<s>
Tatsunoko	B-Application
vs.	I-Application
Capcom	I-Application
:	I-Application
Ultimate	I-Application
All-Stars	I-Application
is	O
a	O
crossover	O
fighting	O
game	O
developed	O
by	O
Eighting	O
and	O
published	O
by	O
Capcom	O
.	O
</s>
<s>
It	O
was	O
originally	O
released	O
in	O
Japan	O
for	O
arcades	O
and	O
the	B-Operating_System
Wii	I-Operating_System
video	O
game	O
console	O
in	O
December	O
2008	O
as	O
.	O
</s>
<s>
Following	O
high	O
demand	O
from	O
international	O
fans	O
,	O
Capcom	O
worked	O
with	O
Tatsunoko	O
to	O
resolve	O
international	O
licensing	O
issues	O
and	O
a	O
second	O
version	O
,	O
Ultimate	O
All-Stars	O
,	O
was	O
released	O
for	O
the	B-Operating_System
Wii	I-Operating_System
in	O
North	O
America	O
,	O
Japan	O
,	O
and	O
Europe	O
in	O
January	O
2010	O
,	O
featuring	O
additional	O
characters	O
and	O
online	O
multiplayer	O
.	O
</s>
<s>
In	O
Tatsunoko	B-Application
vs.	I-Application
Capcom	I-Application
,	O
players	O
engage	O
in	O
combat	O
with	O
a	O
team	O
of	O
two	O
characters	O
or	O
with	O
a	O
single	O
giant	O
character	O
and	O
attempt	O
to	O
knock	O
out	O
their	O
opponents	O
.	O
</s>
<s>
It	O
is	O
the	O
seventh	O
Capcom-designed	O
installment	O
in	O
their	O
Vs.	O
fighting	O
game	O
series	O
,	O
which	O
includes	O
the	O
Marvel	B-Application
vs.	I-Application
Capcom	I-Application
and	O
Capcom	B-Application
vs.	I-Application
SNK	I-Application
series	O
,	O
and	O
the	O
first	O
to	O
be	O
fully	O
rendered	O
in	O
3D	O
graphics	O
.	O
</s>
<s>
The	O
game	O
is	O
designed	O
around	O
a	O
simplified	O
three-button	O
attack	O
system	O
,	O
which	O
was	O
inspired	O
by	O
the	O
simplistic	O
control	O
schemes	O
commonly	O
used	O
by	O
both	O
the	O
Vs.	O
series	O
and	O
the	B-Operating_System
Wii	I-Operating_System
.	O
</s>
<s>
According	O
to	O
the	O
game	O
's	O
producer	O
,	O
Ryota	O
Niitsuma	O
,	O
development	O
difficulties	O
and	O
a	O
lack	O
of	O
Wii	B-Operating_System
fighting	O
games	O
were	O
the	O
reasons	O
for	O
its	O
platform	O
exclusivity	O
;	O
however	O
,	O
multiple	O
critics	O
questioned	O
if	O
that	O
was	O
the	O
best	O
choice	O
.	O
</s>
<s>
Tatsunoko	B-Application
vs.	I-Application
Capcom	I-Application
is	O
a	O
tag	O
team-based	O
fighting	O
game	O
in	O
which	O
players	O
control	O
characters	O
with	O
different	O
attacks	O
and	O
fighting	O
styles	O
,	O
and	O
engage	O
in	O
combat	O
to	O
deplete	O
their	O
opponent	O
's	O
life	O
gauge	O
.	O
</s>
<s>
The	O
arcade	O
release	O
of	O
Cross	O
Generation	O
of	O
Heroes	O
has	O
a	O
control	O
scheme	O
consisting	O
of	O
a	O
joystick	B-Device
and	O
four	O
buttons	O
.	O
</s>
<s>
Wii	B-Operating_System
versions	O
of	O
Tatsunoko	B-Application
