/*
 * 86Box    A hypervisor and IBM PC system emulator that specializes in
 *          running old operating systems and software designed for IBM
 *          PC systems and compatibles from 1981 through fairly recent
 *          system designs based on the PCI bus.
 *
 *          This file is part of the 86Box distribution.
 *
 *          S3 ViRGE emulation.
 *
 * Authors: Sarah Walker, <https://pcem-emulator.co.uk/>
 *          Miran Grca, <mgrca8@gmail.com>
 *
 *          Copyright 2008-2018 Sarah Walker.
 *          Copyright 2016-2018 Miran Grca.
 */
#include <stdarg.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <wchar.h>
#include <stdbool.h>
#include <stdatomic.h>
#define HAVE_STDARG_H
#include <86box/86box.h>
#include <86box/io.h>
#include <86box/timer.h>
#include <86box/dma.h>
#include <86box/mem.h>
#include <86box/pci.h>
#include <86box/rom.h>
#include <86box/device.h>
#include <86box/plat.h>
#include <86box/thread.h>
#include <86box/video.h>
#include <86box/i2c.h>
#include <86box/vid_ddc.h>
#include <86box/vid_xga.h>
#include <86box/vid_svga.h>
#include <86box/vid_svga_render.h>

#ifdef MIN
    #undef MIN
#endif
#ifdef MAX
    #undef MAX
#endif
#ifdef CLAMP
    #undef CLAMP
#endif

static uint64_t virge_time = 0;

static int dither[4][4] = {
    { 0, 4, 1, 5 },
    { 6, 2, 7, 3 },
    { 1, 5, 0, 4 },
    { 7, 3, 6, 2 }
};

#define ROM_VIRGE_325                 "roms/video/s3virge/86c325.bin"
#define ROM_DIAMOND_STEALTH3D_2000    "roms/video/s3virge/s3virge.bin"
#define ROM_MIROCRYSTAL_3D            "roms/video/s3virge/miro Crystal 3D 1.02.bin"
#define ROM_DIAMOND_STEALTH3D_3000    "roms/video/s3virge/diamondstealth3000.vbi"
#define ROM_STB_VELOCITY_3D           "roms/video/s3virge/stb_velocity3d_110.BIN"
#define ROM_VIRGE_DX                  "roms/video/s3virge/86c375_1.bin"
#define ROM_DIAMOND_STEALTH3D_2000PRO "roms/video/s3virge/virgedxdiamond.vbi"
#define ROM_VIRGE_GX                  "roms/video/s3virge/86c375_4.bin"
#define ROM_VIRGE_GX2                 "roms/video/s3virge/flagpoint.VBI"
#define ROM_DIAMOND_STEALTH3D_4000    "roms/video/s3virge/DS3D4K v1.03 Brightness bug fix.bin"
#define ROM_TRIO3D2X                  "roms/video/s3virge/TRIO3D2X_8mbsdr.VBI"

#define RB_SIZE 256
#define RB_MASK (RB_SIZE - 1)

#define RB_ENTRIES (virge->s3d_write_idx - virge->s3d_read_idx)
#define RB_FULL (RB_ENTRIES == RB_SIZE)
#define RB_EMPTY (!RB_ENTRIES)

#define FIFO_SIZE 65536
#define FIFO_MASK (FIFO_SIZE - 1)
#define FIFO_ENTRY_SIZE (1 << 31)

#define FIFO_ENTRIES (virge->fifo_write_idx - virge->fifo_read_idx)
#define FIFO_FULL ((virge->fifo_write_idx - virge->fifo_read_idx) >= FIFO_SIZE)
#define FIFO_EMPTY (virge->fifo_read_idx == virge->fifo_write_idx)

#define FIFO_TYPE 0xff000000
#define FIFO_ADDR 0x00ffffff

enum {
    S3_VIRGE_325,
    S3_DIAMOND_STEALTH3D_2000,
    S3_MIROCRYSTAL_3D,
    S3_DIAMOND_STEALTH3D_3000,
    S3_STB_VELOCITY_3D,
    S3_VIRGE_DX,
    S3_DIAMOND_STEALTH3D_2000PRO,
    S3_VIRGE_GX,
    S3_VIRGE_GX2,
    S3_DIAMOND_STEALTH3D_4000,
    S3_TRIO_3D2X
};

enum {
    S3_VIRGE,
    S3_VIRGEVX,
    S3_VIRGEDX,
    S3_VIRGEGX2,
    S3_TRIO3D2X
};

enum {
    FIFO_INVALID     = (0x00 << 24),
    FIFO_WRITE_BYTE  = (0x01 << 24),
    FIFO_WRITE_WORD  = (0x02 << 24),
    FIFO_WRITE_DWORD = (0x03 << 24)
};

typedef struct {
    uint32_t addr_type;
    uint32_t val;
} fifo_entry_t;

typedef struct s3d_t {
    uint32_t cmd_set;
    int      clip_l;
    int      clip_r;
    int      clip_t;
    int      clip_b;

    uint32_t dest_base;
    uint32_t dest_str;

    uint32_t z_base;
    uint32_t z_str;

    uint32_t tex_base;
    uint32_t tex_bdr_clr;
    uint32_t tbv;
    uint32_t tbu;
    int32_t  TdVdX;
    int32_t  TdUdX;
    int32_t  TdVdY;
    int32_t  TdUdY;
    uint32_t tus;
    uint32_t tvs;

    int32_t  TdZdX;
    int32_t  TdZdY;
    uint32_t tzs;

    int32_t  TdWdX;
    int32_t  TdWdY;
    uint32_t tws;

    int32_t  TdDdX;
    int32_t  TdDdY;
    uint32_t tds;

    int16_t  TdGdX;
    int16_t  TdBdX;
    int16_t  TdRdX;
    int16_t  TdAdX;
    int16_t  TdGdY;
    int16_t  TdBdY;
    int16_t  TdRdY;
    int16_t  TdAdY;
    uint32_t tgs;
    uint32_t tbs;
    uint32_t trs;
    uint32_t tas;

    uint32_t TdXdY12;
    uint32_t txend12;
    uint32_t TdXdY01;
    uint32_t txend01;
    uint32_t TdXdY02;
    uint32_t txs;
    uint32_t tys;
    int      ty01;
    int      ty12;
    int      tlr;

    uint8_t fog_r;
    uint8_t fog_g;
    uint8_t fog_b;
} s3d_t;

typedef struct virge_t {
    mem_mapping_t linear_mapping;
    mem_mapping_t mmio_mapping;
    mem_mapping_t new_mmio_mapping;

    rom_t bios_rom;

    svga_t svga;

    uint8_t bank;
    uint8_t ma_ext;

    uint8_t virge_id;
    uint8_t virge_id_high;
    uint8_t virge_id_low;
    uint8_t virge_rev;

    uint32_t linear_base;
    uint32_t linear_size;

    uint8_t pci_regs[256];
    uint8_t pci_slot;

    uint8_t type;
    int chip;

    int bilinear_enabled;
    int dithering_enabled;
    int memory_size;

    int pixel_count;
    int tri_count;

    thread_t *render_thread;
    event_t  *wake_render_thread;
    event_t  *wake_main_thread;
    event_t  *not_full_event;

    uint32_t hwc_fg_col;
    uint32_t hwc_bg_col;
    int      hwc_col_stack_pos;

    struct {
        uint32_t src_base;
        uint32_t dest_base;
        int      clip_l;
        int      clip_r;
        int      clip_t;
        int      clip_b;
        int      dest_str;
        int      src_str;
        uint32_t mono_pat_0;
        uint32_t mono_pat_1;
        uint32_t pat_bg_clr;
        uint32_t pat_fg_clr;
        uint32_t src_bg_clr;
        uint32_t src_fg_clr;
        uint32_t cmd_set;
        int      r_width;
        int      r_height;
        int      rsrc_x;
        int      rsrc_y;
        int      rdest_x;
        int      rdest_y;

        int      lxend0;
        int      lxend1;
        int32_t  ldx;
        uint32_t lxstart;
        uint32_t lystart;
        int      lycnt;
        int      line_dir;

        int     src_x;
        int     src_y;
        int     dest_x;
        int     dest_y;
        int     w;
        int     h;
        uint8_t rop;

        int      data_left_count;
        uint32_t data_left;

        uint32_t pattern_8[8 * 8];
        uint32_t pattern_16[8 * 8];
        uint32_t pattern_24[8 * 8];
        uint32_t pattern_32[8 * 8];

        uint32_t prdx;
        uint32_t prxstart;
        uint32_t pldx;
        uint32_t plxstart;
        uint32_t pystart;
        uint32_t pycnt;
        uint32_t dest_l;
        uint32_t dest_r;
    } s3d;

    s3d_t s3d_tri;

    s3d_t      s3d_buffer[RB_SIZE];
    atomic_int s3d_read_idx;
    atomic_int s3d_write_idx;
    atomic_int s3d_busy;

    struct {
        uint32_t pri_ctrl;
        uint32_t chroma_ctrl;
        uint32_t sec_ctrl;
        uint32_t chroma_upper_bound;
        uint32_t sec_filter;
        uint32_t blend_ctrl;
        uint32_t pri_fb0, pri_fb1;
        uint32_t pri_stride;
        uint32_t buffer_ctrl;
        uint32_t sec_fb0, sec_fb1;
        uint32_t sec_stride;
        uint32_t overlay_ctrl;
        int32_t  k1_vert_scale;
        int32_t  k2_vert_scale;
        int32_t  dda_vert_accumulator;
        int32_t  k1_horiz_scale;
        int32_t  k2_horiz_scale;
        int32_t  dda_horiz_accumulator;
        uint32_t fifo_ctrl;
        uint32_t pri_start;
        uint32_t pri_size;
        uint32_t sec_start;
        uint32_t sec_size;

        int sdif;

        int pri_x;
        int pri_y;
        int pri_w;
        int pri_h;
        int sec_x;
        int sec_y;
        int sec_w;
        int sec_h;
    } streams;

    fifo_entry_t fifo[FIFO_SIZE];
    atomic_int   fifo_read_idx, fifo_write_idx;
    atomic_int   fifo_thread_run, render_thread_run;

    thread_t *fifo_thread;
    event_t  *wake_fifo_thread;
    event_t  *fifo_not_full_event;

    atomic_int  virge_busy;
    atomic_uint irq_pending;

    uint8_t subsys_stat;
    uint8_t subsys_cntl;

    int local;

    uint8_t serialport;

    uint8_t irq_state;
    uint8_t advfunc_cntl;

    void *i2c, *ddc;

    int onboard;
    int fifo_slots_num;

    uint32_t vram_mask;

    uint8_t reg6b;
    uint8_t lfb_bios;
    uint8_t int_line;
    uint8_t cmd_dma;

    uint32_t cmd_dma_base;
    uint32_t cmd_dma_buf_size;
    uint32_t cmd_dma_buf_size_mask;
    uint32_t cmd_base_addr;
    uint32_t cmd_dma_write_ptr_reg;
    uint32_t cmd_dma_write_ptr_update;
    uint32_t cmd_dma_read_ptr_reg;
    uint32_t dma_val;
    uint32_t dma_dbl_words;
    uint32_t dma_mmio_addr;
    uint32_t dma_data_type;

    bool color_key_enabled;

    int pci;
    int is_agp;

    pc_timer_t irq_timer;
} virge_t;

static __inline void
wake_fifo_thread(virge_t *virge)
{
    /* Wake up FIFO thread if moving from idle */
    thread_set_event(virge->wake_fifo_thread);
}

static virge_t *reset_state = NULL;

static video_timings_t timing_diamond_stealth3d_2000_pci = { .type = VIDEO_PCI, .write_b = 2, .write_w = 2, .write_l = 3, .read_b = 28, .read_w = 28, .read_l = 45 };
static video_timings_t timing_diamond_stealth3d_3000_pci = { .type = VIDEO_PCI, .write_b = 2, .write_w = 2, .write_l = 4, .read_b = 26, .read_w = 26, .read_l = 42 };
static video_timings_t timing_virge_dx_pci               = { .type = VIDEO_PCI, .write_b = 2, .write_w = 2, .write_l = 3, .read_b = 28, .read_w = 28, .read_l = 45 };
static video_timings_t timing_virge_agp                  = { .type = VIDEO_AGP, .write_b = 2, .write_w = 2, .write_l = 3, .read_b = 28, .read_w = 28, .read_l = 45 };

static void queue_triangle(virge_t *virge);

static void s3_virge_recalctimings(svga_t *svga);
static void s3_virge_updatemapping(virge_t *virge);

static void s3_virge_bitblt(virge_t *virge, int count, uint32_t cpu_dat);

static uint8_t  s3_virge_mmio_read(uint32_t addr, void *priv);
static uint16_t s3_virge_mmio_read_w(uint32_t addr, void *priv);
static uint32_t s3_virge_mmio_read_l(uint32_t addr, void *priv);
static void     s3_virge_mmio_write(uint32_t addr, uint8_t val, void *priv);
static void     s3_virge_mmio_write_w(uint32_t addr, uint16_t val, void *priv);
static void     s3_virge_mmio_write_l(uint32_t addr, uint32_t val, void *priv);

static void s3_virge_queue(virge_t *virge, uint32_t addr, uint32_t val, uint32_t type);

enum {
    CMD_SET_AE = 1,
    CMD_SET_HC = (1 << 1),

    CMD_SET_FORMAT_MASK = (7 << 2),
    CMD_SET_FORMAT_8    = (0 << 2),
    CMD_SET_FORMAT_16   = (1 << 2),
    CMD_SET_FORMAT_24   = (2 << 2),

    CMD_SET_MS  = (1 << 6),
    CMD_SET_IDS = (1 << 7),
    CMD_SET_MP  = (1 << 8),
    CMD_SET_TP  = (1 << 9),

    CMD_SET_ITA_MASK  = (3 << 10),
    CMD_SET_ITA_BYTE  = (0 << 10),
    CMD_SET_ITA_WORD  = (1 << 10),
    CMD_SET_ITA_DWORD = (2 << 10),

    CMD_SET_ZUP = (1 << 23),

    CMD_SET_ZB_MODE = (3 << 24),

    CMD_SET_XP = (1 << 25),
    CMD_SET_YP = (1 << 26),

    CMD_SET_COMMAND_MASK = (15 << 27)
};

#define CMD_SET_FE         (1 << 17)
#define CMD_SET_ABC_SRC    (1 << 18)
#define CMD_SET_ABC_ENABLE (1 << 19)
#define CMD_SET_TWE        (1 << 26)

enum {
    CMD_SET_COMMAND_BITBLT   = (0 << 27),
    CMD_SET_COMMAND_RECTFILL = (2 << 27),
    CMD_SET_COMMAND_LINE     = (3 << 27),
    CMD_SET_COMMAND_POLY     = (5 << 27),
    CMD_SET_COMMAND_NOP      = (15 << 27)
};

#define INT_VSY         (1 << 0)
#define INT_S3D_DONE    (1 << 1)
#define INT_FIFO_OVF    (1 << 2)
#define INT_FIFO_EMP    (1 << 3)
#define INT_HOST_DONE   (1 << 4)
#define INT_CMD_DONE    (1 << 5)
#define INT_3DF_EMP     (1 << 6)
#define INT_MASK        0xff

#define SERIAL_PORT_SCW (1 << 0)
#define SERIAL_PORT_SDW (1 << 1)
#define SERIAL_PORT_SCR (1 << 2)
#define SERIAL_PORT_SDR (1 << 3)

static void
s3_virge_update_irqs(virge_t *virge)
{
    if ((virge->svga.crtc[0x32] & 0x10) && (virge->subsys_stat & virge->subsys_cntl & INT_MASK))
        pci_set_irq(virge->pci_slot, PCI_INTA, &virge->irq_state);
    else
        pci_clear_irq(virge->pci_slot, PCI_INTA, &virge->irq_state);
}

static void
s3_virge_update_irq_timer(void *priv)
{
    virge_t *virge = (virge_t *) priv;

    if (virge->irq_pending) {
        virge->irq_pending--;
        s3_virge_update_irqs(virge);
    }

    timer_on_auto(&virge->irq_timer, 100.);
}

static void
s3_virge_out(uint16_t addr, uint8_t val, void *priv)
{
    virge_t *virge = (virge_t *) priv;
    svga_t  *svga  = &virge->svga;
    uint8_t  old;
    uint32_t cursoraddr;

    if (((addr & 0xfff0) == 0x3d0 || (addr & 0xfff0) == 0x3b0) && !(svga->miscout & 1))
        addr ^= 0x60;

    switch (addr) {
        case 0x3c5:
            if (svga->seqaddr >= 0x10) {
                svga->seqregs[svga->seqaddr] = val;
                svga_recalctimings(svga);
                return;
            }
            if (svga->seqaddr == 4) { /*Chain-4 - update banking*/
                if (val & 8)
                    svga->write_bank = svga->read_bank = virge->bank << 16;
                else
                    svga->write_bank = svga->read_bank = virge->bank << 14;
            } else if (svga->seqaddr == 0x08) {
                svga->seqregs[svga->seqaddr] = val & 0x0f;
                return;
            } else if ((svga->seqaddr == 0x0d) && (svga->seqregs[0x08] == 0x06)) {
                svga->seqregs[svga->seqaddr] = val;
                svga->dpms                   = (svga->seqregs[0x0d] & 0x50) || (svga->crtc[0x56] & 0x06);
                svga_recalctimings(svga);
                return;
            }
            break;

        case 0x3d4:
            svga->crtcreg = val;
            return;
        case 0x3d5:
            if ((svga->crtcreg < 7) && (svga->crtc[0x11] & 0x80))
                return;
            if ((svga->crtcreg == 7) && (svga->crtc[0x11] & 0x80))
                val = (svga->crtc[7] & ~0x10) | (val & 0x10);
            if ((svga->crtcreg >= 0x20) && (svga->crtcreg < 0x40) &&
                (svga->crtcreg != 0x36) && (svga->crtcreg != 0x38) &&
                (svga->crtcreg != 0x39) && ((svga->crtc[0x38] & 0xcc) != 0x48))
                return;
            if ((svga->crtcreg >= 0x40) && ((svga->crtc[0x39] & 0xe0) != 0xa0))
                return;
            if ((svga->crtcreg == 0x36) && (svga->crtc[0x39] != 0xa5))
                return;

            old                       = svga->crtc[svga->crtcreg];
            svga->crtc[svga->crtcreg] = val;

            switch (svga->crtcreg) {
                case 0x31:
                    virge->ma_ext = (virge->ma_ext & 0x1c) | ((val & 0x30) >> 4);
                    break;
                case 0x32:
                    s3_virge_update_irqs(virge);
                    break;

                case 0x69:
                    virge->ma_ext = val & 0x1f;
                    break;

                case 0x35:
                    virge->bank = (virge->bank & 0x70) | (val & 0xf);
                    if (svga->chain4)
                        svga->write_bank = svga->read_bank = virge->bank << 16;
                    else
                        svga->write_bank = svga->read_bank = virge->bank << 14;
                    break;
                case 0x51:
                    virge->bank = (virge->bank & 0x4f) | ((val & 0xc) << 2);
                    if (svga->chain4)
                        svga->write_bank = svga->read_bank = virge->bank << 16;
                    else
                        svga->write_bank = svga->read_bank = virge->bank << 14;
                    virge->ma_ext = (virge->ma_ext & ~0xc) | ((val & 3) << 2);
                    break;
                case 0x6a:
                    virge->bank = val;
                    if (svga->chain4)
                        svga->write_bank = svga->read_bank = virge->bank << 16;
                    else
                        svga->write_bank = svga->read_bank = virge->bank << 14;
                    break;

                case 0x3a:
                    if (val & 0x10)
                        svga->gdcreg[5] |= 0x40; /*Horrible cheat*/
                    break;

                case 0x45:
                    svga->hwcursor.ena = val & 1;
                    break;
                case 0x46:
                case 0x47:
                case 0x48:
                case 0x49:
                case 0x4c:
                case 0x4d:
                case 0x4e:
                case 0x4f:
                    svga->hwcursor.x    = ((svga->crtc[0x46] << 8) | svga->crtc[0x47]) & 0x7ff;
                    svga->hwcursor.y    = ((svga->crtc[0x48] << 8) | svga->crtc[0x49]) & 0x7ff;
                    svga->hwcursor.xoff = svga->crtc[0x4e] & 0x3f;
                    svga->hwcursor.yoff = svga->crtc[0x4f] & 0x3f;
                    cursoraddr          = (virge->memory_size == 8) ? 0x1fff : 0x0fff;
                    svga->hwcursor.addr = ((((svga->crtc[0x4c] << 8) |
                                          svga->crtc[0x4d]) & cursoraddr) * 1024) + (svga->hwcursor.yoff * 16);
                    break;

                case 0x4a:
                    switch (virge->hwc_col_stack_pos) {
                        case 0:
                            virge->hwc_fg_col = (virge->hwc_fg_col & 0xffff00) | val;
                            break;
                        case 1:
                            virge->hwc_fg_col = (virge->hwc_fg_col & 0xff00ff) | (val << 8);
                            break;
                        case 2:
                            virge->hwc_fg_col = (virge->hwc_fg_col & 0x00ffff) | (val << 16);
                            break;

                        default:
                            break;
                    }
                    virge->hwc_col_stack_pos = (virge->hwc_col_stack_pos + 1) & 3;
                    break;
                case 0x4b:
                    switch (virge->hwc_col_stack_pos) {
                        case 0:
                            virge->hwc_bg_col = (virge->hwc_bg_col & 0xffff00) | val;
                            break;
                        case 1:
                            virge->hwc_bg_col = (virge->hwc_bg_col & 0xff00ff) | (val << 8);
                            break;
                        case 2:
                            virge->hwc_bg_col = (virge->hwc_bg_col & 0x00ffff) | (val << 16);
                            break;

                        default:
                            break;
                    }
                    virge->hwc_col_stack_pos = (virge->hwc_col_stack_pos + 1) & 3;
                    break;

                case 0x53:
                case 0x58:
                case 0x59:
                case 0x5a:
                    s3_virge_updatemapping(virge);
                    break;

                case 0x56:
                    svga->dpms = (svga->seqregs[0x0d] & 0x50) || (svga->crtc[0x56] & 0x06);
                    old        = ~val; /* force recalc */
                    break;

                case 0x5c:
                    if ((val & 0xa0) == 0x80)
                        i2c_gpio_set(virge->i2c, !!(val & 0x40), !!(val & 0x10));
                    break;

                case 0x67:
                    switch (val >> 4) {
                        case 2:
                        case 3:
                            svga->bpp = 15;
                            break;
                        case 4:
                        case 5:
                            svga->bpp = 16;
                            break;
                        case 7:
                            svga->bpp = 24;
                            break;
                        case 13:
                            svga->bpp = (virge->chip == S3_VIRGEVX) ? 24 : 32;
                            break;
                        default:
                            svga->bpp = 8;
                            break;
                    }
                    break;

                case 0xaa:
                    i2c_gpio_set(virge->i2c, !!(val & SERIAL_PORT_SCW), !!(val & SERIAL_PORT_SDW));
                    break;

                default:
                    break;
            }
            if (old != val) {
                if (svga->crtcreg < 0xe || svga->crtcreg > 0x10) {
                    if ((svga->crtcreg == 0xc) || (svga->crtcreg == 0xd)) {
                        svga->fullchange = 3;
                        svga->memaddr_latch   = ((svga->crtc[0xc] << 8) | svga->crtc[0xd]) +
                                           ((svga->crtc[8] & 0x60) >> 5);
                        if ((svga->crtc[0x67] & 0xc) != 0xc)
                            svga->memaddr_latch |= (virge->ma_ext << 16);
                    } else {
                        svga->fullchange = changeframecount;
                        svga_recalctimings(svga);
                    }
                }
            }
            break;

        default:
            break;
    }
    svga_out(addr, val, svga);
}

static uint8_t
s3_virge_in(uint16_t addr, void *priv)
{
    virge_t *virge = (virge_t *) priv;
    svga_t  *svga  = &virge->svga;
    uint8_t  ret;

    if (((addr & 0xfff0) == 0x3d0 || (addr & 0xfff0) == 0x3b0) && !(svga->miscout & 1))
        addr ^= 0x60;

    switch (addr) {
        case 0x3c1:
            if (svga->attraddr > 0x14)
                ret = 0xff;
            else
                ret = svga_in(addr, svga);
            break;

        case 0x3c5:
            if (svga->seqaddr >= 8)
                ret = svga->seqregs[svga->seqaddr];
            else if (svga->seqaddr <= 4)
                ret = svga_in(addr, svga);
            else
                ret = 0xff;
            break;

        case 0x3d4:
            ret = svga->crtcreg;
            break;
        case 0x3d5:
            switch (svga->crtcreg) {
                case 0x2d:
                    ret = virge->virge_id_high;
                    break; /*Extended chip ID*/
                case 0x2e:
                    ret = virge->virge_id_low;
                    break; /*New chip ID*/
                case 0x2f:
                    ret = virge->virge_rev;
                    break;
                case 0x30:
                    ret = virge->virge_id;
                    break; /*Chip ID*/
                case 0x31:
                    ret = (svga->crtc[0x31] & 0xcf) | ((virge->ma_ext & 3) << 4);
                    break;
                case 0x33:
                    ret = (svga->crtc[0x33] | 0x04);
                    break;
                case 0x35:
                    ret = (svga->crtc[0x35] & 0xf0) | (virge->bank & 0xf);
                    break;
                case 0x45:
                    virge->hwc_col_stack_pos = 0;
                    ret                      = svga->crtc[0x45];
                    break;
                case 0x51:
                    ret = (svga->crtc[0x51] & 0xf0) | ((virge->bank >> 2) & 0xc) | ((virge->ma_ext >> 2) & 3);
                    break;
                case 0x5c: /* General Output Port Register */
                    ret = svga->crtc[svga->crtcreg] & 0xa0;
                    if (((svga->miscout >> 2) & 3) == 3)
                        ret |= svga->crtc[0x42] & 0x0f;
                    else
                        ret |= ((svga->miscout >> 2) & 3);
                    if ((ret & 0xa0) == 0xa0) {
                        if ((svga->crtc[0x5c] & 0x40) && i2c_gpio_get_scl(virge->i2c))
                            ret |= 0x40;
                        if ((svga->crtc[0x5c] & 0x10) && i2c_gpio_get_sda(virge->i2c))
                            ret |= 0x10;
                    }
                    break;
                case 0x69:
                    ret = virge->ma_ext;
                    break;
                case 0x6a:
                    ret = virge->bank;
                    break;

                case 0xaa: /* DDC */
                    if (virge->chip >= S3_VIRGEGX2) {
                        ret = svga->crtc[0xaa] & ~(SERIAL_PORT_SCR | SERIAL_PORT_SDR);
                        if ((svga->crtc[0xaa] & SERIAL_PORT_SCW) && i2c_gpio_get_scl(virge->i2c))
                            ret |= SERIAL_PORT_SCR;
                        if ((svga->crtc[0xaa] & SERIAL_PORT_SDW) && i2c_gpio_get_sda(virge->i2c))
                            ret |= SERIAL_PORT_SDR;
                        break;
                    } else
                        ret = svga->crtc[0xaa];
                    break;

                default:
                    ret = svga->crtc[svga->crtcreg];
                    break;
            }
            break;

        default:
            ret = svga_in(addr, svga);
            break;
    }

    return ret;
}

static void
s3_virge_recalctimings(svga_t *svga)
{
    int      n;
    int      r;
    int      m;
    double   freq;
    virge_t *virge = (virge_t *) svga->priv;

    svga->hdisp = svga->hdisp_old;

    if (virge->chip >= S3_TRIO3D2X) {
        svga_set_ramdac_type(svga, (svga->seqregs[0x1b] & 0x10) ? RAMDAC_8BIT : RAMDAC_6BIT);
    }
    if (!svga->scrblank && svga->attr_palette_enable && (svga->crtc[0x43] & 0x80)) {
        /* TODO: In case of bug reports, disable 9-dots-wide character clocks in graphics modes. */
        svga->dots_per_clock = ((svga->seqregs[1] & 1) ? 16 : 18);
    }

    if ((svga->crtc[0x33] & 0x20) || ((svga->crtc[0x67] & 0xc) == 0xc)) {
        /* In this mode, the dots per clock are always 8 or 16, never 9 or 18. */
        if (!svga->scrblank && svga->attr_palette_enable)
            svga->dots_per_clock = (svga->seqregs[1] & 8) ? 16 : 8;
    }

    if (svga->crtc[0x5d] & 0x01)
        svga->htotal |= 0x100;
    if (svga->crtc[0x5d] & 0x02) {
        svga->hdisp_time |= 0x100;
        svga->hdisp |= (0x100 * svga->dots_per_clock);
    }
    if (svga->crtc[0x5e] & 0x01)
        svga->vtotal |= 0x400;
    if (svga->crtc[0x5e] & 0x02)
        svga->dispend |= 0x400;
    if (svga->crtc[0x5e] & 0x04)
        svga->vblankstart |= 0x400;
    if (svga->crtc[0x5e] & 0x10)
    svga->vsyncstart |= 0x400;
    svga->split       = svga->crtc[0x18];
    if (svga->crtc[7] & 0x10)
        svga->split |= 0x100;
    if (svga->crtc[9] & 0x40)
        svga->split |= 0x200;
    if (svga->crtc[0x5e] & 0x40)
        svga->split |= 0x400;
    svga->split++;
    svga->interlace = svga->crtc[0x42] & 0x20;

    if (((svga->miscout >> 2) & 3) == 3) {
        n = svga->seqregs[0x12] & 0x1f;
        if (virge->chip >= S3_VIRGEGX2) {
            r = (svga->seqregs[0x12] >> 6) & 0x03;
            r |= ((svga->seqregs[0x29] & 0x01) << 2);
        } else if ((virge->chip == S3_VIRGEVX) || (virge->chip == S3_VIRGEDX))
            r = (svga->seqregs[0x12] >> 5) & 0x07;
        else
            r = (svga->seqregs[0x12] >> 5) & 0x03;

        m    = svga->seqregs[0x13] & 0x7f;
        freq = (((double) m + 2) / (((double) n + 2) * (double) (1 << r))) * 14318184.0;

        svga->clock = (cpuclock * (float) (1ULL << 32)) / freq;
    }

    if ((svga->crtc[0x33] & 0x20) || ((svga->crtc[0x67] & 0xc) == 0xc)) {
        /* The S3 version of the Cirrus' special blanking mode, with identical behavior. */
        svga->hblankstart = (((svga->crtc[0x5d] & 0x02) >> 1) << 8) + svga->crtc[1]/* +
                            ((svga->crtc[3] >> 5) & 3) + 1*/;
        svga->hblank_end_val = svga->htotal - 1 /* + ((svga->crtc[3] >> 5) & 3)*/;

        svga->monitor->mon_overscan_y = 0;
        svga->monitor->mon_overscan_x = 0;

