<s>
Wolfenstein	B-Application
3D	I-Application
is	O
a	O
first-person	O
shooter	O
video	O
game	O
developed	O
by	O
id	O
Software	O
and	O
published	O
by	O
Apogee	O
Software	O
and	O
FormGen	O
.	O
</s>
<s>
Originally	O
released	O
on	O
May	O
5	O
,	O
1992	O
,	O
for	O
DOS	B-Device
,	O
it	O
was	O
inspired	O
by	O
the	O
1981	O
Muse	O
Software	O
video	O
game	O
Castle	B-Application
Wolfenstein	I-Application
,	O
and	O
is	O
the	O
third	O
installment	O
in	O
the	O
Wolfenstein	B-Application
series	I-Application
.	O
</s>
<s>
In	O
Wolfenstein	B-Application
3D	I-Application
,	O
the	O
player	O
assumes	O
the	O
role	O
of	O
Allied	O
spy	O
William	O
"	O
B.J.	O
"	O
</s>
<s>
Blazkowicz	O
during	O
World	O
War	O
II	O
as	O
he	O
escapes	O
from	O
the	O
Nazi	O
German	O
prison	O
Castle	B-Application
Wolfenstein	I-Application
and	O
carries	O
out	O
a	O
series	O
of	O
crucial	O
missions	O
against	O
the	O
Nazis	O
.	O
</s>
<s>
Wolfenstein	B-Application
3D	I-Application
was	O
the	O
second	O
major	O
independent	O
release	O
by	O
id	O
Software	O
,	O
after	O
the	O
Commander	B-Application
Keen	I-Application
series	O
of	O
episodes	O
.	O
</s>
<s>
In	O
mid-1991	O
,	O
programmer	O
John	O
Carmack	O
experimented	O
with	O
making	O
a	O
fast	O
3D	O
game	O
engine	O
by	O
restricting	O
the	O
gameplay	O
and	O
viewpoint	O
to	O
a	O
single	O
plane	O
,	O
producing	O
Hovertank	B-Application
3D	I-Application
and	O
Catacomb	B-Application
3-D	I-Application
as	O
prototypes	O
.	O
</s>
<s>
After	O
a	O
design	O
session	O
prompted	O
the	O
company	O
to	O
shift	O
from	O
the	O
family-friendly	O
Keen	O
to	O
a	O
more	O
violent	O
theme	O
,	O
programmer	O
John	O
Romero	O
suggested	O
remaking	O
the	O
1981	O
stealth	O
shooter	O
Castle	B-Application
Wolfenstein	I-Application
as	O
a	O
fast-paced	O
action	B-Application
game	I-Application
.	O
</s>
<s>
Wolfenstein	B-Application
3D	I-Application
features	O
artwork	O
by	O
Adrian	O
Carmack	O
and	O
sound	O
effects	O
and	O
music	O
by	O
Bobby	O
Prince	O
.	O
</s>
<s>
The	O
game	O
was	O
released	O
through	O
Apogee	O
in	O
two	O
sets	O
of	O
three	O
episodes	O
under	O
the	O
shareware	B-License
model	O
,	O
in	O
which	O
the	O
first	O
episode	O
is	O
released	O
for	O
free	O
to	O
drive	O
interest	O
in	O
paying	O
for	O
the	O
rest	O
.	O
</s>
<s>
An	O
additional	O
episode	O
,	O
Spear	B-Application
of	I-Application
Destiny	I-Application
,	O
was	O
released	O
as	O
a	O
stand-alone	O
retail	O
title	O
through	O
FormGen	O
.	O
</s>
<s>
Wolfenstein	B-Application
3D	I-Application
was	O
a	O
critical	O
and	O
commercial	O
success	O
and	O
is	O
considered	O
one	O
of	O
the	O
greatest	O
video	O
games	O
ever	O
made	O
.	O
</s>
<s>
It	O
has	O
been	O
termed	O
the	O
"	O
grandfather	O
of	O
3D	O
shooters	O
"	O
,	O
and	O
is	O
widely	O
regarded	O
as	O
having	O
helped	O
popularize	O
the	O
first-person	O
shooter	O
genre	O
and	O
establishing	O
the	O
standard	O
of	O
fast-paced	O
action	O
and	O
technical	O
prowess	O
for	O
many	O
subsequent	O
games	O
in	O
the	O
genre	O
,	O
as	O
well	O
as	O
showcasing	O
the	O
viability	O
of	O
the	O
shareware	B-License
publishing	O
model	O
at	O
the	O
time	O
.	O
</s>
<s>
Id	O
Software	O
never	O
returned	O
to	O
the	O
series	O
,	O
but	O
did	O
license	O
the	O
engine	O
to	O
numerous	O
other	O
titles	O
before	O
releasing	O
the	O
source	O
code	O
for	O
free	O
in	O
1995	O
,	O
and	O
multiple	O
other	O
games	O
in	O
the	O
Wolfenstein	B-Application
series	I-Application
have	O
been	O
developed	O
by	O
other	O
companies	O
since	O
2001	O
.	O
</s>
<s>
Wolfenstein	B-Application
3D	I-Application
is	O
a	O
first-person	O
shooter	O
presented	O
with	O
rudimentary	O
3D	O
graphics	O
.	O
</s>
<s>
Wolfenstein	B-Application
3D	I-Application
is	O
divided	O
into	O
two	O
sets	O
of	O
three	O
episodes	O
:	O
"	O
Escape	O
from	O
Castle	B-Application
Wolfenstein	I-Application
"	O
,	O
"	O
Operation	O
:	O
Eisenfaust	O
"	O
,	O
and	O
"	O
Die	O
,	O
Führer	O
,	O
Die	O
!	O
"	O
</s>
<s>
In	O
"	O
Escape	O
"	O
,	O
Blazkowicz	O
has	O
been	O
captured	O
while	O
trying	O
to	O
find	O
the	O
plans	O
for	O
Operation	O
Eisenfaust	O
(	O
Iron	O
Fist	O
)	O
and	O
imprisoned	O
in	O
Castle	B-Application
Wolfenstein	I-Application
,	O
from	O
which	O
he	O
must	O
escape	O
.	O
</s>
<s>
The	O
Nocturnal	O
Missions	O
form	O
a	O
prequel	B-Application
storyline	O
dealing	O
with	O
German	O
plans	O
for	O
chemical	O
warfare	O
.	O
</s>
<s>
An	O
additional	O
episode	O
,	O
titled	O
Spear	B-Application
of	I-Application
Destiny	I-Application
,	O
was	O
released	O
as	O
a	O
retail	O
game	O
by	O
FormGen	O
.	O
</s>
<s>
It	O
follows	O
Blazkowicz	O
on	O
a	O
different	O
prequel	B-Application
mission	O
,	O
trying	O
to	O
recapture	O
the	O
Spear	B-Application
of	I-Application
Destiny	I-Application
from	O
the	O
Nazis	O
after	O
it	O
was	O
stolen	O
from	O
Versailles	O
.	O
</s>
<s>
FormGen	O
later	O
developed	O
two	O
sequel	O
episodes	O
,	O
"	O
Return	O
to	O
Danger	O
"	O
and	O
"	O
Ultimate	O
Challenge	O
"	O
,	O
each	O
of	O
which	O
feature	O
Blazkowicz	O
as	O
he	O
fights	O
through	O
another	O
Nazi	O
base	O
