<s>
Vector-Field	B-General_Concept
Consistency	I-General_Concept
is	O
a	O
consistency	B-General_Concept
model	I-General_Concept
for	O
replicated	O
data	O
(	O
for	O
example	O
,	O
objects	O
)	O
,	O
initially	O
described	O
in	O
a	O
paper	O
which	O
was	O
awarded	O
the	O
best-paper	O
prize	O
in	O
the	O
ACM/IFIP/Usenix	O
Middleware	O
Conference	O
2007	O
.	O
</s>
<s>
This	O
consistency	B-General_Concept
model	I-General_Concept
was	O
initially	O
designed	O
for	O
replicated	O
data	B-General_Concept
management	I-General_Concept
in	O
ad	O
hoc	O
gaming	O
in	O
order	O
to	O
minimize	O
bandwidth	O
usage	O
without	O
sacrificing	O
playability	O
.	O
</s>
<s>
This	O
consistency	B-General_Concept
model	I-General_Concept
unifies	O
locality-awareness	O
techniques	O
employed	O
in	O
message	O
routing	O
and	O
consistency	O
enforcement	O
for	O
multiplayer	O
games	O
,	O
with	O
divergence	O
bounding	O
techniques	O
traditionally	O
employed	O
in	O
replicated	O
database	O
and	O
web	O
scenarios	O
.	O
</s>