vs.	I-Application
Capcom	I-Application
have	O
five	O
control	O
options	O
:	O
the	O
Classic	B-Device
Controller	I-Device
,	O
Nintendo	B-Device
GameCube	I-Device
controller	I-Device
,	O
third-party	O
arcade	O
sticks	O
,	O
and	O
two	O
simplified	O
control	O
schemes	O
—	O
intended	O
for	O
inexperienced	O
players	O
—	O
for	O
the	B-Operating_System
Wii	I-Operating_System
Remote	O
.	O
</s>
<s>
Players	O
may	O
augment	O
basic	O
attacks	O
with	O
joystick	B-Device
or	O
control	B-Device
pad	I-Device
directional	B-Device
inputs	I-Device
;	O
for	O
example	O
,	O
a	O
standard	O
strong	O
attack	O
can	O
become	O
a	O
sweep	O
when	O
the	O
down	O
input	O
is	O
added	O
.	O
</s>
<s>
Cross	O
Generation	O
of	O
Heroes	O
,	O
the	O
2008	O
Wii	B-Operating_System
version	O
of	O
Tatsunoko	B-Application
vs.	I-Application
Capcom	I-Application
,	O
has	O
an	O
Arcade	O
game	O
mode	O
:	O
the	O
player	O
fights	O
against	O
artificial	B-Application
intelligence	I-Application
(	O
AI	B-Application
)	O
-controlled	O
opponents	O
to	O
reach	O
the	O
final	O
boss	O
character	O
,	O
Yami	O
from	O
Ōkami	B-Application
.	O
</s>
<s>
The	O
arcade	O
release	O
of	O
Cross	O
Generation	O
of	O
Heroes	O
omits	O
the	O
game	O
modes	O
,	O
and	O
instead	O
features	O
a	O
character	O
selection	O
screen	O
from	O
which	O
a	O
player	O
may	O
compete	O
against	O
either	O
AI	B-Application
opponents	O
or	O
a	O
second	O
player	O
.	O
</s>
<s>
Ultimate	O
All-Stars	O
has	O
largely	O
the	O
same	O
features	O
as	O
the	B-Operating_System
Wii	I-Operating_System
version	O
of	O
Cross	O
Generation	O
of	O
Heroes	O
,	O
with	O
the	O
exception	O
of	O
Original	O
Games	O
;	O
instead	O
,	O
it	O
features	O
a	O
top-down	O
shooter	O
minigame	O
set	O
in	O
the	O
Lost	O
Planet	O
world	O
called	O
"	O
Ultimate	O
All-Shooters	O
"	O
.	O
</s>
<s>
Unique	O
to	O
Ultimate	O
All-Stars	O
is	O
Nintendo	B-Application
Wi-Fi	I-Application
Connection	I-Application
support	O
for	O
Vs.	O
Mode	O
competition	O
over	O
the	O
Internet	O
.	O
</s>
<s>
Ultimate	O
All-Stars	O
contains	O
26playable	O
characters	O
from	O
Capcom	O
video	O
game	O
franchises	O
like	O
Street	B-Application
Fighter	I-Application
,	O
Mega	B-Application
Man	I-Application
,	O
and	O
Viewtiful	B-Application
Joe	I-Application
and	O
Tatsunoko	O
Production	O
anime	O
franchises	O
such	O
as	O
Science	O
Ninja	O
Team	O
Gatchaman	O
,	O
Yatterman	O
,	O
and	O
Casshan	O
.	O
</s>
<s>
The	O
original	O
arcade	O
version	O
of	O
Cross	O
Generation	O
of	O
Heroes	O
features	O
18characters	O
,	O
which	O
was	O
increased	O
to	O
22for	O
its	O
Wii	B-Operating_System
release	O
;	O
one	O
character	O
from	O
this	O
version	O
does	O
not	O
appear	O
in	O
Ultimate	O