to	O
recover	O
the	O
Spear	B-Application
of	I-Application
Destiny	I-Application
after	O
it	O
has	O
been	O
stolen	O
again	O
as	O
part	O
of	O
a	O
plot	O
to	O
build	O
a	O
nuclear	O
weapon	O
or	O
summon	O
demons	O
.	O
</s>
<s>
In	O
October	O
–	O
December	O
1990	O
,	O
a	O
team	O
of	O
employees	O
from	O
programming	O
studio	O
Softdisk	O
calling	O
themselves	O
Ideas	O
from	O
the	O
Deep	O
developed	O
the	O
three-part	O
video	O
game	O
Commander	B-Application
Keen	I-Application
in	I-Application
Invasion	I-Application
of	I-Application
the	I-Application
Vorticons	I-Application
,	O
the	O
first	O
game	O
in	O
the	O
Commander	B-Application
Keen	I-Application
series	O
.	O
</s>
<s>
After	O
the	O
release	O
of	O
the	O
game	O
in	O
December	O
through	O
shareware	B-License
publisher	O
Apogee	O
Software	O
,	O
the	O
team	O
planned	O
to	O
quit	O
Softdisk	O
and	O
start	O
their	O
own	O
company	O
.	O
</s>
<s>
Adrian	O
Carmack	O
used	O
them	O
to	O
push	O
his	O
preferred	O
,	O
dark	O
art	O
style	O
,	O
while	O
John	O
Carmack	O
began	O
to	O
experiment	O
with	O
3D	O
computer	O
graphics	O
,	O
which	O
until	O
then	O
was	O
largely	O
the	O
purview	O
of	O
flight	B-Application
simulation	I-Application
games	I-Application
such	O
as	O
Wing	B-Application
Commander	I-Application
(	O
1990	O
)	O
.	O
</s>
<s>
Carmack	O
found	O
that	O
this	O
was	O
largely	O
due	O
to	O
the	O
limitations	O
of	O
personal	B-Device
computers	I-Device
of	O
the	O
time	O
,	O
which	O
had	O
difficulty	O
displaying	O
a	O
fast	O
action	B-Application
game	I-Application
in	O
3D	O
due	O
to	O
the	O
number	O
of	O
surfaces	O
it	O
needed	O
to	O
calculate	O
,	O
but	O
felt	O
that	O
the	O
increasing	O
computational	O
power	O
of	O
PCs	B-Device
meant	O
that	O
it	O
may	O
be	O
possible	O
.	O
</s>
<s>
He	O
also	O
took	O
the	O
unusual	O
approach	O
of	O
creating	O
the	O
displayed	O
graphics	O
through	O
ray	B-Algorithm
casting	I-Algorithm
,	O
in	O
which	O
only	O
the	O
surfaces	O
visible	O
to	O
the	O
player	O
were	O
calculated	O
rather	O
than	O
the	O
entire	O
area	O
surrounding	O
the	O
player	O
.	O
</s>
<s>
Id	O
Software	O
then	O
used	O
the	O
engine	O
for	O
the	O
April	O
1991	O
Softdisk	O
game	O
Hovertank	B-Application
3D	I-Application
,	O
in	O
which	O
the	O
player	O
drives	O
a	O
tank	O
through	O
a	O
plane	O
of	O
colored	O
walls	O
and	O
shoots	O
nuclear	O
monsters	O
.	O
</s>
<s>
In	O
the	O
fall	O
of	O
1991	O
,	O
after	O
the	O
team	O
—	O
sans	O
Wilbur	O
—	O
had	O
relocated	O
to	O
Madison	O
,	O
Wisconsin	O
,	O
and	O
he	O
had	O
largely	O
finished	O
the	O
engine	O
work	O
for	O
Commander	B-Application
Keen	I-Application
in	I-Application
Goodbye	I-Application
,	I-Application
Galaxy	I-Application
,	O
Carmack	O
decided	O
to	O
implement	O
a	O
feature	O
from	O
Ultima	B-Application
Underworld	I-Application
:	I-Application
The	I-Application
Stygian	I-Application
Abyss	I-Application
,	O
a	O
role-playing	O
game	O
in	O
development	O
by	O
Blue	O
Sky	O
Productions	O
.	O
</s>
<s>
Ultima	B-Application
Underworld	I-Application
was	O
planned	O
to	O
display	O
texture-mapped	O
3D	O
graphics	O
without	O
Hovertanks	O
restrictions	O
of	O
flat	O
walls	O
and	O
simple	O
lighting	O
.	O
</s>
<s>
Deciding	O
that	O
he	O
could	O
add	O
texture	O
mapping	O
without	O
sacrificing	O
the	O
engine	O
's	O
speed	O
or	O
greatly	O
increasing	O
the	O
system	O
requirements	O
as	O
Underworld	O
was	O
doing	O
,	O
Carmack	O
enhanced	O
the	O
engine	O
over	O
six	O
weeks	O
from	O
Hovertank	B-Application
3D	I-Application
for	O
another	O
Softdisk	O
game	O
,	O
the	O
November	O
1991	O
Catacomb	B-Application
3-D	I-Application
.	O
</s>
<s>
Upon	O
seeing	O
it	O
,	O
Scott	O
Miller	O
of	O
Apogee	O
began	O
to	O
push	O
the	O
team	O
to	O
make	O
a	O
3D	O
shareware	B-License
action	B-Application
game	I-Application
.	O
</s>
<s>
In	O
November	O
1991	O
,	O
with	O
the	O
second	O
Commander	B-Application
Keen	I-Application
trilogy	O
of	O
episodes	O
nearing	O
completion	O
and	O
their	O
contractual	O
obligations	O
to	O
Softdisk	O
almost	O
finished	O
,	O
id	O
Software	O
sat	O
down	O
to	O
plan	O
out	O
their	O
next	O
major	O
game	O
.	O
</s>
<s>
Designer	O
Tom	O
Hall	O
,	O
who	O
initially	O
wanted	O
to	O
do	O
a	O
third	O
Keen	O
trilogy	O
,	O
recognized	O
that	O
Carmack	O
's	O
programming	O
focus	O
had	O
shifted	O
from	O
the	O
2D	O
side-scrolling	O
platform	O
game	O
series	O
to	O
3D	O
action	B-Application
games	I-Application
.	O
</s>
<s>
After	O
an	O
initial	O
proposal	O
by	O
Hall	O
of	O
a	O
sci-fi	O
project	O
,	O
"	O
It	O
's	O
Green	O
and	O
Pissed	O
"	O
,	O
Romero	O
suggested	O
a	O
3D	O
remake	O
of	O
the	O
1981	O
Castle	B-Application
Wolfenstein	I-Application
.	O
</s>
<s>
Encouraged	O
by	O
the	O
reception	O
to	O
his	O
idea	O
,	O
Romero	O
expounded	O
on	O
it	O
by	O
proposing	O
a	O
"	O
loud	O
"	O
and	O
"	O
cool	O
"	O
fast	O
action	B-Application
game	I-Application
where	O
the	O
player	O
could	O
shoot	O
soldiers	O
before	O
dragging	O
and	O
looting	O
their	O
bodies	O
.	O
</s>
<s>
Initially	O
the	O
team	O
believed	O
that	O
they	O
