// This file is part of V-REP, the Virtual Robot Experimentation Platform.
// 
// Copyright 2006-2016 Coppelia Robotics GmbH. All rights reserved. 
// marc@coppeliarobotics.com
// www.coppeliarobotics.com
// 
// V-REP is dual-licensed, under the terms of EITHER (at your option):
//   1. V-REP commercial license (contact us for details)
//   2. GNU GPL (see below)
// 
// GNU GPL license:
// -------------------------------------------------------------------
// V-REP is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// 
// V-REP IS DISTRIBUTED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED
// WARRANTY. THE USER WILL USE IT AT HIS/HER OWN RISK. THE ORIGINAL
// AUTHORS AND COPPELIA ROBOTICS GMBH WILL NOT BE LIABLE FOR DATA LOSS,
// DAMAGES, LOSS OF PROFITS OR ANY OTHER KIND OF LOSS WHILE USING OR
// MISUSING THIS SOFTWARE.
// 
// See the GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with V-REP.  If not, see <http://www.gnu.org/licenses/>.
// -------------------------------------------------------------------
//
// This file was automatically created for V-REP release V3.3.2 on August 29th 2016

#if !defined(V_REPCONST_INCLUDED_)
#define V_REPCONST_INCLUDED_

#define VREP_PROGRAM_VERSION_NB 30302
#define VREP_PROGRAM_VERSION "3.3.2."

#define VREP_PROGRAM_REVISION_NB 1
#define VREP_PROGRAM_REVISION "(rev. 1)"



/* Scene object types. Values are serialized */
enum { 
        sim_object_shape_type=0,
        sim_object_joint_type,
        sim_object_graph_type,
        sim_object_camera_type,
        sim_object_dummy_type,
        sim_object_proximitysensor_type,
        sim_object_reserved1,
        sim_object_reserved2,
        sim_object_path_type,
        sim_object_visionsensor_type,
        sim_object_reserved3,
        sim_object_mill_type,
        sim_object_forcesensor_type,
        sim_object_light_type,
        sim_object_mirror_type,
        sim_object_octree_type,
        sim_object_pointcloud_type,
        sim_object_type_end=sim_object_path_type+100
};

/* General object types. Values are serialized */
enum {
    sim_appobj_object_type=sim_object_type_end+1,
    sim_appobj_collision_type,
    sim_appobj_distance_type,
    sim_appobj_simulation_type,
    sim_appobj_ik_type,
    sim_appobj_constraintsolver_type,
    sim_appobj_collection_type,
    sim_appobj_ui_type,
    sim_appobj_script_type,
    sim_appobj_pathplanning_type,
    sim_appobj_RESERVED_type,
    sim_appobj_texture_type,
    sim_appobj_motionplanning_type
};

/* Ik calculation methods. Values are serialized */
enum {
        sim_ik_pseudo_inverse_method=0,
        sim_ik_damped_least_squares_method,
        sim_ik_jacobian_transpose_method
};

/* Ik constraints. Values are serialized */
enum {
        sim_ik_x_constraint=1,
        sim_ik_y_constraint=2,
        sim_ik_z_constraint=4,
        sim_ik_alpha_beta_constraint=8,
        sim_ik_gamma_constraint=16,
        sim_ik_avoidance_constraint=64
};

/* Ik calculation results */
enum {
    sim_ikresult_not_performed=0,
    sim_ikresult_success,
    sim_ikresult_fail
};

/* Scene object sub-types. Values are serialized */
enum {
        /* Light sub-types: */
        sim_light_omnidirectional_subtype=1,
        sim_light_spot_subtype,
        sim_light_directional_subtype,
        /* Joint sub-types: */
        sim_joint_revolute_subtype=10,
        sim_joint_prismatic_subtype,
        sim_joint_spherical_subtype,
        /* Shape sub-types: */
        sim_shape_simpleshape_subtype=20,
        sim_shape_multishape_subtype,
        /* Proximity sensor sub-types: */
        sim_proximitysensor_pyramid_subtype=30,
        sim_proximitysensor_cylinder_subtype,
        sim_proximitysensor_disc_subtype,
        sim_proximitysensor_cone_subtype,
        sim_proximitysensor_ray_subtype,
        /* Mill sub-types: */
        sim_mill_pyramid_subtype=40,
        sim_mill_cylinder_subtype,
        sim_mill_disc_subtype,
        sim_mill_cone_subtype,
        /* No sub-type: */
        sim_object_no_subtype=200
};

enum { /* Scene object main properties (serialized): */
        sim_objectspecialproperty_collidable                    =0x0001,
        sim_objectspecialproperty_measurable                    =0x0002,
        /*reserved                      =0x0004, */
        /*reserved                      =0x0008, */
        sim_objectspecialproperty_detectable_ultrasonic         =0x0010,
        sim_objectspecialproperty_detectable_infrared           =0x0020,
        sim_objectspecialproperty_detectable_laser              =0x0040,
        sim_objectspecialproperty_detectable_inductive          =0x0080,
        sim_objectspecialproperty_detectable_capacitive         =0x0100,
        sim_objectspecialproperty_renderable                    =0x0200,
        sim_objectspecialproperty_detectable_all                =sim_objectspecialproperty_detectable_ultrasonic|sim_objectspecialproperty_detectable_infrared|sim_objectspecialproperty_detectable_laser|sim_objectspecialproperty_detectable_inductive|sim_objectspecialproperty_detectable_capacitive,
        sim_objectspecialproperty_cuttable                      =0x0400,
        sim_objectspecialproperty_pathplanning_ignored          =0x0800
};

enum { /* Model properties (serialized): */
        sim_modelproperty_not_collidable                =0x0001,
        sim_modelproperty_not_measurable                =0x0002,
        sim_modelproperty_not_renderable                =0x0004,
        sim_modelproperty_not_detectable                =0x0008,
        sim_modelproperty_not_cuttable                  =0x0010,
        sim_modelproperty_not_dynamic                   =0x0020,
        sim_modelproperty_not_respondable               =0x0040, /* cannot be selected if sim_modelproperty_not_dynamic is not selected */
        sim_modelproperty_not_reset                     =0x0080, /* Model is not reset at simulation end. This flag is cleared at simulation end */
        sim_modelproperty_not_visible                   =0x0100, /* Whole model is invisible, independent of local visibility settings */
        sim_modelproperty_scripts_inactive              =0x0200, /* All scripts in the model will not be executed */
        sim_modelproperty_not_showasinsidemodel         =0x0400, /* Whole model is invisible to any model bounding box */
        sim_modelproperty_not_model                     =0xf000  /* object is not a model */
};

enum { /* Check the documentation instead of comments below!! */
        /* Following messages are dispatched to the Lua-message container: */
        sim_message_ui_button_state_change=0,   /* a UI button, slider, etc. changed (due to a user's action). aux[0]=UI handle, aux[1]=button handle, aux[2]=button attributes, aux[3]=slider position (if slider) */
        sim_message_reserved9,                  /* Do not use */
        sim_message_object_selection_changed,
        sim_message_reserved10,                 /* do not use */
        sim_message_model_loaded,
        sim_message_reserved11,                 /* do not use */
        sim_message_keypress,                   /* a key was pressed while the focus was on a page (aux[0]=key, aux[1]=ctrl and shift key state) */
        sim_message_bannerclicked,              /* a banner was clicked (aux[0]=banner ID) */
        sim_message_scene_loaded,               /* a scene was loaded */

        sim_message_prox_sensor_select_down,    /* a "geometric" click select (mouse down) was registered. Enable with sim_intparam_prox_sensor_select_down. aux[0]=objectID, aux2[0-2]=pt coord, aux2[3-5]=pt normal vector */
        sim_message_prox_sensor_select_up,      /* a "geometric" click select (mouse up) was registered. Enable with sim_intparam_prox_sensor_select_up. aux[0]=objectID, aux2[0-2]=pt coord, aux2[3-5]=pt normal vector */
        sim_message_pick_select_down,           /* a "pick" click select (mouse down) was registered. aux[0]=objectID */


        /* Following messages are dispatched only to the C-API (not available from Lua): */
        sim_message_for_c_api_only_start=0x0100,            /* Do not use */
        sim_message_reserved1,                              /* Do not use */
        sim_message_reserved2,                              /* Do not use */
        sim_message_reserved3,                              /* Do not use */


        sim_message_eventcallback_scenesave,                /* about to save a scene */
        sim_message_eventcallback_modelsave,                /* about to save a model (current selection will be saved) */
        sim_message_eventcallback_moduleopen,               /* called when simOpenModule in Lua is called */
        sim_message_eventcallback_modulehandle,             /* called when simHandleModule in Lua is called with argument false */
        sim_message_eventcallback_moduleclose,              /* called when simCloseModule in Lua is called */
        sim_message_reserved4,                              /* Do not use */
        sim_message_reserved5,                              /* Do not use */
        sim_message_reserved6,                              /* Do not use */
        sim_message_reserved7,                              /* Do not use */
        sim_message_eventcallback_instancepass,             /* Called once every main application loop pass. auxiliaryData[0] contains event flags of events that happened since last time: */
                                                            /* bit0 set: object(s) erased */
                                                            /* bit1 set: object(s) created */
                                                            /* bit2 set: model loaded */
                                                            /* bit3 set: scene loaded */
                                                            /* bit4 set: undo called */
                                                            /* bit5 set: redo called */
                                                            /* bit6 set: scene switched (similar to scene loaded, basically: scene content completely changed) */
                                                            /* bit7 set: edit mode active. This is not an event flag, but a state flag */
                                                            /* bit8 set: object(s) scaled */
                                                            /* bit9 set: selection state changed. (different objects are selected now) */
                                                            /* bit10 set: key pressed */
                                                            /* bit11 set: simulation started */
                                                            /* bit12 set: simulation ended */

        sim_message_eventcallback_broadcast,
        sim_message_eventcallback_imagefilter_enumreset,
        sim_message_eventcallback_imagefilter_enumerate,
        sim_message_eventcallback_imagefilter_adjustparams,
        sim_message_eventcallback_imagefilter_reserved,
        sim_message_eventcallback_imagefilter_process,

        sim_message_eventcallback_reserved1, /* do not use */
        sim_message_eventcallback_reserved2, /* do not use */
        sim_message_eventcallback_reserved3, /* do not use */
        sim_message_eventcallback_reserved4, /* do not use */

        sim_message_eventcallback_abouttoundo,      /* the undo button was hit and a previous state is about to be restored */
        sim_message_eventcallback_undoperformed,    /* the undo button was hit and a previous state restored */
        sim_message_eventcallback_abouttoredo,      /* the redo button was hit and a future state is about to be restored  */
        sim_message_eventcallback_redoperformed,    /* the redo button was hit and a future state restored  */
        sim_message_eventcallback_scripticondblclick, /* scipt icon was double clicked.  (aux[0]=object handle associated with script, set replyData[0] to 1 if script should not be opened)  */
        sim_message_eventcallback_simulationabouttostart,
        sim_message_eventcallback_simulationended,

        sim_message_eventcallback_reserved5,            /* do not use */
        sim_message_eventcallback_keypress,         /* a key was pressed while the focus was on a page (aux[0]=key, aux[1]=ctrl and shift key state) */
        sim_message_eventcallback_modulehandleinsensingpart, /* called when simHandleModule in Lua is called with argument true */

