Deforms the surrounding object. (e.g. bend)
#define OBJECT_HIERARCHYMODIFIER	(1 << 1)			///< Hierarchical modifier. Deforms the surrounding objects together with other instances in a hierarchy chain.\n
																								///< Only the top-most instance of the plugin in a chain is called. (e.g. bones)
#define OBJECT_GENERATOR					(1 << 2)			///< Generator object. Produces a polygonal or spline representation on its own. (e.g. primitive cube)
#define OBJECT_INPUT							(1 << 3)			///< Used in combination with @ref OBJECT_GENERATOR.\n
																								///< Specifies that the generator builds a polygon or spline using its sub-objects as input. (e.g. Sweep NURBS, Boolean)
#define OBJECT_PARTICLEMODIFIER		(1 << 5)			///< %Particle modifier.
#define OBJECT_NOCACHESUB					(1 << 6)			///< @markPrivate
#define OBJECT_ISSPLINE						(1 << 7)			///< Spline object.
#define OBJECT_UNIQUEENUMERATION	(1 << 8)			///< Unique enumeration. See @ref BaseObject::GetUniqueIP.
#define OBJECT_CAMERADEPENDENT		(1 << 9)			///< Camera dependent.
#define OBJECT_USECACHECOLOR			(1 << 10)			///< If this flag is specified, the generator object itself controls the objects' colors (the ones that determine the wireframe/shaded color).\n
																								///< Normally these are automatically overwritten by the generator objects settings.\n
																								///< e.g. If an instance object is set to green, automatically all of its cache objects get the green color. By setting this flag an instance object could individually color objects.
#define OBJECT_POINTOBJECT				(1 << 11)			///< Point object.
#define OBJECT_POLYGONOBJECT			(1 << 12)			///< Polygon object.
#define OBJECT_NO_PLA							(1 << 13)			///< Objects derived from PointObject will not use auto-keyframing (e.g. Joints can contain points and PLA auto-keyframing is not useful for them).
#define OBJECT_DONTFREECACHE			(1 << 14)			///< Objects' (generators) caches will not be be deleted - users must maintain caches themselves.
#define OBJECT_CALL_ADDEXECUTION	(1 << 15)			///< Must be set to call ObjectData::Execute() in the priority pipeline specified by ObjectData::AddToExecution.

#define OBJECT_NOCHILDEXPRESSIONS	(1 << 16)			///< Don't execute expression tags on the children of the object.

#define OBJECT_FIELDOBJECT				(1 << 17)			///< Field object.

#define OBJECT_HASDEFORMMODE			(1 << 18)			///< Object has a deform mode even if it is not one of the standard types with a deform mode.


/// @}


/// @addtogroup FIELDLAYER
/// @ingroup group_enumeration
/// @{
/// Field Layer plugin flags.
/// @see RegisterFieldLayerPlugin()

#define FIELDLAYER_DIRECT								(1 << 0)			///< The FieldLayer will have access to directly manipulate the 'result' data in ModifyValues rather than purely overwrite it
#define FIELDLAYER_CHILDREN							(1 << 1)			///< The FieldLayer accepts child layers (which it then must evaluate itself in it's Sample function).
#define FIELDLAYER_NOVALUEOUT						(1 << 2)			///< The FieldLayer doesn't calculate values
#define FIELDLAYER_NOCOLOROUT						(1 << 3)			///< The FieldLayer doesn't calculate colors
#define FIELDLAYER_NODIRECTIONOUT				(1 << 4)			///< The FieldLayer doesn't calculate directions
#define FIELDLAYER_AGGREGATE						(1 << 5)			///< The FieldLayer will invoke it's Aggregate function to collect the final output after the layers have been calculated for this block/thread and do any internal cleanup at the end of a blocks execution
#define FIELDLAYER_HASREMAP							(1 << 6)			///< The FieldLayer will show and use a Remapping tab like the Field Objects.
#define FIELDLAYER_PREMULTIPLIED				(1 << 7)			///< The FieldLayer will receive FieldOutputBlock data premultiplied by alpha values.
#define FIELDLAYER_NOROTATIONOUT				(1 << 8)			///< The FieldLayer doesn't calculate rotational velocities

/// @}

/// @addtogroup Tlistelements
/// @ingroup group_enumeration
/// @{
#define Tbaselist2d		110050			///< 2D list.
#define Tbasedocument	110059			///< Document.
#define Tpluginlayer	110064			///< Plugin layer.
#define Tundoablelist	110068			///< Undoable list node (an intermediate class that is not in the SDK).
#define Tgelistnode		110069			///< Node list.
#define Tbasedraw			110305			///< BaseDraw.
/// @}

/// @addtogroup MaterialTypes Material Types
/// @ingroup group_enumeration
/// @{
#define Mbase				5702					///< Base material.
#define Mmaterial		5703					///< Standard material.
#define Mplugin			5705					///< Material plugin. Pass the plugin ID.
#define Mfog				8803					///< Fog.
#define Mterrain		8808					///< Terrain.
#define Mdanel			1011117				///< Danel.
#define Mbanji			1011118				///< Banji.
#define Mbanzi			1011119				///< Banzi.
#define Mcheen			1011120				///< Cheen.
#define Mmabel			1011121				///< Mabel.
#define Mnukei			1011122				///< Nukei.
#define MCgFX				450000237			///< @markPrivate
#define Marchigrass	1028461				///< Architectural Grass material.
#define Mshadowcatcher 1036101 		///< Shadow Catcher. @since R18
static const Int Mnimbus = 300001076;

// SDK-Team exposed symbols. Please remove the @PublicExposure tag when you intend to make
// one of the symbols 'official' be replacing all locally defined symbols with the one exposed in
// this file.
#define Mpyroobject				1001005 ///< Material plugin 'PyroCluster'. @PublicExposure
#define Mpyrovolume				1001006 ///< Material plugin 'PyroCluster - VolumeTracer'. @PublicExposure
#define Mrsgraph					1036224 ///< Material plugin 'Redshift Shader Graph' (XPresso). @PublicExposure
#define Msketch						1011014 ///< Material plugin 'Sketch'. @PublicExposure
#define Moutline					1012041 ///< Material plugin 'TUOUTLINER'. @PublicExposure
/// @}

/// @addtogroup VideoPostBase
/// @ingroup group_enumeration
/// @{
#define VPbase 5709			///< Video post base.
/// @}

/// @addtogroup ObjectTypes Object Types
/// @ingroup group_enumeration
/// @{
#define Opolygon					5100				///< Polygon - PolygonObject.
#define Ospline						5101				///< Spline - SplineObject.
#define Olight						5102				///< Light.
#define Orslight					1036751			///< Redshift light.
#define Ocamera						5103				///< Camera - CameraObject.
#define Orscamera					1057516			///< New Camera Object (Redshift)
#define Ofloor						5104				///< Floor.
#define Osky							5105				///< Sky.
#define Oenvironment			5106				///< Environment.
#define Oloft							5107				///< Loft NURBS.
#define Offd							5108				///< FFD.
#define Oparticle					5109				///< %Particle emitter - ParticleObject.
#define Odeflector				5110				///< %Particle deflector.
#define Ogravitation			5111				///< %Particle gravitation.
#define Orotation					5112				///< %Particle rotation.
#define Owind							5113				///< %Particle wind.
#define Ofriction					5114				///< %Particle friction.
#define Oturbulence				5115				///< %Particle turbulence.
#define Oextrude					5116				///< Extrude NURBS.
#define Olathe						5117				///< Lathe NURBS.
#define Osweep						5118				///< Sweep NURBS.
#define Oattractor				5119				///< %Particle attractor.
#define Obezier						5120				///< Bezier NURBS.
#define Oforeground				5121				///< Foreground.
#define Obackground				5122				///< Background.
#define Odestructor				5124				///< %Particle destructor.
#define Ometaball					5125				///< Metaball.
#define Oinstance					5126				///< Instance.
#define Obend							5128				///< Bend deformer.
#define Obulge						5129				///< Bulge deformer.
#define Oshear						5131				///< Shear deformer.
#define Otaper						5133				///< Taper deformer.
#define Otwist						5134				///< Twist deformer.
#define Owave							5135				///< Wave deformer.
#define Ostage						5136				///< Stage.
#define Oline							5137				///< Line.
#define Onull							5140				///< Null.
#define Osymmetry					5142				///< Symmetry.
#define Owrap							5143				///< Wrap deformer.
#define Oboole						1010865			///< Boolean.
#define Oexplosion				5145				///< Explosion deformer.
#define Oformula					5146				///< Formula deformer.
#define Omelt							5147				///< Melt deformer.
#define Oshatter					5148				///< Shatter deformer.
#define Owinddeform				5149				///< Wind deformer.
#define Oarray						5150				///< Array.
#define Oworkplane				5153				///< Workplane.
#define Oplugin						5154				///< Object plugin. Pass the plugin ID.
#define Obase							5155				///< Base object - BaseObject.
#define Opoint						5156				///< Point - PointObject.
#define Obasedeform				5157				///< Base deformer. For @c instanceof parameters in the API.
#define Oparticlemodifier	5158				///< %Particle modifier.
#define Opolyreduction		1001253			///< @markDeprecated Legacy polygon reduction.
#define Opolyreduxgenerator	465002101	///< Polygon reduction generator. @since R19
#define Oshowdisplacement	1001196			///< Show displacement.
#define Ojoint						1019362			///< Joint.
#define Oskin							1019363			///< Skin deformer.
#define Oweighteffector		1019677			///< Weight effector.
#define Ocharacter				1021433			///< Character.
#define Ocmotion					1021824			///< CMotion.
#define Oxref							1025766			///< XRef.
#define Omotiontracker		1028393			///< Motion tracker. @since R18
#define Oobjecttracker		1036100			///< Object tracker.
#define Ofieldforce				1041451			///< %Particle field force
#define Oscatterobject		1055907			///< Scatter. @since R24
/// @addtogroup PrimitiveTypes Primitive Types
/// @ingroup group_enumeration
/// @{
#define Ocube							5159				///< Cube.
#define Osphere						5160				///< Sphere.
#define Oplatonic					5161				///< Platonic.
#define Ocone							5162				///< Cone.
#define Otorus						5163				///< Torus.
#define Odisc							5164				///< Disc.
#define Otube							5165				///< Tube.
#define Ofigure						5166				///< Figure.
#define Opyramid					5167				///< Pyramid.
#define Oplane						5168				///< Plane.
#define Ofractal					5169				///< Fractal.
#define Ocylinder					5170				///< Cylinder.
#define Ocapsule					5171				///< Capsule.
#define Ooiltank					5172				///< Oil-tank.
#define Orelief						5173				///< Relief.
#define Osinglepoly				5174				///< Single polygon.
/// @}
#define Opluginpolygon 1001091				///< Polygon plugin.
/// @addtogroup SplinePrimitiveTypes Spline Primitive Types
/// @ingroup group_enumeration
/// @{
#define Osplineprimitive	5152				///< Spline primitive.
#define Osplineprofile		5175				///< Profile spline.
#define Osplineflower			5176				///< Flower spline.
#define Osplineformula		5177				///< Formula spline.
#define Osplinetext				5178				///< Text spline.
#define Osplinenside			5179				///< N-sided spline.
#define Ospline4side			5180				///< 4-sided spline.
#define Osplinecircle			5181				///< Circle spline.
#define Osplinearc				5182				///< Arc spline.
#define Osplinecissoid		5183				///< Cissoid spline.
#define Osplinecycloid		5184				///< Cycloid spline.
#define Osplinehelix			5185				///< Helix spline.
#define Osplinerectangle	5186				///< Rectangle spline.
#define Osplinestar				5187				///< Star spline.
#define Osplinecogwheel		5188				///< Cogwheel spline.
#define Osplinecontour		5189				///< Contour spline.
/// @}
#define Oselection				5190				///< Selection object.
#define Osds							1007455			///< SDS (HyperNURBS) - SDSObject.
#define Osplinedeformer		1008982			///< Spline deformer.
#define Osplinerail				1008796			///< Spline rail.
#define Oatomarray				1001002			///< Atom array.
#define Ospherify					1001003			///< Spherify.
#define Oexplosionfx			1002603			///< Explosion FX.
#define Oconnector				1011010			///< Connector.
#define Oalembicgenerator 1028083			///< Alembic generator.
#define Ofalloff					440000229		///< Falloff object. @since R18
#define Ofield						440000200		///< Field object
#define Fieldremapper			440000289		///< Field object
#define Ovoronoipointgenerator	1036448	///< Voronoi Fracture internal Point generator. @since R19
#define Olod							431000174		///< LOD object.
#define Ovolume						1039858			///< Volume Object. @since R20
#define Ovolumeset				1039867			///< Volume Group. @since R20
#define Ovolumebuilder		1039859			///< Volume Builder. @since R20
#define Ovolumeloader			1039866			///< Volume Loader. @since R20
#define Ovolumemesher			1039861			///< Volume Mesher. @since R20
#define Ovolumefilter			1039862			///< Volume Filter. @since R20

#define SKY_OBJECT				1011146				///< Sky object ID.

// SDK-Team exposed symbols. Please remove the @PublicExposure tag when you intend to make
// one of the symbols 'official' be replacing all locally defined symbols with the one exposed in
// this file.
#define Obevel							 431000028 ///< Object plugin 'Bevel Deformer'. @PublicExposure
#define Obodycapture				 1053360	 ///< Object plugin 'Body Capture'. @PublicExposure
#define Ovolumecachelayer		 1050456	 ///< Object plugin 'Volume Cache Layer'. @PublicExposure
#define Ocacameraspacedeform 1024476	 ///< Object plugin 'Camera Deformer'. @PublicExposure
#define Omgcloner						 1018544	 ///< Object plugin 'Cloner'. @PublicExposure
#define Ocloth							 100004007 ///< Object plugin 'Cloth Surface'. @PublicExposure
#define Ocacluster					 1021283	 ///< Object plugin 'Cluster'. @PublicExposure
#define Omgcoffee						 440000051 ///< Object plugin 'COFFEE'. @PublicExposure
#define Ocacollision				 1024544	 ///< Object plugin 'Collision Deformer'. @PublicExposure
#define Ocacomponent				 1022292	 ///< Object plugin 'Component'. @PublicExposure
#define Oconnectorconstraint 180000011 ///< Object plugin 'Connector'. @PublicExposure
#define Ocacorrection				 1024542	 ///< Object plugin 'Correction Deformer'. @PublicExposure
#define Odatacapture				 1056362	 ///< Object plugin 'Data Capture'. @PublicExposure
#define Omgdelay						 1019234	 ///< Object plugin 'Delay Effector'. @PublicExposure
#define Odisplacer					 1018685	 ///< Object plugin 'Displacer Modifier'. @PublicExposure
#define Odoodle							 1022242	 ///< Object plugin 'Doodle Object'. @PublicExposure
#define Ofacecapture				 1040464	 ///< Object plugin 'Face Capture'. @PublicExposure
#define Ofeathers						 1018396	 ///< Object plugin 'Feathers'. @PublicExposure
#define Oforce							 180000103 ///< Object plugin 'Force'. @PublicExposure
#define Omgformula					 1018883	 ///< Object plugin 'Formula Effector'. @PublicExposure
#define Omgfracture					 1018791	 ///< Object plugin 'Fracture'. @PublicExposure
#define Ofur								 1018958	 ///< Object plugin 'Fur'. @PublicExposure
#define Omgroup							 1019351	 ///< Object plugin 'Group'. @PublicExposure
#define Oguide							 1027657	 ///< Object plugin 'Guide'. @PublicExposure
#define Omginheritance			 1018775	 ///< Object plugin 'Inheritance Effector'. @PublicExposure
#define Ocajiggle						 1021284	 ///< Object plugin 'Jiggle Deformer'. @PublicExposure
#define Omgmatrix						 1018545	 ///< Object plugin 'Matrix'. @PublicExposure
#define Ocamesh							 1024543	 ///< Object plugin 'Mesh'. @PublicExposure
#define Omgextrude					 1019358	 ///< Object plugin 'MoExtrude'. @PublicExposure
#define Omginstance					 1018957	 ///< Object plugin 'MoInstance'. @PublicExposure
#define Ocamorph						 1019768	 ///< Object plugin 'Morph Deformer'. @PublicExposure
#define Omgspline						 1018774	 ///< Object plugin 'Mograph Spline'. @PublicExposure
#define Omotor							 180000012 ///< Object plugin 'Motor'. @PublicExposure
#define Ocaskin							 1026352	 ///< Object plugin 'MSkin'. @PublicExposure
#define Ocamuscle						 1026224	 ///< Object plugin 'Muscle'. @PublicExposure
#define Opivot							 100004839 ///< Object plugin 'Pivot'. @PublicExposure
#define Opivotmanipulator		 431000170 ///< Object plugin 'Pivot Manipulator'. @PublicExposure
#define Omgplain						 1021337	 ///< Object plugin 'Plain Effector'. @PublicExposure
#define Oplanemanipulator		 431000167 ///< Object plugin 'Plane Manipulator'. @PublicExposure
#define Ocapointcache				 1021318	 ///< Object plugin 'Point Cache'. @PublicExposure
#define Omgpolyfx						 1019222	 ///< Object plugin 'PolyFX'. @PublicExposure
#define Omgpushapart				 440000219 ///< Object plugin 'Push Apart Effector'. @PublicExposure
#define Omgpython						 1025800	 ///< Object plugin 'Python Efector'. @PublicExposure
#define Omgrandom						 1018643	 ///< Object plugin 'Random Effector'. @PublicExposure
#define Orsbakeset					 1040211	 ///< Object plugin 'Redshift BakeSet'. @PublicExposure
#define Orsenvironment			 1036757	 ///< Object plugin 'Redshift Environment'. @PublicExposure
#define Orsproxy						 1038649	 ///< Object plugin 'Redshift Proxy'. @PublicExposure
#define Orssky							 1036754	 ///< Object plugin 'Redshift Sky'. @PublicExposure
#define Orsvolume						 1038655	 ///< Object plugin 'Redshift Volume'. @PublicExposure
#define Omgreeffector				 440000234 ///< Object plugin 'ReEffector Efector'. @PublicExposure
#define Oremesh							 1054750	 ///< Object plugin 'Remesh'. @PublicExposure
#define Omgshader						 1018561	 ///< Object plugin 'Shader Efector'. @PublicExposure
#define Oshrinkwrap					 1019774	 ///< Object plugin 'Shrink Wrap Deformer'. @PublicExposure
#define Oxrefsimple					 200000118 ///< Object plugin 'Simple XRef'. @PublicExposure
#define Osimulationscene		 1057221	 ///< Object plugin 'Simulation Scene'. @PublicExposure
#define Ocasmooth						 1024529	 ///< Object plugin 'Smoothing Deformer'. @PublicExposure
#define Omgsound						 440000255 ///< Object plugin 'Sound Effector'. @PublicExposure
#define Omgsplinemask				 1019396	 ///< Object plugin 'Spline Mask'. @PublicExposure
#define Omgsplinewrap				 1019221	 ///< Object plugin 'Spline Wrap Deformer'. @PublicExposure
#define Ospring							 180000010 ///< Object plugin 'Spring'. @PublicExposure
#define Ocasquash						 1021280	 ///< Object plugin 'Squash & Stretch Deformer'. @PublicExposure
#define Omgstep							 1018881	 ///< Object plugin 'Step Effector'. @PublicExposure
#define Ocastep							 1026918	 ///< Object plugin 'Step'. @PublicExposure
#define Ocasurface					 1024552	 ///< Object plugin 'Surface Deformer'. @PublicExposure
#define Omgeffectortarget		 1018889	 ///< Object plugin 'Target Effector'. @PublicExposure
#define Omgtext							 1019268	 ///< Object plugin 'Text'. @PublicExposure
#define Omgtime							 1018935	 ///< Object plugin 'Time Effector'. @PublicExposure
#define Omgtracer						 1018655	 ///< Object plugin 'Tracer'. @PublicExposure
#define Ovectorimport				 1057899	 ///< Object plugin 'Vector Import'. @PublicExposure
#define Omgvolume						 1021287	 ///< Object plugin 'Volume'. @PublicExposure
#define Omgvoronoifracture	 1036557	 ///< Object plugin 'Voronoi Fracture'. @PublicExposure
#define Omotionclip					 465003002 ///< Object plugin 'Motion Clip'. @PublicExposure

/// @}

/// @addtogroup Yplugin
/// @ingroup group_enumeration
/// @{
/// Small list node plugin.
#define Yplugin 110061
/// @}

/// @addtogroup Zplugin
/// @ingroup group_enumeration
/// @{
/// Big list node plugin.
#define Zplugin 110062
/// @}

/// @addtogroup Zplugin
/// @ingroup group_enumeration
/// @{
/// @markPrivate
#define Olayer 100004801
/// @}

/// @addtogroup Fbase
/// @ingroup group_enumeration
/// @{
/// Virtual filter base.
#define Fbase 1001024
/// @}

/// @addtogroup Zmultipass
/// @ingroup group_enumeration
/// @{
/// Multipass render settings element.
#define Zmultipass 300001048
/// @}

/// @addtogroup SHplugin
/// @ingroup group_enumeration
/// @{
#define SHplugin 110065			///< Shader plugin.
/// @}

/// @addtogroup VPplugin
/// @ingroup group_enumeration
/// @{
#define VPplugin 110066			///< Videopost plugin.
/// @}

#define ID_LISTHEAD		110063			///< GeListHead ID.
#define ID_LISTHEADCB 440000341		///< GeListHead with CallBack ID.

/// @addtogroup Rbase
/// @ingroup group_enumeration
/// @{
#define Rbase 110304			///< %Render data ID.
/// @}

/// @addtogroup ShaderTypes Shader Types
/// @ingroup group_enumeration
/// @{
#define Xbase							5707				///< Shader base.
#define Xcolor						5832				///< Color.
#define Xbitmap						5833				///< Bitmap.
#define Xbrick						5804				///< Brick.
#define Xcheckerboard			5800				///< Checkerboard.
#define Xcloud						5802				///< Cloud.
#define Xcolorstripes			5822				///< Color stripes.
#define Xcyclone					5821				///< Cyclone.
#define Xearth						5825				///< Earth.
#define Xfire							5803				///< Fire.
#define Xflame						5817				///< Flame.
#define Xgalaxy						5813				///< Galaxy.
#define Xmetal						5827				///< Metal.
#define Xsimplenoise			5807				///< Simple noise.
#define Xrust							5828				///< Rust.
#define Xstar							5816				///< Star.
#define Xstarfield				5808				///< Star field.
#define Xsunburst					5820				///< Sun burst.
#define Xsimpleturbulence	5806				///< Simple turbulence.
#define Xvenus						5826				///< Venus.
#define Xwater						5818				///< Water.
#define Xwood							5823				///< Wood.
#define Xplanet						5829				///< Planet.
#define Xmarble						5830				///< Marble.
#define Xspectral					5831				///< Spectral.
#define Xgradient					1011100			///< %Gradient.
#define Xfalloff					1011101			///< Falloff.
#define Xtiles						1011102			///< Tiles.
#define Xfresnel					1011103			///< Fresnel.
#define Xlumas						1011105			///< Lumas.
#define Xproximal					1011106			///< Proximal.
#define Xnormaldirection	1011107			///< Normal direction.
#define Xtranslucency			1011108			///< Translucency.
#define Xfusion						1011109			///< Fusion.
#define Xposterizer				1011111			///< Posterizer.
#define Xcolorizer				1011112			///< Colorizer.
#define Xdistorter				1011114			///< Distorter.
#define Xprojector				1011115			///< Projector.
#define Xnoise						1011116			///< Noise.
#define Xlayer						1011123			///< Layer.
#define Xspline						1011124			///< Spline.
#define Xfilter						1011128			///< Filter.
#define Xripple						1011199			///< Ripple.
#define Xvertexmap				1011137			///< Vertex map.
#define Xsss							1001197			///< SSS.
#define Xambientocclusion	1001191			///< Ambient occlusion.
#define Xchanlum					1007539			///< Chanlum.
#define Xmosaic						1022119			///< Pixelate.
#define Xxmbsubsurface		1025614			///< Subsurface scattering.
#define Xrainsampler			1026576			///< Rain sampler.
#define Xnormalizer				1026588			///< Normalizer.
#define Xterrainmask			1026277			///< Terrain mask.
#define Xobjectcolor			1033961			///< Object color.
#define Xformula					1031433			///< Formula. @since R17.032
#define Xvariation				1033825 		///< Variation. @since R17.032
#define Xthinfilm					1035731			///< Thinfilm. @since R18
static const Int Xnbm = 300001079;
static const Int Xnodeviewport = 1050994;
static const Int XstandardSpaceActivity = 1051374;

// SDK-Team exposed symbols. Please remove the @PublicExposure tag when you intend to make
// one of the symbols 'official' be replacing all locally defined symbols with the one exposed in
// this file.
#define Xart						1012161		///< Shader plugin 'Art'. @PublicExposure
#define Xmgbeat					1018654		///< Shader plugin 'Beat Shader'. @PublicExposure
#define Xmgcamera				440000050 ///< Shader plugin 'Camera Shader'. @PublicExposure
#define Xcel						1012158		///< Shader plugin 'Cel'. @PublicExposure
#define Xmgcolor				1018767		///< Shader plugin 'Color Shader'. @PublicExposure
#define Xhatch					1012166		///< Shader plugin 'Hatch'. @PublicExposure
#define Xlensdistortion 1031708		///< Shader plugin 'Lens Distortion'. @PublicExposure
#define Xmovesface			1040942		///< Shader plugin 'Moves Face Shader'. @PublicExposure
#define Xmgmultishader	1019397		///< Shader plugin 'Multi Shader'. @PublicExposure
#define Xpavement				1024945		///< Shader plugin 'Pavement'. @PublicExposure
#define Xpolygonhair		1017667		///< Shader plugin 'Polygon Hair'. @PublicExposure
#define Xspots					1012160		///< Shader plugin 'Spots'. @PublicExposure

/// @}

/// @defgroup SelectionTagTypes SelectionTag Types
/// @ingroup group_enumeration

/// @defgroup VariableTagTypes VariableTag Types
/// @ingroup group_enumeration

/// @addtogroup TagTypes Tag Types
/// @ingroup group_enumeration
/// @{
#define Tpoint						5600					///< Point - PointTag. @ingroup VariableTagTypes
#define Tphong						5612					///< Phong.
#define Tdisplay					5613					///< Display.
#define Ttexture					5616					///< Texture - TextureTag.
#define Ttangent					5617					///< Tangent data- TangentTag. @ingroup VariableTagTypes
#define Tprotection				5629					///< Protection.
#define Tparticle					5630					///< %Particle data - ParticleTag. @ingroup VariableTagTypes
#define Tmotionblur				5636					///< Motion blur.
#define Tcompositing			5637					///< Compositing/render.
#define Tannotation				1030659				///< Annotation.
#define Tsavetemp					5650					///< @markInternal
#define Tpolygon					5604					///< Polygon data - PolygonTag. @ingroup VariableTagTypes
#define Tuvw							5671					///< UVW data - UVWTag. @ingroup VariableTagTypes
#define Tsegment					5672					///< Segment data - SegmentTag. @ingroup VariableTagTypes
#define Tpolygonselection	5673					///< Polygon selection - SelectionTag. @ingroup SelectionTagTypes
#define Tpointselection		5674					///< Point selection - SelectionTag. @ingroup SelectionTagTypes
#define Ttargetexpression	5676					///< Target expression.
#define Tsunexpression		5678					///< Sun expression.
#define Tline							5680					///< Line data. @ingroup VariableTagTypes
#define Tvertexmap				5682					///< Vertex map data. @ingroup VariableTagTypes
#define Trestriction			5683					///< Restriction.
#define Tmetaball					5684					///< Metaball.
#define Tbakeparticle			5685					///< Bake particle.
#define Tmorph						5689					///< Morph. @markDeprecated
#define Tsticktexture			5690					///< Pin Material - StickTextureTag. @ingroup VariableTagTypes
#define Tplugin						5691					///< Plugin tag - pass the plugin ID.
#define Tstop							5693					///< Stop.
#define Tbase							5694					///< Base tag - BaseTag.
#define Tvariable					5695					///< Variable tag - VariableTag.
#define Tvibrate					5698					///< Vibration.
#define Taligntospline		5699					///< Align to spline.
#define Taligntopath			5700					///< Align to path.
#define Tedgeselection		5701					///< Edge selection - SelectionTag. The edges are encodes like this: <tt>(4*poly)+edge</tt>, where @c edge goes from @em 0-@em 3. @ingroup SelectionTagTypes
#define Tnormal						5711					///< Normal - NormalTag. Contains 12 ::Int16 per polygon, enumerated like the following: <tt>ax,ay,az,bx,by,bz,cx,cy,cz,dx,dy,dz</tt>.\n
																				///< The value is the Float value of the normal vector component multiplied by @em 32000.0.
																				///< @ingroup VariableTagTypes
#define Tcorner						5712					///< Corner. (Phong break.)
#define Tsds							1007579				///< SDS.
#define Tlookatcamera			1001001				///< Look at camera.
#define Texpresso					1001149				///< XPresso.
#define Tsoftselection		1016641				///< Soft selection.
#define Tbaketexture			1011198				///< Bake texture.
#define Tsdsdata					1018016				///< SDS data.
#define Tweights					1019365				///< Weights.
#define Tposemorph				1024237				///< Pose morph.
#define Tpython						1022749				///< Python expression.
#define Tsculpt						1023800				///< Sculpt.
#define Tmotioncam				1027742				///< Motion camera.
#define Tmorphcam					1027743				///< Morph camera.
#define Tcrane						1028270				///< Camera crane.
#define Tarchigrass				1028463				///< Architectural grass.
#define Tsculptnormals		1027660				///< Sculpt normals. @b Private for Sculpting.
#define Tsplinenormal			440000173			///< Spline normals.
#define Tinteraction			440000164			///< Interaction.
#define Tgrouppriority		200000299			///< Group Priority. @since R18
#define Tvertexcolor			431000045			///< Vertex color. @since R18
#define Talembicmorphtag	1037184				///< Alembic Morph. @since R19
#define Tmeshattribute 		431000188			///< CustomDataTag. @since R20
#define Tuserdata					1041349				///< User Data Tag. @since R21

#define Tcacheproxytag		1050449				///< Cache proxy tag. @b Since R21; private for generators.
#define Tcacheproxytagpolyselection		1051630		///< Cache proxy tag for polygon selection. @b Since R21; private for generators.
#define Tcacheproxytagpointselection	1051631		///< Cache proxy tag for point selection. @b Since R21; private for generators.
#define Tcacheproxytagedgeselection		1051632		///< Cache proxy tag for edge selection. @b Since R21; private for generators.

#define Tchardefinition			1054858		///< Character Definition Tag. @b Since R24
#define Tcharmotiontransfer 1055068		///< Character Motion Transfer Tag. @b Since R24
#define Ttrackmodifier			1056836
#define Tcineware						465000402 ///< Cineware tag to mark objects for external usage. Previously known as external compositing tag.

// SDK-Team exposed symbols. Please remove the @PublicExposure tag when you intend to make
// one of the symbols 'official' be replacing all locally defined symbols with the one exposed in
// this file.
#define Tcameracalibrator		1026818		///< Tag plugin 'Camera Calibrator'. @PublicExposure
#define Tcameraorrientation 1029911		///< Tag plugin 'Camera Orientation Constraint'. @PublicExposure
#define Tcacomponent				1022113		///< Tag plugin 'Character Component'. @PublicExposure
#define Tcloth							100004020 ///< Tag plugin 'Cloth'. @PublicExposure
#define Tclothbelt					100004022 ///< Tag plugin 'Cloth Belt'. @PublicExposure
#define Tcollider						100004021 ///< Tag plugin 'Collider'. @PublicExposure
#define Tconnector					1058895		///< Tag plugin 'Connector'. @PublicExposure
#define Tcaconstraint				1019364		///< Tag plugin 'Constraint'. @PublicExposure
#define Tdoodleimage				1022211		///< Tag plugin 'Doodle Image'. @PublicExposure
#define Tdriver							1019744		///< Tag plugin 'Driver'. @PublicExposure
#define Tdynamicsbody				180000102 ///< Tag plugin 'Dynamics Body'. @PublicExposure
#define Tcaik								1019561		///< Tag plugin 'IK'. @PublicExposure
#define Tcaikspline					1019862		///< Tag plugin 'IK-Spline'. @PublicExposure
#define Tmaskconstraint			1029912		///< Tag plugin 'Mask Constraint'. @PublicExposure
#define Tmgcolor						1018768		///< Tag plugin 'Motion Graphics Color Tag'. @PublicExposure
#define Tmgdependence				1019352		///< Tag plugin 'Motion Graphics Dependance Tag'. @PublicExposure
#define Tmgtracer						1019326		///< Tag plugin 'Motion Graphics Tracer Tag'. @PublicExposure
#define Tmoveseye						1040866		///< Tag plugin 'Moves Eye Tag'. @PublicExposure
#define Tmovesposemorph			1040839		///< Tag plugin 'Moves Pose Morph Helper'. @PublicExposure
#define Tplanarconstraint		1029910		///< Tag plugin 'Planar Constraint'. @PublicExposure
#define Tcapointcache				1021302		///< Tag plugin 'Point Cache'. @PublicExposure
#define Tpositionconstraint 1029908		///< Tag plugin 'Position Constraint'. @PublicExposure
#define Trscamera						1036760		///< Tag plugin 'Redshift Camera'. @PublicExposure
#define Trsobject						1036222		///< Tag plugin 'Redshift Object'. @PublicExposure
#define Trender							1018385		///< Tag plugin 'Render'. @PublicExposure
#define Tretarget						100001735 ///< Tag plugin 'Retarget'. @PublicExposure
#define Trope								1018068		///< Tag plugin 'Rope'. @PublicExposure
#define Tropebelt						1018074		///< Tag plugin 'Rope Belt'. @PublicExposure
#define Tscenenodes					180420300 ///< Tag plugin 'Scene Nodes Tag'. @PublicExposure
#define Tsketchrender				1011961		///< Tag plugin 'Sketch Render'. @PublicExposure
#define Tsketchstyle				1011012		///< Tag plugin 'Sketch Style'. @PublicExposure
#define Tcatension					1018327		///< Tag plugin 'Tension'. @PublicExposure
#define Ttodo								465001537 ///< Tag plugin 'To Do'. @PublicExposure
#define Tvectorconstraint		1029909		///< Tag plugin 'Vector Constraint'. @PublicExposure
#define Tcavisualselector		1026275		///< Tag plugin 'Visual Selector'. @PublicExposure
#define Tmotionsystem				465003000 ///< Tag plugin 'Motion System'. @PublicExposure
/// @}

/// @addtogroup NLAbase
/// @ingroup group_enumeration
/// @{
#define NLAbase	5349			///< NLA base.
/// @}

/// @addtogroup CAnim
/// @ingroup group_enumeration
/// @{
#define CTbase	5350			///< Base track ID.
#define CSbase	5351			///< Base curve ID.
#define CKbase	5352			///< Base key ID.
/// @}

/// @addtogroup TrackTypes
/// @ingroup group_enumeration
/// @{
#define CTpla		100004812			///< PLA.
#define CTsound	100004813			///< Sound.
#define CTmorph	100004822			///< Morph.
#define CTtime	-1						///< Time.