would	O
be	O
unable	O
to	O
use	O
the	O
Wolfenstein	B-Application
name	O
due	O
to	O
trademark	O
issues	O
,	O
and	O
came	O
up	O
with	O
multiple	O
possible	O
titles	O
.	O
</s>
<s>
They	O
contacted	O
Castle	B-Application
Wolfenstein	I-Application
developer	O
Silas	B-Application
Warner	I-Application
,	O
but	O
learned	O
that	O
Muse	O
Software	O
had	O
shut	O
down	O
in	O
1986	O
,	O
with	O
all	O
rights	O
to	O
Wolfenstein	B-Application
sold	O
.	O
</s>
<s>
The	O
rights	O
last	O
belonged	O
to	O
someone	O
in	O
Michigan	B-Device
,	O
and	O
the	O
team	O
was	O
able	O
to	O
purchase	O
the	O
trademark	O
around	O
mid-April	O
1992	O
for	O
US$	O
5,000	O
.	O
</s>
<s>
Thus	O
they	O
were	O
free	O
to	O
use	O
the	O
name	O
Wolfenstein	B-Application
3D	I-Application
.	O
</s>
<s>
Mark	O
Rein	O
,	O
who	O
had	O
been	O
brought	O
on	O
a	O
few	O
months	O
prior	O
as	O
id	O
's	O
probationary	O
president	O
,	O
also	O
sold	O
the	O
idea	O
of	O
doing	O
a	O
retail	O
Wolfenstein	B-Application
project	O
to	O
FormGen	O
,	O
which	O
had	O
published	O
id	O
's	O
December	O
1991	O
Commander	B-Application
Keen	I-Application
in	I-Application
Aliens	I-Application
Ate	I-Application
My	I-Application
Babysitter	I-Application
,	O
overcoming	O
the	O
publisher	O
's	O
concerns	O
over	O
Wolfensteins	B-Application
proposed	O
content	O
.	O
</s>
<s>
This	O
put	O
id	O
in	O
the	O
unique	O
position	O
of	O
selling	O
simultaneously	O
to	O
the	O
shareware	B-License
and	O
retail	O
markets	O
.	O
</s>
<s>
Carmack	O
programmed	O
"	O
the	O
core	O
"	O
of	O
the	O
game	O
's	O
engine	O
in	O
a	O
month	O
;	O
he	O
added	O
a	O
few	O
features	O
to	O
the	O
Wolfenstein	B-Application
3D	I-Application
engine	O
from	O
Catacomb	B-Application
3-D	I-Application
,	O
including	O
support	O
for	O
doors	O
and	O
decorative	O
non-wall	O
objects	O
,	O
but	O
primarily	O
focused	O
on	O
making	O
the	O
game	O
run	O
smoother	O
and	O
faster	O
with	O
higher-resolution	O
graphics	O
.	O
</s>
<s>
The	O
game	O
was	O
programmed	O
in	O
ANSI	O
C	O
and	O
assembly	B-Language
language	I-Language
.	O
</s>
<s>
The	O
graphics	O
for	O
the	O
game	O
were	O
planned	O
to	O
be	O
in	O
16	O
color	O
EGA	B-Device
,	O
but	O
were	O
changed	O
to	O
256	O
color	O
VGA	B-Protocol
four	O
months	O
before	O
release	O
,	O
which	O
also	O
enabled	O
the	O
game	O
to	O
have	O
higher	O
resolutions	O
.	O
</s>
<s>
The	O
sprites	O
for	O
the	O
enemies	O
and	O
objects	O
were	O
hand	O
drawn	O
at	O
eight	O
different	O
angles	O
by	O
Adrian	O
Carmack	O
using	O
Electronic	O
Arts	O
's	O
Deluxe	B-Application
Paint	I-Application
II	I-Application
.	O
</s>
<s>
The	O
level	O
design	O
,	O
by	O
Romero	O
and	O
Hall	O
,	O
due	O
to	O
the	O
grid-based	O
level	O
design	O
,	O
took	O
some	O
inspiration	O
from	O
Pac-Man	B-Application
,	O
and	O
paid	O
homage	O
with	O
a	O
hidden	O
Pac-Man	B-Application
level	O
.	O
</s>
<s>
Romero	O
later	O
said	O
in	O
2017	O
that	O
making	O
the	O
levels	O
was	O
uninteresting	O
compared	O
to	O
those	O
from	O
Commander	B-Application
Keen	I-Application
and	O
had	O
to	O
prompt	O
Hall	O
to	O
finish	O
the	O
maps	O
with	O
the	O
promise	O
of	O
being	O
able	O
to	O
buy	O
himself	O
a	O
brand	O
new	O
car	O
.	O
</s>
<s>
Some	O
of	O
the	O
enemy	O
shouts	O
were	O
based	O
on	O
the	O
original	O
Castle	B-Application
Wolfenstein	I-Application
game	O
.	O
</s>
<s>
Scott	O
Miller	O
of	O
Apogee	O
was	O
pleased	O
to	O
have	O
his	O
star	O
developers	O
nearby	O
,	O
and	O
agreed	O
to	O
not	O
only	O
increase	O
their	O
royalty	O
rate	O
to	O
50	O
percent	O
,	O
but	O
have	O
Apogee	O
create	O
their	O
next	O
game	O
for	O
Softdisk	O
,	O
ScubaVenture	O
,	O
so	O
that	O
id	O
could	O
focus	O
on	O
Wolfenstein	B-Application
.	O
</s>
<s>
The	O
game	O
was	O
intended	O
to	O
be	O
released	O
using	O
Apogee	O
's	O
shareware	B-License
model	O
of	O
splitting	O
it	O
into	O
three	O
episodes	O
and	O
releasing	O
the	O
first	O
for	O
free	O
,	O
with	O
ten	O
levels	O
per	O
episode	O
.	O
</s>
<s>
In	O
the	O
early	O
morning	O
of	O
May	O
5	O
,	O
1992	O
,	O
the	O
first	O
episode	O
of	O
the	O
shareware	B-License
game	O
was	O
completed	O
and	O
uploaded	O
by	O
Apogee	O
and	O
id	O
to	O
bulletin	B-Application
board	I-Application
systems	I-Application
.	O
</s>
<s>
The	O
total	O
development	O
time	O
had	O
been	O
around	O
half	O
a	O
year	O
,	O
with	O
a	O
cost	O
of	O
around	O
US$	O
25,000	O
to	O
cover	O
the	O
team	O
's	O
rent	O
and	O
US$750	O
per	O
month	O
salaries	O
,	O
plus	O
around	O
US$	O
6,500	O
for	O
the	O
computer	O
John	O
Carmack	O
used	O
to	O
develop	O
the	O
engine	O
and	O
the	O
US$	O
5,000	O
to	O
get	O
the	O
Wolfenstein	B-Application
trademark	O
.	O
</s>
<s>
The	O
following	O
summer	O
,	O
most	O
of	O
the	O
id	O
Software	O
team	O
developed	O
Spear	B-Application
of	I-Application
Destiny	I-Application
,	O
except	O
John	O
Carmack	O
,	O
who	O
instead	O
experimented	O
with	O
a	O
new	O
graphics	O
engine	O
that	O
was	O
licensed	O
for	O
Shadowcaster	B-Application
and	O
became	O
the	O
basis	O
of	O
the	O
Doom	B-Application
engine	O
.	O
</s>
<s>
The	O
one	O
episode	O
