<s>
The	B-Application
Adventures	I-Application
of	I-Application
Robin	I-Application
Hood	I-Application
is	O
a	O
video	O
game	O
released	O
in	O
the	O
autumn	O
of	O
1991	O
by	O
Millennium	O
Interactive	O
.	O
</s>
<s>
The	O
gameplay	O
can	O
be	O
described	O
as	O
an	O
action	B-Application
RPG	I-Application
.	O
</s>
<s>
The	O
player	O
controls	O
Robin	O
as	O
he	O
robs	O
from	O
the	O
rich	O
to	O
give	O
to	O
the	O
poor	O
,	O
adventures	O
through	O
Sherwood	B-Application
Forest	I-Application
,	O
defeats	O
the	O
sheriff	O
's	O
henchmen	O
,	O
gathers	O
special	O
objects	O
and	O
saves	O
peasants	O
.	O
</s>
<s>
The	O
isometric	B-Application
interface	O
developed	O
for	O
The	B-Application
Adventures	I-Application
of	I-Application
Robin	I-Application
Hood	I-Application
by	O
Millennium	O
Interactive	O
is	O
similar	O
to	O
the	O
interface	O
used	O
in	O
Populous	B-Application
.	O
</s>
<s>
Robin	B-Application
Hood	I-Application
's	O
interface	O
was	O
later	O
used	O
for	O
Rome	B-Application
:	I-Application
Pathway	I-Application
to	I-Application
Power	I-Application
.	O
</s>
<s>
The	B-Application
Adventures	I-Application
of	I-Application
Robin	I-Application
Hood	I-Application
began	O
development	O
in	O
July	O
1990	O
,	O
and	O
was	O
released	O
in	O
September	O
1991	O
for	O
Amiga	B-Device
,	O
Atari	B-Device
ST	I-Device
,	O
and	O
DOS	B-Device
.	O
</s>
<s>
British	O
gaming	O
magazine	O
The	O
One	O
interviewed	O
Steve	O
Grand	O
,	O
Robin	B-Application
Hood	I-Application
's	O
programmer	O
,	O
for	O
information	O
regarding	O
its	O
development	O
in	O
a	O
pre-release	O
interview	O
.	O
</s>
<s>
According	O
to	O
Grand	O
,	O
Robin	B-Application
Hood	I-Application
was	O
initially	O
conceived	O
as	O
a	O
game	O
about	O
cowboys	O
,	O
however	O
,	O
he	O
expresses	O
that	O
"	O
We	O
got	O
part	O
way	O
through	O
it	O
though	O
,	O
and	O
feelings	O
changed	O
about	O
where	O
it	O
was	O
going	O
and	O
what	O
it	O
was	O
going	O
to	O
be	O
.	O
</s>
<s>
Then	O
someone	O
idly	O
suggested	O
Robin	B-Application
Hood	I-Application
and	O
I	O
thought	O
'	O
Yeah	O
I	O
'll	O
do	O
it.	O
"	O
</s>
<s>
Grand	O
notes	O
adaptations	O
of	O
Robin	B-Application
Hood	I-Application
in	O
pop	O
culture	O
,	O
stating	O
that	O
"	O
Everybody	O
knows	O
the	O
Errol	O
Flynn	O
side	O
of	O
Robin	B-Application
Hood	I-Application
,	O
but	O
not	O
a	O
lot	O
of	O
people	O
realize	O
that	O
a	O
major	O
part	O
of	O
the	O
legend	O
is	O
mythological	O
"	O
,	O
and	O
expresses	O
that	O
both	O
'	O
Hollywood	O
 '	O
depictions	O
of	O
Robin	B-Application
Hood	I-Application
and	O
the	O
mythological	O
interpretation	O
are	O
incorporated	O
into	O
the	O
game	O
.	O
</s>
<s>
The	O
icons	O
for	O
spells	O
in	O
Robin	B-Application
Hood	I-Application
are	O
based	O
upon	O
Anglo-Saxon	O
paganism	O
and	O
Norse	O
mythology	O
.	O
</s>
<s>
A	O
major	O
design	O
aspect	O
of	O
Robin	B-Application
Hood	I-Application
is	O
making	O
the	O
game	O
'	O
flexible	O
 '	O
towards	O
differing	O
playstyles	O
,	O
and	O
Grand	O
states	O
in	O
regards	O
to	O
this	O
that	O
he	O
"	O
did	O
n't	O
want	O
it	O
to	O
be	O
the	O
kind	O
of	O
adventure	O
where	O
you	O
've	O
got	O
one	O
single	O
fixed	O
sequence	O