// SDK-Team exposed symbols. Please remove the @PublicExposure tag when you intend to make
// one of the symbols 'official' be replacing all locally defined symbols with the one exposed in
// this file.
#define CT2d		 1029916 ///< Ctrack plugin '2D Tracks'. @PublicExposure
#define CTdoodle 1022213 ///< Ctrack plugin 'Doodle Track'. @PublicExposure
#define CTMask	 1029915 ///< Ctrack plugin 'Mask Track'. @PublicExposure
/// @}

/// @addtogroup TakeTypes
/// @ingroup group_enumeration
/// @{
/// @since R17.032
#define OverrideBase	431000051			///< Override Node.
#define OverrideGroup	431000075			///< Override Group Node.
#define TakeBase			431000054			///< Take Nodes.
/// @}

/// @addtogroup TL_MARKEROBJ
/// @ingroup group_enumeration
/// @{
/// Timeline marker ID.
#define TL_MARKEROBJ 465001514
/// @}

/// @addtogroup ID_MACHINE
/// @ingroup group_enumeration
/// @{
#define ID_MACHINE			300002140			///< Machine.
#define ID_MACHINEGROUP	300002142			///< Machine group.
/// @}

/// @addtogroup GVbase
/// @ingroup group_enumeration
/// @{
#define GVbase 1001101			///< Graphview base.
/// @}

/// @addtogroup ID_BS_HOOK
/// @ingroup group_enumeration
/// @{
#define ID_BS_HOOK 100004808			///< BaseSceneHook ID.
/// @}

static const Int XnodeEmulation = 300001078;				/// @markPrivate

static const Int32 ID_SHOWSUBCHANNELS = 300001080;	/// @markPrivate

/// @addtogroup MCOMMAND
/// @ingroup group_enumeration
/// @{
/// %Modeling command IDs.
/// @see	SendModelingCommand()
///				@ref MDATA for the container IDs that can be set as options for a command.
#define MCOMMAND_SPLINE_HARDINTERPOLATION	100			///< Hard interpolation.
#define MCOMMAND_SPLINE_SOFTINTERPOLATION	101			///< Soft interpolation.
#define MCOMMAND_SPLINE_REORDER						102			///< Reorder.
#define MCOMMAND_SPLINE_REVERSE						103			///< Reverse sequence.
#define MCOMMAND_SPLINE_MOVEDOWN					104			///< Move down sequence.
#define MCOMMAND_SPLINE_MOVEUP						105			///< Move up sequence.
#define MCOMMAND_SPLINE_JOINSEGMENT				109			///< Join segment.
#define MCOMMAND_SPLINE_BREAKSEGMENT			110			///< Break segment.
#define MCOMMAND_SPLINE_EQUALLENGTH				111			///< Equal tangent length.
#define MCOMMAND_SPLINE_EQUALDIRECTION		112			///< Equal tangent direction.
#define MCOMMAND_SPLINE_LINEUP						113			///< Line up.
#define MCOMMAND_SPLINE_CREATEOUTLINE			114			///< Create outline: @enumerateEnum{MDATA_SPLINE}
#define MCOMMAND_SPLINE_PROJECT						115			///< Project: @enumerateEnum{MDATA_SPLINE_PROJECTMODE}
#define MCOMMAND_SPLINE_ADDPOINT					116			///< Add point: @enumerateEnum{MDATA_SPLINE_ADDPOINTSEGMENT} @enumerateEnum{MDATA_SPLINE_ADDPOINTPOSITION}
#define MCOMMAND_SELECTALL								200			///< Select all.
#define MCOMMAND_DESELECTALL							201			///< Deselect all.
#define MCOMMAND_SELECTINVERSE						202			///< Invert selection.
#define MCOMMAND_SELECTCONNECTED					203			///< Select connected.
#define MCOMMAND_SELECTGROW								204			///< Grow selection.
#define MCOMMAND_SELECTSHRINK							205			///< Shrink selection.
#define MCOMMAND_SELECTPOINTTOPOLY				206			///< Polygon selection from points.
#define MCOMMAND_SELECTPOLYTOPOINT				207			///< Point selection from polygons.
#define MCOMMAND_SELECTADJACENT						208			///< Select adjacent.
#define MCOMMAND_GENERATESELECTION				209			///< Generate selection.
#define MCOMMAND_HIDESELECTED							211			///< Hide selected.
#define MCOMMAND_HIDEUNSELECTED						212			///< Hide unselected
#define MCOMMAND_HIDEINVERT								213			///< Hide invert.
#define MCOMMAND_UNHIDE										214			///< Unhide.
#define MCOMMAND_REVERSENORMALS						217			///< Reverse normals: @enumerateEnum{MDATA_REVERSENORMALS}
#define MCOMMAND_ALIGNNORMALS							218			///< Align normals: @enumerateEnum{MDATA_ALIGNNORMALS}
#define MCOMMAND_SPLIT										220			///< Split.
#define MCOMMAND_TRIANGULATE							221			///< Triangulate.
#define MCOMMAND_UNTRIANGULATE						222			///< Untriangulate: @enumerateEnum{MDATA_UNTRIANGULATE}
#define MCOMMAND_DELETE										224			///< Delete.
#define MCOMMAND_OPTIMIZE									227			///< Optimize: @enumerateEnum{MDATA_OPTIMIZE}
#define MCOMMAND_DISCONNECT								228			///< Disconnect: @enumerateEnum{MDATA_DISCONNECT_PRESERVEGROUPS}
#define MCOMMAND_MAKEEDITABLE							230			///< Make editable (returns object).
#define MCOMMAND_MIRROR										237			///< Mirror: @enumerateEnum{MDATA_MIRROR}
#define MCOMMAND_MATRIXEXTRUDE						238			///< Matrix extrude
#define MCOMMAND_SUBDIVIDE								242			///< Subdivide: @enumerateEnum{MDATA_SUBDIVIDE}
#define MCOMMAND_EXPLODESEGMENTS					243			///< Explode segments.
#define MCOMMAND_KNIFE										244			///< Knife: @enumerateEnum{MDATA_KNIFE}
#define MCOMMAND_CURRENTSTATETOOBJECT			245			///< Current state to object (returns object): @enumerateEnum{MDATA_CURRENTSTATETOOBJECT}

#define MCOMMAND_JOIN											246			///< Join (returns object): @enumerateEnum{MDATA_JOIN_MERGE_SELTAGS}
																									///< @note	The objects to join must be children of a parent object. Example:
																									///< @code
																									/// BaseObject* nullobject = BaseObject::Alloc(Onull);
																									///
																									/// objectA->InsertUnder(nullobject);
																									/// objectB->InsertUnder(nullobject);
																									///
																									/// ModelingCommandData cd;
																									/// cd.op = nullobject;
																									/// cd.doc = doc;
																									///
																									/// SendModelingCommand(MCOMMAND_JOIN, cd);
																									/// @endcode

#define MCOMMAND_CONVERTSELECTION					247			///< Convert selection: @enumerateEnum{MDATA_CONVERTSELECTION}
#define MCOMMAND_EDGE_TO_SPLINE						251			///< Edge to spline.
#define MCOMMAND_BREAKPHONG								255			///< Break phong.
#define MCOMMAND_UNBREAKPHONG							256			///< Unbreak phong.
#define MCOMMAND_PHONGTOSELECTION					257			///< Phong to selection.
#define MCOMMAND_MELT											264			///< Melt.
#define MCOMMAND_RESETSYSTEM							265			///< Reset System: @enumerateEnum{MDATA_RESETSYSTEM}

#define MCOMMAND_MIRRORSELECTION					266			///< Mirror Selection: @enumerateEnum{MDATA_MIRRORSELECTION}
#define MCOMMAND_UVUNWRAP									267			///< UV Unwrap: @enumerateEnum{MDATA_UVUNWRAP}
#define MCOMMAND_UVWELDRELAX							268			///< UV Weld and Relax: @enumerateEnum{MDATA_UVWELDRELAX}
#define MCOMMAND_AUTOMATICUV							1053624	///< Automatic UV unwrap and pack: @enumerateEnum{MDATA_AUTOMATICUV}
#define MCOMMAND_PACKUVRASTERIZED					1053659	///< Pack UV rasterized: @enumerateEnum{MDATA_AUTOMATICUV}		
/// @}

/// @addtogroup MDATA
/// @ingroup group_containerid
/// @{
/// @addtogroup MDATA_SPLINE
/// @ingroup group_containerid
/// @{
#define MDATA_SPLINE_FREEHANDTOLERANCE						2020			///< ::Float Freehand tolerance.
#define MDATA_SPLINE_OUTLINE											2021			///< ::Float Spline outline distance.
#define MDATA_SPLINE_PROJECTMODE									2022			///< ::Int32 Project mode (see dialog).
#define MDATA_SPLINE_ADDPOINTSEGMENT							2023			///< ::Int32 %Segment.
#define MDATA_SPLINE_ADDPOINTPOSITION							2024			///< ::Float Position.
#define MDATA_SPLINE_ADDPOINTSELECT								2025			///< ::Bool Select added point.
#define MDATA_SPLINE_ADDPOINTRESULTINDEX					2026			///< ::Int32 Returned index of the new point (check after invoking command).
#define MDATA_SPLINE_OUTLINESEPARATE							2080			///< ::Bool Outline separate. Creates new object.
/// @}
#define MDATA_DISCONNECT_PRESERVEGROUPS						2028			///< ::Bool Preserve groups.
/// @addtogroup MDATA_MIRROR
/// @ingroup group_containerid
/// @{
#define MDATA_MIRROR_SNAPPOINTS										2069			///< ::Bool Snap to points.
#define MDATA_MIRROR_DUPLICATE										2070			///< ::Bool Duplicate points.
#define MDATA_MIRROR_WELD													2071			///< ::Bool Mirror points.
#define MDATA_MIRROR_TOLERANCE										2072			///< ::Float Mirror tolerance.
#define MDATA_MIRROR_SYSTEM												2067			///< ::Int32 Coordinate system (see dialog).
#define MDATA_MIRROR_PLANE												2068			///< ::Int32 Mirror plane (see dialog).
#define MDATA_MIRROR_VALUE												2073			///< ::Float Mirror value.
#define MDATA_MIRROR_POINT												2074			///< ::Vector Mirror point.
#define MDATA_MIRROR_VECTOR												2075			///< ::Vector Mirror vector.
#define MDATA_MIRROR_SELECTIONS										2120			///< ::Bool Mirror selections
#define MDATA_MIRROR_ONPLANE											2122			///< ::Bool Mirror on plane.
/// @}
/// @addtogroup MDATA_OPTIMIZE
/// @ingroup group_containerid
/// @{
#define MDATA_OPTIMIZE_TOLERANCE									2076			///< ::Float Optimize tolerance.
#define MDATA_OPTIMIZE_POINTS											2077			///< ::Bool Optimize points.
#define MDATA_OPTIMIZE_POLYGONS										2078			///< ::Bool Optimize polygons.
#define MDATA_OPTIMIZE_UNUSEDPOINTS								2079			///< ::Bool Optimize unused points.
/// @}
#define MDATA_CROSSSECTION_ANGLE									2082			///< ::Float Maximum angle.
/// @addtogroup MDATA_SUBDIVIDE
/// @ingroup group_containerid
/// @{
#define MDATA_SUBDIVIDE_HYPER											2098			///< ::Bool Subdivide Hyper NURBS.
#define MDATA_SUBDIVIDE_ANGLE											2099			///< ::Float Subdivide maximum angle.
#define MDATA_SUBDIVIDE_SPLINESUB									2100			///< ::Int32 Subdivisions (spline).
#define MDATA_SUBDIVIDE_SUB												2101			///< ::Int32 Subdivisions (polygon).
#define MDATA_SUBDIVIDE_SIMPLESUB									2102			///< ::Int32 Non Iterative Subdivisions used for standard subdivision (polygon).
#define MDATA_SUBDIVIDE_PATTERN										2103			///< ::Int32 Used Subdivision Pattern.
#define MDATA_SUBDIVIDE_PATTERN_CATMULL_CLARK			0
#define MDATA_SUBDIVIDE_PATTERN_LOOP							1
#define MDATA_SUBDIVIDE_PATTERN_OPPOSITE					2
/// @}
/// @addtogroup MDATA_KNIFE
/// @ingroup group_containerid
/// @{
#define MDATA_KNIFE_P1														2110			///< ::Vector Knife first point.
#define MDATA_KNIFE_V1														2111			///< ::Vector Knife first vector.
#define MDATA_KNIFE_P2														2112			///< ::Vector Knife second point.
#define MDATA_KNIFE_V2														2113			///< ::Vector Knife second vector.
#define MDATA_KNIFE_ANGLE													2115			///< ::Float Knife angle.
/// @}
/// @addtogroup MDATA_CONVERTSELECTION
/// @ingroup group_containerid
/// @{
#define MDATA_CONVERTSELECTION_LEFT								2126			///< ::Int32 Left selection (see dialog).
#define MDATA_CONVERTSELECTION_RIGHT							2127			///< ::Int32 Right selection (see dialog).
#define MDATA_CONVERTSELECTION_TOLERANT						2128			///< ::Bool Tolerant conversion.
/// @}
/// @addtogroup MDATA_CURRENTSTATETOOBJECT
/// @ingroup group_containerid
/// @{
#define MDATA_CURRENTSTATETOOBJECT_INHERITANCE		2140			///< ::Bool Use inheritance.
#define MDATA_CURRENTSTATETOOBJECT_KEEPANIMATION	2141			///< ::Bool Keep animation.
#define MDATA_CURRENTSTATETOOBJECT_NOGENERATE			2162			///< ::Bool No generate.
#define MDATA_CURRENTSTATETOOBJECT_LOD						2163			///< ::Float The LOD level to generate with.
#define MDATA_CURRENTSTATETOOBJECT_BUILDFLAGS			2164			///< ::Int32 Override for the buildflags: @enumerateEnum{BUILDFLAGS}. Default is BUILDFLAGS::EXTERNALRENDERER | BUILDFLAGS::ISOPARM.
/// @}
#define MDATA_ROTATECAMERA												2142			///< ::Bool Tools/Camera Rotation
/// @addtogroup MDATA_RING
/// @ingroup group_containerid
/// @{
#define MDATA_RING_EDGE														2154			///< ::Int32 Ring edge.
#define MDATA_RING_SELECTION											2155			///< ::Int32 Ring selection: @enumerateEnum{SELECTION}
#define MDATA_RING_SKIP														2156			///< ::Int32 Ring skip.
/// @}
/// @addtogroup MDATA_FILLSEL
/// @ingroup group_containerid
/// @{
#define MDATA_FILLSEL_START_POLY									2157			///< ::Int32 Fill selection start polygon.
#define MDATA_FILLSEL_SELECTION										2158			///< ::Int32 Fill selection: @enumerateEnum{SELECTION}
/// @}
/// @addtogroup MDATA_OUTLINESEL
/// @ingroup group_containerid
/// @{
#define MDATA_OUTLINESEL_START_POLY								2159			///< ::Int32 Outline selection start polygon.
#define MDATA_OUTLINESEL_SELECTION								2160			///< ::Int32 Outline selection: @enumerateEnum{SELECTION}
/// @}
/// @addtogroup MDATA_UNTRIANGULATE
/// @ingroup group_containerid
/// @{
#define MDATA_UNTRIANGULATE_ANGLE									2121			///< ::Bool Evaluate angle.
#define MDATA_UNTRIANGULATE_NGONS									2143			///< ::Bool Create N-gons.
#define MDATA_UNTRIANGULATE_ANGLE_RAD							2161			///< ::Float Angle radius.
/// @}
/// @addtogroup MDATA_RESETSYSTEM
/// @ingroup group_containerid
/// @{
#define MDATA_RESETSYSTEM_COMPENSATE							2165			///< ::Bool Compensate.
#define MDATA_RESETSYSTEM_RECURSIVE								2166			///< ::Bool Recursive.
/// @}
#define MDATA_JOIN_MERGE_SELTAGS									2167			///< ::Bool Merge selection tags.
#define MDATA_JOIN_RESPECT_VISIBILITY							1050529		///< ::Bool Respect the render visibility mode for joining (red/off will not be merged)
/// @addtogroup MDATA_SETVERTEX
/// @ingroup group_containerid
/// @{
#define MDATA_SETVERTEX_VALUE											4000			///< ::Float Set vertex value.
#define MDATA_SETVERTEX_MODE											4001			///< ::Int32 Set vertex mode (see dialog).
/// @}
/// @addtogroup MDATA_REVERSENORMALS
/// @ingroup group_containerid
/// @{
/// @since R19
#define MDATA_REVERSENORMALS_USERNORMALS					2200			///< ::Bool Reverse user normals.
/// @}
/// @addtogroup MDATA_ALIGNNORMALS
/// @ingroup group_containerid
/// @{
/// @since R19
#define MDATA_ALIGNNORMALS_USERNORMALS						2210			///< ::Bool Align user normals.
/// @}
/// @addtogroup MDATA_GROWSELECTION
/// @ingroup group_containerid
/// @{
/// @since R21
#define MDATA_GROWSELECTION_USEEDGE								2211			///< ::Bool Grow selection using edge only.
/// @}
/// @addtogroup MDATA_VOLUMEREMESH
/// @ingroup group_containerid
/// @{
/// @since R20
#define MDATA_VOLUMEREMESH_SIZE										2220			///< ::Float Resulting voxel size that defines the resulting mesh size.
#define MDATA_VOLUMEREMESH_PRESUBDIVIDE						2221			///< ::Bool Pre-subdivide the input mesh.
#define MDATA_VOLUMEREMESH_SMOOTH_STRENGTH				2222			///< ::Float Smooth strength.
#define MDATA_VOLUMEREMESH_CREATESETUP						2223			///< ::Bool Create a Volume Remeshing setting from the settings.
/// @}
/// @addtogroup MDATA_MIRRORSELECTION
/// @ingroup group_containerid
/// @{
/// @since R22
#define MDATA_MIRRORSELECTION_TOLERANCE						2230			///< ::Float Tolerance.
#define MDATA_MIRRORSELECTION_MODE								2231			///< ::Int32 Selection mode (New, Add, Sub).
#define MDATA_MIRRORSELECTION_SPACE								2232			///< ::Int32 Space (see dialog).
#define MDATA_MIRRORSELECTION_PLANE								2233			///< ::Int32 Mirror plane (see dialog).
/// @}
/// @addtogroup MDATA_AUTOMATICUV
/// @ingroup group_containerid
/// @{
/// @since R22
#define MDATA_AUTOMATICUV_TAGINDEX								2240			///< ::Int32 Index of the uv tag that should be the target of the new uv data.
#define MDATA_AUTOMATICUV_OVERLAPIDENTICAL				2241			///< ::Bool Activates the overlap of identical uv islands.
#define MDATA_AUTOMATICUV_OVERLAPMIRRORED					2242			///< ::Bool Activates the overlap of mirrored uv islands.
#define MDATA_AUTOMATICUV_SPACING									2243			///< ::Float Distance for gaps between islands.
#define MDATA_AUTOMATICUV_USENORMALS							2244			///< ::Bool Activates the use of shading normals to help with uv borders.
#define MDATA_AUTOMATICUV_SPACINGASPECT						2245			///< ::Float Spacing aspect ratio.
#define MDATA_AUTOMATICUV_FORCESEAMS							2246			///< ::Bool Forces a seam at hard edges of the mesh.
#define MDATA_AUTOMATICUV_ALLOWSTRETCH						2247			///< ::Float [0.0 .. 0.5] Controls how much stretching is allowed to happen to improve packing.
#define MDATA_AUTOMATICUV_MERGEMULTIOBJECT				2248			///< ::Bool If true and multiple objects are passed they will be packed in one unified UV space.
/// @}
/// @addtogroup MDATA_UVUNWRAP
/// @ingroup group_containerid
/// @{
/// @since R22
#define MDATA_UVUNWRAP_POLYGON										2250			///< ::Bool Restrict to polygon selection.
#define MDATA_UVUNWRAP_PIN												2251			///< ::Bool Pin from point selection.
#define MDATA_UVUNWRAP_REALIGN										2252			///< ::Bool Auto realign.
/// @}
/// @addtogroup MDATA_UVWELDRELAX
/// @ingroup group_containerid
/// @{
/// @since R22
#define MDATA_UVWELDRELAX_PIN											2260			///< ::Bool Pin from point selection.
#define MDATA_UVWELDRELAX_REALIGN									2261			///< ::Bool Auto realign.
#define MDATA_UVWELDRELAX_POLYGON									2262			///< ::Bool Restrict the realgin to the polygon selection.
/// @}
/// @addtogroup MDATA_UVSTRAIGHTEN
/// @ingroup group_containerid
/// @{
/// @since R23
#define MDATA_UVSTRAIGHTEN_ALIGN									2270			///< ::Bool Auto align.
#define MDATA_UVSTRAIGHTEN_KEEP_LENGTH						2271			///< ::Bool Keep length of path segments intact.
#define MDATA_UVSTRAIGHTEN_EQUIDISTANT						2272			///< ::Bool Path segments have identical length.
/// @}
/// @addtogroup MDATA_UVRECTANGULARIZE
/// @ingroup group_containerid
/// @{
/// @since R23
#define MDATA_UVRECTANGULARIZE_ALIGN							2280			///< ::Bool Auto align.
#define MDATA_UVRECTANGULARIZE_EQUIDISTANT				2281			///< ::Bool Path segments have identical length.
/// @}

#define MDATA_LEGACY															2300			///< ::BOOL @markPrivate @since R22
/// @}

/// @addtogroup VOLUME
/// @ingroup group_enumeration
/// @{
/// %Volume command IDs.
/// @see	SendVolumeCommand()
///				@ref VOLUMEDATA for the container IDs that can be set as options for a command.
enum class VOLUMECOMMANDTYPE
{
	NONE = 0,
	VOLUMETOMESH = 1,								///< Convert a VolumeObject into a PolygonObject.
	MESHTOVOLUME = 2,								///< Convert a PolygonObject into a SDF VolumeObject.
	VOLUMEBOOLE = 3,								///< Boolean operation on SDF VolumeObjects.
	PARTICLESTOVOLUME = 4,					///< Convert Particle Objects and TP groups to a SDF VolumeObject.
	SPLINETOVOLUME = 5,							///< Convert Spline Objects to a SDF VolumeObject.
	FILTER = 6,											///< Filter a float grid VolumeObject.
	SDFFILTER = 7,									///< Filter a float grid SDF VolumeObject.
	SDFTOFOG = 8,										///< Convert a SDF Volume to a Fog Volume.
	FOGTOSDF = 9, 									///< Convert a Fog Volume to a SDF Volume.
	RESAMPLE = 10,									///< Resample a Volume to a new gridsize.
	MIX = 11,												///< Mix operation on Fog VolumeObjects.
	FIELDTOVOLUME = 12,							///< Convert a Field to a Fog Volume.
	CREATESPHEREVOLUME = 13,				///< Creates a sphere volume.
	CREATEPLATONICVOLUME = 14,			///< Creates a platonic volume.
} MAXON_ENUM_LIST(VOLUMECOMMANDTYPE);

/// %Volume Types.
enum class GRIDTYPE
{
	NONE = 0,
	FLOAT = 1,
	DOUBLE = 2,
	INT32 = 3,
	INT64 = 4,
	INTVECTOR32 = 5,
	VECTOR32 = 6,
	VECTOR64 = 7,
	STRING = 8,
	BOOLEAN = 9
} MAXON_ENUM_LIST(GRIDTYPE);

/// %Volume Classes.
enum class GRIDCLASS
{
	NONE = 0,
	SDF = 1,
	FOG = 2,
	STAGGERED = 3,
	UNKNOWN = 4
} MAXON_ENUM_LIST(GRIDCLASS);
/// @}

/// @addtogroup VOLUMEDATA
/// @ingroup group_containerid
/// @{
/// @addtogroup VOLUMEDATA_VOLUMETOMESH
/// @ingroup group_containerid
/// @{
/// Settings for the volume to mesh command VOLUMETOMESH. @ref VOLUMECOMMANDTYPE
enum class VOLUMETOMESHSETTINGS
{
	NONE = 0,
	ISO = 1,				///< ::Float Iso value to extract the mesh at.
	ADAPTIVE = 2		///< ::Float Adaptivity value for curvature based mesh reduction.
} MAXON_ENUM_LIST(VOLUMETOMESHSETTINGS);
/// @}

/// @addtogroup VOLUMEDATA_MESHTOVOLUME
/// @ingroup group_containerid
/// @{
/// Settings for the mesh to volume command MESHTOVOLUME. @ref VOLUMECOMMANDTYPE
enum class MESHTOVOLUMESETTINGS
{
	NONE = 0,
	GRIDSIZE = 1,							///< ::Float Grid voxel cube size.
	BANDWIDTH_INTERIOR = 2,		///< ::Int32 Voxel Bandwidth amount around the mesh interior.
	BANDWIDTH_EXTERIOR = 3,		///< ::Int32 Voxel Bandwidth amount around the mesh exterior.
	USE_POINTS = 4,						///< ::Bool Use the vertices of the Mesh as particles for SDF construction.
	RADIUS = 5,								///< ::Float Radius for particle SDF construction if USE_POINTS is true.
	UNSIGNED_DISTANCE_FIELD = 6	///< ::Bool If true an unsigned distance field is created instead of a signed distance field.
} MAXON_ENUM_LIST(MESHTOVOLUMESETTINGS);
/// @}

/// @addtogroup VOLUMEDATA_PARTICLESTOVOLUME
/// @ingroup group_containerid
/// @{
/// Settings for the particle to volume command PARTICLESTOVOLUME. @ref VOLUMECOMMANDTYPE
enum class PARTICLESTOVOLUMESETTINGS
{
	NONE = 0,
	GRIDSIZE = 1,				///< ::Float Grid voxel cube size.
	BANDWIDTH = 2,			///< ::Int32 Voxel Bandwidth amount around a particle.
	RADIUS = 3,					///< ::Float Radius of the SDF around a particle.
	VELOCITY_SCALE = 4,	///< ::Float Velocity expansion scale.
	USE_PARTICLE_SIZE = 5 	///< ::Bool If true it overrides the radius with the particle size.
} MAXON_ENUM_LIST(PARTICLESTOVOLUMESETTINGS);
/// @}

/// @addtogroup VOLUMEDATA_SPLINETOVOLUME
/// @ingroup group_containerid
/// @{
/// Settings for the spline to volume command SPLINETOVOLUME. @ref VOLUMECOMMANDTYPE
enum class SPLINETOVOLUMESETTINGS
{
	NONE = 0,
	GRIDSIZE = 1,				///< ::Float Grid voxel cube size.
	BANDWIDTH = 2,			///< ::Int32 Voxel Bandwidth amount around a Spline.
	RADIUS = 3,					///< ::Float Radius of the SDF around a Spline.
	DENSITY = 4,				///< ::Float Sampling density on the Spline.
	SCALESEGMENT = 5		///< ::Bool If true each spline segment will be scaled individually by the scalespline.
} MAXON_ENUM_LIST(SPLINETOVOLUMESETTINGS);
/// @}

/// @addtogroup VOLUMEDATA_FILTER
/// @ingroup group_containerid
/// @{
/// Settings for filter command FILTER. @ref VOLUMECOMMANDTYPE
enum class FILTERSETTINGS
{
	NONE = 0,
	FILTERTYPE = 1,			///< ::Int32 The used filter type.
	ITERATIONS = 2,			///< ::Int32 Amount of iterations that the filter is applied.
	RADIUS = 3,					///< ::Int32 Radius of the filter mask.
	OFFSET = 4,					///< ::Float Offset value for the offset filter.
	FALLOFF = 5,				///< ::Void Pointer to a falloff object BaseArray.
	REMAP_OLD_MIN = 6,	///< ::Float Old minimum value for linear value remapping.
	REMAP_OLD_MAX = 7,	///< ::Float Old maximum value for linear value remapping.
	REMAP_NEW_MIN = 8,	///< ::Float New minimum value for linear value remapping.
	REMAP_NEW_MAX = 9,	///< ::Float New maximum value for linear value remapping.
	STRENGTH = 10,			///< ::Float The strength of the filter.
	SPLINE = 11,				///< ::SplineData* Pointer to the spline for spline remapping.
	INVERTPOINT = 12		///< ::Float The value around wich the invert filter mirrors.
} MAXON_ENUM_LIST(FILTERSETTINGS);
/// @}

/// @addtogroup VOLUMEDATA_SDFFILTER
/// @ingroup group_containerid
/// @{
/// Settings for filter command SDFFILTER. @ref VOLUMECOMMANDTYPE
enum class SDFFILTERSETTINGS
{
	NONE = 0,
	FILTERTYPE = 1,				///< ::Int32 The used filter type.
	ITERATIONS = 2,				///< ::Int32 Amount of iterations that the filter is applied.
	STENCILWIDTH = 3,			///< ::Int32 Voxel distance of the filter stencil.
	FILTERACCURACY = 4,		///< ::Int32 Filter accuracy type.
	OFFSET = 5,						///< ::Float Offset value for the dilate, erode and offset filter.
	HALFWIDTH = 6,				///< ::Int32 Target halfwidth of the resize filter.
	FALLOFF = 7,					///< ::Void Pointer to a falloff object BaseArray.
	STRENGTH = 8					///< ::Float The Strength of the filter.
} MAXON_ENUM_LIST(SDFFILTERSETTINGS);
/// @}

/// @addtogroup VOLUMEDATA_VOLUMEBOOLE
/// @ingroup group_containerid
/// @{
/// Settings for boole command VOLUMEBOOLE. @ref VOLUMECOMMANDTYPE
enum class BOOLESETTINGS
{
	NONE = 0,
	BOOLETYPE = 1,				///< ::Int32 The Boole type (union, difference, intersection).
	SMOOTHRADIUS = 2			///< ::Float The radius for the boolean.
} MAXON_ENUM_LIST(BOOLESETTINGS);
/// @}

/// @addtogroup VOLUMEDATA_BOOLTYPE
/// @ingroup group_containerid
/// @{
/// Bool type for boole setting BOOLETYPE. @ref BOOLESETTINGS
enum class BOOLTYPE
{
	NONE = 0,
	UNION = 1,
	DIFF = 2,
	INTERSECT = 3,
} MAXON_ENUM_LIST(BOOLTYPE);
/// @}

/// @addtogroup VOLUMEDATA_VOLUMEBOOLE
/// @ingroup group_containerid
/// @{
/// Settings for mix command VOLUMEMIX. @ref VOLUMECOMMANDTYPE
enum class MIXSETTINGS
{
	NONE = 0,
	MIXTYPE = 1				///< ::Int32 The Mix type (Normal, Max, Mix, Add, Subtract, Multiply, Divide).
} MAXON_ENUM_LIST(MIXSETTINGS);
/// @}

/// @addtogroup VOLUMEDATA_MIXTYPE
/// @ingroup group_containerid
/// @{
/// Mix type for mix setting MIXTYPE. @ref MIXSETTINGS
enum class MIXTYPE
{
	NONE = 0,
	NORMAL = 1,
	MAX = 2,
	MIN = 3,
	ADD = 4,
	SUBTRACT = 5,
	MULTIPLY = 6,
	DIVIDE = 7
} MAXON_ENUM_LIST(MIXTYPE);
/// @}

/// @addtogroup VOLUMEDATA_SDFTOFOG
/// @ingroup group_containerid
/// @{
/// Settings for SDF to Fog convert command SDFTOFOG. @ref VOLUMECOMMANDTYPE
enum class SDFTOFOGSETTINGS
{
	NONE = 0,
	FALLOFFCUTOFF = 1				///< ::Float Distance for the falloff from the surface.
} MAXON_ENUM_LIST(SDFTOFOGSETTINGS);
/// @}

/// @addtogroup VOLUMEDATA_FOGTOSDF
/// @ingroup group_containerid
/// @{
/// Settings for Fog to SDF convert command SDFTOFOG. @ref VOLUMECOMMANDTYPE
enum class FOGTOSDFSETTINGS
{
	NONE = 0,
	ISO = 1				///< ::Float Iso value to extract the SDF at.
} MAXON_ENUM_LIST(FOGTOSDFSETTINGS);
/// @}

/// @addtogroup VOLUMEDATA_RESAMPLE
/// @ingroup group_containerid
/// @{
/// Settings for volume resample command RESAMPLE. @ref VOLUMECOMMANDTYPE
enum class RESAMPLESETTINGS
{
	NONE = 0,
	GRIDSIZE = 1,						///< ::Float New grid voxel cube size.
	INTERPOLATIONTYPE = 2		///< ::Int32 The Interpolation type (nearest, linear, quadratic).
} MAXON_ENUM_LIST(RESAMPLESETTINGS);
/// @}

/// @addtogroup VOLUMEDATA_RESAMPLE
/// @ingroup group_containerid
/// @{
/// Resample interpolation type for volume resample command setting INTERPOLATIONTYPE. @ref RESAMPLESETTINGS
enum class RESAMPLEINTERPOLATIONTYPE
{
	NONE = 0,
	NEAREST = 1,
	LINEAR = 2,
	QUADRATIC = 3
} MAXON_ENUM_LIST(RESAMPLEINTERPOLATIONTYPE);
/// @}

/// @addtogroup VOLUMEDATA_FIELDTOVOLUME
/// @ingroup group_containerid
/// @{
/// Settings for field conversion command FIELDTOVOLUME. @ref VOLUMECOMMANDTYPE
enum class FIELDTOVOLUMESETTINGS
{
	NONE = 0,
	BOUNDINGBOXMIN = 1,	///< ::Vector The lower left point of the boundingbox.
	BOUNDINGBOXMAX = 2,	///< ::Vector The upper right point of the boundingbox.
	GRIDSIZE = 3,				///< ::Float Grid voxel cube size.
} MAXON_ENUM_LIST(FIELDTOVOLUMESETTINGS);
/// @}

/// @addtogroup VOLUMEDATA_CREATESPHEREVOLUME
/// @ingroup group_containerid
/// @{
/// Settings for sphere volume creation command CREATESPHEREVOLUME. @ref VOLUMECOMMANDTYPE
enum class CREATESPHEREVOLUMESETTINGS
{
	NONE = 0,
	RADIUS = 1,					///< ::Float The radius of the sphere.
	POSITION = 2,				///< ::Vector The world position of the sphere.
	BANDWIDTH = 3,			///< ::Int32 Voxel Bandwidth amount around a sphere.
	GRIDSIZE = 4,				///< ::Float Grid voxel cube size.
} MAXON_ENUM_LIST(CREATESPHEREVOLUMESETTINGS);
/// @}

/// @addtogroup VOLUMEDATA_CREATEPLATONICVOLUME
/// @ingroup group_containerid
/// @{
/// Settings for platonic volume creation command CREATEPLATONICVOLUME. @ref VOLUMECOMMANDTYPE
enum class CREATEPLATONICVOLUMESETTINGS
{
	NONE = 0,
	FACES = 1,					///< ::Int32 The amount of faces of the platonic i.e. Tetrahedron = 4, Cube = 6, Octahedron = 8.
	SIZE = 2,						///< ::Float The size of the platonic.
	POSITION = 3,				///< ::Vector The world position of the platonic.
	BANDWIDTH = 4,			///< ::Int32 Voxel Bandwidth amount around the platonic.
	GRIDSIZE = 5,				///< ::Float Grid voxel cube size.
} MAXON_ENUM_LIST(CREATEPLATONICVOLUMESETTINGS);
/// @}

/// @}
/// @addtogroup MDATA_DELETECOMPONENTS
/// @ingroup group_containerid
/// @{
/// @since R20
#define MDATA_DELETECOMPONENTS_ALTERNATE_BEHAVIOR	2220			///< ::Bool Invert disconnected point preserve/delete preference behavior.
/// @}
/// @}

/// @addtogroup WPREF
/// @ingroup group_containerid
/// @{
/// World preferences.
#define WPREF_UNITS_BASIC				10000			///< ::Int32 Basic units.
#define WPREF_UNITS_TIME				10001			///< ::Int32 Time units.
#define WPREF_UNITS_AUTOCONVERT	10002			///< ::Bool Auto Convert Units.
#define WPREF_UNITS_USEUNITS		10003			///< ::Bool Use units.
#define WPREF_RATIO							10005			///< ::Float Monitor aspect ratio.
#define WPREF_CENTER						1002			///< ::Bool Create new objects in view center.
#define WPREF_TABLET						1005			///< ::Bool Private and to be deprecated.
#define WPREF_LINK_SELECTION		1009			///< ::Bool
#define WPREF_FULLANIMREDRAW		1010			///< ::Bool Full animation redraw.
#define WPREF_SAVE_LAYOUT				1014			///< ::Bool
#define WPREF_INSERTAT					1016			///< ::Int32 Insert object at.
#define WPREF_PASTEAT						1017			///< ::Int32 Paste object at.
#define WPREF_MAX_UNDOS					1018			///< ::Int32
#define WPREF_MAX_LAST					1019			///< ::Int32
#define WPREF_CAMERAROTATION		1020			///< ::Int32 Camera rotation mode: @enumerateEnum{WPREF_CAMERAROTATION}

/// @addtogroup WPREF_CAMERAROTATION
/// @ingroup group_enumeration
/// @{
#define WPREF_CAMERAROTATION_CENTER	1			///< Center.
#define WPREF_CAMERAROTATION_OBJECT	2			///< Object.
#define WPREF_CAMERAROTATION_CURSOR	3			///< Cursor.
#define WPREF_CAMERAROTATION_CAMERA	4			///< Camera.
#define WPREF_CAMERAROTATION_CUSTOM	5			///< Custom.
#define WPREF_CAMERAROTATION_CAMERA_2D	6		///< 2D Navigation (Image Plane)
/// @}

#define WPREF_DOLLYTOCURSOR	1021													// Int32
																	///< - <i>1</i> = Off.
																	///< - <i>2</i> = Orthographic views.
																	///< - <i>3</i> = All views.
#define WPREF_SYNCVIEWPORTS	1022													// BOOL 440000085 // BOOL
#define WPREF_SCRIPTWORDWRAP				1023	// Bool
#define WPREF_SAVEDLOGGER		1058544	///< ::String of the active Logger
#define WPREF_CONSOLE_WIDTH		1059398	///< ::BaseContainer from GeDialog::GroupWeightsSave for the Console width.