All-Stars	O
.	O
</s>
<s>
The	O
game	O
's	O
two	O
largest	O
and	O
most	O
powerful	O
characters	O
,	O
Tatsunoko	O
's	O
Gold	O
Lightan	O
and	O
Capcom	O
's	O
PTX-40A	B-Application
,	O
cannot	O
have	O
partners	O
;	O
by	O
extension	O
,	O
they	O
cannot	O
perform	O
universal	O
techniques	O
that	O
require	O
a	O
partner	O
.	O
</s>
<s>
Tatsunoko	B-Application
vs.	I-Application
Capcom	I-Application
was	O
conceived	O
when	O
Tatsunoko	O
Production	O
asked	O
Capcom	O
to	O
develop	O
a	O
game	O
with	O
Tatsunoko	O
characters	O
.	O
</s>
<s>
In-company	O
discussions	O
at	O
Capcom	O
about	O
it	O
started	O
in	O
mid-2006	O
;	O
Capcom	O
producer	O
Ryota	O
Niitsuma	O
was	O
interested	O
in	O
producing	O
a	O
fighting	O
game	O
,	O
and	O
agreed	O
with	O
other	O
Capcom	O
employees	O
that	O
Tatsunoko	O
's	O
characters	O
would	O
be	O
better	O
suited	O
for	O
a	O
Vs.	O
game	O
than	O
a	O
Street	B-Application
Fighter	I-Application
game	O
.	O
</s>
<s>
The	O
research	O
and	O
development	O
team	O
started	O
work	O
in	O
parallel	O
with	O
Street	B-Application
Fighter	I-Application
IV	I-Application
.	O
</s>
<s>
Tatsunoko	B-Application
vs.	I-Application
Capcoms	I-Application
design	O
was	O
a	O
departure	O
from	O
the	O
complex	O
attack	O
systems	O
of	O
the	O
Street	B-Application
Fighter	I-Application
series	O
,	O
and	O
of	O
certain	O
Vs.	O
titles	O
.	O
</s>
<s>
The	O
game	O
is	O
built	O
around	O
a	O
simplified	O
three-button	O
attack	O
system	O
(	O
light	O
,	O
medium	O
,	O
and	O
strong	O
)	O
;	O
it	O
was	O
inspired	O
by	O
the	O
control	O
systems	O
commonly	O
used	O
by	O
both	O
the	O
Vs.	O
series	O
and	O
the	B-Operating_System
Wii	I-Operating_System
,	O
which	O
allows	O
intricate	O
moves	O
to	O
be	O
performed	O
with	O
basic	O
control	O
inputs	O
.	O
</s>
<s>
On	O
May	O
22	O
,	O
2008	O
,	O
Capcom	O
announced	O
the	O
game	O
,	O
titled	O
Tatsunoko	B-Application
vs.	I-Application
Capcom	I-Application
:	I-Application
Cross	I-Application
Generation	I-Application
of	I-Application
Heroes	I-Application
,	O
for	O
release	O
in	O
Japanese	O
arcades	O
.	O
</s>
<s>
The	O
arcade	O
cabinets	O
 '	O
system	O
board	O
was	O
proprietary	B-Device
hardware	I-Device
based	O
on	O
the	B-Operating_System
Wii	I-Operating_System
.	O
</s>
<s>
By	O
September	O
,	O
the	O
game	O
was	O
70%	O
complete	O
,	O
and	O
a	O
Wii	B-Operating_System
version	O
was	O
announced	O
for	O
Japanese	O
release	O
.	O
</s>
<s>
It	O
was	O
released	O
in	O
Japan	O
on	O
the	B-Operating_System
Wii	I-Operating_System
on	O
December	O
11	O
,	O
2008	O
,	O
and	O
an	O
arcade	O
version	O
followed	O
in	O
mid-December	O
2008	O
.	O
</s>
<s>
The	O
development	O
team	O
hoped	O
to	O
include	O
Capcom	O
