<s>
Tomb	B-Application
Raider	I-Application
III	I-Application
:	I-Application
Adventures	I-Application
of	I-Application
Lara	I-Application
Croft	I-Application
is	O
an	O
action-adventure	O
video	O
game	O
developed	O
by	O
Core	O
Design	O
and	O
published	O
by	O
Eidos	O
Interactive	O
.	O
</s>
<s>
It	O
was	O
released	O
for	O
the	O
PlayStation	B-Device
and	O
Microsoft	B-Application
Windows	I-Application
platforms	O
in	O
1998	O
.	O
</s>
<s>
Tomb	B-Application
Raider	I-Application
III	I-Application
is	O
the	O
third	O
title	O
in	O
the	O
Tomb	B-Application
Raider	I-Application
series	O
and	O
a	O
sequel	O
to	O
Tomb	B-Application
Raider	I-Application
II	I-Application
.	O
</s>
<s>
Tomb	B-Application
Raider	I-Application
III	I-Application
was	O
built	O
on	O
an	O
upgraded	O
version	O
of	O
the	O
Tomb	B-Application
Raider	I-Application
engine	O
that	O
was	O
used	O
by	O
its	O
predecessors	O
.	O
</s>
<s>
The	O
engine	O
offers	O
better	O
speed	O
efficiency	O
and	O
new	O
graphical	O
features	O
such	O
as	O
coloured	O
lighting	O
and	O
triangular	O
polygons	B-General_Concept
,	O
allowing	O
developers	O
to	O
achieve	O
greater	O
detail	O
and	O
more	O
complex	O
geometry	O
.	O
</s>
<s>
The	O
game	O
was	O
designed	O
to	O
be	O
more	O
in	O
line	O
with	O
the	O
puzzle-solving	O
gameplay	O
of	O
the	O
original	O
Tomb	B-Application
Raider	I-Application
as	O
opposed	O
to	O
the	O
more	O
shooting-oriented	O
style	O
of	O
Tomb	B-Application
Raider	I-Application
II	I-Application
.	O
</s>
<s>
Accompanied	O
by	O
an	O
extensive	O
marketing	O
campaign	O
,	O
Tomb	B-Application
Raider	I-Application
III	I-Application
was	O
a	O
commercial	O
success	O
,	O
selling	O
around	O
six	O
million	O
copies	O
worldwide	O
.	O
</s>
<s>
Tomb	B-Application
Raider	I-Application
III	I-Application
was	O
ported	O
to	O
Mac	B-Application
OS	I-Application
computers	O
in	O
1999	O
and	O
released	O
as	O
a	O
PSOne	O
Classic	O
on	O
the	O
PlayStation	B-Device
Network	I-Device
in	O
2011	O
.	O
</s>
<s>
A	O
stand-alone	O
expansion	O
featuring	O
six	O
new	O
levels	O
,	O
titled	O
Tomb	B-Application
Raider	I-Application
III	I-Application
:	I-Application
The	I-Application
Lost	I-Application
Artefact	I-Application
,	O
was	O
released	O
in	O
2000	O
.	O
</s>
<s>
Tomb	B-Application
Raider	I-Application
III	I-Application
is	O
a	O
single-player	O
action-adventure	O
game	O
where	O
the	O
player	O
controls	O
the	O
protagonist	O
,	O
Lara	O
Croft	O
,	O
from	O
a	O
third-person	O
perspective	O
through	O
five	O
locations	O
:	O
India	O
,	O
South	O
Pacific	O
,	O
London	O
,	O
Nevada	O
,	O
and	O
Antarctica	O
.	O
</s>
<s>
Saving	O
the	O
player	O
's	O
progress	O
on	O
the	O
PlayStation	B-Device
version	O
of	O
the	O
game	O
requires	O
a	O
memory	B-Device
card	I-Device
and	O
consumes	O
a	O
Save	O
Crystal	O
from	O
Lara	O
's	O
inventory	O
.	O
</s>
<s>
After	O
taking	O
the	O
artefact	O
from	O
a	O
researcher	O
working	O
for	O
RX	O