#define WPREF_OPENGL_PERSPECT						1024			///< ::Bool
#define WPREF_OPENGL_TEXTURE_FILTERING	1025			///< ::Int32 OpenGL texture filtering: @enumerateEnum{WPREF_OPENGL_TEXTURE_FILTERING}
/// @addtogroup WPREF_OPENGL_TEXTURE_FILTERING
/// @ingroup group_enumeration
/// @{
#define WPREF_OPENGL_TEXTURE_FILTERING_NEAREST				0			///< Nearest texture interpolation.
#define WPREF_OPENGL_TEXTURE_FILTERING_LINEAR					1			///< Linear texture interpolation.
#define WPREF_OPENGL_TEXTURE_FILTERING_LINEAR_MIPMAP	2			///< Linear mipmap texture interpolation.
/// @}
#define WPREF_USE_TEXTURES	1026			///< ::Bool
#define WPREF_NAV_POI_MODE	1027			///< ::Int32 Point of Interest (POI) mode: @enumerateEnum{WPREF_NAV_POI}
/// @addtogroup WPREF_NAV_POI
/// @ingroup group_enumeration
/// @{
#define WPREF_NAV_POI_CENTER	1
#define WPREF_NAV_POI_OBJECT	2
#define WPREF_NAV_POI_CAMERA	3
#define WPREF_NAV_POI_CAMERA_2D	4 // Camera2dNavMode
/// @}

#define WPREF_NAV_CURSOR_MODE				1028			///< ::Int32 Cursor Placement mode: @enumerateEnum{WPREF_NAV_CURSOR}
#define WPREF_NEWFEATUREHIGHLIGHT_FADE				1029		///< ::Bool Enable fading of highlighted color when command is used. @since R19
/// @addtogroup WPREF_NAV_CURSOR
/// @ingroup group_enumeration
/// @{
#define WPREF_NAV_CURSOR_OFF				1			///< Off.
#define WPREF_NAV_CURSOR_SELECTION	2			///< Selected.
#define WPREF_NAV_CURSOR_CHILDREN		3			///< Selected children.
#define WPREF_NAV_CURSOR_ALL				4			///< All.
/// @}

#define WPREF_TABLET_HIRES										1030			///< ::Bool
#define WPREF_REVERSE_ORBIT										1031			///< ::Bool Reverse orbit.
#define WPREF_NAV_CURSOR_DEEP									1032			///< ::Bool Deep cursor placement.
#define WPREF_NAV_LOCK_POI										1033			///< ::Bool Lock POI for dolly.
#define WPREF_NAV_TRACKBALL										1036			///< ::Bool: Trackball camera rotation.
#define WPREF_OPENGL_HIGHENDSHADING						1038			///< ::Bool
#define WPREF_NAV_VIEW_TRANSITION							1039			///< ::Bool Enable the smooth view transition in the viewport.
#define WPREF_REALTIMEMANAGER									1042			///< ::Bool
#define WPREF_MAX_BACKUP											1043			///< ::Int32
#define WPREF_CENTERAXIS											1044			///< ::Bool
#define WPREF_MATPREVIEW_DEFAULTSIZE					1048			///< ::Int32
#define WPREF_DESCRIPTIONLIMIT								1049			///< ::Int32
#define WPREF_MATPREVIEW_DEFAULTOBJECT_MAT		1050			///< ::Int32
#define WPREF_MATPREVIEW_DEFAULTUSERSCENE_MAT	1051			///< String
#define WPREF_MATPREVIEW_DEFAULTOBJECT_SHD		1052			///< ::Int32
#define WPREF_MATPREVIEW_DEFAULTUSERSCENE_SHD	1053			///< String
#define WPREF_MATPREVIEW_AUTO_UPDATE					1054			///< ::Bool
#define WPREF_MATPREVIEW_REDRAW_TIME					1055			///< ::Int32: Maximum redraw time in milliseconds.
#define WPREF_MATPREVIEW_FPS									1056			///< ::Int32
#define WPREF_MATPREVIEW_LENGTH								1057			///< ::Float
#define WPREF_MATPREVIEW_MAX_MEM							1058			///< ::Int32
#define WPREF_DESCRIPTIONLIMIT_NODES					1059			///< ::Int32
#define WPREF_SUBPIXELLIMIT										1062			///< ::Int32
#define WPREF_OPENGL_DUALPLANES_HIGHLIGHT			1066			///< ::Bool: Allow dual plane highlighting in OpenGL mode (GL extension).
#define WPREF_ALLOWBUGREPORTS									1068			///< ::Bool Allow bug reports.
#define WPREF_OPENGL_MAX_TRANS_DEPTH					1071			///< ::Int32
#define WPREF_OPENGL_MAX_LIGHTS								1072			///< ::Int32
#define WPREF_OPENGL_MAX_SHADOWS							1073			///< ::Int32
#define WPREF_OPENGL_ANTIALIAS								1084			///< ::Int32 OpenGL anti-aliasing quality.
#define WPREF_OPENGL_USE_SHADER_CACHE					1089			///< ::Bool Use shader cache.
#define WPREF_VIEW_DISLAYCOLORPROFILE					1086			///< ColorProfile Display Color Profile.
#define WPREF_OPENGL_VIEWPORT_DITHERING				1091			///< ::Bool Enable Dithering in Viewport. @since R17.032
#define WPREF_MATMANAGER_DEFAULT_MATERIAL			1093			///< ::Int32 The default material that will be created when using command "New Default Material" or double click or Ctrl+N in Material Manager. @since R21
#define WPREF_OPENGL_UVEDITOR_ANTIALIAS				1094			///< ::Bool Enable anti-aliasing in texture viewport.
#define WPREF_VIEWPORT_ENABLE_HDR							1095			///< ::Bool Enable HDR output of the viewport. @since R25
#define WPREF_OPENGL_PREVIEWSIZE			        1096			///< ::Int32 The default texture size of materials in the viewport. This can be overridden in the "Viewport" tab of every material individually. @since R26
#define WPREF_MATMANAGER_ALWAYS_OPEN_NODE_EDITOR		1097			///< ::Bool Always open node-based materials (e.g. on double-click) on Node Editor instead of on Material Editor. @since R26
#define WPREF_OPENGL_SKY_PREVIEWSIZE			    1098			///< ::Int32 The default texture size of the viewport sky. Usually, this should be higher-res than for other materials.

#define WPREF_MOVEACCELERATION		1081			///< ::Float
#define WPREF_SCALEACCELERATION		1082			///< ::Float
#define WPREF_ROTATEACCELERATION	1083			///< ::Float

#define WPREF_COLOR_RGBRANGE	1102			///< ::Int32 RGB color range: @enumerateEnum{COLORSYSTEM_RANGE}

#define WPREF_COLOR_MODE_COMPACT								1124		///< ::Int32 Compact Mode. @since R18
#define WPREF_COLOR_MODE_RGB										1110		///< ::Bool RGB Sliders Mode. @since R17
#define WPREF_COLOR_MODE_HEX										1111		///< ::Bool Hexadecimal Color Field. @since R17.032
#define WPREF_COLOR_MODE_RGB_OLD_SLIDERS 				1112  	///< ::Bool Use Old-Style RGB Sliders. @since R17.032
#define WPREF_COLOR_MODE_HSV										1113		///< ::Bool HSV sliders Mode. @since R17.032
#define WPREF_COLOR_MODE_KELVIN									1114		///< ::Bool Kelvin Color Temperature Mode. @since R17.032
#define WPREF_COLOR_MODE_MIXER									1115		///< ::Bool Color Mixer Mode. @since R17.032
#define WPREF_COLOR_MODE_SWATCHES								1116		///< ::Bool Color Swatches Mode. @since R17.032
#define WPREF_COLOR_MODE_SWATCHES_SHOWNAMES 		1117		///< ::Bool Show Swatches Group Names. @since R17.032
#define WPREF_COLOR_MODE_SWATCHES_SWATCH_SIZE 	1118		///< ::Int32 Swatches Size Mode. See @ref COLORSYSTEM_SIZE. @since R17
#define WPREF_COLOR_MODE_SPECIAL								1119		///< ::Int32 Special Color Mode (these are exclusive each other). @since R17
#define COLORSYSTEM_MODE_SPECIAL_DISABLED				0				///< Special Mode Disabled. @since R17
#define COLORSYSTEM_MODE_SPECIAL_COLORWHEEL			1				///< Color Wheel Mode. @since R17
#define COLORSYSTEM_MODE_SPECIAL_SPECTRUM				2				///< Color Spectrum Mode. @since R17
#define COLORSYSTEM_MODE_SPECIAL_PICTURE				3				///< Color from Picture Mode. @since R17
#define WPREF_COLOR_MODE_WHEEL_SIZE							1120		///< ::Int32 Color Wheel Size. See @ref COLORSYSTEM_SIZE. @since R17
#define WPREF_COLOR_MODE_WHEEL_SWATCH_SIZE			1121		///< ::Int32 Color Wheel Preview Swatches Size. See @ref COLORSYSTEM_SIZE. @since R17
#define WPREF_COLOR_MODE_SPECTRUM_SIZE					1122		///< ::Int32 Spectrum Size. See @ref COLORSYSTEM_SIZE. @since R17
#define WPREF_COLOR_MODE_PICTURE_SWATCH_SIZE		1123		///< ::Int32 Picture Mode Swatches Size. See @ref COLORSYSTEM_SIZE. @since R17
#define WPREF_COLOR_MODE_SWATCHES_GLOBAL_DATA				1127		///< BaseContainer Global swatches data. @markPrivate @since R18
#define WPREF_COLOR_MODE_SWATCHES_REMEMBER_GLOBAL		1128		///< @markDeprecated
#define WPREF_COLOR_REMEMBER_LAST_LAYOUT						1129		///< ::Bool If @formatConstant{true} @C4D remembers the last layout for new color choosers, but it will keep the manually adjusted layouts for old color choosers. @since R18
#define WPREF_GRADIENT_SIZE													1130		///< ::Int32 Gradient size. See @ref WPREF_GRADIENT_SIZE. @since R20
#define WPREF_DISCONNECTED_POINTS_ON_DELETE					1131		///< ::Int32 Remove disconnected points on delete if 0, or keep them if 1
#define WPREF_GRADIENT_SELECTION_HANDLES						1132		///< ::Bool Use Range Selection Handles. @since R20
#define WPREF_COLOR_MODE_ALPHA											1133		///< ::Bool Alpha slider Color Mode. @since R20
#define WPREF_ALPHA_GRID_COLOR											1134		///< ::Int32 Alpha checkerboard pattern color mode. See @ref WPREF_ALPHA_GRID_COLOR. @since R20
#define WPREF_MATPREVIEW_NODEPREVIEW								1135		///< ::Bool Show Preview in Nodes. @since R20
#define WPREF_MATPREVIEW_PREVIEWNAME								1136		///< ::Bool Show the preview name. @since R20
#define WPREF_MATPREVIEW_NODE_DEFAULTSIZE						1137		///< ::Int32
#define WPREF_MATPREVIEW_NODE_DEFAULTOBJECT_MAT			1138		///< ::Int32
#define WPREF_COLOR_MODE_LINEAR											1139		///< ::Bool Linear Numeric Values for color choosers. @since R20

#define WPREF_HIDEFIELDGRAPH												440000331		///< ::Bool hide the field remapper graph @since R20
#define WPREF_SIMPLEFIELDGUI												440000332		///< ::Bool use the simple field gui by default @since R20

/// @addtogroup WPREF_HIDEFIELDGRAPH
/// @ingroup group_enumeration
/// @{
#define WPREF_HIDEFIELDGRAPH_OFF										0				///< Field Remapping Graphs Disabled @since R20
#define WPREF_HIDEFIELDGRAPH_ON											1				///< Field Remapping Graphs Enabled @since R20
#define WPREF_HIDEFIELDGRAPH_INFIELDS								2				///< Field Remapping Graphs Disabled when shown within a FieldList UI @since R20
/// @}

#define WPREF_SHOWFULLMATERIALUI										310006007 ///< @markPrivate
#define WPREF_SUPPRESSPREVIEWS											310006008 ///< @markPrivate

/// @addtogroup COLORSYSTEM_RANGE
/// @ingroup group_enumeration
/// @{
#define COLORSYSTEM_RANGE_PERCENT	0			///< @em 0\%-@em 100\%
#define COLORSYSTEM_RANGE_255			1			///< @em 0-@em 255
#define COLORSYSTEM_RANGE_65535		2			///< @em 0-@em 65535
#define COLORSYSTEM_RANGE_1				3			///< @em 0-@em 1 @since R26
/// @}

/// @addtogroup COLORSYSTEM_SIZE
/// @ingroup group_enumeration
/// @{
/// @since R17.032
#define COLORSYSTEM_SIZE_SMALL		0			///< Small.
#define COLORSYSTEM_SIZE_MEDIUM		1			///< Medium.
#define COLORSYSTEM_SIZE_LARGE		2			///< Large.
/// @}

/// @addtogroup WPREF_GRADIENT_SIZE
/// @ingroup group_enumeration
/// @{
/// @since R20
#define WPREF_GRADIENT_SIZE_SMALL 		0
#define WPREF_GRADIENT_SIZE_MEDIUM		1
#define WPREF_GRADIENT_SIZE_LARGE			2
/// @}

/// @addtogroup WPREF_ALPHA_GRID_COLOR
/// @ingroup group_enumeration
/// @{
/// @since R20
#define WPREF_ALPHA_GRID_COLOR_LIGHT		0
#define WPREF_ALPHA_GRID_COLOR_MEDIUM		1
#define WPREF_ALPHA_GRID_COLOR_DARK			2
/// @}

#define WPREF_AUTOSAVE_ENABLE						1400			///< ::Bool
#define WPREF_AUTOSAVE_MIN							1401			///< ::Int32
#define WPREF_AUTOSAVE_LIMIT_TO					1402			///< ::Bool
#define WPREF_AUTOSAVE_LIMIT_NUM				1403			///< ::Int32
#define WPREF_AUTOSAVE_DEST							1405			///< ::Int32
/// @addtogroup WPREF_AUTOSAVE_DEST
/// @ingroup group_enumeration
/// @{
#define WPREF_AUTOSAVE_DEST_BACKUPDIR		0
#define WPREF_AUTOSAVE_DEST_USERDIR			1
#define WPREF_AUTOSAVE_DEST_STARTUPDIR	2
/// @}
#define WPREF_AUTOSAVE_DEST_PATH				1406			///< Filename
#define WPREF_COMMANDER_AT_CURSOR				1407			///< ::Bool
#define WPREF_REALTIMEMATERIALS					1408			///< ::Bool @since R19
#define WPREF_WATCHFOLDER_AUTOMOUNT_SEARCHPATHS 1410 ///< ::Bool True if search paths should be mounted automatically as watch folders
#define WPREF_WATCHFOLDER_AUTOMOUNT_DOCUMENTS		1411 ///< ::Bool True if project relative watch folder paths should be mounted automatically as watch folders

#define WPREF_PLUGINS											30006			///< BaseContainer
#define WPREF_CPUCOUNT										30010			///< ::Int32 Number of CPUs.
#define WPREF_LOGFILE											30011			///< ::Bool Create render log file.
#define WPREF_CONSOLEGI										30013			///< ::Bool Show Global Illumination information in Console.
#define WPREF_CPUCUSTOM										30014			///< ::Bool Custom number of render threads.
#define WPREF_RENDERQUEUELOG							30015			///< ::Bool %Render queue log.
#define WPREF_RENDERQUEUE_AUTORENAME			30016			///< ::Bool Auto rename files in Render Queue. @since R21

#define WPREF_BUBBLEHELP2									21002			///< ::Bool
#define WPREF_THREADPRIORITY							21003			///< ::Bool
#define WPREF_MENUICON										21004			///< ::Bool
#define WPREF_MENUSHORTCUT								21005			///< ::Bool
#define WPREF_INACTIVEBORDER							21006			///< ::Bool
#define WPREF_ACTIVEBORDER								21007			///< ::Bool
#define WPREF_FONT_STANDARD								21050			///< BaseContainer
#define WPREF_FONT_MONO										21051			///< BaseContainer
#define WPREF_MAC_CTRLCLICK_EMULATES_RMB	21062			///< ::Bool CTRL click emulates right mouse button. OS X only.
#define WPREF_MAC_MENUBAR									21063			///< ::Bool
#define WPREF_UV_RELAX_DATA								21065			///< BaseContainer
#define WPREF_UV_OPTIMAL_MAPPING_DATA			21066			///< BaseContainer
#define WPREF_UV_PROJECTION_DATA					21067			///< BaseContainer
#define WPREF_UV_TAB_SEL									21068			///< BaseContainer
#define WPREF_UV_TRANSFORM_DATA						21069			///< BaseContainer
#define WPREF_LINUX_BROWSERPATH						21070			///< Filename
#define WPREF_MOUSEOVER_SHORTCUT					21072			///< ::Bool
#define WPREF_ONLINEHELP_PATH							21075			///< Filename
#define WPREF_ONLINEHELP_URL							21076			///< String
#define WPREF_LINUX_IMAGEEDITPATH					21077			///< Filename
#define WPREF_LOCKINTERFACE								21078			///< ::Bool Lock the interface layout.
#define WPREF_TOOLCURSOR_BASIC						21079			///< ::Bool Cursor icon for basic tools.
#define WPREF_TOOLCURSOR_ADV							21080			///< ::Bool Cursor icon for advanced tools.
#define WPREF_LOWERPROCESSPRIORITY				21081			///< ::Bool
#define WPREF_HIGHLIGHTNEWFEATURES				21082			///< ::Int
#define WPREF_FONT_BIG										21083			///< BaseContainer @markPrivate @since R20
#define DEPRECATED_WPREF_MOUSE_TOUCHDEVICES	21084			///< ::Bool @since R20
#define WPREF_FILE_ASSETS_LINK						21085			///< ::Int32 Defines the action when assets (e.g. textures) added: @enumerateEnum{WPREF_FILE_ASSETS_LINK} @since R21
#define WPREF_IMEXPORT_SHOW_IMPORT_DLG		21086			///< ::Bool @since R21
#define WPREF_IMEXPORT_SHOW_EXPORT_DLG		21087			///< ::Bool @since R21
#define WPREF_IMEXPORT_MERGE_ON_DD				21088			///< ::Bool @since R21
#define WPREF_UV_PACKING_DATA							21089			///< BaseContainer
#define WPREF_MOUSE_TOUCHSUPPORT					21090			///< ::Int32 @since R22
	#define WPREF_MOUSE_TS_AUTOMATIC							0		///< Automatic Detection
	#define WPREF_MOUSE_TS_TOUCH									1		///< Touch Devices
	#define WPREF_MOUSE_TS_WHEEL									2		///< Wheel Mouse
#define WPREF_SHOWUNDOBUTTONS							21091			///< ::Bool

#define WPREF_MODELING_MANAGER_TABS				22000			///< BaseContainer @markPrivate @since R21
#define WPREF_MIGRATION_DIALOG_DATA				22010			///< BaseContainer @markPrivate @since R21
#define WPREF_MIGRATION_DIALOG_COMMANDS				1000	///< Bool @markPrivate @since R21
#define WPREF_MIGRATION_DIALOG_PRIMITIVES			1001	///< Bool @markPrivate @since R21
#define WPREF_MIGRATION_DIALOG_DEBUG					1002	///< Bool @markPrivate @since R21
#define WPREF_MIGRATION_DIALOG_DEBUG_SYNC			1003	///< Bool @markPrivate @since R21
#define WPREF_MIGRATION_DIALOG_DEBUG_MESHMAPS	1004	///< Bool @markPrivate @since R21
#define WPREF_MIGRATION_DIALOG_DEBUG_MOPO			1005	///< Bool @markPrivate @since R21
#define WPREF_PROFILER_DIALOG_DATA				22020			///< BaseContainer @markPrivate @since R21
#define WPREF_PROFILER_ENABLE									1000	///< Bool @markPrivate @since R21
#define WPREF_PROFILER_DEBUG_OUTPUT						1001	///< Bool @markPrivate @since R21
#define WPREF_PROFILER_CAPTURE_MODE						1002	///< Bool @markPrivate @since R21
#define WPREF_PROFILER_CAPTURE_MODE_ALL						1	///< Bool @markPrivate @since R21
#define WPREF_PROFILER_CAPTURE_MODE_METHODS_ONLY	2	///< Bool @markPrivate @since R21
#define WPREF_PROFILER_TIME_FILTER						1003	///< Bool @markPrivate @since R21
#define WPREF_UNITTESTS_DIALOG_DATA				22030			///< BaseContainer @markPrivate @since R21
#define WPREF_ONLINEHELP									23000			///< Bool @markPrivate @since R21
#define WPREF_EXTERNALHELP								23001			///< Bool @markPrivate @since R21

/// @addtogroup WPREF_FILE_ASSETS_LINK
/// @ingroup group_enumeration
/// @{
#define WPREF_FILE_ASSETS_LINK_RELATIVE				0			///< Copy Assets to Project Location.
#define WPREF_FILE_ASSETS_LINK_ABSOLUTE				1			///< Create Absolute Path.
#define WPREF_FILE_ASSETS_LINK_ASK						2			///< Always Ask.
/// @}

#define WPREF_ONLINEUPDATER_CHECKSUM								40001			///< ::Int32
#define WPREF_ONLINEUPDATER_SHOW_DEVELOPER_UPDATES	40015			///< ::Bool
#define WPREF_ONLINEUPDATER_LANGUAGE_PACKS_LIST 40016			///< ::String Language packs list available for download.
#define WPREF_ONLINEUPDATER_LANGUAGE_PACK_SELECTION 40017		///< ::String Language pack to download and install.

#define WPREF_PV_RENDER_VIEW	430000690			///< ::Int32 The index id of the Picture Viewer dialog that receives render output.
#define WPREF_PV_RECENT				465001804			///< For recent files in Picture Viewer.

#define WPREF_COMMUNICATION_LIVELINK_ENABLED	465001648				///< ::Bool If the Livelink to AE should be enabled or disabled when Cinema is started. @since R17.048
#define WPREF_COMMUNICATION_LIVELINK_PORT			465001649				///< ::Int32 The port used by the Livelink connection. @since R17.048

#define WPREF_COMMUNICATION_QUICKSTART_DIALOG	465001650		///< ::Bool Toggles the Quick Start Dialog's auto-open behaviour
#define WPREF_QUICKSTART_PREV_FEATURE_HIGHLIGHTING 465002000 ///< ::Int32 Stores the previous feature highlight setting. @markPrivate @since R24
#define WPREF_QUICKSTART_LAST_UPDATE_VERSION 465003000 ///< ::Int32 Stores the last update version number seen by the quickstartdialog. @markPrivate @since R24

#define WPREF_OUTDATED_GPU_WARNING_DATA	1054753 ///< ::BaseContainer @markPrivate @since R22

#define WPREF_NODE_EDITOR_GRID				1055258	///< ::Bool Shows node editor grid. @since R23
#define WPREF_NODE_EDITOR_NAVIGATOR		1055259	///< ::Bool Shows node editor navigator. @since R23
#define WPREF_NODE_EDITOR_ERRORS			1055261 ///< ::Bool Shows errors in the node editor. @since R23
#define WPREF_NODE_EDITOR_SNAP_GRID		1055262	///< ::Bool Snaps to node editor grid. @since R23
#define WPREF_NODE_EDITOR_INFO    		1055263	///< ::Bool Shows node editor info area. @since R24
#define WPREF_NODE_EDITOR_IDS      		1055264	///< ::Bool Shows node ids in info area. @since R26.1


#define DOCUMENT_GPURENDERER_STATISTICS	50000		///< BaseContainer within the document that stores the GPU statistics. @since R19

#define WPREF_BROWSER_SHOW_UNAVAILABLE		1056517 ///< ::Bool Shows unavailable assets in Asset Manager. @since R24

/// @}

/// @addtogroup PREFSDIALOG_ID
/// @ingroup group_enumeration
/// @{
#define		PVPREFSDIALOG_ID			465001700			///< Picture Viewer preferences dialog ID.
#define		SCULPTPREFSDIALOG_ID	1027830				///< Sculpt preferences dialog ID.
#define		TLPREFSDIALOG_ID			465001501			///< Timeline preferences dialog ID.
#define		PHPREFSDIALOG_ID			1031908				///< Phoenix preferences dialog ID.
#define		GPURPREFSDIALOG_ID		1038912				///< GPU Renderer preferences dialog ID. @since R19
/// @}

/// @addtogroup WPREFS_TLKEY
/// @ingroup group_enumeration
/// @{
/// Timeline/keyframe preferences IDs
/// @todo Add information for undocumented IDs.
enum
{
	WPREFS_HIGHLIGHT = 1000,
	WPREFS_HIGHLIGHTCURVE,
	WPREFS_CURSORINDICATOR,
	WPREFS_MINIMUM_OLD,
	WPREFS_MINIMUMWIDTH,
	WPREFS_SHOWLAYERCOL,
	WPREFS_TRACKCOLOR,
	WPREFS_TRACKCOLNO,
	WPREFS_TRACKCOLPRS,
	WPREFS_TRACKCOLORG,
	WPREFS_SHOWTRACKSTARTEND,
	WPREFS_SUMMARY,
	WPREFS_HLEAUTOVALUE,
	WPREFS_INTERACTIVEUPDATE,
	WPREFS_CLIPTRANSITIONIME,
	WPREFS_KEYSDOPESHEET,
	WPREFS_KEYSYMBOLS,
	WPREFS_SHOWBRANCHES,
	WPREFS_SHOWVECTRACK,
	WPREFS_KEYFRAMEDOTS,								///< ::Bool Legacy keyframe dots.
	WPREFS_DOTSKILLTRACKS,							///< ::Bool Keyframe dots kill tracks with no keyframes on them.
	WPREFS_LINKKEYFCSELECTION,					///< ::Bool Link Keyframe and FCurve selection together. @since R17.032
	WPREFS_LINKOMSELECTONLY,						///< ::Bool Only display the actual selected object and not the tags etc. when Link Timeline/Object Manager is selected. @since R17.032
	//WPREFS_GLOBALSELECTION,						// Bool One global Timeline selection.
	WPREFS_LINKOMSELECTONLYBUTTAGS,			///< ::Bool Only display the linked objects but also the tags. @since R17.032
	WPREFS_FCLISTVIEW,									///< ::Bool FCurve mode only: list view instead of normal hierarchy. @since R17.032
	WPREFS_FCLISTVIEW_HIERARCHICAL,			///< ::Bool FCurve mode only: hierarchical list view instead of normal hierarchy. @since R17.032
};
/// @}


/// @addtogroup WPREFS_PV
/// @ingroup group_enumeration
/// @{
/// Picture Viewer preferences IDs.
enum
{
	WPREFS_PVMEMORY = 1000,			///< Memory (MB).
	WPREFS_PVDRAWBUCKETS,				///< Draw buckets.
	WPREFS_PVHDMEM,							///< Hard disk memory (MB).
	WPREFS_PVHDFOLDER,					///< Cache Path.
	WPREFS_PVHDUNLIMIT,					///< Unlimited.
};
/// @}

/// @addtogroup WPREFS_SCULPT
/// @ingroup group_enumeration
/// @{
/// Sculpt preferences IDs.
enum
{
	WPREFS_SCULPTMEMORY = 1000,			///< Maximum amount of memory (MB) that a sculpt object should use.
};
/// @}

/// @addtogroup WPREFS_PH
/// @ingroup group_enumeration
/// @{
/// Phoenix preferences IDs
enum
{
	WPREFS_PHMAXCACHEMEM = 1000,
	WPREFS_PHSYSRESERVEMEM,
};
/// @}

/// @addtogroup WPREF_NET
/// @ingroup group_enumeration
/// @{
/// Team Render/NET preferences IDs.
enum
{
	WPREF_NET_NAME = 1000,
	WPREF_NET_SHARE,
	WPREF_NET_THREADCUSTOM,
	WPREF_NET_RENDERTHREADS,
	WPREF_NET_SECURITYTOKEN, // String (saved in the external TR prefs file)
	WPREF_NET_ALLOWRESTARTOFC4D,
	WPREF_NET_SERVICEPORTNUMBER, // Int32 (saved in the external TR prefs file)
	WPREF_NET_SERVICEREPOSITORYPATH,
	WPREF_NET_USEBONJOUR,
	WPREF_NET_USEENCRYPTION,
	WPREF_NET_HANDLEWARNINGASERROR,
	WPREF_NET_ABORTRENDERINGONCLIENTERROR,
	WPREF_NET_PEERTOPEERASSETDISTRIBUTION,
	WPREF_NET_REQUESTONDEMAND,
	WPREF_NET_EXCLUDECLIENTONLOADINGERROR,
	WPREF_NET_RENDERINGTIMEOUT,
	WPREF_NET_ENABLETEAMRENDER,
	WPREF_NET_WEBSERVERPORT,

	// Stored in preferences but not visible
	WPREF_NET_SHOWBUCKETMACHINECOLOR,
	WPREF_NET_SHOWNAME,
	WPREF_NET_SHOWICON,
	WPREF_NET_SHOWINFO,
	WPREF_NET_SHOWCHECKBOX,
	WPREF_NET_SHOWADDRESS,
	WPREF_NET_MACHINEICONSIZE,

	WPREF_NET_ENABLERENDERINGTIMEOUT,
	WPREF_NET_FETCHASSETSALWAYSFROMSERVER,

	WPREF_NET_ASSETCHUNKSIZE,
	WPREF_NET_WAKEONLANFOROFFLINEMACHINES,
	WPREF_NET_KEEPB3DFILESAFTERASSEMBLING,
	WPREF_NET_USERMANAGEMENTENABLED,												///< @since R17.032
	WPREF_NET_DOWNLOADASSETINPARTS,													///< @since R17.032
	WPREF_NET_STOPJOBONSWAPPINGENABLED,											///< @since R17.048
	WPREF_NET_STOPJOBONSWAPPINGAUTO,												///< @since R17.048
	WPREF_NET_STOPJOBONSWAPPINGVALUE,												///< @since R17.048
	WPREF_NET_RESTARTJOBSAFTERUNEXPECTEDSERVERTERMINATION,	///< @since R18
	WPREF_NET_USEDISCOVERY																	///< @since R19
};
/// @}

/// @addtogroup WPREF_COMMUNICATION
/// @ingroup group_containerid
/// @{
enum
{
	WPREF_COMMUNICATION_METRICS_DISABLE,									///< ::Bool. Enable/disable Metrics collection of information.
	WPREF_COMMUNICATION_METRICS_LICENSE_ACCEPTED,				///< ::Bool. Set to @formatConstant{true} if license has been accepted.
	WPREF_COMMUNICATION_METRICS_ASK_ME_LATER,						///< ::Bool. Set to @formatConstant{true} if license has not been accepted nor denied and the decision will be later.
	WPREF_COMMUNICATION_METRICS_ACTIVE,									///< ::Bool. Set to @formatConstant{true} if a %User ID has been retrieved and data has been sent.