of	O
Spear	B-Application
of	I-Application
Destiny	I-Application
was	O
a	O
prequel	B-Application
to	O
Wolfenstein	B-Application
3D	I-Application
and	O
used	O
the	O
same	O
engine	O
,	O
but	O
added	O
some	O
new	O
audio	O
,	O
graphics	O
,	O
and	O
enemies	O
.	O
</s>
<s>
The	O
first	O
episode	O
was	O
released	O
as	O
shareware	B-License
for	O
free	O
distribution	O
by	O
Apogee	O
and	O
the	O
whole	O
original	O
trilogy	O
of	O
episodes	O
made	O
available	O
for	O
purchase	O
on	O
May	O
5	O
as	O
Wolfenstein	B-Application
3D	I-Application
,	O
though	O
the	O
purchased	O
episodes	O
were	O
not	O
actually	O
shipped	O
to	O
customers	O
until	O
a	O
few	O
weeks	O
later	O
.	O
</s>
<s>
In	O
1993	O
Apogee	O
also	O
published	O
the	O
Wolfenstein	B-Application
3D	I-Application
Super	O
Upgrades	O
pack	O
,	O
which	O
included	O
815	O
fan-made	O
levels	O
called	O
"	O
WolfMaster	O
"	O
,	O
along	O
with	O
a	O
map	O
editor	O
titled	O
"	O
MapEdit	O
"	O
and	O
a	O
random	O
level	O
generator	O
named	O
"	O
Wolf	O
Creator	O
"	O
.	O
</s>
<s>
A	O
retail	O
Wolfenstein	B-Application
episode	O
double	O
the	O
length	O
of	O
the	O
Apogee	O
episodes	O
,	O
Spear	B-Application
of	I-Application
Destiny	I-Application
,	O
was	O
released	O
through	O
FormGen	O
on	O
September	O
18	O
,	O
1992	O
.	O
</s>
<s>
FormGen	O
later	O
published	O
two	O
mission	O
packs	O
titled	O
"	O
Return	O
to	O
Danger	O
"	O
and	O
"	O
Ultimate	O
Challenge	O
"	O
,	O
each	O
the	O
same	O
length	O
as	O
Spear	B-Application
of	I-Application
Destiny	I-Application
,	O
in	O
May	O
1994	O
,	O
and	O
later	O
that	O
year	O
published	O
Spear	B-Application
of	I-Application
Destiny	I-Application
and	O
the	O
two	O
mission	O
packs	O
together	O
as	O
the	O
Spear	B-Application
of	I-Application
Destiny	I-Application
Super	O
CD	O
Package	O
.	O
</s>
<s>
Imagineer	O
bought	O
the	O
rights	O
for	O
the	O
game	O
,	O
and	O
commissioned	O
id	O
to	O
port	O
the	O
game	O
to	O
the	O
Super	B-Application
Nintendo	I-Application
Entertainment	I-Application
System	I-Application
(	O
SNES	B-Application
)	O
for	O
a	O
US$	O
100,000	O
advance	O
.	O
</s>
<s>
The	O
team	O
was	O
busy	O
with	O
the	O
development	O
of	O
Doom	B-Application
,	O
plus	O
their	O
work	O
on	O
Spear	B-Application
of	I-Application
Destiny	I-Application
,	O
and	O
ignored	O
the	O
project	O
for	O
seven	O
or	O
eight	O
months	O
,	O
finally	O
hiring	O
Rebecca	O
Heineman	O
to	O
do	O
the	O
work	O
.	O
</s>
<s>
She	O
made	O
no	O
progress	O
on	O
the	O
port	O
,	O
however	O
,	O
and	O
the	O
id	O
team	O
members	O
instead	O
spent	O
three	O
weeks	O
frantically	O
learning	O
how	O
to	O
make	O
SNES	B-Application
games	O
and	O
creating	O
the	O
port	O
by	O
March	O
1993	O
.	O
</s>
<s>
This	O
version	O
was	O
written	O
in	O
C	O
and	O
compiled	O
in	O
the	O
65816	O
assembly	B-Language
language	I-Language
,	O
making	O
use	O
of	O
binary	O
space	O
partitioning	O
rather	O
than	O
raycasting	B-Algorithm
in	O
order	O
to	O
give	O
it	O
speed	O
.	O
</s>
<s>
Carmack	O
had	O
to	O
resize	O
existing	O
images	O
to	O
fit	O
the	O
SNES	B-Application
resolution	O
.	O
</s>
<s>
The	O
port	O
was	O
released	O
in	O
Japan	O
on	O
February	O
10	O
,	O
1994	O
,	O
under	O
the	O
name	O
Wolfenstein	B-Application
3D	I-Application
:	O
The	O
Claw	O
of	O
Eisenfaust	O
before	O
being	O
released	O
in	O
North	O
America	O
and	O
Europe	O
later	O
that	O
year	O
.	O
</s>
<s>
Using	O
the	O
source	O
code	O
of	O
the	O
SNES	B-Application
port	O
,	O
on	O
a	O
whim	O
John	O
Carmack	O
later	O
converted	O
the	O
game	O
to	O
run	O
on	O
the	O
Atari	B-Device
Jaguar	I-Device
.	O
</s>
<s>
Atari	O
Corporation	O
approved	O
the	O
conversion	O
for	O
publication	O
and	O
Carmack	O
spent	O
three	O
weeks	O
,	O
assisted	O
by	O
Dave	O
Taylor	O
,	O
improving	O
the	O
port	O
's	O
graphics	O
and	O
quality	O
to	O
what	O
he	O
later	O
claimed	O
was	O
four	O
times	O
more	O
detail	O
than	O
the	O
DOS	B-Device
version	O
.	O
</s>
<s>
Since	O
its	O
initial	O
release	O
,	O
Wolfenstein	B-Application
3D	I-Application
has	O
been	O
ported	O
to	O
numerous	O
other	O
platforms	O
as	O
well	O
.	O
</s>
<s>
In	O
1993	O
,	O
Alternate	O
Worlds	O
Technology	O
licensed	O
Wolfenstein	B-Application
3D	I-Application
and	O
converted	O
it	O
into	O
a	O
virtual	B-Application
reality	I-Application
arcade	O
game	O
.	O
</s>
<s>
The	O
1994	O
Acorn	B-Operating_System
Archimedes	I-Operating_System
port	O
was	O
done	O
in	O
UK	O
by	O
programmer	O
Eddie	O
Edwards	O
and	O
published	O
by	O
Powerslave	O
Software	O
.	O
</s>
<s>
By	O
1994	O
,	O
a	O
port	O
for	O
the	O
Sega	B-Operating_System
Mega	I-Operating_System
Drive	I-Operating_System
was	O
under	O
development	O
by	O
Imagineer	O
,	O
who	O
intended	O
to	O
release	O
it	O
by	O
September	O
,	O
but	O
it	O
was	O
cancelled	O
due	O
to	O
technical	O
problems	O
.	O
</s>
<s>
The	O
1994	O
Classic	B-Application
Mac	I-Application
OS	I-Application
version	O
of	O
the	O
game	O
had	O
three	O
releases	O
:	O
The	O
First	O
Encounter	O
,	O
a	O
shareware	B-License
release	O
;	O
The	O
Second	O
Encounter	O
,	O
with	O
30	O
exclusive	O
