gui/lvgl/src/widgets/property/lv_image_properties.c

/**
 * GENERATED FILE, DO NOT EDIT IT!
 * @file lv_image_properties.c
 */

#include "../image/lv_image.h"

#if LV_USE_OBJ_PROPERTY && LV_USE_OBJ_PROPERTY_NAME

#if LV_USE_IMAGE
/**
 * Image widget property names, name must be in order.
 * Generated code from properties.py
 */
/* *INDENT-OFF* */
const lv_property_name_t lv_image_property_names[11] = {
    {"antialias",              LV_PROPERTY_IMAGE_ANTIALIAS,},
    {"blend_mode",             LV_PROPERTY_IMAGE_BLEND_MODE,},
    {"inner_align",            LV_PROPERTY_IMAGE_INNER_ALIGN,},
    {"offset_x",               LV_PROPERTY_IMAGE_OFFSET_X,},
    {"offset_y",               LV_PROPERTY_IMAGE_OFFSET_Y,},
    {"pivot",                  LV_PROPERTY_IMAGE_PIVOT,},
    {"rotation",               LV_PROPERTY_IMAGE_ROTATION,},
    {"scale",                  LV_PROPERTY_IMAGE_SCALE,},
    {"scale_x",                LV_PROPERTY_IMAGE_SCALE_X,},
    {"scale_y",                LV_PROPERTY_IMAGE_SCALE_Y,},
    {"src",                    LV_PROPERTY_IMAGE_SRC,},
};
#endif /*LV_USE_IMAGE*/

/* *INDENT-ON* */
#endif