        sim_message_eventcallback_renderingpass, /* called just before the scene is rendered. From the UI thread! */
        sim_message_eventcallback_bannerclicked, /* called when a banner was clicked (aux[0]=banner ID) */
        sim_message_eventcallback_menuitemselected, /* auxiliaryData[0] indicates the handle of the item, auxiliaryData[1] indicates the state of the item */
        sim_message_eventcallback_refreshdialogs, /* aux[0]=refresh degree (0=light, 1=medium, 2=full) */
        sim_message_eventcallback_sceneloaded,
        sim_message_eventcallback_modelloaded,
        sim_message_eventcallback_instanceswitch,


        sim_message_eventcallback_guipass,
        sim_message_eventcallback_mainscriptabouttobecalled,

        sim_message_eventcallback_rmlposition, /* the command simRMLPosition was called. The appropriate plugin should handle the call */
        sim_message_eventcallback_rmlvelocity, /* the command simRMLVelocity was called. The appropriate plugin should handle the call */

        sim_message_eventcallback_reserved18,
        sim_message_eventcallback_reserved19,
        sim_message_eventcallback_pathplanningplugin, /* to interact with the path planning plugin */
        sim_message_eventcallback_colladaplugin, /* to interact with the collada plugin */

        sim_message_eventcallback_opengl, /* a simple callback at different rendering stages */
        sim_message_eventcallback_openglframe, /* a callback with the full rendered opengl frame data (that can be modified then returned) */
        sim_message_eventcallback_openglcameraview, /* a callback with the rendered opengl view data (that can be modified then returned) */

        sim_message_eventcallback_proxsensorselectdown, /* a "geometric" click select (mouse down) was registered. Enable with sim_intparam_prox_sensor_select_down. aux[0]=objectID, customData[0-2]=pt coord (floats), customData[3-5]=pt normal vector (floats)*/
        sim_message_eventcallback_proxsensorselectup, /* a "geometric" click select (mouse up) was registered. Enable with sim_intparam_prox_sensor_select_down. aux[0]=objectID, customData[0-2]=pt coord (floats), customData[3-5]=pt normal vector (floats)*/
        sim_message_eventcallback_pickselectdown, /* a "pick" click select (mouse down) was registered. aux[0]=objectID */

        sim_message_eventcallback_rmlpos, /* the command simRMLPos was called. The appropriate plugin should handle the call */
        sim_message_eventcallback_rmlvel, /* the command simRMLVel was called. The appropriate plugin should handle the call */
        sim_message_eventcallback_rmlstep, /* the command simRMLStep was called. The appropriate plugin should handle the call */
        sim_message_eventcallback_rmlremove, /* the command simRMLRemove was called. The appropriate plugin should handle the call */
        sim_message_eventcallback_rmlinfo, /* used internally */

        sim_message_eventcallback_beforerendering, /* called just before the scene is rendered. From the main SIM thread! */

        sim_message_eventcallback_extrenderer_start,
        sim_message_eventcallback_extrenderer_light,
        sim_message_eventcallback_extrenderer_mesh,
        sim_message_eventcallback_extrenderer_stop,

        sim_message_eventcallback_reserved6,
        sim_message_eventcallback_reserved7,
        sim_message_eventcallback_reserved8,
        sim_message_eventcallback_reserved9,
        sim_message_eventcallback_reserved10,
        sim_message_eventcallback_reserved11,
        sim_message_eventcallback_reserved12,
        sim_message_eventcallback_reserved13,
        sim_message_eventcallback_reserved14,
        sim_message_eventcallback_reserved15,
        sim_message_eventcallback_reserved16,
        sim_message_eventcallback_reserved17,

        sim_message_eventcallback_extrenderer_triangles,
        sim_message_eventcallback_simulationabouttoend,
        sim_message_eventcallback_instanceabouttoswitch,

        sim_message_simulation_start_resume_request=0x1000,
        sim_message_simulation_pause_request,
        sim_message_simulation_stop_request

};

// Rendering attributes:
enum {
        sim_displayattribute_renderpass     =0x0001,
        sim_displayattribute_depthpass      =0x0002,
        sim_displayattribute_pickpass       =0x0004,
        sim_displayattribute_selected       =0x0008,
        sim_displayattribute_groupselection =0x0010,
        sim_displayattribute_mainselection  =0x0020,
        sim_displayattribute_forcewireframe =0x0040,
        sim_displayattribute_forbidwireframe=0x0080,
        sim_displayattribute_forbidedges    =0x0100,
        sim_displayattribute_originalcolors =0x0200,
        sim_displayattribute_ignorelayer    =0x0400,
        sim_displayattribute_forvisionsensor    =0x0800,
        sim_displayattribute_colorcodedpickpass =0x1000,
        sim_displayattribute_colorcoded         =0x2000,
        sim_displayattribute_trianglewireframe  =0x4000, 
        sim_displayattribute_inertiaonly        =0x8000,
        sim_displayattribute_thickEdges             =0x10000,
        sim_displayattribute_dynamiccontentonly     =0x20000,
        sim_displayattribute_mirror                 =0x40000,
        sim_displayattribute_useauxcomponent        =0x80000,
        sim_displayattribute_ignorerenderableflag   =0x100000,
        sim_displayattribute_noopenglcallbacks      =0x200000,
        sim_displayattribute_FREE                   =0x400000,
        sim_displayattribute_noghosts               =0x800000,
        sim_displayattribute_nopointclouds          =0x1000000,
        sim_displayattribute_nodrawingobjects       =0x2000000,
        sim_displayattribute_noparticles            =0x4000000,
        sim_displayattribute_colorcodedtriangles    =0x8000000
};

enum { /* Scene object properties. Combine with the | operator */
    sim_objectproperty_reserved1    =0x0000,
    sim_objectproperty_reserved2    =0x0001,
    sim_objectproperty_reserved3    =0x0002,
    sim_objectproperty_reserved4    =0x0003,
    sim_objectproperty_reserved5    =0x0004, /* formely sim_objectproperty_visible */
    sim_objectproperty_reserved6    =0x0008, /* formely sim_objectproperty_wireframe */
    sim_objectproperty_collapsed                =0x0010,
    sim_objectproperty_selectable               =0x0020,
    sim_objectproperty_reserved7                =0x0040,
    sim_objectproperty_selectmodelbaseinstead   =0x0080,
    sim_objectproperty_dontshowasinsidemodel    =0x0100,
    /* reserved                                 =0x0200, */
    sim_objectproperty_canupdatedna             =0x0400,
    sim_objectproperty_selectinvisible          =0x0800,
    sim_objectproperty_depthinvisible           =0x1000
};

enum { /* DEPRECATED, check below */
    sim_lua_arg_nil=0,          
    sim_lua_arg_bool,       
    sim_lua_arg_int,
    sim_lua_arg_float,
    sim_lua_arg_string,
    sim_lua_arg_invalid,
    sim_lua_arg_charbuff,
    sim_lua_arg_double,
    sim_lua_arg_table=8
    /* SIM_LUA_ARG_NIL_ALLOWED=65536 is defined and used in CLuaFunctionData.h. This flag is reserved here. */
};

enum { /* type of arguments (input and output) for custom script commands */
    sim_script_arg_null=0,
    sim_script_arg_bool,
    sim_script_arg_int32,
    sim_script_arg_float,
    sim_script_arg_string,
    sim_script_arg_invalid,
    sim_script_arg_charbuff,
    sim_script_arg_double,
    sim_script_arg_table=8
    /* SIM_SCRIPT_ARG_NULL_ALLOWED=65536 is defined and used in CScriptFunctionData.h. This flag is reserved here. */
};

enum { /* OpenGl-based custom UI menu attributes: */
    sim_ui_menu_title       =1,
    sim_ui_menu_minimize    =2,
    sim_ui_menu_close       =4,
    sim_ui_menu_systemblock =8
};

enum { /* OpenGl-based custom UI properties. Values are serialized. */
    sim_ui_property_visible                     =0x0001,
    sim_ui_property_visibleduringsimulationonly =0x0002,
    sim_ui_property_moveable                    =0x0004,
    sim_ui_property_relativetoleftborder        =0x0008,
    sim_ui_property_relativetotopborder         =0x0010,
    sim_ui_property_fixedwidthfont              =0x0020,
    sim_ui_property_systemblock                 =0x0040,
    sim_ui_property_settocenter                 =0x0080,
    sim_ui_property_rolledup                    =0x0100,
    sim_ui_property_selectassociatedobject      =0x0200,
    sim_ui_property_visiblewhenobjectselected   =0x0400,
    sim_ui_property_systemblockcanmovetofront   =0x0800,
    sim_ui_property_pauseactive                 =0x1000
};

enum { /* button properties. Values are serialized. */
    sim_buttonproperty_button               =0x0000,
    sim_buttonproperty_label                =0x0001,
    sim_buttonproperty_slider               =0x0002,
    sim_buttonproperty_editbox              =0x0003,
    sim_buttonproperty_staydown             =0x0008,
    sim_buttonproperty_enabled              =0x0010,
    sim_buttonproperty_borderless           =0x0020,
    sim_buttonproperty_horizontallycentered =0x0040,
    sim_buttonproperty_ignoremouse          =0x0080,
    sim_buttonproperty_isdown               =0x0100,
    sim_buttonproperty_transparent          =0x0200,
    sim_buttonproperty_nobackgroundcolor    =0x0400,
    sim_buttonproperty_rollupaction         =0x0800,
    sim_buttonproperty_closeaction          =0x1000,
    sim_buttonproperty_verticallycentered   =0x2000,
    sim_buttonproperty_downupevent          =0x4000
};

enum { /* Simulation status */
    sim_simulation_stopped                      =0x00,                              /* Simulation is stopped */
    sim_simulation_paused                       =0x08,                              /* Simulation is paused */
    sim_simulation_advancing                    =0x10,                              /* Simulation is advancing */
    sim_simulation_advancing_firstafterstop     =sim_simulation_advancing|0x00,     /* First simulation pass (1x) */
    sim_simulation_advancing_running            =sim_simulation_advancing|0x01,     /* Normal simulation pass (>=1x) */
    /* reserved                                 =sim_simulation_advancing|0x02, */
    sim_simulation_advancing_lastbeforepause    =sim_simulation_advancing|0x03,     /* Last simulation pass before pause (1x) */
    sim_simulation_advancing_firstafterpause    =sim_simulation_advancing|0x04,     /* First simulation pass after pause (1x) */
    sim_simulation_advancing_abouttostop        =sim_simulation_advancing|0x05,     /* "Trying to stop" simulation pass (>=1x) */
    sim_simulation_advancing_lastbeforestop     =sim_simulation_advancing|0x06      /* Last simulation pass (1x) */
};

enum { /* Script execution result (first return value) */
    sim_script_no_error                 =0,
    sim_script_main_script_nonexistent  =1,
    sim_script_main_script_not_called   =2,
    sim_script_reentrance_error         =4,
    sim_script_lua_error                =8,
    sim_script_call_error               =16
};

