<s>
He	O
is	O
the	O
creator	O
of	O
the	O
arcade	O
shoot	O
'	O
em	O
up	O
game	O
Space	B-Application
Invaders	I-Application
,	O
released	O
to	O
the	O
public	O
in	O
1978	O
by	O
the	O
Taito	O
of	O
Japan	O
,	O
often	O
credited	O
as	O
the	O
first	O
shoot	O
'	O
em	O
up	O
and	O
for	O
beginning	O
the	O
golden	O
age	O
of	O
video	B-Application
arcade	I-Application
games	I-Application
.	O
</s>
<s>
Prior	O
to	O
Space	B-Application
Invaders	I-Application
,	O
he	O
also	O
designed	O
other	O
earlier	O
Taito	O
arcade	O
games	O
,	O
including	O
the	O
shooting	O
electro-mechanical	O
games	O
Sky	O
Fighter	O
(	O
1971	O
)	O
and	O
Sky	O
Fighter	O
II	O
,	O
the	O
sports	O
video	O
game	O
TV	B-Application
Basketball	I-Application
in	O
1974	O
,	O
the	O
vertical	O
scrolling	O
racing	O
video	O
game	O
Speed	B-Application
Race	I-Application
(	O
also	O
known	O
as	O
Wheels	O
)	O
in	O
1974	O
,	O
the	O
multi-directional	O
shooter	O
Western	B-Application
Gun	I-Application
(	O
also	O
known	O
as	O
Gun	B-Application
Fight	I-Application
)	O
in	O
1975	O
,	O
and	O
the	O
first-person	O
combat	B-Application
flight	O
simulator	O
Interceptor	O
(	O
1975	O
)	O
.	O
</s>
<s>
His	O
bosses	O
at	O
Taito	O
believed	O
transistor-transistor	B-General_Concept
logic	I-General_Concept
(	O
TTL	B-General_Concept
)	O
technology	O
would	O
play	O
a	O
significant	O
role	O
in	O
the	O
arcade	O
industry	O
,	O
so	O
they	O
tasked	O
Nishikado	O
with	O
investigating	O
TTL	B-General_Concept
technology	O
as	O
he	O
was	O
the	O
company	O
's	O
only	O
employee	O
who	O
knew	O
how	O
to	O
work	O
with	O
integrated	O
circuit	O
(	O
IC	O
)	O
technology	O
,	O
and	O
one	O
of	O
the	O
few	O
engineers	O
at	O
any	O
Japanese	O
coin-op	O
company	O
with	O
significant	O
expertise	O
in	O
solid-state	O
electronics	O
.	O
</s>
<s>
He	O
was	O
interested	O
in	O
creating	O
arcade	B-Application
video	I-Application
games	I-Application
,	O
so	O
he	O
spent	O
six	O
months	O
dissecting	O
Atari	O
's	O
Pong	B-Application
arcade	O
unit	O
and	O
learning	O
how	O
the	O
game	O
's	O
integrated	O
circuits	O
worked	O
,	O
and	O
began	O
modifying	O
the	O
game	O
.	O
</s>
<s>
He	O
developed	O
Elepong	O
(	O
similar	O
to	O
Pong	B-Application
)	O
,	O
one	O
of	O
Japan	O
's	O
earliest	O
locally	O
produced	O
arcade	B-Application
video	I-Application
games	I-Application
,	O
released	O
in	O
1973	O
.	O
</s>
<s>
He	O
produced	O
more	O
than	O
ten	O
video	O
games	O
up	O
until	O
1977	O
,	O
before	O
Space	B-Application
Invaders	I-Application
was	O
released	O
in	O
1978	O
.	O
</s>
<s>
His	O
first	O
original	O
arcade	B-Application
video	I-Application
games	I-Application
were	O
the	O
Pong-style	O
sports	O
video	O
games	O
Soccer	O
and	O
Davis	O
Cup	O
,	O
with	O
Soccer	O
developed	O
first	O
but	O
both	O
released	O
in	O
November	O
1973	O
.	O
</s>
<s>
Davis	O
Cup	O
was	O
a	O
team	O
sport	O
video	O
game	O
,	O
a	O
tennis	O
doubles	O
game	O
with	O
similar	O
ball-and-paddle	O
gameplay	O
to	O
Pong	B-Application
but	O
played	O
in	O
doubles	O
,	O
allowing	O
up	O
to	O
four	O
players	O
to	O
compete	O
,	O
like	O
Atari	O
's	O
Pong	B-Application
Doubles	O
(	O
1973	O
)	O
released	O
the	O
same	O