Tech	O
,	O
Lara	O
is	O
approached	O
by	O
RX	O
Tech	O
scientist	O
Dr.	B-Application
Willard	I-Application
,	O
who	O
explains	O
that	O
Polynesians	O
came	O
across	O
a	O
meteorite	O
crater	O
in	O
Antarctica	O
thousands	O
of	O
years	O
ago	O
and	O
found	O
that	O
it	O
held	O
incredible	O
power	O
.	O
</s>
<s>
Dr.	B-Application
Willard	I-Application
has	O
been	O
able	O
to	O
track	O
the	O
artefacts	O
by	O
using	O
the	O
diary	O
of	O
one	O
of	O
the	O
sailors	O
.	O
</s>
<s>
In	O
Nevada	O
,	O
Lara	O
makes	O
her	O
way	O
through	O
a	O
desert	O
canyon	O
and	O
tries	O
to	O
enter	O
Area	B-Application
51	I-Application
,	O
where	O
the	O
fourth	O
artefact	O
,	O
Element	O
115	O
,	O
is	O
located	O
in	O
an	O
alien	O
spacecraft	O
guarded	O
by	O
the	O
US	O
government	O
.	O
</s>
<s>
Freeing	O
herself	O
,	O
she	O
escapes	O
the	O
security	O
compound	O
and	O
stows	O
away	O
in	O
a	O
truck	O
to	O
Area	B-Application
51	I-Application
,	O
where	O
she	O
obtains	O
the	O
artefact	O
.	O
</s>
<s>
After	O
collecting	O
all	O
four	O
artefacts	O
,	O
Lara	O
travels	O
to	O
Antarctica	O
and	O
discovers	O
that	O
Dr.	B-Application
Willard	I-Application
had	O
been	O
using	O
the	O
knowledge	O
gained	O
from	O
the	O
meteorite	O
to	O
perform	O
experiments	O
on	O
his	O
own	O
men	O
,	O
turning	O
them	O
into	O
horrible	O
mutations	O
.	O
</s>
<s>
Angered	O
by	O
this	O
revelation	O
,	O
she	O
confronts	O
Dr.	B-Application
Willard	I-Application
,	O
who	O
reveals	O
that	O
he	O
is	O
planning	O
to	O
encourage	O
the	O
mutations	O
,	O
only	O
on	O
a	O
global	O
scale	O
,	O
using	O
the	O
combined	O
power	O
of	O
the	O
artefacts	O
and	O
the	O
meteorite	O
from	O
which	O
they	O
were	O
carved	O
.	O
</s>
<s>
Tomb	B-Application
Raider	I-Application
III	I-Application
was	O
developed	O
by	O
Core	O
Design	O
and	O
published	O
by	O
Eidos	O
Interactive	O
as	O
a	O
sequel	O
to	O
the	O
1997	O
title	O
Tomb	B-Application
Raider	I-Application
II	I-Application
.	O
</s>
<s>
Originally	O
,	O
Core	O
Design	O
envisioned	O
Tomb	B-Application
Raider	I-Application
III	I-Application
as	O
a	O
"	O
next	O
generation	O
"	O
Tomb	B-Application
Raider	I-Application
game	O
built	O
on	O
a	O
new	O
game	O
engine	O
with	O
a	O
new	O
animation	O
system	O
.	O
</s>
<s>
As	O
artist	O
Stuart	O
Atkinson	O
explained	O
,	O
the	O
Tomb	B-Application
Raider	I-Application
team	O
wanted	O
at	O
least	O
two	O
years	O
to	O
develop	O
the	O
game	O
in	O
order	O
to	O
genuinely	O
advance	O
the	O
series	O
,	O
but	O
the	O
producers	O
said	O
that	O
,	O
as	O
with	O
Tomb	B-Application
Raider	I-Application
II	I-Application
,	O
development	O
would	O
be	O
completed	O
in	O
under	O
a	O
year	O
because	O
there	O
was	O
a	O
strong	O
consumer	O
demand	O
for	O
it	O
.	O
</s>
<s>
As	O
a	O
result	O
,	O
a	O
new	O
team	O
was	O
brought	O
together	O
from	O
other	O
Core	O
Design	O
projects	O
to	O
build	O
a	O
Tomb	B-Application
Raider	I-Application
game	O
for	O
1998	O
,	O
giving	O
