/***************************************************************************/
/*                                                                         */
/*  cf2types.h                                                             */
/*                                                                         */
/*    Adobe's code for defining data types (specification only).           */
/*                                                                         */
/*  Copyright 2011-2013 Adobe Systems Incorporated.                        */
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/***************************************************************************/


#ifndef __CF2TYPES_H__
#define __CF2TYPES_H__

#include <ft2build.h>
#include FT_FREETYPE_H


FT_BEGIN_HEADER


  /*
   * The data models that we expect to support are as follows:
   *
   *   name  char short int long long-long pointer example
   *  -----------------------------------------------------
   *   ILP32  8    16    32  32     64*      32    32-bit MacOS, x86
   *   LLP64  8    16    32  32     64       64    x64
   *   LP64   8    16    32  64     64       64    64-bit MacOS
   *
   *    *) type may be supported by emulation on a 32-bit architecture
   *
   */


  /* integers at least 32 bits wide */
#define CF2_UInt  FT_UFast
#define CF2_Int   FT_Fast


  /* fixed-float numbers */
  typedef FT_Int32  CF2_F16Dot16;


FT_END_HEADER


#endif /* __CF2TYPES_H__ */


/* END */