year	O
.	O
</s>
<s>
Soccer	O
was	O
also	O
a	O
ball-and-paddle	O
game	O
like	O
Pong	B-Application
,	O
but	O
with	O
a	O
green	O
background	O
to	O
simulate	O
a	O
playfield	O
,	O
allowed	O
each	O
player	O
to	O
control	O
both	O
a	O
forward	O
and	O
a	O
goalkeeper	O
,	O
and	O
let	O
them	O
adjust	O
the	O
size	O
of	O
the	O
players	O
who	O
were	O
represented	O
as	O
paddles	B-Device
on	O
screen	O
.	O
</s>
<s>
Nishikado	O
considers	O
Soccer	O
to	O
be	O
Japan	O
's	O
first	O
original	O
domestically	O
produced	O
video	O
game	O
,	O
in	O
comparison	O
to	O
Japanese	O
Pong	B-Application
clones	O
released	O
earlier	O
,	O
including	O
Sega	O
's	O
Pong	B-Application
Tron	O
and	O
Taito	O
's	O
Elepong	O
.	O
</s>
<s>
was	O
an	O
arcade	O
basketball	B-Application
video	I-Application
game	I-Application
released	O
by	O
Taito	O
in	O
April	O
1974	O
.	O
</s>
<s>
The	O
gameplay	O
was	O
largely	O
similar	O
to	O
earlier	O
ball-and-paddle	O
games	O
,	O
but	O
with	O
human-like	O
characters	O
rather	O
than	O
simple	O
rectangles	O
.	O
</s>
<s>
Nishikado	O
came	O
up	O
with	O
the	O
concept	O
by	O
taking	O
"	O
a	O
typical	O
pong	B-Application
game	O
"	O
and	O
rearranging	O
the	O
shapes	O
so	O
that	O
they	O
looked	O
like	O
objects	O
such	O
as	O
a	O
basketball	O
hoop	O
.	O
</s>
<s>
It	O
was	O
also	O
the	O
earliest	O
basketball	B-Application
video	I-Application
game	I-Application
in	O
arcades	O
,	O
and	O
the	O
second	O
basketball-themed	O
video	O
game	O
in	O
general	O
,	O
after	O
the	O
Basketball	O
overlay	O
released	O
for	O
the	O
Magnavox	B-Device
Odyssey	I-Device
console	O
in	O
1973	O
.	O
</s>
<s>
In	O
February	O
1974	O
,	O
TV	B-Application
Basketball	I-Application
became	O
the	O
earliest	O
non-American	O
video	O
game	O
to	O
be	O
licensed	O
for	O
release	O
in	O
North	O
America	O
,	O
with	O
a	O
deal	O
initially	O
made	O
with	O
Atari	O
.	O
</s>
<s>
However	O
,	O
the	O
game	O
instead	O
ended	O
up	O
being	O
licensed	O
to	O
Midway	O
Manufacturing	O
,	O
who	O
released	O
the	O
game	O
in	O
North	O
America	O
as	O
TV	B-Application
Basketball	I-Application
in	O
June	O
1974	O
.	O
</s>
<s>
TV	B-Application
Basketball	I-Application
was	O
the	O
first	O
basketball	B-Application
video	I-Application
game	I-Application
released	O
by	O
Midway	O
,	O
which	O
later	O
followed	O
with	O
Arch	B-Application
Rivals	I-Application
(	O
1989	O
)	O
and	O
NBA	B-Application
Jam	I-Application
(	O
1993	O
)	O
.	O
</s>
<s>
Nishikado	O
's	O
Speed	B-Application
Race	I-Application
was	O
a	O
driving	O
racing	O
video	O
game	O
,	O
released	O
in	O
November	O
1974	O
.	O
</s>
<s>
He	O
considers	O
it	O
to	O
be	O
his	O
favourite	O
among	O
the	O
games	O
he	O
had	O
worked	O
on	O
prior	O
to	O
Space	B-Application
Invaders	I-Application
.	O
</s>
<s>
The	O
game	O
's	O
most	O
important	O
innovation	O
was	O
its	O
introduction	O
of	O
scrolling	O
graphics	O
,	O
where	O
the	O
sprites	O
moved	O
along	O
a	O
vertical	O
scrolling	O
overhead	O
track	O
,	O
with	O
the	O
course	O
width	O
becoming	O
wider	O
or	O
narrower	O
as	O
the	O
player	O
's	O
car	O
moves	O
up	O
the	O
road	O
,	O
while	O
the	O
player	O
races	O
against	O
other	O
rival	B-Application
