#ifndef FontMatrise_h
#define FontMatrise_h

const uint8_t MatriseFontData[] = {
        5,  // Font Width
        7,  // Font Height
        32, // Font First Character
        127,// Font Last Character
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char  
        0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x20,  // Code for char !
        0x50, 0x50, 0x50, 0x00, 0x00, 0x00, 0x00,  // Code for char "
        0x50, 0x50, 0xf8, 0x50, 0xf8, 0x50, 0x0A,  // Code for char #
        0x20, 0x78, 0x80, 0x70, 0x08, 0xf0, 0x20,  // Code for char $
        0xc8, 0xc8, 0x10, 0x20, 0x40, 0x98, 0x98,  // Code for char %
        0x60, 0x90, 0x80, 0x78, 0x90, 0x90, 0x60,  // Code for char &
        0x10, 0x20, 0x40, 0x00, 0x00, 0x00, 0x00,  // Code for char '
        0x10, 0x20, 0x40, 0x40, 0x40, 0x20, 0x10,  // Code for char (
        0x40, 0x20, 0x10, 0x10, 0x10, 0x20, 0x40,  // Code for char )
        0x00, 0xa8, 0x70, 0x20, 0x70, 0xa8, 0x00,  // Code for char *
        0x00, 0x20, 0x20, 0xf8, 0x20, 0x20, 0x00,  // Code for char +
        0x00, 0x00, 0x00, 0x60, 0x60, 0x20, 0x40,  // Code for char ,
        0x00, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00,  // Code for char -
        0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x60,  // Code for char .
        0x10, 0x10, 0x20, 0x20, 0x20, 0x40, 0x40,  // Code for char /
        0x70, 0x88, 0xc8, 0xa8, 0x98, 0x88, 0x70,  // Code for char 0
        0x20, 0x60, 0x20, 0x20, 0x20, 0x20, 0x70,  // Code for char 1
        0x70, 0x88, 0x08, 0x10, 0x20, 0x40, 0xf8,  // Code for char 2
        0xf8, 0x08, 0x10, 0x30, 0x08, 0x88, 0x70,  // Code for char 3
        0x10, 0x30, 0x50, 0x90, 0xf8, 0x10, 0x10,  // Code for char 4
        0xf8, 0x80, 0xf0, 0x08, 0x08, 0x88, 0x70,  // Code for char 5
        0x30, 0x40, 0x80, 0xf0, 0x88, 0x88, 0x70,  // Code for char 6
        0xf8, 0x08, 0x10, 0x20, 0x20, 0x20, 0x20,  // Code for char 7
        0x70, 0x88, 0x88, 0x70, 0x88, 0x88, 0x70,  // Code for char 8
        0x70, 0x88, 0x88, 0x78, 0x08, 0x10, 0x60,  // Code for char 9
        0x00, 0x60, 0x60, 0x00, 0x60, 0x60, 0x00,  // Code for char :
        0x60, 0x60, 0x00, 0x60, 0x60, 0x20, 0x40,  // Code for char ;
        0x10, 0x20, 0x40, 0x80, 0x40, 0x20, 0x10,  // Code for char <
        0x00, 0x00, 0xf8, 0x00, 0xf8, 0x00, 0x00,  // Code for char =
        0x80, 0x40, 0x20, 0x10, 0x20, 0x40, 0x80,  // Code for char >
        0x70, 0x88, 0x08, 0x10, 0x20, 0x00, 0x20,  // Code for char ?
        0x70, 0x88, 0xa8, 0xd8, 0xb0, 0x80, 0x70,  // Code for char @
        0x20, 0x50, 0x88, 0x88, 0xf8, 0x88, 0x88,  // Code for char A
        0xf0, 0x88, 0x88, 0xf0, 0x88, 0x88, 0xf0,  // Code for char B
        0x70, 0x88, 0x80, 0x80, 0x80, 0x88, 0x70,  // Code for char C
        0xe0, 0x90, 0x88, 0x88, 0x88, 0x90, 0xe0,  // Code for char D
        0xf8, 0x80, 0x80, 0xf0, 0x80, 0x80, 0xf8,  // Code for char E
        0xf8, 0x80, 0x80, 0xf0, 0x80, 0x80, 0x80,  // Code for char F
        0x70, 0x88, 0x80, 0xb8, 0x88, 0x88, 0x78,  // Code for char G
        0x88, 0x88, 0x88, 0xf8, 0x88, 0x88, 0x88,  // Code for char H
        0x70, 0x20, 0x20, 0x20, 0x20, 0x20, 0x70,  // Code for char I
        0x08, 0x08, 0x08, 0x08, 0x18, 0x88, 0x70,  // Code for char J
        0x88, 0x90, 0xa0, 0xc0, 0xa0, 0x90, 0x88,  // Code for char K
        0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0xf8,  // Code for char L
        0x88, 0xd8, 0xa8, 0xa8, 0x88, 0x88, 0x88,  // Code for char M
        0x88, 0x88, 0xc8, 0xa8, 0x98, 0x88, 0x88,  // Code for char N