        /* Also make sure vertical blanking starts on display end. */
        svga->vblankstart = svga->dispend;
        video_force_resize_set_monitor(1, svga->monitor_index);
    } else {
        svga->hblankstart = (((svga->crtc[0x5d] & 0x04) >> 2) << 8) + svga->crtc[2];

        svga->hblank_end_val  = (svga->crtc[3] & 0x1f) | (((svga->crtc[5] & 0x80) >> 7) << 5) |
                                (((svga->crtc[0x5d] & 0x08) >> 3) << 6);
        svga->hblank_end_mask = 0x7f;
        video_force_resize_set_monitor(1, svga->monitor_index);
    }

    if ((svga->crtc[0x67] & 0xc) != 0xc) { /*VGA mode*/
        svga->memaddr_latch |= (virge->ma_ext << 16);
        if (svga->crtc[0x51] & 0x30)
            svga->rowoffset |= (svga->crtc[0x51] & 0x30) << 4;
        else if (svga->crtc[0x43] & 0x04)
            svga->rowoffset |= 0x100;
        if (!svga->rowoffset)
            svga->rowoffset = 256;

        svga->lowres = !((svga->gdcreg[5] & 0x40) && (svga->crtc[0x3a] & 0x10));
        if ((svga->gdcreg[5] & 0x40) && (svga->crtc[0x3a] & 0x10))
            switch (svga->bpp) {
                case 8:
                    svga->render = svga_render_8bpp_highres;
                    break;
                case 15:
                    svga->render = svga_render_15bpp_highres;
                    if ((virge->chip != S3_VIRGEVX) && (virge->chip < S3_VIRGEGX2)) {
                        svga->hdisp >>= 1;
                        svga->dots_per_clock >>= 1;
                        svga->clock /= 2.0;
                    }
                    break;
                case 16:
                    svga->render = svga_render_16bpp_highres;
                    if ((virge->chip != S3_VIRGEVX) && (virge->chip < S3_VIRGEGX2)) {
                        svga->hdisp >>= 1;
                        svga->dots_per_clock >>= 1;
                        svga->clock /= 2.0;
                    }
                    break;
                case 24:
                    svga->render = svga_render_24bpp_highres;
                    if ((virge->chip != S3_VIRGEVX) && (virge->chip < S3_VIRGEGX2))
                        svga->rowoffset = (svga->rowoffset * 3) >> 2; /*Hack*/
                    break;
                case 32:
                    svga->render = svga_render_32bpp_highres;
                    break;

                default:
                    break;
            }

        svga->vram_display_mask = (!(svga->crtc[0x31] & 0x08) && (svga->crtc[0x32] & 0x40)) ? 0x3ffff : virge->vram_mask;
    } else { /*Streams mode*/
        if (virge->chip < S3_VIRGEGX2) {
            if (virge->streams.buffer_ctrl & 1)
                svga->memaddr_latch = virge->streams.pri_fb1 >> 2;
            else
                svga->memaddr_latch = virge->streams.pri_fb0 >> 2;

            svga->hdisp = virge->streams.pri_w + 1;
            if (virge->streams.pri_h < svga->dispend)
                svga->dispend = virge->streams.pri_h;

            svga->overlay.x = virge->streams.sec_x - virge->streams.pri_x;
            svga->overlay.y = virge->streams.sec_y - virge->streams.pri_y;
        } else {
            svga->memaddr_latch |= (virge->ma_ext << 16);
            if (svga->crtc[0x51] & 0x30)
                svga->rowoffset |= (svga->crtc[0x51] & 0x30) << 4;
            else if (svga->crtc[0x43] & 0x04)
                svga->rowoffset |= 0x100;
            if (!svga->rowoffset)
                svga->rowoffset = 256;

            svga->overlay.x = virge->streams.sec_x;
            svga->overlay.y = virge->streams.sec_y;
        }

        svga->overlay.cur_ysize = virge->streams.sec_h;

        if (virge->streams.buffer_ctrl & 2)
            svga->overlay.addr = virge->streams.sec_fb1;
        else
            svga->overlay.addr = virge->streams.sec_fb0;

        svga->overlay.ena   = (svga->overlay.x >= 0);
        svga->overlay.h_acc = virge->streams.dda_horiz_accumulator;
        svga->overlay.v_acc = virge->streams.dda_vert_accumulator;

        if (virge->chip < S3_VIRGEGX2)
            svga->rowoffset = virge->streams.pri_stride >> 3;

        if (virge->chip <= S3_VIRGEDX && svga->overlay.ena) {
            svga->overlay.ena = (((virge->streams.blend_ctrl >> 24) & 7) == 0b000) || (((virge->streams.blend_ctrl >> 24) & 7) == 0b101);
        } else if (virge->chip >= S3_VIRGEGX2 && svga->overlay.ena) {
            /* 0x20 = Secondary Stream enabled */
            /* 0x2000 = Primary Stream enabled */
            svga->overlay.ena = !!(virge->streams.blend_ctrl & 0x20);
        }

        if (virge->chip >= S3_VIRGEGX2) {
            switch (svga->bpp) {
                case 8:
                    svga->render = svga_render_8bpp_highres;
                    break;
                case 15:
                    svga->render = svga_render_15bpp_highres;
                    break;
                case 16:
                    svga->render = svga_render_16bpp_highres;
                    break;
                case 24:
                    svga->render = svga_render_24bpp_highres;
                    break;
                case 32:
                    svga->render = svga_render_32bpp_highres;
                    break;

                default:
                    break;
            }
        } else {
            switch ((virge->streams.pri_ctrl >> 24) & 0x7) {
                case 0: /*RGB-8 (CLUT)*/
                    svga->render = svga_render_8bpp_highres;
                    break;
                case 3: /*KRGB-16 (1.5.5.5)*/
                    svga->render = svga_render_15bpp_highres;
                    if (virge->chip != S3_VIRGEVX)
                        svga->clock /= 2.0;
                    break;
                case 5: /*RGB-16 (5.6.5)*/
                    svga->render = svga_render_16bpp_highres;
                    if (virge->chip != S3_VIRGEVX)
                        svga->clock /= 2.0;
                    break;
                case 6: /*RGB-24 (8.8.8)*/
                    svga->render = svga_render_24bpp_highres;
                    break;
                case 7: /*XRGB-32 (X.8.8.8)*/
                    svga->render = svga_render_32bpp_highres;
                    break;
            }
        }
        svga->vram_display_mask = virge->vram_mask;
    }

    svga->hoverride = 1;

    if (svga->render == svga_render_2bpp_lowres)
        svga->render = svga_render_2bpp_s3_lowres;
    else if (svga->render == svga_render_2bpp_highres)
        svga->render = svga_render_2bpp_s3_highres;
}

static void
s3_virge_updatemapping(virge_t *virge)
{
    svga_t *svga = &virge->svga;
    xga_t *xga   = (xga_t *) svga->xga;

    if (!(virge->pci_regs[PCI_REG_COMMAND] & PCI_COMMAND_MEM)) {
        mem_mapping_disable(&svga->mapping);
        mem_mapping_disable(&virge->linear_mapping);
        mem_mapping_disable(&virge->mmio_mapping);
        mem_mapping_disable(&virge->new_mmio_mapping);
        return;
    }

    switch (svga->gdcreg[6] & 0xc) { /*Banked framebuffer*/
        case 0x0:                    /*128k at A0000*/
            mem_mapping_set_addr(&svga->mapping, 0xa0000, 0x20000);
            svga->banked_mask = 0xffff;
            break;
        case 0x4: /*64k at A0000*/
            mem_mapping_set_addr(&svga->mapping, 0xa0000, 0x10000);
            svga->banked_mask = 0xffff;
            if (xga_active && (svga->xga != NULL)) {
                xga->on = 0;
                mem_mapping_set_handler(&svga->mapping, svga->read, svga->readw, svga->readl, svga->write, svga->writew, svga->writel);
            }
            break;
        case 0x8: /*32k at B0000*/
            mem_mapping_set_addr(&svga->mapping, 0xb0000, 0x08000);
            svga->banked_mask = 0x7fff;
            break;
        case 0xC: /*32k at B8000*/
            mem_mapping_set_addr(&svga->mapping, 0xb8000, 0x08000);
            svga->banked_mask = 0x7fff;
            break;
    }

    virge->linear_base = (svga->crtc[0x5a] << 16) | (svga->crtc[0x59] << 24);

    if ((svga->crtc[0x58] & 0x10) || (virge->advfunc_cntl & 0x10)) { /*Linear framebuffer*/
        switch (svga->crtc[0x58] & 7) {
            case 0: /*64k*/
                virge->linear_size = 0x10000;
                break;
            case 1: /*1mb*/
                virge->linear_size = 0x100000;
                break;
            case 2: /*2mb*/
                virge->linear_size = 0x200000;
                break;
            case 3: /*4mb on other than ViRGE/VX, 8mb on ViRGE/VX*/
                if ((virge->chip == S3_VIRGEVX) || (virge->chip == S3_TRIO3D2X))
                    virge->linear_size = 0x800000;
                else
                    virge->linear_size = 0x400000;
                break;
            case 7:
                virge->linear_size = 0x800000;
                break;
        }
        virge->linear_base &= ~(virge->linear_size - 1);
        if (virge->linear_base == 0xa0000) {
            mem_mapping_set_addr(&svga->mapping, 0xa0000, 0x10000);
            mem_mapping_disable(&virge->linear_mapping);
        } else
            mem_mapping_set_addr(&virge->linear_mapping, virge->linear_base, virge->linear_size);
        svga->fb_only = 1;
    } else {
        mem_mapping_disable(&virge->linear_mapping);
        svga->fb_only = 0;
    }

    if ((svga->crtc[0x53] & 0x10) || (virge->advfunc_cntl & 0x20)) { /*Old MMIO*/
        if (svga->crtc[0x53] & 0x20)
            mem_mapping_set_addr(&virge->mmio_mapping, 0xb8000, 0x8000);
        else
            mem_mapping_set_addr(&virge->mmio_mapping, 0xa0000, 0x10000);
    } else
        mem_mapping_disable(&virge->mmio_mapping);

    if (svga->crtc[0x53] & 0x08) /*New MMIO*/
        mem_mapping_set_addr(&virge->new_mmio_mapping, virge->linear_base + 0x1000000, 0x10000);
    else
        mem_mapping_disable(&virge->new_mmio_mapping);
}

static void
s3_virge_vblank_start(svga_t *svga)
{
    virge_t *virge = (virge_t *) svga->priv;

    if (virge->irq_pending)
        virge->irq_pending--;
    virge->subsys_stat |= INT_VSY;
    s3_virge_update_irqs(virge);
}

static void
s3_virge_wait_fifo_idle(virge_t *virge)
{
    while (!FIFO_EMPTY) {
        wake_fifo_thread(virge);
        thread_wait_event(virge->fifo_not_full_event, 1);
    }
}

static uint8_t
s3_virge_mmio_read(uint32_t addr, void *priv)
{
    virge_t *virge = (virge_t *) priv;
    uint8_t  ret;

    switch (addr & 0xffff) {
        case 0x8504:
            if (!virge->virge_busy)
                wake_fifo_thread(virge);

            ret = virge->subsys_stat;
            return ret;
        case 0x8505:
            ret = 0xc0;
            if (virge->s3d_busy || virge->virge_busy || !FIFO_EMPTY)
                ret |= 0x10;
            else
                ret |= 0x30;

            if (!virge->virge_busy)
                wake_fifo_thread(virge);
            return ret;

        case 0x850c:
            ret = virge->advfunc_cntl & 0x3f;
            ret |= virge->fifo_slots_num << 6;
            ret &= 0xff;
            return ret;
        case 0x850d:
            ret = virge->fifo_slots_num >> 2;
            return ret;

        case 0x83b0 ... 0x83df:
            return s3_virge_in(addr & 0x3ff, priv);

        case 0x859c:
            return virge->cmd_dma;

        case 0xff20:
        case 0xff21:
            ret = virge->serialport & ~(SERIAL_PORT_SCR | SERIAL_PORT_SDR);
            if ((virge->serialport & SERIAL_PORT_SCW) && i2c_gpio_get_scl(virge->i2c))
                ret |= SERIAL_PORT_SCR;
            if ((virge->serialport & SERIAL_PORT_SDW) && i2c_gpio_get_sda(virge->i2c))
                ret |= SERIAL_PORT_SDR;
            return ret;
    }
    return 0xff;
}

static uint16_t
s3_virge_mmio_read_w(uint32_t addr, void *priv)
{
    virge_t *virge = (virge_t *) priv;
    uint16_t ret;

    switch (addr & 0xfffe) {
        case 0x8504:
            ret = 0xc000;
            if (virge->s3d_busy || virge->virge_busy || !FIFO_EMPTY)
                ret |= 0x1000;
            else
                ret |= 0x3000;

            ret |= virge->subsys_stat;
            if (!virge->virge_busy)
                wake_fifo_thread(virge);
            return ret;

        case 0x850c:
            ret = virge->advfunc_cntl & 0x3f;
            ret |= virge->fifo_slots_num << 6;
            return ret;

        case 0x859c:
            return virge->cmd_dma;

        default:
            return s3_virge_mmio_read(addr, priv) | (s3_virge_mmio_read(addr + 1, priv) << 8);
    }
    return 0xffff;
}

static uint32_t
s3_virge_mmio_read_l(uint32_t addr, void *priv)
{
    virge_t *virge = (virge_t *) priv;
    uint32_t ret   = 0xffffffff;

    switch (addr & 0xfffc) {
        case 0x8180:
            ret = virge->streams.pri_ctrl;
            break;
        case 0x8184:
            ret = virge->streams.chroma_ctrl;
            break;
        case 0x8190:
            ret = virge->streams.sec_ctrl;
            break;
        case 0x8194:
            ret = virge->streams.chroma_upper_bound;
            break;
        case 0x8198:
            ret = virge->streams.sec_filter;
            break;
        case 0x81a0:
            ret = virge->streams.blend_ctrl;
            break;
        case 0x81c0:
            ret = virge->streams.pri_fb0;
            break;
        case 0x81c4:
            ret = virge->streams.pri_fb1;
            break;
        case 0x81c8:
            ret = virge->streams.pri_stride;
            break;
        case 0x81cc:
            ret = virge->streams.buffer_ctrl;
            break;
        case 0x81d0:
            ret = virge->streams.sec_fb0;
            break;
        case 0x81d4:
            ret = virge->streams.sec_fb1;
            break;
        case 0x81d8:
            ret = virge->streams.sec_stride;
            break;
        case 0x81dc:
            ret = virge->streams.overlay_ctrl;
            break;
        case 0x81e0:
            ret = virge->streams.k1_vert_scale;
            break;
        case 0x81e4:
            ret = virge->streams.k2_vert_scale;
            break;
        case 0x81e8:
            ret = virge->streams.dda_vert_accumulator;
            break;
        case 0x81ec:
            ret = virge->streams.fifo_ctrl;
            break;
        case 0x81f0:
            ret = virge->streams.pri_start;
            break;
        case 0x81f4:
            ret = virge->streams.pri_size;
            break;
        case 0x81f8:
            ret = virge->streams.sec_start;
            break;
        case 0x81fc:
            ret = virge->streams.sec_size;
            break;

        case 0x8504:
            ret = 0x0000c000;
            if (virge->s3d_busy || virge->virge_busy || !FIFO_EMPTY)
                ret |= 0x00001000;
            else
                ret |= 0x00003000;

            ret |= virge->subsys_stat;
            if (!virge->virge_busy)
                wake_fifo_thread(virge);
            break;

        case 0x850c:
            ret = virge->advfunc_cntl & 0x3f;
            ret |= virge->fifo_slots_num << 6;
            break;

        case 0x8590:
            ret = virge->cmd_dma_base;
            break;
        case 0x8594:
            ret = virge->cmd_dma_write_ptr_reg;
            break;
        case 0x8598:
            ret = virge->cmd_dma_read_ptr_reg;
            if (ret > virge->cmd_dma_write_ptr_reg)
                ret = virge->cmd_dma_write_ptr_reg;
            break;
        case 0x859c:
            ret = 0; /*To prevent DMA overflows.*/
            break;

        case 0xa4d4:
        case 0xa8d4:
        case 0xacd4:
            s3_virge_wait_fifo_idle(virge);
            ret = virge->s3d.src_base;
            break;
        case 0xa4d8:
        case 0xa8d8:
        case 0xacd8:
            s3_virge_wait_fifo_idle(virge);
            ret = virge->s3d.dest_base;
            break;
        case 0xa4dc:
        case 0xa8dc:
        case 0xacdc:
            s3_virge_wait_fifo_idle(virge);
            ret = (virge->s3d.clip_l << 16) | virge->s3d.clip_r;
            break;
        case 0xa4e0:
        case 0xa8e0:
        case 0xace0:
            s3_virge_wait_fifo_idle(virge);
            ret = (virge->s3d.clip_t << 16) | virge->s3d.clip_b;
            break;
        case 0xa4e4:
        case 0xa8e4:
        case 0xace4:
            s3_virge_wait_fifo_idle(virge);
            ret = (virge->s3d.dest_str << 16) | virge->s3d.src_str;
            break;
        case 0xa4e8:
        case 0xace8:
            s3_virge_wait_fifo_idle(virge);
            ret = virge->s3d.mono_pat_0;
            break;
        case 0xa4ec:
        case 0xacec:
            s3_virge_wait_fifo_idle(virge);
            ret = virge->s3d.mono_pat_1;
            break;
        case 0xa4f0:
        case 0xacf0:
            s3_virge_wait_fifo_idle(virge);
            ret = virge->s3d.pat_bg_clr;
            break;
        case 0xa4f4:
        case 0xa8f4:
        case 0xacf4:
            s3_virge_wait_fifo_idle(virge);
            ret = virge->s3d.pat_fg_clr;
            break;
        case 0xa4f8:
            s3_virge_wait_fifo_idle(virge);
            ret = virge->s3d.src_bg_clr;
            break;
        case 0xa4fc:
            s3_virge_wait_fifo_idle(virge);
            ret = virge->s3d.src_fg_clr;
            break;
        case 0xa500:
        case 0xa900:
        case 0xad00:
            s3_virge_wait_fifo_idle(virge);
            ret = virge->s3d.cmd_set;
            break;
        case 0xa504:
            s3_virge_wait_fifo_idle(virge);
            ret = (virge->s3d.r_width << 16) | virge->s3d.r_height;
            break;
        case 0xa508:
            s3_virge_wait_fifo_idle(virge);
            ret = (virge->s3d.rsrc_x << 16) | virge->s3d.rsrc_y;
            break;
        case 0xa50c:
            s3_virge_wait_fifo_idle(virge);
            ret = (virge->s3d.rdest_x << 16) | virge->s3d.rdest_y;
            break;
        case 0xa96c:
            s3_virge_wait_fifo_idle(virge);
            ret = (virge->s3d.lxend0 << 16) | virge->s3d.lxend1;
            break;
        case 0xa970:
            s3_virge_wait_fifo_idle(virge);
            ret = virge->s3d.ldx;
            break;
        case 0xa974:
            s3_virge_wait_fifo_idle(virge);
            ret = virge->s3d.lxstart;
            break;
        case 0xa978:
            s3_virge_wait_fifo_idle(virge);
            ret = virge->s3d.lystart;
            break;
        case 0xa97c:
            s3_virge_wait_fifo_idle(virge);
            ret = (virge->s3d.line_dir << 31) | virge->s3d.lycnt;
            break;
        case 0xad68:
            s3_virge_wait_fifo_idle(virge);
            ret = virge->s3d.prdx;
            break;
        case 0xad6c:
            s3_virge_wait_fifo_idle(virge);
            ret = virge->s3d.prxstart;
            break;
        case 0xad70:
            s3_virge_wait_fifo_idle(virge);
            ret = virge->s3d.pldx;
            break;
        case 0xad74:
            s3_virge_wait_fifo_idle(virge);
            ret = virge->s3d.plxstart;
            break;
        case 0xad78:
            s3_virge_wait_fifo_idle(virge);
            ret = virge->s3d.pystart;
            break;
        case 0xad7c:
            s3_virge_wait_fifo_idle(virge);
            ret = virge->s3d.pycnt;
            break;

        default:
            ret = s3_virge_mmio_read_w(addr, priv) | (s3_virge_mmio_read_w(addr + 2, priv) << 16);
            break;
    }