cars	I-Application
,	O
more	O
of	O
which	O
appear	O
as	O
the	O
score	O
increases	O
.	O
</s>
<s>
In	O
contrast	O
to	O
the	O
volume-control	B-Device
dials	I-Device
used	O
in	O
his	O
earlier	O
Pong-inspired	O
machines	O
,	O
Speed	B-Application
Race	I-Application
had	O
a	O
realistic	O
racing	B-Application
wheel	I-Application
controller	B-Device
,	O
with	O
a	O
accelerator	O
,	O
gear	O
shift	O
,	O
speedometer	O
and	O
tachometer	B-Device
.	O
</s>
<s>
Wheels	O
and	O
Wheels	O
II	O
sold	O
10,000	O
cabinets	O
in	O
the	O
United	O
States	O
to	O
become	O
the	O
best-selling	O
arcade	B-Application
game	I-Application
of	I-Application
1975	I-Application
.	O
</s>
<s>
His	O
next	O
major	O
title	O
was	O
Western	B-Application
Gun	I-Application
(	O
known	O
as	O
Gun	B-Application
Fight	I-Application
in	O
the	O
United	O
States	O
)	O
,	O
released	O
in	O
1975	O
.	O
</s>
<s>
The	O
game	O
's	O
concept	O
was	O
adapted	O
from	O
a	O
Sega	O
arcade	O
electro-mechanical	O
game	O
,	O
called	O
Gun	B-Application
Fight	I-Application
(	O
1969	O
)	O
,	O
with	O
the	O
cowboy	O
figurines	O
adapted	O
into	O
character	O
sprites	O
and	O
both	O
players	O
able	O
to	O
maneuver	O
across	O
a	O
landscape	O
while	O
shooting	O
each	O
other	O
.	O
</s>
<s>
It	O
also	O
introduced	O
video	O
game	O
violence	O
,	O
being	O
the	O
first	O
video	O
game	O
to	O
depict	O
human-to-human	O
combat	B-Application
,	O
and	O
the	O
first	O
to	O
depict	O
a	O
gun	O
on	O
screen	O
.	O
</s>
<s>
The	O
game	O
introduced	O
dual-stick	O
controls	O
,	O
with	O
one	O
eight-way	O
joystick	B-Device
for	O
movement	O
and	O
the	O
other	O
for	O
changing	O
the	O
shooting	O
direction	O
,	O
and	O
was	O
one	O
of	O
the	O
earliest	O
video	O
games	O
to	O
represent	O
game	O
characters	O
and	O
fragments	O
of	O
story	O
through	O
its	O
visual	O
presentation	O
.	O
</s>
<s>
The	O
player	O
characters	O
used	O
in	O
the	O
game	O
represented	O
avatars	B-Application
for	O
the	O
players	O
,	O
and	O
would	O
yell	O
"	O
Got	O
me	O
!	O
"	O
</s>
<s>
Other	O
features	O
of	O
the	O
game	O
included	O
obstacles	O
such	O
as	O
a	O
cactus	B-Language
,	O
and	O
in	O
later	O
levels	O
,	O
pine	O
trees	O
and	O
moving	O
wagons	O
,	O
that	O
can	O
provide	O
cover	O
for	O
the	O
players	O
and	O
are	O
destructible	O
.	O
</s>
<s>
The	O
guns	O
have	O
limited	O
ammunition	O
,	O
with	O
each	O
player	O
limited	O
to	O
six	O
bullets	O
,	O
and	O
shots	O
can	O
ricochet	O
off	O
the	O
top	O
or	O
bottom	O
edges	O
of	O
the	O
playfield	O
,	O
allowing	O
for	O
indirect	O
hits	O
to	O
be	O
used	O
as	O
a	O
strategy	B-Application
.	O
</s>
<s>
Western	B-Application
Gun	I-Application
was	O
his	O
next	O
game	O
licensed	O
to	O
Midway	O
for	O
release	O
in	O
the	O
United	O
States	O
,	O
with	O
the	O
title	O
changed	O
to	O
Gun	B-Application
Fight	I-Application
for	O
its	O
American	O
release	O
.	O
</s>
<s>
Midway	O
's	O
Gun	B-Application
Fight	I-Application
adaptation	O
was	O
itself	O
notable	O
for	O
being	O
the	O
first	O
video	O
game	O
to	O
use	O
a	O
microprocessor	B-Architecture
.	O
</s>
<s>
Nishikado	O
's	O
Western	B-Application
Gun	I-Application
allowed	O
the	O
two	O
players	O
to	O
move	O