	WPREF_COMMUNICATION_METRICS_DUMMY
};
/// @}

/// @addtogroup WPREF_TAKE Take System Preferences IDs
/// @ingroup group_containerid
/// @{
/// @since R17.032
enum
{
	WPREF_TAKE_BASIC_GROUP = 1000,
	WPREF_TAKE_MAIN_AUTOTAKE,
	WPREF_TAKE_MANAGER_SHOWFILTER,
	WPREF_TAKE_MANAGER_SHOWSHOWSEARCH,
	WPREF_TAKE_MANAGER_TREEMODE,
	WPREF_TAKE_DEFAULT_FILETR_OBJ,
	WPREF_TAKE_DEFAULT_FILETR_TAG,
	WPREF_TAKE_DEFAULT_FILETR_MAT,
	WPREF_TAKE_DEFAULT_FILETR_SHD,
	WPREF_TAKE_DEFAULT_FILETR_LAY,
	WPREF_TAKE_DEFAULT_FILETR_OTH,
	WPREF_TAKE_DEFAULT_FILETR_VIS,
	WPREF_TAKE_DEFAULT_FILETR_TRN,
	WPREF_TAKE_DEFAULT_FILETR_PRM,
	WPREF_TAKE_DEFAULT_FILETR_CAM,
	WPREF_TAKE_DEFAULT_FILETR_RS,
};
/// @}

/// @addtogroup WPREF_GPURENDERER Preferences IDs
/// @ingroup group_containerid
/// @{
/// @since R19
enum
{
	WPREF_GPURENDERER_DEVICE_GPU_OFFLINE = 1000,
	WPREF_GPURENDERER_DEVICE_GPU_PREVIEW = 1050,
	WPREF_GPURENDERER_DEVICE_CPU_OFFLINE = 1100,
	WPREF_GPURENDERER_DEVICE_CPU_PREVIEW = 1101,
	WPREF_GPURENDERER_USEINTEROP				 = 1251,
	WPREF_GPURENDERER_ENABLE_METAL			 = 2002,
	WPREF_GPURENDERER_OOC_TEXTURE_CACHE_CUSTOM_PATH_ENABLED = 2003,
	WPREF_GPURENDERER_OOC_TEXTURE_CACHE_CUSTOM_PATH = 2004,
	WPREF_GPURENDERER_METAL_AVAILABLE		 = 3000, // Since R19 SP3. Can be used to query if Metal is available for RPR
	WPREF_GPURENDERER_DEVICE_GPU_NAME		 = 4000,
	WPREF_GPURENDERER_DEVICE_GPU_COUNT   = 4050,
};
/// @}

/// @addtogroup DOCUMENT_GPURENDERER_STATISTICS IDs
/// @ingroup group_containerid
/// @{
/// @since R19
enum
{
	DOCUMENT_GPURENDERER_STATUS	= 1000,
	DOCUMENT_GPURENDERER_MEM,
	DOCUMENT_GPURENDERER_TEXTURES,
	DOCUMENT_GPURENDERER_BAKED,
	DOCUMENT_GPURENDERER_MATNODES,
	DOCUMENT_GPURENDERER_MESHES,
	DOCUMENT_GPURENDERER_INSTANCES,
	DOCUMENT_GPURENDERER_DEVICE_ACTIVE,
	DOCUMENT_GPURENDERER_CPU_ACTIVE = 2000,
};
/// @}

/// @addtogroup MOUSE
/// @ingroup group_enumeration
/// @{
/// Mouse cursors.
static const Int32 MOUSE_HIDE = 0;								///< Hide cursor.
static const Int32 MOUSE_SHOW = 1;								///< Show cursor.
static const Int32 MOUSE_NORMAL = 2;							///< Normal cursor.
static const Int32 MOUSE_BUSY = 3;								///< Busy cursor.
static const Int32 MOUSE_CROSS = 4;								///< Cross cursor.
static const Int32 MOUSE_QUESTION = 5;						///< Question cursor.
static const Int32 MOUSE_ZOOM_IN = 6;							///< Zoom in cursor.
static const Int32 MOUSE_ZOOM_OUT = 7;						///< Zoom out cursor.
static const Int32 MOUSE_FORBIDDEN = 8;						///< Forbidden cursor.
static const Int32 MOUSE_DELETE = 9;							///< Delete cursor.
static const Int32 MOUSE_COPY = 10;								///< Copy cursor.
static const Int32 MOUSE_INSERTCOPY = 11;					///< Insert copy cursor.
static const Int32 MOUSE_INSERTCOPYDOWN = 12;			///< Insert copy down cursor.
static const Int32 MOUSE_MOVE = 13;								///< Move cursor.
static const Int32 MOUSE_INSERTMOVE = 14;					///< Insert move cursor.
static const Int32 MOUSE_INSERTMOVEDOWN = 15;			///< Insert move down cursor.
static const Int32 MOUSE_ARROW_H = 16;						///< Horizontal arrow cursor.
static const Int32 MOUSE_ARROW_V = 17;						///< Vertical arrow cursor.
static const Int32 MOUSE_ARROW_HV = 18;						///< Horizontal and vertical arrow cursor.
static const Int32 MOUSE_POINT_HAND = 19;					///< Point hand cursor.
static const Int32 MOUSE_MOVE_HAND = 20;					///< Move hand cursor.
static const Int32 MOUSE_IBEAM = 21;							///< I-beam cursor.
static const Int32 MOUSE_SELECT_LIVE = 22;				///< Live selection cursor.
static const Int32 MOUSE_SELECT_FREE = 23;				///< Free selection cursor.
static const Int32 MOUSE_SELECT_RECT = 24;				///< Rectangle selection cursor.
static const Int32 MOUSE_SELECT_POLY = 25;				///< Polygon selection cursor.
static const Int32 MOUSE_SPLINETOOLS = 26;				///< Spline tools cursor.
static const Int32 MOUSE_EXTRUDE = 27;						///< Extrude cursor.
static const Int32 MOUSE_NORMALMOVE = 28;					///< Normal move cursor.
static const Int32 MOUSE_ADDPOINTS = 29;					///< Add points cursor.
static const Int32 MOUSE_ADDPOLYGONS = 30;				///< Add polygons cursor.
static const Int32 MOUSE_BRIDGE = 31;							///< Bridge cursor.
static const Int32 MOUSE_MIRROR = 32;							///< Mirror cursor.
static const Int32 MOUSE_PAINTMOVE = 33;					///< Paint move cursor.
static const Int32 MOUSE_PAINTSELECTRECT = 34;		///< Paint select rectangle cursor.
static const Int32 MOUSE_PAINTSELECTCIRCLE = 35;	///< Paint select circle cursor.
static const Int32 MOUSE_PAINTSELECTPOLY = 36;		///< Paint select polygon cursor.
static const Int32 MOUSE_PAINTSELECTFREE = 37;		///< Paint select free cursor.
static const Int32 MOUSE_PAINTMAGICWAND = 38;			///< Paint magic wand cursor.
static const Int32 MOUSE_PAINTCOLORRANGE = 39;		///< Paint color range cursor.
static const Int32 MOUSE_PAINTFILL = 40;					///< Paint fill cursor.
static const Int32 MOUSE_PAINTPICK = 41;					///< Paint pick cursor.
static const Int32 MOUSE_PAINTBRUSH = 42;					///< Paint brush cursor.
static const Int32 MOUSE_PAINTCLONE = 43;					///< Paint clone cursor.
static const Int32 MOUSE_PAINTTEXT = 44;					///< Paint text cursor.
static const Int32 MOUSE_PAINTCROP = 45;					///< Paint crop cursor.
static const Int32 MOUSE_PAINTLINE = 46;					///< Paint line cursor.
static const Int32 MOUSE_PAINTPOLYSHAPE = 47;			///< Paint polygon shape cursor.
/// @}

/// @addtogroup EVMSG
/// @ingroup group_enumeration
/// @{
/// Global events
#define EVMSG_CHANGE								604										///< Sent by EventAdd().
#define EVMSG_DOCUMENTRECALCULATED	'drcl'								///< Sent while drawing after the animation, expressions and cache building have been done.\n
																													///< Allows that certain managers (e.g. Attribute Manager) update their values to the changes done by the expressions etc.
																													///< @warning Any reactions on this message should be fast.\n
																													///< No modifying stuff must be done here as the draw thread is running at the same time and accesses the same data!
#define EVMSG_TOOLCHANGED						Int32(0xfff36465)			///< A tool setting has changed (local event).
#define EVMSG_GRAPHVIEWCHANGED			400008000							///< Something in XPresso has been changed (local event).
#define EVMSG_AUTKEYMODECHANGED			200000009							///< The autokey mode was changed.
#define EVMSG_UPDATEHIGHLIGHT				200000073							///< Sent by in the case that only the highlighting changes.
																													///< @note This happens for example when the mouse is moved over the viewport. Plugins usually do not need to care about this.
#define EVMSG_UPDATEBASEDRAW				200000099							///< Sent by in the case that the view should be redrawn. @since R19

#define EVMSG_SHOWIN_SB		-200000074			///< Show in Scene Browser.
#define EVMSG_SHOWIN_TL		-200000075			///< Show in Timeline.
#define EVMSG_SHOWIN_FC		-200000076			///< Show in Function Curve editor.
#define EVMSG_SHOWIN_LM		-200000077			///< Show in Layer Manager.

#define EVMSG_TLOM_MERGE	-465001000			///< @markPrivate
#define EVMSG_SETMODE   	1055256			    ///< @markPrivate

#define EVMSG_SHOWIN_MT	-200000078			///< Show in Motion editor.
#define EVMSG_TL_FCURVE_POS		-200000079	///< Show and frame fcurve position tracks.
#define EVMSG_TL_FCURVE_ROT		-200000080	///< Show and frame fcurve rotation tracks.
#define EVMSG_TL_FCURVE_SCALE		-200000081	///< Show and frame fcurve scale tracks.

#define EVMSG_TIMELINESELECTION	-1001			///< A timeline selection has been changed (local event).
#define EVMSG_BROWSERCHANGE			-1002			///< Something in the browser has been changed (local event).
#define EVMSG_MATERIALSELECTION	-1009			///< A material selection has been changed (local event).
#define EVMSG_FCURVECHANGE			-1010			///< Something in the F-Curve manager has been changed (local event).

#define EVMSG_RAYTRACER_FINISHED		-1003					///< @markPrivate
#define EVMSG_MATERIALPREVIEW				-1008					///< @markPrivate
#define EVMSG_ACTIVEVIEWCHANGED			'acvw'				///< @markPrivate
#define EVMSG_ASYNCEDITORMOVE				'edmv'				///< The user moved something in the editor window. Managers should update things like position fields.
#define EVMSG_TAKECHANGED						431000159			///< Sent by the Take System when the current Take ID changed to let all managers react to the new status. @since R17.032
#define EVMSG_2DTRACKCHANGED		1039956	///< Sent by MotionTracker when 2D Track data is changed, to let e.g. Track View react.

#define MOVE_START		0			///< Move started.
#define MOVE_CONTINUE	1			///< Move continued.
#define MOVE_END			2			///< Move ended. @c par2 == @em ESC
#define EVMSG_TIMECHANGED						'tchg'				///< @markPrivate
#define EVMSG_VIEWWINDOW_OUTPUT			-1011					///< @markPrivate
#define EVMSG_VIEWWINDOW_3DPAINTUPD	-1012					///< @markPrivate
#define EVMSG_UPDATESCHEME					200000010			///< Scheme has been updated.
#define DEPRECATED_SCHEME_LIGHT	0	///< Light. @markDeprecated
#define SCHEME_DARK		1						///< Dark.
#define SCHEME_OTHER	2						///< Other.
/// @}

/// @addtogroup EVENT
/// @ingroup group_enumeration
/// @{
enum class EVENT
{
	NONE											= 0,						///< None.
	FORCEREDRAW								= (1 << 0),			///< Force a complete redraw.
	ANIMATE										= (1 << 1),			///< Animate document.
	NOEXPRESSION							= (1 << 2),			///< Do not execute expressions.
	GLHACK										= (1 << 3),			///< @markPrivate
	CAMERAEXPRESSION					= (1 << 4),			///< If set (and not @ref EVENT::NOEXPRESSION), the event will only update camera dependent expressions (for faster speed).
	ENQUEUE_REDRAW						= (1 << 5),			///< Do not stop the current redraw if @ref DrawViews() is running at the moment. In that case enqueue the redraw after the current draw is done. @since R17.032
	DONT_OVERWRITE_RENDERING	= (1 << 6)			///< If this flag is set, renderings will not be overwritten.
} MAXON_ENUM_FLAGS(EVENT);
/// @}

/// @addtogroup DRAWFLAGS
/// @ingroup group_enumeration
/// @{
enum class DRAWFLAGS
{
	NONE												= 0,							///< None.
	NO_THREAD										= (1 << 1),				///< Synchronous call.
	NO_ANIMATION								= (1 << 8),				///< Ignore all animation.
	ONLY_ACTIVE_VIEW						= (1 << 10),			///< Only redraw the active view.
	NO_EXPRESSIONS							= (1 << 12),			///< Ignore expressions.
	INDRAG											= (1 << 13),			///< In drag.
	NO_HIGHLIGHT_PLANE					= (1 << 14),			///< The entire view is drawn, not just the highlight plane.
	FORCEFULLREDRAW							= (1 << 15),			///< Force full redraw.
	ONLY_CAMERAEXPRESSION				= (1 << 16),			///< Camera expression.
	INMOVE											= (1 << 17),			///< In move.
	ONLY_BASEDRAW								= (1 << 22),			///< Draw specific base draw only.
	ONLY_HIGHLIGHT							= (1 << 18),			///< Only highlights.
	STATICBREAK									= (1 << 19),			///< If the display is done in the main thread (@C4D only does this during animation playback) this allows that a special thread is used to poll the escape key.
	NO_PRESENT									= (1 << 23),			///< Prevents the drawport from swapping buffers.
																								///< @note Use only in combination with @ref DRAWFLAGS::NO_THREAD.
	PRIVATE_NO_WAIT_GL_FINISHED	= (1 << 3),				///< @markPrivate
	PRIVATE_ONLYBACKGROUND			= (1 << 4),				///< @markPrivate
	PRIVATE_NOBLIT							= (1 << 9),				///< @markPrivate
	PRIVATE_OPENGLHACK					= (1 << 11),			///< @markPrivate
	PRIVATE_ONLY_PREPARE				= (1 << 21),			///< @markPrivate
	PRIVATE_NO_3DCLIPPING				= (1 << 24),			///< @markPrivate
	DONT_OVERWRITE_RENDERING		= (1 << 25)				///< @markPrivate
} MAXON_ENUM_FLAGS(DRAWFLAGS);
/// @}

/// @addtogroup ANIMATEFLAGS
/// @ingroup group_enumeration
/// @{
enum class ANIMATEFLAGS
{
	NONE					= 0,						///< None.
	NO_PARTICLES	= (1 << 2),			///< Ignore particles.
	NO_CHILDREN		= (1 << 6),			///< Do not animate children.
	INRENDER			= (1 << 7),			///< Prepare to render scene.
	NO_MINMAX			= (1 << 8),			///< @markPrivate
	NO_NLA				= (1 << 9),			///< @markPrivate
	NLA_SUM				= (1 << 10)			///< @markPrivate
} MAXON_ENUM_FLAGS(ANIMATEFLAGS);
/// @}

/// @addtogroup SAVEDOCUMENTFLAGS
/// @ingroup group_enumeration
/// @{
/// Flags for saving documents.
/// @see SaveDocument()
enum class SAVEDOCUMENTFLAGS
{
	NONE								= 0,						///< None.
	DIALOGSALLOWED			= (1 << 0),			///< Flag to inform that a dialog can be displayed. If this flag not set then no dialogs must be opened.
	SAVEAS							= (1 << 1),			///< Forces a "Save As" and opens the file dialog.
	DONTADDTORECENTLIST	= (1 << 2),			///< Do not add the saved document to the recent file list.
	AUTOSAVE						= (1 << 3),			///< Sets the Auto Save mode. Files are not added to the recent file list and the document change star will not be reset.
	SAVECACHES					= (1 << 4),			///< For @em Cineware export only. Caches of objects will also be written (only supported by @C4D file format).
	EXPORTDIALOG				= (1 << 5),			///< Opens the Export dialog.
	CRASHSITUATION			= (1 << 6),			///< This flag is passed to @C4D if a crash occurred.
	NO_SHADERCACHE			= (1 << 7)			///< Disables the @ref SCENEFILTER::SAVE_BINARYCACHE flag.
} MAXON_ENUM_FLAGS(SAVEDOCUMENTFLAGS);
/// @}


/// @addtogroup COPYFLAGS
/// @ingroup group_enumeration
/// @{
/// Flags for the copy of @C4D objects.
enum class COPYFLAGS
{
	NONE															= 0,							///< None.
	NO_HIERARCHY											= (1 << 2),				///< Copy without children.
	NO_ANIMATION											= (1 << 3),				///< Copy without tracks, sequences or keys.
	NO_BITS														= (1 << 4),				///< Do not copy BaseList2D bits.
	NO_MATERIALPREVIEW								= (1 << 5),				///< Do not create a new material preview.
	NO_BRANCHES												= (1 << 7),				///< Do not copy branches, for example tags on an object. Automatically implies @ref COPYFLAGS::NO_ANIMATION, as animation is a branch.
	DOCUMENT													= (1 << 10),			///< This is a read-only flag that is set when a complete document is copied.
	NO_NGONS													= (1 << 11),			///< Do not copy N-gons.
	CACHE_BUILD												= (1 << 13),			///< This is a read-only flag that is set when a cache is built.
	RECURSIONCHECK										= (1 << 14),			///< Checks and avoids instances to cause recursions.

	PRIVATE_IDENTMARKER								= (1 << 0),				///< @markPrivate
	PRIVATE_NO_INTERNALS							= (1 << 8),				///< @markPrivate
	PRIVATE_NO_PLUGINLAYER						= (1 << 9),				///< @markPrivate
	PRIVATE_UNDO											= (1 << 12),			///< @markPrivate
	PRIVATE_CONTAINER_COPY_DIRTY			= (1 << 15),			///< @markPrivate
	PRIVATE_CONTAINER_COPY_IDENTICAL	= (1 << 16),			///< @markPrivate
	PRIVATE_NO_TAGS										= (1 << 17),			///< @markPrivate
	PRIVATE_DELETE										= (1 << 18),			///< @markPrivate
	PRIVATE_CLIPBOARD_COPY						= (1 << 19),			///< @markPrivate
	PRIVATE_NO_ASSETS									= (1 << 20),			///< @markPrivate
	PRIVATE_NO_RESULTASSETS						= (1 << 21),			///< @markPrivate
	PRIVATE_NO_LOGS										= (1 << 22),			///< @markPrivate @since R17.048
	PRIVATE_RENDER										= (1 << 23),			///< @markPrivate
	PRIVATE_MOGRAPH_CLONE							= (1 << 24),			///< @markPrivate
	PRIVATE_BODYPAINT_NODATA					= (1 << 29),			///< @markPrivate
	PRIVATE_BODYPAINT_CONVERTLAYER		= (1 << 30)				///< @markPrivate

} MAXON_ENUM_FLAGS(COPYFLAGS);
/// @}

/// @addtogroup UNDOTYPE
/// @ingroup group_enumeration
/// @{
/// Type list for document undos.
/// @see	BaseDocument::AddUndo() BaseDocument::FindUndoPtr()
enum class UNDOTYPE
{
	NONE						= 0,				///< None.

	CHANGE						= 40,				///< Any change to an object, including hierarchy modifications, modification in positioning, substructures, etc. Must be called before the change.
	CHANGE_NOCHILDREN			= 41,				///< Same as @ref UNDOTYPE::CHANGE but without child modifications. Must be called before the change.
	CHANGE_SMALL				= 42,				///< Change to the local data of the node as its data container. Does not apply for changes on substructures as tags or child-nodes. Must be called before the change.
	CHANGE_SELECTION			= 43,				///< Change to the point, polygon, or edge selection of the node. Must be called before the change.

	NEWOBJ						= 44,				///< A new object, material, tag, or other classic API node instance has been inserted into the document. Must be called after the action.
	DELETEOBJ					= 45,				///< An object, node, tag, or other classic API node instance is about to be deleted. Must to be called before action.

	ACTIVATE					= 46,				///< Automatically managed by BaseDocument::SetActiveObject(), BaseDocument::SetActiveTag(), BaseDocument::SetActiveMaterial() etc. No need to be used manually.
	DEACTIVATE					= 47,				///< Automatically managed by BaseDocument::SetActiveObject(), BaseDocument::SetActiveTag(), BaseDocument::SetActiveMaterial() etc. No need to be used manually.

	BITS						= 48,				///< Change to object bits. Needs to be called before the change.
	HIERARCHY_PSR				= 49,				///< Change in hierarchical placement and PSR values. Needs to be called before the change.

	PRIVATE_STRING				= 9996,			///< @markPrivate
	PRIVATE_MULTISELECTIONAXIS	= 9997,			///< @markPrivate
	START						= 9998,			///< @markPrivate
	END							= 9999			///< @markPrivate
} MAXON_ENUM_LIST(UNDOTYPE);
/// @}

/// @addtogroup DRAWHANDLE
/// @ingroup group_enumeration
/// @{
/// Draw handle types.
/// @see BaseDraw::DrawHandle2D BaseDraw::DrawHandle
enum class DRAWHANDLE
{
	MINI					= 0,			///< Tiny point.
	SMALL					= 1,			///< Small point.
	MIDDLE				= 2,			///< Medium point.
	BIG						= 3,			///< Handle used by object generators and deformers.
	CUSTOM				= 4,			///< Custom handle.
	POINTSIZE			= 5,			///< Use the point size to draw the handle.
	SELPOINTSIZE	= 6				///< Use the size of selected points to draw the handle.
} MAXON_ENUM_LIST(DRAWHANDLE);
/// @}

/// @addtogroup DRAW_ALPHA
/// @ingroup group_enumeration
/// @{
enum class DRAW_ALPHA
{
	NONE								= 10,			///< No alpha.
	INVERTED						= 11,			///< Generates inverted alpha.
	NORMAL							= 12,			///< Generates alpha channel from the image's alpha channel. If no alpha channel exists, the alpha value is set to @em 100%.
	FROM_IMAGE					= 13,			///< Generates the alpha channel from the RGB image information.
	NORMAL_FROM_IMAGE		= 14			///< Generates alpha channel from the image's alpha channel. If no alpha channel exists, the alpha value is generated from the RGB image.
} MAXON_ENUM_LIST(DRAW_ALPHA);
/// @}

/// @addtogroup DRAW_TEXTUREFLAGS
/// @ingroup group_enumeration
/// @{
enum class DRAW_TEXTUREFLAGS
{
	NONE												= 0x0,						///< None.

	COLOR_IMAGE_TO_LINEAR				= 0x00000001,			///< Converts the embedded color profile to linear color space.
	COLOR_SRGB_TO_LINEAR				= 0x00000002,			///< Converts from sRGB color space to linear color space.
	COLOR_IMAGE_TO_SRGB					= 0x00000003,			///< Converts the embedded color profile to sRGB color space.
	COLOR_LINEAR_TO_SRGB				= 0x00000004,			///< Converts from linear color space to sRGB color space.
	COLOR_CORRECTION_MASK				= 0x0000000f,			///< Color correction mask.

	USE_PROFILE_COLOR						= 0x00000010,			///< Use color profile color.
	ALLOW_FLOATINGPOINT					= 0x00000020,			///< Allow floating point textures (if supported).
	TILE												= 0x00000040,			///< Allow tiling with BaseDraw::DrawTexture (overridden in BaseDraw::SetTexture).

	TEMPORARY										= 0x00000100,			///< Texture is a temporary object.

	INTERPOLATION_NEAREST				= 0x00100000,			///< Nearest texture interpolation.
	INTERPOLATION_LINEAR				= 0x00200000,			///< Linear texture interpolation.
	INTERPOLATION_LINEAR_MIPMAP	= 0x00400000,			///< MIP map texture interpolation.
	INTERPOLATION_MASK					= 0x00f00000			///< Texture interpolation mask.

} MAXON_ENUM_FLAGS(DRAW_TEXTUREFLAGS);
/// @}

/// @addtogroup TOOLDRAW
/// @ingroup group_enumeration
/// @{
enum class TOOLDRAW
{
	NONE				= 0,						///< None.
	HANDLES			= (1 << 0),			///< The active objects handles will be drawn.
	AXIS				= (1 << 1),			///< The active objects axes will be drawn.
	HIGHLIGHTS	= (1 << 2)			///< The highlights will be drawn.
} MAXON_ENUM_FLAGS(TOOLDRAW);
/// @}

/// @addtogroup TOOLDRAWFLAGS
/// @ingroup group_enumeration
/// @{
enum class TOOLDRAWFLAGS
{
	NONE			= 0,						///< None.
	INVERSE_Z	= (1 << 0),			///< Inverse Z-buffer mode. If set, the drawing engine of @C4D will only draw elements if they are further away from the camera than other objects.\n
														///< This is mostly used for help lines (such as the semi-transparent axis inside of objects).
														/// @note This mode only works when all objects are drawn so it should be passed last.
	HIGHLIGHT	= (1 << 1)			///< Highlight mode.
} MAXON_ENUM_FLAGS(TOOLDRAWFLAGS);
/// @}

/// @addtogroup VIEWCOLOR
/// @ingroup group_enumeration
/// @{
// Viewport colors.
#define VIEWCOLOR_C4DBACKGROUND															0
#define VIEWCOLOR_FILMFORMAT																1
#define VIEWCOLOR_HORIZON																		2
#define VIEWCOLOR_GRID_MAJOR																3
#define VIEWCOLOR_GRID_MINOR																4
#define VIEWCOLOR_SPLINESTART																5
#define VIEWCOLOR_SPLINEEND																	6
#define VIEWCOLOR_CAMERA																		7
#define VIEWCOLOR_PARTICLE																	8
#define VIEWCOLOR_PMODIFIER																	9
#define DELME_VIEWCOLOR_BONE																10
#define VIEWCOLOR_MODIFIER																	11
#define VIEWCOLOR_ACTIVEPOINT																12
#define VIEWCOLOR_INACTIVEPOINT															13
#define VIEWCOLOR_TANGENT																		14
#define VIEWCOLOR_ACTIVEPOLYGON															15
#define VIEWCOLOR_INACTIVEPOLYGON														16
#define VIEWCOLOR_TEXTURE																		17
#define VIEWCOLOR_TEXTUREAXIS																18
#define VIEWCOLOR_ACTIVEBOX																	19
#define VIEWCOLOR_ANIMPATH																	20
#define VIEWCOLOR_XAXIS																			21
#define VIEWCOLOR_YAXIS																			22
#define VIEWCOLOR_ZAXIS																			23
#define VIEWCOLOR_WXAXIS																		24
#define VIEWCOLOR_WYAXIS																		25
#define VIEWCOLOR_WZAXIS																		26
#define VIEWCOLOR_SELECT_AXIS																27
#define VIEWCOLOR_LAYER0																		28
#define VIEWCOLOR_LAYER1																		29
#define VIEWCOLOR_LAYER2																		30
#define VIEWCOLOR_LAYER3																		31
#define VIEWCOLOR_LAYER4																		32
#define VIEWCOLOR_LAYER5																		33
#define VIEWCOLOR_LAYER6																		34
#define VIEWCOLOR_LAYER7																		35
#define VIEWCOLOR_VERTEXSTART																36
#define VIEWCOLOR_VERTEXEND																	37
#define VIEWCOLOR_UVMESH_GREYED															38
#define VIEWCOLOR_UVMESH_APOLY															39
#define VIEWCOLOR_UVMESH_IAPOLY															40
#define VIEWCOLOR_UVMESH_APOINT															41
#define VIEWCOLOR_UVMESH_IAPOINT														42
#define VIEWCOLOR_NORMAL																		43
#define VIEWCOLOR_ACTIVECHILDBOX														44
#define VIEWCOLOR_ACTIVEPOLYBOX															45
#define VIEWCOLOR_ACTIVEPOLYCHILDBOX												46
#define VIEWCOLOR_SELECTION_PREVIEW													47
#define VIEWCOLOR_MEASURETOOL																48
// #define VIEWCOLOR_AXIS_BAND															49
#define VIEWCOLOR_SHADEDWIRE																50
#define VIEWCOLOR_NGONLINE																	51
#define VIEWCOLOR_FRONTFACING																52
#define VIEWCOLOR_BACKFACING																53
#define VIEWCOLOR_MINSOFTSELECT															54
#define VIEWCOLOR_MAXSOFTSELECT															55
#define VIEWCOLOR_MINHNWEIGHT																56
#define VIEWCOLOR_ZEROHNWEIGHT															57
#define VIEWCOLOR_MAXHNWEIGHT																58
#define VIEWCOLOR_IRR																				59
#define VIEWCOLOR_OBJECTHIGHLIGHT														60
#define VIEWCOLOR_OBJECTSELECT															61
#define VIEWCOLOR_C4DBACKGROUND_GRAD1												62
#define VIEWCOLOR_C4DBACKGROUND_GRAD2												63
#define VIEWCOLOR_BRUSHPREVIEW															64
#define VIEWCOLOR_SPLINEHULL																65
#define VIEWCOLOR_TOOLHANDLE																66
#define VIEWCOLOR_ACTIVETOOLHANDLE													67
#define VIEWCOLOR_TOOLHANDLEHIGHLIGHT												68
#define VIEWCOLOR_TOOLHANDLE2																69
#define VIEWCOLOR_TOOLHANDLEHIGHLIGHT2											70
#define VIEWCOLOR_ACTIVETOOLHANDLE2													71
#define VIEWCOLOR_TOOLSELECTION															72
#define VIEWCOLOR_BASEGRID																	73
#define VIEWCOLOR_VERTEX_NORMAL															74	///< @since R18
#define VIEWCOLOR_MOSELECTEDFG															75	///< @since R18
#define VIEWCOLOR_MOSELECTEDBG															76	///< @since R18
#define VIEWCOLOR_MODESELECTEDFG														77	///< @since R18
#define VIEWCOLOR_MODESELECTEDBG														78	///< @since R18
#define VIEWCOLOR_TESSELLATIONWIRE													79	///< @since R18
#define VIEWCOLOR_FIELDGIZMO_COLOR1													80	///< @since R20
#define VIEWCOLOR_FIELDGIZMO_COLOR2													81	///< @since R20
#define VIEWCOLOR_FIELDGIZMO_FALLOFF1												82	///< @since R20
#define VIEWCOLOR_FIELDGIZMO_FALLOFF2												83	///< @since R20
#define VIEWCOLOR_UVGIZMO_NORMAL														84	///< @since R21
#define VIEWCOLOR_UVGIZMO_CANDIDATE													85	///< @since R21
#define VIEWCOLOR_UVGIZMO_IN_MOTION													86	///< @since R21
#define VIEWCOLOR_UVGIZMO_ANCHOR_SNAPPED										87	///< @since R21
#define VIEWCOLOR_UV_AXIS_U																	88	///< @since R21
#define VIEWCOLOR_UV_AXIS_V																	89	///< @since R21
#define VIEWCOLOR_JOINT																			90	///< @since R21
#define VIEWCOLOR_HANDLES																		91	///< @since R21
#define VIEWCOLOR_UV_BACKGROUND															92	///< @since R22
#define VIEWCOLOR_UV_OVERLAPS																93	///< @since R22
#define VIEWCOLOR_UV_SOFTSELECTION_MIN        							94  ///< @since R22
#define VIEWCOLOR_UV_SOFTSELECTION_MAX        							95  ///< @since R22
#define VIEWCOLOR_BRUSH_PREVIEW															96	///< @since R22
#define VIEWCOLOR_UV_STRETCH_MAP_STRETCHED									97  ///< @since R22
#define VIEWCOLOR_UV_STRETCH_MAP_COMPRESSED									98  ///< @since R22
#define VIEWCOLOR_UV_WORLD_AXIS_U														99	///< @since R22
#define VIEWCOLOR_UV_WORLD_AXIS_V														100	///< @since R22
#define VIEWCOLOR_UV_SEAMS																	101	///< @since R22
#define VIEWCOLOR_UVMESH_IAFILLEDPOLY												102	///< @since R22
#define VIEWCOLOR_UVMESH_BACKFACEPOLY												103	///< @since R22
#define VIEWCOLOR_UV_PINS																		104	///< @since R22
#define VIEWCOLOR_UV_REFERENCE_CANVAS												105	///< @since R22
#define VIEWCOLOR_UV_GRID_MAJOR															106	///< @since R23
#define VIEWCOLOR_UV_GRID_MINOR															107	///< @since R23
#define VIEWCOLOR_INACTIVE_MODIFIER													108	///< @since R23
#define VIEWCOLOR_SHADOW_HINTING														109	///< @since R24
#define VIEWCOLOR_SPLINE_NULL																110	///< @since R25
#define VIEWCOLOR_OFFSCREEN_SELECTION_INDICATOR							111	///< @since R25
#define VIEWCOLOR_OFFSCREEN_SELECTION_INDICATOR_HIGHLIGHT		112	///< @since R25
#define VIEWCOLOR_SYMMETRY_SELECTION_HIGHLIGHT							113 ///< @since 2023.000
#define VIEWCOLOR_SYMMETRY_TOPOLOGY_LOOP_HIGHLIGHT					114 ///< @since 2023.000
#define VIEWCOLOR_SYMMETRY_PLANE_X													115 ///< @since 2023.000
#define VIEWCOLOR_SYMMETRY_PLANE_Y													116 ///< @since 2023.000
#define VIEWCOLOR_SYMMETRY_PLANE_Z													117 ///< @since 2023.000
#define VIEWCOLOR_MAXCOLORS																	118
/// @}

/// @addtogroup DIRTYFLAGS
/// @ingroup group_enumeration
/// @{
/// Objects dirty flags.
/// @see	C4DAtom::GetDirty C4DAtom::SetDirty\n
///				BaseObject::IsDirty BaseObject::SetDirty
enum class DIRTYFLAGS
{
	NONE					= 0,						///< None.
	MATRIX				= (1 << 1),			///< Matrix changed.
	DATA					= (1 << 2),			///< Container changed.
	SELECT				= (1 << 3),			///< Check all valid selections of the object, e.g. points, edge, polys.
	CACHE					= (1 << 4),			///< Check if the cache of an object has been changed (rebuilt).
	CHILDREN			= (1 << 5),			///< Check if the children are dirty.
	DESCRIPTION		= (1 << 6),			///< Description changed.

	SELECTION_OBJECTS		= (1 << 20),			///< For BaseDocument, object selections have changed.
	SELECTION_TAGS			= (1 << 21),			///< For BaseDocument, tag selections have changed.
	SELECTION_MATERIALS	= (1 << 22),			///< For BaseDocument, material selections have changed.

	ALL	= -1			///< Check all dirty flags.
} MAXON_ENUM_FLAGS(DIRTYFLAGS);
/// @}

/// @addtogroup HDIRTY_ID
/// @ingroup group_enumeration
/// @{
/// @markInternal
enum class HDIRTY_ID
{
	ANIMATION					= 0,
	OBJECT						= 1,
	OBJECT_MATRIX			= 2,
	OBJECT_HIERARCHY	= 3,
	TAG								= 4,
	MATERIAL					= 5,
	SHADER						= 6,
	RENDERSETTINGS		= 7,
	VP								= 8,
	FILTER						= 9,
	NBITS							= 10,
	MAX
} MAXON_ENUM_LIST(HDIRTY_ID);
/// @}

/// @addtogroup HDIRTYFLAGS
/// @ingroup group_enumeration
/// @{
/// @see C4DAtom::GetHDirty C4DAtom::SetHDirty
enum class HDIRTYFLAGS
{
	NONE							= 0,																							///< None.
	ANIMATION					= (1 << (UInt32)HDIRTY_ID::ANIMATION),							///< Animation mask.
	OBJECT						= (1 << (UInt32)HDIRTY_ID::OBJECT),								///< Object data mask.
	OBJECT_MATRIX			= (1 << (UInt32)HDIRTY_ID::OBJECT_MATRIX),					///< Object matrix mask.
	OBJECT_HIERARCHY	= (1 << (UInt32)HDIRTY_ID::OBJECT_HIERARCHY),			///< Object hierarchy mask.
	TAG								= (1 << (UInt32)HDIRTY_ID::TAG),										///< Tag data mask.
	MATERIAL					= (1 << (UInt32)HDIRTY_ID::MATERIAL),							///< %Material data mask.
	SHADER						= (1 << (UInt32)HDIRTY_ID::SHADER),								///< Shader data mask.
	RENDERSETTINGS		= (1 << (UInt32)HDIRTY_ID::RENDERSETTINGS),				///< %Render settings mask.
	VP								= (1 << (UInt32)HDIRTY_ID::VP),										///< Videopost mask.
	FILTER						= (1 << (UInt32)HDIRTY_ID::FILTER),								///< Filter data mask.
	NBITS							= (1 << (UInt32)HDIRTY_ID::NBITS),									///< N-bits data mask.