    // pclog("MMIO ReadL=%04x, ret=%08x.\n", addr & 0xfffc, ret);
    return ret;
}

static void
s3_virge_mmio_write_fifo_l(virge_t *virge, uint32_t addr, uint32_t val)
{
    switch (addr) {
        case 0xa000 ... 0xa1fc:
            {
                int      x = addr & 4;
                int      y = (addr >> 3) & 7;
                int      color;
                int      byte;
                uint32_t newaddr                    = addr;
                virge->s3d.pattern_8[y * 8 + x]     = val & 0xff;
                virge->s3d.pattern_8[y * 8 + x + 1] = val >> 8;
                virge->s3d.pattern_8[y * 8 + x + 2] = val >> 16;
                virge->s3d.pattern_8[y * 8 + x + 3] = val >> 24;

                x                                    = (addr >> 1) & 6;
                y                                    = (addr >> 4) & 7;
                virge->s3d.pattern_16[y * 8 + x]     = val & 0xffff;
                virge->s3d.pattern_16[y * 8 + x + 1] = val >> 16;

                newaddr &= 0x00ff;
                for (uint8_t xx = 0; xx < 4; xx++) {
                    x     = ((newaddr + xx) / 3) % 8;
                    y     = ((newaddr + xx) / 24) % 8;
                    color = ((newaddr + xx) % 3) << 3;
                    byte  = (xx << 3);
                    virge->s3d.pattern_24[y * 8 + x] &= ~(0xff << color);
                    virge->s3d.pattern_24[y * 8 + x] |= ((val >> byte) & 0xff) << color;
                }

                x                                = (addr >> 2) & 7;
                y                                = (addr >> 5) & 7;
                virge->s3d.pattern_32[y * 8 + x] = val & 0xffffff;
            }
            break;

        case 0xa4d4:
        case 0xa8d4:
        case 0xacd4:
            virge->s3d.src_base = val & ((virge->memory_size == 8) ? (val & 0x7ffff8) : (val & 0x3ffff8));
            break;
        case 0xa4d8:
        case 0xa8d8:
        case 0xacd8:
            virge->s3d.dest_base = val & ((virge->memory_size == 8) ? (val & 0x7ffff8) : (val & 0x3ffff8));
            break;
        case 0xa4dc:
        case 0xa8dc:
        case 0xacdc:
            virge->s3d.clip_l = (val >> 16) & 0x7ff;
            virge->s3d.clip_r = val & 0x7ff;
            break;
        case 0xa4e0:
        case 0xa8e0:
        case 0xace0:
            virge->s3d.clip_t = (val >> 16) & 0x7ff;
            virge->s3d.clip_b = val & 0x7ff;
            break;
        case 0xa4e4:
        case 0xa8e4:
        case 0xace4:
            virge->s3d.dest_str = (val >> 16) & 0xff8;
            virge->s3d.src_str  = val & 0xff8;
            break;
        case 0xa4e8:
        case 0xace8:
            virge->s3d.mono_pat_0 = val;
            break;
        case 0xa4ec:
        case 0xacec:
            virge->s3d.mono_pat_1 = val;
            break;
        case 0xa4f0:
        case 0xacf0:
            virge->s3d.pat_bg_clr = val;
            break;
        case 0xa4f4:
        case 0xa8f4:
        case 0xacf4:
            virge->s3d.pat_fg_clr = val;
            break;
        case 0xa4f8:
            virge->s3d.src_bg_clr = val;
            break;
        case 0xa4fc:
            virge->s3d.src_fg_clr = val;
            break;
        case 0xa500:
        case 0xa900:
        case 0xad00:
            virge->s3d.cmd_set = val;
            if (!(val & CMD_SET_AE))
                s3_virge_bitblt(virge, -1, 0);
            break;
        case 0xa504:
            virge->s3d.r_width  = (val >> 16) & 0x7ff;
            virge->s3d.r_height = val & 0x7ff;
            break;
        case 0xa508:
            virge->s3d.rsrc_x = (val >> 16) & 0x7ff;
            virge->s3d.rsrc_y = val & 0x7ff;
            break;
        case 0xa50c:
            virge->s3d.rdest_x = (val >> 16) & 0x7ff;
            virge->s3d.rdest_y = val & 0x7ff;
            if (virge->s3d.cmd_set & CMD_SET_AE)
                s3_virge_bitblt(virge, -1, 0);
            break;
        case 0xa96c:
            virge->s3d.lxend0 = (val >> 16) & 0x7ff;
            virge->s3d.lxend1 = val & 0x7ff;
            break;
        case 0xa970:
            virge->s3d.ldx = (int32_t) val;
            break;
        case 0xa974:
            virge->s3d.lxstart = val;
            break;
        case 0xa978:
            virge->s3d.lystart = val & 0x7ff;
            break;
        case 0xa97c:
            virge->s3d.lycnt    = val & 0x7ff;
            virge->s3d.line_dir = val >> 31;
            if (virge->s3d.cmd_set & CMD_SET_AE)
                s3_virge_bitblt(virge, -1, 0);
            break;

        case 0xad68:
            virge->s3d.prdx = val;
            break;
        case 0xad6c:
            virge->s3d.prxstart = val;
            break;
        case 0xad70:
            virge->s3d.pldx = val;
            break;
        case 0xad74:
            virge->s3d.plxstart = val;
            break;
        case 0xad78:
            virge->s3d.pystart = val & 0x7ff;
            break;
        case 0xad7c:
            virge->s3d.pycnt = val & 0x300007ff;
            if (virge->s3d.cmd_set & CMD_SET_AE)
                s3_virge_bitblt(virge, -1, 0);
            break;

        case 0xb0d4:
        case 0xb4d4:
            virge->s3d_tri.z_base = val & ((virge->memory_size == 8) ? (val & 0x7ffff8) : (val & 0x3ffff8));
            break;
        case 0xb0d8:
        case 0xb4d8:
            virge->s3d_tri.dest_base = val & ((virge->memory_size == 8) ? (val & 0x7ffff8) : (val & 0x3ffff8));
            break;
        case 0xb0dc:
        case 0xb4dc:
            virge->s3d_tri.clip_l = (val >> 16) & 0x7ff;
            virge->s3d_tri.clip_r = val & 0x7ff;
            break;
        case 0xb0e0:
        case 0xb4e0:
            virge->s3d_tri.clip_t = (val >> 16) & 0x7ff;
            virge->s3d_tri.clip_b = val & 0x7ff;
            break;
        case 0xb0e4:
        case 0xb4e4:
            virge->s3d_tri.dest_str = (val >> 16) & 0xff8;
            virge->s3d.src_str      = val & 0xff8;
            break;
        case 0xb0e8:
        case 0xb4e8:
            virge->s3d_tri.z_str = val & 0xff8;
            break;
        case 0xb4ec:
            virge->s3d_tri.tex_base = val & ((virge->memory_size == 8) ? (val & 0x7ffff8) : (val & 0x3ffff8));
            break;
        case 0xb4f0:
            virge->s3d_tri.tex_bdr_clr = val & 0xffffff;
            break;
        case 0xb0f4:
        case 0xb4f4:
            virge->s3d_tri.fog_b = val & 0xff;
            virge->s3d_tri.fog_g = (val >> 8) & 0xff;
            virge->s3d_tri.fog_r = (val >> 16) & 0xff;
            break;
        case 0xb100:
        case 0xb500:
            virge->s3d_tri.cmd_set = val;
            if (!(val & CMD_SET_AE))
                queue_triangle(virge);
            break;
        case 0xb504:
            virge->s3d_tri.tbv = val & 0xfffff;
            break;
        case 0xb508:
            virge->s3d_tri.tbu = val & 0xfffff;
            break;
        case 0xb50c:
            virge->s3d_tri.TdWdX = val;
            break;
        case 0xb510:
            virge->s3d_tri.TdWdY = val;
            break;
        case 0xb514:
            virge->s3d_tri.tws = val;
            break;
        case 0xb518:
            virge->s3d_tri.TdDdX = val;
            break;
        case 0xb51c:
            virge->s3d_tri.TdVdX = val;
            break;
        case 0xb520:
            virge->s3d_tri.TdUdX = val;
            break;
        case 0xb524:
            virge->s3d_tri.TdDdY = val;
            break;
        case 0xb528:
            virge->s3d_tri.TdVdY = val;
            break;
        case 0xb52c:
            virge->s3d_tri.TdUdY = val;
            break;
        case 0xb530:
            virge->s3d_tri.tds = val;
            break;
        case 0xb534:
            virge->s3d_tri.tvs = val;
            break;
        case 0xb538:
            virge->s3d_tri.tus = val;
            break;
        case 0xb53c:
            virge->s3d_tri.TdGdX = val >> 16;
            virge->s3d_tri.TdBdX = val & 0xffff;
            break;
        case 0xb540:
            virge->s3d_tri.TdAdX = val >> 16;
            virge->s3d_tri.TdRdX = val & 0xffff;
            break;
        case 0xb544:
            virge->s3d_tri.TdGdY = val >> 16;
            virge->s3d_tri.TdBdY = val & 0xffff;
            break;
        case 0xb548:
            virge->s3d_tri.TdAdY = val >> 16;
            virge->s3d_tri.TdRdY = val & 0xffff;
            break;
        case 0xb54c:
            virge->s3d_tri.tgs = (val >> 16) & 0xffff;
            virge->s3d_tri.tbs = val & 0xffff;
            break;
        case 0xb550:
            virge->s3d_tri.tas = (val >> 16) & 0xffff;
            virge->s3d_tri.trs = val & 0xffff;
            break;

        case 0xb554:
            virge->s3d_tri.TdZdX = val;
            break;
        case 0xb558:
            virge->s3d_tri.TdZdY = val;
            break;
        case 0xb55c:
            virge->s3d_tri.tzs = val;
            break;
        case 0xb560:
            virge->s3d_tri.TdXdY12 = val;
            break;
        case 0xb564:
            virge->s3d_tri.txend12 = val;
            break;
        case 0xb568:
            virge->s3d_tri.TdXdY01 = val;
            break;
        case 0xb56c:
            virge->s3d_tri.txend01 = val;
            break;
        case 0xb570:
            virge->s3d_tri.TdXdY02 = val;
            break;
        case 0xb574:
            virge->s3d_tri.txs = val;
            break;
        case 0xb578:
            virge->s3d_tri.tys = val;
            break;
        case 0xb57c:
            virge->s3d_tri.ty01 = (val >> 16) & 0x7ff;
            virge->s3d_tri.ty12 = val & 0x7ff;
            virge->s3d_tri.tlr  = val >> 31;
            if (virge->s3d_tri.cmd_set & CMD_SET_AE)
                queue_triangle(virge);
            break;
    }
}

static void
fifo_thread(void *param)
{
    virge_t *virge = (virge_t *) param;

    while (virge->fifo_thread_run) {
        thread_set_event(virge->fifo_not_full_event);
        thread_wait_event(virge->wake_fifo_thread, -1);
        thread_reset_event(virge->wake_fifo_thread);
        virge->virge_busy = 1;
        while (!FIFO_EMPTY) {
            uint64_t      start_time = plat_timer_read();
            uint64_t      end_time;
            fifo_entry_t *fifo = &virge->fifo[virge->fifo_read_idx & FIFO_MASK];
            uint32_t      val  = fifo->val;

            switch (fifo->addr_type & FIFO_TYPE) {
                case FIFO_WRITE_BYTE:
                    if (((fifo->addr_type & FIFO_ADDR) & 0xffff) < 0x8000)
                        s3_virge_bitblt(virge, 8, val);
                    break;
                case FIFO_WRITE_WORD:
                    if (((fifo->addr_type & FIFO_ADDR) & 0xfffe) < 0x8000) {
                        if (virge->s3d.cmd_set & CMD_SET_MS)
                            s3_virge_bitblt(virge, 16, ((val >> 8) | (val << 8)) << 16);
                        else
                            s3_virge_bitblt(virge, 16, val);
                    }
                    break;
                case FIFO_WRITE_DWORD:
                    if (((fifo->addr_type & FIFO_ADDR) & 0xfffc) < 0x8000) {
                        if (virge->s3d.cmd_set & CMD_SET_MS)
                            s3_virge_bitblt(virge, 32,
                                            ((val & 0xff000000) >> 24) | ((val & 0x00ff0000) >> 8) |
                                            ((val & 0x0000ff00) << 8) | ((val & 0x000000ff) << 24));
                        else
                            s3_virge_bitblt(virge, 32, val);
                    } else
                        s3_virge_mmio_write_fifo_l(virge, (fifo->addr_type & FIFO_ADDR) & 0xfffc, val);
                    break;
            }

            virge->fifo_read_idx++;
            fifo->addr_type = FIFO_INVALID;

            if (FIFO_ENTRIES > 0xe000)
                thread_set_event(virge->fifo_not_full_event);

            end_time = plat_timer_read();
            virge_time += end_time - start_time;
        }
        virge->virge_busy = 0;
        virge->subsys_stat |= (INT_FIFO_EMP | INT_3DF_EMP);
        if (virge->cmd_dma)
            virge->subsys_stat |= (INT_HOST_DONE | INT_CMD_DONE);

        virge->irq_pending++;
    }
}

static void
s3_virge_queue(virge_t *virge, uint32_t addr, uint32_t val, uint32_t type)
{
    fifo_entry_t *fifo  = &virge->fifo[virge->fifo_write_idx & FIFO_MASK];
    int           limit = 0;

    if (type == FIFO_WRITE_DWORD) {
        switch (addr & 0xfffc) {
            case 0xa500:
                if (val & CMD_SET_AE)
                    limit = 1;
                break;
            default:
                break;
        }
    }

    if (limit) {
        if (FIFO_ENTRIES >= 16) {
            thread_reset_event(virge->fifo_not_full_event);
            if (FIFO_ENTRIES >= 16)
                thread_wait_event(virge->fifo_not_full_event, -1); /*Wait for room in ringbuffer*/
        }
    } else {
        if (FIFO_FULL) {
            thread_reset_event(virge->fifo_not_full_event);
            if (FIFO_FULL)
                thread_wait_event(virge->fifo_not_full_event, -1); /*Wait for room in ringbuffer*/
        }
    }

    fifo->val       = val;
    fifo->addr_type = (addr & FIFO_ADDR) | type;

    virge->fifo_write_idx++;

    if (FIFO_ENTRIES > 0xe000)
        wake_fifo_thread(virge);
    if (FIFO_ENTRIES > 0xe000 || FIFO_ENTRIES < 8)
        wake_fifo_thread(virge);
}

static void
s3_virge_mmio_write(uint32_t addr, uint8_t val, void *priv)
{
    virge_t *virge = (virge_t *) priv;

    if ((addr & 0xffff) < 0x8000)
        s3_virge_queue(virge, addr, val, FIFO_WRITE_BYTE);
    else {
        switch (addr & 0xffff) {
            default:
            case 0x83b0 ... 0x83df:
                s3_virge_out(addr & 0x3ff, val, priv);
                break;

            case 0xff20:
                virge->serialport = val;
                i2c_gpio_set(virge->i2c, !!(val & SERIAL_PORT_SCW), !!(val & SERIAL_PORT_SDW));
                break;
        }
    }
}

static void
s3_virge_mmio_write_w(uint32_t addr, uint16_t val, void *priv)
{
    virge_t *virge = (virge_t *) priv;

    if ((addr & 0xfffe) < 0x8000)
        s3_virge_queue(virge, addr, val, FIFO_WRITE_WORD);
    else {
        switch (addr & 0xfffe) {
            default:
            case 0x83d4:
                s3_virge_mmio_write(addr, val, priv);
                s3_virge_mmio_write(addr + 1, val >> 8, priv);
                break;

            case 0xff20:
                s3_virge_mmio_write(addr, val, priv);
                break;
        }
    }
}

static void
s3_virge_mmio_write_l(uint32_t addr, uint32_t val, void *priv)
{
    virge_t *virge = (virge_t *) priv;
    svga_t  *svga  = &virge->svga;

    if ((addr & 0xfffc) < 0x8000)
        s3_virge_queue(virge, addr, val, FIFO_WRITE_DWORD);
    else if ((addr & 0xe000) == 0xa000)
        s3_virge_queue(virge, addr, val, FIFO_WRITE_DWORD);
    else {
        switch (addr & 0xfffc) {
            case 0x8180:
                virge->streams.pri_ctrl = val;
                svga_recalctimings(svga);
                svga->fullchange = changeframecount;
                break;
            case 0x8184:
                virge->streams.chroma_ctrl = val;
                break;
            case 0x8190:
                virge->streams.sec_ctrl              = val;
                virge->streams.dda_horiz_accumulator = val & 0x7ff;
                if (val & 0x800)
                    virge->streams.dda_horiz_accumulator |= ~0x7ff;

                virge->streams.sdif = (val >> 24) & 7;
                break;
            case 0x8194:
                virge->streams.chroma_upper_bound = val;
                break;
            case 0x8198:
                virge->streams.sec_filter     = val;
                virge->streams.k1_horiz_scale = val & 0x7ff;
                if (val & 0x800)
                    virge->streams.k1_horiz_scale |= ~0x7ff;

                virge->streams.k2_horiz_scale = (val >> 16) & 0x3ff;
                if ((val >> 16) & 0x400)
                    virge->streams.k2_horiz_scale |= ~0x3ff;

                svga_recalctimings(svga);
                svga->fullchange = changeframecount;
                break;
            case 0x81a0:
                virge->streams.blend_ctrl = val;
                svga_recalctimings(svga);
                svga->fullchange = changeframecount;
                break;
            case 0x81c0:
                virge->streams.pri_fb0 = val & ((virge->memory_size == 8) ?
                                                (val & 0x7fffff) : (val & 0x3fffff));
                svga_recalctimings(svga);
                svga->fullchange = changeframecount;
                break;
            case 0x81c4:
                virge->streams.pri_fb1 = ((virge->memory_size == 8) ?
                                          (val & 0x7fffff) : (val & 0x3fffff));
                svga_recalctimings(svga);
                svga->fullchange = changeframecount;
                break;
            case 0x81c8:
                virge->streams.pri_stride = val & 0xfff;
                svga_recalctimings(svga);
                svga->fullchange = changeframecount;
                break;
            case 0x81cc:
                virge->streams.buffer_ctrl = val;
                svga_recalctimings(svga);
                svga->fullchange = changeframecount;
                break;
            case 0x81d0:
                virge->streams.sec_fb0 = val;
                svga_recalctimings(svga);
                svga->fullchange = changeframecount;
                break;
            case 0x81d4:
                virge->streams.sec_fb1 = val;
                svga_recalctimings(svga);
                svga->fullchange = changeframecount;
                break;
            case 0x81d8:
                virge->streams.sec_stride = val;
                svga_recalctimings(svga);
                svga->fullchange = changeframecount;
                break;
            case 0x81dc:
                virge->streams.overlay_ctrl = val;
                break;
            case 0x81e0:
                virge->streams.k1_vert_scale = val & 0x7ff;
                if (val & 0x800)
                    virge->streams.k1_vert_scale |= ~0x7ff;
                break;
            case 0x81e4:
                virge->streams.k2_vert_scale = val & 0x3ff;
                if (val & 0x400)
                    virge->streams.k2_vert_scale |= ~0x3ff;
                break;
            case 0x81e8:
                virge->streams.dda_vert_accumulator = val & 0x7ff;
                if (val & 0x800)
                    virge->streams.dda_vert_accumulator |= ~0x7ff;

                svga_recalctimings(svga);
                svga->fullchange = changeframecount;
                break;
            case 0x81ec:
                virge->streams.fifo_ctrl = val;
                break;
            case 0x81f0:
                virge->streams.pri_start = val;
                virge->streams.pri_x     = (val >> 16) & 0x7ff;
                virge->streams.pri_y     = val & 0x7ff;
                svga_recalctimings(svga);
                svga->fullchange = changeframecount;
                break;
            case 0x81f4:
                virge->streams.pri_size = val;
                virge->streams.pri_w    = (val >> 16) & 0x7ff;
                virge->streams.pri_h    = val & 0x7ff;
                svga_recalctimings(svga);
                svga->fullchange = changeframecount;
                break;
            case 0x81f8:
                virge->streams.sec_start = val;
                virge->streams.sec_x     = (val >> 16) & 0x7ff;
                virge->streams.sec_y     = val & 0x7ff;
                svga_recalctimings(svga);
                svga->fullchange = changeframecount;
                break;
            case 0x81fc:
                virge->streams.sec_size = val;
                virge->streams.sec_w    = (val >> 16) & 0x7ff;
                virge->streams.sec_h    = val & 0x7ff;
                svga_recalctimings(svga);
                svga->fullchange = changeframecount;
                break;

            case 0x8504:
                virge->subsys_stat &= ~(val & 0xff);
                virge->subsys_cntl = (val >> 8);
                s3_virge_update_irqs(virge);
                break;

            case 0x850c:
                virge->advfunc_cntl = val & 0xff;
                s3_virge_updatemapping(virge);
                break;

            case 0x8590:
                virge->cmd_dma_base          = val;
                virge->cmd_dma_buf_size      = (val & 2) ? 0x10000 : 0x1000;
                virge->cmd_dma_buf_size_mask = virge->cmd_dma_buf_size - 1;
                virge->cmd_base_addr         = (val & 2) ? (val & 0xffff0000) : (val & 0xfffff000);
                break;

            case 0x8594:
                virge->cmd_dma_write_ptr_update = val & (1 << 16);
                if (virge->cmd_dma_write_ptr_update) {
                    virge->cmd_dma_write_ptr_reg = (virge->cmd_dma_buf_size == 0x10000) ? (val & 0xffff) : (val & 0xfff);
                    virge->dma_dbl_words         = 0;
                    virge->dma_data_type         = 0;
                    virge->dma_val               = 0;
                    if (virge->cmd_dma) {
                        while (virge->cmd_dma_read_ptr_reg != virge->cmd_dma_write_ptr_reg) {
                            virge->cmd_dma_write_ptr_update = 0;
                            dma_bm_read(virge->cmd_base_addr + virge->cmd_dma_read_ptr_reg, (uint8_t *) &virge->dma_val, 4, 4);
                            if (!virge->dma_dbl_words) {
                                virge->dma_dbl_words = (virge->dma_val & 0xffff);
                                virge->dma_data_type = !!(virge->dma_val & (1 << 31));
                                if (virge->dma_data_type)
                                    virge->dma_mmio_addr = 0;
                                else
                                    virge->dma_mmio_addr = ((virge->dma_val >> 16) << 2) & 0xfffc;
                            } else {
                                s3_virge_mmio_write_l(virge->dma_mmio_addr, virge->dma_val, virge);
                                virge->dma_dbl_words--;
                                virge->dma_mmio_addr = (virge->dma_mmio_addr + 4) & 0xfffc;
                            }
                            virge->cmd_dma_read_ptr_reg = (virge->cmd_dma_read_ptr_reg + 4) & (virge->cmd_dma_buf_size_mask - 3);
                        }
                    }
                }
                break;

            case 0x8598:
                virge->cmd_dma_read_ptr_reg = (virge->cmd_dma_buf_size == 0x10000) ? (val & 0xffff) : (val & 0xfff);
                break;

            case 0x859c:
                virge->cmd_dma               = val & 1;
                virge->cmd_dma_write_ptr_reg = 0;
                virge->cmd_dma_read_ptr_reg  = 0;
                break;

            case 0xff20:
                s3_virge_mmio_write(addr, val, priv);
                break;
        }
    }
}

#define READ(addr, val)                                                          \
    do {                                                                         \
        switch (bpp) {                                                           \
            case 0: /*8 bpp*/                                                    \
                val = vram[addr & virge->vram_mask];                             \
                break;                                                           \
            case 1: /*16 bpp*/                                                   \
                val = *(uint16_t *) &vram[addr & virge->vram_mask];              \
                break;                                                           \
            case 2: /*24 bpp*/                                                   \
                val = (*(uint32_t *) &vram[addr & virge->vram_mask]) & 0xffffff; \
                break;                                                           \
        }                                                                        \
    } while (0)

#define Z_READ(addr) *(uint16_t *) &vram[addr & virge->vram_mask]

#define Z_WRITE(addr, val)                     \
    if (!(s3d_tri->cmd_set & CMD_SET_ZB_MODE)) \
    *(uint16_t *) &vram[addr & virge->vram_mask] = val

#define CLIP(x, y)                                             \
    do {                                                       \
        if ((virge->s3d.cmd_set & CMD_SET_HC) &&               \
            (x < virge->s3d.clip_l || x > virge->s3d.clip_r || \
             y < virge->s3d.clip_t || y > virge->s3d.clip_b))  \
             update = 0;                                       \
    } while (0)

#define CLIP_3D(x, y)                                                  \
    do {                                                               \
        if ((s3d_tri->cmd_set & CMD_SET_HC) && (x < s3d_tri->clip_l || \
            x > s3d_tri->clip_r || y < s3d_tri->clip_t ||              \
            y > s3d_tri->clip_b))                                      \
            update = 0;                                                \
        } while (0)

#define Z_CLIP(Zzb, Zs)                             \
    do {                                            \
        if (!(s3d_tri->cmd_set & CMD_SET_ZB_MODE))  \
            switch ((s3d_tri->cmd_set >> 20) & 7) { \
                case 0:                             \
                    update = 0;                     \
                    break;                          \
                case 1:                             \
                    if (Zs <= Zzb)                  \
                        update = 0;                 \
                    else                            \
                        Zzb = Zs;                   \
                    break;                          \
                case 2:                             \
                    if (Zs != Zzb)                  \
                        update = 0;                 \
                    else                            \
                        Zzb = Zs;                   \
                    break;                          \
                case 3:                             \
                    if (Zs < Zzb)                   \
                        update = 0;                 \
                    else                            \
                        Zzb = Zs;                   \
                    break;                          \
                case 4:                             \
                    if (Zs >= Zzb)                  \
                        update = 0;                 \
                    else                            \
                        Zzb = Zs;                   \
                    break;                          \
                case 5:                             \
                    if (Zs == Zzb)                  \
                        update = 0;                 \
                    else                            \
                        Zzb = Zs;                   \
                    break;                          \
                case 6:                             \
                    if (Zs > Zzb)                   \
                        update = 0;                 \
                    else                            \
                        Zzb = Zs;                   \
                    break;                          \
                case 7:                             \
                    update = 1;                     \
                    Zzb    = Zs;                    \
                    break;                          \
            }                                       \
    } while (0)