around	O
anywhere	O
on	O
the	O
screen	O
,	O
whereas	O
Midway	O
's	O
version	O
Gun	B-Application
Fight	I-Application
restricts	O
each	O
player	O
to	O
their	O
respective	O
portions	O
of	O
the	O
screen	O
,	O
with	O
the	O
characters	O
made	O
larger	O
in	O
size	O
.	O
</s>
<s>
This	O
led	O
him	O
to	O
design	O
microprocessors	B-Architecture
into	O
his	O
subsequent	O
games	O
.	O
</s>
<s>
Gun	B-Application
Fight	I-Application
was	O
a	O
success	O
in	O
the	O
arcades	O
,	O
selling	O
8,600	O
arcade	O
cabinets	O
in	O
the	O
United	O
States	O
,	O
where	O
it	O
was	O
the	O
third	O
highest-grossing	O
arcade	B-Application
game	I-Application
of	I-Application
1975	I-Application
and	O
the	O
second	O
highest-grossing	O
arcade	B-Application
game	I-Application
of	I-Application
1976	I-Application
.	O
</s>
<s>
The	O
game	O
was	O
ported	O
to	O
the	O
Bally	B-Device
Astrocade	I-Device
console	O
and	O
several	O
computer	O
platforms	O
.	O
</s>
<s>
Gun	B-Application
Fight	I-Application
's	O
success	O
helped	O
pave	O
the	O
way	O
for	O
Japanese	O
video	O
games	O
in	O
the	O
American	O
market	O
.	O
</s>
<s>
is	O
a	O
first-person	O
combat	B-Application
flight	O
simulator	O
designed	O
by	O
Tomohiro	O
Nishikado	O
.	O
</s>
<s>
It	O
involved	O
piloting	O
a	O
jet	O
fighter	O
,	O
using	O
an	O
eight-way	O
joystick	B-Device
to	O
aim	O
with	O
a	O
crosshair	O
and	O
shoot	O
at	O
enemy	O
aircraft	O
that	O
move	O
in	O
formations	O
of	O
two	O
,	O
can	O
scale	O
in	O
size	O
depending	O
on	O
their	O
distance	O
to	O
the	O
player	O
,	O
and	O
can	O
move	O
out	O
of	O
the	O
player	O
's	O
firing	O
range	O
.	O
</s>
<s>
The	O
game	O
used	O
a	O
form	O
of	O
pseudo-3D	O
object-scaling	O
to	O
create	O
the	O
illusion	O
of	O
3D	O
space	O
,	O
a	O
technique	O
that	O
was	O
later	O
used	O
in	O
racing	O
video	O
games	O
such	O
as	O
Atari	O
's	O
Night	B-Application
Driver	I-Application
(	O
1976	O
)	O
and	O
Namco	O
's	O
Pole	B-Application
Position	I-Application
(	O
1982	O
)	O
,	O
and	O
more	O
extensively	O
in	O
Sega	O
Super	O
Scaler	O
arcade	O
games	O
during	O
the	O
mid-to-late	O
1980s	O
.	O
</s>
<s>
In	O
1977	O
,	O
Nishikado	O
began	O
developing	O
Space	B-Application
Invaders	I-Application
,	O
which	O
he	O
created	O
entirely	O
on	O
his	O
own	O
.	O
</s>
<s>
In	O
addition	O
to	O
designing	O
and	O
programming	O
the	O
game	O
,	O
he	O
also	O
did	O
the	O
artwork	O
and	O
sounds	O
,	O
and	O
engineered	O
the	O
game	O
's	O
arcade	O
hardware	O
,	O
putting	O
together	O
a	O
microcomputer	B-Architecture
from	O
scratch	O
.	O
</s>
<s>
Following	O
its	O
release	O
in	O
1978	O
,	O
Space	B-Application
Invaders	I-Application
went	O
on	O
to	O
become	O
his	O
most	O
successful	O
video	O
game	O
.	O
</s>
<s>
Space	B-Application
Invaders	I-Application
pitted	O
the	O
player	O
against	O
multiple	O
enemies	O
descending	O
from	O
the	O
top	O
of	O
the	O
screen	O
at	O
a	O
constantly	O
increasing	O
speed	O
.	O
</s>
<s>
The	O
game	O
used	O
alien	O
creatures	O
inspired	O
by	O
The	B-Application
War	I-Application
of	I-Application
the	I-Application
Worlds	I-Application
because	O
the	O
developers	O
were	O
unable	O
to	O
render	O
the	O
movement	O
of	O