	ALL								= -1			///< All.
} MAXON_ENUM_FLAGS(HDIRTYFLAGS);
/// @}

/// @addtogroup ROTATIONORDER
/// @ingroup group_enumeration
/// @{
enum class ROTATIONORDER
{
	YXZGLOBAL	= 0,			///< Global YXZ order.
	YZXGLOBAL	= 1,			///< Global YZX order.
	ZYXGLOBAL	= 2,			///< Global ZYX order.
	ZXYGLOBAL	= 3,			///< Global ZXY order.
	XZYGLOBAL	= 4,			///< Global XZY order.
	XYZGLOBAL	= 5,			///< Global XYZ order.

	YXZLOCAL	= 3,			///< Local YXZ order.
	YZXLOCAL	= 4,			///< Local YZX order.
	ZYXLOCAL	= 5,			///< Local ZYX order.
	ZXYLOCAL	= 0,			///< Local ZXY order.
	XZYLOCAL	= 1,			///< Local XZY order.
	XYZLOCAL	= 2,			///< Local XYZ order.

	HPB				= 6,			///< HPB order.
	DEFAULT		= 6				///< Default order (HPB).
} MAXON_ENUM_LIST(ROTATIONORDER);
/// @}

/// @addtogroup ROTATIONINTERPOLATION_QUATERNION
/// @ingroup group_enumeration
/// @{
/// @since R18
enum class ROTATIONINTERPOLATION_QUATERNION
{
	SLERP = 2,	///< Spherical LERP Interpolation (linear).
	CUBIC = 3		///< Smooth Cubic Interpolation (formerly known as Losch).
} MAXON_ENUM_LIST(ROTATIONINTERPOLATION_QUATERNION);
/// @}

/// @addtogroup CURVEINTERPOLATION_MODE
/// @ingroup group_enumeration
/// @{
/// @since R24
enum class CURVEINTERPOLATION_MODE
{
	R23, ///< hermite evaluation with some tangent issues

	CURRENT ///< Spline evaluation
} MAXON_ENUM_LIST(CURVEINTERPOLATION_MODE);
/// @}

/// @addtogroup BUILDFLAGS
/// @ingroup group_enumeration
/// @{
/// Flags for building documents and objects.
/// @see Hierarchy::Run BaseDocument::ExecutePasses HierarchyHelp::GetBuildFlags
enum class BUILDFLAGS
{
	NONE							= 0,						///< None.
	INTERNALRENDERER	= (1 << 1),			///< Rendering in the editor.
	EXTERNALRENDERER	= (1 << 2),			///< Rendering externally.
	ISOPARM						= (1 << 3),			///< Generate isoparm objects.
	EXPORTONLY				= (1 << 4)			///< Exporting (e.g. Alembic).
} MAXON_ENUM_FLAGS(BUILDFLAGS);
/// @}

/// @addtogroup EXECUTIONFLAGS
/// @ingroup group_enumeration
/// @{
/// Flags for the execution of a certain point in the pipeline.
/// @see PriorityList::Add ObjectData::Execute TagData::Execute SceneHookData::Execute
enum class EXECUTIONFLAGS
{
	NONE						= 0,									///< None.
	ANIMATION				= (1 << 1),						///< Animation is calculated.
	EXPRESSION			= (1 << 2),						///< Expressions are calculated.
	CACHEBUILDING		= (1 << 3),						///< Cache building is done.
	CAMERAONLY			= (1 << 4),						///< Only camera dependent expressions shall be executed.
	INDRAG					= (1 << 5),						///< Pipeline is done within scrubbing.
	INMOVE					= (1 << 6),						///< Pipeline is done within moving.
	RENDER					= (1 << 7),			///< The external renderer (Picture Viewer) is running.
	ALLOW_PRIORITYSHIFT	= (1 << 8)			///< Allow to shift the priority with the priority shift tag. @markPrivate @since R18
} MAXON_ENUM_FLAGS(EXECUTIONFLAGS);
/// @}

/// @addtogroup SCENEHOOKDRAW
/// @ingroup group_enumeration
/// @{
enum class SCENEHOOKDRAW
{
	NONE												= 0,						///< None.
	DRAW_PASS										= (1 << 0),			///< Normal drawing pass.
	HIGHLIGHT_PASS_BEFORE_TOOL	= (1 << 1),			///< Highlight pass before tool drawing.
	HIGHLIGHT_PASS							= (1 << 2),			///< Highlight pass.
	HIGHLIGHT_PASS_INV					= (1 << 3),			///< Inverted highlight pass.
	DRAW_PASS_AFTER_CLEAR				= (1 << 4)			///< Immediately after clearing the viewport.
} MAXON_ENUM_FLAGS(SCENEHOOKDRAW);
/// @}

/// @addtogroup DESCFLAGS_DESC
/// @ingroup group_enumeration
/// @{
/// @see NodeData::GetDDescription C4DAtom::GetDescription
enum class DESCFLAGS_DESC
{
	NONE									= 0,						///< None.
	RESOLVEMULTIPLEDATA		= (1 << 0),			///< Private and unused.
	LOADED								= (1 << 1),			///< Set if elements have been added to the description, either by loading or manual addition.
	RECURSIONLOCK					= (1 << 2),			///< @markPrivate
	DONTLOADDEFAULT				= (1 << 3),			///< Do not load defaults. Used internally for old plugin tools.
	MAPTAGS								= (1 << 4),			///< If set, the object description will also contain the tag's descriptions (as sub-containers).
	NEEDDEFAULTVALUE			= (1 << 5),			///< Set if @em "Reset to Default" was called by the user.
	TRISTATE							= (1 << 6),			///< @markInternal Set when 2 or more objects are shown.
	EXPORTHELPSYMBOLSMODE	= (1 << 7),			///< @markInternal Used for help file symbol generator export.
	MATREFLECTANCEOVERLAP	= (1 << 8),			///< @markInternal Used in materials and in tristate (i.e. 2 or more materials are selected) to indicate if the reflectance layer setup overlaps between all materials. @since R18
	XPRESSO								= (1 << 9),			///< Set from XPresso. Can be used e.g. to hide parameters in XPresso ports. @since R19
	PRESET								= (1 << 10),		///< @markInternal Can be used to adapt code when asked for default description by the preset system
	NEUTRON_OM_LINK				= (1 << 11)			///< @markInternal Set when the description of a Neutron object shall use OM links for link scene ports.
} MAXON_ENUM_FLAGS(DESCFLAGS_DESC);
/// @}

/// @addtogroup DESCFLAGS_GET
/// @ingroup group_enumeration
/// @{
/// @see for NodeData::GetDParameter C4DAtom::GetParameter
enum class DESCFLAGS_GET
{
	NONE												= 0,						///< None.
	PARAM_GET										= (1 << 1),			///< Parameter retrieved.
	NO_GLOBALDATA								= (1 << 4),			///< @markPrivate
	NO_GEDATADEFAULTVALUE				= (1 << 5),			///< If set, the GeData default type will not be initialized for C4DAtom::GetParameter.
	ALLOW_TRISTATE							= (1 << 6),			///< If set, is permitted to return GeData of type DA_TRISTATE to indicate that there are multiple values.
	PRIVATE_GETDEFAULTVALUEONLY = (1 << 7),			///< If set, only the default value will be returned (works only with AMEmulationNode)
} MAXON_ENUM_FLAGS(DESCFLAGS_GET);
/// @}

/// @addtogroup DESCFLAGS_SET
/// @ingroup group_enumeration
/// @{
/// @see for NodeData::SetDParameter C4DAtom::SetParameter
enum class DESCFLAGS_SET
{
	NONE									= 0,						///< None.
	PARAM_SET							= (1 << 1),			///< Parameter set.
	USERINTERACTION				= (1 << 2),			///< Set when the GUI is calling @c SetParameter().
																				///< @note This is the only time when C4DAtom::SetParameter is allowed to use the user interaction elements (e.g. open dialogs, display messages etc.).
	DONTCHECKMINMAX				= (1 << 3),			///< No check is internally done if the parameter passed is within the [min/max] range of the description, to save some time.
	DONTAFFECTINHERITANCE	= (1 << 6),			///< No parameter inheritance, for render settings and post effects only.
	FORCESET							= (1 << 7),			///< Force the set value without @em GetParameter/@em Compare.
																				///< @warning Use only for calls where for sure the value was changed!
	DONTFREESPLINECACHE		= (1 << 8),			///< @markPrivate @since R16.038
	INDRAG								= (1 << 9),			///< Gadget (e.g. Slider) in dragging mode (not finished). @note Only used when DESCFLAGS_SET::USERINTERACTION is set. @since R17.053
	INRESETTODEFAULT			= (1 << 10)			///< Set if the set operation is a "reset to default". @since R20.015
} MAXON_ENUM_FLAGS(DESCFLAGS_SET);
/// @}

/// @addtogroup DESCFLAGS_ENABLE
/// @ingroup group_enumeration
/// @{
enum class DESCFLAGS_ENABLE
{
	NONE = 0			///< None.
} MAXON_ENUM_FLAGS(DESCFLAGS_ENABLE);
/// @}

/// @addtogroup HIERARCHYCLONEFLAGS
/// @ingroup group_enumeration
/// @{
/// @see BaseObject::GetAndCheckHierarchyClone BaseObject::GetHierarchyClone
enum class HIERARCHYCLONEFLAGS
{
	NONE			= 0,						///< None.
	ASIS			= (1 << 0),			///< Objects unchanged. (Used by e.g. @ref Oarray.)
	ASPOLY		= (1 << 1),			///< Objects cloned as polygons. (Used by e.g. HyperNURBS.)
	ASLINE		= (1 << 2),			///< Objects cloned as line objects.
	ASSPLINE	= (1 << 3),			///< Objects cloned as splines.
	ASVOLUME	= (1 << 4),			///< Objects cloned as volumes.
} MAXON_ENUM_FLAGS(HIERARCHYCLONEFLAGS);
/// @}

/// @addtogroup CHECKVALUEFORMAT
/// @ingroup group_enumeration
/// @{
/// @see	ErrorStringDialog()\n
///				GeModalDialog::CheckReal
enum class CHECKVALUEFORMAT
{
	NOTHING	= 0,			///< No unit.
	DEGREE	= 1,			///< Degrees.
	PERCENT	= 2,			///< Percent.
	METER		= 3,			///< Meter. Working unit.
	INT			= 5				///< Integer.
} MAXON_ENUM_LIST(CHECKVALUEFORMAT);
/// @}

/// @addtogroup CHECKVALUERANGE
/// @ingroup group_enumeration
/// @{
/// @see	ErrorStringDialog()\n
///				GeModalDialog Check Methods
enum class CHECKVALUERANGE
{
	GREATER					= 0,			///< val > x
	GREATEROREQUAL	= 1,			///< val >= x
	LESS						= 2,			///< val < x
	LESSOREQUAL			= 3,			///< val <= x
	BETWEEN					= 4,			///< x > val > y
	BETWEENOREQUAL	= 5,			///< x >= val >= y
	BETWEENOREQUALX	= 6,			///< x >= val > y
	BETWEENOREQUALY	= 7,			///< x > val >= y
	DIFFERENT				= 8				///< x != val
} MAXON_ENUM_LIST(CHECKVALUERANGE);
/// @}

/// @addtogroup PAINTMESHFLAGS
/// @ingroup group_enumeration
/// @{
enum class PAINTMESHFLAGS
{
	NONE			= 0,							///< None.

	QUAD			= (1 << 1),				///< Polygon is quadrangle.
	SEL				= (1 << 6),				///< Polygon is selected.

	SELA			= (1 << 2),				///< Point a selected.
	SELB			= (1 << 3),				///< Point b selected.
	SELC			= (1 << 4),				///< Point c selected.
	SELD			= (1 << 5),				///< Point d selected.

	TA				= (1 << 7),				///< Point a temporary selection for link mode.
	TB				= (1 << 8),				///< Point b temporary selection for link mode.
	TC				= (1 << 9),				///< Point c temporary selection for link mode.
	TD				= (1 << 10),			///< Point d temporary selection for link mode.

	INACTIVE	= (1 << 11),			///< No draw, no change possible.

	EDGEA			= (1 << 12),			///< Edge a is N-gon line.
	EDGEB			= (1 << 13),			///< Edge b is N-gon line.
	EDGEC			= (1 << 14),			///< Edge c is N-gon line.
	EDGED			= (1 << 15)				///< Edge d is N-gon line.
} MAXON_ENUM_FLAGS(PAINTMESHFLAGS);
/// @}

/// @addtogroup GETBRANCHINFO
/// @ingroup group_enumeration
/// @{
/// @see NodeData::GetBranchInfo GeListNode::GetBranchInfo
enum class GETBRANCHINFO
{
	NONE							= 0,						///< None.
	ONLYWITHCHILDREN	= (1 << 1),			///< Only return branch if it is in use, i.e. has content.
	GELISTNODES				= (1 << 3),			///< @markPrivate
	ONLYMODIFIABLE		= (1 << 4),			///< @markPrivate
	ONLYWITHANIMATION = (1 << 5),			///< Only return branch if animation flag is set.
} MAXON_ENUM_FLAGS(GETBRANCHINFO);
/// @}

/// @addtogroup BRANCHINFOFLAGS
/// @ingroup group_enumeration
/// @{
/// @see BranchInfo::flags
enum class BRANCHINFOFLAGS
{
	NONE						= 0,						///< None.
	ANIMATE					= (1 << 0),			///< Animate the nodes in this branch.
	HIDEINTIMELINE	= (1 << 4),			///< If set, this branch will not show up in the timeline.
	HASFIELDS				= (1 << 5)			///< If set, this branch will contain FieldLayers and will display in the FieldsList
} MAXON_ENUM_FLAGS(BRANCHINFOFLAGS);
/// @}

/// @addtogroup GETACTIVEOBJECTFLAGS
/// @ingroup group_enumeration
/// @{
/// @see BaseDocument::GetActiveObjects
enum class GETACTIVEOBJECTFLAGS
{
	NONE						= 0,						///< None.
	CHILDREN				= (1 << 0),			///< Child objects are added to the selection too, provided they are selected. Otherwise only the topmost parent of each chain is added.
	SELECTIONORDER	= (1 << 1)			///< The selection array is sorted in the selection order, e.g. the first selected object is the first element in the array.
} MAXON_ENUM_FLAGS(GETACTIVEOBJECTFLAGS);
/// @}

/// @addtogroup DRAWPASS
/// @ingroup group_enumeration
/// @{
enum class DRAWPASS
{
	OBJECT			= 0,		///< Object pass.
	BOX					= 1,		///< Box pass.
	HANDLES			= 2,		///< Handle pass.
	HIGHLIGHTS	= 3,		///< Highlight pass.
	XRAY				= 4			///< X-Ray pass.
} MAXON_ENUM_LIST(DRAWPASS);
/// @}

/// @addtogroup FORMAT_FILES
/// @ingroup group_enumeration
/// @{
/// Import/export formats.
#define FORMAT_PREF	1000			///< Preferences.
#define FORMAT_WAV	1018			///< WAV sound.
#define FORMAT_L4D	1020			///< Layout.
#define FORMAT_P4D	1022			///< Layout.

#define FORMAT_STL_IMPORT				1001020			///< STL import.
#define FORMAT_STL_EXPORT				1001021			///< STL export.
#define FORMAT_C4DIMPORT				1001025			///< @C4D import.
#define FORMAT_C4DEXPORT				1001026			///< @C4D export.
#define FORMAT_VRML1IMPORT			1001031			///< VRML 1 import.
#define FORMAT_VRML1EXPORT			1001032			///< VRML 1 export.
#define FORMAT_VRML2IMPORT			1001033			///< VRML 2 import.
#define FORMAT_VRML2EXPORT			1001034			///< VRML 2 export.
#define FORMAT_DXFIMPORT				1001035			///< DXF import.
#define FORMAT_DXFEXPORT				1001036			///< DXF export.
#define FORMAT_3DSIMPORT				1001037			///< 3DS import.
#define FORMAT_3DSEXPORT				1001038			///< 3DS export.
#define FORMAT_OBJIMPORT				1001039			///< Old OBJ import (R16 and older).
#define FORMAT_OBJEXPORT				1001040			///< Old OBJ export (R16 and older).
#define FORMAT_Q3DIMPORT				1001041			///< QuickDraw 3D import.
#define FORMAT_Q3DEXPORT				1001042			///< QuickDraw 3D export.
#define FORMAT_AIIMPORT					1001045			///< Adobe Illustrator AI import.
#define FORMAT_DEMIMPORT				1001046			///< DEM import.
#define FORMAT_D3DEXPORT				1001047			///< Direct3D export.
#define FORMAT_BVH_IMPORT				1001048			///< BVH import.
#define FORMAT_AI_EXPORT				1012074			///< Adobe Illustrator AI export.
#define FORMAT_ALLPLAN_EXPORT		1016440			///< Allplan XML export.
#define FORMAT_DWG_IMPORT				1021372			///< AutoCAD DWG import.
#define FORMAT_DAE14IMPORT			1022315			///< Collada 14 import.
#define FORMAT_DAE14EXPORT			1022316			///< Collada 14 export.
#define FORMAT_DAE15IMPORT			1025754			///< Collada 15 import.
#define FORMAT_DAE15EXPORT			1025755			///< Collada 15 export.
#define	FORMAT_FBX_IMPORT				1026369			///< FBX import.
#define	FORMAT_FBX_EXPORT				1026370			///< FBX export.
#define FORMAT_ABCIMPORT				1028081			///< Alembic import.
#define FORMAT_ABCEXPORT				1028082			///< Alembic export.
#define FORMAT_OBJ2IMPORT				1030177			///< New OBJ import (R17 and newer). @since R17.048
#define FORMAT_OBJ2EXPORT				1030178			///< New OBJ export (R17 and newer). @since R17.048
#define FORMAT_SKPIMPORT				1033845			///< SketchUp import. @since R17.048
#define FORMAT_STEPIMPORT				1039777			///< Step import. @since R20
#define FORMAT_CATIAIMPORT			1039778			///< Catia V5 import. @since R20
#define FORMAT_IGESIMPORT				1039779			///< Iges import. @since R20
#define FORMAT_JTIMPORT					1039780			///< Jt import. @since R20
#define FORMAT_SOLIDWORKSIMPORT	1039781			///< Solidworks import. @since R20
#define FORMAT_VDB_IMPORT				1039864			///< Volume VDB import.
#define FORMAT_VDB_EXPORT				1039865			///< Volume VDB export.
#define FORMAT_GLTFEXPORT				1041129			///< glTF export. @since R22
#define FORMAT_FORGERIMPORT			1057656			///< forger import. @since R25
#define FORMAT_FORGEREXPORT			1057664			///< forger export. @since R25
#define FORMAT_USDIMPORT				1055178			///< USD inport. @since R23
#define FORMAT_USDEXPORT				1055179			///< USD export. @since R23
#define FORMAT_GOZIMPORT				1053589			///< goz inport. @since R22

/// @}

/// A special constant that sets the (yellowish) highlight transparency mode.
static const Int32 HIGHLIGHT_TRANSPARENCY = -140;

/// Hermite factor.
#define HERMITEFAK	4.0

#define CREATE_GL_HAS_ROOT	1
#define CREATE_GL_IS_ROOT		2

#define DELETE_GL_HAS_ROOT	1
#define DELETE_GL_IS_ROOT		2

/// @addtogroup SAVEPROJECT
/// @ingroup group_enumeration
/// @{
/// @see SaveProject()
enum class SAVEPROJECT
{
	NONE												= 0,							///< None.
	ASSETS											= (1 << 1),				///< Pass if the assets will be taken into account.
	SCENEFILE										= (1 << 2),				///< Pass if the scene will be taken into account.
	DIALOGSALLOWED							= (1 << 3),				///< Show dialogs like error messages, a file selection for missing assets or alerts if necessary.
	SHOWMISSINGASSETDIALOG			= (1 << 4),				///< If an asset is missing show a warning dialog. Flag can be set without @ref SAVEPROJECT::DIALOGSALLOWED.
	ADDTORECENTLIST							= (1 << 5),				///< Add document to the recent list.
	DONTCOPYFILES								= (1 << 6),				///< Does the same as without this flag but does not copy the files to the destination. Flag used to simulate the function.
	PROGRESSALLOWED							= (1 << 7),				///< Show the progress bar in the main window.
	DONTTOUCHDOCUMENT						= (1 << 8),				///< Document will be in the same state as before the call was made.
	DONTFAILONMISSINGASSETS			= (1 << 9),				///< If this flag is passed, the function does not fail anymore when assets are missing.
	ISNET												= (1 << 10),			///< @markPrivate Set only if NET module is collecting assets.
	USEDOCUMENTNAMEASFILENAME		= (1 << 11),			///< Use the document name as the file name to save as project.
	DONTCLEARSUGGESTEDFOLDER		= (1 << 12),			///< Do not change asset paths of nodes.
	WITHCACHES									= (1 << 13),			///< Save the project assets with Global Illumination / Ambient Occlusion caches. @see ASSETDATA_FLAG_WITHCACHES @since R17.048
	DONTGENERATEPAINTTEX				= (1 << 14),			///< Does the same as without this flag but does not generate the textures from painted materials. @since R17.053
	ASSETLINKS_COPY_FILEASSETS	= (1 << 15),			///< copy file assets (assets://) to the tex folder 
	ASSETLINKS_COPY_NODEASSETS	= (1 << 16),			///< copy node assets to the scene repository
} MAXON_ENUM_FLAGS(SAVEPROJECT);
/// @}

/// @addtogroup ICONDATAFLAGS
/// @ingroup group_enumeration
/// @{
/// @see IconData::flags
enum class ICONDATAFLAGS
{
	NONE							= 0,						///< None.
	APPLYCOLORPROFILE	= (1 << 0),			///< Apply color profile.
	DISABLED					= (1 << 1)			///< Disabled.
} MAXON_ENUM_FLAGS(ICONDATAFLAGS);
/// @}

/// @addtogroup USERAREAFLAGS
/// @ingroup group_enumeration
/// @{
enum class USERAREAFLAGS
{
	NONE				= (0),					///< None.
	TABSTOP			= (1 << 0),			///< Tab stop.
	HANDLEFOCUS	= (1 << 1),			///< Handles focus.
	COREMESSAGE	= (1 << 2),			///< Receives core messages.
															///< @see The article @link page_manual_coremessages Core Messages@endlink.
	SYNCMESSAGE	= (1 << 3),			///< Receives sync messages.
	DONT_MIRROR	= (1 << 30)			///< Do not mirror the user area.
} MAXON_ENUM_FLAGS(USERAREAFLAGS);
/// @}

/// @addtogroup RESOURCEIMAGE
/// @ingroup group_enumeration
/// @{
/// @C4D bitmap resource IDs.
#define RESOURCEIMAGE_EMPTY_TRI_RIGHT							310002010
#define RESOURCEIMAGE_RED_TRI_RIGHT								310002011
#define RESOURCEIMAGE_EMPTY_RED_TRI_RIGHT					310002012
#define RESOURCEIMAGE_YELLOW_DIAMOND							310002013
#define RESOURCEIMAGE_YELLOW_TRI_RIGHT						310002014
#define RESOURCEIMAGE_YELLOW_TRI_LEFT							310002015
#define RESOURCEIMAGE_EMPTY_YELLOW_DIAMOND				310002016
#define RESOURCEIMAGE_YELLOW_CIRCLE								310002017
#define RESOURCEIMAGE_EMPTY_YELLOW_CIRCLE					310002018
#define RESOURCEIMAGE_EMPTY_BLUE_CIRCLE						310002019
#define RESOURCEIMAGE_BLUE_CIRCLE									310002020
#define RESOURCEIMAGE_EMPTY_YELLOW_CIRCLE_LEFT		310002021
#define RESOURCEIMAGE_EMPTY_YELLOW_CIRCLE_RIGHT		310002022
#define RESOURCEIMAGE_EMPTY_TRI_LEFT							310002001
#define RESOURCEIMAGE_RED_TRI_LEFT								310002002
#define RESOURCEIMAGE_EMPTY_RED_TRI_LEFT					310002003
#define RESOURCEIMAGE_EMPTY_DIAMOND								310002004
#define RESOURCEIMAGE_RED_DIAMOND									310002005
#define RESOURCEIMAGE_EMPTY_RED_DIAMOND						310002006
#define RESOURCEIMAGE_EMPTY_CIRCLE								200000122
#define RESOURCEIMAGE_RED_CIRCLE									300000121
#define RESOURCEIMAGE_EMPTY_RED_CIRCLE						300000122
#define RESOURCEIMAGE_KEYFRAME_BUTTON_UP					440000141
#define RESOURCEIMAGE_KEYFRAME_BUTTON_OVER				440000142
#define RESOURCEIMAGE_KEYFRAME_BUTTON_DOWN				440000143
#define RESOURCEIMAGE_KEYFRAME_BUTTON_EDGE				440000178
#define RESOURCEIMAGE_PIN													9000
#define RESOURCEIMAGE_SUBGROUP										12678
#define RESOURCEIMAGE_UNLOCKED										12679
#define RESOURCEIMAGE_LOCKED											-12679
#define RESOURCEIMAGE_HISTOGRAM										12680
#define RESOURCEIMAGE_PLUS												300000118
#define RESOURCEIMAGE_MINUS												300000119
#define RESOURCEIMAGE_FOLDER											300000123
#define RESOURCEIMAGE_OPENED											300000124
#define RESOURCEIMAGE_CLOSED											300000125
#define RESOURCEIMAGE_ARROWLEFT										300000126
#define RESOURCEIMAGE_ARROWRIGHT									300000127
#define RESOURCEIMAGE_ARROWUP											300000128
#define RESOURCEIMAGE_AMDUPLICATE									300000129
#define RESOURCEIMAGE_MOVE												13563
#define RESOURCEIMAGE_SCALE												13564
#define RESOURCEIMAGE_ROTATE											13565
#define RESOURCEIMAGE_VIEWCHANGE									13640
#define RESOURCEIMAGE_FULLSCREEN									17301
#define RESOURCEIMAGE_CLOSERRELEASED							12097
#define RESOURCEIMAGE_CLOSERPRESSED								-12097
#define RESOURCEIMAGE_CANCEL											300000130
#define RESOURCEIMAGE_OK													300000131
#define RESOURCEIMAGE_OKCANCEL										300000132
#define RESOURCEIMAGE_BOOLGROUP										300000133
#define RESOURCEIMAGE_ADAPTERGROUP								300000134
#define RESOURCEIMAGE_CALCULATEGROUP							300000135
#define RESOURCEIMAGE_DEFAULTGROUP								300000136
#define RESOURCEIMAGE_DEFAULTOPERATOR							300000137
#define RESOURCEIMAGE_GENERALGROUP								300000138
#define RESOURCEIMAGE_ITERATORGROUP								300000139
#define RESOURCEIMAGE_LOGICALGROUP								300000140
#define RESOURCEIMAGE_TPGROUP											300000141
#define RESOURCEIMAGE_COFFEESCRIPT								300000142
#define RESOURCEIMAGE_PYTHONSCRIPT								1022749
#define RESOURCEIMAGE_UVWTAG_SECONDSTATE					300000143
#define RESOURCEIMAGE_INSTANCEOBJECT_SECONDSTATE	300000144
#define RESOURCEIMAGE_LIGHT_SHADOWS								300000145
#define RESOURCEIMAGE_LIGHT_SPOT									300000146
#define RESOURCEIMAGE_LIGHT_SPOTSHADOWS						300000147
#define RESOURCEIMAGE_LIGHT_PARALLEL							300000148
#define RESOURCEIMAGE_LIGHT_PARALLELSHADOWS				300000149
#define RESOURCEIMAGE_LIGHT_AREA									300000150
#define RESOURCEIMAGE_LIGHT_AREASHADOWS						300000151
#define RESOURCEIMAGE_BASEDRAW										300000152
#define RESOURCEIMAGE_CTRACK											300000153
#define RESOURCEIMAGE_BASEKEY											300000154
#define RESOURCEIMAGE_BASESEQUENCE								300000155
#define RESOURCEIMAGE_BASETRACK										300000156
#define RESOURCEIMAGE_UNKNOWN											300000157
#define RESOURCEIMAGE_BASESHADER									300000158
#define RESOURCEIMAGE_PAINTBITMAP									300000159
#define RESOURCEIMAGE_MULTIPLE										300000160
#define RESOURCEIMAGE_EYEACTIVE										300000161
#define RESOURCEIMAGE_EYEINACTIVE									300000162
#define RESOURCEIMAGE_PENACTIVE										300000163
#define RESOURCEIMAGE_PENINACTIVE									300000164
#define RESOURCEIMAGE_ALPHAACTIVE									300000165
#define RESOURCEIMAGE_ALPHAINACTIVE								300000166
#define RESOURCEIMAGE_LINKEDACTIVE								300000167
#define RESOURCEIMAGE_LINKEDINACTIVE							300000168
#define RESOURCEIMAGE_BPAXIS											300000169
#define RESOURCEIMAGE_BPCROSSED										300000170
#define RESOURCEIMAGE_MOCCATREEVIEWNO							300000171
#define RESOURCEIMAGE_MOCCATREEVIEWYES						300000172
#define RESOURCEIMAGE_MOCCATREEVIEWLOCKED					300000173
#define RESOURCEIMAGE_MOCCAIKTAG1									300000174
#define RESOURCEIMAGE_MOCCAIKTAG2									300000175
#define RESOURCEIMAGE_MOCCAIKTAG3									300000176
#define RESOURCEIMAGE_MOCCAIKTAG4									300000177
#define RESOURCEIMAGE_MOCCAIKTAG5									300000178
#define RESOURCEIMAGE_MOCCAIKTAG6									300000185
#define RESOURCEIMAGE_BITMAPFILTERPLUS						300000179
#define RESOURCEIMAGE_BITMAPFILTERMINUS						300000180
#define RESOURCEIMAGE_CLOTHING1										300000181
#define RESOURCEIMAGE_CLOTHING2										300000182
#define RESOURCEIMAGE_CLOTHING3										300000183
#define RESOURCEIMAGE_CLOTHING4										300000184
#define RESOURCEIMAGE_CLEARSELECTION							300000187
#define RESOURCEIMAGE_GENERICCOMMAND							300000188
#define RESOURCEIMAGE_TIMELINE_KEY1								300000191
#define RESOURCEIMAGE_TIMELINE_KEY2								300000192
#define RESOURCEIMAGE_AMMODELOCK_1								300000193
#define RESOURCEIMAGE_AMMODELOCK_2								300000194
#define RESOURCEIMAGE_SCENEBROWSER_HOME						300000195
#define RESOURCEIMAGE_SCENEBROWSER_FILTER1				300000196
#define RESOURCEIMAGE_SCENEBROWSER_FILTER2				300000197
#define RESOURCEIMAGE_SCENEBROWSER_FIND1					300000198
#define RESOURCEIMAGE_SCENEBROWSER_FIND2					300000199
#define RESOURCEIMAGE_SCENEBROWSER_PATH1					300000200
#define RESOURCEIMAGE_SCENEBROWSER_PATH2					300000201
#define RESOURCEIMAGE_TIMELINE_STATE1							300000202
#define RESOURCEIMAGE_TIMELINE_STATE2							300000203
#define RESOURCEIMAGE_TIMELINE_STATE3							300000204
#define RESOURCEIMAGE_TIMELINE_STATE4							300000205
#define RESOURCEIMAGE_TIMELINE_STATE5							300000206
#define RESOURCEIMAGE_TIMELINE_STATE6							300000207
#define RESOURCEIMAGE_TIMELINE_KEYSTATE1					300000208
#define RESOURCEIMAGE_TIMELINE_KEYSTATE2					300000209
#define RESOURCEIMAGE_TIMELINE_KEYSTATE3					300000210
#define RESOURCEIMAGE_TIMELINE_KEYSTATE4					300000211
#define RESOURCEIMAGE_LAYERMANAGER_STATE1					300000212
#define RESOURCEIMAGE_LAYERMANAGER_STATE2					300000213
#define RESOURCEIMAGE_LAYERMANAGER_STATE3					300000214
#define RESOURCEIMAGE_LAYERMANAGER_STATE4					300000215
#define RESOURCEIMAGE_LAYERMANAGER_STATE5					300000216
#define RESOURCEIMAGE_LAYERMANAGER_STATE6					300000217
#define RESOURCEIMAGE_LAYERMANAGER_STATE7					300000218
#define RESOURCEIMAGE_LAYERMANAGER_STATE8					300000219
#define RESOURCEIMAGE_LAYERMANAGER_STATE9					300000220
#define RESOURCEIMAGE_LAYERMANAGER_STATE10				300000221
#define RESOURCEIMAGE_LAYERMANAGER_STATE11				300000222
#define RESOURCEIMAGE_LAYERMANAGER_STATE12				300000223
#define RESOURCEIMAGE_LAYERMANAGER_STATE13				300000224
#define RESOURCEIMAGE_LAYERMANAGER_STATE14				300000225
#define RESOURCEIMAGE_LAYERMANAGER_STATE15				300000226
#define RESOURCEIMAGE_LAYERMANAGER_STATE16				300000227
#define RESOURCEIMAGE_LAYERMANAGER_STATE17				300000228
#define RESOURCEIMAGE_LAYERMANAGER_STATE18				300000229
#define RESOURCEIMAGE_OBJECTMANAGER_STATE1				300000230
#define RESOURCEIMAGE_OBJECTMANAGER_STATE2				300000231
#define RESOURCEIMAGE_OBJECTMANAGER_STATE3				300000232
#define RESOURCEIMAGE_OBJECTMANAGER_STATE4				300000233
#define RESOURCEIMAGE_OBJECTMANAGER_DOT1					300000234
#define RESOURCEIMAGE_OBJECTMANAGER_DOT2					300000235
#define RESOURCEIMAGE_OBJECTMANAGER_DOT3					300000236
#define RESOURCEIMAGE_OBJECTMANAGER_DOT4					300000237
#define RESOURCEIMAGE_OBJECTMANAGER_LOCK					300000238
#define RESOURCEIMAGE_TIMELINE_FOLDER1						300000239
#define RESOURCEIMAGE_TIMELINE_FOLDER2						300000240
#define RESOURCEIMAGE_TIMELINE_FOLDER3						300000241
#define RESOURCEIMAGE_TIMELINE_FOLDER4						300000242
#define RESOURCEIMAGE_TIMELINE_ROOT1							300000243
#define RESOURCEIMAGE_TIMELINE_ROOT2							300000244
#define RESOURCEIMAGE_TIMELINE_ROOT3							300000245
#define RESOURCEIMAGE_OBJECTMANAGER_DISP1					300000246
#define RESOURCEIMAGE_OBJECTMANAGER_DISP2					300000247
#define RESOURCEIMAGE_OBJECTMANAGER_DISP3					300000248
#define RESOURCEIMAGE_OBJECTMANAGER_DISP4					300000249
#define RESOURCEIMAGE_BROWSER_DESKTOP							300000251
#define RESOURCEIMAGE_BROWSER_HOME								300000252
#define RESOURCEIMAGE_BROWSER_PRESET							300000253
#define RESOURCEIMAGE_BROWSER_CATALOG							300000254
#define RESOURCEIMAGE_BROWSER_SEARCH							300000255
#define RESOURCEIMAGE_BROWSER_PLAY								300000256
#define RESOURCEIMAGE_BROWSER_PAUSE								300000257
#define RESOURCEIMAGE_BROWSER_SMALLVIEW						300000258
#define RESOURCEIMAGE_BROWSER_BIGVIEW							300000259
#define RESOURCEIMAGE_ONLINEHELP_HOME							300000260
#define RESOURCEIMAGE_ARROWDOWN										300000263
#define RESOURCEIMAGE_EYETRISTATE									300000264
#define RESOURCEIMAGE_PREVIOUSPAGE								1022433
#define RESOURCEIMAGE_FOLLOWINGPAGE								1022434
#define RESOURCEIMAGE_LIGHT_PHOTOMETRIC						300000265
#define RESOURCEIMAGE_LIGHT_PHOTOMETRICSHADOWS		300000266
#define RESOURCEIMAGE_MENU_OPTIONS								200000283
#define RESOURCEIMAGE_PICKSESSION									200000270
#define RESOURCEIMAGE_PICKSESSION2								200000271
#define HOTKEY_RESIZE_BRUSH												440000144
#define RESOURCEIMAGE_LAYERMANAGER_STATE19				1028287
#define RESOURCEIMAGE_LAYERMANAGER_STATE20				1028288
/// @}

#ifndef __API_INTERN__

	/// @addtogroup HOTKEY
	/// @ingroup group_enumeration
	/// @{
	#define HOTKEY_CAMERA_MOVE		13563				///< Camera move.
	#define HOTKEY_CAMERA_SCALE		13564				///< Camera scale.
	#define HOTKEY_CAMERA_ROTATE	13565				///< Camera rotate.