#define ROPMIX(R, D, P, S, out)                    \
    {                                              \
        switch (R) {                               \
            case 0x00:                             \
                out = 0;                           \
                break;                             \
            case 0x01:                             \
                out = ~(D | (P | S));              \
                break;                             \
            case 0x02:                             \
                out = D & ~(P | S);                \
                break;                             \
            case 0x03:                             \
                out = ~(P | S);                    \
                break;                             \
            case 0x04:                             \
                out = S & ~(D | P);                \
                break;                             \
            case 0x05:                             \
                out = ~(D | P);                    \
                break;                             \
            case 0x06:                             \
                out = ~(P | ~(D ^ S));             \
                break;                             \
            case 0x07:                             \
                out = ~(P | (D & S));              \
                break;                             \
            case 0x08:                             \
                out = S & (D & ~P);                \
                break;                             \
            case 0x09:                             \
                out = ~(P | (D ^ S));              \
                break;                             \
            case 0x0a:                             \
                out = D & ~P;                      \
                break;                             \
            case 0x0b:                             \
                out = ~(P | (S & ~D));             \
                break;                             \
            case 0x0c:                             \
                out = S & ~P;                      \
                break;                             \
            case 0x0d:                             \
                out = ~(P | (D & ~S));             \
                break;                             \
            case 0x0e:                             \
                out = ~(P | ~(D | S));             \
                break;                             \
            case 0x0f:                             \
                out = ~P;                          \
                break;                             \
            case 0x10:                             \
                out = P & ~(D | S);                \
                break;                             \
            case 0x11:                             \
                out = ~(D | S);                    \
                break;                             \
            case 0x12:                             \
                out = ~(S | ~(D ^ P));             \
                break;                             \
            case 0x13:                             \
                out = ~(S | (D & P));              \
                break;                             \
            case 0x14:                             \
                out = ~(D | ~(P ^ S));             \
                break;                             \
            case 0x15:                             \
                out = ~(D | (P & S));              \
                break;                             \
            case 0x16:                             \
                out = P ^ (S ^ (D & ~(P & S)));    \
                break;                             \
            case 0x17:                             \
                out = ~(S ^ ((S ^ P) & (D ^ S)));  \
                break;                             \
            case 0x18:                             \
                out = (S ^ P) & (P ^ D);           \
                break;                             \
            case 0x19:                             \
                out = ~(S ^ (D & ~(P & S)));       \
                break;                             \
            case 0x1a:                             \
                out = P ^ (D | (S & P));           \
                break;                             \
            case 0x1b:                             \
                out = ~(S ^ (D & (P ^ S)));        \
                break;                             \
            case 0x1c:                             \
                out = P ^ (S | (D & P));           \
                break;                             \
            case 0x1d:                             \
                out = ~(D ^ (S & (P ^ D)));        \
                break;                             \
            case 0x1e:                             \
                out = P ^ (D | S);                 \
                break;                             \
            case 0x1f:                             \
                out = ~(P & (D | S));              \
                break;                             \
            case 0x20:                             \
                out = D & (P & ~S);                \
                break;                             \
            case 0x21:                             \
                out = ~(S | (D ^ P));              \
                break;                             \
            case 0x22:                             \
                out = D & ~S;                      \
                break;                             \
            case 0x23:                             \
                out = ~(S | (P & ~D));             \
                break;                             \
            case 0x24:                             \
                out = (S ^ P) & (D ^ S);           \
                break;                             \
            case 0x25:                             \
                out = ~(P ^ (D & ~(S & P)));       \
                break;                             \
            case 0x26:                             \
                out = S ^ (D | (P & S));           \
                break;                             \
            case 0x27:                             \
                out = S ^ (D | ~(P ^ S));          \
                break;                             \
            case 0x28:                             \
                out = D & (P ^ S);                 \
                break;                             \
            case 0x29:                             \
                out = ~(P ^ (S ^ (D | (P & S))));  \
                break;                             \
            case 0x2a:                             \
                out = D & ~(P & S);                \
                break;                             \
            case 0x2b:                             \
                out = ~(S ^ ((S ^ P) & (P ^ D)));  \
                break;                             \
            case 0x2c:                             \
                out = S ^ (P & (D | S));           \
                break;                             \
            case 0x2d:                             \
                out = P ^ (S | ~D);                \
                break;                             \
            case 0x2e:                             \
                out = P ^ (S | (D ^ P));           \
                break;                             \
            case 0x2f:                             \
                out = ~(P & (S | ~D));             \
                break;                             \
            case 0x30:                             \
                out = P & ~S;                      \
                break;                             \
            case 0x31:                             \
                out = ~(S | (D & ~P));             \
                break;                             \
            case 0x32:                             \
                out = S ^ (D | (P | S));           \
                break;                             \
            case 0x33:                             \
                out = ~S;                          \
                break;                             \
            case 0x34:                             \
                out = S ^ (P | (D & S));           \
                break;                             \
            case 0x35:                             \
                out = S ^ (P | ~(D ^ S));          \
                break;                             \
            case 0x36:                             \
                out = S ^ (D | P);                 \
                break;                             \
            case 0x37:                             \
                out = ~(S & (D | P));              \
                break;                             \
            case 0x38:                             \
                out = P ^ (S & (D | P));           \
                break;                             \
            case 0x39:                             \
                out = S ^ (P | ~D);                \
                break;                             \
            case 0x3a:                             \
                out = S ^ (P | (D ^ S));           \
                break;                             \
            case 0x3b:                             \
                out = ~(S & (P | ~D));             \
                break;                             \
            case 0x3c:                             \
                out = P ^ S;                       \
                break;                             \
            case 0x3d:                             \
                out = S ^ (P | ~(D | S));          \
                break;                             \
            case 0x3e:                             \
                out = S ^ (P | (D & ~S));          \
                break;                             \
            case 0x3f:                             \
                out = ~(P & S);                    \
                break;                             \
            case 0x40:                             \
                out = P & (S & ~D);                \
                break;                             \
            case 0x41:                             \
                out = ~(D | (P ^ S));              \
                break;                             \
            case 0x42:                             \
                out = (S ^ D) & (P ^ D);           \
                break;                             \
            case 0x43:                             \
                out = ~(S ^ (P & ~(D & S)));       \
                break;                             \
            case 0x44:                             \
                out = S & ~D;                      \
                break;                             \
            case 0x45:                             \
                out = ~(D | (P & ~S));             \
                break;                             \
            case 0x46:                             \
                out = D ^ (S | (P & D));           \
                break;                             \
            case 0x47:                             \
                out = ~(P ^ (S & (D ^ P)));        \
                break;                             \
            case 0x48:                             \
                out = S & (D ^ P);                 \
                break;                             \
            case 0x49:                             \
                out = ~(P ^ (D ^ (S | (P & D))));  \
                break;                             \
            case 0x4a:                             \
                out = D ^ (P & (S | D));           \
                break;                             \
            case 0x4b:                             \
                out = P ^ (D | ~S);                \
                break;                             \
            case 0x4c:                             \
                out = S & ~(D & P);                \
                break;                             \
            case 0x4d:                             \
                out = ~(S ^ ((S ^ P) | (D ^ S)));  \
                break;                             \
            case 0x4e:                             \
                out = P ^ (D | (S ^ P));           \
                break;                             \
            case 0x4f:                             \
                out = ~(P & (D | ~S));             \
                break;                             \
            case 0x50:                             \
                out = P & ~D;                      \
                break;                             \
            case 0x51:                             \
                out = ~(D | (S & ~P));             \
                break;                             \
            case 0x52:                             \
                out = D ^ (P | (S & D));           \
                break;                             \
            case 0x53:                             \
                out = ~(S ^ (P & (D ^ S)));        \
                break;                             \
            case 0x54:                             \
                out = ~(D | ~(P | S));             \
                break;                             \
            case 0x55:                             \
                out = ~D;                          \
                break;                             \
            case 0x56:                             \
                out = D ^ (P | S);                 \
                break;                             \
            case 0x57:                             \
                out = ~(D & (P | S));              \
                break;                             \
            case 0x58:                             \
                out = P ^ (D & (S | P));           \
                break;                             \
            case 0x59:                             \
                out = D ^ (P | ~S);                \
                break;                             \
            case 0x5a:                             \
                out = D ^ P;                       \
                break;                             \
            case 0x5b:                             \
                out = D ^ (P | ~(S | D));          \
                break;                             \
            case 0x5c:                             \
                out = D ^ (P | (S ^ D));           \
                break;                             \
            case 0x5d:                             \
                out = ~(D & (P | ~S));             \
                break;                             \
            case 0x5e:                             \
                out = D ^ (P | (S & ~D));          \
                break;                             \
            case 0x5f:                             \
                out = ~(D & P);                    \
                break;                             \
            case 0x60:                             \
                out = P & (D ^ S);                 \
                break;                             \
            case 0x61:                             \
                out = ~(D ^ (S ^ (P | (D & S))));  \
                break;                             \
            case 0x62:                             \
                out = D ^ (S & (P | D));           \
                break;                             \
            case 0x63:                             \
                out = S ^ (D | ~P);                \
                break;                             \
            case 0x64:                             \
                out = S ^ (D & (P | S));           \
                break;                             \
            case 0x65:                             \
                out = D ^ (S | ~P);                \
                break;                             \
            case 0x66:                             \
                out = D ^ S;                       \
                break;                             \
            case 0x67:                             \
                out = S ^ (D | ~(P | S));          \
                break;                             \
            case 0x68:                             \
                out = ~(D ^ (S ^ (P | ~(D | S)))); \
                break;                             \
            case 0x69:                             \
                out = ~(P ^ (D ^ S));              \
                break;                             \
            case 0x6a:                             \
                out = D ^ (P & S);                 \
                break;                             \
            case 0x6b:                             \
                out = ~(P ^ (S ^ (D & (P | S))));  \
                break;                             \
            case 0x6c:                             \
                out = S ^ (D & P);                 \
                break;                             \
            case 0x6d:                             \
                out = ~(P ^ (D ^ (S & (P | D))));  \
                break;                             \
            case 0x6e:                             \
                out = S ^ (D & (P | ~S));          \
                break;                             \
            case 0x6f:                             \
                out = ~(P & ~(D ^ S));             \
                break;                             \
            case 0x70:                             \
                out = P & ~(D & S);                \
                break;                             \
            case 0x71:                             \
                out = ~(S ^ ((S ^ D) & (P ^ D)));  \
                break;                             \
            case 0x72:                             \
                out = S ^ (D | (P ^ S));           \
                break;                             \
            case 0x73:                             \
                out = ~(S & (D | ~P));             \
                break;                             \
            case 0x74:                             \
                out = D ^ (S | (P ^ D));           \
                break;                             \
            case 0x75:                             \
                out = ~(D & (S | ~P));             \
                break;                             \
            case 0x76:                             \
                out = S ^ (D | (P & ~S));          \
                break;                             \
            case 0x77:                             \
                out = ~(D & S);                    \
                break;                             \
            case 0x78:                             \
                out = P ^ (D & S);                 \
                break;                             \
            case 0x79:                             \
                out = ~(D ^ (S ^ (P & (D | S))));  \
                break;                             \
            case 0x7a:                             \
                out = D ^ (P & (S | ~D));          \
                break;                             \
            case 0x7b:                             \
                out = ~(S & ~(D ^ P));             \
                break;                             \
            case 0x7c:                             \
                out = S ^ (P & (D | ~S));          \
                break;                             \
            case 0x7d:                             \
                out = ~(D & ~(P ^ S));             \
                break;                             \
            case 0x7e:                             \
                out = (S ^ P) | (D ^ S);           \
                break;                             \
            case 0x7f:                             \
                out = ~(D & (P & S));              \
                break;                             \
            case 0x80:                             \
                out = D & (P & S);                 \
                break;                             \
            case 0x81:                             \
                out = ~((S ^ P) | (D ^ S));        \
                break;                             \
            case 0x82:                             \
                out = D & ~(P ^ S);                \
                break;                             \
            case 0x83:                             \
                out = ~(S ^ (P & (D | ~S)));       \
                break;                             \
            case 0x84:                             \
                out = S & ~(D ^ P);                \
                break;                             \
            case 0x85:                             \
                out = ~(P ^ (D & (S | ~P)));       \
                break;                             \
            case 0x86:                             \
                out = D ^ (S ^ (P & (D | S)));     \
                break;                             \
            case 0x87:                             \
                out = ~(P ^ (D & S));              \
                break;                             \
            case 0x88:                             \
                out = D & S;                       \
                break;                             \
            case 0x89:                             \
                out = ~(S ^ (D | (P & ~S)));       \
                break;                             \
            case 0x8a:                             \
                out = D & (S | ~P);                \
                break;                             \
            case 0x8b:                             \
                out = ~(D ^ (S | (P ^ D)));        \
                break;                             \
            case 0x8c:                             \
                out = S & (D | ~P);                \
                break;                             \
            case 0x8d:                             \
                out = ~(S ^ (D | (P ^ S)));        \
                break;                             \
            case 0x8e:                             \
                out = S ^ ((S ^ D) & (P ^ D));     \
                break;                             \
            case 0x8f:                             \
                out = ~(P & ~(D & S));             \
                break;                             \
            case 0x90:                             \
                out = P & ~(D ^ S);                \
                break;                             \
            case 0x91:                             \
                out = ~(S ^ (D & (P | ~S)));       \
                break;                             \
            case 0x92:                             \
                out = D ^ (P ^ (S & (D | P)));     \
                break;                             \
            case 0x93:                             \
                out = ~(S ^ (P & D));              \
                break;                             \
            case 0x94:                             \
                out = P ^ (S ^ (D & (P | S)));     \
                break;                             \
            case 0x95:                             \
                out = ~(D ^ (P & S));              \
                break;                             \
            case 0x96:                             \
                out = D ^ (P ^ S);                 \
                break;                             \
            case 0x97:                             \
                out = P ^ (S ^ (D | ~(P | S)));    \
                break;                             \
            case 0x98:                             \
                out = ~(S ^ (D | ~(P | S)));       \
                break;                             \
            case 0x99:                             \
                out = ~(D ^ S);                    \
                break;                             \
            case 0x9a:                             \
                out = D ^ (P & ~S);                \
                break;                             \
            case 0x9b:                             \
                out = ~(S ^ (D & (P | S)));        \
                break;                             \
            case 0x9c:                             \
                out = S ^ (P & ~D);                \
                break;                             \
            case 0x9d:                             \
                out = ~(D ^ (S & (P | D)));        \
                break;                             \
            case 0x9e:                             \
                out = D ^ (S ^ (P | (D & S)));     \
                break;                             \
            case 0x9f:                             \
                out = ~(P & (D ^ S));              \
                break;                             \
            case 0xa0:                             \
                out = D & P;                       \
                break;                             \
            case 0xa1:                             \
                out = ~(P ^ (D | (S & ~P)));       \
                break;                             \
            case 0xa2:                             \
                out = D & (P | ~S);                \
                break;                             \
            case 0xa3:                             \
                out = ~(D ^ (P | (S ^ D)));        \
                break;                             \
            case 0xa4:                             \
                out = ~(P ^ (D | ~(S | P)));       \
                break;                             \
            case 0xa5:                             \
                out = ~(P ^ D);                    \
                break;                             \
            case 0xa6:                             \
                out = D ^ (S & ~P);                \
                break;                             \
            case 0xa7:                             \
                out = ~(P ^ (D & (S | P)));        \
                break;                             \
            case 0xa8:                             \
                out = D & (P | S);                 \
                break;                             \
            case 0xa9:                             \
                out = ~(D ^ (P | S));              \
                break;                             \
            case 0xaa:                             \
                out = D;                           \
                break;                             \
            case 0xab:                             \
                out = D | ~(P | S);                \
                break;                             \
            case 0xac:                             \
                out = S ^ (P & (D ^ S));           \
                break;                             \
            case 0xad:                             \
                out = ~(D ^ (P | (S & D)));        \
                break;                             \
            case 0xae:                             \
                out = D | (S & ~P);                \
                break;                             \
            case 0xaf:                             \
                out = D | ~P;                      \
                break;                             \
            case 0xb0:                             \
                out = P & (D | ~S);                \
                break;                             \
            case 0xb1:                             \
                out = ~(P ^ (D | (S ^ P)));        \
                break;                             \
            case 0xb2:                             \
                out = S ^ ((S ^ P) | (D ^ S));     \
                break;                             \
            case 0xb3:                             \
                out = ~(S & ~(D & P));             \
                break;                             \
            case 0xb4:                             \
                out = P ^ (S & ~D);                \
                break;                             \
            case 0xb5:                             \
                out = ~(D ^ (P & (S | D)));        \
                break;                             \
            case 0xb6:                             \
                out = D ^ (P ^ (S | (D & P)));     \
                break;                             \
            case 0xb7:                             \
                out = ~(S & (D ^ P));              \
                break;                             \
            case 0xb8:                             \
                out = P ^ (S & (D ^ P));           \
                break;                             \
            case 0xb9:                             \
                out = ~(D ^ (S | (P & D)));        \
                break;                             \
            case 0xba:                             \
                out = D | (P & ~S);                \
                break;                             \
            case 0xbb:                             \
                out = D | ~S;                      \
                break;                             \
            case 0xbc:                             \
                out = S ^ (P & ~(D & S));          \
                break;                             \
            case 0xbd:                             \
                out = ~((S ^ D) & (P ^ D));        \
                break;                             \
            case 0xbe:                             \
                out = D | (P ^ S);                 \
                break;                             \
            case 0xbf:                             \
                out = D | ~(P & S);                \
                break;                             \
            case 0xc0:                             \
                out = P & S;                       \
                break;                             \
            case 0xc1:                             \
                out = ~(S ^ (P | (D & ~S)));       \
                break;                             \
            case 0xc2:                             \
                out = ~(S ^ (P | ~(D | S)));       \
                break;                             \
            case 0xc3:                             \
                out = ~(P ^ S);                    \
                break;                             \
            case 0xc4:                             \
                out = S & (P | ~D);                \
                break;                             \
            case 0xc5:                             \
                out = ~(S ^ (P | (D ^ S)));        \
                break;                             \
            case 0xc6:                             \
                out = S ^ (D & ~P);                \
                break;                             \
            case 0xc7:                             \
                out = ~(P ^ (S & (D | P)));        \
                break;                             \
            case 0xc8:                             \
                out = S & (D | P);                 \
                break;                             \
            case 0xc9:                             \
                out = ~(S ^ (P | D));              \
                break;                             \
            case 0xca:                             \
                out = D ^ (P & (S ^ D));           \
                break;                             \
            case 0xcb:                             \
                out = ~(S ^ (P | (D & S)));        \
                break;                             \
            case 0xcc:                             \
                out = S;                           \
                break;                             \
            case 0xcd:                             \
                out = S | ~(D | P);                \
                break;                             \
            case 0xce:                             \
                out = S | (D & ~P);                \
                break;                             \
            case 0xcf:                             \
                out = S | ~P;                      \
                break;                             \
            case 0xd0:                             \
                out = P & (S | ~D);                \
                break;                             \
            case 0xd1:                             \
                out = ~(P ^ (S | (D ^ P)));        \
                break;                             \
            case 0xd2:                             \
                out = P ^ (D & ~S);                \
                break;                             \
            case 0xd3:                             \
                out = ~(S ^ (P & (D | S)));        \
                break;                             \
            case 0xd4:                             \
                out = S ^ ((S ^ P) & (P ^ D));     \
                break;                             \
            case 0xd5:                             \
                out = ~(D & ~(P & S));             \
                break;                             \
            case 0xd6:                             \
                out = P ^ (S ^ (D | (P & S)));     \
                break;                             \
            case 0xd7:                             \
                out = ~(D & (P ^ S));              \
                break;                             \
            case 0xd8:                             \
                out = P ^ (D & (S ^ P));           \
                break;                             \
            case 0xd9:                             \
                out = ~(S ^ (D | (P & S)));        \
                break;                             \
            case 0xda:                             \
                out = D ^ (P & ~(S & D));          \
                break;                             \
            case 0xdb:                             \
                out = ~((S ^ P) & (D ^ S));        \
                break;                             \
            case 0xdc:                             \
                out = S | (P & ~D);                \
                break;                             \
            case 0xdd:                             \
                out = S | ~D;                      \
                break;                             \
            case 0xde:                             \
                out = S | (D ^ P);                 \
                break;                             \
            case 0xdf:                             \
                out = S | ~(D & P);                \
                break;                             \
            case 0xe0:                             \
                out = P & (D | S);                 \
                break;                             \
            case 0xe1:                             \
                out = ~(P ^ (D | S));              \
                break;                             \
            case 0xe2:                             \
                out = D ^ (S & (P ^ D));           \
                break;                             \
            case 0xe3:                             \
                out = ~(P ^ (S | (D & P)));        \
                break;                             \
            case 0xe4:                             \
                out = S ^ (D & (P ^ S));           \
                break;                             \
            case 0xe5:                             \
                out = ~(P ^ (D | (S & P)));        \
                break;                             \
            case 0xe6:                             \
                out = S ^ (D & ~(P & S));          \
                break;                             \
            case 0xe7:                             \
                out = ~((S ^ P) & (P ^ D));        \
                break;                             \
            case 0xe8:                             \
                out = S ^ ((S ^ P) & (D ^ S));     \
                break;                             \
            case 0xe9:                             \
                out = ~(D ^ (S ^ (P & ~(D & S)))); \
                break;                             \
            case 0xea:                             \
                out = D | (P & S);                 \
                break;                             \
            case 0xeb:                             \
                out = D | ~(P ^ S);                \
                break;                             \
            case 0xec:                             \
                out = S | (D & P);                 \
                break;                             \
            case 0xed:                             \
                out = S | ~(D ^ P);                \
                break;                             \
            case 0xee:                             \
                out = D | S;                       \
                break;                             \
            case 0xef:                             \
                out = S | (D | ~P);                \
                break;                             \
            case 0xf0:                             \
                out = P;                           \
                break;                             \
            case 0xf1:                             \
                out = P | ~(D | S);                \
                break;                             \
            case 0xf2:                             \
                out = P | (D & ~S);                \
                break;                             \
            case 0xf3:                             \
                out = P | ~S;                      \
                break;                             \
            case 0xf4:                             \
                out = P | (S & ~D);                \
                break;                             \
            case 0xf5:                             \
                out = P | ~D;                      \
                break;                             \
            case 0xf6:                             \
                out = P | (D ^ S);                 \
                break;                             \
            case 0xf7:                             \
                out = P | ~(D & S);                \
                break;                             \
            case 0xf8:                             \
                out = P | (D & S);                 \
                break;                             \
            case 0xf9:                             \
                out = P | ~(D ^ S);                \
                break;                             \
            case 0xfa:                             \
                out = D | P;                       \
                break;                             \
            case 0xfb:                             \
                out = D | (P | ~S);                \
                break;                             \
            case 0xfc:                             \
                out = P | S;                       \
                break;                             \
            case 0xfd:                             \
                out = P | (S | ~D);                \
                break;                             \
            case 0xfe:                             \
                out = D | (P | S);                 \
                break;                             \
            case 0xff:                             \
                out = ~0;                          \
                break;                             \
        }                                          \
    }

#define MIX()                                                      \
    do {                                                           \
        ROPMIX(virge->s3d.rop & 0xFF, dest, pattern, source, out); \
        out &= 0xFFFFFF;                                           \
    } while (0)

#define WRITE(addr, val)                                                         \
    do {                                                                         \
        switch (bpp) {                                                           \
            case 0: /*8 bpp*/                                                    \
                vram[addr & virge->vram_mask] = val;                             \
                virge->svga.changedvram[(addr & virge->vram_mask) >> 12] =       \
                    changeframecount;                                            \
                break;                                                           \
            case 1: /*16 bpp*/                                                   \
                 *(uint16_t *)&vram[addr & virge->vram_mask] = val;              \
                virge->svga.changedvram[(addr & virge->vram_mask) >> 12] =       \
                    changeframecount;                                            \
                break;                                                           \
            case 2: /*24 bpp*/                                                   \
                *(uint32_t *)&vram[addr & virge->vram_mask] = (val & 0xffffff) | \
                    (vram[(addr + 3) & virge->vram_mask] << 24);                 \
                virge->svga.changedvram[(addr & virge->vram_mask) >> 12] =       \
                    changeframecount;                                            \
                break;                                                           \
        }                                                                        \
    } while (0)

static void
s3_virge_bitblt(virge_t *virge, int count, uint32_t cpu_dat)
{
    uint8_t  *vram = virge->svga.vram;
    uint32_t  mono_pattern[64];
    int       count_mask;
    int       x_inc = (virge->s3d.cmd_set & CMD_SET_XP) ? 1 : -1;
    int       y_inc = (virge->s3d.cmd_set & CMD_SET_YP) ? 1 : -1;
    int       bpp;
    int       x_mul;
    int       cpu_dat_shift;
    uint32_t *pattern_data;
    uint32_t  src_fg_clr;
    uint32_t  src_bg_clr;

    switch (virge->s3d.cmd_set & CMD_SET_FORMAT_MASK) {
        case CMD_SET_FORMAT_8:
            bpp           = 0;
            x_mul         = 1;
            cpu_dat_shift = 8;
            pattern_data  = virge->s3d.pattern_8;
            src_fg_clr    = virge->s3d.src_fg_clr & 0xff;
            src_bg_clr    = virge->s3d.src_bg_clr & 0xff;
            break;
        case CMD_SET_FORMAT_16:
            bpp           = 1;
            x_mul         = 2;
            cpu_dat_shift = 16;
            pattern_data  = virge->s3d.pattern_16;
            src_fg_clr    = virge->s3d.src_fg_clr & 0xffff;
            src_bg_clr    = virge->s3d.src_bg_clr & 0xffff;
            break;
        case CMD_SET_FORMAT_24:
        default:
            bpp           = 2;
            x_mul         = 3;
            cpu_dat_shift = 24;
            pattern_data  = virge->s3d.pattern_24;
            src_fg_clr    = virge->s3d.src_fg_clr;
            src_bg_clr    = virge->s3d.src_bg_clr;
            break;
    }
    if (virge->s3d.cmd_set & CMD_SET_MP)
        pattern_data = mono_pattern;

    switch (virge->s3d.cmd_set & CMD_SET_ITA_MASK) {
        case CMD_SET_ITA_BYTE:
            count_mask = ~0x7;
            break;
        case CMD_SET_ITA_WORD:
            count_mask = ~0xf;
            break;
        case CMD_SET_ITA_DWORD:
        default:
            count_mask = ~0x1f;
            break;
    }
    if (virge->s3d.cmd_set & CMD_SET_MP) {
        int x;
        int y;
        for (y = 0; y < 4; y++) {
            for (x = 0; x < 8; x++) {
                if (virge->s3d.mono_pat_0 & (1 << (x + y * 8)))
                    mono_pattern[y * 8 + (7 - x)] = virge->s3d.pat_fg_clr;
                else
                    mono_pattern[y * 8 + (7 - x)] = virge->s3d.pat_bg_clr;
                if (virge->s3d.mono_pat_1 & (1 << (x + y * 8)))
                    mono_pattern[(y + 4) * 8 + (7 - x)] = virge->s3d.pat_fg_clr;
                else
                    mono_pattern[(y + 4) * 8 + (7 - x)] = virge->s3d.pat_bg_clr;
            }
        }
    }
    switch (virge->s3d.cmd_set & CMD_SET_COMMAND_MASK) {
        case CMD_SET_COMMAND_NOP:
            break;

        case CMD_SET_COMMAND_BITBLT:
            if (count == -1) {
                virge->s3d.src_x           = virge->s3d.rsrc_x;
                virge->s3d.src_y           = virge->s3d.rsrc_y;
                virge->s3d.dest_x          = virge->s3d.rdest_x;
                virge->s3d.dest_y          = virge->s3d.rdest_y;
                virge->s3d.w               = virge->s3d.r_width;
                virge->s3d.h               = virge->s3d.r_height;
                virge->s3d.rop             = (virge->s3d.cmd_set >> 17) & 0xff;
                virge->s3d.data_left_count = 0;

                if (virge->s3d.cmd_set & CMD_SET_IDS)
                    return;
            }
            if (!virge->s3d.h)
                return;
            while (count) {
                uint32_t src_addr  = virge->s3d.src_base + (virge->s3d.src_x * x_mul) +
                                     (virge->s3d.src_y * virge->s3d.src_str);
                uint32_t dest_addr = virge->s3d.dest_base + (virge->s3d.dest_x * x_mul) +
                                     (virge->s3d.dest_y * virge->s3d.dest_str);
                uint32_t source    = 0;
                uint32_t dest      = 0;
                uint32_t pattern;
                uint32_t out    = 0;
                int      update = 1;

                switch (virge->s3d.cmd_set & (CMD_SET_MS | CMD_SET_IDS)) {
                    case 0:
                    case CMD_SET_MS:
                        READ(src_addr, source);
                        if ((virge->s3d.cmd_set & CMD_SET_TP) && source == src_fg_clr)
                            update = 0;
                        break;
                    case CMD_SET_IDS:
                        if (virge->s3d.data_left_count) {
                            /*Handle shifting for 24-bit data*/
                            source = virge->s3d.data_left;
                            source |= ((cpu_dat << virge->s3d.data_left_count) & ~0xff000000);
                            cpu_dat >>= (cpu_dat_shift - virge->s3d.data_left_count);
                            count -= (cpu_dat_shift - virge->s3d.data_left_count);
                            virge->s3d.data_left_count = 0;
                            if (count < cpu_dat_shift) {
                                virge->s3d.data_left       = cpu_dat;
                                virge->s3d.data_left_count = count;
                                count                      = 0;
                            }
                        } else {
                            source = cpu_dat;
                            cpu_dat >>= cpu_dat_shift;
                            count -= cpu_dat_shift;
                            if (count < cpu_dat_shift) {
                                virge->s3d.data_left       = cpu_dat;
                                virge->s3d.data_left_count = count;
                                count                      = 0;
                            }
                        }
                        if ((virge->s3d.cmd_set & CMD_SET_TP) && source == src_fg_clr)
                            update = 0;
                        break;
                    case CMD_SET_IDS | CMD_SET_MS:
                        source = (cpu_dat & (1 << 31)) ? src_fg_clr : src_bg_clr;
                        if ((virge->s3d.cmd_set & CMD_SET_TP) && !(cpu_dat & (1 << 31)))
                            update = 0;
                        cpu_dat <<= 1;
                        count--;
                        break;
                }