enum { /* Script types (serialized!) */
    sim_scripttype_mainscript=0,
    sim_scripttype_childscript,
    sim_scripttype_addonscript,
    sim_scripttype_addonfunction,
    sim_scripttype_jointctrlcallback,
    sim_scripttype_contactcallback,
    sim_scripttype_customizationscript,
    sim_scripttype_generalcallback,
    sim_scripttype_threaded=0x00f0          /* Combine with sim_scripttype_childscript if you want */
};

enum { /* Main script call types */
    sim_mainscriptcall_initialization=0, /* first time called. Do some initializations */
    sim_mainscriptcall_cleanup, /* last time called. Do some clean-up */
    sim_mainscriptcall_regular /* otherwise */
};

enum { /* Child script call types */
    sim_childscriptcall_initialization=0, /* first time called. Do some initializations */
    sim_childscriptcall_cleanup, /* last time called. Do some clean-up */
    sim_childscriptcall_actuation, /* called in the "actuation" phase. */
    sim_childscriptcall_sensing, /* called in the "sensing" phase. */
    sim_childscriptcall_threaded /* called only by threaded scripts. */
};

enum { /* Customization script call types */
    sim_customizationscriptcall_initialization=0, /* first time called. Do some initializations */
    sim_customizationscriptcall_cleanup, /* last time called. Do some clean-up */
    sim_customizationscriptcall_nonsimulation, /* called while simulation not running */
    sim_customizationscriptcall_lastbeforesimulation, /* called just before simulation starts */
    sim_customizationscriptcall_firstaftersimulation, /* called just after simulation ended */
    sim_customizationscriptcall_simulationactuation, /* called in the "actuation" phase of the main script. Called only if the script is flagged as sim_customizationscriptattribute_activeduringsimulation */
    sim_customizationscriptcall_simulationsensing, /* called in the "sensing" phase of the main script. Called only if the script is flagged as sim_customizationscriptattribute_activeduringsimulation */
    sim_customizationscriptcall_simulationpause, /* called while simulation is paused */
    sim_customizationscriptcall_simulationpausefirst, /* called just after a simulation was paused */
    sim_customizationscriptcall_simulationpauselast /* called just before a simulation is unpaused */
};

enum { /* Script attributes */
    sim_customizationscriptattribute_activeduringsimulation=0, /* boolean attribute */
    sim_scriptattribute_executionorder, /* integer attribute, see sim_scriptexecorder_normal, etc. */
    sim_scriptattribute_executioncount, /* integer attribute */
    sim_childscriptattribute_automaticcascadingcalls, /* boolean attribute */
    sim_childscriptattribute_enabled, /* boolean attribute */
    sim_customizationscriptattribute_cleanupbeforesave /* boolean attribute */
};

enum { /* Script execution order, is serialized */
    sim_scriptexecorder_first=0,
    sim_scriptexecorder_normal,
    sim_scriptexecorder_last
};

enum { /* Threaded script resume location */
    sim_scriptthreadresume_allnotyetresumed =-1,
    sim_scriptthreadresume_default          =0,
    sim_scriptthreadresume_actuation_first  =1,
    sim_scriptthreadresume_actuation_last   =2,
    sim_scriptthreadresume_sensing_first    =3,
    sim_scriptthreadresume_sensing_last     =4,
    sim_scriptthreadresume_custom           =5
};

enum { /* General callback IDs */
    sim_callbackid_rossubscriber            =1,
    sim_callbackid_dynstep                  =2,
    sim_callbackid_userdefined              =1000
};


enum { /* API call error messages */
    sim_api_error_report =1,
    sim_api_error_output =2,
    sim_api_warning_output =4,

    /* for backward compatibility */
    sim_api_errormessage_ignore =0, /* does not memorize nor output errors */
    sim_api_errormessage_report =1, /* memorizes errors (default for C-API calls) */
    sim_api_errormessage_output =2  /* memorizes and outputs errors (default for Lua-API calls) */
};

enum { /* special argument of some functions: */
    sim_handle_all                      =-2,
    sim_handle_all_except_explicit      =-3,
    sim_handle_self                     =-4,
    sim_handle_main_script              =-5,
    sim_handle_tree                     =-6,
    sim_handle_chain                    =-7,
    sim_handle_single                   =-8,
    sim_handle_default                  =-9,
    sim_handle_all_except_self          =-10,
    sim_handle_parent                   =-11,
    sim_handle_scene                    =-12
};

enum { /* special handle flags: */
    sim_handleflag_assembly             =0x00400000,
    sim_handleflag_togglevisibility     =0x00400000,
    sim_handleflag_extended             =0x00400000,
    sim_handleflag_greyscale            =0x00400000,
    sim_handleflag_codedstring          =0x00400000,
    sim_handleflag_model                =0x00800000,
    sim_handleflag_rawvalue             =0x01000000
};

enum { /* distance calculation methods: (serialized) */
    sim_distcalcmethod_dl=0,
    sim_distcalcmethod_dac,
    sim_distcalcmethod_max_dl_dac,
    sim_distcalcmethod_dl_and_dac,
    sim_distcalcmethod_sqrt_dl2_and_dac2,
    sim_distcalcmethod_dl_if_nonzero,
    sim_distcalcmethod_dac_if_nonzero
};

enum { /* Generic dialog styles: */
    sim_dlgstyle_message        =0,
    sim_dlgstyle_input,
    sim_dlgstyle_ok,
    sim_dlgstyle_ok_cancel,
    sim_dlgstyle_yes_no,
    sim_dlgstyle_dont_center    =32 /* can be combined with one of above values. Only with this flag can the position of the related UI be set just after dialog creation  */
};

enum { /* Generic dialog return values: */
    sim_dlgret_still_open=0,
    sim_dlgret_ok,
    sim_dlgret_cancel,
    sim_dlgret_yes,
    sim_dlgret_no
};

enum { /* Path properties: */
    sim_pathproperty_show_line              =0x0001,
    sim_pathproperty_show_orientation       =0x0002,
    sim_pathproperty_closed_path            =0x0004,
    sim_pathproperty_automatic_orientation  =0x0008,
    sim_pathproperty_invert_velocity_deprecated     =0x0010,
    sim_pathproperty_infinite_acceleration_deprecated   =0x0020,
    sim_pathproperty_flat_path              =0x0040,
    sim_pathproperty_show_position          =0x0080,
    sim_pathproperty_auto_velocity_profile_translation_deprecated   =0x0100,
    sim_pathproperty_auto_velocity_profile_rotation_deprecated      =0x0200,
    sim_pathproperty_endpoints_at_zero_deprecated                   =0x0400,
    sim_pathproperty_keep_x_up                          =0x0800
};

enum { /* drawing objects: */
    /* following are mutually exclusive: */
    sim_drawing_points=0,           /* 3 values per point (point size in pixels) */
    sim_drawing_lines,              /* 6 values per line (line size in pixels) */
    sim_drawing_triangles,          /* 9 values per triangle */
    sim_drawing_trianglepoints,     /* 6 values per point (3 for triangle position, 3 for triangle normal vector) (triangle size in meters) */
    sim_drawing_quadpoints,         /* 6 values per point (3 for quad position, 3 for quad normal vector) (quad size in meters) */
    sim_drawing_discpoints,         /* 6 values per point (3 for disc position, 3 for disc normal vector) (disc size in meters) */
    sim_drawing_cubepoints,         /* 6 values per point (3 for cube position, 3 for cube normal vector) (cube size in meters) */
    sim_drawing_spherepoints,           /* 3 values per point (sphere size in meters) */

    /* following can be or-combined: */
    sim_drawing_itemcolors              =0x000020, /* +3 values per item (each item has its own ambient color (r,g,b values)). Mutually exclusive with sim_drawing_vertexcolors */
    sim_drawing_vertexcolors            =0x000040, /* +3 values per vertex (each vertex has its own ambient color (r,g,b values). Only for sim_drawing_lines (+6) and for sim_drawing_triangles(+9)). Mutually exclusive with sim_drawing_itemcolors */
    sim_drawing_itemsizes               =0x000080, /* +1 value per item (each item has its own size). Not for sim_drawing_triangles */
    sim_drawing_backfaceculling         =0x000100, /* back faces are not displayed for all items */
    sim_drawing_wireframe               =0x000200, /* all items displayed in wireframe */
    sim_drawing_painttag                =0x000400, /* all items are tagged as paint (for additinal processing at a later stage) */
    sim_drawing_followparentvisibility  =0x000800, /* if the object is associated with a scene object, then it follows that visibility, otherwise it is always visible */
    sim_drawing_cyclic                  =0x001000, /* if the max item count was reached, then the first items are overwritten. */
    sim_drawing_50percenttransparency   =0x002000, /* the drawing object will be 50% transparent */
    sim_drawing_25percenttransparency   =0x004000, /* the drawing object will be 25% transparent */
    sim_drawing_12percenttransparency   =0x008000, /* the drawing object will be 12.5% transparent */
    sim_drawing_emissioncolor           =0x010000, /* When used in combination with sim_drawing_itemcolors or sim_drawing_vertexcolors, then the specified colors will be for the emissive component */
    sim_drawing_facingcamera            =0x020000, /* Only for trianglepoints, quadpoints, discpoints and cubepoints. If specified, the normal verctor is calculated to face the camera (each item data requires 3 values less) */
    sim_drawing_overlay                 =0x040000, /* When specified, objects are always drawn on top of "regular objects" */
    sim_drawing_itemtransparency        =0x080000,  /* +1 value per item (each item has its own transparency value (0-1)). Not compatible with sim_drawing_vertexcolors */
    sim_drawing_persistent              =0x100000,  /* object is not automatically removed when created via a simulation script */
    sim_drawing_auxchannelcolor1        =0x200000,  /* when specifying the emission color component in the simAddDrawingObject function, 6 values should be specified instead of 3: 3 for the emission component, and 3 for the aux channel component */
    sim_drawing_auxchannelcolor2        =0x400000,  /* When used in combination with sim_drawing_itemcolors or sim_drawing_vertexcolors, then the specified colors will be for the aux channel component */
};

enum { /* banner values: */
    /* following can be or-combined: */
    sim_banner_left                     =0x00001, /* Banners display on the left of the specified point */
    sim_banner_right                    =0x00002, /* Banners display on the right of the specified point */
    sim_banner_nobackground             =0x00004, /* Banners have no background rectangle */
    sim_banner_overlay                  =0x00008, /* When specified, banners are always drawn on top of "regular objects" */
    sim_banner_followparentvisibility   =0x00010, /* if the object is associated with a scene object, then it follows that visibility, otherwise it is always visible */
    sim_banner_clickselectsparent       =0x00020, /* if the object is associated with a scene object, then clicking the banner will select the scene object */
    sim_banner_clicktriggersevent       =0x00040, /* if the banner is clicked, an event is triggered (sim_message_eventcallback_bannerclicked and sim_message_bannerclicked are generated) */
    sim_banner_facingcamera             =0x00080, /* If specified, the banner will always face the camera by rotating around the banner's vertical axis (y-axis) */
    sim_banner_fullyfacingcamera        =0x00100, /* If specified, the banner will always fully face the camera (the banner's orientation is same as the camera looking at it) */
    sim_banner_backfaceculling          =0x00200, /* If specified, the banner will only be visible from one side */
    sim_banner_keepsamesize             =0x00400, /* If specified, the banner will always appear in the same size. In that case size represents the character height in pixels */
    sim_banner_bitmapfont               =0x00800 /* If specified, a fixed-size bitmap font is used. The text will also always fully face the camera and be right to the specified position. Bitmap fonts are not clickable */
};

enum { /* particle objects: */
    /* following are mutually exclusive: */
    sim_particle_points1=0,         /* 6 values per point (pt1 and pt2. Pt1 is start position, pt2-pt1 is the initial velocity vector). Point is 1 pixel big. Only appearance is a point, internally handled as a perfect sphere */
    sim_particle_points2,           /* 6 values per point. Point is 2 pixel big. Only appearance is a point, internally handled as a perfect sphere */
    sim_particle_points4,           /* 6 values per point. Point is 4 pixel big. Only appearance is a point, internally handled as a perfect sphere */
    sim_particle_roughspheres,      /* 6 values per sphere. Only appearance is rough. Internally a perfect sphere */
    sim_particle_spheres,           /* 6 values per sphere. Internally a perfect sphere */