the	O
original	O
team	O
more	O
time	O
to	O
develop	O
their	O
next-generation	O
project	O
.	O
</s>
<s>
Actual	O
development	O
on	O
Tomb	B-Application
Raider	I-Application
III	I-Application
began	O
in	O
December	O
1997	O
.	O
</s>
<s>
Machinehead	B-Application
,	O
was	O
tweaking	O
the	O
old	O
Tomb	B-Application
Raider	I-Application
engine	O
to	O
build	O
a	O
new	O
game	O
with	O
a	O
stronger	O
emphasis	O
on	O
action	O
and	O
shooting	O
.	O
</s>
<s>
The	O
new	O
team	O
considered	O
Gibbins	O
 '	O
additional	O
work	O
to	O
the	O
engine	O
valuable	O
and	O
decided	O
to	O
use	O
it	O
as	O
a	O
basis	O
for	O
the	O
1998	O
Tomb	B-Application
Raider	I-Application
game	O
,	O
which	O
was	O
originally	O
intended	O
to	O
be	O
a	O
spin-off	O
called	O
The	O
Further	O
Adventures	O
of	O
Lara	O
Croft	O
.	O
</s>
<s>
The	O
PlayStation	B-Device
served	O
as	O
the	O
lead	O
platform	O
for	O
the	O
game	O
,	O
while	O
the	O
Microsoft	B-Application
Windows	I-Application
release	O
is	O
a	O
conversion	O
with	O
slightly	O
improved	O
visuals	O
.	O
</s>
<s>
As	O
a	O
result	O
,	O
everything	O
was	O
built	O
around	O
the	O
capabilities	O
of	O
the	O
PlayStation	B-Device
hardware	O
,	O
with	O
16-bit	O
palettes	B-Data_Structure
and	O
high-resolution	O
graphics	O
,	O
as	O
opposed	O
to	O
the	O
8-bit	O
palettes	B-Data_Structure
and	O
"	O
pseudo	O
medium	O
"	O
resolution	B-General_Concept
of	O
the	O
earlier	O
titles	O
,	O
as	O
Core	O
Design	O
CEO	O
Jeremy	O
Smith	O
recalled	O
.	O
</s>
<s>
While	O
both	O
the	O
original	O
Tomb	B-Application
Raider	I-Application
and	O
Tomb	B-Application
Raider	I-Application
II	I-Application
used	O
a	O
grid	O
system	O
where	O
developers	O
could	O
build	O
the	O
levels	O
with	O
a	O
set	O
of	O
blocks	O
,	O
Tomb	B-Application
Raider	I-Application
IIIs	I-Application
system	O
incorporated	O
triangular	O
polygons	B-General_Concept
,	O
allowing	O
developers	O
to	O
achieve	O
greater	O
detail	O
and	O
more	O
complex	O
architectural	O
structures	O
.	O
</s>
<s>
The	O
dynamic	O
lighting	O
system	O
was	O
improved	O
with	O
coloured	O
lighting	O
and	O
better	O
water	O
reflection	O
,	O
making	O
Tomb	B-Application
Raider	I-Application
III	I-Application
more	O
atmospheric	O
than	O
its	O
predecessors	O
.	O
</s>
<s>
Tomb	B-Application
Raider	I-Application
III	I-Application
was	O
designed	O
more	O
in	O
line	O
with	O
the	O
puzzle-solving	O
gameplay	O
of	O
the	O
original	O
Tomb	B-Application
Raider	I-Application
as	O
opposed	O
to	O
the	O
more	O
shooting-oriented	O
style	O
of	O
Tomb	B-Application
Raider	I-Application
II	I-Application
.	O
</s>
<s>
Dr.	O
Tom	O
Scutt	O
,	O
a	O
specialist	O
with	O
a	O
Ph.D	O
in	O
artificial	B-Application
intelligence	I-Application
was	O
hired	O
to	O
enhance	O
the	O
game	O
's	O
artificial	B-Application
intelligence	I-Application
and	O
give	O
enemies	O
more	O
lifelike	O
behaviour	O
.	O
</s>
<s>
In	O
previous	O
Tomb	B-Application
Raider	I-Application