	#define HOTKEY_OBJECT_MOVE		13566				///< Object move.
	#define HOTKEY_OBJECT_SCALE		13567				///< Object scale.
	#define HOTKEY_OBJECT_ROTATE	13568				///< Object rotate.

	#define HOTKEY_MODEL_SCALE	13569					///< Model scale.
	#define HOTKEY_ZOOM					13570					///< Zoom.
	#define HOTKEY_SELECT_FREE	13571					///< Freehand selection.
	#define HOTKEY_SELECT_LIVE	13572					///< Live selection.
	#define HOTKEY_SELECT_RECT	13573					///< Rectangle selection.

	#define HOTKEY_PARENT_MOVE 440000088			///< Parent object move.
	/// @}

	/// @addtogroup IDM
	/// @ingroup group_enumeration
	/// @{
	#define IDM_UNDO				12105			///< Undo.
	#define IDM_REDO				12297			///< Redo.
	#define IDM_CUT					12106			///< Cut.
	#define IDM_COPY				12107			///< Copy.
	#define IDM_PASTE				12108			///< Paste.
	#define IDM_DELETE			12109			///< Delete.
	#define IDM_SELECTALL		12112			///< Select all.
	#define IDM_SELECTNONE	12113			///< Select none.
	#define IDM_INVERSION		12374			///< Invert selection.
	#define IDM_KEY_LAST		12415			///< Last key.
	#define IDM_KEY_NEXT		12416			///< Next key.
	/// @}

#endif

/// @addtogroup EXECUTIONPRIORITY
/// @ingroup group_enumeration
/// @{
/// Predefined calling points for objects, tags and scene hooks.
/// @see PriorityList::Add ObjectData::Execute TagData::Execute SceneHookData::Execute
#define EXECUTIONPRIORITY_INITIAL				1000				///< Initial.
#define EXECUTIONPRIORITY_ANIMATION			2000				///< Animation.
#define EXECUTIONPRIORITY_ANIMATION_NLA	2010				///< NLA.
#define EXECUTIONPRIORITY_EXPRESSION		3000				///< Expression.
#define EXECUTIONPRIORITY_DYNAMICS			4000				///< Dynamics.
#define EXECUTIONPRIORITY_GENERATOR			5000				///< Generators.
#define EXECUTIONPRIORITY_SCENENODE			10000				///<  Scene nodes.
#define EXECUTIONPRIORITY_FORCE					2147483647	///< Highest priority that will ensure execution even if the execution pipeline is cancelled before. Only use this to e.g. release locks or do super-fast non-blocking operations.
/// @}

/// @addtogroup EXECUTIONRESULT
/// @ingroup group_enumeration
/// @{
/// Predefined result codes for objects, tags and scene hooks execution.
/// @see ObjectData::Execute TagData::Execute SceneHookData::Execute
enum class EXECUTIONRESULT
{
	OK					= 0,			///< OK.
	USERBREAK		= 1,			///< %User break.
	OUTOFMEMORY	= 2				///< Not enough memory.
} MAXON_ENUM_LIST(EXECUTIONRESULT);
/// @}

/// @addtogroup DLG
/// @ingroup group_enumeration
/// @{
enum
{
	DLG_OK			= 1,			///< OK button.
	DLG_CANCEL	= 2			///< Cancel button.
};
/// @}

/// @addtogroup IMAGERESULT
/// @ingroup group_enumeration
/// @{
/// Result codes for image initialization, open, save etc.
enum class IMAGERESULT
{
	OK							=  1,		///< Image loaded/created.
	NOTEXISTING			= -1,		///< Image does not exist.
	WRONGTYPE				= -2,		///< Image has the wrong type.
	OUTOFMEMORY			= -3,		///< Not enough memory.
	FILEERROR				= -4,		///< File error.
	FILESTRUCTURE		= -5,		///< Invalid file structure.
	MISC_ERROR			= -6,		///< Unknown error.
	PARAM_ERROR			= -7,		///< Parameter error.
	THREADCANCELED	= -8		///< Thread canceled while working.
} MAXON_ENUM_LIST(IMAGERESULT);
/// @}

/// @addtogroup STRINGENCODING
/// @ingroup group_enumeration
/// @{
enum class STRINGENCODING
{
	XBIT			= 0,		///< An OS dependent encoding. Only use this if data is passed to an OS functions. The actual coding is unspecified.
										///< @note Previously it has been said that this encoding is @em UTF-8. That is not true.
										///< 	BIT8			= 1,		<i>8</i>-bit ASCII. Discards Unicode information.
	BIT7			= 2,		///< <i>7</i>-bit ASCII. Does not understand any international characters, e.g. \"&aring;&auml;&uuml;&ouml;\".
	BIT7HEX		= 3,		///< <i>7</i>-bit ASCII, with any non <i>7</i>-bit characters encoded in the text as e.g. "\uEFA0".
	UTF8			= 4			///< UTF-<i>8</i> encoding.
										///< HTML			= 5, HTML encoding.
} MAXON_ENUM_LIST(STRINGENCODING);
/// @}

/// @addtogroup THREADMODE
/// @ingroup group_enumeration
/// @{
enum class THREADMODE
{
	DEPRECATED_SYNCHRONOUS	= 0,			///< Synchronous thread. @markDeprecated
	ASYNC										= 1,			///< Asynchronous thread.
	PRIVATE_OPENGL					= 3				///< @markPrivate @since R18
} MAXON_ENUM_LIST(THREADMODE);
/// @}

/// @addtogroup THREADPRIORITYEX
/// @ingroup group_enumeration
/// @{
enum class THREADPRIORITYEX
{
	NORMAL	= 0,				///< Normal.
	ABOVE	= 1000,			///< Above.
	BELOW	= 1001,			///< Below.
	LOWEST	= 1002			///< Lowest.
} MAXON_ENUM_LIST(THREADPRIORITYEX);
/// @}

/// @addtogroup HYPERFILEARRAY
/// @ingroup group_enumeration
/// @{
enum class HYPERFILEARRAY
{
	CHAR	= 1,			///< ::Char array.
	WORD	= 2,			///< ::Int16 array.
	LONG	= 3,			///< ::Int32 array.
	LLONG	= 4,			///< ::Int64 array.
	SREAL	= 5,			///< ::Float32 array.
	LREAL	= 6,			///< ::Float64 array.
	REAL	= 7				///< ::Float array.
} MAXON_ENUM_LIST(HYPERFILEARRAY);
/// @}

/// @addtogroup FILEERROR
/// @ingroup group_enumeration
/// @{
enum class FILEERROR
{
	NONE				=  0,			///< No error.
	OPEN				= -1,			///< Problems opening the file.
	CLOSE				= -2,			///< Problems closing the file.
	READ				= -3,			///< Problems reading the file.
	WRITE				= -4,			///< Problems writing the file.
	SEEK				= -5,			///< Problems seeking the file.
	INVALID			= -6,			///< Invalid parameter or operation (e.g. writing in read-mode).
	OUTOFMEMORY	= -7,			///< Not enough memory.
	USERBREAK		= -8,			///< %User break.

	// The following errors can only occur with an HyperFile
	WRONG_VALUE			= -100,			///< Other value detected than expected.
	CHUNK_NUMBER		= -102,			///< Wrong number of chunks or sub-chunks detected.
	VALUE_NO_CHUNK	= -103,			///< There was a value without any enclosing START/STOP chunks.
	FILEEND					= -104,			///< The file end was reached without finishing reading.
	UNKNOWN_VALUE		= -105			///< Unknown value detected.
} MAXON_ENUM_LIST(FILEERROR);
/// @}

/// @addtogroup FILEOPEN
/// @ingroup group_enumeration
/// @{
enum class FILEOPEN
{
	APPEND				= 0,		///< Open an existing file for writing and set the position to the end of that file.
	READ					= 1,		///< Open the file for reading.
	WRITE					= 2,		///< Create a new file for writing.\n
												///< @warning If the file name points to an existing file, it will be overwritten.
	READWRITE			= 3,		///< Open the file for both reading and writing.
	READ_NOCACHE	= 4,		///< @markPrivate
	SHAREDREAD		= 5,		///< @markPrivate
	SHAREDWRITE		= 6			///< @markPrivate
} MAXON_ENUM_LIST(FILEOPEN);
/// @}

/// @addtogroup LOCATION
/// @ingroup group_enumeration
/// @{
enum class LOCATION
{
	DISK					= 1,			///< Disk storage.
	IPCONNECTION	= 2,			///< Target is IP connection.
	MEMORY				= 3				///< Target is a memory location.
} MAXON_ENUM_LIST(LOCATION);
/// @}

/// @addtogroup FILESEEK
/// @ingroup group_enumeration
/// @{
enum class FILESEEK
{
	START			= 0,			///< The position is given relative to the start of the file.
	RELATIVE_	= 2				///< The position is given relative to the current position.
} MAXON_ENUM_LIST(FILESEEK);
/// @}

/// @addtogroup FILEDIALOG
/// @ingroup group_enumeration
/// @{
enum class FILEDIALOG
{
	NONE				= 0,			///< Never show an error dialog.
	ANY					= 1,			///< Show an error dialog for any error.
	IGNOREOPEN	= 2				///< Do not show an error dialog if the file does not exist, otherwise like @ref FILEDIALOG::ANY.
} MAXON_ENUM_LIST(FILEDIALOG);
/// @}

/// @addtogroup FILESELECT
/// @ingroup group_enumeration
/// @{
enum class FILESELECT
{
	LOAD				= 0,			///< Load dialog.
	SAVE				= 1,			///< Save dialog.
	DIRECTORY	= 2				///< Folder selection dialog.
} MAXON_ENUM_LIST(FILESELECT);
/// @}

/// @addtogroup FILESELECTTYPE
/// @ingroup group_enumeration
/// @{
enum class FILESELECTTYPE
{
	ANYTHING		= 0,			///< Any file.
	IMAGES			= 1,			///< Image files.
	SCENES			= 2,			///< 3D scene files.
	BODYPAINT		= 4				///< @BP3D files.
} MAXON_ENUM_LIST(FILESELECTTYPE);
/// @}

/// @addtogroup OPERATINGSYSTEM
/// @ingroup group_enumeration
/// @{
enum class OPERATINGSYSTEM
{
	WIN		= 1,			///< Windows.
	OSX		= 2,			///< OS X.
	LINUX	= 3				///< Linux.
} MAXON_ENUM_LIST(OPERATINGSYSTEM);
/// @}

/// @addtogroup BYTEORDER
/// @ingroup group_enumeration
/// @{
enum class BYTEORDER
{
	// V_ unfortunately has to be used here due to conflicts with MAC OS
	V_MOTOROLA	= 1,			///< Motorola, big endian.
	V_INTEL			= 2				///< Intel, little endian.
} MAXON_ENUM_LIST(BYTEORDER);
/// @}

/// @addtogroup HYPERFILEVALUE
/// @ingroup group_enumeration
/// @{
enum class HYPERFILEVALUE
{
	NONE								=  0,			///< None.

	START								=  1,			///< Marks the start of a chunk.
	STOP								=  2,			///< Marks the end of a chunk.
	CSTOP								=  3,			///< Marks the end of a container. @markInternal
	CHAR								= 11,			///< ::Char.
	UCHAR								= 12,			///< ::UChar.
	INT16								= 13,			///< ::Int16.
	UINT16							= 14,			///< ::UInt16.
	INT32								= 15,			///< ::Int32.
	UINT32							= 16,			///< ::UInt32.
	INT64								= 17,			///< ::Int64.
	UINT64							= 18,			///< ::UInt64.
	FLOAT								= 19,			///< ::Float.
	FLOAT64							= 20,			///< ::Float64.
	BOOLEAN							= 21,			///< ::Bool.
	TIME								= 22,			///< BaseTime.
	VECTOR							= 23,			///< ::Vector.
	VECTOR64						= 24,			///< ::Vector64.
	MATRIX							= 25,			///< ::Matrix.
	MATRIX64						= 26,			///< ::Matrix64.
	VECTOR32						= 27,			///< ::Vector32.
	MATRIX32						= 28,			///< ::Matrix32.
	FLOAT32							= 29,			///< ::Float32.

	MEMORY							= 128,			///< Memory.
	IMAGE								= 129,			///< Image.
	STRING							= 130,			///< String.
	FILENAME						= 131,			///< Filename.
	CONTAINER						= 132,			///< BaseContainer.
	ALIASLINK						= 138,			///< BaseLink.
	LMEMORY							= 139,			///< Long memory.
	VECTOR_ARRAY_EX			= 133,			///< @markDeprecated
	POLYGON_ARRAY_EX		= 134,			///< @markDeprecated
	UINT16_ARRAY_EX			= 135,			///< @markDeprecated
	PARTICLE_ARRAY_EX		= 136,			///< @markDeprecated
	SREAL_ARRAY_EX			= 137,			///< @markDeprecated
	ARRAY								= 140,			///< Array.
	UUID								= 141				///< C4DUuid.
} MAXON_ENUM_LIST(HYPERFILEVALUE);
/// @}

/// @addtogroup FINDANIM
/// @ingroup group_enumeration
/// @{
enum class FINDANIM
{
	EXACT	= 0,			///< Exact.
	LEFT	= 1,			///< Search left.
	RIGHT	= 2				///< Search right.
} MAXON_ENUM_LIST(FINDANIM);
/// @}

/// @addtogroup CCURVE
/// @ingroup group_enumeration
/// @{
enum class CCURVE
{
	CURVE			= 1,			///< Standard curve.
	HLE_BASE		= 2,			///< Internal reduced modification reference curve.
	HLE_CURVE	= 3,			///< Reduced Modification Curve - Curve.
	SS_CURVE		= 4,			///< Snapshot 1.

	// Multiple Snapshots
	SS_CURVE2	= 5,			///< Snapshot 2.
	SS_CURVE3	= 6,			///< Snapshot 3.
	SS_CURVE4	= 7,			///< Snapshot 4.
	SS_CURVE5	= 8,			///< Snapshot 5.

	// Scale and Move HLE Curve
	HLE_SCALE	= 9,			///< Reduced modification curve - scale.
	HLE_MOVE		= 10			///< Reduced modification curve - move.
} MAXON_ENUM_LIST(CCURVE);
/// @}

/// @addtogroup CLOOP
/// @ingroup group_enumeration
/// @{
enum class CLOOP
{
	OFF						= 0,			///< No loop.
	CONSTANT			= 1,			///< Constant.
	CONTINUE			= 2,			///< Continue.
	REPEAT				= 3,			///< Repeat.
	OFFSETREPEAT	= 4,			///< Offset repeat.
	OSCILLATE			= 5,			///< Oscillate.
	LOOP					= 6				///< Loop.
} MAXON_ENUM_LIST(CLOOP);
/// @}

/// @addtogroup CINTERPOLATION
/// @ingroup group_enumeration
/// @{
enum class CINTERPOLATION
{
	SPLINE	= 1,			///< Spline.
	LINEAR	= 2,			///< Linear.
	STEP		= 3,			///< Step.

	DUMMY		= 4
} MAXON_ENUM_LIST(CINTERPOLATION);
/// @}

/// @addtogroup CAUTOMODE
/// @ingroup group_enumeration
/// @{
/// @since R17.032
enum class CAUTOMODE
{
	CLASSIC			= 1,				///< AutoTangent first implementation.
	FIXEDSLOPE	= 2,				///< AutoTangent with fixed slope for given time.
} MAXON_ENUM_LIST(CAUTOMODE);
/// @}

/// @addtogroup CKEYPRESET
/// @ingroup group_enumeration
/// @{
/// @since R17.032
enum class CKEYPRESET
{
	AUTO_CLAMP										= 1,			///< Auto, Auto Angle, Clamp.
	AUTO_OVERSHOOT								= 2,			///< Auto, Auto Angle, remove Overshooting.
	FIXED_OVERSHOOTWEIGHTED				= 3,			///< Auto, Fixed Angle, remove Overshooting, weighted.
	CUSTOM												= 4,			///< User Defined.
	AUTO_OVERSHOOTWEIGHTED				= 5,			///< Auto, Auto Angle, remove Overshooting, weighted.
} MAXON_ENUM_LIST(CKEYPRESET);
/// @}

/// @addtogroup CLIPBOARDTYPE
/// @ingroup group_enumeration
/// @{
enum class CLIPBOARDTYPE
{
	EMPTY		= 0,			///< Clipboard is empty.
	STRING	= 1,			///< Clipboard contains a string.
	BITMAP	= 2				///< Clipboard contains a bitmap.
} MAXON_ENUM_LIST(CLIPBOARDTYPE);
/// @}

/// @addtogroup EDGESELECTIONTYPE
/// @ingroup group_enumeration
/// @{
/// @see PolygonObject::GetSelectedEdges PolygonObject::SetSelectedEdges() PolygonObject::GetEdgeSelection
enum class EDGESELECTIONTYPE
{
	SELECTION	= 0,			///< Selected edges.
	HIDDEN		= 1,			///< Hidden edges.
	PHONG			= 2				///< Phong edges.
} MAXON_ENUM_LIST(EDGESELECTIONTYPE);
/// @}

/// @addtogroup REGISTRYTYPE
/// @ingroup group_enumeration
/// @{
enum class REGISTRYTYPE
{
	ANY							=  0,
	WINDOW					=  1,
	OBJECT					=  2,
	TAG							=  6,
	MATERIAL				=  7,
	SHADER					=  8,
	SOUND						= 10,
	LAYOUT					= 11,
	BITMAPFILTER		= 12,
	VIDEOPOST				= 13,
	SCENEHOOK				= 14,
	NODE						= 15,
	DESCRIPTION			= 16,
	LIBRARY					= 17,
	CUSTOMDATATYPE	= 18,
	RESOURCEDATATYPE = 19,
	SCENELOADER			= 20,
	SCENESAVER			= 21,
	CTRACK					= 23,
	CSEQ						= 24,
	CKEY						= 25,
	PAINTER					= 26,
	GV_VALUE				= 27,
	GV_VALGROUP			= 28,
	GV_OPGROUP			= 29,
	GV_OPCLASS			= 30,
	GV_DATA					= 31,
	GADGETS					= 32,
	PREFS						= 33,
	FIELDLAYER				= 34
} MAXON_ENUM_LIST(REGISTRYTYPE);
/// @}

/// @addtogroup MODELINGCOMMANDMODE
/// @ingroup group_enumeration
/// @{
enum class MODELINGCOMMANDMODE
{
	ALL								= 0,			///< All points/polygons.
	POINTSELECTION		= 1,			///< Only the current point selection.
	POLYGONSELECTION	= 2,			///< Only the current polygon selection.
	EDGESELECTION			= 3				///< Only the current edge selection.
} MAXON_ENUM_LIST(MODELINGCOMMANDMODE);
/// @}

/// @addtogroup MODELINGCOMMANDFLAGS
/// @ingroup group_enumeration
/// @{
enum class MODELINGCOMMANDFLAGS
{
	NONE								= 0,						///< None.
	CREATEUNDO					= (1 << 0),			///< Creates undo and inserts newly created objects into ModelingCommandData::doc, instead of returning in ModelingCommandData::result.
	IMPORTER						= (1 << 1),			///< Can be used by importer plugins to avoid additional checks for polygon meshes (e.g conversion of posemorph tags).
	USEGLOBALSYMMETRY		= (1 << 2)			///< Set to let the command to recieve the symmetry settings from the global context.
} MAXON_ENUM_FLAGS(MODELINGCOMMANDFLAGS);
/// @}

/// @addtogroup PLUGINTYPE
/// @ingroup group_enumeration
/// @{
enum class PLUGINTYPE
{
	ANY									=  0,			///< Any type.

	SHADER							=  1,			///< 2D shader. (ShaderData)
	MATERIAL						=  2,			///< 3D shader. (MaterialData)
	COMMAND							=  4,			///< Command. (CommandData)
	OBJECT							=  5,			///< Object. (ObjectData)
	TAG									=  6,			///< Tag. (TagData)
	BITMAPFILTER				=  7,			///< Bitmap filter. (BitmapLoaderData, BitmapSaverData)
	VIDEOPOST						=  8,			///< Videopost effect. (VideoPostData)
	TOOL								=  9,			///< Tool. (ToolData)
	SCENEHOOK						= 10,			///< Scene hook. (SceneHookData)
	NODE								= 11,			///< Node. (NodeData)
	LIBRARY							= 12,			///< Library. (C4DLibrary)
	BITMAPLOADER				= 13,			///< Bitmap loader. (BitmapLoaderData)
	BITMAPSAVER					= 14,			///< Bitmap saver. (BitmapSaverData)
	SCENELOADER					= 15,			///< Scene loader. (SceneLoaderData)
	SCENESAVER					= 16,			///< Scene saver. (SceneSaverData)
	COREMESSAGE					= 17,			///< Core message.
	CUSTOMGUI						= 18,			///< Custom GUI. (CustomGuiData)
	CUSTOMDATATYPE			= 19,			///< Custom datatype. (CustomDataTypeClass)
	RESOURCEDATATYPE		= 20,			///< Resource datatype.
	MANAGERINFORMATION	= 21,			///< Manager information.
	CTRACK							= 32,			///< Track. (CTrackData)
	FALLOFF							= 33,			///< Falloff. (FalloffData)
	VMAPTRANSFER				= 34,			///< Used by VAMP. @markPrivate
	PREFS								= 35,			///< Preference hook. (PrefsDialogObject)
	SNAP								= 36,			///< Snap. (SnapData)
	FIELDLAYER					= 37			///< FieldLayer. (FieldLayer)
} MAXON_ENUM_LIST(PLUGINTYPE);
/// @}

/// @addtogroup DRAWRESULT
/// @ingroup group_enumeration
/// @{
enum class DRAWRESULT
{
	FAILURE	= 0,			///< There was an error while drawing.
	OK			= 1,			///< Something was drawn.
	SKIP		= 2				///< There was nothing to draw in this pass.
} MAXON_ENUM_LIST(DRAWRESULT);
/// @}

/// @addtogroup DISPLAYMODE
/// @ingroup group_enumeration
/// @{
enum class DISPLAYMODE
{
	UNKNOWN					= -1,			///< Unknown.
	GOURAUD					= 0,			///< Gouraud shading.
	QUICK						= 1,			///< Quick shading.
	WIRE						= 2,			///< Wireframe.
	ISOPARM					= 3,			///< Isoparm.
	SHADEDBOX				= 4,			///< Shaded box.
	BOX							= 5,			///< Box.
	SKELETON				= 6,			///< Skeleton.
	GOURAUDWIRE			= 7,			///< Gouraud wireframe.
	GOURAUDISOPARM	= 8,			///< Gouraud isoparm.
	QUICKWIRE				= 9,			///< Quick wireframe.
	QUICKISOPARM		= 10,			///< Quick isoparm.
	FLATWIRE				= 11,			///< Flat wireframe.
	FLATISOPARM			= 12,			///< Flat isoparm.
	FLATBOX					= 13,			///< Flat box.
	HIDDENWIRE			= 14,			///< Hidden line wireframe.
	HIDDENISOPARM		= 15,			///< Hidden line isoparm.
	HIDDENBOX				= 16,			///< Hidden line box.
	SHADEDBOXWIRE		= 17,			///< Shaded box wireframe.
	QUICKBOXWIRE		= 18,			///< Quick shaded box wireframe.
	QUICKBOX				= 19,			///< Quick shaded box.

	PRIVATE_ISOLINE	= 100,			///< @markPrivate
	PRIVATE_FLAT		= 1100,			///< @markPrivate
	PRIVATE_HIDDEN	= 1400			///< @markPrivate
} MAXON_ENUM_LIST(DISPLAYMODE);
/// @}

/// @addtogroup DOCUMENTSETTINGS
/// @ingroup group_enumeration
/// @{
/// Container IDs for the document settings.\n
/// The valid IDs are listed in @em ddoc.h (see @em ddoc.res for the container definition).
/// @see BaseDocument::GetData BaseDocument::SetData BaseDocument::GetSettingsInstance
enum class DOCUMENTSETTINGS
{
	GENERAL					= 0,			///< General settings.
	MODELING				= 1,			///< Modeler settings. (See @ref MDATA options.)
	DOCUMENT				= 2,			///< Document settings.
	ANIMATIONSYSTEM	= 7,			///< Timeline settings. @markPrivate
	TOOLS						= 8				///< Tools settings.
} MAXON_ENUM_LIST(DOCUMENTSETTINGS);
/// @}

/// @addtogroup VERSIONTYPE
/// @ingroup group_enumeration
/// @{
enum class VERSIONTYPE
{
	UNKNOWN						= 0,			///< Unknown version.

	LITE							= 1,			///< @C4D Lite. Lite is feature-restricted in many ways and does not allow for loading of plugins.
	BENCHMARK					= 2,			///< Cinebench. Cinebench is restricted to a subset of libraries.
	UPDATER						= 3,			///< Online updater. The Online updater only loads a limited subset of libraries.

	TEAMRENDER_CLIENT	= 4,			///< @C4D Teamrender client.
	TEAMRENDER_SERVER	= 5,			///< @C4D Teamrender server.

	CINEMA4D					= 10,			///< @C4D Cinema 4D.

	COMMANDLINE				= 11,			///< Command line application. Note that this is different from GeGetCinemaInfo(CINEMAINFO::FORBID_GUI). The regular app can run without UI, but is not necessarily a special command line executable.

	CINEWARE					= 12,			///< Cineware - The renderer used in AfterEffects, Vectorworks, Archicad and Allplan. Runs without UI and does not allow for plugins. Since R23 it's also available as dynamic library.

	CPYTHON						= 14,			///< Python - The python executable. Runs without UI.
	CPYTHON3					= 15,			///< Python 3 - The python executable. Runs without UI.
} MAXON_ENUM_LIST(VERSIONTYPE);
/// @}

/// @addtogroup LAYERSETMODE
/// @ingroup group_enumeration
/// @{
enum class LAYERSETMODE
{
	LAYERS,					///< Layers / layer Sets.
	LAYERMASKS,			///< Layer masks.
	ALPHAS,					///< Alpha channels.
	LAYERALPHA,			///< Layer alpha.
	DISABLED				///< Disabled.
} MAXON_ENUM_LIST(LAYERSETMODE);
/// @}

#define ID_MT_SOURCECOUNTER	465001520			///< Int32 @markPrivate

/// Maximum number of global texture paths available.
#define MAX_GLOBAL_TEXTURE_PATHS 10

/// @addtogroup OBJECTCATEGORY
/// @ingroup group_enumeration
/// @{
enum class OBJECTCATEGORY
{
	NULLOBJECT					= 0,
	POLYGON							= 1,
	SPLINE							= 2,
	GENERATOR						= 3,
	HYPERNURBS					= 4,
	UNUSED1							= 5,
	DEFORMER						= 6,
	CAMERA							= 7,
	LIGHT								= 8,
	SCENE								= 9,
	PARTICLE						= 10,
	OTHER								= 11,
	UNUSED2							= 12,
	GRID								= 13,
	HORIZON							= 14,
	WORLDAXIS						= 15,
	BOUNDS							= 16,
	HUD									= 17,
	SDS									= 18,
	HIGHLIGHTING				= 19,
	MULTIAXIS						= 20,
	OBJECTHANDLES				= 21,
	HANDLEBANDS					= 22,
	SDSCAGE							= 23,
	NGONLINES						= 24,
	JOINT								= 25,
	OBJECTHIGHLIGHTING	= 26,
	GUIDELINES					= 27,
	POI									= 28,
	GRADIENT						= 29,
	BASEGRID						= 30,
	HANDLES							= 31,
	HAIR								= 32,
	FIELD								= 33
} MAXON_ENUM_LIST(OBJECTCATEGORY);
/// @}

/// @addtogroup SELECTIONFILTERBIT
/// @ingroup group_enumeration
/// @{
enum class SELECTIONFILTERBIT
{
	NONE				= 0,																					///< None.
	NULLOBJECT	= (1 << Int32(OBJECTCATEGORY::NULLOBJECT)),		///< Null.
	POLYGON			= (1 << Int32(OBJECTCATEGORY::POLYGON)),			///< Polygon.
	SPLINE			= (1 << Int32(OBJECTCATEGORY::SPLINE)),				///< Spline.
	GENERATOR		= (1 << Int32(OBJECTCATEGORY::GENERATOR)),		///< Generator.
	HYPERNURBS	= (1 << Int32(OBJECTCATEGORY::HYPERNURBS)),		///< Subdivision Surface.
	DEFORMER		= (1 << Int32(OBJECTCATEGORY::DEFORMER)),			///< Deformer.
	CAMERA			= (1 << Int32(OBJECTCATEGORY::CAMERA)),				///< Camera.
	LIGHT				= (1 << Int32(OBJECTCATEGORY::LIGHT)),				///< Light.
	SCENE				= (1 << Int32(OBJECTCATEGORY::SCENE)),				///< Scene.
	PARTICLE		= (1 << Int32(OBJECTCATEGORY::PARTICLE)),			///< Particle.
	OTHER				= (1 << Int32(OBJECTCATEGORY::OTHER)),				///< Other.
	JOINT				= (1 << Int32(OBJECTCATEGORY::JOINT))					///< Joint.
} MAXON_ENUM_FLAGS(SELECTIONFILTERBIT);
/// @}

/// @addtogroup OBJECTSTATE
/// @ingroup group_enumeration
/// @{
enum class OBJECTSTATE
{
	EDITOR							= 0,		///< Editor visibility.
	RENDER							= 1,		///< Renderer visibility.
	DEFORM							= 2,		///< Deform state.
	REAL_DEFORM					= 3,		///< Real Deform state (MODE_ON, MODE_OFF, MODE_UNKNOWN).
	EDITOR_HIERARCHICAL = 4,		///< Hierarchical editor mode (MODE_ON, MODE_OFF)
	RENDER_HIERARCHICAL	= 5,		///< Hierarchical render mode (MODE_ON, MODE_OFF)
} MAXON_ENUM_LIST(OBJECTSTATE);
/// @}

/// @addtogroup DISPLAYFILTER
/// @ingroup group_enumeration
/// @{
/// @see BaseDraw::GetDisplayFilter
/// @note ::DISPLAYFILTER::NULLOBJECT to ::DISPLAYFILTER::OTHER match @ref SELECTIONFILTERBIT.
enum class DISPLAYFILTER : UInt64
{
	NONE								= UInt64(0),																									///< None.
	NULLOBJECT					= (UInt64(1) << (UInt64)OBJECTCATEGORY::NULLOBJECT),					///< Null.
	POLYGON							= (UInt64(1) << (UInt64)OBJECTCATEGORY::POLYGON),							///< Polygon.
	SPLINE							= (UInt64(1) << (UInt64)OBJECTCATEGORY::SPLINE),							///< Spline.
	GENERATOR						= (UInt64(1) << (UInt64)OBJECTCATEGORY::GENERATOR),						///< Generator.
	HYPERNURBS					= (UInt64(1) << (UInt64)OBJECTCATEGORY::HYPERNURBS),					///< Subdivision Surface.
	UNUSED1							= (UInt64(1) << (UInt64)OBJECTCATEGORY::UNUSED1),							///< Unused.
	DEFORMER						= (UInt64(1) << (UInt64)OBJECTCATEGORY::DEFORMER),						///< Deformer.
	CAMERA							= (UInt64(1) << (UInt64)OBJECTCATEGORY::CAMERA),							///< Camera.
	LIGHT								= (UInt64(1) << (UInt64)OBJECTCATEGORY::LIGHT),								///< Light.
	SCENE								= (UInt64(1) << (UInt64)OBJECTCATEGORY::SCENE),								///< Scene.
	PARTICLE						= (UInt64(1) << (UInt64)OBJECTCATEGORY::PARTICLE),						///< %Particle.
	OTHER								= (UInt64(1) << (UInt64)OBJECTCATEGORY::OTHER),								///< Other.
	UNUSED2							= (UInt64(1) << (UInt64)OBJECTCATEGORY::UNUSED2),							///< Unused.
	GRID								= (UInt64(1) << (UInt64)OBJECTCATEGORY::GRID),								///< Grid.
	HORIZON							= (UInt64(1) << (UInt64)OBJECTCATEGORY::HORIZON),							///< Horizon.
	WORLDAXIS						= (UInt64(1) << (UInt64)OBJECTCATEGORY::WORLDAXIS),						///< World axis.
	BOUNDS							= (UInt64(1) << (UInt64)OBJECTCATEGORY::BOUNDS),							///< Bounding-box. @markDeprecated
	HUD									= (UInt64(1) << (UInt64)OBJECTCATEGORY::HUD),									///< HUD.
	SDS									= (UInt64(1) << (UInt64)OBJECTCATEGORY::SDS),									///< HN mesh.
	HIGHLIGHTING				= (UInt64(1) << (UInt64)OBJECTCATEGORY::HIGHLIGHTING),				///< Highlight select.
	MULTIAXIS						= (UInt64(1) << (UInt64)OBJECTCATEGORY::MULTIAXIS),						///< Multi-select axes.
	OBJECTHANDLES				= (UInt64(1) << (UInt64)OBJECTCATEGORY::OBJECTHANDLES),				///< Highlight handles.
	HANDLEBANDS					= (UInt64(1) << (UInt64)OBJECTCATEGORY::HANDLEBANDS),					///< Axis bands.
	SDSCAGE							= (UInt64(1) << (UInt64)OBJECTCATEGORY::SDSCAGE),							///< HN cage.
	NGONLINES						= (UInt64(1) << (UInt64)OBJECTCATEGORY::NGONLINES),						///< N-gon lines.
	JOINT								= (UInt64(1) << (UInt64)OBJECTCATEGORY::JOINT),								///< Joint objects.
	OBJECTHIGHLIGHTING	= (UInt64(1) << (UInt64)OBJECTCATEGORY::OBJECTHIGHLIGHTING),	///< @markPrivate
	GUIDELINES					= (UInt64(1) << (UInt64)OBJECTCATEGORY::GUIDELINES),					///< Axis guidelines.
	POI									= (UInt64(1) << (UInt64)OBJECTCATEGORY::POI),									///< Navigation cross.
	GRADIENT						= (UInt64(1) << (UInt64)OBJECTCATEGORY::GRADIENT),						///< %Gradient.
	BASEGRID						= (UInt64(1) << (UInt64)OBJECTCATEGORY::BASEGRID),						///< Base grid.
	HANDLES							= (UInt64(1) << (UInt64)OBJECTCATEGORY::HANDLES),							///< Handles.
	HAIR								= (UInt64(1) << (UInt64)OBJECTCATEGORY::HAIR),								///< Hair @since R22
	FIELD								= (UInt64(1) << (UInt64)OBJECTCATEGORY::FIELD)								///< Field @since R22
} MAXON_ENUM_FLAGS(DISPLAYFILTER);
/// @}

/// @addtogroup DISPLAYEDITSTATE
/// @ingroup group_enumeration
/// @{
/// @see BaseDraw::GetEditState
enum class DISPLAYEDITSTATE
{
	NONE			= 0,						///< None.
	SDS				= (1 << 0),			///< SDS edit state.
	DEFORM		= (1 << 1),			///< Deformed edit state.