    /* following can be or-combined: */
    sim_particle_respondable1to4        =0x0020, /* the particles are respondable against shapes (against all objects that have at least one bit 1-4 activated in the global respondable mask) */
    sim_particle_respondable5to8        =0x0040, /* the particles are respondable against shapes (against all objects that have at least one bit 5-8 activated in the global respondable mask) */
    sim_particle_particlerespondable    =0x0080, /* the particles are respondable against each other */
    sim_particle_ignoresgravity         =0x0100, /* the particles ignore the effect of gravity. Not compatible with sim_particle_water */
    sim_particle_invisible              =0x0200, /* the particles are invisible */
    sim_particle_itemsizes              =0x0400, /* +1 value per particle (each particle can have a different size) */
    sim_particle_itemdensities          =0x0800, /* +1 value per particle (each particle can have a different density) */
    sim_particle_itemcolors             =0x1000, /* +3 values per particle (each particle can have a different color) */
    sim_particle_cyclic                 =0x2000, /* if the max item count was reached, then the first items are overwritten. */
    sim_particle_emissioncolor          =0x4000, /* When used in combination with sim_particle_itemcolors, then the specified colors will be for the emissive component */
    sim_particle_water                  =0x8000, /* the particles are water particles (no weight in the water (i.e. when z<0)). Not compatible with sim_particle_ignoresgravity */
    sim_particle_painttag               =0x10000 /* The particles can be seen by vision sensors (sim_particle_invisible must not be set) */
};

enum { /* Boolean parameters: */
    sim_boolparam_hierarchy_visible=0,
    sim_boolparam_console_visible,
    sim_boolparam_collision_handling_enabled,
    sim_boolparam_distance_handling_enabled,
    sim_boolparam_ik_handling_enabled,
    sim_boolparam_gcs_handling_enabled,
    sim_boolparam_dynamics_handling_enabled,
    sim_boolparam_joint_motion_handling_enabled_deprecated,
    sim_boolparam_path_motion_handling_enabled_deprecated,
    sim_boolparam_proximity_sensor_handling_enabled,
    sim_boolparam_vision_sensor_handling_enabled,
    sim_boolparam_mill_handling_enabled,
    sim_boolparam_browser_visible,
    sim_boolparam_scene_and_model_load_messages,
    sim_reserved0,
    sim_boolparam_shape_textures_are_visible,
    sim_boolparam_display_enabled,
    sim_boolparam_infotext_visible,
    sim_boolparam_statustext_open,
    sim_boolparam_fog_enabled,
    sim_boolparam_rml2_available,
    sim_boolparam_rml4_available,
    sim_boolparam_mirrors_enabled,
    sim_boolparam_aux_clip_planes_enabled,
    sim_boolparam_reserved3,
    sim_boolparam_realtime_simulation,
    sim_boolparam_use_glfinish_cmd,
    sim_boolparam_force_show_wireless_emission,
    sim_boolparam_force_show_wireless_reception,
    sim_boolparam_video_recording_triggered,
    sim_boolparam_reserved1,
    sim_boolparam_reserved2,
    sim_boolparam_threaded_rendering_enabled,
    sim_boolparam_fullscreen,
    sim_boolparam_headless,
    sim_boolparam_hierarchy_toolbarbutton_enabled,
    sim_boolparam_browser_toolbarbutton_enabled,
    sim_boolparam_objectshift_toolbarbutton_enabled,
    sim_boolparam_objectrotate_toolbarbutton_enabled,
    sim_boolparam_force_calcstruct_all_visible,
    sim_boolparam_force_calcstruct_all,
    sim_boolparam_exit_request,
    sim_boolparam_play_toolbarbutton_enabled,
    sim_boolparam_pause_toolbarbutton_enabled,
    sim_boolparam_stop_toolbarbutton_enabled,
    sim_boolparam_waiting_for_trigger,
    sim_boolparam_objproperties_toolbarbutton_enabled,
    sim_boolparam_calcmodules_toolbarbutton_enabled,
    sim_boolparam_rosinterface_donotrunmainscript
};

enum { /* Integer parameters: */
    sim_intparam_error_report_mode=0, /* Check sim_api_errormessage_... constants above for valid values */
    sim_intparam_program_version,       /* e.g Version 2.1.4 --> 20104. Can only be read. See also sim_intparam_program_revision */
    sim_intparam_instance_count,    /* do not use anymore (always returns 1 since V-REP 2.5.11) */
    sim_intparam_custom_cmd_start_id, /* can only be read */
    sim_intparam_compilation_version, /* 0=evaluation version, 1=full version, 2=player version. Can only be read */
    sim_intparam_current_page,
    sim_intparam_flymode_camera_handle, /* can only be read */
    sim_intparam_dynamic_step_divider, /* can only be read */
    sim_intparam_dynamic_engine, /* 0=Bullet, 1=ODE. 2=Vortex. 3=Newton. Can only be read */
    sim_intparam_server_port_start, /* can only be read */
    sim_intparam_server_port_range, /* can only be read */
    sim_intparam_visible_layers,
    sim_intparam_infotext_style,
    sim_intparam_settings,
    sim_intparam_edit_mode_type, /* can only be read */
    sim_intparam_server_port_next, /* is initialized at sim_intparam_server_port_start */
    sim_intparam_qt_version, /* version of the used Qt framework */
    sim_intparam_event_flags_read, /* can only be read */
    sim_intparam_event_flags_read_clear, /* can only be read */
    sim_intparam_platform, /* can only be read */
    sim_intparam_scene_unique_id, /* can only be read */
    sim_intparam_work_thread_count, /* deprecated */
    sim_intparam_mouse_x, /* can only be read */
    sim_intparam_mouse_y, /* can only be read */
    sim_intparam_core_count, /* can only be read */
    sim_intparam_work_thread_calc_time_ms, /* deprecated */
    sim_intparam_idle_fps,
    sim_intparam_prox_sensor_select_down,
    sim_intparam_prox_sensor_select_up,
    sim_intparam_stop_request_counter,
    sim_intparam_program_revision, /* Can only be read. See also sim_intparam_program_version */
    sim_intparam_mouse_buttons, /* can only be read */
    sim_intparam_dynamic_warning_disabled_mask,
    sim_intparam_simulation_warning_disabled_mask,
    sim_intparam_scene_index, /* can be used to switch to a different instance programmatically */
    sim_intparam_motionplanning_seed,
    sim_intparam_speedmodifier, /* can only be used while simulation is not stopped */
    sim_intparam_dynamic_iteration_count
};

enum { /* uint64 parameters: */
    sim_uint64param_simulation_time_step_ns=0, /* simulation time step in nanoseconds */
    sim_uint64param_simulation_time_ns      /* simulation time in nanoseconds */
};

enum { /* Float parameters: */
    sim_floatparam_rand=0, /* random value (0.0-1.0) */
    sim_floatparam_simulation_time_step,
    sim_floatparam_stereo_distance,
    sim_floatparam_dynamic_step_size
};

enum { /* String parameters: */
    sim_stringparam_application_path=0, /* path of V-REP's executable */
    sim_stringparam_video_filename, /* name + path without extension! */
    sim_stringparam_app_arg1, /* specify those args with "vrep -gxxxx" */
    sim_stringparam_app_arg2,
    sim_stringparam_app_arg3,
    sim_stringparam_app_arg4,
    sim_stringparam_app_arg5,
    sim_stringparam_app_arg6,
    sim_stringparam_app_arg7,
    sim_stringparam_app_arg8,
    sim_stringparam_app_arg9,
    sim_stringparam_additional_addonscript_firstscene, /* do not use. Can only be written. */
    sim_stringparam_additional_addonscript, /* do not use. Can only be written. */
    sim_stringparam_scene_path_and_name, /* can only be read */
    sim_stringparam_scene_path, /* can only be read */
    sim_stringparam_scene_name, /* can only be read */
    sim_stringparam_remoteapi_temp_file_dir /* can only be read */
};

enum { /* Array parameters: */
    sim_arrayparam_gravity=0,
    sim_arrayparam_fog,
    sim_arrayparam_fog_color,
    sim_arrayparam_background_color1,
    sim_arrayparam_background_color2,
    sim_arrayparam_ambient_light,
    sim_arrayparam_random_euler
};

enum { /* UI properties: */
    sim_gui_menubar                     =0x00001,
    sim_gui_popups                      =0x00002,
    sim_gui_toolbar1                    =0x00004,
    sim_gui_toolbar2                    =0x00008,
    sim_gui_hierarchy                   =0x00010,
    sim_gui_infobar                     =0x00020,
    sim_gui_statusbar                   =0x00040,
    sim_gui_scripteditor                =0x00080,
    sim_gui_scriptsimulationparameters  =0x00100,
    sim_gui_dialogs                     =0x00200,
    sim_gui_browser                     =0x00400,
    sim_gui_all                         =0x0ffff,
    sim_gui_headless                    =0x10000
};

enum { /* Joint modes: */
    sim_jointmode_passive=0,
    sim_jointmode_motion_deprecated,
    sim_jointmode_ik,
    sim_jointmode_reserved_previously_ikdependent,
    sim_jointmode_dependent,
    sim_jointmode_force
};

enum { /* Navigation and selection modes with the mouse. Lower byte values are mutually exclusive, upper byte bits can be combined */
    sim_navigation_passive                  =0x000000,
    sim_navigation_camerashift              =0x000001,
    sim_navigation_camerarotate             =0x000002,
    sim_navigation_camerazoom               =0x000003,
    sim_navigation_cameratilt               =0x000004,
    sim_navigation_cameraangle              =0x000005,
    sim_navigation_camerafly                =0x000006,
    sim_navigation_objectshift              =0x000007,
    sim_navigation_objectrotate             =0x000008,
    sim_navigation_reserved2                =0x000009,
    sim_navigation_reserved3                =0x00000A,
    sim_navigation_reserved4                =0x00000B,
    sim_navigation_reserved5                =0x00000C,
    sim_navigation_reserved6                =0x00000D,
    /* Bit-combine following values and add them to one of above's values for a valid navigation mode: */
    sim_navigation_createpathpoint          =0x000100,
    sim_navigation_clickselection           =0x000200,
    sim_navigation_ctrlselection            =0x000400,
    sim_navigation_shiftselection           =0x000800,
    sim_navigation_camerazoomwheel          =0x001000,
    sim_navigation_camerarotaterightbutton  =0x002000, /* deprecated */
    sim_navigation_camerarotatemiddlebutton =0x002000
};


enum { /* Reflexxes Motion Library flags */
    /* enable one of following: */
    simrml_phase_sync_if_possible                   =0x0000,    
    simrml_only_time_sync                           =0x0001,    
    simrml_only_phase_sync                          =0x0002,    
    simrml_no_sync                                  =0x0003,

