.\" Copyright (c) 1986 The Regents of the University of California.
.\" All rights reserved.
.\"
.\" Redistribution and use in source and binary forms, with or without
.\" modification, are permitted provided that the following conditions
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.\" 1. Redistributions of source code must retain the above copyright
.\"    notice, this list of conditions and the following disclaimer.
.\" 2. Redistributions in binary form must reproduce the above copyright
.\"    notice, this list of conditions and the following disclaimer in the
.\"    documentation and/or other materials provided with the distribution.
.\" 3. All advertising materials mentioning features or use of this software
.\"    must display the following acknowledgement:
.\"	This product includes software developed by the University of
.\"	California, Berkeley and its contributors.
.\" 4. Neither the name of the University nor the names of its contributors
.\"    may be used to endorse or promote products derived from this software
.\"    without specific prior written permission.
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.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
.\" ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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.\"
.\"	@(#)streamread.c	6.4 (Berkeley) 4/17/91
.\"
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <stdio.h>
#define TRUE 1

/*
 * This program creates a socket and then begins an infinite loop. Each time
 * through the loop it accepts a connection and prints out messages from it. 
 * When the connection breaks, or a termination message comes through, the
 * program accepts a new connection. 
 */

main()
{
	int sock, length;
	struct sockaddr_in server;
	int msgsock;
	char buf[1024];
	int rval;
	int i;

	/* Create socket */
	sock = socket(AF_INET, SOCK_STREAM, 0);
	if (sock < 0) {
		perror("opening stream socket");
		exit(1);
	}
	/* Name socket using wildcards */
	server.sin_family = AF_INET;
	server.sin_addr.s_addr = INADDR_ANY;
	server.sin_port = 0;
	if (bind(sock, &server, sizeof(server))) {
		perror("binding stream socket");
		exit(1);
	}
	/* Find out assigned port number and print it out */
	length = sizeof(server);
	if (getsockname(sock, &server, &length)) {
		perror("getting socket name");
		exit(1);
	}
	printf("Socket has port #%d\en", ntohs(server.sin_port));

	/* Start accepting connections */
	listen(sock, 5);
	do {
		msgsock = accept(sock, 0, 0);
		if (msgsock == -1)
			perror("accept");
		else do {
			bzero(buf, sizeof(buf));
			if ((rval = read(msgsock, buf, 1024)) < 0)
				perror("reading stream message");
			i = 0;
			if (rval == 0)
				printf("Ending connection\en");
			else
				printf("-->%s\en", buf);
		} while (rval != 0);
		close(msgsock);
	} while (TRUE);
	/*
	 * Since this program has an infinite loop, the socket "sock" is
	 * never explicitly closed.  However, all sockets will be closed
	 * automatically when a process is killed or terminates normally. 
	 */
}