and	O
if	O
you	O
cock	O
up	O
one	O
bit	O
of	O
it	O
you	O
've	O
blown	O
the	O
lot	O
.	O
</s>
<s>
Robin	B-Application
Hood	I-Application
was	O
created	O
using	O
a	O
custom	O
adventure-creation	O
engine	O
created	O
by	O
Grand	O
,	O
titled	O
Gulliver	O
,	O
and	O
formerly	O
titled	O
Microcosm	O
.	O
</s>
<s>
Every	O
sprite	O
in	O
Robin	B-Application
Hood	I-Application
is	O
marked	O
with	O
AI	O
routines	O
,	O
and	O
Grand	O
states	O
that	O
"	O
The	O
whole	O
system	O
is	O
object	O
oriented	O
,	O
they	O
've	O
all	O
got	O
their	O
own	O
rule	O
bases.	O
"	O
</s>
<s>
At	O
that	O
stage	O
of	O
development	O
,	O
Robin	B-Application
Hood	I-Application
was	O
stated	O
to	O
be	O
coded	O
with	O
600	O
rules	O
,	O
with	O
this	O
number	O
projected	O
to	O
'	O
about	O
1,500	O
'	O
when	O
the	O
game	O
was	O
finished	O
.	O
</s>
<s>
Each	O
of	O
the	O
'	O
around	O
forty	O
 '	O
characters	O
and	O
objects	O
in	O
Robin	B-Application
Hood	I-Application
have	O
AI	O
routines	O
for	O
different	O
scenarios	O
,	O
and	O
every	O
sprite	O
has	O
32	O
attributes	O
.	O
</s>
<s>
Grand	O
expresses	O
that	O
his	O
long-term	O
goal	O
for	O
Robin	B-Application
Hood	I-Application
was	O
for	O
it	O
feel	O
like	O
an	O
open	O
world	O
game	O
,	O
stating	O
that	O
"	O
Ultimately	O
what	O
I	O
want	O
to	O
do	O
is	O
write	O
a	O
computer	O
game	O
with	O
no	O
plot	O
in	O
it	O
whatsoever	O
.	O
</s>
<s>
Robin	B-Application
Hood	I-Application
has	O
a	O
total	O
of	O
64	O
different	O
locations	O
,	O
and	O
Grand	O
expresses	O
that	O
while	O
"	O
Isometric	B-Application
[	O
graphics	O
are ]	O
a	O
bit	O
dated	O
"	O
,	O
"	O
it	O
's	O
a	O
good	O
way	O
of	O
getting	O
3D	O
on	O
the	O
cheap	O
.	O
</s>
<s>
Memory	O
restrictions	O
were	O
noted	O
as	O
a	O
difficulty	O
in	O
Robin	B-Application
Hood	I-Application
's	O
development	O
,	O
and	O
an	O
example	O
is	O
given	O
of	O
a	O
swan	O
that	O
'	O
doubles	O
as	O
 '	O
a	O
coffin	O
;	O
if	O
a	O
character	O
dies	O
and	O
the	O
coffin	O
is	O
loaded	O
into	O
memory	O
,	O
the	O
swan	O
disappears	O
.	O
</s>
<s>
Robin	B-Application
Hood	I-Application
's	O
graphics	O
were	O
first	O
drafted	O
by	O
Steve	O
Grand	O
,	O
and	O
then	O
finalized	O
by	O
graphic	O
artist	O
Robin	O
Chapman	O
.	O
</s>
<s>
The	O
One	O
gave	O
the	O
Amiga	B-Device
version	O
of	O
Robin	B-Application
Hood	I-Application
an	O
overall	O
score	O
of	O
80%	O
,	O
calling	O
it	O
"	O
atmospheric	O
"	O
and	O
stating	O
that	O
the	O
changing	O
of	O
seasons	O
in-game	O
gives	O
"	O
a	O
sense	O
of	O
urgency	O
"	O
,	O
further	O
noting	O
how	O
NPCs	O
"	O
lead	O
independent	O
lives	O
"	O
outside	O
of	O
the	O
player	O
's	O
involvement	O
.	O
</s>
<s>
The	O
One	O
compares	O
the	O
game	O
's	O
graphics	O
to	O
Populous	B-Application
,	O
but	O
states	O
that	O
the	O
gameplay	O
is	O
dissimilar	O
,	O
as	O
"	O
the	O
map	O
is	O
much	O
smaller	O
and	O
the	O
action	O
is	O
directed	O
towards	O
achieving	O
one	O
specific	O
goal.	O
"	O
</s>
<s>
The	O
One	O
also	O
praises	O
the	O
amount	O
of	O
content	O
and	O
Robin	B-Application
Hood	I-Application
's	O
replayability	O
,	O
noting	O
the	O
amount	O
of	O
dialogue	O
with	O
NPCs	O
and	O
the	O
ability	O
to	O
solve	O
puzzles	O
differently	O
.	O
</s>