    /* enable one of following: */
    simrml_keep_target_vel                          =0x0000,    
    simrml_recompute_trajectory                     =0x0004,    

    /* enable any: */
    simrml_disable_extremum_motion_states_calc      =0x0008,
    simrml_keep_current_vel_if_fallback_strategy    =0x0010
};

enum { /* file dialog styles */
    sim_filedlg_type_load=0,
    sim_filedlg_type_save,
    sim_filedlg_type_load_multiple
};

enum { /* message box styles */
    sim_msgbox_type_info=0,
    sim_msgbox_type_question,
    sim_msgbox_type_warning,
    sim_msgbox_type_critical
};

enum { /* message box buttons */
    sim_msgbox_buttons_ok=0,
    sim_msgbox_buttons_yesno,
    sim_msgbox_buttons_yesnocancel,
    sim_msgbox_buttons_okcancel
};

enum { /* message box return values */
    sim_msgbox_return_cancel=0,
    sim_msgbox_return_no,
    sim_msgbox_return_yes,
    sim_msgbox_return_ok,
    sim_msgbox_return_error
};

enum { /* physics engine */
    sim_physics_bullet=0,
    sim_physics_ode,
    sim_physics_vortex,
    sim_physics_newton
};

enum { /* pure primitives type */
    sim_pure_primitive_none=0,
    sim_pure_primitive_plane,
    sim_pure_primitive_disc,
    sim_pure_primitive_cuboid,
    sim_pure_primitive_spheroid,
    sim_pure_primitive_cylinder,
    sim_pure_primitive_cone,
    sim_pure_primitive_heightfield
};

enum { /* dummy-dummy link types */
    sim_dummy_linktype_dynamics_loop_closure=0,
    sim_dummy_linktype_dynamics_force_constraint,
    sim_dummy_linktype_gcs_loop_closure,
    sim_dummy_linktype_gcs_tip,
    sim_dummy_linktype_gcs_target,
    sim_dummy_linktype_ik_tip_target,
    sim_dummy_linktype_reserved
};

enum { /* texture map modes (serialized) */
    sim_texturemap_plane=0,
    sim_texturemap_cylinder,
    sim_texturemap_sphere,
    sim_texturemap_cube
};

enum { /* path planning types */
    sim_pathplanning_holonomic=0,
    sim_pathplanning_reserved,
    sim_pathplanning_nonholonomic
};

enum { /* Holonomic path planning types */
    sim_holonomicpathplanning_xy=0,     // 2 DoF
    sim_holonomicpathplanning_xg,
    sim_holonomicpathplanning_xyz,      // 3 DoF
    sim_holonomicpathplanning_xyg,
    sim_holonomicpathplanning_abg,
    sim_holonomicpathplanning_xyzg,     // 4 DoF
    sim_holonomicpathplanning_xabg,
    sim_holonomicpathplanning_xyabg,    // 5 DoF
    sim_holonomicpathplanning_xyzabg    // 6 Dof
};

enum { /* resource lock types */
    sim_lock_ui_wants_to_read=0,
    sim_lock_ui_wants_to_write,
    sim_lock_nonui_wants_to_write
};

enum { /* color components */
    sim_colorcomponent_ambient=0,
    sim_colorcomponent_ambient_diffuse=0,
    sim_colorcomponent_diffuse,
    sim_colorcomponent_specular,
    sim_colorcomponent_emission,
    sim_colorcomponent_transparency,
    sim_colorcomponent_auxiliary
};

enum { /* Pov pattern types */
    sim_pov_pattern_null=0,
    sim_pov_white_marble,
    sim_pov_blood_marble,
    sim_pov_blue_agate,
    sim_pov_sapphire_agate,
    sim_pov_brown_agate,
    sim_pov_pink_granite,
    sim_pov_pink_alabaster,
    sim_pov_cherry_wood,
    sim_pov_pine_wood,
    sim_pov_dark_wood,
    sim_pov_tan_wood,
    sim_pov_white_wood,
    sim_pov_tom_wood,
    sim_pov_dmf_wood1,
    sim_pov_dmf_wood2,
    sim_pov_dmf_wood3,
    sim_pov_dmf_wood4,
    sim_pov_dmf_wood5,
    sim_pov_dmf_wood6,
    sim_pov_dmf_light_oak,
    sim_pov_dmf_dark_oak,
    sim_pov_emb_wood1,
    sim_pov_yellow_pine,
    sim_pov_rose_wood,
    sim_pov_sandal_wood,
    sim_pov_glass,
    sim_pov_glass2,
    sim_pov_glass3,
    sim_pov_green_glass,
    sim_pov_light_glass,
    sim_pov_bold_glass,
    sim_pov_wine_bottle,
    sim_pov_beer_bottle,
    sim_pov_ruby_glass,
    sim_pov_blue_glass,
    sim_pov_yellow_glass,
    sim_pov_orange_glass,
    sim_pov_vicks_bottle_glass,
    sim_pov_chrome_metal,
    sim_pov_brass_metal,
    sim_pov_copper_metal,
    sim_pov_bronze_metal,
    sim_pov_silver_metal,
    sim_pov_gold_metal,
    sim_pov_polished_chrome,
    sim_pov_polished_brass,
    sim_pov_new_brass,
    sim_pov_spun_brass,
    sim_pov_brushed_aluminum,
    sim_pov_silver1,
    sim_pov_silver2,
    sim_pov_silver3,
    sim_pov_brass_valley,
    sim_pov_rust,
    sim_pov_rusty_iron,
    sim_pov_soft_silver,
    sim_pov_new_penny,
    sim_pov_tinny_brass,
    sim_pov_gold_nugget,
    sim_pov_aluminum,
    sim_pov_bright_bronze,
    sim_pov_water,
    sim_pov_cork,
    sim_pov_lightning,
    sim_pov_mirror
};


enum { /* Object int/float/string parameters */
    /* scene objects */
    sim_objintparam_visibility_layer= 10,
    sim_objfloatparam_abs_x_velocity= 11,
    sim_objfloatparam_abs_y_velocity= 12,
    sim_objfloatparam_abs_z_velocity= 13,
    sim_objfloatparam_abs_rot_velocity= 14,
    sim_objfloatparam_objbbox_min_x= 15,
    sim_objfloatparam_objbbox_min_y= 16,
    sim_objfloatparam_objbbox_min_z= 17,
    sim_objfloatparam_objbbox_max_x= 18,
    sim_objfloatparam_objbbox_max_y= 19,
    sim_objfloatparam_objbbox_max_z= 20,
    sim_objfloatparam_modelbbox_min_x= 21,
    sim_objfloatparam_modelbbox_min_y= 22,
    sim_objfloatparam_modelbbox_min_z= 23,
    sim_objfloatparam_modelbbox_max_x= 24,
    sim_objfloatparam_modelbbox_max_y= 25,
    sim_objfloatparam_modelbbox_max_z= 26,
    sim_objintparam_collection_self_collision_indicator= 27,
    sim_objfloatparam_transparency_offset= 28,
    sim_objintparam_child_role= 29,
    sim_objintparam_parent_role= 30,
    sim_objintparam_manipulation_permissions= 31,
    sim_objintparam_illumination_handle= 32,

    sim_objparam_end= 999,

    /* vision_sensors */
    sim_visionfloatparam_near_clipping= 1000,
    sim_visionfloatparam_far_clipping= 1001,
    sim_visionintparam_resolution_x= 1002,
    sim_visionintparam_resolution_y= 1003,
    sim_visionfloatparam_perspective_angle= 1004,
    sim_visionfloatparam_ortho_size= 1005,
    sim_visionintparam_disabled_light_components= 1006,
    sim_visionintparam_rendering_attributes= 1007,
    sim_visionintparam_entity_to_render= 1008,
    sim_visionintparam_windowed_size_x= 1009,
    sim_visionintparam_windowed_size_y= 1010,
    sim_visionintparam_windowed_pos_x= 1011,
    sim_visionintparam_windowed_pos_y= 1012,
    sim_visionintparam_pov_focal_blur= 1013,
    sim_visionfloatparam_pov_blur_distance= 1014,
    sim_visionfloatparam_pov_aperture= 1015,
    sim_visionintparam_pov_blur_sampled= 1016,
    sim_visionintparam_render_mode= 1017,

    /* joints */
    sim_jointintparam_motor_enabled= 2000,
    sim_jointintparam_ctrl_enabled= 2001,
    sim_jointfloatparam_pid_p= 2002,
    sim_jointfloatparam_pid_i= 2003,
    sim_jointfloatparam_pid_d= 2004,
    sim_jointfloatparam_intrinsic_x= 2005,
    sim_jointfloatparam_intrinsic_y= 2006,
    sim_jointfloatparam_intrinsic_z= 2007,
    sim_jointfloatparam_intrinsic_qx= 2008,
    sim_jointfloatparam_intrinsic_qy= 2009,
    sim_jointfloatparam_intrinsic_qz= 2010,
    sim_jointfloatparam_intrinsic_qw= 2011,
    sim_jointfloatparam_velocity= 2012,
    sim_jointfloatparam_spherical_qx= 2013,
    sim_jointfloatparam_spherical_qy= 2014,
    sim_jointfloatparam_spherical_qz= 2015,
    sim_jointfloatparam_spherical_qw= 2016,
    sim_jointfloatparam_upper_limit= 2017,
    sim_jointfloatparam_kc_k= 2018,
    sim_jointfloatparam_kc_c= 2019,
    sim_jointfloatparam_ik_weight= 2021,
    sim_jointfloatparam_error_x= 2022,
    sim_jointfloatparam_error_y= 2023,
    sim_jointfloatparam_error_z= 2024,
    sim_jointfloatparam_error_a= 2025,
    sim_jointfloatparam_error_b= 2026,
    sim_jointfloatparam_error_g= 2027,
    sim_jointfloatparam_error_pos= 2028,
    sim_jointfloatparam_error_angle= 2029,
    sim_jointintparam_velocity_lock= 2030,
    sim_jointintparam_vortex_dep_handle= 2031,
    sim_jointfloatparam_vortex_dep_multiplication= 2032,
    sim_jointfloatparam_vortex_dep_offset= 2033,

