World Models
Paper
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1803.10122
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Published
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5
This is a World Models implementation from Ha & Schmidhuber (2018) trained on Atari Breakout environment.
The World Models architecture consists of three main components:
import torch
from pathlib import Path
# Load checkpoint
checkpoint = torch.load('pytorch_model.bin')
# Access components
vae_state = checkpoint['vae_state_dict']
rnn_state = checkpoint['rnn_state_dict']
controller_state = checkpoint['controller_state_dict']
# Reconstruct models (see auto_train.py for architecture definitions)
# and load states into them
MIT License