games	O
,	O
enemies	O
would	O
simply	O
run	O
at	O
Lara	O
and	O
attack	O
immediately	O
,	O
whereas	O
in	O
Tomb	B-Application
Raider	I-Application
III	I-Application
,	O
enemies	O
can	O
pop	O
out	O
of	O
the	O
dark	O
and	O
attack	O
the	O
player	O
,	O
or	O
retreat	O
back	O
into	O
the	O
level	O
and	O
regroup	O
to	O
attack	O
later	O
.	O
</s>
<s>
Stealth	O
features	O
partially	O
inspired	O
by	O
the	O
1997	O
first-person	O
shooter	O
GoldenEye	B-Application
007	I-Application
were	O
introduced	O
,	O
giving	O
players	O
the	O
ability	O
to	O
avoid	O
detection	O
by	O
sneaking	O
behind	O
enemies	O
.	O
</s>
<s>
The	O
release	O
of	O
Tomb	B-Application
Raider	I-Application
III	I-Application
was	O
accompanied	O
by	O
an	O
extensive	O
marketing	O
campaign	O
.	O
</s>
<s>
Tomb	B-Application
Raider	I-Application
III	I-Application
was	O
released	O
for	O
the	O
Microsoft	B-Application
Windows	I-Application
and	O
PlayStation	B-Device
platforms	O
on	O
20	O
November	O
1998	O
.	O
</s>
<s>
Upon	O
release	O
,	O
some	O
minor	O
bugs	B-Error_Name
in	O
the	O
game	O
were	O
detected	O
,	O
the	O
most	O
significant	O
of	O
which	O
prevented	O
players	O
from	O
completing	O
the	O
Temple	O
Ruins	O
level	O
if	O
they	O
saved	O
the	O
game	O
in	O
a	O
specific	O
area	O
and	O
then	O
went	O
back	O
to	O
that	O
area	O
.	O
</s>
<s>
Although	O
the	O
bugs	B-Error_Name
in	O
the	O
Microsoft	B-Application
Windows	I-Application
version	O
were	O
addressed	O
with	O
the	O
release	O
of	O
a	O
patch	O
,	O
they	O
remained	O
in	O
the	O
original	B-Device
PlayStation	I-Device
discs	O
.	O
</s>
<s>
A	O
port	O
,	O
developed	O
by	O
Westlake	O
Interactive	O
and	O
published	O
by	O
Aspyr	O
,	O
was	O
released	O
for	O
Mac	B-Application
OS	I-Application
computers	O
in	O
1999	O
.	O
</s>
<s>
A	O
stand-alone	O
expansion	O
,	O
titled	O
Tomb	B-Application
Raider	I-Application
III	I-Application
:	I-Application
The	I-Application
Lost	I-Application
Artefact	I-Application
,	O
was	O
released	O
for	O
Microsoft	B-Application
Windows	I-Application
and	O
Mac	B-Application
OS	I-Application
computers	O
in	O
March	O
2000	O
.	O
</s>
<s>
In	O
2011	O
,	O
Tomb	B-Application
Raider	I-Application
III	I-Application
was	O
released	O
as	O
a	O
"	O
PSOne	O
Classic	O
"	O
on	O
the	O
PlayStation	B-Device
Network	I-Device
.	O
</s>
<s>
Although	O
Tomb	B-Application
Raider	I-Application
III	I-Application
received	O
generally	O
favourable	O
reviews	O
from	O
critics	O
,	O
it	O
did	O
not	O
fare	O
as	O
well	O
as	O
its	O
two	O
predecessors	O
.	O
</s>
<s>
Edge	O
considered	O
Tomb	B-Application
Raider	I-Application
III	I-Application
"	O
a	O
valid	O
addition	O
to	O
the	O
growing	O
franchise	O
"	O
,	O
stating	O
that	O
it	O
offers	O
more	O
attractive	O
graphics	O
and	O
more	O
innovation	O
than	O
Tomb	B-Application
Raider	I-Application
II	I-Application
,	O
while	O
Next	O
Generation	O
called	O
it	O
the	O
biggest	O
and	O
most	O
rewarding	O