    /* shapes */
    sim_shapefloatparam_init_velocity_x= 3000,
    sim_shapefloatparam_init_velocity_y= 3001,
    sim_shapefloatparam_init_velocity_z= 3002,
    sim_shapeintparam_static= 3003,
    sim_shapeintparam_respondable= 3004,
    sim_shapefloatparam_mass= 3005,
    sim_shapefloatparam_texture_x= 3006,
    sim_shapefloatparam_texture_y= 3007,
    sim_shapefloatparam_texture_z= 3008,
    sim_shapefloatparam_texture_a= 3009,
    sim_shapefloatparam_texture_b= 3010,
    sim_shapefloatparam_texture_g= 3011,
    sim_shapefloatparam_texture_scaling_x= 3012,
    sim_shapefloatparam_texture_scaling_y= 3013,
    sim_shapeintparam_culling= 3014,
    sim_shapeintparam_wireframe= 3015,
    sim_shapeintparam_compound= 3016,
    sim_shapeintparam_convex= 3017,
    sim_shapeintparam_convex_check= 3018,
    sim_shapeintparam_respondable_mask= 3019,
    sim_shapefloatparam_init_velocity_a= 3020,
    sim_shapefloatparam_init_velocity_b= 3021,
    sim_shapefloatparam_init_velocity_g= 3022,
    sim_shapestringparam_color_name= 3023,
    sim_shapeintparam_edge_visibility= 3024,
    sim_shapefloatparam_shading_angle= 3025,
    sim_shapefloatparam_edge_angle= 3026,
    sim_shapeintparam_edge_borders_hidden= 3027,

    /* proximity sensors */
    sim_proxintparam_ray_invisibility= 4000,

    /* proximity sensors */
    sim_forcefloatparam_error_x= 5000,
    sim_forcefloatparam_error_y= 5001,
    sim_forcefloatparam_error_z= 5002,
    sim_forcefloatparam_error_a= 5003,
    sim_forcefloatparam_error_b= 5004,
    sim_forcefloatparam_error_g= 5005,
    sim_forcefloatparam_error_pos= 5006,
    sim_forcefloatparam_error_angle= 5007,

    /* lights */
    sim_lightintparam_pov_casts_shadows= 8000,

    /* cameras */
    sim_cameraintparam_disabled_light_components= 9000,
    sim_camerafloatparam_perspective_angle= 9001,
    sim_camerafloatparam_ortho_size= 9002,
    sim_cameraintparam_rendering_attributes= 9003,
    sim_cameraintparam_pov_focal_blur= 9004,
    sim_camerafloatparam_pov_blur_distance= 9005,
    sim_camerafloatparam_pov_aperture= 9006,
    sim_cameraintparam_pov_blur_samples= 9007,

    /* dummies */
    sim_dummyintparam_link_type= 10000,

    /* mirrors */
    sim_mirrorfloatparam_width= 12000,
    sim_mirrorfloatparam_height= 12001,
    sim_mirrorfloatparam_reflectance= 12002,
    sim_mirrorintparam_enable= 12003,

    /* path planning */
    sim_pplanfloatparam_x_min= 20000,
    sim_pplanfloatparam_x_range= 20001,
    sim_pplanfloatparam_y_min= 20002,
    sim_pplanfloatparam_y_range= 20003,
    sim_pplanfloatparam_z_min= 20004,
    sim_pplanfloatparam_z_range= 20005,
    sim_pplanfloatparam_delta_min= 20006,
    sim_pplanfloatparam_delta_range= 20007,

    /* motion planning */
    sim_mplanintparam_nodes_computed= 25000,
    sim_mplanintparam_prepare_nodes= 25001,
    sim_mplanintparam_clear_nodes= 25002
};

enum { /* stack table info */
    sim_stack_table_not_table=-3,
    sim_stack_table_map=-2,
    sim_stack_table_empty=0
};

enum { /* Physics engines params */
    /* Bullet */
    sim_bullet_global_float_start=0,
    sim_bullet_global_stepsize,
    sim_bullet_global_internalscalingfactor,
    sim_bullet_global_collisionmarginfactor,
    sim_bullet_global_float_end,

    sim_bullet_global_int_start=1000,
    sim_bullet_global_constraintsolvingiterations,
    sim_bullet_global_bitcoded,
    sim_bullet_global_constraintsolvertype,
    sim_bullet_global_int_end,

    sim_bullet_global_bool_start=2000,
    sim_bullet_global_fullinternalscaling,
    sim_bullet_global_bool_end,

    sim_bullet_joint_float_start=3000,
    sim_bullet_joint_stoperp,
    sim_bullet_joint_stopcfm,
    sim_bullet_joint_normalcfm,
    sim_bullet_joint_float_end,

    sim_bullet_joint_int_start=4000,
    /* if you add something here, search for bji11032016 */
    sim_bullet_joint_int_end,

    sim_bullet_joint_bool_start=5000,
    /* if you add something here, search for bjb11032016 */
    sim_bullet_joint_bool_end,

    sim_bullet_body_float_start=6000,
    sim_bullet_body_restitution,
    sim_bullet_body_oldfriction,
    sim_bullet_body_friction,
    sim_bullet_body_lineardamping,
    sim_bullet_body_angulardamping,
    sim_bullet_body_nondefaultcollisionmargingfactor,
    sim_bullet_body_nondefaultcollisionmargingfactorconvex,
    sim_bullet_body_float_end,

    sim_bullet_body_int_start=7000,
    sim_bullet_body_bitcoded,
    sim_bullet_body_int_end,

    sim_bullet_body_bool_start=8000,
    sim_bullet_body_sticky,
    sim_bullet_body_usenondefaultcollisionmargin,
    sim_bullet_body_usenondefaultcollisionmarginconvex,
    sim_bullet_body_autoshrinkconvex,
    sim_bullet_body_bool_end,

    /* ODE */
    sim_ode_global_float_start=9000,
    sim_ode_global_stepsize,
    sim_ode_global_internalscalingfactor,
    sim_ode_global_cfm,
    sim_ode_global_erp,
    sim_ode_global_float_end,

    sim_ode_global_int_start=10000,
    sim_ode_global_constraintsolvingiterations,
    sim_ode_global_bitcoded,
    sim_ode_global_int_end,

    sim_ode_global_bool_start=11000,
    sim_ode_global_fullinternalscaling,
    sim_ode_global_quickstep,
    sim_ode_global_bool_end,

    sim_ode_joint_float_start=12000,
    sim_ode_joint_stoperp,
    sim_ode_joint_stopcfm,
    sim_ode_joint_bounce,
    sim_ode_joint_fudgefactor,
    sim_ode_joint_normalcfm,
    sim_ode_joint_float_end,

    sim_ode_joint_int_start=13000,
    /* if you add something here, search for oji11032016 */
    sim_ode_joint_int_end,

    sim_ode_joint_bool_start=14000,
    /* if you add something here, search for ojb11032016 */
    sim_ode_joint_bool_end,

    sim_ode_body_float_start=15000,
    sim_ode_body_friction,
    sim_ode_body_softerp,
    sim_ode_body_softcfm,
    sim_ode_body_lineardamping,
    sim_ode_body_angulardamping,
    sim_ode_body_float_end,

    sim_ode_body_int_start=16000,
    sim_ode_body_maxcontacts,
    sim_ode_body_int_end,

    sim_ode_body_bool_start=17000,
    /* if you add something here, search for obb11032016 */
    sim_ode_body_bool_end,

    /* Vortex */
    sim_vortex_global_float_start=18000,
    sim_vortex_global_stepsize,
    sim_vortex_global_internalscalingfactor,
    sim_vortex_global_contacttolerance,
    sim_vortex_global_constraintlinearcompliance,
    sim_vortex_global_constraintlineardamping,
    sim_vortex_global_constraintlinearkineticloss,
    sim_vortex_global_constraintangularcompliance,
    sim_vortex_global_constraintangulardamping,
    sim_vortex_global_constraintangularkineticloss,
    sim_vortex_global_float_end,

    sim_vortex_global_int_start=19000,
    sim_vortex_global_bitcoded,
    sim_vortex_global_int_end,

    sim_vortex_global_bool_start=20000,
    sim_vortex_global_autosleep,
    sim_vortex_global_multithreading,
    sim_vortex_global_bool_end,

    sim_vortex_joint_float_start=21000,
    sim_vortex_joint_lowerlimitdamping,
    sim_vortex_joint_upperlimitdamping,
    sim_vortex_joint_lowerlimitstiffness,
    sim_vortex_joint_upperlimitstiffness,
    sim_vortex_joint_lowerlimitrestitution,
    sim_vortex_joint_upperlimitrestitution,
    sim_vortex_joint_lowerlimitmaxforce,
    sim_vortex_joint_upperlimitmaxforce,
    sim_vortex_joint_motorconstraintfrictioncoeff,
    sim_vortex_joint_motorconstraintfrictionmaxforce,
    sim_vortex_joint_motorconstraintfrictionloss,
    sim_vortex_joint_p0loss,
    sim_vortex_joint_p0stiffness,
    sim_vortex_joint_p0damping,
    sim_vortex_joint_p0frictioncoeff,
    sim_vortex_joint_p0frictionmaxforce,
    sim_vortex_joint_p0frictionloss,
    sim_vortex_joint_p1loss,
    sim_vortex_joint_p1stiffness,
    sim_vortex_joint_p1damping,
    sim_vortex_joint_p1frictioncoeff,
    sim_vortex_joint_p1frictionmaxforce,
    sim_vortex_joint_p1frictionloss,
    sim_vortex_joint_p2loss,
    sim_vortex_joint_p2stiffness,
    sim_vortex_joint_p2damping,
    sim_vortex_joint_p2frictioncoeff,
    sim_vortex_joint_p2frictionmaxforce,
    sim_vortex_joint_p2frictionloss,
    sim_vortex_joint_a0loss,
    sim_vortex_joint_a0stiffness,
    sim_vortex_joint_a0damping,
    sim_vortex_joint_a0frictioncoeff,
    sim_vortex_joint_a0frictionmaxforce,
    sim_vortex_joint_a0frictionloss,
    sim_vortex_joint_a1loss,
    sim_vortex_joint_a1stiffness,
    sim_vortex_joint_a1damping,
    sim_vortex_joint_a1frictioncoeff,
    sim_vortex_joint_a1frictionmaxforce,
    sim_vortex_joint_a1frictionloss,
    sim_vortex_joint_a2loss,
    sim_vortex_joint_a2stiffness,
    sim_vortex_joint_a2damping,
    sim_vortex_joint_a2frictioncoeff,
    sim_vortex_joint_a2frictionmaxforce,
    sim_vortex_joint_a2frictionloss,
    sim_vortex_joint_dependencyfactor,
    sim_vortex_joint_dependencyoffset,
    sim_vortex_joint_float_end,

    sim_vortex_joint_int_start=22000,
    sim_vortex_joint_bitcoded,
    sim_vortex_joint_relaxationenabledbc,
    sim_vortex_joint_frictionenabledbc,
    sim_vortex_joint_frictionproportionalbc,
    sim_vortex_joint_objectid,
    sim_vortex_joint_dependentobjectid,
    sim_vortex_joint_int_end,

    sim_vortex_joint_bool_start=23000,
    sim_vortex_joint_motorfrictionenabled,
    sim_vortex_joint_proportionalmotorfriction,
    sim_vortex_joint_bool_end,