's	O
Phoenix	B-Application
Wright	I-Application
and	O
Franziska	O
von	O
Karma	O
from	O
the	O
Ace	B-Application
Attorney	I-Application
series	O
,	O
but	O
,	O
while	O
the	O
latter	O
's	O
use	O
of	O
a	O
whip	O
made	O
her	O
easy	O
to	O
incorporate	O
,	O
the	O
team	O
struggled	O
to	O
find	O
appropriate	O
attacks	O
for	O
Phoenix	O
.	O
</s>
<s>
According	O
to	O
Niitsuma	O
,	O
during	O
an	O
interview	O
with	O
Siliconera	O
,	O
the	O
inclusion	O
of	O
the	O
race	O
car	O
driver	O
and	O
title	O
character	O
from	O
Speed	B-Application
Racer	I-Application
was	O
discussed	O
but	O
could	O
not	O
be	O
incorporated	O
as	O
he	O
lacked	O
a	O
viable	O
moveset	O
and	O
the	O
vehicle	O
itself	O
was	O
n't	O
feasible	O
.	O
</s>
<s>
Arthur	O
from	O
Ghosts	O
'	O
n	O
Goblins	O
,	O
and	O
Ingrid	O
from	O
Capcom	B-Application
Fighting	I-Application
Evolution	I-Application
were	O
also	O
scrapped	O
.	O
</s>
<s>
Tatsunoko	B-Application
vs.	I-Application
Capcom	I-Application
and	O
its	O
graphical	O
characteristics	O
were	O
optimized	O
for	O
the	B-Operating_System
Wii	I-Operating_System
,	O
which	O
prevents	O
the	O
game	O
from	O
being	O
ported	O
to	O
other	O
consoles	O
without	O
completely	O
re-building	O
the	O
game	O
.	O
</s>
<s>
Niitsuma	O
explained	O
that	O
its	O
Wii	B-Operating_System
exclusivity	O
was	O
also	O
due	O
to	O
a	O
lack	O
of	O
Capcom	O
fighting	O
games	O
for	O
the	O
console	O
,	O
and	O
because	O
the	B-Operating_System
Wii	I-Operating_System
's	O
casual	O
quality	O
matches	O
the	O
Vs.	O
series	O
trait	O
of	O
accessibility	O
.	O
</s>
<s>
The	O
producer	O
suggested	O
that	O
porting	O
a	O
sequel	O
would	O
be	O
easier	O
,	O
but	O
that	O
Capcom	O
would	O
gauge	O
the	O
reception	O
of	O
the	B-Operating_System
Wii	I-Operating_System
game	O
before	O
making	O
such	O
plans	O
.	O
</s>
<s>
Capcom	O
USA	O
's	O
Corporate	O
Officer/Senior	O
Vice-President	O
Christian	O
Svensson	O
revealed	O
in	O
early	O
November	O
2012	O
that	O
Capcom	O
's	O
rights	O
with	O
Tatsunoko	O
have	O
lapsed	O
thus	O
disallowing	O
Capcom	O
to	O
sell	O
Tatsunoko	B-Application
vs.	I-Application
Capcom	I-Application
physically	O
or	O
digitally	O
.	O
</s>
<s>
Nintendo	B-Application
Power	I-Application
magazine	O
revealed	O
"	O
Capcom	O
Mystery	O
Game	O
#1	O
"	O
to	O
be	O
the	O
North	O
American	O
localization	O
of	O
Tatsunoko	B-Application
vs.	I-Application
Capcom	I-Application
:	I-Application
Cross	I-Application
Generation	I-Application
of	I-Application
Heroes	I-Application
,	O
with	O
the	O
new	O
subtitle	O
"	O
Ultimate	O
All-Stars	O
"	O
.	O
</s>
<s>
The	O
game	O
was	O
originally	O
unintended	O
for	O
release	O
outside	O
Japan	O
,	O
but	O
was	O