	DOCUMENT	= -1			///< Document edit state.
} MAXON_ENUM_FLAGS(DISPLAYEDITSTATE);
/// @}

/// @addtogroup THREADTYPE
/// @ingroup group_enumeration
/// @{
enum class THREADTYPE
{
	NONE						= 0,						///< None.
	EDITORREDRAW		= (1 << 0),			///< Editor redraw.
	RENDEREDITOR		= (1 << 1),			///< Editor render.
	RENDEREXTERNAL	= (1 << 2)			///< External render.
} MAXON_ENUM_FLAGS(THREADTYPE);
/// @}

/// @addtogroup RENDERPROGRESSTYPE
/// @ingroup group_enumeration
/// @{
enum class RENDERPROGRESSTYPE
{
	BEFORERENDERING			= 0,			///< Before rendering.
	DURINGRENDERING			= 1,			///< During rendering.
	AFTERRENDERING			= 2,			///< After rendering.
	GLOBALILLUMINATION	= 3,			///< GI prepass.
	QUICK_PREVIEW				= 4,			///< Quick Preview rendering. @since R17.048
	AMBIENTOCCLUSION		= 5				///< AO prepass. @since CR17.054 / R18.021
} MAXON_ENUM_LIST(RENDERPROGRESSTYPE);
/// @}

/// @addtogroup RDATA_SAVECALLBACK_CMD
/// @ingroup group_enumeration
/// @{
enum class RDATA_SAVECALLBACK_CMD
{
	OPEN	= 1,			///< Open call.
	WRITE	= 2,			///< Write call.
	CLOSE	= 3				///< Close call.
} MAXON_ENUM_LIST(RDATA_SAVECALLBACK_CMD);
/// @}

/// @addtogroup VPGETINFO
/// @ingroup group_enumeration
/// @{
enum class VPGETINFO
{
	XRESOLUTION	= 0,			///< X resolution.
	YRESOLUTION	= 1,			///< Y resolution.
	BITDEPTH		= 2,			///< Bit depth.
	CPP					= 3,			///< Colors per pixel.
	VISIBLE			= 4,			///< Visibility.
	LINEOFFSET	= 5				///< Offset of component in line.
} MAXON_ENUM_LIST(VPGETINFO);
/// @}

/// @addtogroup DRAWOBJECT
/// @ingroup group_enumeration
/// @{
enum class DRAWOBJECT
{
	NONE							= 0,							///< None.
	FORCELINES				= (1 << 0),				///< Force wireframe display, independent of view settings.
	NOBACKCULL				= (1 << 1),				///< Force no backface culling, independent of view settings.
	LOCALMATRIX				= (1 << 2),				///< Object drawn will be drawn relative to the currently processed object (used when called from the draw method in a base object).
	EDITMODE					= (1 << 3),				///< Object is drawn in edit-mode style.
	FORCEBASE					= (1 << 9),				///< The draw call is only executed for the base class, and thus not for the instanciated object, if passed to BaseDraw::DrawObject() and the object type is an instance of either @ref Opoint or @ref Opolygon.\n
																			///< This way, you can do a draw call without running into a recursion if you are in your from points/polygons derived object.
	FORCEPOINTS				= (1 << 10),			///< Force points display.
	NO_EOGL						= (1 << 11),			///< No Extended OpenGL.
	USE_OBJECT_COLOR	= (1 << 12),			///< Use the object's color.
	USE_CUSTOM_COLOR	= (1 << 13),			///< Use a custom color.
	XRAY_ON						= (1 << 14),			///< Enables X-Ray mode.
	XRAY_OFF					= (1 << 15),			///< Disables X-Ray mode.
	IMMEDIATELY				= (1 << 16),			///< Draws an object immediately. Usually all objects are collected in a Z-depth sorted list before drawing. This flag is used for objects which are immediately deleted after drawing.\n
																			/// @code
																			/// DRAWRESULT MyObject::Draw(BaseObject* op, DRAWPASS drawpass, BaseDraw* bd, BaseDrawHelp* bh)
																			/// {
																			/// 	...
																			///
																			/// 	cube = BaseObject::Alloc(cube);
																			/// 	DrawObject(cube, DRAWOBJECT::IMMEDIATELY);
																			/// 	BaseObject::Free(cube);
																			///
																			/// 	...
																			/// }
																			/// @endcode
	Z_OFFSET					= (1 << 17),			///< Do not change the Z offset during BaseDraw::DrawObject().
	PRIVATE_ANY				= (1 << 30)				///< @markPrivate
} MAXON_ENUM_FLAGS(DRAWOBJECT);
/// @}

/// @addtogroup RENDERFLAGS
/// @ingroup group_enumeration
/// @{
enum class RENDERFLAGS
{
	NONE											= 0,						///< None.
	EXTERNAL									= (1 << 0),			///< External render.
	NODOCUMENTCLONE						= (1 << 1),			///< Set to avoid an automatic clone of the scene sent to RenderDocument().
	SHOWERRORS								= (1 << 2),			///< Show error messages.
	PREVIEWRENDER							= (1 << 3),			///< Preview render.
	IRR												= (1 << 4),			///< Interactive region render.
	CREATE_PICTUREVIEWER			= (1 << 5),			///< %Render in a new Picture Viewer.
	OPEN_PICTUREVIEWER				= (1 << 6),			///< Open the Picture Viewer.
	KEEP_CONTEXT							= (1 << 7),			///< @markPrivate
	BATCHRENDER								= (1 << 8),			///< %Render in Batch %Render. @markPrivate
	NET												= (1 << 9),			///< Use NET System for rendering.
	DONTANIMATE								= (1 << 10),		///< Do not animate document before rendering. This should only be used in combination with @ref RENDERFLAGS::PREVIEWRENDER.@since R17.032
	PREVIEWSETTINGS						= (1 << 11),		///< Use preview settings. @since R19
	RENDERQUEUEERRORS 				= (1 << 12),		///< Cancel Render Queue rendering if scene has missing assets. @markPrivate. @since R21
	FORCE_LINEAR_COLOR_PROFILE= (1 << 13),		///< Force linear color profile.

	INTERNAL_USE_CURRENT_QUEUE= (1 << 30),		///< Internal flag which tells the renderer to use the current destination queue
	INTERNAL_SPECIAL_PREVIEW	= (1 << 31),		///< Internal flag for special preview rendering of node materials. do not use!
} MAXON_ENUM_FLAGS(RENDERFLAGS);
/// @}

/// @addtogroup WRITEMODE
/// @ingroup group_enumeration
/// @{
enum class WRITEMODE
{
	STANDARD							= 0,		///< Standard.
	ASSEMBLE_MOVIE				= 1,		///< Assemble movie.
	ASSEMBLE_SINGLEIMAGE	= 2			///< Assemble single image.
} MAXON_ENUM_LIST(WRITEMODE);
/// @}

/// @addtogroup NETRENDERFLAGS
/// @ingroup group_enumeration
/// @{
enum class NETRENDERFLAGS
{
	NONE													= 0,						///< None.
	OPEN_PICTUREVIEWER						= (1 << 0),			///< Open Picture Viewer.
	SHOWERRORS										= (1 << 2),			///< Show errors.
	DELETEAFTERRENDERING					= (1 << 3),			///< Delete after rendering.
	NOPEERTOPEERASSETDISTRIBUTION	= (1 << 4),			///< No peer-to-peer asset distribution. Automatically set by local preferences.
	NOREQUESTONDEMAND							= (1 << 5),			///< No request on demand. Automatically set by local preferences.
	EXCLUDECLIENTONLOADINGERROR		= (1 << 6),			///< Exclude client on rendering error. Automatically set by local preferences.
	SAVERESULTSINREPOSITORY				= (1 << 7),			///< Save results in repository.
	ASSEMBLEB3DFILESIMMEDIATLEY		= (1 << 8),			///< Assemble @BP3D files immediately.
	NOWRITETEST										= (1 << 9),			///< No write test for @BP3D files.
	HANDLEWARNINGASERROR					= (1 << 10),		///< Handle warnings as errors.
	KEEPB3DFILESAFTERASSEMBLING		= (1 << 11)			///< Keep the @BP3D files on assembling.
} MAXON_ENUM_FLAGS(NETRENDERFLAGS);
/// @}

/// @addtogroup CHECKISRUNNING
/// @ingroup group_enumeration
/// @{
enum class CHECKISRUNNING
{
	ANIMATIONRUNNING				= 0,			///< Animation running.
	VIEWDRAWING							= 1,			///< View drawing.
	EDITORRENDERING					= 2,			///< Editor rendering.
	EXTERNALRENDERING				= 3,			///< External rendering.
	PAINTERUPDATING					= 4,			///< Painter updating.
	MATERIALPREVIEWRUNNING	= 5,			///< %Material preview running.
	EVENTSYSTEM							= 6,			///< Event System.
	BAKING									= 7,			///< Baking.
	INTERACTIVERENDERING		= 8				///< Interactive rendering.
} MAXON_ENUM_LIST(CHECKISRUNNING);
/// @}

/// @addtogroup BAKE_TEX_ERR
/// @ingroup group_enumeration
/// @{
enum class BAKE_TEX_ERR
{
	NONE								= 0,				///< None.
	NO_DOC							= 3000,			///< No document.
	NO_MEM							= 3001,			///< No more memory available.
	NO_RENDER_DOC				= 3002,			///< No render document.
	NO_TEXTURE_TAG			= 3003,			///< @c textag is @formatConstant{nullptr} or not in @c doc.
	NO_OBJECT						= 3004,			///< One of the tags is not assigned to an object or to another object.
	NO_UVW_TAG					= 3005,			///< UVW tag is missing.
	TEXTURE_MISSING			= 3006,			///< No texture.
	WRONG_BITMAP				= 3007,			///< MultipassBitmap was used, but it has the wrong type or wrong resolution.
	USERBREAK						= 3008,			///< %User break.
	NO_OPTIMAL_MAPPING	= 3009,			///< Optimal mapping failed.
	NO_SOURCE_UVW_TAG		= 3010			///< UVW tag for the source object is missing.
} MAXON_ENUM_LIST(BAKE_TEX_ERR);
/// @}

/// @addtogroup GL_MESSAGE
/// @ingroup group_enumeration
/// @{
enum class GL_MESSAGE
{
	OK							= 1,
	ERROR_					= 0,
	FORCE_EMULATION	= 2
} MAXON_ENUM_LIST(GL_MESSAGE);
/// @}

/// @addtogroup VIEWPORT_PICK_FLAGS
/// @ingroup group_enumeration
/// @{
enum class VIEWPORT_PICK_FLAGS
{
	NONE											= 0,						///< None.
	ALLOW_OGL									= (1 << 0),			///< Allow OpenGL.
	DONT_STOP_THREADS					= (1 << 1),			///< Do not stop threads.
	USE_SEL_FILTER						= (1 << 2),			///< Use selection filter.
	OGL_ONLY_TOPMOST					= (1 << 3),			///< Picks only topmost object. Use this only when the object pointer is not needed. Only works with OpenGL.
	OGL_ONLY_VISIBLE					= (1 << 4),			///< Picks only visible. Only has an effect when calling ViewportSelect::PickObject() that takes ViewportPixel as argument . Only works with OpenGL.
	OGL_IGNORE_Z							= (1 << 5),			///< Picks ignore Z position. Set this to only check if an object (and which) was hit, not its Z position. Only works with OpenGL.
	OGL_ONLY_TOPMOST_WITH_OBJ	= (1 << 6),			///< Picks only topmost object but returns the topmost object with its Z position. Only works with OpenGL.
	NO_DEPTH_CORRECTION				= (1 << 7),			///< To support old tools, the matrix is usually corrected so that the depth can be in the [-1, 1] range. With this option set, this does not happen any more.
} MAXON_ENUM_FLAGS(VIEWPORT_PICK_FLAGS);
/// @}

/// @addtogroup SHADERPOPUP
/// @ingroup group_enumeration
/// @{
#define SHADERPOPUP_SETSHADER					99989			///< Set a shader . @formatParam{param} points to a BaseShader. (param = @c reinterpret_cast<Int32>(shader))
#define SHADERPOPUP_SETFILENAME				99990			///< Set a bitmap. @formatParam{param} points to a Filename. (param = @c reinterpret_cast<Int32>(&fn))
#define SHADERPOPUP_LOADIMAGE					99991			///< Open file dialog and set user result.
#define SHADERPOPUP_EDITPARAMS				99999			///< Edit shaders in the Attribute Manager.
#define SHADERPOPUP_RELOADIMAGE				99998			///< Reload the image. (Only works for a single bitmap shader.)
#define SHADERPOPUP_EDITIMAGE					99997			///< Edit image in external application. (Only works for a single bitmap shader.)
#define SHADERPOPUP_LOCATEIMAGE				99996			///< Show image in finder/explorer. (Only works for a single bitmap shader.) @since R17.032
#define SHADERPOPUP_COPYCHANNEL				99995			///< Copy the shader to the copy buffer. (Only works for a single shader.)
#define SHADERPOPUP_PASTECHANNEL			99994			///< Paste the copy buffer. (Works for multiple shaders.)
#define SHADERPOPUP_CREATENEWTEXTURE	99993			///< Create a new @BP3D texture. (Only works for a single shader.)
#define SHADERPOPUP_CLEARSHADER				99992			///< Clear the shaders.
/// @}

/// @addtogroup DEFAULTFILENAME_SHADER
/// @ingroup group_enumeration
/// @{
#define DEFAULTFILENAME_SHADER_SURFACES	1001			///< Surfaces.
#define DEFAULTFILENAME_SHADER_EFFECTS	1002			///< Effects.
#define DEFAULTFILENAME_SHADER_VOLUME		1003			///< Volume.
/// @}

/// @addtogroup BACKGROUNDHANDLERCOMMAND
/// @ingroup group_enumeration
/// @{
enum class BACKGROUNDHANDLERCOMMAND
{
	ISRUNNING		= 100,			///< Return @formatConstant{true} if the handler is currently running, otherwise @formatConstant{false}.
	STOP				= 101,			///< Stop the current activity. Return @formatConstant{true} when the activity has stopped.
	START				= 102,			///< Check if there is something to do. If not, return false. In case there is something to do, directly start this job and return @formatConstant{true}.\n
													///< There is also the possibility to do a small job synchronously and return false (pretend as if nothing was started).
													///< @note	As the background handler is processed in the main application thread this means that if you process something unthreaded, the complete application will be blocked.\n
													///<				For example some code that takes @em 10 seconds means that the user will not be able to click on any button or stop anything during that time.\n
													///<				That is why only extremely short tasks must be directly processed, otherwise start an asynchronous thread.
	REMOVE			= 103				///< The handler is being removed. Return @formatConstant{true}.
} MAXON_ENUM_LIST(BACKGROUNDHANDLERCOMMAND);
/// @}

/// @addtogroup BACKGROUNDHANDLER_PRIORITY
/// @ingroup group_enumeration
/// @{
#define BACKGROUNDHANDLER_PRIORITY_RENDERACTIVEMATERIAL			5000			///< Priority for "Render active material".
#define BACKGROUNDHANDLER_PRIORITY_REDRAWVIEW								4000			///< Priority for "Redraw view".
#define BACKGROUNDHANDLER_PRIORITY_RENDERINACTIVEMATERIALS	3000			///< Priority for "Render inactive materials".
#define BACKGROUNDHANDLER_PRIORITY_RENDEREXTERNAL						-1000			///< Priority for "Render external".
#define BACKGROUNDHANDLER_PRIORITY_REDRAWANTS								-2000			///< Priority for "Redraw ants".
/// @}

/// @addtogroup BACKGROUNDHANDLERFLAGS
/// @ingroup group_enumeration
/// @{
enum class BACKGROUNDHANDLERFLAGS
{
	NONE								= 0,						///< None.
	VIEWREDRAW					= (1 << 0),			///< View redraw.
	EDITORRENDDER				= (1 << 1),			///< Editor render.
	MATERIALPREVIEW			= (1 << 2),			///< %Material preview.
	RENDEREXTERNAL			= (1 << 3),			///< %Render external.
	PRIVATE_VIEWREDRAW	= (1 << 4),			///< @markPrivate

	SHUTDOWN						= -1						///< Shutdown.
} MAXON_ENUM_FLAGS(BACKGROUNDHANDLERFLAGS);
/// @}

/// @C4D background handler type class.
#define BACKGROUNDHANDLER_TYPECLASS_C4D	1000

/// @markPrivate
#define ID_SNIPER_BACKGROUNDHANDLER		430000027

/// @addtogroup IDENTIFYFILE
/// @ingroup group_enumeration
/// @{
enum class IDENTIFYFILE
{
	NONE					= 0,						///< None.
	SCENE					= (1 << 0),			///< Scene file.
	IMAGE					= (1 << 1),			///< Image file.
	MOVIE					= (1 << 2),			///< Movie file.
	SKIPQUICKTIME	= (1 << 3),			///< Skip files that require QuickTime.
	SCRIPT				= (1 << 4),			///< Script file.
	SOUND					= (1 << 6),			///< Sound file.
	LAYOUT				= (1 << 7),			///< Layout file.
	PYTHON				= (1 << 8),			///< Python file.

	FASTDETECTION = (1 << 31),		///< maps to FILEFORMATDETECTIONFLAGS::FASTDETECTION
} MAXON_ENUM_FLAGS(IDENTIFYFILE);
/// @}

/// @addtogroup CALCHARDSHADOW
/// @ingroup group_enumeration
/// @{
enum class CALCHARDSHADOW
{
	NONE							= 0,							///< None.
	TRANSPARENCY			= (1 << 0),				///< Transparencies/alphas for in-between objects will be evaluated.
	SPECIALGISHADOW		= (1 << 29),			///< @markPrivate
	SPECIALSELFSHADOW	= (1 << 30)				///< @markPrivate
} MAXON_ENUM_FLAGS(CALCHARDSHADOW);
/// @}

/// @addtogroup ILLUMINATEFLAGS
/// @ingroup group_enumeration
/// @{
enum class ILLUMINATEFLAGS
{
	NONE															= 0,							///< None.
	SHADOW														= (1 << 0),				///< Full shadow calculations.
	NOENVIRONMENT											= (1 << 1),				///< Shadow calculations are enabled but no environment shading will be calculated.
	DISABLESHADOWMAP_CORRECTION				= (1 << 20),			///< Shadow maps evaluate the normal at a surface point, to avoid the problem of self-shadowing (that is otherwise inherent due to the way the algorithm works).\n
																											///< If a free point is sampled in space (where no surface is) this correction has to be disabled though, otherwise wrong results will be returned.
	DISABLESHADOWCASTERMP_CORRECTION	= (1 << 21),			///< @markPrivate
	LIGHTDIRNORMALS										= (1 << 22),			///< @markPrivate
	NODISTANCEFALLOFF									= (1 << 23),			///< Do not take distance falloff into account.
	NOGRAIN														= (1 << 24),			///< Do not take grain into account.
	BACKLIGHT													= (1 << 25)				///< Take backlight into account.
} MAXON_ENUM_FLAGS(ILLUMINATEFLAGS);
/// @}

/// @addtogroup RAYBIT
/// @ingroup group_enumeration
/// @{
enum class RAYBIT
{
	NONE								= 0,							///< None.
	REFLECTION					= (1 << 0),				///< Ray chain contains a reflection ray.
	TRANSPARENCY				= (1 << 1),				///< Ray chain contains a transparency ray (note: refractions are not contained).
	REFRACTION					= (1 << 2),				///< Ray chain contains a refraction ray.
	CUSTOM							= (1 << 3),				///< Ray chain contains a custom ray.

	CURR_REFLECTION		= (1 << 4),				///< Current ray is a reflection ray.
	CURR_TRANSPARENCY	= (1 << 5),				///< Current ray is a transparency ray.
	CURR_REFRACTION		= (1 << 6),				///< Current ray is a refraction ray.
	CURR_CUSTOM				= (1 << 7),				///< Current ray is a custom ray.

	VOLUMETRICLIGHT		= (1 << 8),				///< Current ray is used to calculate a volumetric light.
	ALLOWVLMIX				= (1 << 9),				///< Custom mixing of visible light sources allowed for this ray; bit must be deleted by shader if used.

	GI								= (1 << 10),			///< Current ray is a Global Illumination ray.
	BLURRY						= (1 << 11),			///< Current ray is a blurry ray.
	SSS								= (1 << 12),			///< Current ray is a subsurface ray.

	AO								= (1 << 13),			///< Current ray is an Ambient Occlusion ray.
	COMPOSITING				= (1 << 14)				///< Current ray is a compositing ray.
} MAXON_ENUM_FLAGS(RAYBIT);
/// @}

/// @addtogroup VOLUMEINFO
/// @ingroup group_enumeration
/// @{
enum class VOLUMEINFO : UInt32
{
	NONE								= 0,							///< None.
	REFLECTION					= 0x00000002,			///< Calculates reflections.
	TRANSPARENCY				= 0x00000004,			///< Calculates transparency.
	ALPHA								= 0x00000008,			///< Calculates alpha.
	CHANGENORMAL				= 0x00002000,			///< Calculates bump mapping.
	DISPLACEMENT				= 0x00004000,			///< Calculates displacement mapping.
	ENVREQUIRED					= 0x00100000,			///< Needs environment reflection data.
	DUDVREQUIRED				= 0x00200000,			///< Needs du/dv bump mapping data.
	MIPSAT							= 0x02000000,			///< Requires MIP/SAT data.
	VOLUMETRIC					= 0x20000000,			///< Is volumetric.
	TRANSFORM						= 0x00000010,			///< Needs back-transformed data.
	EVALUATEPROJECTION	= 0x04000000,			///< Requires material tag projections.
	PRIVATE_GLOW				= 0x10000000,			///< Calculates glow. @markPrivate
	INITCALCULATION			= 0x80000000,			///< Needs MaterialData::InitCalculation() call.
	FINAL_ALPHA					= 0x40000000,			///< Writes final alpha value. @since R18
	ISNBMMATERIAL				= 0x01000000			///< @markPrivate
} MAXON_ENUM_FLAGS(VOLUMEINFO);
/// @}

/// @addtogroup VIDEOPOSTINFO
/// @ingroup group_enumeration
/// @{
enum class VIDEOPOSTINFO
{
	NONE										= 0,							///< None.
	STOREFRAGMENTS					= (1 << 0),				///< The videopost needs fragment information for whole image at @ref VIDEOPOSTCALL::INNER/@ref VIDEOPOSTCALL::RENDER.
	EXECUTELINE							= (1 << 4),				///< The videopost uses VideoPostData::ExecuteLine.
	EXECUTEPIXEL						= (1 << 5),				///< The videopost uses VideoPostData::ExecutePixel.
	REQUEST_MOTIONMATRIX		= (1 << 6),				///< The videopost needs the motion matrix.
	REQUEST_MOTIONGEOMETRY	= (1 << 7),				///< The videopost needs the motion geometry.
	CALCVOLUMETRIC					= (1 << 8),				///< If set, VideoPostData::CalcVolumetric() is called for each ray.
	CALCSHADOW							= (1 << 9),				///< If set, VideoPostData::CalcShadow() is called for each ray.
	CUSTOMLENS							= (1 << 10),			///< The videopost will provide custom lens rays with VideoPostData::CreateRay.
	GLOBALILLUMINATION			= (1 << 11),			///< If set, VideoPostData::ComputeDiffuseGI is called for each ray.
	CAUSTICS								= (1 << 12),			///< If set VideoPostData::ComputeDiffuseCaustic() and VideoPostData::ComputeVolumeCaustic() are called for each ray.
	CUSTOMLENS_EXTENDED			= (1 << 13),			///< The videopost will provide custom extended lens rays with VideoPostData::CreateExtendedRay.
	NETFRAME								= (1 << 14),			///< The videopost is a NET frame hook.
	NETRUNONSERVER					= (1 << 15),			///< The videopost can be run on the NET server.
	NETCREATEBUFFER					= (1 << 16),			///< The videopost creates a buffer for the NET Client in VideoPostData::NetCreateBuffer.
	NETCREATEBUFFER_MULTI		= (1 << 17),			///< The videopost creates multiple buffers for the NET Client in VideoPostData::NetCreateBuffer (called consecutively). @since R16.038
	REQUEST_MOTIONFULL		 	= (1 << 18), 			///< The videopost requires complete motion blur information. @since R17.032
} MAXON_ENUM_FLAGS(VIDEOPOSTINFO);
/// @}

/// @addtogroup SHADERINFO
/// @ingroup group_enumeration
/// @{
/// Information flags for BaseShader::GetRenderInfo.
enum class SHADERINFO
{
	NONE							= 0,							///< None.
	TRANSFORM					= 0x00000004,			///< Channel needs back-transformed data. (Required for BaseVolumeData::back_p.)
	BUMP_SUPPORT			= 0x00000010,			///< Channel shader supports the new bump system. This is strongly recommended for all shaders except simple 2D (UV) samplers.
	ALPHA_SUPPORT			= 0x00000020,			///< Channel shader supports alpha output.
	REFLECTIONS				= 0x00000040,			///< Channel shader computes reflections.
	DUDVREQUIRED			= 0x00000080,			///< Channel shader needs du/dv bump mapping data. See BaseVolumeData::ddu and BaseVolumeData::ddv.
	DYNAMICSUBSHADERS	= 0x00000100,			///< Channel shader has a dynamic list of sub-shaders in its description.
	TRANSPARENCIES		= 0x00000200			///< Deprecated, not used anymore.
} MAXON_ENUM_FLAGS(SHADERINFO);
/// @}

/// @addtogroup SAMPLEBUMP
/// @ingroup group_enumeration
/// @{
/// Flags for sampling bump mapping in the rendering API.
enum class SAMPLEBUMP
{
	NONE				= 0,						///< None.
	MIPFALLOFF	= (1 << 0)			///< Additional bump change over distance is considered.
} MAXON_ENUM_FLAGS(SAMPLEBUMP);
/// @}

/// @addtogroup INITCALCULATION
/// @ingroup group_enumeration
/// @{
/// %Material calculation types for the rendering API.
/// @see BaseMaterial::InitCalculation MaterialData::InitCalculation
enum class INITCALCULATION
{
	SURFACE				= 0,			///< Called during rendering for surface calculation.
	TRANSPARENCY	= 1,			///< Called during rendering for shadow rays computation.
	DISPLACEMENT	= 3				///< Called before rendering for displace calculation.
} MAXON_ENUM_LIST(INITCALCULATION);
/// @}

/// @addtogroup FIELDLAYER_FLAG
/// @ingroup group_enumeration
/// @{
/// %FieldLayer status values for execution and display.
/// @see FieldLayer::GetLayerFlags
enum class FIELDLAYER_FLAG
{
	NONE										= 0,						///< Default state
	SKIP										= (1 << 0),			///< Layer calculation is disabled, e.g. the linked object on a standard layer's deform mode is false.
	ERRORSKIP								= (1 << 1),			///< Layer calculation is disabled due to a non critical error in InitializeSampling or as user specified in GetFieldLayerFlags.
	HIDE										= (1 << 2),			///< Layer should be completely ignored from both calculation and GUI display, e.g. the linked object has been deleted.
	MODIFYDATA							= (1 << 3),			///< The layer modifies existing data and needs the values from layers beneath it in the layerlist in the "results" array inside of Sample.
	PRESERVEALPHA						= (1 << 4),			///< The layer doesn't adjust the existing alpha and it's color changes should be applied ignoring any alpha values.
	NOCHILDVALUE						= (1 << 5),			///< Children of this layer wont output their value.
	NOCHILDCOLOR						= (1 << 6),			///< Children of this layer wont output their color.
	NOCHILDDIRECTION				= (1 << 7),			///< Children of this layer wont output their direction.
	TEMPORARY								= (1 << 8),			///< Don't save this layer with the list or duplicate it (outside of undo)
	NOCHILDROTATION					= (1 << 9)			///< Children of this layer wont output their direction.
} MAXON_ENUM_FLAGS(FIELDLAYER_FLAG);
/// @}


#define ID_SCRIPTFOLDER	1026688			///< @markPrivate

#define ID_PYTHONSCRIPT	1026256			///< ID for a BaseList2D object that holds a Python script. To load Python scripts use:
																		///< @code
																		/// BaseList2D* op = (BaseList2D*)AllocListNode(ID_PYTHONSCRIPT);
																		/// if (op && ReadHyperFile(nullptr, op, fn, 'scrp', nullptr)==FILEERROR::NONE)
																		/// {
																		/// 	BaseBitmap* ptr = nullptr;
																		/// 	op->Message(MSG_SCRIPT_RETRIEVEBITMAP, &ptr);
																		///
																		/// 	String script = op->GetDataInstance()->GetString(PYTHONSCRIPT_TEXT);
																		/// }
																		///
																		/// ...
																		///
																		/// blDelete(op);
																		/// @endcode
																		///< To access scripts loaded by @C4D use GetScriptHead().\n
																		///< The container for the Python script node contains the following settings: @enumerateEnum{PYTHONSCRIPT}
																		///< The node responds to the following messages: @enumerateEnum{MSG_SCRIPT}

/// @addtogroup COFFEESCRIPT
/// @ingroup group_containerid
/// @{
#define COFFEESCRIPT_TEXT					1000			///< String Script.
#define COFFEESCRIPT_SHOWINMENU		1002			///< ::Bool Show in menu.
#define COFFEESCRIPT_ADDEVENT			1003			///< ::Bool Add event.
#define COFFEESCRIPT_SCRIPTENABLE	1006			///< ::Bool Enable script.

#define COFFEESCRIPT_CONTAINER 65536			///< BaseContainer The ID offset for data that is stored per language.\n
																					///< This container does not need to be available. If it is not present for a language, then the English version ("US") is used.\n
																					///< This lets calculate the offset for a given name (e.g. "JP"):
																					/// @code
																					/// static Int32 LanguageToID(const String &str)
																					/// {
																					/// 	return Int32(str[0])*256+Int32(str[1]);
																					/// }
																					///
																					/// BaseContainer* lc = bc->GetContainerInstance(COFFEESCRIPT_CONTAINER+LanguageToID("JP"));
																					/// if (!lc)
																					/// 	return;
																					///
																					/// 	...
																					/// @endcode

#define COFFEESCRIPT_SCRIPTNAME	1			///< String Script name.
#define COFFEESCRIPT_SCRIPTHELP	2			///< String Script help string.
/// @}

/// @addtogroup MSG_SCRIPT
/// @ingroup group_enumeration
/// @{
#define MSG_SCRIPT_EXECUTE				1001184			///< Execute the script. (No arguments.)
#define MSG_SCRIPT_RETRIEVEBITMAP	1001185			///< Retrieves the script bitmap. Pass a pointer to the script's bitmap:
																							/// @code
																							/// BaseBitmap* ptr = nullptr;
																							/// op->Message(MSG_SCRIPT_RETRIEVEBITMAP, &ptr);
																							/// @endcode
/// @}

/// @addtogroup PYTHONSCRIPT
/// @ingroup group_containerid
/// @{
#define PYTHONSCRIPT_TEXT					1000			///< String Script.
#define PYTHONSCRIPT_SHOWINMENU		1002			///< ::Bool Show in menu.
#define PYTHONSCRIPT_ADDEVENT			1003			///< ::Bool Add event.
#define PYTHONSCRIPT_SCRIPTENABLE	1006			///< ::Bool Enable script.

#define PYTHONSCRIPT_CONTAINER 65536			///< BaseContainer The ID offset for data that is stored per language.\n
																					///< This container does not need to be available. If it is not present for a language, then the English version ("US") is used.\n
																					///< This lets calculate the offset for a given name (e.g. "JP"):
																					/// @code
																					/// static Int32 LanguageToID(const String &str)
																					/// {
																					/// 	return Int32(str[0])*256+Int32(str[1]);
																					/// }
																					///
																					/// BaseContainer* lc = bc->GetContainerInstance(PYTHONSCRIPT_CONTAINER+LanguageToID("JP"));
																					/// if (!lc)
																					/// 	return;
																					///
																					/// ...
																					/// @endcode

#define PYTHONSCRIPT_SCRIPTNAME	1			///< String Script name.
#define PYTHONSCRIPT_SCRIPTHELP	2			///< String Script help string.
#define PYTHONSCRIPT_SCRIPTPATH	3			///< String Script path, empty if temporary script.
/// @}

/// @addtogroup BASEDRAW
/// @ingroup group_enumeration
/// @{
#define BASEDRAW_DRAWPORTTYPE				1888			///< Drawport type: @enumerateEnum{DRAWPORT_TYPE}
#define BASEDRAW_IS_SHADOWPASS			1889			///< Is shadow pass.
#define BASEDRAW_IS_RENDERASEDITOR	1890			///< Is render as editor pass.
#define BASEDRAW_IS_OGL_PREPASS			1891			///< Is OpenGL prepass.
#define BASEDRAW_IS_PICK_OBJECT			1892			///< Is object picking pass.
/// @}

/// @addtogroup MULTIPASSCHANNEL
/// @ingroup group_enumeration
/// @{
enum class MULTIPASSCHANNEL
{
	NONE						= 0,						///< None.
	IMAGELAYER			= (1 << 0),			///< Image layer.
	MATERIALCHANNEL	= (1 << 1)			///< %Material channel.
} MAXON_ENUM_LIST(MULTIPASSCHANNEL);
/// @}

/// @addtogroup DLG_TYPE
/// @ingroup group_enumeration
/// @{
enum class DLG_TYPE
{
	MODAL = 10,											///< Modal dialog.
	MODAL_RESIZEABLE,								///< Resizable modal dialog.