levels	O
;	O
and	O
The	O
Third	O
Encounter	O
,	O
with	O
all	O
60	O
levels	O
from	O
the	O
DOS	B-Device
version	O
.	O
</s>
<s>
An	O
Atari	B-General_Concept
Lynx	I-General_Concept
version	O
of	O
the	O
game	O
was	O
offered	O
earlier	O
by	O
Atari	O
for	O
id	O
,	O
but	O
work	O
on	O
the	O
port	O
was	O
never	O
started	O
,	O
save	O
for	O
a	O
few	O
images	O
.	O
</s>
<s>
A	O
3DO	B-Device
version	O
was	O
released	O
in	O
October	O
1995	O
.	O
</s>
<s>
The	O
Apple	B-Device
IIGS	I-Device
port	O
was	O
started	O
in	O
Fall	O
1994	O
by	O
Vitesse	O
with	O
Rebecca	O
Heineman	O
as	O
the	O
initial	O
developer	O
,	O
with	O
later	O
graphics	O
assistance	O
by	O
Ninjaforce	O
Entertainment	O
,	O
but	O
due	O
to	O
licensing	O
problems	O
with	O
id	O
it	O
was	O
not	O
released	O
until	O
February	O
1998	O
.	O
</s>
<s>
An	O
open	O
source	O
iOS	B-Application
port	O
programmed	O
by	O
Carmack	O
himself	O
was	O
released	O
in	O
2009	O
.	O
</s>
<s>
An	O
unofficial	O
port	O
for	O
the	O
Game	B-Device
Boy	I-Device
Color	I-Device
was	O
made	O
in	O
2016	O
.	O
</s>
<s>
An	O
Android	B-Application
port	O
titled	O
Wolfenstein	B-Application
3D	I-Application
Touch	O
(	O
later	O
renamed	O
ECWolf	O
)	O
was	O
released	O
and	O
published	O
by	O
Beloko	O
Games	O
.	O
</s>
<s>
Other	O
releases	O
include	O
the	O
Game	B-Device
Boy	I-Device
Advance	I-Device
(	O
2002	O
)	O
,	O
Xbox	B-Device
Live	I-Device
Arcade	I-Device
,	O
and	O
PlayStation	B-Device
Network	I-Device
.	O
</s>
<s>
Many	O
of	O
the	O
ports	O
include	O
only	O
the	O
Apogee	O
episodes	O
,	O
but	O
the	O
iOS	B-Application
port	O
includes	O
Spear	B-Application
of	I-Application
Destiny	I-Application
,	O
and	O
a	O
2007	O
Steam	B-Application
release	O
for	O
PC	O
,	O
macOS	B-Application
,	O
and	O
Linux	B-Application
includes	O
all	O
of	O
the	O
FormGen	O
episodes	O
.	O
</s>
<s>
Bethesda	O
Softworks	O
,	O
whose	O
parent	O
company	O
bought	O
id	O
Software	O
in	O
2009	O
,	O
celebrated	O
the	O
20th	O
anniversary	O
of	O
Wolfenstein	B-Application
3Ds	I-Application
release	O
by	O
producing	O
a	O
free-to-play	O
browser-based	B-Protocol
version	O
of	O
the	O
game	O
in	O
2012	O
,	O
though	O
the	O
website	O
was	O
removed	O
a	O
few	O
years	O
later	O
.	O
</s>
<s>
Id	O
had	O
no	O
clear	O
expectations	O
for	O
Wolfensteins	B-Application
commercial	O
reception	O
,	O
but	O
hoped	O
that	O
it	O
would	O
make	O
around	O
US$	O
60,000	O
in	O
its	O
first	O
month	O
;	O
the	O
first	O
royalty	O
check	O
from	O
Apogee	O
was	O
instead	O
for	O
US$	O
100,000	O
.	O
</s>
<s>
PC	O
Zone	O
quoted	O
a	O
shareware	B-License
distributor	O
as	O
saying	O
Wolfenstein	B-Application
3D	I-Application
was	O
the	O
top	O
shareware	B-License
seller	O
of	O
1992	O
.	O
</s>
<s>
By	O
the	O
end	O
of	O
1993	O
,	O
sales	O
of	O
the	O
Apogee	O
episodes	O
of	O
Wolfenstein	B-Application
3D	I-Application
as	O
well	O
as	O
Spear	B-Application
of	I-Application
Destiny	I-Application
had	O
reached	O
over	O
100,000	O
units	O
each	O
,	O
with	O
the	O
Apogee	O
game	O
still	O
selling	O
strongly	O
by	O
the	O
end	O
of	O
the	O
year	O
as	O
its	O
reach	O
spread	O
without	O
newer	O
retail	O
titles	O
to	O
compete	O
with	O
it	O
for	O
shelf	O
space	O
.	O
</s>
<s>
By	O
mid-1994	O
150,000	O
shareware	B-License
copies	O
were	O
registered	O
and	O
id	O
had	O
sold	O
another	O
150,000	O
retail	O
copies	O
of	O
Spear	B-Application
of	I-Application
Destiny	I-Application
;	O
the	O
company	O
estimated	O
that	O
one	O
million	O
shareware	B-License
copies	O
were	O
distributed	O
worldwide	O
.	O
</s>
<s>
Over	O
20	O
percent	O
of	O
its	O
sales	O
were	O
from	O
outside	O
of	O
the	O
US	O
,	O
despite	O
the	O
lack	O
of	O
any	O
marketing	O
or	O
non-English	O
description	O
and	O
despite	O
the	O
game	O
being	O
banned	O
from	O
sale	O
in	O
Germany	O
due	O
to	O
its	O
inclusion	O
of	O
Nazi	O
symbols	O
by	O
the	O
Federal	O
Department	O
for	O
Media	O
Harmful	O
to	O
Young	O
Persons	O
in	O
1994	O
,	O
and	O
again	O
in	O
1997	O
for	O
Spear	B-Application
of	I-Application
Destiny	I-Application
.	O
</s>
<s>
The	O
Apogee	O
episodes	O
 '	O
sales	O
vastly	O
exceeded	O
the	O
shareware	B-License
game	O
sales	O
record	O
set	O
by	O
the	O
developer	O
's	O
earlier	O
Commander	B-Application
Keen	I-Application
series	O
and	O
provided	O
id	O
with	O
a	O
much	O
higher	O
profit	O
margin	O
than	O
the	O
sales	O
of	O
its	O
retail	O
counterpart	O
;	O
where	O
Commander	B-Application
Keen	I-Application
games	O
were	O
bringing	O
Apogee	O
around	O
$	O
10,000	O
a	O
month	O
,	O
Wolfenstein	B-Application
3D	I-Application
averaged	O
$	O
200,000	O
per	O
month	O
for	O
the	O
first	O
year	O
and	O
a	O
half	O
.	O
</s>
<s>
Wolfenstein	B-Application
3D	I-Application
won	O
the	O
1992	O
Best	O
Arcade	O
game	O
award	O
from	O
Compute	O
!,	O
the	O
1992	O
Most	O
Innovative	O
Game	O
and	O
Best	O
Action	B-Application
Game	I-Application
awards	O
from	O
VideoGames	O
&	O
Computer	O
Entertainment	O
,	O
the	O
1992	O
Reader	O
's	O
Choice	O
—	O
Action/Arcade	O
Game	O
award	O
from	O
Game	O
Bytes	O
,	O
the	O
1993	O
Best	O
Action/Arcade	O