    sim_vortex_body_float_start=24000,
    sim_vortex_body_primlinearaxisfriction,
    sim_vortex_body_seclinearaxisfriction,
    sim_vortex_body_primangularaxisfriction,
    sim_vortex_body_secangularaxisfriction,
    sim_vortex_body_normalangularaxisfriction,
    sim_vortex_body_primlinearaxisstaticfrictionscale,
    sim_vortex_body_seclinearaxisstaticfrictionscale,
    sim_vortex_body_primangularaxisstaticfrictionscale,
    sim_vortex_body_secangularaxisstaticfrictionscale,
    sim_vortex_body_normalangularaxisstaticfrictionscale,
    sim_vortex_body_compliance,
    sim_vortex_body_damping,
    sim_vortex_body_restitution,
    sim_vortex_body_restitutionthreshold,
    sim_vortex_body_adhesiveforce,
    sim_vortex_body_linearvelocitydamping,
    sim_vortex_body_angularvelocitydamping,
    sim_vortex_body_primlinearaxisslide,
    sim_vortex_body_seclinearaxisslide,
    sim_vortex_body_primangularaxisslide,
    sim_vortex_body_secangularaxisslide,
    sim_vortex_body_normalangularaxisslide,
    sim_vortex_body_primlinearaxisslip,
    sim_vortex_body_seclinearaxisslip,
    sim_vortex_body_primangularaxisslip,
    sim_vortex_body_secangularaxisslip,
    sim_vortex_body_normalangularaxisslip,
    sim_vortex_body_autosleeplinearspeedthreshold,
    sim_vortex_body_autosleeplinearaccelthreshold,
    sim_vortex_body_autosleepangularspeedthreshold,
    sim_vortex_body_autosleepangularaccelthreshold,
    sim_vortex_body_skinthickness,
    sim_vortex_body_autoangulardampingtensionratio,
    sim_vortex_body_primaxisvectorx,
    sim_vortex_body_primaxisvectory,
    sim_vortex_body_primaxisvectorz,
    sim_vortex_body_float_end,

    sim_vortex_body_int_start=25000,
    sim_vortex_body_primlinearaxisfrictionmodel,
    sim_vortex_body_seclinearaxisfrictionmodel,
    sim_vortex_body_primangulararaxisfrictionmodel,
    sim_vortex_body_secmangulararaxisfrictionmodel,
    sim_vortex_body_normalmangulararaxisfrictionmodel,
    sim_vortex_body_bitcoded,
    sim_vortex_body_autosleepsteplivethreshold,
    sim_vortex_body_materialuniqueid,
    sim_vortex_body_int_end,

    sim_vortex_body_bool_start=26000,
    sim_vortex_body_pureshapesasconvex,
    sim_vortex_body_convexshapesasrandom,
    sim_vortex_body_randomshapesasterrain,
    sim_vortex_body_fastmoving,
    sim_vortex_body_autoslip,
    sim_vortex_body_seclinaxissameasprimlinaxis,
    sim_vortex_body_secangaxissameasprimangaxis,
    sim_vortex_body_normangaxissameasprimangaxis,
    sim_vortex_body_autoangulardamping,
    sim_vortex_body_bool_end,

    /* Newton */
    sim_newton_global_float_start=27000,
    sim_newton_global_stepsize,
    sim_newton_global_contactmergetolerance,
    sim_newton_global_float_end,

    sim_newton_global_int_start=28000,
    sim_newton_global_constraintsolvingiterations,
    sim_newton_global_bitcoded,
    sim_newton_global_int_end,

    sim_newton_global_bool_start=29000,
    sim_newton_global_multithreading,
    sim_newton_global_exactsolver,
    sim_newton_global_highjointaccuracy,
    sim_newton_global_bool_end,

    sim_newton_joint_float_start=30000,
    sim_newton_joint_dependencyfactor,
    sim_newton_joint_dependencyoffset,
    sim_newton_joint_float_end,

    sim_newton_joint_int_start=31000,
    sim_newton_joint_objectid,
    sim_newton_joint_dependentobjectid,
    sim_newton_joint_int_end,

    sim_newton_joint_bool_start=32000,
    /* if you add something here, search for njb11032016 */
    sim_newton_joint_bool_end,

    sim_newton_body_float_start=33000,
    sim_newton_body_staticfriction,
    sim_newton_body_kineticfriction,
    sim_newton_body_restitution,
    sim_newton_body_lineardrag,
    sim_newton_body_angulardrag,
    sim_newton_body_float_end,

    sim_newton_body_int_start=34000,
    sim_newton_body_bitcoded,
    sim_newton_body_int_end,

    sim_newton_body_bool_start=35000,
    sim_newton_body_fastmoving,
    sim_newton_body_bool_end
};

enum { /* Vortex friction models */
    sim_vortex_bodyfrictionmodel_box=0,
    sim_vortex_bodyfrictionmodel_scaledbox,
    sim_vortex_bodyfrictionmodel_proplow,
    sim_vortex_bodyfrictionmodel_prophigh,
    sim_vortex_bodyfrictionmodel_scaledboxfast,
    sim_vortex_bodyfrictionmodel_neutral,
    sim_vortex_bodyfrictionmodel_none
};

enum { /* Bullet constraint solver type */
    sim_bullet_constraintsolvertype_sequentialimpulse=0,
    sim_bullet_constraintsolvertype_nncg,
    sim_bullet_constraintsolvertype_dantzig,
    sim_bullet_constraintsolvertype_projectedgaussseidel
};

enum {
    sim_objdynprop_dynamic=1,
    sim_objdynprop_respondable=2,
};

enum {
    sim_announce_pureconenotsupported=0,
    sim_announce_purespheroidnotsupported,
    sim_announce_containsnonpurenonconvexshapes,
    sim_announce_containsstaticshapesondynamicconstruction,
    sim_announce_purehollowshapenotsupported,
    sim_announce_vortexpluginisdemo,
    sim_announce_newtondynamicrandommeshnotsupported
};

enum {
    sim_dynamicsimicon_none=0,
    sim_dynamicsimicon_objectisdynamicallysimulated,
    sim_dynamicsimicon_objectisnotdynamicallyenabled
};

/******************************************
*******************************************
Remote API constants:
*******************************************
*******************************************/

#define SIMX_VERSION 11  /* max is 255!!! */
/* version to 6 for release 3.1.2 */
/* version to 7 for release 3.1.3 */
/* version to 8 for release AFTER 3.1.3 */
/* version to 10 for release AFTER 3.2.3. Added simxGetCollectionHandle and simxCallScriptFunction */
/* version to 11 for release AFTER 3.3.0. Added uses stacks for data exchange with scripts */

/*
Messages sent/received look like this:
-Message header (SIMX_HEADER_SIZE in size)
-Command header 1 (SIMX_SUBHEADER_SIZE in size)
-Command data 1
-Pure data 1
-Command header 2 (SIMX_SUBHEADER_SIZE in size)
-Command data 2
-Pure data 2
- ...
-Command header n (SIMX_SUBHEADER_SIZE in size)
-Command data n
-Pure data n
*/

/* Remote API message header structure: */
#define SIMX_HEADER_SIZE 18
#define simx_headeroffset_crc 0             /* 1 simxUShort. Generated by the client or server. The CRC for the message */
#define simx_headeroffset_version 2         /* 1 byte. Generated by the client or server. The version of the remote API software */
#define simx_headeroffset_message_id 3      /* 1 simxInt. Generated by the client (and used in a reply by the server) */
#define simx_headeroffset_client_time 7     /* 1 simxInt. Client time stamp generated by the client (and sent back by the server) */
#define simx_headeroffset_server_time 11    /* 1 simxInt. Generated by the server when a reply is generated. The server timestamp */
#define simx_headeroffset_scene_id 15       /* 1 simxUShort. Generated by the server. A unique ID identifying the scene currently displayed */
#define simx_headeroffset_server_state 17   /* 1 byte. Generated by the server. Bit coded: 0 set --> simulation not stopped, 1 set --> simulation paused, 2 set --> real-time switch on, 3-5: edit mode type (0=no edit mode, 1=triangle, 2=vertex, 3=edge, 4=path, 5=UI) */ 

/* Remote API command header: */
#define SIMX_SUBHEADER_SIZE 26
#define simx_cmdheaderoffset_mem_size 0         /* 1 simxInt. Generated by the client or server. The buffer size of the command. */
#define simx_cmdheaderoffset_full_mem_size 4    /* 1 simxInt. Generated by the client or server. The full buffer size of the command (applies to split chunks). */
#define simx_cmdheaderoffset_pdata_offset0 8    /* 1 simxUShort. Generated by the client or server. The amount of data that is part of the command identification. */
#define simx_cmdheaderoffset_pdata_offset1 10   /* 1 simxInt. Generated by the client or server. The amount of shift of the pure data buffer (applies to split chunks). */
#define simx_cmdheaderoffset_cmd 14             /* 1 simxInt. Generated by the client (and used in a reply by the server). The command, combined with the operation mode of the command. */
#define simx_cmdheaderoffset_delay_or_split 18  /* 1 simxUShort. Generated by the client or server. The amount of delay in ms of a streaming command, or the max. pure data size to send at once (applies to split commands). */
#define simx_cmdheaderoffset_sim_time 20        /* 1 simxInt. Generated by the server. The simulation time (in ms) when the command was executed (or 0 if simulation is not running) */
#define simx_cmdheaderoffset_status 24          /* 1 byte. Generated by the server. (1: bit 0 is set --> error in function execution on server side). The client writes bit 1 if command cannot be overwritten*/
#define simx_cmdheaderoffset_reserved 25        /* 1 byte. Not yet used */

/* All command codes (followed by operation mode codes) */
enum {  simx_cmdnull_start              =0,
        /* from here on, commands are only identified by their code */
        simx_cmd_synchronous_enable,
        simx_cmd_synchronous_disable,
        simx_cmd_synchronous_next,
        simx_cmd_get_last_errors,
        simx_cmd_close_scene,
        simx_cmd_get_object_selection,
        simx_cmd_reserved1,
        simx_cmd_reserved2,
        simx_cmd_create_dummy,
        simx_cmd_kill_connection,

        simx_cmdnull_custom_start       =0x000800,

        simx_cmd4bytes_start            =0x001000, 
        /* from here on, commands are also identified by additional 4 bytes */
        simx_cmd_get_joint_position,
        simx_cmd_set_joint_position,
        simx_cmd_get_vision_sensor_image_bw,
        simx_cmd_get_vision_sensor_image_rgb,
        simx_cmd_set_vision_sensor_image_bw,
        simx_cmd_set_vision_sensor_image_rgb,
        simx_cmd_start_pause_stop_simulation,
        simx_cmd_set_joint_target_velocity,
        simx_cmd_read_proximity_sensor,
        simx_cmd_get_joint_matrix,
        simx_cmd_set_spherical_joint_matrix,
        simx_cmd_set_joint_target_position,
        simx_cmd_get_joint_force,
        simx_cmd_set_joint_force,
        simx_cmd_read_force_sensor,
        simx_cmd_break_force_sensor,
        simx_cmd_read_vision_sensor,
        simx_cmd_get_object_parent,
        simx_cmd_spotcanbeused5,
        simx_cmd_aux_console_close,
        simx_cmd_aux_console_print,
        simx_cmd_aux_console_show,
        simx_cmd_get_vision_sensor_depth_buffer,
        simx_cmd_get_object_orientation,
        simx_cmd_get_object_position,
        simx_cmd_set_object_orientation,
        simx_cmd_set_object_position,
        simx_cmd_set_object_parent,
        simx_cmd_get_array_parameter,
        simx_cmd_set_array_parameter,
        simx_cmd_get_boolean_parameter,
        simx_cmd_set_boolean_parameter,
        simx_cmd_get_integer_parameter,
        simx_cmd_set_integer_parameter,
        simx_cmd_get_floating_parameter,
        simx_cmd_set_floating_parameter,
        simx_cmd_get_string_parameter,
        simx_cmd_read_collision,
        simx_cmd_read_distance,
        simx_cmd_remove_object,
        simx_cmd_remove_ui,
        simx_cmd_get_objects,
        simx_cmd_end_dialog,
        simx_cmd_get_dialog_input,
        simx_cmd_get_dialog_result,
        simx_cmd_copy_paste_objects,
        simx_cmd_set_object_selection,
        simx_cmd_spotcanbeused1,
        simx_cmd_spotcanbeused2,
        simx_cmd_spotcanbeused3,
        simx_cmd_spotcanbeused4,
        simx_cmd_get_model_property,
        simx_cmd_set_model_property,
        simx_cmd_get_object_velocity,
        simx_cmd_remove_model,