        0x70, 0x88, 0x88, 0x88, 0x88, 0x88, 0x70,  // Code for char O
        0xf0, 0x88, 0x88, 0x88, 0xf0, 0x80, 0x80,  // Code for char P
        0x70, 0x88, 0x88, 0x88, 0xa8, 0x98, 0x78,  // Code for char Q
        0xf0, 0x88, 0x88, 0xf0, 0xa0, 0x90, 0x88,  // Code for char R
        0x70, 0x88, 0x80, 0x70, 0x08, 0x88, 0x70,  // Code for char S
        0xf8, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,  // Code for char T
        0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x70,  // Code for char U
        0x88, 0x88, 0x88, 0x88, 0x88, 0x50, 0x20,  // Code for char V
        0x88, 0x88, 0x88, 0xa8, 0xa8, 0xa8, 0x50,  // Code for char W
        0x88, 0x88, 0x50, 0x20, 0x50, 0x88, 0x88,  // Code for char X
        0x88, 0x88, 0x88, 0x50, 0x20, 0x20, 0x20,  // Code for char Y
        0xf8, 0x08, 0x10, 0x20, 0x40, 0x80, 0xf8,  // Code for char Z
        0x70, 0x40, 0x40, 0x40, 0x40, 0x40, 0x70,  // Code for char [
        0x40, 0x40, 0x20, 0x20, 0x20, 0x10, 0x10,  // Code for char BackSlash
        0x70, 0x10, 0x10, 0x10, 0x10, 0x10, 0x70,  // Code for char ]
        0x20, 0x50, 0x88, 0x00, 0x00, 0x00, 0x00,  // Code for char ^
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8,  // Code for char _
        0x40, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00,  // Code for char `
        0x00, 0x00, 0x70, 0x88, 0x88, 0x98, 0x68,  // Code for char a
        0x80, 0x80, 0xb0, 0xc8, 0x88, 0x88, 0xf0,  // Code for char b
        0x00, 0x00, 0x70, 0x88, 0x80, 0x80, 0x70,  // Code for char c
        0x08, 0x08, 0x68, 0x98, 0x88, 0x88, 0x78,  // Code for char d
        0x00, 0x00, 0x70, 0x88, 0xf8, 0x80, 0x70,  // Code for char e
        0x30, 0x40, 0xe0, 0x40, 0x40, 0x40, 0x40,  // Code for char f
        0x78, 0x88, 0x88, 0x98, 0x68, 0x08, 0x70,  // Code for char g
        0x80, 0x80, 0xb0, 0xc8, 0x88, 0x88, 0x88,  // Code for char h
        0x20, 0x00, 0x60, 0x20, 0x20, 0x20, 0x70,  // Code for char i
        0x10, 0x00, 0x30, 0x10, 0x10, 0x10, 0x60,  // Code for char j
        0x80, 0x80, 0x88, 0x90, 0xa0, 0xd0, 0x88,  // Code for char k
        0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x20,  // Code for char l
        0x00, 0x00, 0xd0, 0xa8, 0xa8, 0xa8, 0xa8,  // Code for char m
        0x00, 0x00, 0xb0, 0xc8, 0x88, 0x88, 0x88,  // Code for char n
        0x00, 0x00, 0x70, 0x88, 0x88, 0x88, 0x70,  // Code for char o
        0xf0, 0x88, 0x88, 0xc8, 0xb0, 0x80, 0x80,  // Code for char p
        0x78, 0x88, 0x88, 0x98, 0x68, 0x08, 0x08,  // Code for char q
        0x00, 0x00, 0xa0, 0xd0, 0x80, 0x80, 0x80,  // Code for char r
        0x00, 0x00, 0x70, 0x80, 0x70, 0x08, 0xf0,  // Code for char s
        0x40, 0x40, 0xf0, 0x40, 0x40, 0x40, 0x30,  // Code for char t
        0x00, 0x00, 0x88, 0x88, 0x88, 0x98, 0x68,  // Code for char u
        0x00, 0x00, 0x88, 0x88, 0x88, 0x50, 0x20,  // Code for char v
        0x00, 0x00, 0xa8, 0xa8, 0xa8, 0xa8, 0x50,  // Code for char w
        0x00, 0x00, 0x88, 0x50, 0x20, 0x50, 0x88,  // Code for char x
        0x88, 0x88, 0x88, 0x98, 0x68, 0x08, 0x70,  // Code for char y
        0x00, 0x00, 0xf8, 0x10, 0x20, 0x40, 0xf8,  // Code for char z
        0x10, 0x20, 0x20, 0x40, 0x20, 0x20, 0x10,  // Code for char {
        0x20, 0x20, 0x20, 0x00, 0x20, 0x20, 0x20,  // Code for char |
        0x40, 0x20, 0x20, 0x10, 0x20, 0x20, 0x40,  // Code for char }
        0x00, 0x00, 0x48, 0xb0, 0x00, 0x00, 0x00,  // Code for char ~
        0x70, 0x50, 0x50, 0x50, 0x50, 0x50, 0x70   // Code for char 
				};

#endif