	ASYNC = 20,											///< Non-modal (asynchronous) dialog.
	ASYNC_POPUP_RESIZEABLE,					///< Non-modal (asynchronous) dialog. Resizable popup dialog style (no menu bar).
	ASYNC_POPUPEDIT,								///< Non-modal (asynchronous) dialog. Popup dialog style (no menu bar, no window frame).
	ASYNC_TOOLBAR,									///< Non-modal (asynchronous) dialog. Toolbar style with no minimize/maximize buttons, but close button

	ASYNC_FULLSCREEN_WORK = 30,			///< Non-modal (asynchronous) dialog. Fullscreen over desktop area.
	ASYNC_FULLSCREEN_MONITOR,				///< Non-modal (asynchronous) dialog. Fullscreen over the whole monitor area.

	DUMMY
} MAXON_ENUM_LIST(DLG_TYPE);
/// @}

/// @addtogroup MULTIMSG_ROUTE
/// @ingroup group_enumeration
/// @{
enum class MULTIMSG_ROUTE
{
	NONE				= 0,			///< None.
	UP					= 1,			///< Send to parents.
	ROOT				= 2,			///< Send to root object.
	DOWN				= 3,			///< Send to children.
	BROADCAST		= 4				///< Broadcast the message, i.e. distribute it to all branches given by GeListNode::GetBranchInfo.
} MAXON_ENUM_LIST(MULTIMSG_ROUTE);
/// @}

/// @addtogroup VPGETFRAGMENTS
/// @ingroup group_enumeration
/// @{
enum class VPGETFRAGMENTS
{
	NONE	= 0,						///< None.
	Z_P		= (1 << 0),			///< Get VPFragment::z and VPFragment::p.
	N			= (1 << 1)			///< Get VPFragment::n.
} MAXON_ENUM_FLAGS(VPGETFRAGMENTS);
/// @}

#define MSG_GICSEX						1000969
#define MSG_GINEW							1021096
#define ID_OLDCAUSTICS				1000970			///< ID of the old Caustics videopost effect.
#define VPglobalillumination	1021096			///< Global Illumination video post ID.
#define VPGIShadingChain			1026950			///< @markPrivate
#define VPAOShadingChain			1029427			///< @markPrivate
#define VPbirender						1028868			///< Videopost birender.
#define VPPhLensDistortion		1031709			///< Videopost Lens Distortion. @since R17.032

#define MSG_2DCAMERASETTINGSCACHE 1034264 ///< Internal message for handling of non-destructive 2D Camera Navigation mode
#define MSG_PH_2DTRACK_MODE_MCOMMAND_EXECUTE 1036105 // Assigned to Steve Baines for 'Msg TrkObj 2' from www.plugincafe.com on 151009.
#define MSG_PH_2DTRACK_MODE_MCOMMAND_IS_ENABLED 1039952 // Assigned to Steve Baines from www.plugincafe.com on 170926

/// @addtogroup NAV2DCAMERASETTINGSCACHEMODE
/// @ingroup group_enumeration
/// @{
enum class NAV2DCAMERASETTINGSCACHEMODE
{
	REVERT = 0,
	STOREIFIN2D = 1,
	STOREIFIN2DANDNOTALREADYSTORED = 2,
	FORCESTORE = 3,
	RET_CHANGED = 1000,
	RET_NOCHANGE = 1001,
	INVALID = 99999
} MAXON_ENUM_LIST(NAV2DCAMERASETTINGSCACHEMODE);
/// @}


/// @addtogroup SIGNALMODE
/// @ingroup group_enumeration
/// @{
enum class SIGNALMODE
{
	// V_ unfortunately has to be used here due to conflicts with MAC OS
	V_DEFAULT		= 0,			///< Default mode.
	V_RESERVED	= 1				///< Reserved.
} MAXON_ENUM_LIST(SIGNALMODE);
/// @}

/// @addtogroup QUALIFIER
/// @ingroup group_enumeration
/// @{
enum class QUALIFIER
{
	NONE			= 0,						///< None.
	SHIFT			= (1 << 0),			///< @em SHIFT key.
	CTRL			= (1 << 1),			///< @em CTRL key.
	ALT				= (1 << 2),			///< @em ALT key.
	MOUSEHIT	= (1 << 10)			///< Indication in ObjectData::DetectHandle that the user pressed the mouse (ObjectData::DetectHandle is also called for cursor information, when hovering over a handle).\n
														///< For instance if @ref QUALIFIER::MOUSEHIT and @ref QUALIFIER::CTRL are set, ObjectData::DetectHandle could create a new element.
} MAXON_ENUM_FLAGS(QUALIFIER);
/// @}

/// @addtogroup CODEEDITOR
/// @ingroup group_containerid
/// @{
#define CODEEDITOR_SETMODE					'setm'			///< @ref SCRIPTMODE Set the script mode.
#define CODEEDITOR_GETSTRING				'gets'			///< String Return the script string.
#define CODEEDITOR_SETSTRING				'sets'			///< String Store the script string.
#define CODEEDITOR_COMPILE					'comp'			///< BaseContainer Compile the script: @enumerateEnum{CODEEDITOR_GETERROR}
/// @addtogroup CODEEDITOR_GETERROR
/// @ingroup group_containerid
/// @{
#define CODEEDITOR_GETERROR_RES			'resr'			///< ::Bool Compilation result. @formatConstant{true} if the compilation was successful, otherwise @formatConstant{false}.
#define CODEEDITOR_GETERROR_STRING	'ress'			///< String Error message.
#define CODEEDITOR_GETERROR_LINE		'resl'			///< ::Int32 Error line.
#define CODEEDITOR_GETERROR_POS			'resp'			///< ::Int32 Error position.
/// @}
#define CODEEDITOR_EXECUTE					'exec'			///< ::Bool Return @formatConstant{true} if the script was executed successfully, otherwise @formatConstant{false}.
#define CODEEDITOR_DISABLEUNDO			'dsud'			///< ::Bool Set to @formatConstant{true} to disable undo.
#define CODEEDITOR_STOREUNDO				'stun'			///< ::Bool Store undo.
#define CODEEDITOR_RESTOREUNDO			'reun'			///< ::Bool Restore undo.
#define CODEEDITOR_GETID						'reid'			///< DescID Return the description ID for the script string parameter.
/// @}

/// @markPrivate
#define BASECONTAINER_TEMPORARY	440000180

/// @addtogroup DIALOG
/// @ingroup group_enumeration
/// @{
enum
{
	DIALOG_PIN = 1,											///< ::Int32 flags
	DIALOG_CHECKBOX,										///< ::Int32 id, ::Int32 flags, String *name
	DIALOG_STATICTEXT,									///< ::Int32 id, ::Int32 flags, String *name, ::Int32 borderstyle
	DIALOG_BUTTON,											///< ::Int32 id, ::Int32 flags, String *name
	DIALOG_ARROWBUTTON,									///< ::Int32 id, ::Int32 flags, ::Int32 arrowtype
	DIALOG_EDITTEXT,										///< ::Int32 id, ::Int32 flags
	DIALOG_EDITNUMBER,									///< ::Int32 id, ::Int32 flags
	DIALOG_EDITNUMBERUD,								///< ::Int32 id, ::Int32 flags
	DIALOG_EDITSLIDER,									///< ::Int32 id, ::Int32 flags
	DIALOG_SLIDER,											///< ::Int32 id, ::Int32 flags
	DIALOG_COLORFIELD,									///< ::Int32 id, ::Int32 flags
	DIALOG_COLORCHOOSER,								///< ::Int32 id, ::Int32 flags
	DIALOG_USERAREA,										///< ::Int32 id, ::Int32 flags
	DIALOG_RADIOGROUP,									///< ::Int32 id, ::Int32 flags
	DIALOG_COMBOBOX,										///< ::Int32 id, ::Int32 flags
	DIALOG_POPUPBUTTON,									///< ::Int32 id, ::Int32 flags
	DIALOG_CHILD,												///< ::Int32 id, ::Int32 subid, String *child);
	DIALOG_FREECHILDREN,								///< ::Int32 id
	DIALOG_DLGGROUP,										///< ::Int32 flags
	DIALOG_SETTITLE,										///< String *name
	DIALOG_GROUPSPACE,									///< ::Int32 spacex, ::Int32 spacey
	DIALOG_GROUPBORDER,									///< @ref BORDER borderstyle
	DIALOG_GROUPBORDERSIZE,							///< ::Int32 left, ::Int32 top, ::Int32 right, ::Int32 bottom
	DIALOG_SETIDS,											///< ::Int32 left, ::Int32 top, ::Int32 right, ::Int32 bottom
	DIALOG_LAYOUTCHANGED,								///< Relayout dialog
	DIALOG_ACTIVATE,										///< Activate gadget
	DIALOG_ADDSUBMENU,									///< Add submenu, String *text
	DIALOG_ENDSUBMENU,									///< Add submenu, String *text
	DIALOG_ADDMENUCMD,									///< Add menu text, String *text, ::Int32 cmdid
	DIALOG_FLUSHMENU,										///< Delete all menu entries
	DIALOG_INIT,												///< Create new layout
	DIALOG_CHECKNUMBERS,								///< Range check of all dialog elements
	DELME_DIALOG_SETGROUP,							///< Set group as insert group
	DIALOG_FLUSHGROUP,									///< Flush all elements of this group and set insert point to this group
	DIALOG_SETMENU,											///< Set and display menu in manager
	DIALOG_SCREEN2LOCALX,								///< @markDeprecated Screen2Local coordinates
	DIALOG_SCREEN2LOCALY,								///< @markDeprecated Screen2Local coordinates
	DIALOG_ADDMENUSTR,									///< Add menu text, String *text, ::Int32 id
	DIALOG_RADIOBUTTON,									///< ::Int32 id, ::Int32 flags, String *name
	DIALOG_ADDMENUSEP,									///< Add menu separator
	DIALOG_SEPARATOR,										///< Add separator
	DIALOG_MULTILINEEDITTEXT,						///< Add multi-line edit field
	DIALOG_INITMENUSTR,									///< Enable/disable/check/uncheck menu strings
	DIALOG_RADIOTEXT,										///< ::Int32 id, ::Int32 flags, String *name
	DIALOG_MENURESOURCE,								///< @markPrivate for painter
	DIALOG_LISTVIEW,										///< ::Int32 id, ::Int32 flags
	DIALOG_SUBDIALOG,										///< ::Int32 id, ::Int32 flags
	DIALOG_CHECKCLOSE,									///< CheckClose message for dialog
	DIALOG_GETTRISTATE,									///< Get the TriState flag of the specified gadget
	DIALOG_SDK,													///< ::Int32 id, ::Int32 flags, String *name
	DIALOG_SCROLLGROUP,									///< Create scroll group
	DIALOG_ISOPEN,											///< Returns @formatConstant{true} if the dialog is open
	DIALOG_REMOVEGADGET,								///< Removes an element from the layout
	DIALOG_MENUGROUPBEGIN,							///< Menu group begin
	DIALOG_NOMENUBAR,										///< Removes the menubar
	DIALOG_SAVEWEIGHTS,									///< Store the weights of a group
	DIALOG_LOADWEIGHTS,									///< Restore the weights of a group
	DIALOG_EDITSHORTCUT,								///< Edit field to enter shortcuts
	DIALOG_ISVISIBLE,										///< Returns @formatConstant{true} if the dialog is visible (e.g. @formatConstant{false} if tabbed behind)
	DIALOG_HIDEELEMENT,									///< Hides the element
	DIALOG_SETDEFAULTCOLOR,							///< Set the mapcolor for a color to another value e.g. @ref COLOR_BG = @em (1,1,1)
	DIALOG_COMBOBUTTON,									///< ComboButton
	DIALOG_PRIVATE_NOSTOPEDITORTHREADS,	///< @markPrivate No parameters
	DIALOG_ISACTIVE,										///< Gadget has the focus. @since R18
	DIALOG_USERAREA_OSWINDOWREF,				///< @markPrivate Creates a wrapper to a maxon::OSWindowRef user area
	DIALOG_DISABLEREDRAW,								///< @markPrivate Bool: True/False to enable/disable redraw.
	DIALOG_SCREEN2LOCALXY,							///< @markPrivate Screen2Local coordinates
	DIALOG_HIDEOREXPAND,								///< @markPrivate Internal functionality to hide or shrink docked windows
	DIALOG_ISMINIMIZED,									///< Returns @formatConstant{true} if the dialog is minimized in the dock or task bar.
	DIALOG_USERAREA_DRAWPORT_WINDOWREF,	///< @markPrivate Creates a wrapper to a maxon::OSWindowRef user area. The window is a drawport window.
	DIALOG_ISDOCKETORTABBED,						///< Returns DIALOG_ISDOCKED | DIALOG_ISTABBED, 0 if individual window
		#define DIALOG_ISDOCKED	(1 << 0)		///< set if the dialog is docked in the layout
		#define DIALOG_ISTABBED (1 << 1)		///< set if the dialog is tabbed
	DIALOG_GLOBALSTATUSBAR,							///< Adds a global status bar to the dialog
	DIALOG_
};
/// @}

/// @addtogroup EDITTEXT
/// @ingroup group_enumeration
/// @{
/// @see	GeDialog::AddEditText\n
///				GeDialog::SetString(const GadgetPtr& id, const String& text, Int32 tristate = 0, Int32 flags = 0)\n
///				GeDialog::SetString(const GadgetPtr& id, const BaseContainer* bc, Int32 bcid, Int32 flags = 0)\n
///				GeDialog::SetString(const GadgetPtr& id, const TriState<String>& tri, Int32 flags = 0)
#define EDITTEXT_PASSWORD								(1 << 0) ///< Password field.
#define EDITTEXT_HELPTEXT								(1 << 1) ///< Sets the help text for an edit field. This text appears if the edit field is empty.
#define EDITTEXT_IGNORELEFTRIGHTIFEMPTY (1 << 2) ///< Ignore Left Right Keys if edit field is empty.
#define EDITTEXT_ENABLECLEARBUTTON			(1 << 3) ///< Displays a clear button within the edit field
#define EDITTEXT_CURSORUPDOWNBUTTONS		(1 << 4) ///< Returns messages if cursor up/down is pressed (BFM_ACTION_KEYUP, BFM_ACTION_KEYDOWN)

/// @}

/// @addtogroup LV
/// @ingroup group_enumeration
/// @{
enum
{
	LV_GETLINECOUNT							= 1,			///< Request the number of lines of the listview.
	LV_GETCOLUMNCOUNT						= 2,			///< Request the number of columns of the listview.
	LV_GETLINEHEIGHT						= 3,			///< Ask for the height of the specific line.
	LV_GETCOLUMNWIDTH						= 4,			///< Ask for the width of the specific column in line.
	LV_GETCOLUMTYPE							= 5,			///< Ask for the type of the specific column in line.

	LV_COLUMN_TEXT							= C4D_FOUR_BYTE(0, 't', 'x', 't'),			///< Text.
	LV_COLUMN_EDITTEXT					= C4D_FOUR_BYTE(0, 'e', 'd', 't'),			///< Edit text.
	LV_COLUMN_BMP								= C4D_FOUR_BYTE(0, 'b', 'm', 'p'),			///< Bitmap.
	LV_COLUMN_CHECKBOX					= C4D_FOUR_BYTE(0, 'c', 'h', 'k'),			///< Checkbox.
	LV_COLUMN_BUTTON						= C4D_FOUR_BYTE(0, 'b', 't', 'n'),			///< Button.
	LV_COLUMN_USERDRAW					= C4D_FOUR_BYTE(0, 'u', 's', 'r'),			///< %User draw.
	LV_COLUMN_COLORVIEW					= C4D_FOUR_BYTE(0, 'c', 'l', 'v'),			///< Color view.

	LV_GETCOLUMDATA							= 6,				///< Ask for the data of the column in line.
	LV_GETLINESELECTED					= 7,				///< Ask if line is selected.
	LV_GETCOLSPACE							= 8,				///< Ask for space in pixels between 2 columns.
	LV_GETLINESPACE							= 9,				///< Ask for space in pixels between 2 lines.
	LV_GETFIXEDLAYOUT						= 10,				///< Ask for fixed layout.
	LV_DESTROYLISTVIEW					= 11,				///< Destroy listview and all data.
	LV_INITCACHE								= 12,				///< @markInternal
	LV_NOAUTOCOLUMN							= 13,				///< Ask for fast layout: if @formatConstant{false}, eachline is asked for the width, if @formatConstant{true}, only the first line is asked for the column width; huge speedup.

	LV_LMOUSEDOWN								= 50,				///< Mouse down at line, column.
	LV_ACTION										= 51,				///< Gadget command, col, @c data1 = msg.
	LV_USERDRAW									= 52,				///< %User draw.
	LV_REDRAW										= 53,				///< Redraw the listview (super message).
	LV_DATACHANGED							= 54,				///< Layout data has changed.
	LV_SHOWLINE									= 55,				///< Scroll line into the visible area.
	LV_DRAGRECEIVE							= 56,				///< Drag receive.
	LV_RMOUSEDOWN								= 57,				///< Mouse down at line, column.

	LV_SIMPLE_SELECTIONCHANGED	= 100,			///< Simple listview: selection changed.
	LV_SIMPLE_CHECKBOXCHANGED		= 101,			///< Simple listview: checkbox changed.
	LV_SIMPLE_FOCUSITEM					= 102,			///< Simple listview: set focus to item.
	LV_SIMPLE_BUTTONCLICK				= 103,			///< Simple listview: button click.
	LV_SIMPLE_ITEM_ID						= 1,				///< Item ID.
	LV_SIMPLE_COL_ID						= 2,				///< Column ID.
	LV_SIMPLE_DATA							= 3,				///< Data.
	LV_SIMPLE_DOUBLECLICK				= 104,			///< Simple listview: double-click.
	LV_SIMPLE_FOCUSITEM_NC			= 105,			///< Simple listview: focus item, but no change.
	LV_SIMPLE_RMOUSE						= 106,			///< Simple listview: right mouse click.
	LV_SIMPLE_USERDRAW					= 107,			///< Simple listview: user draw.
	LV_PYTHON_CLEANUP						= 108,			///< Cleanup of Python references.
	LV_GETBUBBLEHELP						= 109,			///< Ask for Bubble Help String.

	// Result types
	LV_RES_INT		= 'long',																///< Result int.
	LV_RES_BITMAP	= C4D_FOUR_BYTE(0, 'b', 'm', 'p'),			///< Result bitmap.
	LV_RES_STRING	= 'strg',																///< Result string.
	LV_RES_VECTOR	= C4D_FOUR_BYTE(0, 'v', 'e', 'c'),			///< Result vector.
	LV_RES_NIL		= C4D_FOUR_BYTE(0, 'n', 'i', 'l'),			///< Result nil.

	LV__
};
/// @}

typedef UChar PIX;

/// @addtogroup NOTIFY_EVENT
/// @ingroup group_enumeration
/// @{
/// @markPrivate
enum class NOTIFY_EVENT
{
	NONE					= -1,
	ALL						= 10,
	ANY						= 11,

	PRE_DEFORM		= 100,
	POST_DEFORM		= 101,
	UNDO					= 102,
	MESSAGE				= 103,
	FREE					= 104,

	COPY					= 107,
	CACHE					= 108,
	REMOVE				= 109,
	CLONE					= 110,
	INSERT				= 111,
	SELECTIONBIT	= 112,
	HIGHLIGHTBIT	= 113,

	SETNAME				= 200,
} MAXON_ENUM_LIST(NOTIFY_EVENT);
/// @}

/// @addtogroup NOTIFY_EVENT_FLAG
/// @ingroup group_enumeration
/// @{
/// @markPrivate
enum class NOTIFY_EVENT_FLAG
{
	REMOVED					= (1 << 0),

	COPY_UNDO				= (1 << 10),
	COPY_CACHE			= (1 << 11),
	COPY_DUPLICATE	= (1 << 12),
	ONCE						= (1 << 13),
	COPY						= ((1 << 10) | (1 << 11) | (1 << 12)),

	NONE						= 0
} MAXON_ENUM_FLAGS(NOTIFY_EVENT_FLAG);
/// @}

/// @addtogroup DESCIDSTATE
/// @ingroup group_enumeration
/// @{
enum class DESCIDSTATE
{
	NONE						= 0,					///< None.
	LOCKED					= 1 << 0,			///< Description element is locked.
	HIDDEN					= 1 << 1,			///< Description element is hidden.
	OVERRIDE				= 1 << 2,			///< Description is overridden. @since R17.032
	FORBIDOVERRIDE	= 1 << 3			///< Description cannot be overridden. @since R17.032
} MAXON_ENUM_FLAGS(DESCIDSTATE);
/// @}

/// @addtogroup BASEDRAW_HOOK_MESSAGE
/// @ingroup group_enumeration
/// @{
enum class BASEDRAW_HOOK_MESSAGE
{
	ADAPTVIEW					= 1,			///< The user clicked on "Adapt View" menu.
	SET_SCENE_CAMERA	= 2,			///< The user changed the scene camera. The corresponding data is BDSetSceneCameraMsg.
	DELETEBASEDRAW		= 3				///< The base draw is deleted.
} MAXON_ENUM_LIST(BASEDRAW_HOOK_MESSAGE);
/// @}

/// @addtogroup CINEMAINFO
/// @ingroup group_enumeration
/// @{
enum class CINEMAINFO
{
	TABLETT						= 4,			///< Tablet.
	OPENGL						= 7,			///< OpenGL.
	TABLETT_HIRES			= 8,			///< High resolution tablet.
	FORBID_GUI				= 9,			///< Forbid GUI.
	MINIMAL_VIEWPORT	= 10,			///< Minimal viewport configuration. (formerly FORBID_HWOGL, @since R18) @since R21
	LISTEN						= 11,			///< Listen.
	WATCH_PID					= 12,			///< Watch process ID.
	SETFOREGROUND			= 13,			///< Set foreground.
	FORCEDIALOG			 	= 14			///< Force dialogs
} MAXON_ENUM_FLAGS(CINEMAINFO);
/// @}

/// @addtogroup PROTOCOL
/// @ingroup group_enumeration
/// @{
enum class PROTOCOL
{
	ZERO	= 0,				///< None.
	IPV4	= 1000,			///< IPv4.
	IPV6							///< IPv6.
} MAXON_ENUM_LIST(PROTOCOL);
/// @}


/// @addtogroup RESOLVERESULT
/// @ingroup group_enumeration
/// @{
enum class RESOLVERESULT
{
	OK				= 0,			///< Ok.
	UNKNOWN		= 1,			///< Unknown error while resolving address.
} MAXON_ENUM_LIST(RESOLVERESULT);
/// @}

/// @addtogroup SERVERJOBLIST
/// @ingroup group_enumeration
/// @{
enum class SERVERJOBLIST
{
	INACTIVE = 1000,			///<
	ACTIVE,								///<
	DOWNLOAD,							///<
	ALL										///<
} MAXON_ENUM_LIST(SERVERJOBLIST);
/// @}

/// @addtogroup EDITION
/// @ingroup group_enumeration
/// @{
enum class EDITION
{
	C4D				= (1 << 0),									///< @C4D
	NETCLIENT	= (1 << 1),									///< NET client.
	NETSERVER	= (1 << 2),									///< NET server.
	NET				= (1 << 1) | (1 << 2),			///< NET.
} MAXON_ENUM_FLAGS(EDITION);
/// @}

/// @addtogroup JOBCOMMAND
/// @ingroup group_enumeration
/// @{
enum class JOBCOMMAND
{
	NONE = 1000,			///< Do nothing.
	FETCHJOB,					///< Fetch job.
	ALLOCATESPACE,		///< Allocate space.
	DOWNLOAD,					///< Download.
	RENDER,						///< %Render.
	DELETE_,					///< Delete.
	STOPANDDELETE,		///< Stop and delete.
	ASSEMBLE,					///< Assemble.
	END								///< End.
} MAXON_ENUM_LIST(JOBCOMMAND);
/// @}

/// @addtogroup RENDERTARGET
/// @ingroup group_containerid
/// @{
enum class RENDERTARGET
{
	ALL = 1000,	///< Use all machines.
	SPECIFIED,		///< C4DUuid.
	MINMAX				///< Minimum/maximum. <i>1000</i>:min <i>1001</i>:max
} MAXON_ENUM_LIST(RENDERTARGET);
/// @}

/// @addtogroup JOBSTATE
/// @ingroup group_enumeration
/// @{
enum class JOBSTATE
{
	IDLE = 1000,								///< Idle.

	PREPARING_RUNNING,					///< Preparing running. Preparing only for server in @link ::THREADMODE::ASYNC async@endlink mode for NetRenderService::StartRendering.
	PREPARING_FAILED,						///< Preparing failed.
	PREPARING_OK,								///< Preparing ok.

	RENDER_RUNNING,							///< %Render running.
	TE_RENDER_PAUSED,						///< %Render paused. Currently not used
	RENDER_OK,									///< %Render ok.
	RENDER_FAILED,							///< %Render failed.

	ALLOCATESPACE_RUNNING,			///< Allocate space running.
	ALLOCATESPACE_OK,						///< Allocate space ok.
	ALLOCATESPACE_FAILED,				///< Allocated space failed.

	DOWNLOAD_RUNNING,						///< Download running.
	DOWNLOAD_OK,								///< Download ok.
	DOWNLOAD_FAILED,						///< Download failed.

	ASSEMBLE_RUNNING,						///< Assemble running.
	ASSEMBLE_OK,								///< Assemble ok.
	ASSEMBLE_FAILED,						///< Assemble failed.

	STOPPED,										///< Stopped.
	QUEUED,											///< Queued.
	PENDING,										///< non-native state which is only available in the server when no machine is involved in a running job
	QUEUED_WAITING,							///< Queued waiting. @since R18
	ASSEMBLE_PENDING						///< Allocate space running. @since R17.053
} MAXON_ENUM_LIST(JOBSTATE);
/// @}

/// @addtogroup ZEROCONFMACHINESTATE
/// @ingroup group_enumeration
/// @{
enum class ZEROCONFMACHINESTATE
{
	ONLINE		= 1,			///< Online.
	OFFLINE	= 2,			///< Offline.
	REMOVED	= 3,			///< Removed.
	UPDATE		= 4,			///< Update.
} MAXON_ENUM_LIST(ZEROCONFMACHINESTATE);
/// @}

/// @addtogroup ZEROCONFACTION
/// @ingroup group_enumeration
/// @{
enum class ZEROCONFACTION
{
	NONE		= 0,						///< None.
	RESOLVE	= (1 << 0),			///< Resolve.
	MONITOR	= (1 << 1)			///< Monitor.
} MAXON_ENUM_FLAGS(ZEROCONFACTION);
/// @}

/// @addtogroup ZEROCONFERROR
/// @ingroup group_enumeration
/// @{
enum class ZEROCONFERROR
{
	OK												= 0,					///< No error.
	UNKNOWN										= -65537,			///< Unknown. @c 0xFFFEFFFF
	NOSUCHNAME								= -65538,			///< No such name.
	NOMEMORY									= -65539,			///< No memory.
	BADPARAM									= -65540,			///< Bad parameter.
	BADREFERENCE							= -65541,			///< Bad reference.
	BADSTATE									= -65542,			///< Bad state.
	BADFLAGS									= -65543,			///< Bad flags.
	UNSUPPORTED								= -65544,			///< Unsupported.
	NOTINITIALIZED						= -65545,			///< Not initialized.
	ALREADYREGISTERED					= -65547,			///< Already registered.
	NAMECONFLICT							= -65548,			///< Name conflict.
	INVALID										= -65549,			///< Invalid.
	FIREWALL									= -65550,			///< Firewall.
	INCOMPATIBLE							= -65551,			///< Client Library incompatible with daemon.
	BADINTERFACEINDEX					= -65552,			///< Bad interface index.
	REFUSED										= -65553,			///< Refused.
	NOSUCHRECORD							= -65554,			///< No such record.
	NOAUTH										= -65555,			///< No authentication.
	NOSUCHKEY									= -65556,			///< No such key.
	NATTRAVERSAL							= -65557,			///< NAT traversal.
	DOUBLENAT									= -65558,			///< Double NAT.
	BADTIME										= -65559,			///< Bad time. Codes up to here existed in Tiger.
	BADSIGNAL									= -65560,			///< Bad SIG.
	BADKEY										= -65561,			///< Bad key.
	TRANSIENT									= -65562,			///< Transient.
	SERVICENOTRUNNING					= -65563,			///< Background daemon not running.
	NATPORTMAPPINGUNSUPPORTED	= -65564,			///< NAT does not support NAT_PMP or UPNP.
	NATPORTMAPPINGDISABLED		= -65565,			///< NAT supports NAT-PMP or UPNP but it is disabled by the administrator.
	NOROUTER									= -65566,			///< No router currently configured (probably no network connectivity).
	POLLINGMODE								= -65567			///< Polling mode.
} MAXON_ENUM_LIST(ZEROCONFERROR);
/// @}

/// @addtogroup RENDERSETTING_STATICTAB
/// @ingroup group_enumeration
/// @{
#define RENDERSETTING_STATICTAB_OUTPUT				1			///< %Render settings Output tab.
#define RENDERSETTING_STATICTAB_SAVE					2			///< %Render settings Save tab.
#define RENDERSETTING_STATICTAB_MULTIPASS			3			///< %Render settings Multi-Pass tab.
#define RENDERSETTING_STATICTAB_ANTIALIASING	4			///< %Render settings Anti-Aliasing tab.
#define RENDERSETTING_STATICTAB_OPTIONS				5			///< %Render settings Options tab.
#define RENDERSETTING_STATICTAB_STEREO				6			///< %Render settings Stereoscopic tab.
#define RENDERSETTING_STATICTAB_NET						7			///< %Render settings NET tab.
#define RENDERSETTING_STATICTAB_OVERRIDEMAT		8			///< %Render settings Global Material Override tab. @since R17.032
/// @}

/// @addtogroup COMPONENT_SELECTION_MODES
/// @ingroup group_enumeration
/// @{
/// Modes used by Convert Selection dialog.
/// @since R19
enum class COMPONENT_SELECTION_MODES
{
	POINTS				= 0,								 ///< Points selection mode.
	EDGES					= 1,								 ///< Edges selection mode.
	POLYGONS			= 2,								 ///< Polygons selection mode.
	UVPOINTS			= 3,								 ///< UV Points selection mode.
	UVPOLYGONS		= 4,								 ///< UV Polygons selection mode.
	CURRENT				= 5,								 ///< Current component selection mode.
	UVEDGES				= 6									 ///< UV Edges selection mode. @since R22
} MAXON_ENUM_LIST(COMPONENT_SELECTION_MODES);
/// @}

/// @addtogroup FIELDSAMPLE_FLAG
/// @ingroup group_enumeration
/// @{
enum class FIELDSAMPLE_FLAG
{
	VALUE			= 0,														///< Sample only the value at the current point (minimum must still sample the value)
	DIRECTION	= (1 << 0),											///< Sample the velocity at the current point
	COLOR			= (1 << 1),											///< Sample the color at the current point
	ROTATION	= (1 << 2),											///< Sample the rotational velocity at the current point
	ALL				= VALUE | DIRECTION | COLOR,		///< Sample all channels at the current point minus rotation
	NONLINEARCOLOR	= (1 << 3)								///< Deliver the color in non-linear sRGB colorspace (see Document Linear Color Workflow settings)
} MAXON_ENUM_FLAGS(FIELDSAMPLE_FLAG);
/// @}

/// @addtogroup FIELDOBJECTSAMPLE_FLAG
/// @ingroup group_enumeration
/// @{
enum class FIELDOBJECTSAMPLE_FLAG
{
	NONE										= 0,						///< No flags
	DISABLEDIRECTIONFALLOFF = (1 << 0)			///< @Markprivate Disables remapping the direction magnitude by the value parameter in order that fieldlayers may use that to blend instead in normal mode
} MAXON_ENUM_FLAGS(FIELDOBJECTSAMPLE_FLAG);
/// @}

/// @addtogroup FIELDOBJECT_FLAG
/// @ingroup group_enumeration
/// @{
enum class FIELDOBJECT_FLAG
{
	NONE											= 0,								///< No flags
	INLINE										= (1 << 0),					///< Field calculates using the current values of the field stack.
	GENERATINGCOLOR						= (1 << 1),					///< The Field is currently outputting color.
	PRESERVEALPHA							= (1 << 2),					///< The Field doesn't modify alpha, any color it produces is directly applied to the existing color ignoring the alpha blending.
	SKIP											= (1 << 3),					///< The Field should be skipped.
	ERRORSKIP									= (1 << 4)					///< The Field is currently experiencing an error.
} MAXON_ENUM_FLAGS(FIELDOBJECT_FLAG);
/// @}

#define MESSAGE_ACTIVE_NODESPACE_CHANGED	1050506			///< @Markprivate

/// @addtogroup VIEWPORT_RENDER_ID
/// @ingroup group_enumeration
/// @{
enum class VIEWPORT_RENDER_ID
{
	RENDER_OBJECT = 0,	///< Return the Id of the render object.
	DATA_SETTER = 1			///< Return the Id of the data setter.
} MAXON_ENUM_LIST(VIEWPORT_RENDER_ID);
/// @}

struct ViewportRenderIDMessageData
{
	VIEWPORT_RENDER_ID typeId;	///< Requested type of viewport render ID
	const Char* viewportId;					///< The resulting viewport render ID
};

/// @addtogroup GETALLASSETSRESULT
/// @ingroup group_enumeration
/// @{
/// Result codes for GetAllAssets(). @since R22
enum class GETALLASSETSRESULT
{
	FAILED		= 0,		///< Function call went wrong.
	OK				= 1,		///< Function succeeded and all assets exists.
	MISSING		= 2			///< Function succeeded but some assets cannot be found.
} MAXON_ENUM_LIST(GETALLASSETSRESULT);
/// @}

/// @addtogroup VIEWMANAGERTYPE
/// @ingroup group_enumeration
/// @{
/// Result codes for GeGetActiveViewportType(). @since R23
enum class VIEWPORTTYPE
{
	NONE			= 0,		///< No viewport is active.
	MAIN_VIEW = 1,		///< Main 3D viewport is active.
	UV_VIEW		= 2			///< UV viewport is active.
} MAXON_ENUM_LIST(VIEWPORTTYPE);
/// @}

/// @addtogroup SCENENODES_IDS
/// @ingroup group_enumeration
/// @{
/// Classic API Scene Nodes related IDs. @since R23

enum class SCENENODES_IDS
{
    SCENEHOOK_ID                = 1054188,        ///< SceneHook ID
    MSGUPDATE_LEGACYOBJ_ID      = 180420109,      ///< Legacy Objects Update Message ID.
    PERSISTENT_HASH_LOW_ID      = 180420112       ///< Persistent Hash ID.
} MAXON_ENUM_LIST(SCENENODES_IDS);
/// @}

enum class FOLDMODE
{
	NONE,
	HIDEMYSELF,
	EXPAND1STEP,
	EXPANDCOMPLETELY,
} MAXON_ENUM_LIST(FOLDMODE);

#ifdef CINEWARE_NAMESPACE_ENABLE
	CINEWARE_NAMESPACE_END
#endif

#endif // GE_PREPASS_H__