Game	O
,	O
Best	O
Entertainment	O
Software	O
,	O
and	O
People	O
's	O
Choice	O
awards	O
at	O
the	O
Shareware	B-Application
Industry	I-Application
Awards	I-Application
,	O
the	O
1993	O
Best	O
Action	B-Application
Game	I-Application
award	O
from	O
Computer	O
Gaming	O
World	O
,	O
and	O
a	O
Codie	O
award	O
from	O
the	O
Software	O
Publishers	O
Association	O
for	O
Best	O
Action/Arcade	O
Game	O
.	O
</s>
<s>
It	O
was	O
the	O
first	O
shareware	B-License
title	O
to	O
win	O
a	O
Codie	O
,	O
and	O
id	O
(	O
with	O
six	O
employees	O
)	O
became	O
the	O
smallest	O
company	O
to	O
ever	O
receive	O
the	O
award	O
.	O
</s>
<s>
Wolfenstein	B-Application
3D	I-Application
was	O
noted	O
as	O
one	O
of	O
the	O
top	O
games	O
of	O
the	O
year	O
at	O
the	O
1993	O
Game	O
Developers	O
Conference	O
.	O
</s>
<s>
Wolfenstein	B-Application
3D	I-Application
was	O
well	O
received	O
by	O
reviewers	O
upon	O
its	O
release	O
.	O
</s>
<s>
Lombardi	O
concluded	O
that	O
Wolfenstein	B-Application
3D	I-Application
,	O
alongside	O
Ultima	B-Application
Underworld	I-Application
released	O
two	O
months	O
prior	O
,	O
was	O
"	O
the	O
first	O
game	O
technologically	O
capable	O
of	O
creating	O
a	O
sufficient	O
element	O
of	O
disbelief	O
–	O
suspension	O
to	O
emotionally	O
immerse	O
the	O
player	O
in	O
a	O
threatening	O
environment	O
"	O
,	O
stating	O
that	O
they	O
knew	O
of	O
no	O
other	O
game	O
that	O
could	O
"	O
evoke	O
such	O
intense	O
psychological	O
responses	O
from	O
its	O
players	O
"	O
.	O
</s>
<s>
Wolfenstein	B-Application
twice	O
received	O
5	O
out	O
of	O
5	O
stars	O
in	O
Dragon	O
in	O
1993	O
;	O
Hartley	O
,	O
Patricia	O
,	O
and	O
Kirk	O
Lesser	O
termed	O
it	O
"	O
definitely	O
one	O
of	O
the	O
best	O
arcade	O
games	O
ever	O
created	O
for	O
PC	O
"	O
,	O
highly	O
praised	O
the	O
graphics	O
and	O
sound	O
,	O
and	O
said	O
that	O
the	O
"	O
fast-paced	O
action	O
"	O
could	O
keep	O
players	O
enthralled	O
for	O
weeks	O
if	O
they	O
were	O
not	O
concerned	O
about	O
the	O
violence	O
.	O
</s>
<s>
Sandy	O
Petersen	O
,	O
in	O
the	O
first	O
"	O
Eye	O
of	O
the	O
Monitor	O
"	O
column	O
,	O
claimed	O
that	O
"	O
there	O
is	O
nothing	O
else	O
quite	O
like	O
Wolfenstein	B-Application
"	O
and	O
that	O
it	O
had	O
"	O
evolved	O
almost	O
beyond	O
recognition	O
"	O
from	O
the	O
original	O
1981	O
game	O
.	O
</s>
<s>
The	O
Spear	B-Application
of	I-Application
Destiny	I-Application
retail	O
episode	O
was	O
also	O
rated	O
highly	O
by	O
Computer	O
Gaming	O
Worlds	O
Bryan	O
A	O
.	O
Walker	O
,	O
who	O
praised	O
the	O
added	O
enemy	O
types	O
,	O
though	O
he	O
noted	O
that	O
it	O
was	O
essentially	O
the	O
same	O
game	O
as	O
the	O
shareware	B-License
episodes	O
.	O
</s>
<s>
Formgen	O
's	O
Spear	B-Application
of	I-Application
Destiny	I-Application
mission	O
packs	O
"	O
Return	O
to	O
Danger	O
"	O
and	O
"	O
Ultimate	O
Challenge	O
"	O
were	O
reviewed	O
by	O
Paul	O
Hyman	O
of	O
Computer	O
Gaming	O
World	O
,	O
who	O
praised	O
the	O
updated	O
graphical	O
details	O
and	O
sound	O
,	O
as	O
well	O
as	O
the	O
smooth	O
gameplay	O
,	O
but	O
noted	O
its	O
overall	O
dated	O
graphics	O
and	O
lack	O
of	O
gameplay	O
changes	O
from	O
the	O
original	O
game	O
.	O
</s>
<s>
The	O
four	O
reviewers	O
of	O
Electronic	O
Gaming	O
Monthly	O
called	O
the	O
Super	B-Application
NES	I-Application
version	O
a	O
good	O
conversion	O
that	O
retained	O
the	O
good	O
music	O
,	O
huge	O
levels	O
,	O
and	O
overall	O
fun	O
of	O
the	O
original	O
game	O
and	O
dismissed	O
the	O
censoring	O
in	O
the	O
version	O
as	O
inconsequential	O
.	O
</s>
<s>
ranked	O
the	O
game	O
84th	O
on	O
their	O
"	O
Top	O
100	O
SNES	B-Application
Games	O
"	O
list	O
.	O
</s>
<s>
Electronic	O
Gaming	O
Monthly	O
rated	O
the	O
Jaguar	B-Device
version	O
similarly	O
to	O
the	O
Super	B-Application
NES	I-Application
version	O
,	O
commenting	O
that	O
the	O
graphics	O
and	O
audio	O
were	O
superior	O
to	O
other	O
versions	O
of	O
the	O
game	O
,	O
but	O
criticizing	O
the	O
faster	O
movement	O
of	O
the	O
player	O
character	O
as	O
making	O
it	O
less	O
fun	O
to	O
play	O
.	O
</s>
<s>
A	O
GamePro	O
review	O
of	O
the	O
Jaguar	B-Device
port	O
was	O
highly	O
complimentary	O
,	O
saying	O
Wolfenstein	B-Application
3D	I-Application
"	O
set	O
a	O
new	O
standard	O
for	O
PC	O
gaming	O
"	O
and	O
that	O
the	O
Jaguar	B-Device
version	O
was	O
the	O
best	O
to	O
date	O
,	O
and	O
better	O
than	O
the	O
original	O
due	O
to	O
its	O
increased	O
graphics	O
and	O
sound	O
capabilities	O
.	O
</s>
<s>
A	O
Next	O
Generation	O
review	O
of	O
the	O
Jaguar	B-Device
version	O
was	O
less	O
enthusiastic	O
,	O
terming	O
it	O
good	O
but	O
not	O
up	O
to	O
the	O
standards	O
of	O
newer	O
games	O
.	O
</s>
<s>
Major	O
Mike	O
of	O
GamePro	O
commended	O
the	O
3DO	B-Device
version	O
's	O
complete	O
absence	O
of	O
pixelation	B-Algorithm
,	O
fast	O
scaling	O
,	O
"	O
rousing	O
"	O
music	O
,	O
and	O
high	O
quality	O
sound	O
effects	O
,	O
but	O
criticized	O
the	O
controls	O
as	O
overly	O
sensitive	O
.	O
</s>
<s>
Wolfenstein	B-Application
3D	I-Application
won	O
GamePros	O