                CLIP(virge->s3d.dest_x, virge->s3d.dest_y);

                if (update) {
                    READ(dest_addr, dest);
                    pattern = pattern_data[(virge->s3d.dest_y & 7) * 8 + (virge->s3d.dest_x & 7)];
                    MIX();

                    WRITE(dest_addr, out);
                }

                virge->s3d.src_x += x_inc;
                virge->s3d.src_x &= 0x7ff;
                virge->s3d.dest_x += x_inc;
                virge->s3d.dest_x &= 0x7ff;
                if (!virge->s3d.w) {
                    virge->s3d.src_x  = virge->s3d.rsrc_x;
                    virge->s3d.dest_x = virge->s3d.rdest_x;
                    virge->s3d.w      = virge->s3d.r_width;

                    virge->s3d.src_y += y_inc;
                    virge->s3d.dest_y += y_inc;
                    virge->s3d.h--;

                    switch (virge->s3d.cmd_set & (CMD_SET_MS | CMD_SET_IDS)) {
                        case CMD_SET_IDS:
                            cpu_dat >>= (count - (count & count_mask));
                            count &= count_mask;
                            virge->s3d.data_left_count = 0;
                            break;

                        case CMD_SET_IDS | CMD_SET_MS:
                            cpu_dat <<= (count - (count & count_mask));
                            count &= count_mask;
                            break;
                    }
                    if (!virge->s3d.h)
                        return;
                } else
                    virge->s3d.w--;
            }
            break;

        case CMD_SET_COMMAND_RECTFILL:
            /*No source, pattern = pat_fg_clr*/
            if (count == -1) {
                virge->s3d.src_x  = virge->s3d.rsrc_x;
                virge->s3d.src_y  = virge->s3d.rsrc_y;
                virge->s3d.dest_x = virge->s3d.rdest_x;
                virge->s3d.dest_y = virge->s3d.rdest_y;
                virge->s3d.w      = virge->s3d.r_width;
                virge->s3d.h      = virge->s3d.r_height;
                virge->s3d.rop    = (virge->s3d.cmd_set >> 17) & 0xff;
            }

            while (count && virge->s3d.h) {
                uint32_t dest_addr = virge->s3d.dest_base + (virge->s3d.dest_x * x_mul) + (virge->s3d.dest_y * virge->s3d.dest_str);
                uint32_t source    = 0;
                uint32_t dest      = 0;
                uint32_t pattern   = virge->s3d.pat_fg_clr;
                uint32_t out       = 0;
                int      update    = 1;

                CLIP(virge->s3d.dest_x, virge->s3d.dest_y);

                if (update) {
                    READ(dest_addr, dest);

                    MIX();

                    WRITE(dest_addr, out);
                }

                virge->s3d.src_x += x_inc;
                virge->s3d.src_x &= 0x7ff;
                virge->s3d.dest_x += x_inc;
                virge->s3d.dest_x &= 0x7ff;
                if (!virge->s3d.w) {
                    virge->s3d.src_x  = virge->s3d.rsrc_x;
                    virge->s3d.dest_x = virge->s3d.rdest_x;
                    virge->s3d.w      = virge->s3d.r_width;

                    virge->s3d.src_y += y_inc;
                    virge->s3d.dest_y += y_inc;
                    virge->s3d.h--;
                    if (!virge->s3d.h)
                        return;
                } else
                    virge->s3d.w--;
                count--;
            }
            break;

        case CMD_SET_COMMAND_LINE:
            if (count == -1) {
                virge->s3d.dest_x = virge->s3d.lxstart;
                virge->s3d.dest_y = virge->s3d.lystart;
                virge->s3d.h      = virge->s3d.lycnt;
                virge->s3d.rop    = (virge->s3d.cmd_set >> 17) & 0xff;
            }
            while (virge->s3d.h) {
                int x;
                int new_x;
                int first_pixel = 1;

                x = virge->s3d.dest_x >> 20;

                if (virge->s3d.h == virge->s3d.lycnt && ((virge->s3d.line_dir && x > virge->s3d.lxend0) ||
                    (!virge->s3d.line_dir && x < virge->s3d.lxend0)))
                    x = virge->s3d.lxend0;

                if (virge->s3d.h == 1)
                    new_x = virge->s3d.lxend1 + (virge->s3d.line_dir ? 1 : -1);
                else
                    new_x = (virge->s3d.dest_x + virge->s3d.ldx) >> 20;

                if ((virge->s3d.line_dir && x > new_x) || (!virge->s3d.line_dir && x < new_x))
                    goto skip_line;

                do {
                    uint32_t dest_addr = virge->s3d.dest_base + (x * x_mul) +
                             (virge->s3d.dest_y * virge->s3d.dest_str);
                    uint32_t source    = 0;
                    uint32_t dest      = 0;
                    uint32_t pattern;
                    uint32_t out    = 0;
                    int      update = 1;

                    if ((virge->s3d.h == virge->s3d.lycnt || !first_pixel) &&
                        ((virge->s3d.line_dir && x < virge->s3d.lxend0) ||
                        (!virge->s3d.line_dir && x > virge->s3d.lxend0)))
                        update = 0;

                    if ((virge->s3d.h == 1 || !first_pixel) &&
                        ((virge->s3d.line_dir && x > virge->s3d.lxend1) ||
                        (!virge->s3d.line_dir && x < virge->s3d.lxend1)))
                        update = 0;

                    CLIP(x, virge->s3d.dest_y);

                    if (update) {
                        READ(dest_addr, dest);
                        pattern = virge->s3d.pat_fg_clr;

                        MIX();

                        WRITE(dest_addr, out);
                    }

                    if (x < new_x)
                        x++;
                    else if (x > new_x)
                        x--;
                    first_pixel = 0;
                } while (x != new_x);

skip_line:
                virge->s3d.dest_x += virge->s3d.ldx;
                virge->s3d.dest_y--;
                virge->s3d.h--;
            }
            break;

        case CMD_SET_COMMAND_POLY:
            /*No source*/
            if (virge->s3d.pycnt & (1 << 28))
                virge->s3d.dest_r = virge->s3d.prxstart;
            if (virge->s3d.pycnt & (1 << 29))
                virge->s3d.dest_l = virge->s3d.plxstart;
            virge->s3d.h   = virge->s3d.pycnt & 0x7ff;
            virge->s3d.rop = (virge->s3d.cmd_set >> 17) & 0xff;
            while (virge->s3d.h) {
                int x    = virge->s3d.dest_l >> 20;
                int xend = virge->s3d.dest_r >> 20;
                int y    = virge->s3d.pystart & 0x7ff;
                int xdir = (x < xend) ? 1 : -1;
                do {
                    uint32_t dest_addr = virge->s3d.dest_base + (x * x_mul) + (y * virge->s3d.dest_str);
                    uint32_t source    = 0;
                    uint32_t dest      = 0;
                    uint32_t pattern;
                    uint32_t out    = 0;
                    int      update = 1;

                    CLIP(x, y);

                    if (update) {
                        READ(dest_addr, dest);
                        pattern = pattern_data[(y & 7) * 8 + (x & 7)];

                        MIX();

                        WRITE(dest_addr, out);
                    }

                    x = (x + xdir) & 0x7ff;
                } while (x != (xend + xdir));

                virge->s3d.dest_l += virge->s3d.pldx;
                virge->s3d.dest_r += virge->s3d.prdx;
                virge->s3d.h--;
                virge->s3d.pystart = (virge->s3d.pystart - 1) & 0x7ff;
            }
            break;

        default:
            fatal("s3_virge_bitblt : blit command %i %08x\n",
                  (virge->s3d.cmd_set >> 27) & 0xf, virge->s3d.cmd_set);
    }
}

#define RGB15_TO_24(val, r, g, b)                           \
        b = ((val & 0x001f) << 3) | ((val & 0x001f) >> 2);  \
        g = ((val & 0x03e0) >> 2) | ((val & 0x03e0) >> 7);  \
        r = ((val & 0x7c00) >> 7) | ((val & 0x7c00) >> 12);

#define RGB24_TO_24(val, r, g, b)  \
        b = val & 0xff;            \
        g = (val & 0xff00) >> 8;   \
        r = (val & 0xff0000) >> 16

#define RGB15(r, g, b, dest)                        \
        if (virge->dithering_enabled) {             \
                int add = dither[_y & 3][_x & 3];   \
                int _r = (r > 248) ? 248 : r + add; \
                int _g = (g > 248) ? 248 : g + add; \
                int _b = (b > 248) ? 248 : b + add; \
                dest = ((_b >> 3) & 0x1f) |         \
                       (((_g >> 3) & 0x1f) << 5) |  \
                       (((_r >> 3) & 0x1f) << 10);  \
        } else                                      \
                dest = ((b >> 3) & 0x1f) |          \
                       (((g >> 3) & 0x1f) << 5) |   \
                       (((r >> 3) & 0x1f) << 10)

#define RGB24(r, g, b) ((b) | ((g) << 8) | ((r) << 16))

typedef struct rgba_t {
    int r;
    int g;
    int b;
    int a;
} rgba_t;

typedef struct s3d_state_t {
    int32_t r;
    int32_t g;
    int32_t b;
    int32_t a;
    int32_t u;
    int32_t v;
    int32_t d;
    int32_t w;

    int32_t base_r;
    int32_t base_g;
    int32_t base_b;
    int32_t base_a;
    int32_t base_u;
    int32_t base_v;
    int32_t base_d;
    int32_t base_w;

    uint32_t base_z;

    uint32_t tbu;
    uint32_t tbv;

    uint32_t cmd_set;
    int      max_d;

    uint16_t *texture[10];

    uint32_t tex_bdr_clr;

    int32_t x1;
    int32_t x2;

    int y;

    rgba_t dest_rgba;
} s3d_state_t;

typedef struct s3d_texture_state_t {
    int level;
    int texture_shift;

    int32_t u;
    int32_t v;
} s3d_texture_state_t;

static void (*tex_read)(s3d_state_t *state, s3d_texture_state_t *texture_state, rgba_t *out);
static void (*tex_sample)(s3d_state_t *state);
static void (*dest_pixel)(s3d_state_t *state);

#define MAX(a, b) ((a) > (b) ? (a) : (b))
#define MIN(a, b) ((a) < (b) ? (a) : (b))

static int _x;
static int _y;

static void
tex_ARGB1555(s3d_state_t *state, s3d_texture_state_t *texture_state, rgba_t *out)
{
    int offset = ((texture_state->u & 0x7fc0000) >> texture_state->texture_shift) +
                 (((texture_state->v & 0x7fc0000) >> texture_state->texture_shift) << texture_state->level);
    uint16_t val = state->texture[texture_state->level][offset];

    out->r = ((val & 0x7c00) >> 7) | ((val & 0x7000) >> 12);
    out->g = ((val & 0x03e0) >> 2) | ((val & 0x0380) >> 7);
    out->b = ((val & 0x001f) << 3) | ((val & 0x001c) >> 2);
    out->a = (val & 0x8000) ? 0xff : 0;
}

static void
tex_ARGB1555_nowrap(s3d_state_t *state, s3d_texture_state_t *texture_state, rgba_t *out)
{
    int offset = ((texture_state->u & 0x7fc0000) >> texture_state->texture_shift) +
                 (((texture_state->v & 0x7fc0000) >> texture_state->texture_shift) << texture_state->level);
    uint16_t val = state->texture[texture_state->level][offset];

    if (((texture_state->u | texture_state->v) & 0xf8000000) == 0xf8000000)
        val = state->tex_bdr_clr;

    out->r = ((val & 0x7c00) >> 7) | ((val & 0x7000) >> 12);
    out->g = ((val & 0x03e0) >> 2) | ((val & 0x0380) >> 7);
    out->b = ((val & 0x001f) << 3) | ((val & 0x001c) >> 2);
    out->a = (val & 0x8000) ? 0xff : 0;
}

static void
tex_ARGB4444(s3d_state_t *state, s3d_texture_state_t *texture_state, rgba_t *out)
{
    int offset = ((texture_state->u & 0x7fc0000) >> texture_state->texture_shift) +
                 (((texture_state->v & 0x7fc0000) >> texture_state->texture_shift) << texture_state->level);
    uint16_t val = state->texture[texture_state->level][offset];

    out->r = ((val & 0x0f00) >> 4) | ((val & 0x0f00) >> 8);
    out->g = (val & 0x00f0) | ((val & 0x00f0) >> 4);
    out->b = ((val & 0x000f) << 4) | (val & 0x000f);
    out->a = ((val & 0xf000) >> 8) | ((val & 0xf000) >> 12);
}

static void
tex_ARGB4444_nowrap(s3d_state_t *state, s3d_texture_state_t *texture_state, rgba_t *out)
{
    int offset = ((texture_state->u & 0x7fc0000) >> texture_state->texture_shift) +
                 (((texture_state->v & 0x7fc0000) >> texture_state->texture_shift) << texture_state->level);
    uint16_t val = state->texture[texture_state->level][offset];

    if (((texture_state->u | texture_state->v) & 0xf8000000) == 0xf8000000)
        val = state->tex_bdr_clr;

    out->r = ((val & 0x0f00) >> 4) | ((val & 0x0f00) >> 8);
    out->g = (val & 0x00f0) | ((val & 0x00f0) >> 4);
    out->b = ((val & 0x000f) << 4) | (val & 0x000f);
    out->a = ((val & 0xf000) >> 8) | ((val & 0xf000) >> 12);
}

static void
tex_ARGB8888(s3d_state_t *state, s3d_texture_state_t *texture_state, rgba_t *out)
{
    int offset = ((texture_state->u & 0x7fc0000) >> texture_state->texture_shift) +
                  (((texture_state->v & 0x7fc0000) >> texture_state->texture_shift) << texture_state->level);
    uint32_t val = ((uint32_t *)state->texture[texture_state->level])[offset];

    out->r = (val >> 16) & 0xff;
    out->g = (val >> 8) & 0xff;
    out->b = val & 0xff;
    out->a = (val >> 24) & 0xff;
}

static void
tex_ARGB8888_nowrap(s3d_state_t *state, s3d_texture_state_t *texture_state, rgba_t *out)
{
    int offset = ((texture_state->u & 0x7fc0000) >> texture_state->texture_shift) +
                 (((texture_state->v & 0x7fc0000) >> texture_state->texture_shift) << texture_state->level);
    uint32_t val = ((uint32_t *)state->texture[texture_state->level])[offset];

    if (((texture_state->u | texture_state->v) & 0xf8000000) == 0xf8000000)
        val = state->tex_bdr_clr;

    out->r = (val >> 16) & 0xff;
    out->g = (val >> 8) & 0xff;
    out->b = val & 0xff;
    out->a = (val >> 24) & 0xff;
}

static void
tex_sample_normal(s3d_state_t *state)
{
    s3d_texture_state_t texture_state;

    texture_state.level         = state->max_d;
    texture_state.texture_shift = 18 + (9 - texture_state.level);
    texture_state.u             = state->u + state->tbu;
    texture_state.v             = state->v + state->tbv;

    tex_read(state, &texture_state, &state->dest_rgba);
}

static void
tex_sample_normal_filter(s3d_state_t *state)
{
    s3d_texture_state_t texture_state;
    int                 tex_offset;
    rgba_t              tex_samples[4];
    int                 du;
    int                 dv;
    int                 d[4];

    texture_state.level         = state->max_d;
    texture_state.texture_shift = 18 + (9 - texture_state.level);
    tex_offset                  = 1 << texture_state.texture_shift;

    texture_state.u = state->u + state->tbu;
    texture_state.v = state->v + state->tbv;
    tex_read(state, &texture_state, &tex_samples[0]);
    du = (texture_state.u >> (texture_state.texture_shift - 8)) & 0xff;
    dv = (texture_state.v >> (texture_state.texture_shift - 8)) & 0xff;

    texture_state.u = state->u + state->tbu + tex_offset;
    texture_state.v = state->v + state->tbv;
    tex_read(state, &texture_state, &tex_samples[1]);

    texture_state.u = state->u + state->tbu;
    texture_state.v = state->v + state->tbv + tex_offset;
    tex_read(state, &texture_state, &tex_samples[2]);

    texture_state.u = state->u + state->tbu + tex_offset;
    texture_state.v = state->v + state->tbv + tex_offset;
    tex_read(state, &texture_state, &tex_samples[3]);

    d[0] = (256 - du) * (256 - dv);
    d[1] = du * (256 - dv);
    d[2] = (256 - du) * dv;
    d[3] = du * dv;

    state->dest_rgba.r = (tex_samples[0].r * d[0] + tex_samples[1].r * d[1] +
                          tex_samples[2].r * d[2] + tex_samples[3].r * d[3]) >> 16;
    state->dest_rgba.g = (tex_samples[0].g * d[0] + tex_samples[1].g * d[1] +
                          tex_samples[2].g * d[2] + tex_samples[3].g * d[3]) >> 16;
    state->dest_rgba.b = (tex_samples[0].b * d[0] + tex_samples[1].b * d[1] +
                          tex_samples[2].b * d[2] + tex_samples[3].b * d[3]) >> 16;
    state->dest_rgba.a = (tex_samples[0].a * d[0] + tex_samples[1].a * d[1] +
                          tex_samples[2].a * d[2] + tex_samples[3].a * d[3]) >> 16;
}

static void
tex_sample_mipmap(s3d_state_t *state)
{
    s3d_texture_state_t texture_state;

    texture_state.level = (state->d < 0) ? state->max_d : state->max_d - ((state->d >> 27) & 0xf);
    if (texture_state.level < 0)
        texture_state.level = 0;
    texture_state.texture_shift = 18 + (9 - texture_state.level);
    texture_state.u             = state->u + state->tbu;
    texture_state.v             = state->v + state->tbv;

    tex_read(state, &texture_state, &state->dest_rgba);
}

static void
tex_sample_mipmap_filter(s3d_state_t *state)
{
    s3d_texture_state_t texture_state;
    int                 tex_offset;
    rgba_t              tex_samples[4];
    int                 du;
    int                 dv;
    int                 d[4];

    texture_state.level = (state->d < 0) ? state->max_d : state->max_d - ((state->d >> 27) & 0xf);
    if (texture_state.level < 0)
        texture_state.level = 0;
    texture_state.texture_shift = 18 + (9 - texture_state.level);
    tex_offset                  = 1 << texture_state.texture_shift;

    texture_state.u = state->u + state->tbu;
    texture_state.v = state->v + state->tbv;
    tex_read(state, &texture_state, &tex_samples[0]);
    du = (texture_state.u >> (texture_state.texture_shift - 8)) & 0xff;
    dv = (texture_state.v >> (texture_state.texture_shift - 8)) & 0xff;

    texture_state.u = state->u + state->tbu + tex_offset;
    texture_state.v = state->v + state->tbv;
    tex_read(state, &texture_state, &tex_samples[1]);

    texture_state.u = state->u + state->tbu;
    texture_state.v = state->v + state->tbv + tex_offset;
    tex_read(state, &texture_state, &tex_samples[2]);

    texture_state.u = state->u + state->tbu + tex_offset;
    texture_state.v = state->v + state->tbv + tex_offset;
    tex_read(state, &texture_state, &tex_samples[3]);

    d[0] = (256 - du) * (256 - dv);
    d[1] = du * (256 - dv);
    d[2] = (256 - du) * dv;
    d[3] = du * dv;

    state->dest_rgba.r = (tex_samples[0].r * d[0] + tex_samples[1].r * d[1] +
                          tex_samples[2].r * d[2] + tex_samples[3].r * d[3]) >> 16;
    state->dest_rgba.g = (tex_samples[0].g * d[0] + tex_samples[1].g * d[1] +
                          tex_samples[2].g * d[2] + tex_samples[3].g * d[3]) >> 16;
    state->dest_rgba.b = (tex_samples[0].b * d[0] + tex_samples[1].b * d[1] +
                          tex_samples[2].b * d[2] + tex_samples[3].b * d[3]) >> 16;
    state->dest_rgba.a = (tex_samples[0].a * d[0] + tex_samples[1].a * d[1] +
                          tex_samples[2].a * d[2] + tex_samples[3].a * d[3]) >> 16;
}

static void
tex_sample_persp_normal(s3d_state_t *state)
{
    s3d_texture_state_t texture_state;
    int32_t             w = 0;

    if (state->w)
        w = (int32_t) (((1ULL << 27) << 19) / (int64_t) state->w);

    texture_state.level         = state->max_d;
    texture_state.texture_shift = 18 + (9 - texture_state.level);
    texture_state.u             = (int32_t) (((int64_t) state->u * (int64_t) w) >> (12 + state->max_d)) + state->tbu;
    texture_state.v             = (int32_t) (((int64_t) state->v * (int64_t) w) >> (12 + state->max_d)) + state->tbv;

    tex_read(state, &texture_state, &state->dest_rgba);
}

static void
tex_sample_persp_normal_filter(s3d_state_t *state)
{
    s3d_texture_state_t texture_state;
    int32_t             w = 0;
    int32_t             u;
    int32_t             v;
    int                 tex_offset;
    rgba_t              tex_samples[4];
    int                 du;
    int                 dv;
    int                 d[4];

    if (state->w)
        w = (int32_t) (((1ULL << 27) << 19) / (int64_t) state->w);

    u = (int32_t) (((int64_t) state->u * (int64_t) w) >> (12 + state->max_d)) + state->tbu;
    v = (int32_t) (((int64_t) state->v * (int64_t) w) >> (12 + state->max_d)) + state->tbv;

    texture_state.level         = state->max_d;
    texture_state.texture_shift = 18 + (9 - texture_state.level);
    tex_offset                  = 1 << texture_state.texture_shift;

    texture_state.u = u;
    texture_state.v = v;
    tex_read(state, &texture_state, &tex_samples[0]);
    du = (u >> (texture_state.texture_shift - 8)) & 0xff;
    dv = (v >> (texture_state.texture_shift - 8)) & 0xff;

    texture_state.u = u + tex_offset;
    texture_state.v = v;
    tex_read(state, &texture_state, &tex_samples[1]);

    texture_state.u = u;
    texture_state.v = v + tex_offset;
    tex_read(state, &texture_state, &tex_samples[2]);

    texture_state.u = u + tex_offset;
    texture_state.v = v + tex_offset;
    tex_read(state, &texture_state, &tex_samples[3]);

    d[0] = (256 - du) * (256 - dv);
    d[1] = du * (256 - dv);
    d[2] = (256 - du) * dv;
    d[3] = du * dv;

    state->dest_rgba.r = (tex_samples[0].r * d[0] + tex_samples[1].r * d[1] +
                          tex_samples[2].r * d[2] + tex_samples[3].r * d[3]) >> 16;
    state->dest_rgba.g = (tex_samples[0].g * d[0] + tex_samples[1].g * d[1] +
                          tex_samples[2].g * d[2] + tex_samples[3].g * d[3]) >> 16;
    state->dest_rgba.b = (tex_samples[0].b * d[0] + tex_samples[1].b * d[1] +
                          tex_samples[2].b * d[2] + tex_samples[3].b * d[3]) >> 16;
    state->dest_rgba.a = (tex_samples[0].a * d[0] + tex_samples[1].a * d[1] +
                          tex_samples[2].a * d[2] + tex_samples[3].a * d[3]) >> 16;
}

static void
tex_sample_persp_normal_375(s3d_state_t *state)
{
    s3d_texture_state_t texture_state;
    int32_t             w = 0;

    if (state->w)
        w = (int32_t) (((1ULL << 27) << 19) / (int64_t) state->w);

    texture_state.level         = state->max_d;
    texture_state.texture_shift = 18 + (9 - texture_state.level);
    texture_state.u             = (int32_t) (((int64_t) state->u * (int64_t) w) >> (8 + state->max_d)) + state->tbu;
    texture_state.v             = (int32_t) (((int64_t) state->v * (int64_t) w) >> (8 + state->max_d)) + state->tbv;

    tex_read(state, &texture_state, &state->dest_rgba);
}

static void
tex_sample_persp_normal_filter_375(s3d_state_t *state)
{
    s3d_texture_state_t texture_state;
    int32_t             w = 0;
    int32_t             u;
    int32_t             v;
    int                 tex_offset;
    rgba_t              tex_samples[4];
    int                 du;
    int                 dv;
    int                 d[4];

    if (state->w)
        w = (int32_t) (((1ULL << 27) << 19) / (int64_t) state->w);

    u = (int32_t) (((int64_t) state->u * (int64_t) w) >> (8 + state->max_d)) + state->tbu;
    v = (int32_t) (((int64_t) state->v * (int64_t) w) >> (8 + state->max_d)) + state->tbv;

    texture_state.level         = state->max_d;
    texture_state.texture_shift = 18 + (9 - texture_state.level);
    tex_offset                  = 1 << texture_state.texture_shift;

    texture_state.u = u;
    texture_state.v = v;
    tex_read(state, &texture_state, &tex_samples[0]);
    du = (u >> (texture_state.texture_shift - 8)) & 0xff;
    dv = (v >> (texture_state.texture_shift - 8)) & 0xff;

    texture_state.u = u + tex_offset;
    texture_state.v = v;
    tex_read(state, &texture_state, &tex_samples[1]);

    texture_state.u = u;
    texture_state.v = v + tex_offset;
    tex_read(state, &texture_state, &tex_samples[2]);

    texture_state.u = u + tex_offset;
    texture_state.v = v + tex_offset;
    tex_read(state, &texture_state, &tex_samples[3]);

    d[0] = (256 - du) * (256 - dv);
    d[1] = du * (256 - dv);
    d[2] = (256 - du) * dv;
    d[3] = du * dv;

    state->dest_rgba.r = (tex_samples[0].r * d[0] + tex_samples[1].r * d[1] +
                          tex_samples[2].r * d[2] + tex_samples[3].r * d[3]) >> 16;
    state->dest_rgba.g = (tex_samples[0].g * d[0] + tex_samples[1].g * d[1] +
                          tex_samples[2].g * d[2] + tex_samples[3].g * d[3]) >> 16;
    state->dest_rgba.b = (tex_samples[0].b * d[0] + tex_samples[1].b * d[1] +
                          tex_samples[2].b * d[2] + tex_samples[3].b * d[3]) >> 16;
    state->dest_rgba.a = (tex_samples[0].a * d[0] + tex_samples[1].a * d[1] +
                          tex_samples[2].a * d[2] + tex_samples[3].a * d[3]) >> 16;
}

static void
tex_sample_persp_mipmap(s3d_state_t *state)
{
    s3d_texture_state_t texture_state;
    int32_t             w = 0;

    if (state->w)
        w = (int32_t) (((1ULL << 27) << 19) / (int64_t) state->w);

