<s>
Texture	B-General_Concept
memory	I-General_Concept
is	O
a	O
type	O
of	O
digital	B-General_Concept
storage	O
that	O
makes	O
texture	O
data	O
readily	O
available	O
to	O
video	O
rendering	O
processors	O
(	O
also	O
known	O
as	O
GPUs	B-Architecture
)	O
,	O
typically	O
3D	O
graphics	O
hardware	O
.	O
</s>
<s>
It	O
is	O
most	O
often	O
(	O
but	O
not	O
always	O
)	O
implemented	O
as	O
specialized	O
RAM	B-Architecture
(	O
TRAM	O
)	O
that	O
is	O
designed	O
for	O
rapid	O
reading	O
and	O
writing	O
,	O
enabling	O
the	O
graphics	O
hardware	O
increased	O
performance	O
in	O
rendering	O
3D	O
imagery	O
.	O
</s>
<s>
Larger	O
amounts	O
of	O
texture	B-General_Concept
memory	I-General_Concept
allow	O
for	O
more	O
detailed	O
scenes	O
.	O
</s>