        simx_cmd4bytes_custom_start =0x001800,

        simx_cmd8bytes_start            =0x002000, 
        /* from here on, commands are also identified by additional 8 bytes */
        simx_cmd_get_ui_slider,
        simx_cmd_set_ui_slider,
        simx_cmd_get_ui_event_button,
        simx_cmd_get_ui_button_property,
        simx_cmd_set_ui_button_property,
        simx_cmd_set_ui_button_label,
        simx_cmd_get_object_float_parameter,
        simx_cmd_get_object_int_parameter,
        simx_cmd_set_object_float_parameter,
        simx_cmd_set_object_int_parameter,
        simx_cmd_get_object_child,
        simx_cmd_get_object_group_data,
        simx_cmd_get_object_orientation2,
        simx_cmd_get_object_position2,

        simx_cmd8bytes_custom_start     =0x002800,

        simx_cmd1string_start           =0x003000,
        /* from here on, commands are also identified by one additional string */
        simx_cmd_get_object_handle,
        simx_cmd_load_scene,
        simx_cmd_load_model,
        simx_cmd_transfer_file,
        simx_cmd_load_ui,
        simx_cmd_erase_file,
        simx_cmd_get_ui_handle,
        simx_cmd_add_statusbar_message,
        simx_cmd_aux_console_open,
        simx_cmd_get_collision_handle,
        simx_cmd_get_distance_handle,
        simx_cmd_display_dialog,
        simx_cmd_clear_float_signal,
        simx_cmd_clear_integer_signal,
        simx_cmd_clear_string_signal,
        simx_cmd_get_float_signal,
        simx_cmd_get_integer_signal,
        simx_cmd_get_string_signal,
        simx_cmd_set_float_signal,
        simx_cmd_set_integer_signal,
        simx_cmd_set_string_signal,
        simx_cmd_append_string_signal,
        simx_cmd_write_string_stream=simx_cmd_append_string_signal,
        simx_cmd_get_and_clear_string_signal,
        simx_cmd_read_string_stream,
        simx_cmd_get_collection_handle,

        simx_cmd4bytes2strings_start            =0x003400,
        /* from here on, commands are also identified by 4 additional bytes and 2 additional strings */
        simx_cmd_call_script_function,

        simx_cmd4bytes2strings_end              =0x003500,

        simx_cmd1string_custom_start    =0x003800,

        simx_cmdreserved_start          =0x004000,

        simx_cmdmask                    =0x00ffff,

        /* Regular operation modes */
        simx_opmode_oneshot             =0x000000,      /* sends command as one chunk. Reply will also come as one chunk. Doesn't wait for the reply. */
        simx_opmode_blocking            =0x010000,      /* sends command as one chunk. Reply will also come as one chunk. Waits for the reply (_REPLY_WAIT_TIMEOUT_IN_MS is the timeout). */
        simx_opmode_oneshot_wait        =0x010000,      /* same as simx_opmode_blocking */
        simx_opmode_streaming           =0x020000,      /* sends command as one chunk. Command will be stored on the server and always executed (every x ms (as far as possible), where x can be 0-65535. just add x to simx_opmode_streaming). A reply will be sent continuously, each time as one chunk. Doesn't wait for the reply. */
        simx_opmode_continuous          =0x020000,      /* same as simx_opmode_streaming */

        /* Operation modes for heavy data */
        simx_opmode_oneshot_split       =0x030000,      /* sends command as several chunks (max chunk size is x bytes, where x can be _MIN_SPLIT_AMOUNT_IN_BYTES-65535. Just add x to simx_opmode_oneshot_split). Reply will also come as several chunks. Doesn't wait for the reply. */     
        simx_opmode_streaming_split     =0x040000,      /* sends command as several chunks (max chunk size is x bytes, where x can be _MIN_SPLIT_AMOUNT_IN_BYTES-65535. Just add x to simx_opmode_streaming_split). Command will be stored on the server and always executed. A reply will be sent continuously, each time as several chunks. Doesn't wait for the reply. */
        simx_opmode_continuous_split    =0x040000,      /* same as simx_opmode_streaming_split */

        /* Special operation modes */
        simx_opmode_discontinue         =0x050000,      /* removes and cancels all commands of the given type stored on the client or server side (also streaming commands) */
        simx_opmode_buffer              =0x060000,      /* doesn't send anything, but checks if a reply for the given command is available in the input buffer (i.e. previously received from the server) */
        simx_opmode_remove              =0x070000       /* doesn't send anything and doesn't return any specific value. It just erases a similar command reply in the inbox (to free some memory) */
};

/* Command return codes (bit-coded) */
enum {  simx_return_ok                      =0x000000,
        simx_return_novalue_flag            =0x000001,      /* input buffer doesn't contain the specified command. Maybe you forgot to enable data streaming, or streaming hasn't started yet */
        simx_return_timeout_flag            =0x000002,      /* command reply not received in time for simx_opmode_blocking operation mode */
        simx_return_illegal_opmode_flag     =0x000004,      /* command doesn't support the specified operation mode */
        simx_return_remote_error_flag       =0x000008,      /* command caused an error on the server side */
        simx_return_split_progress_flag     =0x000010,      /* previous similar command not yet fully processed (applies to simx_opmode_oneshot_split operation modes) */
        simx_return_local_error_flag        =0x000020,      /* command caused an error on the client side */
        simx_return_initialize_error_flag   =0x000040       /* simxStart was not yet called */
};

/* Following only for backward compatibility, but equivalent to above return values */
enum {  simx_error_noerror                  =0x000000,
        simx_error_novalue_flag             =0x000001,
        simx_error_timeout_flag             =0x000002,
        simx_error_illegal_opmode_flag      =0x000004,
        simx_error_remote_error_flag        =0x000008,
        simx_error_split_progress_flag      =0x000010,
        simx_error_local_error_flag         =0x000020,
        simx_error_initialize_error_flag    =0x000040
};


/******************************************
*******************************************
ROS API constants:
*******************************************
*******************************************/


/* All stream command codes (followed by operation mode codes) */
enum {  simros_strmcmdnull_start                =0,

        /* from here on, commands are only identified by their code */
        simros_strmcmd_get_object_selection,
        simros_strmcmd_get_info, // do not use. Is streamed anyway with topic name "info"

        simros_strmcmdnull_subscriber_start         =0x000800, 
        simros_strmcmd_add_status_bar_message,
        simros_strmcmd_set_object_selection,
        simros_strmcmd_set_joint_state,

        
        simros_strmcmdint_start         =0x001000, 
        /* from here on, commands are also identified by 1 additional int */
        simros_strmcmd_get_array_parameter,
        simros_strmcmd_get_boolean_parameter,
        simros_strmcmd_get_dialog_result,
        simros_strmcmd_get_floating_parameter,
        simros_strmcmd_get_integer_parameter,
        simros_strmcmd_get_joint_state,
        simros_strmcmd_get_object_parent,
        simros_strmcmd_get_objects,
        simros_strmcmd_get_string_parameter,
        simros_strmcmd_get_ui_event_button,
        simros_strmcmd_get_vision_sensor_depth_buffer,
        simros_strmcmd_get_vision_sensor_image,
        simros_strmcmd_read_collision,
        simros_strmcmd_read_distance,
        simros_strmcmd_read_force_sensor,
        simros_strmcmd_read_proximity_sensor,
        simros_strmcmd_read_vision_sensor,
        simros_strmcmd_get_vision_sensor_info,
        simros_strmcmd_get_range_finder_data,
        simros_strmcmd_get_laser_scanner_data,
        simros_strmcmd_get_odom_data,
        simros_strmcmd_get_depth_sensor_data,

        simros_strmcmdint_subscriber_start          =0x001800, 
        simros_strmcmd_auxiliary_console_print,
        simros_strmcmd_set_array_parameter,
        simros_strmcmd_set_boolean_parameter,
        simros_strmcmd_set_floating_parameter,
        simros_strmcmd_set_integer_parameter,
        simros_strmcmd_set_joint_force,
        simros_strmcmd_set_joint_position,
        simros_strmcmd_set_joint_target_position,
        simros_strmcmd_set_joint_target_velocity,
        simros_strmcmd_set_vision_sensor_image,
        simros_strmcmd_set_joy_sensor, 
        simros_strmcmd_set_twist_command,

        
        simros_strmcmdintint_start          =0x002000, 
        /* from here on, commands are also identified by 2 additional ints */
        simros_strmcmd_get_object_pose,
        simros_strmcmd_get_object_float_parameter,
        simros_strmcmd_get_object_int_parameter,
        simros_strmcmd_get_ui_button_property,
        simros_strmcmd_get_ui_slider,
        simros_strmcmd_get_transform,
        simros_strmcmd_get_object_group_data,

        simros_strmcmdintint_subscriber_start           =0x002800, 
        simros_strmcmd_set_object_float_parameter,
        simros_strmcmd_set_object_int_parameter,
        simros_strmcmd_set_object_pose,
        simros_strmcmd_set_object_position,
        simros_strmcmd_set_object_quaternion,
        simros_strmcmd_set_ui_button_label,
        simros_strmcmd_set_ui_button_property,
        simros_strmcmd_set_ui_slider,


        simros_strmcmdstring_start          =0x003000,
        /* from here on, commands are also identified by one additional string */
        simros_strmcmd_get_float_signal,
        simros_strmcmd_get_integer_signal,
        simros_strmcmd_get_string_signal,
        simros_strmcmd_reserved1,
        simros_strmcmd_get_and_clear_string_signal,

        simros_strmcmdstring_subscriber_start           =0x003800, 
        simros_strmcmd_clear_float_signal,
        simros_strmcmd_clear_integer_signal,
        simros_strmcmd_clear_string_signal,
        simros_strmcmd_set_float_signal,
        simros_strmcmd_set_integer_signal,
        simros_strmcmd_set_string_signal,
        simros_strmcmd_reserved2,
        simros_strmcmd_append_string_signal,
        simros_strmcmd_set_joint_trajectory,

        simros_strmcmdintstring_start           =0x004000,
        /* from here on, commands are also identified by one additional int and one additional string */
        simros_strmcmd_get_twist_status,
        simros_strmcmd_receive_data_from_script_function,

        simros_strmcmdintstring_subscriber_start            =0x004800, 
        simros_strmcmd_send_data_to_script_function,


        simros_strmcmdreserved_start            =0x005000,
};

#endif /* !defined(V_REPCONST_INCLUDED_) */