    texture_state.level = (state->d < 0) ? state->max_d : state->max_d - ((state->d >> 27) & 0xf);
    if (texture_state.level < 0)
        texture_state.level = 0;
    texture_state.texture_shift = 18 + (9 - texture_state.level);
    texture_state.u             = (int32_t) (((int64_t) state->u * (int64_t) w) >> (12 + state->max_d)) + state->tbu;
    texture_state.v             = (int32_t) (((int64_t) state->v * (int64_t) w) >> (12 + state->max_d)) + state->tbv;

    tex_read(state, &texture_state, &state->dest_rgba);
}

static void
tex_sample_persp_mipmap_filter(s3d_state_t *state)
{
    s3d_texture_state_t texture_state;
    int32_t             w = 0;
    int32_t             u;
    int32_t             v;
    int                 tex_offset;
    rgba_t              tex_samples[4];
    int                 du;
    int                 dv;
    int                 d[4];

    if (state->w)
        w = (int32_t) (((1ULL << 27) << 19) / (int64_t) state->w);

    u = (int32_t) (((int64_t) state->u * (int64_t) w) >> (12 + state->max_d)) + state->tbu;
    v = (int32_t) (((int64_t) state->v * (int64_t) w) >> (12 + state->max_d)) + state->tbv;

    texture_state.level = (state->d < 0) ? state->max_d : state->max_d - ((state->d >> 27) & 0xf);
    if (texture_state.level < 0)
        texture_state.level = 0;
    texture_state.texture_shift = 18 + (9 - texture_state.level);
    tex_offset                  = 1 << texture_state.texture_shift;

    texture_state.u = u;
    texture_state.v = v;
    tex_read(state, &texture_state, &tex_samples[0]);
    du = (u >> (texture_state.texture_shift - 8)) & 0xff;
    dv = (v >> (texture_state.texture_shift - 8)) & 0xff;

    texture_state.u = u + tex_offset;
    texture_state.v = v;
    tex_read(state, &texture_state, &tex_samples[1]);

    texture_state.u = u;
    texture_state.v = v + tex_offset;
    tex_read(state, &texture_state, &tex_samples[2]);

    texture_state.u = u + tex_offset;
    texture_state.v = v + tex_offset;
    tex_read(state, &texture_state, &tex_samples[3]);

    d[0] = (256 - du) * (256 - dv);
    d[1] = du * (256 - dv);
    d[2] = (256 - du) * dv;
    d[3] = du * dv;

    state->dest_rgba.r = (tex_samples[0].r * d[0] + tex_samples[1].r * d[1] +
                          tex_samples[2].r * d[2] + tex_samples[3].r * d[3]) >> 16;
    state->dest_rgba.g = (tex_samples[0].g * d[0] + tex_samples[1].g * d[1] +
                          tex_samples[2].g * d[2] + tex_samples[3].g * d[3]) >> 16;
    state->dest_rgba.b = (tex_samples[0].b * d[0] + tex_samples[1].b * d[1] +
                          tex_samples[2].b * d[2] + tex_samples[3].b * d[3]) >> 16;
    state->dest_rgba.a = (tex_samples[0].a * d[0] + tex_samples[1].a * d[1] +
                          tex_samples[2].a * d[2] + tex_samples[3].a * d[3]) >> 16;
}

static void
tex_sample_persp_mipmap_375(s3d_state_t *state)
{
    s3d_texture_state_t texture_state;
    int32_t             w = 0;

    if (state->w)
        w = (int32_t) (((1ULL << 27) << 19) / (int64_t) state->w);

    texture_state.level = (state->d < 0) ? state->max_d : state->max_d - ((state->d >> 27) & 0xf);
    if (texture_state.level < 0)
        texture_state.level = 0;
    texture_state.texture_shift = 18 + (9 - texture_state.level);
    texture_state.u             = (int32_t) (((int64_t) state->u * (int64_t) w) >> (8 + state->max_d)) + state->tbu;
    texture_state.v             = (int32_t) (((int64_t) state->v * (int64_t) w) >> (8 + state->max_d)) + state->tbv;

    tex_read(state, &texture_state, &state->dest_rgba);
}

static void
tex_sample_persp_mipmap_filter_375(s3d_state_t *state)
{
    s3d_texture_state_t texture_state;
    int32_t             w = 0;
    int32_t             u;
    int32_t             v;
    int                 tex_offset;
    rgba_t              tex_samples[4];
    int                 du;
    int                 dv;
    int                 d[4];

    if (state->w)
        w = (int32_t) (((1ULL << 27) << 19) / (int64_t) state->w);

    u = (int32_t) (((int64_t) state->u * (int64_t) w) >> (8 + state->max_d)) + state->tbu;
    v = (int32_t) (((int64_t) state->v * (int64_t) w) >> (8 + state->max_d)) + state->tbv;

    texture_state.level = (state->d < 0) ? state->max_d : state->max_d - ((state->d >> 27) & 0xf);
    if (texture_state.level < 0)
        texture_state.level = 0;
    texture_state.texture_shift = 18 + (9 - texture_state.level);
    tex_offset                  = 1 << texture_state.texture_shift;

    texture_state.u = u;
    texture_state.v = v;
    tex_read(state, &texture_state, &tex_samples[0]);
    du = (u >> (texture_state.texture_shift - 8)) & 0xff;
    dv = (v >> (texture_state.texture_shift - 8)) & 0xff;

    texture_state.u = u + tex_offset;
    texture_state.v = v;
    tex_read(state, &texture_state, &tex_samples[1]);

    texture_state.u = u;
    texture_state.v = v + tex_offset;
    tex_read(state, &texture_state, &tex_samples[2]);

    texture_state.u = u + tex_offset;
    texture_state.v = v + tex_offset;
    tex_read(state, &texture_state, &tex_samples[3]);

    d[0] = (256 - du) * (256 - dv);
    d[1] = du * (256 - dv);
    d[2] = (256 - du) * dv;
    d[3] = du * dv;

    state->dest_rgba.r = (tex_samples[0].r * d[0] + tex_samples[1].r * d[1] +
                          tex_samples[2].r * d[2] + tex_samples[3].r * d[3]) >> 16;
    state->dest_rgba.g = (tex_samples[0].g * d[0] + tex_samples[1].g * d[1] +
                          tex_samples[2].g * d[2] + tex_samples[3].g * d[3]) >> 16;
    state->dest_rgba.b = (tex_samples[0].b * d[0] + tex_samples[1].b * d[1] +
                          tex_samples[2].b * d[2] + tex_samples[3].b * d[3]) >> 16;
    state->dest_rgba.a = (tex_samples[0].a * d[0] + tex_samples[1].a * d[1] +
                          tex_samples[2].a * d[2] + tex_samples[3].a * d[3]) >> 16;
}

#define CLAMP(x)                      \
    do {                              \
        if ((x) & ~0xff)              \
            x = ((x) < 0) ? 0 : 0xff; \
    } while (0)

#define CLAMP_RGBA(r, g, b, a)    \
    if ((r) & ~0xff)              \
        r = ((r) < 0) ? 0 : 0xff; \
    if ((g) & ~0xff)              \
        g = ((g) < 0) ? 0 : 0xff; \
    if ((b) & ~0xff)              \
        b = ((b) < 0) ? 0 : 0xff; \
    if ((a) & ~0xff)              \
        a = ((a) < 0) ? 0 : 0xff;

#define CLAMP_RGB(r, g, b) \
    do {                   \
        if ((r) < 0)       \
            r = 0;         \
        if ((r) > 0xff)    \
            r = 0xff;      \
        if ((g) < 0)       \
            g = 0;         \
        if ((g) > 0xff)    \
            g = 0xff;      \
        if ((b) < 0)       \
            b = 0;         \
        if ((b) > 0xff)    \
            b = 0xff;      \
    } while (0)

static void
dest_pixel_gouraud_shaded_triangle(s3d_state_t *state)
{
    state->dest_rgba.r = state->r >> 7;
    CLAMP(state->dest_rgba.r);

    state->dest_rgba.g = state->g >> 7;
    CLAMP(state->dest_rgba.g);

    state->dest_rgba.b = state->b >> 7;
    CLAMP(state->dest_rgba.b);

    state->dest_rgba.a = state->a >> 7;
    CLAMP(state->dest_rgba.a);
}

static void
dest_pixel_unlit_texture_triangle(s3d_state_t *state)
{
    tex_sample(state);

    if (state->cmd_set & CMD_SET_ABC_SRC)
        state->dest_rgba.a = state->a >> 7;
}

static void
dest_pixel_lit_texture_decal(s3d_state_t *state)
{
    tex_sample(state);

    if (state->cmd_set & CMD_SET_ABC_SRC)
        state->dest_rgba.a = state->a >> 7;
}

static void
dest_pixel_lit_texture_reflection(s3d_state_t *state)
{
    tex_sample(state);

    state->dest_rgba.r += (state->r >> 7);
    state->dest_rgba.g += (state->g >> 7);
    state->dest_rgba.b += (state->b >> 7);
    if (state->cmd_set & CMD_SET_ABC_SRC)
        state->dest_rgba.a += (state->a >> 7);

    CLAMP_RGBA(state->dest_rgba.r, state->dest_rgba.g, state->dest_rgba.b, state->dest_rgba.a);
}

static void
dest_pixel_lit_texture_modulate(s3d_state_t *state)
{
    int r = state->r >> 7;
    int g = state->g >> 7;
    int b = state->b >> 7;
    int a = state->a >> 7;

    tex_sample(state);

    CLAMP_RGBA(r, g, b, a);

    state->dest_rgba.r = ((state->dest_rgba.r) * r) >> 8;
    state->dest_rgba.g = ((state->dest_rgba.g) * g) >> 8;
    state->dest_rgba.b = ((state->dest_rgba.b) * b) >> 8;

    if (state->cmd_set & CMD_SET_ABC_SRC)
        state->dest_rgba.a = a;
}

static void
tri(virge_t *virge, s3d_t *s3d_tri, s3d_state_t *state, int yc, int32_t dx1, int32_t dx2)
{
    uint8_t *vram    = virge->svga.vram;
    int      x_dir   = s3d_tri->tlr ? 1 : -1;
    int      use_z   = !(s3d_tri->cmd_set & CMD_SET_ZB_MODE);
    int      y_count = yc;
    int      bpp     = (s3d_tri->cmd_set >> 2) & 7;
    uint32_t dest_offset;
    uint32_t z_offset;

    dest_offset = s3d_tri->dest_base + (state->y * s3d_tri->dest_str);
    z_offset    = s3d_tri->z_base + (state->y * s3d_tri->z_str);

    if (s3d_tri->cmd_set & CMD_SET_HC) {
        if (state->y < s3d_tri->clip_t)
            return;
        if (state->y > s3d_tri->clip_b) {
            int diff_y = state->y - s3d_tri->clip_b;

            if (diff_y > y_count)
                diff_y = y_count;

            state->base_u += (s3d_tri->TdUdY * diff_y);
            state->base_v += (s3d_tri->TdVdY * diff_y);
            state->base_z += (s3d_tri->TdZdY * diff_y);
            state->base_r += (s3d_tri->TdRdY * diff_y);
            state->base_g += (s3d_tri->TdGdY * diff_y);
            state->base_b += (s3d_tri->TdBdY * diff_y);
            state->base_a += (s3d_tri->TdAdY * diff_y);
            state->base_d += (s3d_tri->TdDdY * diff_y);
            state->base_w += (s3d_tri->TdWdY * diff_y);
            state->x1 += (dx1 * diff_y);
            state->x2 += (dx2 * diff_y);
            state->y -= diff_y;
            dest_offset -= s3d_tri->dest_str;
            z_offset -= s3d_tri->z_str;
            y_count -= diff_y;
        }
        if ((state->y - y_count) < s3d_tri->clip_t)
            y_count = (state->y - s3d_tri->clip_t) + 1;
    }

    for (; y_count > 0; y_count--) {
        int      x  = (state->x1 + ((1 << 20) - 1)) >> 20;
        int      xe = (state->x2 + ((1 << 20) - 1)) >> 20;
        uint32_t z  = (state->base_z > 0) ? (state->base_z << 1) : 0;

        if (x_dir < 0) {
            x--;
            xe--;
        }

        if (x != xe && ((x_dir > 0 && x < xe) || (x_dir < 0 && x > xe))) {
            uint32_t dest_addr;
            uint32_t z_addr;
            int      dx        = (x_dir > 0) ? ((31 - ((state->x1 - 1) >> 15)) & 0x1f) : (((state->x1 - 1) >> 15) & 0x1f);
            int      x_offset  = x_dir * (bpp + 1);
            int      xz_offset = x_dir << 1;

            if (x_dir > 0)
                dx += 1;

            state->r = state->base_r + ((s3d_tri->TdRdX * dx) >> 5);
            state->g = state->base_g + ((s3d_tri->TdGdX * dx) >> 5);
            state->b = state->base_b + ((s3d_tri->TdBdX * dx) >> 5);
            state->a = state->base_a + ((s3d_tri->TdAdX * dx) >> 5);
            state->u = state->base_u + ((s3d_tri->TdUdX * dx) >> 5);
            state->v = state->base_v + ((s3d_tri->TdVdX * dx) >> 5);
            state->w = state->base_w + ((s3d_tri->TdWdX * dx) >> 5);
            state->d = state->base_d + ((s3d_tri->TdDdX * dx) >> 5);
            z += ((s3d_tri->TdZdX * dx) >> 5);

            if (s3d_tri->cmd_set & CMD_SET_HC) {
                if (x_dir > 0) {
                    if (x > s3d_tri->clip_r)
                        goto tri_skip_line;
                    if (xe < s3d_tri->clip_l)
                        goto tri_skip_line;
                    if (xe > s3d_tri->clip_r)
                        xe = s3d_tri->clip_r + 1;
                    if (x < s3d_tri->clip_l) {
                        int diff_x = s3d_tri->clip_l - x;

                        z += (s3d_tri->TdZdX * diff_x);
                        state->u += (s3d_tri->TdUdX * diff_x);
                        state->v += (s3d_tri->TdVdX * diff_x);
                        state->r += (s3d_tri->TdRdX * diff_x);
                        state->g += (s3d_tri->TdGdX * diff_x);
                        state->b += (s3d_tri->TdBdX * diff_x);
                        state->a += (s3d_tri->TdAdX * diff_x);
                        state->d += (s3d_tri->TdDdX * diff_x);
                        state->w += (s3d_tri->TdWdX * diff_x);

                        x = s3d_tri->clip_l;
                    }
                } else {
                    if (x < s3d_tri->clip_l)
                        goto tri_skip_line;
                    if (xe > s3d_tri->clip_r)
                        goto tri_skip_line;
                    if (xe < s3d_tri->clip_l)
                        xe = s3d_tri->clip_l - 1;
                    if (x > s3d_tri->clip_r) {
                        int diff_x = x - s3d_tri->clip_r;

                        z += (s3d_tri->TdZdX * diff_x);
                        state->u += (s3d_tri->TdUdX * diff_x);
                        state->v += (s3d_tri->TdVdX * diff_x);
                        state->r += (s3d_tri->TdRdX * diff_x);
                        state->g += (s3d_tri->TdGdX * diff_x);
                        state->b += (s3d_tri->TdBdX * diff_x);
                        state->a += (s3d_tri->TdAdX * diff_x);
                        state->d += (s3d_tri->TdDdX * diff_x);
                        state->w += (s3d_tri->TdWdX * diff_x);

                        x = s3d_tri->clip_r;
                    }
                }
            }

            virge->svga.changedvram[(dest_offset & virge->vram_mask) >> 12] = changeframecount;

            dest_addr = dest_offset + (x * (bpp + 1));
            z_addr    = z_offset + (x << 1);

            x &= 0xfff;
            xe &= 0xfff;

            for (; x != xe; x = (x + x_dir) & 0xfff) {
                int      update = 1;
                uint16_t src_z  = 0;

                _x = x;
                _y = state->y;

                if (use_z) {
                    src_z = Z_READ(z_addr);
                    Z_CLIP(src_z, z >> 16);
                }

                if (update) {
                    uint32_t dest_col;

                    dest_pixel(state);

                    if (s3d_tri->cmd_set & CMD_SET_FE) {
                        int a              = state->a >> 7;
                        state->dest_rgba.r = ((state->dest_rgba.r * a) + (s3d_tri->fog_r * (255 - a))) / 255;
                        state->dest_rgba.g = ((state->dest_rgba.g * a) + (s3d_tri->fog_g * (255 - a))) / 255;
                        state->dest_rgba.b = ((state->dest_rgba.b * a) + (s3d_tri->fog_b * (255 - a))) / 255;
                    }

                    if (s3d_tri->cmd_set & CMD_SET_ABC_ENABLE) {
                        uint32_t src_col;
                        int      src_r = 0;
                        uint32_t src_g = 0;
                        uint32_t src_b = 0;

                        switch (bpp) {
                            case 0: /*8 bpp*/
                                /*Not implemented yet*/
                                break;
                            case 1: /*16 bpp*/
                                src_col = *(uint16_t *) &vram[dest_addr & virge->vram_mask];
                                RGB15_TO_24(src_col, src_r, src_g, src_b);
                                break;
                            case 2: /*24 bpp*/
                                src_col = (*(uint32_t *) &vram[dest_addr & virge->vram_mask]) & 0xffffff;
                                RGB24_TO_24(src_col, src_r, src_g, src_b);
                                break;
                        }

                        state->dest_rgba.r = ((state->dest_rgba.r * state->dest_rgba.a) + (src_r * (255 - state->dest_rgba.a))) / 255;
                        state->dest_rgba.g = ((state->dest_rgba.g * state->dest_rgba.a) + (src_g * (255 - state->dest_rgba.a))) / 255;
                        state->dest_rgba.b = ((state->dest_rgba.b * state->dest_rgba.a) + (src_b * (255 - state->dest_rgba.a))) / 255;
                    }

                    switch (bpp) {
                        case 0: /*8 bpp*/
                            /*Not implemented yet*/
                            break;
                        case 1: /*16 bpp*/
                            RGB15(state->dest_rgba.r, state->dest_rgba.g, state->dest_rgba.b, dest_col);
                            *(uint16_t *) &vram[dest_addr] = dest_col;
                            break;
                        case 2: /*24 bpp*/
                            dest_col                          = RGB24(state->dest_rgba.r, state->dest_rgba.g, state->dest_rgba.b);
                            *(uint8_t *) &vram[dest_addr]     = dest_col & 0xff;
                            *(uint8_t *) &vram[dest_addr + 1] = (dest_col >> 8) & 0xff;
                            *(uint8_t *) &vram[dest_addr + 2] = (dest_col >> 16) & 0xff;
                            break;
                    }

                    if (use_z && (s3d_tri->cmd_set & CMD_SET_ZUP))
                        Z_WRITE(z_addr, src_z);
                }

                z += s3d_tri->TdZdX;
                state->u += s3d_tri->TdUdX;
                state->v += s3d_tri->TdVdX;
                state->r += s3d_tri->TdRdX;
                state->g += s3d_tri->TdGdX;
                state->b += s3d_tri->TdBdX;
                state->a += s3d_tri->TdAdX;
                state->d += s3d_tri->TdDdX;
                state->w += s3d_tri->TdWdX;
                dest_addr += x_offset;
                z_addr += xz_offset;
                virge->pixel_count++;
            }
        }

tri_skip_line:
        state->x1 += dx1;
        state->x2 += dx2;
        state->base_u += s3d_tri->TdUdY;
        state->base_v += s3d_tri->TdVdY;
        state->base_z += s3d_tri->TdZdY;
        state->base_r += s3d_tri->TdRdY;
        state->base_g += s3d_tri->TdGdY;
        state->base_b += s3d_tri->TdBdY;
        state->base_a += s3d_tri->TdAdY;
        state->base_d += s3d_tri->TdDdY;
        state->base_w += s3d_tri->TdWdY;
        state->y--;
        dest_offset -= s3d_tri->dest_str;
        z_offset -= s3d_tri->z_str;
    }
}

static int tex_size[8] = { 4 * 2, 2 * 2, 2 * 2, 1 * 2, 2 / 1, 2 / 1, 1 * 2, 1 * 2 };

static void
s3_virge_triangle(virge_t *virge, s3d_t *s3d_tri)
{
    s3d_state_t state;

    uint32_t tex_base;
    int      c;

    uint64_t start_time = plat_timer_read();
    uint64_t end_time;

    state.tbu = s3d_tri->tbu << 11;
    state.tbv = s3d_tri->tbv << 11;

    state.max_d = (s3d_tri->cmd_set >> 8) & 15;

    state.tex_bdr_clr = s3d_tri->tex_bdr_clr;

    state.cmd_set = s3d_tri->cmd_set;

    state.base_u = s3d_tri->tus;
    state.base_v = s3d_tri->tvs;
    state.base_z = s3d_tri->tzs;
    state.base_r = (int32_t) s3d_tri->trs;
    state.base_g = (int32_t) s3d_tri->tgs;
    state.base_b = (int32_t) s3d_tri->tbs;
    state.base_a = (int32_t) s3d_tri->tas;
    state.base_d = s3d_tri->tds;
    state.base_w = s3d_tri->tws;

    tex_base = s3d_tri->tex_base;
    for (c = 9; c >= 0; c--) {
        state.texture[c] = (uint16_t *) &virge->svga.vram[tex_base];
        if (c <= state.max_d)
            tex_base += ((1 << (c * 2)) * tex_size[(s3d_tri->cmd_set >> 5) & 7]) / 2;
    }

    switch ((s3d_tri->cmd_set >> 27) & 0xf) {
        case 0:
            dest_pixel = dest_pixel_gouraud_shaded_triangle;
            break;
        case 1:
        case 5:
            switch ((s3d_tri->cmd_set >> 15) & 0x3) {
                case 0:
                    dest_pixel = dest_pixel_lit_texture_reflection;
                    break;
                case 1:
                    dest_pixel = dest_pixel_lit_texture_modulate;
                    break;
                case 2:
                    dest_pixel = dest_pixel_lit_texture_decal;
                    break;
                default:
                    return;
            }
            break;
        case 2:
        case 6:
            dest_pixel = dest_pixel_unlit_texture_triangle;
            break;
        default:
            return;
    }

    switch (((s3d_tri->cmd_set >> 12) & 7) | ((s3d_tri->cmd_set & (1 << 29)) ? 8 : 0)) {
        case 0:
        case 1:
            tex_sample = tex_sample_mipmap;
            break;
        case 2:
        case 3:
            tex_sample = virge->bilinear_enabled ? tex_sample_mipmap_filter : tex_sample_mipmap;
            break;
        case 4:
        case 5:
            tex_sample = tex_sample_normal;
            break;
        case 6:
        case 7:
            tex_sample = virge->bilinear_enabled ? tex_sample_normal_filter : tex_sample_normal;
            break;
        case (0 | 8):
        case (1 | 8):
            if ((virge->chip == S3_VIRGEDX) || (virge->chip >= S3_VIRGEGX2))
                tex_sample = tex_sample_persp_mipmap_375;
            else
                tex_sample = tex_sample_persp_mipmap;
            break;
        case (2 | 8):
        case (3 | 8):
            if ((virge->chip == S3_VIRGEDX) || (virge->chip >= S3_VIRGEGX2))
                tex_sample = virge->bilinear_enabled ? tex_sample_persp_mipmap_filter_375 :
                                                       tex_sample_persp_mipmap_375;
            else
                tex_sample = virge->bilinear_enabled ? tex_sample_persp_mipmap_filter :
                                                       tex_sample_persp_mipmap;
            break;
        case (4 | 8):
        case (5 | 8):
            if ((virge->chip == S3_VIRGEDX) || (virge->chip >= S3_VIRGEGX2))
                tex_sample = tex_sample_persp_normal_375;
            else
                tex_sample = tex_sample_persp_normal;
            break;
        case (6 | 8):
        case (7 | 8):
            if ((virge->chip == S3_VIRGEDX) || (virge->chip >= S3_VIRGEGX2))
                tex_sample = virge->bilinear_enabled ? tex_sample_persp_normal_filter_375 :
                                                       tex_sample_persp_normal_375;
            else
                tex_sample = virge->bilinear_enabled ? tex_sample_persp_normal_filter :
                                                       tex_sample_persp_normal;
            break;
    }

    switch ((s3d_tri->cmd_set >> 5) & 7) {
        case 0:
            tex_read = (s3d_tri->cmd_set & CMD_SET_TWE) ? tex_ARGB8888 : tex_ARGB8888_nowrap;
            break;
        case 1:
            tex_read = (s3d_tri->cmd_set & CMD_SET_TWE) ? tex_ARGB4444 : tex_ARGB4444_nowrap;
            break;
        case 2:
            tex_read = (s3d_tri->cmd_set & CMD_SET_TWE) ? tex_ARGB1555 : tex_ARGB1555_nowrap;
            break;
        default:
            tex_read = (s3d_tri->cmd_set & CMD_SET_TWE) ? tex_ARGB1555 : tex_ARGB1555_nowrap;
            break;
    }

    state.y  = s3d_tri->tys;
    state.x1 = s3d_tri->txs;
    state.x2 = s3d_tri->txend01;
    tri(virge, s3d_tri, &state, s3d_tri->ty01, s3d_tri->TdXdY02, s3d_tri->TdXdY01);
    state.x2 = s3d_tri->txend12;
    tri(virge, s3d_tri, &state, s3d_tri->ty12, s3d_tri->TdXdY02, s3d_tri->TdXdY12);

    virge->tri_count++;

    end_time = plat_timer_read();

    virge_time += end_time - start_time;
}

static void
render_thread(void *param)
{
    virge_t *virge = (virge_t *) param;

    while (virge->render_thread_run) {
        thread_wait_event(virge->wake_render_thread, -1);
        thread_reset_event(virge->wake_render_thread);
        virge->s3d_busy = 1;
        while (!RB_EMPTY) {
            s3_virge_triangle(virge, &virge->s3d_buffer[virge->s3d_read_idx & RB_MASK]);
            virge->s3d_read_idx++;

            if (RB_ENTRIES == RB_MASK)
                thread_set_event(virge->not_full_event);
        }
        virge->s3d_busy = 0;
        virge->subsys_stat |= INT_S3D_DONE;
        virge->irq_pending++;
    }
}

static void
queue_triangle(virge_t *virge)
{
    if (RB_FULL) {
        thread_reset_event(virge->not_full_event);
        if (RB_FULL)
            thread_wait_event(virge->not_full_event, -1); /*Wait for room in ringbuffer*/
    }
    virge->s3d_buffer[virge->s3d_write_idx & RB_MASK] = virge->s3d_tri;
    virge->s3d_write_idx++;
    if (!virge->s3d_busy)
        thread_set_event(virge->wake_render_thread); /*Wake up render thread if moving from idle*/
}

static void
s3_virge_hwcursor_draw(svga_t *svga, int displine)
{
    virge_t *virge = (virge_t *) svga->priv;
    int      x;
    uint16_t dat[2] = { 0, 0 };
    int      xx;
    int      offset = svga->hwcursor_latch.x - svga->hwcursor_latch.xoff;
    uint32_t fg;
    uint32_t bg;
    uint32_t vram_mask = virge->vram_mask;

    if (svga->interlace && svga->hwcursor_oddeven)
        svga->hwcursor_latch.addr += 16;

    switch (svga->bpp) {
        default:
            if (virge->chip != S3_VIRGEGX2) {
                fg = svga->pallook[virge->hwc_fg_col & 0xff];
                bg = svga->pallook[virge->hwc_bg_col & 0xff];
                break;
            }
            fallthrough;

        case 15:
            if (virge->chip != S3_VIRGEGX2) {
                fg = video_15to32[virge->hwc_fg_col & 0xffff];
                bg = video_15to32[virge->hwc_bg_col & 0xffff];
                break;
            }
            fallthrough;

        case 16:
            if (virge->chip != S3_VIRGEGX2) {
                fg = video_16to32[virge->hwc_fg_col & 0xffff];
                bg = video_16to32[virge->hwc_bg_col & 0xffff];
                break;
            }
            fallthrough;

        case 24:
        case 32:
            fg = virge->hwc_fg_col;
            bg = virge->hwc_bg_col;
            break;
    }

    for (x = 0; x < 64; x += 16) {
        dat[0] = (svga->vram[svga->hwcursor_latch.addr & vram_mask] << 8) |
                 svga->vram[(svga->hwcursor_latch.addr + 1) & vram_mask];
        dat[1] = (svga->vram[(svga->hwcursor_latch.addr + 2) & vram_mask] << 8) |
                 svga->vram[(svga->hwcursor_latch.addr + 3) & vram_mask];

        if (svga->crtc[0x55] & 0x10) {
            /*X11*/
            for (xx = 0; xx < 16; xx++) {
                if (offset >= svga->hwcursor_latch.x) {
                    if (virge->chip == S3_VIRGEGX2)
                        dat[0] ^= 0x8000;

                    if (dat[0] & 0x8000)
                        buffer32->line[displine][offset + svga->x_add] = (dat[1] & 0x8000) ? fg : bg;
                }

                offset++;

                dat[0] <<= 1;
                dat[1] <<= 1;
            }
        } else {
            /*Windows*/
            for (xx = 0; xx < 16; xx++) {
                if (offset >= svga->hwcursor_latch.x) {
                    if (!(dat[0] & 0x8000))
                        buffer32->line[displine][offset + svga->x_add] = (dat[1] & 0x8000) ? fg : bg;
                    else if (dat[1] & 0x8000)
                        buffer32->line[displine][offset + svga->x_add] ^= 0xffffff;
                }

                offset++;

                dat[0] <<= 1;
                dat[1] <<= 1;
            }
        }

        svga->hwcursor_latch.addr += 4;
    }

    if (svga->interlace && !svga->hwcursor_oddeven)
        svga->hwcursor_latch.addr += 16;
}