Best	O
3DO	B-Device
Game	O
of	O
1995	O
award	O
,	O
beating	O
the	O
acclaimed	O
The	B-Application
Need	I-Application
for	I-Application
Speed	I-Application
and	O
D	B-Application
.	O
Maximum	O
,	O
on	O
the	O
other	O
hand	O
,	O
while	O
stating	O
that	O
the	O
3DO	B-Device
port	O
was	O
better	O
than	O
the	O
original	O
and	O
as	O
good	O
as	O
the	O
Jaguar	B-Device
version	O
,	O
felt	O
that	O
it	O
was	O
so	O
aged	O
compared	O
to	O
recent	O
releases	O
like	O
Hexen	B-Application
:	I-Application
Beyond	I-Application
Heretic	I-Application
and	O
the	O
PlayStation	O
version	O
of	O
Doom	B-Application
that	O
a	O
new	O
port	O
was	O
pointless	O
,	O
with	O
the	O
game	O
now	O
"	O
somewhat	O
tiresome	O
and	O
very	O
,	O
very	O
repetitive	O
"	O
.	O
</s>
<s>
A	O
reviewer	O
for	O
Next	O
Generation	O
asserted	O
that	O
Wolfenstein	B-Application
3D	I-Application
was	O
"	O
still	O
as	O
addictive	O
as	O
it	O
ever	O
was	O
"	O
but	O
essentially	O
agreed	O
with	O
Maximum	O
,	O
contending	O
that	O
anyone	O
interested	O
in	O
first-person	O
shooters	O
would	O
have	O
either	O
already	O
played	O
it	O
on	O
another	O
platform	O
or	O
"	O
moved	O
on	O
"	O
to	O
more	O
advanced	O
games	O
in	O
the	O
genre	O
.	O
</s>
<s>
More	O
modern	O
reviews	O
include	O
one	O
for	O
the	B-Operating_System
Xbox	I-Operating_System
360	I-Operating_System
port	O
in	O
2009	O
by	O
Ryan	O
McCaffrey	O
of	O
Official	O
Xbox	B-Operating_System
Magazine	O
,	O
who	O
heavily	O
criticized	O
it	O
for	O
non-existent	O
enemy	O
AI	O
and	O
bad	O
level	O
design	O
and	O
found	O
it	O
notably	O
inferior	O
to	O
Doom	B-Application
,	O
and	O
one	O
that	O
same	O
year	O
by	O
Daemon	O
Hatfield	O
of	O
IGN	O
,	O
who	O
gave	O
the	O
PlayStation	B-Device
Network	I-Device
release	O
of	O
the	O
game	O
a	O
warm	O
reception	O
,	O
saying	O
that	O
while	O
it	O
was	O
"	O
dated	O
and	O
flawed	O
"	O
,	O
it	O
was	O
"	O
required	O
playing	O
for	O
any	O
first-person	O
shooter	O
fan	O
"	O
.	O
</s>
<s>
Wolfenstein	B-Application
3D	I-Application
has	O
been	O
called	O
the	O
"	O
grandfather	O
of	O
3D	O
shooters	O
"	O
,	O
specifically	O
first-person	O
shooters	O
,	O
because	O
it	O
established	O
the	O
fast-paced	O
action	O
and	O
technical	O
prowess	O
commonly	O
expected	O
in	O
the	O
genre	O
and	O
greatly	O
increased	O
the	O
genre	O
's	O
popularity	O
.	O
</s>
<s>
Although	O
some	O
prior	O
computer	O
shooting-based	O
games	O
existed	O
,	O
they	O
were	O
generally	O
scrolling	O
shooters	O
,	O
while	O
Wolfenstein	B-Application
3D	I-Application
helped	O
move	O
the	O
market	O
towards	O
first-person	O
shooters	O
.	O
</s>
<s>
It	O
has	O
also	O
been	O
credited	O
with	O
confirming	O
shareware	B-License
distribution	O
as	O
a	O
serious	O
and	O
profitable	O
business	O
strategy	O
at	O
the	O
time	O
;	O
VideoGames	O
&	O
Computer	O
Entertainment	O
claimed	O
in	O
September	O
1992	O
that	O
the	O
game	O
"	O
justified	O
the	O
existence	O
of	O
shareware	B-License
"	O
,	O
and	O
in	O
July	O
1993	O
Computer	O
Gaming	O
World	O
claimed	O
that	O
it	O
"	O
almost	O
single-handedly	O
"	O
demonstrated	O
the	O
viability	O
of	O
shareware	B-License
as	O
a	O
method	O
of	O
publishing	O
,	O
leading	O
to	O
a	O
wave	O
of	O
other	O
shareware	B-License
first-person	O
shooters	O
.	O
</s>
<s>
The	O
game	O
's	O
high	O
revenue	O
compared	O
to	O
prior	O
,	O
smaller	O
2D	O
titles	O
led	O
Apogee	O
as	O
well	O
as	O
others	O
in	O
the	O
shareware	B-License
games	I-License
industry	O
to	O
move	O
towards	O
larger	O
,	O
3D	O
titles	O
built	O
by	O
larger	O
development	O
teams	O
.	O
</s>
<s>
After	O
viewing	O
Commander	B-Application
Keen	I-Application
and	O
an	O
early	O
version	O
of	O
Wolfenstein	B-Application
3D	I-Application
,	O
CEO	O
Ken	O
Williams	O
offered	O
to	O
buy	O
id	O
Software	O
for	O
US	O
$2.5	O
million	O
and	O
turn	O
it	O
into	O
an	O
in-house	O
development	O
studio	O
.	O
</s>
<s>
Williams	O
refused	O
,	O
which	O
id	O
interpreted	O
to	O
mean	O
that	O
Williams	O
did	O
not	O
truly	O
recognize	O
the	O
potential	O
of	O
Wolfenstein	B-Application
3D	I-Application
and	O
the	O
company	O
,	O
and	O
the	O
deal	O
fell	O
through	O
,	O
causing	O
id	O
to	O
decide	O
to	O
remain	O
an	O
independent	O
company	O
for	O
the	O
foreseeable	O
future	O
.	O
</s>
<s>
By	O
the	O
end	O
of	O
1993	O
just	O
before	O
the	O
release	O
of	O
their	O
next	O
game	O
,	O
Doom	B-Application
,	O
the	O
success	O
of	O
Wolfenstein	B-Application
3D	I-Application
led	O
id	O
to	O
receive	O
multiple	O
calls	O
every	O
month	O
from	O
investment	O
companies	O
looking	O
to	O
make	O
id	O
a	O
publicly-traded	O
company	O
,	O
which	O
were	O
all	O
turned	O
down	O
.	O
</s>
<s>
In	O
1996	O
,	O
Computer	O
Gaming	O
World	O
declared	O
Wolfenstein	B-Application
3-D	I-Application
the	O
97th-best	O
computer	O
game	O
ever	O
released	O
.	O
</s>
<s>
Section	O
86a	O
had	O
"	O
social	O
adequacy	O
"	O
allowances	O
for	O
works	O
of	O
art	O
,	O
but	O
in	O
1998	O
,	O
a	O
High	O
District	O
Frankfurt	O
Court	O
case	O
evaluating	O
the	O
Nazi	O
imagery	O
within	O
Wolfenstein	B-Application
3D	I-Application