game	O
of	O
the	O
series	O
.	O
</s>
<s>
In	O
its	O
review	O
,	O
IGN	O
said	O
that	O
Tomb	B-Application
Raider	I-Application
III	I-Application
added	O
nothing	O
revolutionary	O
in	O
its	O
formula	O
.	O
</s>
<s>
Douglass	O
Perry	O
of	O
IGN	O
remarked	O
that	O
the	O
upgraded	O
engine	O
made	O
the	O
game	O
look	O
better	O
than	O
its	O
predecessors	O
,	O
but	O
overall	O
considered	O
Tomb	B-Application
Raider	I-Application
III	I-Application
to	O
be	O
outdated	O
,	O
especially	O
when	O
compared	O
to	O
newer	O
engines	O
that	O
were	O
released	O
at	O
the	O
time	O
.	O
</s>
<s>
Game	O
Revolution	O
explained	O
that	O
,	O
while	O
in	O
previous	O
Tomb	B-Application
Raider	I-Application
games	O
instant	O
death	O
was	O
when	O
trying	O
to	O
rush	O
through	O
an	O
area	O
,	O
every	O
step	O
in	O
Tomb	B-Application
Raider	I-Application
III	I-Application
is	O
a	O
potential	O
threat	O
of	O
instant	O
death	O
.	O
</s>
<s>
The	O
publication	O
went	O
so	O
far	O
as	O
to	O
call	O
Tomb	B-Application
Raider	I-Application
III	I-Application
"	O
a	O
marketing	O
concept	O
"	O
,	O
stating	O
that	O
the	O
game	O
is	O
so	O
difficult	O
that	O
it	O
is	O
impossible	O
to	O
beat	O
without	O
buying	O
a	O
strategy	O
guide	O
.	O
</s>
<s>
The	O
magazine	O
also	O
remarked	O
that	O
the	O
stealth	O
elements	O
in	O
the	O
Nevada	O
levels	O
were	O
ineffective	O
,	O
especially	O
when	O
compared	O
to	O
Konami	O
's	O
Metal	B-Application
Gear	I-Application
Solid	I-Application
.	O
</s>
<s>
The	O
game	O
's	O
new	O
vehicles	O
,	O
improved	O
artificial	B-Application
intelligence	I-Application
of	O
enemies	O
,	O
and	O
nonlinear	O
gameplay	O
were	O
generally	O
highlighted	O
positively	O
.	O
</s>
<s>
CVGs	O
Alez	O
Huhtala	O
praised	O
the	O
fact	O
that	O
players	O
must	O
collect	O
Save	O
Crystals	O
to	O
save	O
their	O
progress	O
in	O
the	O
PlayStation	B-Device
version	O
of	O
the	O
game	O
,	O
as	O
he	O
felt	O
that	O
Tomb	B-Application
Raider	I-Application
IIs	I-Application
option	O
to	O
save	O
the	O
game	O
at	O
any	O
time	O
made	O
the	O
game	O
very	O
easy	O
and	O
removed	O
tension	O
.	O
</s>
<s>
In	O
contrast	O
,	O
Joe	O
Rybicki	O
of	O
Official	O
U.S.	O
PlayStation	B-Device
Magazine	O
felt	O
that	O
the	O
save	O
system	O
was	O
a	O
poor	O
return	O
and	O
aspect	O
from	O
the	O
original	O
game	O
,	O
making	O
Tomb	B-Application
Raider	I-Application
III	I-Application
much	O
more	O
frustrating	O
,	O
but	O
ultimately	O
recommended	O
it	O
for	O
its	O
addictive	O
gameplay	O
.	O
</s>
<s>
Upon	O
release	O
,	O
Tomb	B-Application
Raider	I-Application
III	I-Application
topped	O
the	O
UK	O
games	O
charts	O
and	O
was	O
the	O
German	O
market	O
's	O
second-best-selling	O
video	O
game	O
of	O
1998	O
,	O
behind	O
Anno	B-Application
1602	I-Application
.	O
</s>
<s>
As	O
of	O
2009	O
,	O
Tomb	B-Application
Raider	I-Application
III	I-Application
had	O
sold	O
around	O
six	O
million	O
copies	O
worldwide	O
.	O
</s>