#define DECODE_YCbCr()                      \
    do {                                    \
        for (uint8_t c = 0; c < 2; c++) {   \
            uint8_t y1, y2;                 \
            int8_t  Cr;                     \
            int8_t  Cb;                     \
            int     dR;                     \
            int     dG;                     \
            int     dB;                     \
                                            \
            y1 = src[0];                    \
            Cr = src[1] - 0x80;             \
            y2 = src[2];                    \
            Cb = src[3] - 0x80;             \
            src += 4;                       \
                                            \
            dR = (359 * Cr) >> 8;           \
            dG = (88 * Cb + 183 * Cr) >> 8; \
            dB = (453 * Cb) >> 8;           \
                                            \
            r[x_write] = y1 + dR;           \
            CLAMP(r[x_write]);              \
            g[x_write] = y1 - dG;           \
            CLAMP(g[x_write]);              \
            b[x_write] = y1 + dB;           \
            CLAMP(b[x_write]);              \
                                            \
            r[x_write + 1] = y2 + dR;       \
            CLAMP(r[x_write + 1]);          \
            g[x_write + 1] = y2 - dG;       \
            CLAMP(g[x_write + 1]);          \
            b[x_write + 1] = y2 + dB;       \
            CLAMP(b[x_write + 1]);          \
                                            \
            x_write = (x_write + 2) & 7;    \
        }                                   \
    } while (0)

/*Both YUV formats are untested*/
#define DECODE_YUV211()                  \
    do {                                 \
        uint8_t y1, y2, y3, y4;          \
        int8_t  U, V;                    \
        int     dR;                      \
        int     dG;                      \
        int     dB;                      \
                                         \
        U  = src[0] - 0x80;              \
        y1 = (298 * (src[1] - 16)) >> 8; \
        y2 = (298 * (src[2] - 16)) >> 8; \
        V  = src[3] - 0x80;              \
        y3 = (298 * (src[4] - 16)) >> 8; \
        y4 = (298 * (src[5] - 16)) >> 8; \
        src += 6;                        \
                                         \
        dR = (309 * V) >> 8;             \
        dG = (100 * U + 208 * V) >> 8;   \
        dB = (516 * U) >> 8;             \
                                         \
        r[x_write] = y1 + dR;            \
        CLAMP(r[x_write]);               \
        g[x_write] = y1 - dG;            \
        CLAMP(g[x_write]);               \
        b[x_write] = y1 + dB;            \
        CLAMP(b[x_write]);               \
                                         \
        r[x_write + 1] = y2 + dR;        \
        CLAMP(r[x_write + 1]);           \
        g[x_write + 1] = y2 - dG;        \
        CLAMP(g[x_write + 1]);           \
        b[x_write + 1] = y2 + dB;        \
        CLAMP(b[x_write + 1]);           \
                                         \
        r[x_write + 2] = y3 + dR;        \
        CLAMP(r[x_write + 2]);           \
        g[x_write + 2] = y3 - dG;        \
        CLAMP(g[x_write + 2]);           \
        b[x_write + 2] = y3 + dB;        \
        CLAMP(b[x_write + 2]);           \
                                         \
        r[x_write + 3] = y4 + dR;        \
        CLAMP(r[x_write + 3]);           \
        g[x_write + 3] = y4 - dG;        \
        CLAMP(g[x_write + 3]);           \
        b[x_write + 3] = y4 + dB;        \
        CLAMP(b[x_write + 3]);           \
                                         \
        x_write = (x_write + 4) & 7;     \
    } while (0)

#define DECODE_YUV422()                      \
    do {                                     \
        for (uint8_t c = 0; c < 2; c++) {    \
            uint8_t y1;                      \
            uint8_t y2;                      \
            int8_t  U;                       \
            int8_t  V;                       \
            int     dR;                      \
            int     dG;                      \
            int     dB;                      \
                                             \
            U  = src[0] - 0x80;              \
            y1 = (298 * (src[1] - 16)) >> 8; \
            V  = src[2] - 0x80;              \
            y2 = (298 * (src[3] - 16)) >> 8; \
            src += 4;                        \
                                             \
            dR = (309 * V) >> 8;             \
            dG = (100 * U + 208 * V) >> 8;   \
            dB = (516 * U) >> 8;             \
                                             \
            r[x_write] = y1 + dR;            \
            CLAMP(r[x_write]);               \
            g[x_write] = y1 - dG;            \
            CLAMP(g[x_write]);               \
            b[x_write] = y1 + dB;            \
            CLAMP(b[x_write]);               \
                                             \
            r[x_write + 1] = y2 + dR;        \
            CLAMP(r[x_write + 1]);           \
            g[x_write + 1] = y2 - dG;        \
            CLAMP(g[x_write + 1]);           \
            b[x_write + 1] = y2 + dB;        \
            CLAMP(b[x_write + 1]);           \
                                             \
            x_write = (x_write + 2) & 7;     \
        }                                    \
    } while (0)

#define DECODE_RGB555()                   \
    do {                                  \
        for (uint8_t c = 0; c < 4; c++) { \
            uint16_t dat;                 \
                                          \
            dat = *(uint16_t *)src;       \
            src += 2;                     \
                                          \
            r[x_write + c] =              \
                ((dat & 0x001f) << 3) |   \
                ((dat & 0x001f) >> 2);    \
            g[x_write + c] =              \
                ((dat & 0x03e0) >> 2) |   \
                ((dat & 0x03e0) >> 7);    \
            b[x_write + c] =              \
                ((dat & 0x7c00) >> 7) |   \
                ((dat & 0x7c00) >> 12);   \
        }                                 \
        x_write = (x_write + 4) & 7;      \
    } while (0)

#define DECODE_RGB565()                   \
    do {                                  \
        for (uint8_t c = 0; c < 4; c++) { \
            uint16_t dat;                 \
                                          \
            dat = *(uint16_t *)src;       \
            src += 2;                     \
                                          \
            r[x_write + c] =              \
                ((dat & 0x001f) << 3) |   \
                ((dat & 0x001f) >> 2);    \
            g[x_write + c] =              \
                ((dat & 0x07e0) >> 3) |   \
                ((dat & 0x07e0) >> 9);    \
            b[x_write + c] =              \
                ((dat & 0xf800) >> 8) |   \
                ((dat & 0xf800) >> 13);   \
        }                                 \
        x_write = (x_write + 4) & 7;      \
    } while (0)

#define DECODE_RGB888()                   \
    do {                                  \
        for (uint8_t c = 0; c < 4; c++) { \
            r[x_write + c] = src[0];      \
            g[x_write + c] = src[1];      \
            b[x_write + c] = src[2];      \
            src += 3;                     \
        }                                 \
        x_write = (x_write + 4) & 7;      \
    } while (0)

#define DECODE_XRGB8888()                 \
    do {                                  \
        for (uint8_t c = 0; c < 4; c++) { \
            r[x_write + c] = src[0];      \
            g[x_write + c] = src[1];      \
            b[x_write + c] = src[2];      \
            src += 4;                     \
        }                                 \
        x_write = (x_write + 4) & 7;      \
    } while (0)

#define OVERLAY_SAMPLE()               \
    do {                               \
        switch (virge->streams.sdif) { \
            case 1:                    \
                DECODE_YCbCr();        \
                break;                 \
            case 2:                    \
                DECODE_YUV422();       \
                break;                 \
            case 3:                    \
                DECODE_RGB555();       \
                break;                 \
            case 4:                    \
                DECODE_YUV211();       \
                break;                 \
            case 5:                    \
                DECODE_RGB565();       \
                break;                 \
            case 6:                    \
                DECODE_RGB888();       \
                break;                 \
            case 7:                    \
            default:                   \
                DECODE_XRGB8888();     \
                break;                 \
        }                              \
    } while (0)


static bool
s3_virge_colorkey(virge_t* virge, uint32_t x, uint32_t y)
{
    svga_t* svga = &virge->svga;
    uint8_t comp_r = 0, comp_g = 0, comp_b = 0;
    uint8_t comp_r_h = 0, comp_g_h = 0, comp_b_h = 0;
    uint8_t r = 0, g = 0, b = 0;
    uint8_t bytes_per_pel = 1;
    uint8_t shift = ((virge->streams.chroma_ctrl >> 24) & 7) ^ 7;
    bool is15bpp = false;

    uint32_t base_addr = svga->memaddr_latch;
    uint32_t stride = (virge->chip < S3_VIRGEGX2) ? virge->streams.pri_stride : (svga->rowoffset << 3);

    bool color_key = false;
    bool alpha_key = false;

    if (!virge->color_key_enabled)
        return true;

    if (y > 2048)
        return true;

    if (virge->chip >= S3_VIRGEGX2 && ((virge->streams.chroma_ctrl >> 29) & 3) == 0)
        return true;
    else if (!(virge->streams.chroma_ctrl & (1 << 28)))
        return true;
    
    comp_r = (virge->streams.chroma_ctrl >> 16) & 0xFF;
    comp_g = (virge->streams.chroma_ctrl >> 8) & 0xFF;
    comp_b = (virge->streams.chroma_ctrl) & 0xFF;

    comp_r_h = (virge->streams.chroma_upper_bound >> 16) & 0xFF;
    comp_g_h = (virge->streams.chroma_upper_bound >> 8) & 0xFF;
    comp_b_h = (virge->streams.chroma_upper_bound) & 0xFF;

    if (svga->render == svga_render_32bpp_highres) bytes_per_pel = 4;
    if (svga->render == svga_render_24bpp_highres) bytes_per_pel = 3;
    if (svga->render == svga_render_16bpp_highres) bytes_per_pel = 2;
    if (svga->render == svga_render_15bpp_highres) { bytes_per_pel = 2; is15bpp = true; }

    if (virge->chip >= S3_VIRGEDX && bytes_per_pel == 1) {
        // TODO: Is this right for GX2 and later? Windows 2000 sources indicate that this is the format for alpha keying, but it's never used.

        /* Note for DX/GX:
            If Bit 28 of Color/Chroma Key Control is 1:
                Bit 29 = 0: Select color keying
                Bit 29 = 1: Select alpha keying (lowest 8 bits of register used for compare)
        */
        uint8_t index = virge->streams.chroma_ctrl & 0xFF;
        alpha_key = (virge->chip < S3_VIRGEGX2) ? (virge->streams.chroma_ctrl & (1 << 29)) : ((virge->streams.chroma_ctrl >> 29) & 3) == 1;
        
        if (alpha_key) {
            comp_r = comp_g = comp_b = index;
            comp_r_h = comp_g_h = comp_b_h = index;
        }
    }

    if (alpha_key) {
        uint8_t index = svga->vram[(base_addr + (stride * y) + x * bytes_per_pel) & svga->vram_mask];
        return !!((index >> shift) == (comp_r >> shift));
    } else {
        switch (bytes_per_pel) {
            case 1: {
                uint8_t index = svga->vram[(base_addr + (stride * y) + x * bytes_per_pel) & svga->vram_mask];
                r = svga->vgapal[index].r << 2;
                g = svga->vgapal[index].g << 2;
                b = svga->vgapal[index].b << 2;
                break;
            }
            case 2: {
                uint16_t col = *(uint16_t*)&svga->vram[(base_addr + (stride * y) + x * bytes_per_pel) & svga->vram_mask];
                if (is15bpp) {
                    r = ((col >> 10) & 0x1f) << 3;
                    g = ((col >> 5) & 0x1f) << 3;
                    b = (col & 0x1f) << 3;
                } else {
                    r = ((col >> 11) & 0x1f) << 3;
                    g = ((col >> 5) & 0x3f) << 2;
                    b = (col & 0x1f) << 3;
                }
                break;
            }
            case 3: {
                uint8_t *col = &svga->vram[(base_addr + (stride * y) + x * bytes_per_pel) & svga->vram_mask];
                r = col[0];
                g = col[1];
                b = col[2];
                break;
            }
            case 4: {
                uint32_t col = *(uint32_t*)&svga->vram[(base_addr + (stride * y) + x * bytes_per_pel) & svga->vram_mask];
                r = (col >> 16) & 0xFF;
                g = (col >> 8) & 0xFF;
                b = col & 0xFF;
                break;
            }
        }

        r >>= shift;
        g >>= shift;
        b >>= shift;
        comp_r >>= shift;
        comp_g >>= shift;
        comp_b >>= shift;
        comp_r_h >>= shift;
        comp_g_h >>= shift;
        comp_b_h >>= shift;

        if (virge->chip < S3_VIRGEGX2) {
            color_key = true;
        } else {
            color_key = ((virge->streams.chroma_ctrl >> 29) & 3) == 2;
        }

        if (color_key) {
            return !!(r == comp_r && g == comp_g && b == comp_b);
        } else {
            return !!(r >= comp_r && r <= comp_r_h && g >= comp_g && g <= comp_g_h && b >= comp_b && b <= comp_b_h);
        }
    }

    return true;
}

static void
s3_virge_overlay_draw(svga_t *svga, int displine)
{
    virge_t  *virge = (virge_t *) svga->priv;
    int       offset;
    int       r[8];
    int       g[8];
    int       b[8];
    int       x_size;
    int       x_read  = 4;
    int       x_write = 4;
    int       x;
    uint32_t *p;
    uint8_t  *src = &svga->vram[svga->overlay_latch.addr];

    if (virge->chip < S3_VIRGEGX2)
        offset = (virge->streams.sec_x - virge->streams.pri_x) + 1;
    else
        offset = virge->streams.sec_x + 1;

    p = &((uint32_t *) buffer32->line[displine])[offset + svga->x_add];

    if (virge->chip < S3_VIRGEGX2) {
        if ((offset + virge->streams.sec_w) > virge->streams.pri_w)
            x_size = (virge->streams.pri_w - virge->streams.sec_x) + 1;
        else
            x_size = virge->streams.sec_w + 1;
    } else
        x_size = virge->streams.sec_w + 1;

    OVERLAY_SAMPLE();

    for (x = 0; x < x_size; x++) {
        if (s3_virge_colorkey(virge, offset + x, displine - svga->y_add))
            *p++ = r[x_read] | (g[x_read] << 8) | (b[x_read] << 16);
        else
            p++;

        svga->overlay_latch.h_acc += virge->streams.k1_horiz_scale;
        if (svga->overlay_latch.h_acc >= 0) {
            if ((x_read ^ (x_read + 1)) & ~3)
                OVERLAY_SAMPLE();

            x_read = (x_read + 1) & 7;

            svga->overlay_latch.h_acc += (virge->streams.k2_horiz_scale - virge->streams.k1_horiz_scale);
        }
    }

    svga->overlay_latch.v_acc += virge->streams.k1_vert_scale;
    if (svga->overlay_latch.v_acc >= 0) {
        svga->overlay_latch.v_acc += (virge->streams.k2_vert_scale - virge->streams.k1_vert_scale);
        svga->overlay_latch.addr += virge->streams.sec_stride;
    }
}

static uint8_t
s3_virge_pci_read(UNUSED(int func), int addr, void *priv)
{
    const virge_t *virge = (virge_t *) priv;
    const svga_t  *svga  = &virge->svga;
    uint8_t        ret   = 0;

    switch (addr) {
        case 0x00:
            ret = 0x33;
            break; /*'S3'*/
        case 0x01:
            ret = 0x53;
            break;

        case 0x02:
            ret = virge->virge_id_low;
            break;
        case 0x03:
            ret = virge->virge_id_high;
            break;

        case PCI_REG_COMMAND:
            ret = virge->pci_regs[PCI_REG_COMMAND] & 0x27;
            break;

        case 0x07:
            ret = virge->pci_regs[0x07] & 0x36;
            break;

        case 0x08:
            ret = virge->virge_rev;
            break; /*Revision ID*/
        case 0x09:
            ret = 0;
            break; /*Programming interface*/

        case 0x0a:
            ret = 0x00;
            break; /*Supports VGA interface*/
        case 0x0b:
            ret = 0x03;
            break;

        case 0x0d:
            ret = virge->pci_regs[0x0d] & 0xf8;
            break;

        case 0x10:
            ret = 0x00;
            break; /*Linear frame buffer address*/
        case 0x11:
            ret = 0x00;
            break;
        case 0x12:
            ret = 0x00;
            break;
        case 0x13:
            ret = (virge->chip == S3_VIRGEVX || virge->chip == S3_TRIO3D2X) ? (svga->crtc[0x59] & 0xfe) : (svga->crtc[0x59] & 0xfc);
            break;

        case 0x2c:
            ret = 0x33;
            break; /* Subsystem vendor ID */
        case 0x2d:
            ret = 0x53;
            break;
        case 0x2e:
            ret = virge->virge_id_low;
            break;
        case 0x2f:
            ret = virge->virge_id_high;
            break;

        case 0x30:
            ret = (!virge->onboard) ? (virge->pci_regs[0x30] & 0x01) : 0x00;
            break; /*BIOS ROM address*/
        case 0x31:
            ret = 0x00;
            break;
        case 0x32:
            ret = (!virge->onboard) ? virge->pci_regs[0x32] : 0x00;
            break;
        case 0x33:
            ret = (!virge->onboard) ? virge->pci_regs[0x33] : 0x00;
            break;

        case 0x34:
            ret = (virge->chip >= S3_VIRGEGX2) ? 0xdc : 0x00;
            break;

        case 0x3c:
            ret = virge->pci_regs[0x3c];
            break;

        case 0x3d:
            ret = PCI_INTA;
            break; /*INTA*/

        case 0x3e:
            ret = 0x04;
            break;
        case 0x3f:
            ret = 0xff;
            break;

        case 0x80:
            ret = 0x02;
            break; /* AGP capability */
        case 0x81:
            ret = 0x00;
            break;
        case 0x82:
            ret = 0x10;
            break; /* assumed AGP 1.0 */

        case 0x84:
            ret = (virge->chip >= S3_TRIO3D2X) ? 0x03 : 0x01;
            break;
        case 0x87:
            ret = 0x1f;
            break;

        case 0x88:
            ret = virge->pci_regs[0x88];
            break;
        case 0x89:
            ret = virge->pci_regs[0x89];
            break;
        case 0x8a:
            ret = virge->pci_regs[0x8a];
            break;
        case 0x8b:
            ret = virge->pci_regs[0x8b];
            break;

        case 0xdc:
            ret = 0x01;
            break; /* PCI Power Management capability */
        case 0xdd:
            ret = virge->is_agp ? 0x80 : 0x00;
            break;
        case 0xde:
            ret = 0x21;
            break;

        case 0xe0:
            ret = virge->pci_regs[0xe0];
            break;
        case 0xe1:
            ret = virge->pci_regs[0xe1];
            break;
        case 0xe2:
            ret = virge->pci_regs[0xe2];
            break;
        case 0xe3:
            ret = virge->pci_regs[0xe3];
            break;

        default:
            break;
    }
    return ret;
}

static void
s3_virge_pci_write(UNUSED(int func), int addr, uint8_t val, void *priv)
{
    virge_t *virge = (virge_t *) priv;
    svga_t  *svga  = &virge->svga;
    switch (addr) {
        case 0x00:
        case 0x01:
        case 0x02:
        case 0x03:
        case 0x08:
        case 0x09:
        case 0x0a:
        case 0x0b:
        case 0x3d:
        case 0x3e:
        case 0x3f:
            return;

        case PCI_REG_COMMAND:
            if (val & PCI_COMMAND_IO) {
                io_removehandler(0x03c0, 0x0020, s3_virge_in, NULL, NULL, s3_virge_out, NULL, NULL, virge);
                io_sethandler(0x03c0, 0x0020, s3_virge_in, NULL, NULL, s3_virge_out, NULL, NULL, virge);
            } else
                io_removehandler(0x03c0, 0x0020, s3_virge_in, NULL, NULL, s3_virge_out, NULL, NULL, virge);
            virge->pci_regs[PCI_REG_COMMAND] = val & 0x27;
            s3_virge_updatemapping(virge);
            return;
        case 0x07:
            virge->pci_regs[0x07] &= ~(val & 0x30);
            return;
        case 0x0d:
            virge->pci_regs[0x0d] = val & 0xf8;
            return;

        case 0x13:
            if (virge->chip == S3_VIRGEVX || virge->chip == S3_TRIO3D2X)
                svga->crtc[0x59] = (svga->crtc[0x59] & 0x01) | (val & 0xfe);
            else
                svga->crtc[0x59] = (svga->crtc[0x59] & 0x03) | (val & 0xfc);
            s3_virge_updatemapping(virge);
            return;

        case 0x30:
        case 0x32:
        case 0x33:
            if (virge->onboard)
                return;
            virge->pci_regs[addr] = val;
            if (virge->pci_regs[0x30] & 0x01) {
                uint32_t biosaddr = (virge->pci_regs[0x32] << 16) | (virge->pci_regs[0x33] << 24);
                if (virge->chip == S3_VIRGEGX2)
                    mem_mapping_set_addr(&virge->bios_rom.mapping, biosaddr, 0x10000);
                else
                    mem_mapping_set_addr(&virge->bios_rom.mapping, biosaddr, 0x8000);
            } else {
                mem_mapping_disable(&virge->bios_rom.mapping);
            }
            return;
        case 0x3c:
            virge->pci_regs[0x3c] = val;
            return;

        case 0x88:
            virge->pci_regs[0x88] = val & 0x27;
            return;

        case 0x89:
            virge->pci_regs[0x89] = val & 0x03;
            return;

        case 0x8b:
        case 0xe1:
        case 0xe3:
            virge->pci_regs[addr] = val;
            return;

        case 0xe0:
            virge->pci_regs[0xe0] = val & 0x03;
            return;

        case 0xe2:
            virge->pci_regs[0xe2] = val & 0xc0;
            return;

        default:
            break;
    }
}

static void
s3_virge_disable_handlers(virge_t *dev)
{
    io_removehandler(0x03c0, 0x0020, s3_virge_in, NULL, NULL,
                     s3_virge_out, NULL, NULL, dev);

    mem_mapping_disable(&dev->linear_mapping);
    mem_mapping_disable(&dev->mmio_mapping);
    mem_mapping_disable(&dev->new_mmio_mapping);
    mem_mapping_disable(&dev->svga.mapping);
    mem_mapping_disable(&dev->bios_rom.mapping);

    /* Save all the mappings and the timers because they are part of linked lists. */
    reset_state->linear_mapping   = dev->linear_mapping;
    reset_state->mmio_mapping     = dev->mmio_mapping;
    reset_state->new_mmio_mapping = dev->new_mmio_mapping;
    reset_state->svga.mapping     = dev->svga.mapping;
    reset_state->bios_rom.mapping = dev->bios_rom.mapping;

    reset_state->svga.timer     = dev->svga.timer;
    reset_state->svga.timer_8514 = dev->svga.timer_8514;
    reset_state->svga.timer_xga = dev->svga.timer_xga;
    reset_state->irq_timer      = dev->irq_timer;
}

static void
s3_virge_reset(void *priv)
{
    virge_t *dev = (virge_t *) priv;

    if (reset_state != NULL) {
        s3_virge_disable_handlers(dev);
        dev->virge_busy       = 0;
        dev->fifo_write_idx   = 0;
        dev->fifo_read_idx    = 0;
        dev->s3d_busy         = 0;
        dev->s3d_write_idx    = 0;
        dev->s3d_read_idx     = 0;
        reset_state->pci_slot = dev->pci_slot;