localized	B-General_Concept
by	O
Capcom	O
due	O
to	O
positive	O
fan	O
reception	O
.	O
</s>
<s>
Time	O
constraints	O
led	O
Niitsuma	O
to	O
replace	O
the	O
character-specific	O
minigames	O
of	O
Cross	O
Generation	O
of	O
Heroes	O
with	O
"	O
Ultimate	O
All-Shooters	O
"	O
,	O
an	O
expansion	O
of	O
PTX-40A	B-Application
'	O
s	O
minigame	O
.	O
</s>
<s>
With	O
the	O
exception	O
of	O
Hakushon	O
Daimaō	O
,	O
who	O
was	O
removed	O
due	O
to	O
unspecified	O
licensing	O
issues	O
,	O
every	O
playable	O
character	O
from	O
the	O
original	O
Wii	B-Operating_System
release	O
was	O
included	O
.	O
</s>
<s>
The	O
new	O
characters	O
encompassed	O
Frank	O
West	O
from	O
Dead	B-Application
Rising	I-Application
,	O
Zero	O
from	O
Mega	B-Application
Man	I-Application
X	I-Application
,	O
Yatterman-2	O
from	O
Yatterman	O
,	O
Joe	B-Application
the	O
Condor	O
from	O
Gatchaman	O
,	O
and	O
the	O
title	O
character	O
from	O
Tekkaman	O
Blade	O
.	O
</s>
<s>
An	O
official	O
launch	O
event	O
for	O
Tatsunoko	B-Application
vs.	I-Application
Capcom	I-Application
:	I-Application
Ultimate	I-Application
All	I-Application
Stars	I-Application
was	O
held	O
at	O
the	O
Nintendo	O
World	O
Store	O
in	O
the	O
Rockefeller	O
Center	O
on	O
January	O
23	O
,	O
2010	O
,	O
featuring	O
autograph	O
signings	O
by	O
Niitsuma	O
,	O
giveaways	O
,	O
competitions	O
,	O
and	O
playable	O
demo	O
kiosks	O
.	O
</s>
<s>
Certain	O
versions	O
of	O
Tatsunoko	B-Application
vs.	I-Application
Capcom	I-Application
:	I-Application
Ultimate	I-Application
All-Stars	I-Application
are	O
bundled	O
with	O
a	O
Mad	O
Catz	O
arcade	O
stick	O
,	O
whose	O
artwork	O
was	O
produced	O
by	O
Japanese	O
artist	O
Shinkiro	O
.	O
</s>
<s>
Famitsus	O
four	O
reviewers	O
each	O
gave	O
Tatsunoko	B-Application
vs.	I-Application
Capcom	I-Application
:	I-Application
Cross	I-Application
Generation	I-Application
of	I-Application
Heroes	I-Application
a	O
score	O
of	O
8/10	O
.	O
</s>
<s>
Tatsunoko	B-Application
vs.	I-Application
Capcom	I-Application
:	I-Application
Ultimate	I-Application
All-Stars	I-Application
received	O
positive	O
reviews	O
,	O
with	O
an	O
average	O
score	O
of	O
85%	O
on	O
review	O
aggregate	O
sites	O
Metacritic	O
and	O
GameRankings	O
.	O
</s>
<s>
Critics	O
praised	O
its	O
balance	O
between	O
accessibility	O
and	O
depth	O
;	O
Adam	O
Sessler	O
called	O
it	O
the	O
perfect	O
game	O
for	O
the	B-Operating_System
Wii	I-Operating_System
's	O
demographic	O
,	O
and	O
remarked	O
that	O
it	O
allows	O
"	O
grandmas	O
,	O
kiddies	O
and	O
junkies	O
"	O
to	O
perform	O
intricate	O
combos	O
,	O
while	O
including	O
deeper	O
gameplay	O
mechanics	O
for	O
the	O
"	O
more	O
refined	O
palate	O
"	O
.	O
</s>
<s>