determined	O
that	O
video	O
games	O
did	O
not	O
fall	O
under	O
this	O
allowance	O
.	O
</s>
<s>
By	O
May	O
2018	O
,	O
a	O
new	O
court	O
ruling	O
was	O
made	O
in	O
response	O
to	O
a	O
parody	O
web	O
browser	B-Protocol
game	I-Protocol
,	O
in	O
which	O
the	O
Public	O
Prosecutor	O
's	O
Office	O
confirmed	O
there	O
were	O
no	O
breaches	O
of	O
the	O
law	O
in	O
the	O
game	O
's	O
content	O
.	O
</s>
<s>
Following	O
this	O
,	O
the	O
ban	O
was	O
reversed	O
by	O
the	O
German	O
government	O
in	O
August	O
,	O
having	O
determined	O
that	O
the	O
Wolfenstein	B-Application
3D	I-Application
decision	O
was	O
outdated	O
since	O
the	O
USK	O
now	O
included	O
age	O
ratings	O
alongside	O
other	O
content	O
warnings	O
,	O
and	O
that	O
video	O
games	O
should	O
be	O
considered	O
as	O
art	O
under	O
the	O
social	O
adequacy	O
allowance	O
.	O
</s>
<s>
In	O
November	O
2019	O
,	O
Wolfenstein	B-Application
3D	I-Application
was	O
formally	O
struck	O
from	O
the	O
"	O
Index	O
"	O
,	O
the	O
list	O
of	O
games	O
banned	O
from	O
sale	O
in	O
Germany	O
,	O
and	O
since	O
September	O
2022	O
,	O
the	O
game	O
is	O
available	O
for	O
Purchase	O
on	O
Steam	B-Application
in	O
Germany	O
.	O
</s>
<s>
After	O
the	O
game	O
's	O
release	O
,	O
id	O
Software	O
licensed	O
the	O
engine	O
to	O
other	O
developers	O
,	O
like	O
the	O
Commander	B-Application
Keen	I-Application
engine	O
before	O
it	O
,	O
as	O
part	O
of	O
a	O
series	O
of	O
engine	O
licensing	O
deals	O
that	O
id	O
has	O
made	O
throughout	O
its	O
history	O
;	O
games	O
using	O
the	O
Wolfenstein	B-Application
3D	I-Application
engine	O
or	O
derivatives	O
of	O
it	O
include	O
Blake	B-Application
Stone	I-Application
,	O
the	O
Capstone	O
Software	O
games	O
Corridor	B-Application
7	I-Application
and	O
Operation	B-Application
Body	I-Application
Count	I-Application
,	O
as	O
well	O
as	O
Super	B-Application
3D	I-Application
Noah	I-Application
's	I-Application
Ark	I-Application
.	O
</s>
<s>
Apogee	O
intended	O
to	O
produce	O
an	O
expansion	O
pack	O
in	O
1993	O
titled	O
Rise	B-Application
of	I-Application
the	I-Application
Triad	I-Application
:	O
Wolfenstein	B-Application
3D	I-Application
Part	O
II	O
,	O
designed	O
by	O
Tom	O
Hall	O
using	O
the	O
Wolfenstein	B-Application
3D	I-Application
engine	O
,	O
but	O
during	O
development	O
the	O
game	O
was	O
changed	O
into	O
a	O
stand-alone	O
title	O
with	O
an	O
enhanced	O
engine	O
,	O
Rise	B-Application
of	I-Application
the	I-Application
Triad	I-Application
.	O
</s>
<s>
Additionally	O
,	O
Softdisk	O
produced	O
Catacomb	O
Abyss	O
using	O
the	O
prototype	O
Wolfenstein	B-Application
3D	I-Application
engine	O
from	O
Catacomb	B-Application
3-D	I-Application
as	O
part	O
of	O
the	O
Catacomb	O
Adventure	O
Series	O
trilogy	O
of	O
sequels	O
.	O
</s>
<s>
Although	O
Wolfenstein	B-Application
3D	I-Application
was	O
not	O
designed	O
to	O
be	O
editable	O
or	O
modified	O
,	O
players	O
developed	O
character	O
and	O
level	O
editors	O
to	O
create	O
original	O
alterations	O
to	O
the	O
game	O
's	O
content	O
.	O
</s>
<s>
The	O
modding	O
efforts	O
of	O
Wolfenstein	B-Application
players	O
led	O
id	O
Software	O
to	O
explicitly	O
design	O
later	O
titles	O
like	O
Doom	B-Application
and	O
Quake	B-Application
to	O
be	O
easily	O
modifiable	O
by	O
players	O
,	O
even	O
including	O
the	O
map	O
editing	O
tools	O
id	O
Software	O
used	O
with	O
the	O
games	O
.	O
</s>
<s>
The	O
source	O
code	O
for	O
the	O
original	O
Wolfenstein	B-Application
3D	I-Application
engine	O
was	O
released	O
by	O
id	O
in	O
1995	O
;	O
when	O
making	O
the	O
2009	O
iOS	B-Application
port	O
,	O
Carmack	O
used	O
some	O
of	O
the	O
enhancements	O
to	O
the	O
engine	O
made	O
by	O
fans	O
after	O
its	O
release	O
.	O
</s>
<s>
The	O
game	O
's	O
technical	O
achievements	O
also	O
led	O
to	O
numerous	O
imitators	O
such	O
as	O
Ken	B-Application
's	I-Application
Labyrinth	I-Application
,	O
Nitemare	B-Application
3D	I-Application
,	O
The	B-Application
Terminator	I-Application
:	I-Application
Rampage	I-Application
,	O
Terminal	O
Terror	O
and	O
The	B-Application
Fortress	I-Application
of	I-Application
Dr.	I-Application
Radiaki	I-Application
,	O
among	O
others	O
.	O
</s>
<s>
Although	O
id	O
Software	O
did	O
not	O
develop	O
another	O
Wolfenstein	B-Application
game	O
,	O
as	O
their	O
development	O
focus	O
shifted	O
to	O
Doom	B-Application
shortly	O
after	O
release	O
,	O
and	O
has	O
never	O
returned	O
to	O
the	O
series	O
,	O
multiple	O
Wolfenstein	B-Application
titles	O
have	O
been	O
produced	O
by	O
other	O
companies	O
,	O
sometimes	O
using	O
game	O
engines	O
developed	O
by	O
id	O
.	O
</s>
<s>
The	O
first	O
of	O
these	O
newer	O
Wolfenstein	B-Application
games	O
was	O
Return	B-Application
to	I-Application
Castle	I-Application
Wolfenstein	I-Application
in	O
2001	O
,	O
a	O
reboot	O
of	O
the	O
series	O
,	O
and	O
the	O
most	O
recent	O
titles	O
are	O
the	O
2019	O
games	O
Wolfenstein	B-Application
:	I-Application
Youngblood	I-Application
and	O
Wolfenstein	B-Application
:	I-Application
Cyberpilot	I-Application
.	O
</s>