        *dev = *reset_state;
    }
}

static void *
s3_virge_init(const device_t *info)
{
    const char *bios_fn = NULL;
    virge_t    *virge   = (virge_t *) calloc(1, sizeof(virge_t));
    reset_state         = calloc(1, sizeof(virge_t));

    virge->type = (info->local & 0xff);

    virge->bilinear_enabled  = device_get_config_int("bilinear");
    virge->dithering_enabled = device_get_config_int("dithering");
    if (virge->type >= S3_VIRGE_GX2)
        virge->memory_size = 4;
    else
        virge->memory_size = device_get_config_int("memory");

    virge->color_key_enabled = !!device_get_config_int("colorkey");
    virge->onboard = !!(info->local & 0x100);

    if (!virge->onboard)
        switch (virge->type) {
            case S3_VIRGE_325:
                bios_fn = ROM_VIRGE_325;
                break;
            case S3_DIAMOND_STEALTH3D_2000:
                bios_fn = ROM_DIAMOND_STEALTH3D_2000;
                break;
            case S3_MIROCRYSTAL_3D:
                bios_fn = ROM_MIROCRYSTAL_3D;
                break;
            case S3_DIAMOND_STEALTH3D_3000:
                bios_fn = ROM_DIAMOND_STEALTH3D_3000;
                break;
            case S3_STB_VELOCITY_3D:
                bios_fn = ROM_STB_VELOCITY_3D;
                break;
            case S3_VIRGE_DX:
                bios_fn = ROM_VIRGE_DX;
                break;
            case S3_DIAMOND_STEALTH3D_2000PRO:
                bios_fn = ROM_DIAMOND_STEALTH3D_2000PRO;
                break;
            case S3_VIRGE_GX:
                bios_fn = ROM_VIRGE_GX;
                break;
            case S3_VIRGE_GX2:
                bios_fn = ROM_VIRGE_GX2;
                break;
            case S3_DIAMOND_STEALTH3D_4000:
                bios_fn = ROM_DIAMOND_STEALTH3D_4000;
                break;
            case S3_TRIO_3D2X:
                bios_fn = ROM_TRIO3D2X;
                break;
            default:
                free(virge);
                return NULL;
        }

    svga_init(info, &virge->svga, virge, virge->memory_size << 20,
              s3_virge_recalctimings,
              s3_virge_in, s3_virge_out,
              s3_virge_hwcursor_draw,
              s3_virge_overlay_draw);
    virge->svga.hwcursor.cur_ysize = 64;

    if (bios_fn != NULL) {
        if (virge->type == S3_VIRGE_GX2)
            rom_init(&virge->bios_rom, bios_fn, 0xc0000, 0x10000, 0xffff, 0, MEM_MAPPING_EXTERNAL);
        else
            rom_init(&virge->bios_rom, bios_fn, 0xc0000, 0x8000, 0x7fff, 0, MEM_MAPPING_EXTERNAL);

        mem_mapping_disable(&virge->bios_rom.mapping);
    }

    mem_mapping_add(&virge->linear_mapping, 0, 0,
                    svga_read_linear,
                    svga_readw_linear,
                    svga_readl_linear,
                    svga_write_linear,
                    svga_writew_linear,
                    svga_writel_linear,
                    NULL,
                    MEM_MAPPING_EXTERNAL,
                    &virge->svga);
    mem_mapping_add(&virge->mmio_mapping, 0, 0,
                    s3_virge_mmio_read,
                    s3_virge_mmio_read_w,
                    s3_virge_mmio_read_l,
                    s3_virge_mmio_write,
                    s3_virge_mmio_write_w,
                    s3_virge_mmio_write_l,
                    NULL,
                    MEM_MAPPING_EXTERNAL,
                    virge);
    mem_mapping_add(&virge->new_mmio_mapping, 0, 0,
                    s3_virge_mmio_read,
                    s3_virge_mmio_read_w,
                    s3_virge_mmio_read_l,
                    s3_virge_mmio_write,
                    s3_virge_mmio_write_w,
                    s3_virge_mmio_write_l,
                    NULL,
                    MEM_MAPPING_EXTERNAL,
                    virge);

    io_sethandler(0x03c0, 0x0020, s3_virge_in, NULL, NULL, s3_virge_out, NULL, NULL, virge);

    virge->pci_regs[PCI_REG_COMMAND] = 7;
    virge->pci_regs[0x05]            = 0;
    virge->pci_regs[0x06]            = 0;
    virge->pci_regs[0x07]            = 2;
    virge->pci_regs[0x32]            = 0x0c;
    virge->pci_regs[0x3d]            = 1;
    virge->pci_regs[0x3e]            = 4;
    virge->pci_regs[0x3f]            = 0xff;

    virge->virge_rev = 0;
    virge->virge_id  = 0xe1;
    virge->is_agp    = !!(info->flags & DEVICE_AGP);

    switch (virge->type) {
        case S3_VIRGE_325:
        case S3_DIAMOND_STEALTH3D_2000:
        case S3_MIROCRYSTAL_3D:
            virge->fifo_slots_num   = 8;
            virge->svga.decode_mask = (4 << 20) - 1;
            virge->virge_id_high    = 0x56;
            virge->virge_id_low     = 0x31;
            virge->svga.crtc[0x59]  = 0x70;
            virge->chip             = S3_VIRGE;
            video_inform(VIDEO_FLAG_TYPE_SPECIAL, &timing_diamond_stealth3d_2000_pci);
            break;
        case S3_DIAMOND_STEALTH3D_3000:
        case S3_STB_VELOCITY_3D:
            virge->fifo_slots_num   = 8;
            virge->svga.decode_mask = (8 << 20) - 1;
            virge->virge_id_high    = 0x88;
            virge->virge_id_low     = 0x3d;
            virge->svga.crtc[0x59]  = 0x70;
            virge->chip             = S3_VIRGEVX;
            video_inform(VIDEO_FLAG_TYPE_SPECIAL, &timing_diamond_stealth3d_3000_pci);
            break;
        case S3_VIRGE_GX2:
        case S3_DIAMOND_STEALTH3D_4000:
            virge->fifo_slots_num    = 16;
            virge->svga.decode_mask  = (4 << 20) - 1;
            virge->virge_id_high     = 0x8a;
            virge->virge_id_low      = 0x10;
            virge->svga.crtc[0x6c]   = 1;
            virge->svga.crtc[0x59]   = 0x70;
            virge->svga.vblank_start = s3_virge_vblank_start;
            virge->chip              = S3_VIRGEGX2;
            video_inform(VIDEO_FLAG_TYPE_SPECIAL, virge->is_agp ? &timing_virge_agp : &timing_virge_dx_pci);
            break;

        case S3_TRIO_3D2X:
            virge->fifo_slots_num    = 16;
            virge->svga.decode_mask  = (8 << 20) - 1;
            virge->virge_id_high     = 0x8a;
            virge->virge_id_low      = 0x13;
            virge->virge_rev         = 0x01;
            virge->svga.crtc[0x6c]   = 1;
            virge->svga.crtc[0x59]   = 0x70;
            virge->svga.vblank_start = s3_virge_vblank_start;
            virge->chip              = S3_TRIO3D2X;
            video_inform(VIDEO_FLAG_TYPE_SPECIAL, virge->is_agp ? &timing_virge_agp : &timing_virge_dx_pci);
            break;

        case S3_VIRGE_GX:
            virge->virge_rev = 0x01;
            fallthrough;

        default:
            virge->fifo_slots_num    = 8;
            virge->svga.decode_mask  = (4 << 20) - 1;
            virge->virge_id_high     = 0x8a;
            virge->virge_id_low      = 0x01;
            virge->svga.crtc[0x6c]   = 1;
            virge->svga.crtc[0x59]   = 0x70;
            virge->svga.vblank_start = s3_virge_vblank_start;
            virge->chip              = S3_VIRGEDX;
            video_inform(VIDEO_FLAG_TYPE_SPECIAL, &timing_virge_dx_pci);
            break;
    }

    if (virge->chip == S3_VIRGEGX2) {
        virge->vram_mask       = (4 << 20) - 1;
        virge->svga.vram_mask  = (4 << 20) - 1;
        virge->svga.vram_max   = 4 << 20;
        virge->svga.crtc[0x36] = 2 | (2 << 2) | (1 << 4) | (1 << 5);
    } else {
        switch (virge->memory_size) {
            case 2:
                virge->vram_mask      = (2 << 20) - 1;
                virge->svga.vram_mask = (2 << 20) - 1;
                virge->svga.vram_max  = 2 << 20;
                if (virge->chip == S3_VIRGEVX) {
                    virge->svga.crtc[0x36] = (0 << 5);
                } else
                    virge->svga.crtc[0x36] = 2 | (0 << 2) | (1 << 4) | (4 << 5);
                break;
            case 8:
                virge->vram_mask      = (8 << 20) - 1;
                virge->svga.vram_mask = (8 << 20) - 1;
                virge->svga.vram_max  = 8 << 20;
                if (virge->chip == S3_TRIO3D2X)
                    virge->svga.crtc[0x36] = 2 | (2 << 2) | (1 << 4) | (0 << 5);
                else
                    virge->svga.crtc[0x36] = (3 << 5);
                break;
            case 4:
                virge->vram_mask      = (4 << 20) - 1;
                virge->svga.vram_mask = (4 << 20) - 1;
                virge->svga.vram_max  = 4 << 20;
                if (virge->chip == S3_VIRGEVX)
                    virge->svga.crtc[0x36] = (1 << 5);
                else if (virge->chip == S3_TRIO3D2X)
                    virge->svga.crtc[0x36] = 2 | (2 << 2) | (1 << 4) | (2 << 5);
                else
                    virge->svga.crtc[0x36] = 2 | (0 << 2) | (1 << 4) | (0 << 5);
                break;

            default:
                break;
        }
        if (virge->type == S3_VIRGE_GX)
            virge->svga.crtc[0x36] |= (1 << 2);
    }

    virge->svga.crtc[0x37] = 1 | (7 << 5);
    virge->svga.crtc[0x53] = 8;

    if (bios_fn == NULL)
        pci_add_card(virge->is_agp ? PCI_ADD_AGP : PCI_ADD_VIDEO, s3_virge_pci_read, s3_virge_pci_write, virge, &virge->pci_slot);
    else
        pci_add_card(virge->is_agp ? PCI_ADD_AGP : PCI_ADD_NORMAL, s3_virge_pci_read, s3_virge_pci_write, virge, &virge->pci_slot);

    virge->i2c = i2c_gpio_init("ddc_s3_virge");
    virge->ddc = ddc_init(i2c_gpio_get_bus(virge->i2c));

    virge->svga.force_old_addr = 1;

    virge->render_thread_run  = 1;
    virge->wake_render_thread = thread_create_event();
    virge->wake_main_thread   = thread_create_event();
    virge->not_full_event     = thread_create_event();
    virge->render_thread      = thread_create(render_thread, virge);

    virge->fifo_thread_run     = 1;
    virge->wake_fifo_thread    = thread_create_event();
    virge->fifo_not_full_event = thread_create_event();
    virge->fifo_thread         = thread_create(fifo_thread, virge);

    timer_add(&virge->irq_timer, s3_virge_update_irq_timer, virge, 1);

    virge->local = info->local;

    *reset_state = *virge;

    return virge;
}

static void
s3_virge_close(void *priv)
{
    virge_t *virge = (virge_t *) priv;

    virge->render_thread_run = 0;
    thread_set_event(virge->wake_render_thread);
    thread_wait(virge->render_thread);
    thread_destroy_event(virge->not_full_event);
    thread_destroy_event(virge->wake_main_thread);
    thread_destroy_event(virge->wake_render_thread);

    virge->fifo_thread_run = 0;
    thread_set_event(virge->wake_fifo_thread);
    thread_wait(virge->fifo_thread);
    thread_destroy_event(virge->fifo_not_full_event);
    thread_destroy_event(virge->wake_fifo_thread);

    svga_close(&virge->svga);

    ddc_close(virge->ddc);
    i2c_gpio_close(virge->i2c);

    free(reset_state);
    reset_state = NULL;

    free(virge);
}

static int
s3_virge_325_diamond_available(void)
{
    return rom_present(ROM_DIAMOND_STEALTH3D_2000);
}

static int
s3_virge_325_available(void)
{
    return rom_present(ROM_VIRGE_325);
}

static int
s3_mirocrystal_3d_available(void)
{
    return rom_present(ROM_MIROCRYSTAL_3D);
}

static int
s3_virge_988_diamond_available(void)
{
    return rom_present(ROM_DIAMOND_STEALTH3D_3000);
}

static int
s3_virge_988_stb_available(void)
{
    return rom_present(ROM_STB_VELOCITY_3D);
}

static int
s3_virge_375_available(void)
{
    return rom_present(ROM_VIRGE_DX);
}

static int
s3_virge_375_diamond_available(void)
{
    return rom_present(ROM_DIAMOND_STEALTH3D_2000PRO);
}

static int
s3_virge_385_available(void)
{
    return rom_present(ROM_VIRGE_GX);
}

static int
s3_virge_357_available(void)
{
    return rom_present(ROM_VIRGE_GX2);
}

static int
s3_virge_357_diamond_available(void)
{
    return rom_present(ROM_DIAMOND_STEALTH3D_4000);
}

static int
s3_trio3d2x_available(void)
{
    return rom_present(ROM_TRIO3D2X);
}

static void
s3_virge_speed_changed(void *priv)
{
    virge_t *virge = (virge_t *) priv;

    svga_recalctimings(&virge->svga);
}

static void
s3_virge_force_redraw(void *priv)
{
    virge_t *virge = (virge_t *) priv;

    virge->svga.fullchange = changeframecount;
}

static const device_config_t s3_virge_config[] = {
    // clang-format off
    {
        .name           = "memory",
        .description    = "Memory size",
        .type           = CONFIG_SELECTION,
        .default_int    = 4,
        .file_filter    = NULL,
        .spinner        = { 0 },
        .selection      = {
            { .description = "2 MB", .value = 2 },
            { .description = "4 MB", .value = 4 },
            { .description = ""                 }
        },
        .bios           = { { 0 } }
    },
    {
        .name           = "bilinear",
        .description    = "Bilinear filtering",
        .type           = CONFIG_BINARY,
        .default_int    = 1,
        .file_filter    = NULL,
        .spinner        = { 0 },
        .selection      = { { 0 } },
        .bios           = { { 0 } }
    },
    {
        .name           = "colorkey",
        .description    = "Video chroma-keying",
        .type           = CONFIG_BINARY,
        .default_string = NULL,
        .default_int    = 1,
        .file_filter    = NULL,
        .spinner        = { 0 },
        .selection      = { { 0 } },
        .bios           = { { 0 } }
    },
    {
        .name           = "dithering",
        .description    = "Dithering",
        .type           = CONFIG_BINARY,
        .default_int    = 1,
        .file_filter    = NULL,
        .spinner        = { 0 },
        .selection      = { { 0 } },
        .bios           = { { 0 } }
    },
    { .name = "", .description = "", .type = CONFIG_END }
    // clang-format on
};

static const device_config_t s3_virge_stb_config[] = {
    // clang-format off
    {
        .name           = "memory",
        .description    = "Memory size",
        .type           = CONFIG_SELECTION,
        .default_int    = 4,
        .file_filter    = NULL,
        .spinner        = { 0 },
        .selection      = {
            { .description = "2 MB", .value = 2 },
            { .description = "4 MB", .value = 4 },
            { .description = "8 MB", .value = 8 },
            { .description = ""                 }
        },
        .bios           = { { 0 } }
    },
    {
        .name           = "bilinear",
        .description    = "Bilinear filtering",
        .type           = CONFIG_BINARY,
        .default_int    = 1,
        .file_filter    = NULL,
        .spinner        = { 0 },
        .selection      = { { 0 } },
        .bios           = { { 0 } }
    },
    {
        .name           = "colorkey",
        .description    = "Video chroma-keying",
        .type           = CONFIG_BINARY,
        .default_string = NULL,
        .default_int    = 1,
        .file_filter    = NULL,
        .spinner        = { 0 },
        .selection      = { { 0 } },
        .bios           = { { 0 } }
    },
    {
        .name           = "dithering",
        .description    = "Dithering",
        .type           = CONFIG_BINARY,
        .default_int    = 1,
        .file_filter    = NULL,
        .spinner        = { 0 },
        .selection      = { { 0 } },
        .bios           = { { 0 } }
    },
    { .name = "", .description = "", .type = CONFIG_END }
    // clang-format on
};

static const device_config_t s3_virge_357_config[] = {
    // clang-format off
    {
        .name           = "memory",
        .description    = "Memory size",
        .type           = CONFIG_SELECTION,
        .default_string = NULL,
        .default_int    = 4,
        .file_filter    = NULL,
        .spinner        = { 0 },
        .selection      = {
            { .description = "2 MB", .value = 2 },
            { .description = "4 MB", .value = 4 },
            { .description = ""                 }
        },
        .bios           = { { 0 } }
    },

   {
        .name           = "bilinear",
        .description    = "Bilinear filtering",
        .type           = CONFIG_BINARY,
        .default_int    = 1,
        .file_filter    = NULL,
        .spinner        = { 0 },
        .selection      = { { 0 } },
        .bios           = { { 0 } }
    },
    {
        .name           = "colorkey",
        .description    = "Video chroma-keying",
        .type           = CONFIG_BINARY,
        .default_string = NULL,
        .default_int    = 1,
        .file_filter    = NULL,
        .spinner        = { 0 },
        .selection      = { { 0 } },
        .bios           = { { 0 } }
    },
    {
        .name           = "dithering",
        .description    = "Dithering",
        .type           = CONFIG_BINARY,
        .default_int    = 1,
        .file_filter    = NULL,
        .spinner        = { 0 },
        .selection      = { { 0 } },
        .bios           = { { 0 } }
    },
    { .name = "", .description = "", .type = CONFIG_END }
    // clang-format on
};

static const device_config_t s3_trio3d2x_config[] = {
    // clang-format off
    {
        .name           = "memory",
        .description    = "Memory size",
        .type           = CONFIG_SELECTION,
        .default_string = NULL,
        .default_int    = 4,
        .file_filter    = NULL,
        .spinner        = { 0 },
        .selection      = {
            { .description = "4 MB", .value = 4 },
            { .description = "8 MB", .value = 8 },
            { .description = ""                 }
        },
        .bios           = { { 0 } }
    },
    {
        .name           = "bilinear",
        .description    = "Bilinear filtering",
        .type           = CONFIG_BINARY,
        .default_string = NULL,
        .default_int    = 1,
        .file_filter    = NULL,
        .spinner        = { 0 },
        .selection      = { { 0 } },
        .bios           = { { 0 } }
    },
    {
        .name           = "colorkey",
        .description    = "Video chroma-keying",
        .type           = CONFIG_BINARY,
        .default_string = NULL,
        .default_int    = 1,
        .file_filter    = NULL,
        .spinner        = { 0 },
        .selection      = { { 0 } },
        .bios           = { { 0 } }
    },
    {
        .name           = "dithering",
        .description    = "Dithering",
        .type           = CONFIG_BINARY,
        .default_string = NULL,
        .default_int    = 1,
        .file_filter    = NULL,
        .spinner        = { 0 },
        .selection      = { { 0 } },
        .bios           = { { 0 } }
    },
    { .name = "", .description = "", .type = CONFIG_END }
    // clang-format on
};

const device_t s3_virge_325_pci_device = {
    .name          = "S3 ViRGE (325) PCI",
    .internal_name = "virge325_pci",
    .flags         = DEVICE_PCI,
    .local         = S3_VIRGE_325,
    .init          = s3_virge_init,
    .close         = s3_virge_close,
    .reset         = s3_virge_reset,
    .available     = s3_virge_325_available,
    .speed_changed = s3_virge_speed_changed,
    .force_redraw  = s3_virge_force_redraw,
    .config        = s3_virge_config
};

const device_t s3_virge_325_onboard_pci_device = {
    .name          = "S3 ViRGE (325) On-Board PCI",
    .internal_name = "virge325_onboard_pci",
    .flags         = DEVICE_PCI,
    .local         = S3_VIRGE_325 | 0x100,
    .init          = s3_virge_init,
    .close         = s3_virge_close,
    .reset         = s3_virge_reset,
    .available     = NULL,
    .speed_changed = s3_virge_speed_changed,
    .force_redraw  = s3_virge_force_redraw,
    .config        = s3_virge_config
};

const device_t s3_diamond_stealth_2000_pci_device = {
    .name          = "S3 ViRGE (Diamond Stealth 3D 2000) PCI",
    .internal_name = "stealth3d_2000_pci",
    .flags         = DEVICE_PCI,
    .local         = S3_DIAMOND_STEALTH3D_2000,
    .init          = s3_virge_init,
    .close         = s3_virge_close,
    .reset         = s3_virge_reset,
    .available     = s3_virge_325_diamond_available,
    .speed_changed = s3_virge_speed_changed,
    .force_redraw  = s3_virge_force_redraw,
    .config        = s3_virge_config
};

const device_t s3_mirocrystal_3d_pci_device = {
    .name          = "S3 ViRGE (miroCRYSTAL 3D) PCI",
    .internal_name = "mirocrystal_3d_pci",
    .flags         = DEVICE_PCI,
    .local         = S3_MIROCRYSTAL_3D,
    .init          = s3_virge_init,
    .close         = s3_virge_close,
    .reset         = s3_virge_reset,
    .available     = s3_mirocrystal_3d_available,
    .speed_changed = s3_virge_speed_changed,
    .force_redraw  = s3_virge_force_redraw,
    .config        = s3_virge_config
};

const device_t s3_diamond_stealth_3000_pci_device = {
    .name          = "S3 ViRGE/VX (Diamond Stealth 3D 3000) PCI",
    .internal_name = "stealth3d_3000_pci",
    .flags         = DEVICE_PCI,
    .local         = S3_DIAMOND_STEALTH3D_3000,
    .init          = s3_virge_init,
    .close         = s3_virge_close,
    .reset         = s3_virge_reset,
    .available     = s3_virge_988_diamond_available,
    .speed_changed = s3_virge_speed_changed,
    .force_redraw  = s3_virge_force_redraw,
    .config        = s3_virge_stb_config
};

const device_t s3_stb_velocity_3d_pci_device = {
    .name          = "S3 ViRGE/VX (STB Velocity 3D) PCI",
    .internal_name = "stb_velocity3d_pci",
    .flags         = DEVICE_PCI,
    .local         = S3_STB_VELOCITY_3D,
    .init          = s3_virge_init,
    .close         = s3_virge_close,
    .reset         = s3_virge_reset,
    .available     = s3_virge_988_stb_available,
    .speed_changed = s3_virge_speed_changed,
    .force_redraw  = s3_virge_force_redraw,
    .config        = s3_virge_stb_config
};

const device_t s3_virge_375_pci_device = {
    .name          = "S3 ViRGE/DX (375) PCI",
    .internal_name = "virge375_pci",
    .flags         = DEVICE_PCI,
    .local         = S3_VIRGE_DX,
    .init          = s3_virge_init,
    .close         = s3_virge_close,
    .reset         = s3_virge_reset,
    .available     = s3_virge_375_available,
    .speed_changed = s3_virge_speed_changed,
    .force_redraw  = s3_virge_force_redraw,
    .config        = s3_virge_config
};

const device_t s3_virge_375_onboard_pci_device = {
    .name          = "S3 ViRGE/DX (375) On-Board PCI",
    .internal_name = "virge375_onboard_pci",
    .flags         = DEVICE_PCI,
    .local         = S3_VIRGE_DX | 0x100,
    .init          = s3_virge_init,
    .close         = s3_virge_close,
    .reset         = s3_virge_reset,
    .available     = NULL,
    .speed_changed = s3_virge_speed_changed,
    .force_redraw  = s3_virge_force_redraw,
    .config        = s3_virge_config
};

const device_t s3_diamond_stealth_2000pro_pci_device = {
    .name          = "S3 ViRGE/DX (Diamond Stealth 3D 2000 Pro) PCI",
    .internal_name = "stealth3d_2000pro_pci",
    .flags         = DEVICE_PCI,
    .local         = S3_DIAMOND_STEALTH3D_2000PRO,
    .init          = s3_virge_init,
    .close         = s3_virge_close,
    .reset         = s3_virge_reset,
    .available     = s3_virge_375_diamond_available,
    .speed_changed = s3_virge_speed_changed,
    .force_redraw  = s3_virge_force_redraw,
    .config        = s3_virge_config
};

const device_t s3_virge_385_pci_device = {
    .name          = "S3 ViRGE/GX (385) PCI",
    .internal_name = "virge385_pci",
    .flags         = DEVICE_PCI,
    .local         = S3_VIRGE_GX,
    .init          = s3_virge_init,
    .close         = s3_virge_close,
    .reset         = s3_virge_reset,
    .available     = s3_virge_385_available,
    .speed_changed = s3_virge_speed_changed,
    .force_redraw  = s3_virge_force_redraw,
    .config        = s3_virge_config
};

const device_t s3_virge_357_pci_device = {
    .name          = "S3 ViRGE/GX2 (357) PCI",
    .internal_name = "virge357_pci",
    .flags         = DEVICE_PCI,
    .local         = S3_VIRGE_GX2,
    .init          = s3_virge_init,
    .close         = s3_virge_close,
    .reset         = s3_virge_reset,
    .available     = s3_virge_357_available,
    .speed_changed = s3_virge_speed_changed,
    .force_redraw  = s3_virge_force_redraw,
    .config        = s3_virge_357_config
};

const device_t s3_virge_357_agp_device = {
    .name          = "S3 ViRGE/GX2 (357) AGP",
    .internal_name = "virge357_agp",
    .flags         = DEVICE_AGP,
    .local         = S3_VIRGE_GX2,
    .init          = s3_virge_init,
    .close         = s3_virge_close,
    .reset         = s3_virge_reset,
    .available     = s3_virge_357_available,
    .speed_changed = s3_virge_speed_changed,
    .force_redraw  = s3_virge_force_redraw,
    .config        = s3_virge_357_config
};

const device_t s3_diamond_stealth_4000_agp_device = {
    .name          = "S3 ViRGE/GX2 (Diamond Stealth 3D 4000) AGP",
    .internal_name = "stealth3d_4000_agp",
    .flags         = DEVICE_AGP,
    .local         = S3_DIAMOND_STEALTH3D_4000,
    .init          = s3_virge_init,
    .close         = s3_virge_close,
    .reset         = s3_virge_reset,
    .available     = s3_virge_357_diamond_available,
    .speed_changed = s3_virge_speed_changed,
    .force_redraw  = s3_virge_force_redraw,
    .config        = s3_virge_357_config
};

const device_t s3_trio3d2x_pci_device = {
    .name          = "S3 Trio3D/2X (362) PCI",
    .internal_name = "trio3d2x",
    .flags         = DEVICE_PCI,
    .local         = S3_TRIO_3D2X,
    .init          = s3_virge_init,
    .close         = s3_virge_close,
    .reset         = s3_virge_reset,
    .available     = s3_trio3d2x_available,
    .speed_changed = s3_virge_speed_changed,
    .force_redraw  = s3_virge_force_redraw,
    .config        = s3_trio3d2x_config
};

const device_t s3_trio3d2x_agp_device = {
    .name          = "S3 Trio3D/2X (362) AGP",
    .internal_name = "trio3d2x_agp",
    .flags         = DEVICE_AGP,
    .local         = S3_TRIO_3D2X,
    .init          = s3_virge_init,
    .close         = s3_virge_close,
    .reset         = s3_virge_reset,
    .available     = s3_trio3d2x_available,
    .speed_changed = s3_virge_speed_changed,
    .force_redraw  = s3_virge_force_redraw,
    .config        = s3_trio3d2x_config
};