Eurogamer	O
's	O
Matt	O
Edwards	O
believed	O
that	O
,	O
compared	O
to	O
the	O
separate	O
buttons	O
for	O
punches	O
and	O
kicks	O
in	O
Marvel	B-Application
vs.	I-Application
Capcom	I-Application
2	I-Application
:	I-Application
New	I-Application
Age	I-Application
of	I-Application
Heroes	I-Application
,	O
Tatsunoko	B-Application
vs.	I-Application
Capcoms	I-Application
streamlined	O
approach	O
was	O
moderately	O
easy	O
to	O
learn	O
.	O
</s>
<s>
Reviewers	O
lauded	O
the	O
variety	O
of	O
Tatsunoko	B-Application
vs.	I-Application
Capcoms	I-Application
graphical	O
presentation	O
and	O
character	O
playstyles	O
.	O
</s>
<s>
Heidi	O
Kemps	O
of	O
GamePro	O
contrasted	O
the	O
game	O
with	O
Marvel	B-Application
vs.	I-Application
Capcom	I-Application
2	I-Application
,	O
and	O
noted	O
that	O
"	O
every	O
combatant	O
in	O
Tatsunoko	O
feels	O
carefully	O
designed	O
to	O
be	O
unique	O
,	O
intriguing	O
,	O
and	O
most	O
importantly	O
,	O
worth	O
investing	O
time	O
into	O
mastering.	O
"	O
</s>
<s>
Reviewers	O
had	O
mixed	O
experiences	O
with	O
its	O
online	O
component	O
;	O
GameDaily	O
's	O
Robert	O
Workman	O
reported	O
that	O
it	O
ran	O
fluidly	O
,	O
but	O
Scott	O
said	O
that	O
the	O
game	O
lagged	B-Application
often	O
enough	O
to	O
be	O
unplayable	O
.	O
</s>
<s>
Both	O
Bozon	O
and	O
GameTrailers	O
said	O
that	O
performance	O
depends	O
on	O
each	O
player	O
's	O
connection	O
;	O
the	O
latter	O
explained	O
that	O
lag	B-Application
is	O
more	O
likely	O
to	O
occur	O
when	O
playing	O
against	O
a	O
distant	O
opponent	O
.	O
</s>
<s>
Critics	O
speculated	O
on	O
the	O
commercial	O
risk	O
of	O
localizing	O
Tatsunoko	B-Application
vs.	I-Application
Capcom	I-Application
for	O
the	B-Operating_System
Wii	I-Operating_System
.	O
</s>
<s>
Kemps	O
and	O
Bozon	O
pointed	O
out	O
that	O
the	O
game	O
's	O
Tatsunoko	O
characters	O
are	O
largely	O
unknown	O
to	O
non-Japanese	O
audiences	O
;	O
this	O
caused	O
Bozon	O
to	O
liken	O
the	O
game	O
to	O
a	O
dark	O
horse	O
,	O
as	O
he	O
considered	O
it	O
to	O
be	O
one	O
of	O
the	B-Operating_System
Wii	I-Operating_System
's	O
best	O
titles	O
.	O
</s>
<s>
Li	O
reported	O
that	O
"	O
Many	O
wondered	O
why	O
Capcom	O
chose	O
Nintendo	B-Operating_System
's	I-Operating_System
Wii	I-Operating_System
as	O
the	O
exclusive	O
platform	O
[...],	O
a	O
multiplatform	O
release	O
would	O
reach	O
a	O
broader	O
audience	O
,	O
critics	O
argued.	O
"	O
</s>
<s>
The	O
game	O
's	O
quality	O
led	O
Yin-Poole	O
to	O
question	O
whether	O
it	O
would	O
stay	O
exclusive	O
to	O
the	B-Operating_System
Wii	I-Operating_System
;	O
he	O
speculated	O
,	O
"	O
Perhaps	O
TvC	B-Application
is	O
a	O
test	O
,	O
then	O
.	O
</s>