aircraft	O
;	O
in	O
turn	O
,	O
the	O
aliens	O
replaced	O
human	O
enemies	O
because	O
of	O
moral	O
concerns	O
(	O
regarding	O
the	O
portrayal	O
of	O
killing	O
humans	O
)	O
on	O
the	O
part	O
of	O
Taito	O
.	O
</s>
<s>
Space	B-Application
Invaders	I-Application
popularized	O
a	O
more	O
interactive	O
style	O
of	O
gameplay	O
with	O
the	O
enemies	O
responding	O
to	O
the	O
player	O
controlled	O
cannon	O
's	O
movement	O
.	O
</s>
<s>
It	O
also	O
moved	O
the	O
gaming	O
industry	O
away	O
from	O
Pong-inspired	O
sports	O
games	O
grounded	O
in	O
real-world	O
situations	O
towards	O
action	B-Application
games	I-Application
involving	O
fantastical	O
situations	O
.	O
</s>
<s>
Space	B-Application
Invaders	I-Application
set	O
the	O
template	O
for	O
the	O
shoot	O
'	O
em	O
up	O
genre	O
,	O
with	O
its	O
influence	O
extending	O
to	O
most	O
shooting	O
games	O
released	O
to	O
the	O
present	O
day	O
,	O
including	O
first-person	O
shooters	O
such	O
as	O
Wolfenstein	B-Application
,	O
Doom	B-Application
,	O
Halo	O
and	O
Call	B-Application
of	I-Application
Duty	I-Application
.	O
</s>
<s>
Game	O
designer	O
Shigeru	O
Miyamoto	O
considers	O
Space	B-Application
Invaders	I-Application
a	O
game	O
that	O
revolutionized	O
the	O
video	O
game	O
industry	O
;	O
he	O
was	O
never	O
interested	O
in	O
video	O
games	O
before	O
seeing	O
it	O
,	O
and	O
it	O
would	O
inspire	O
him	O
to	O
produce	O
video	O
games	O
.	O
</s>
<s>
Several	O
publications	O
ascribe	O
the	O
expansion	O
of	O
the	O
video	O
game	O
industry	O
from	O
a	O
novelty	O
into	O
a	O
global	O
industry	O
to	O
the	O
success	O
of	O
the	O
game	O
,	O
attributing	O
the	O
shift	O
of	O
video	O
games	O
from	O
bars	O
and	O
arcades	O
to	O
more	O
mainstream	O
locations	O
like	O
restaurants	O
and	O
department	O
stores	O
to	O
Space	B-Application
Invaders	I-Application
.	O
</s>
<s>
The	O
game	O
's	O
success	O
is	O
also	O
credited	O
for	O
ending	O
the	O
video	O
game	O
crash	O
of	O
1977	O
and	O
beginning	O
the	O
golden	O
age	O
of	O
video	B-Application
arcade	I-Application
games	I-Application
.	O
</s>
<s>
The	O
launch	O
of	O
the	O
arcade	O
phenomenon	O
in	O
North	O
America	O
was	O
in	O
part	O
due	O
to	O
Space	B-Application
Invaders	I-Application
.	O
</s>
<s>
Game	O
Informer	O
considers	O
it	O
,	O
along	O
with	O
Pac-Man	B-Application
,	O
one	O
of	O
the	O
most	O
popular	O
arcade	O
games	O
that	O
tapped	O
into	O
popular	O
culture	O
and	O
generated	O
excitement	O
during	O
the	O
golden	O
age	O
of	O
arcades	O
.	O
</s>
<s>
The	O
game	O
also	O
played	O
an	O
important	O
role	O
during	O
the	O
second	B-Application
generation	I-Application
of	I-Application
consoles	I-Application
,	O
when	O
it	O
became	O
the	O
Atari	B-General_Concept
2600	I-General_Concept
's	O
first	O
killer	O
app	O
,	O
establishing	O
Atari	O
as	O
the	O
market	O
leader	O
in	O
the	O
home	O
video	O
game	O
market	O
at	O
the	O
time	O
.	O
</s>
<s>
Space	B-Application
Invaders	I-Application
is	O
today	O
regarded	O
as	O
one	O
of	O
the	O
most	O
influential	O
video	O
games	O
of	O
all	O
time	O
.	O
</s>
<s>
Nishikado	O
's	O
later	O
credited	O
games	O
for	O
Taito	O
included	O
the	O
racing	O
video	O
game	O
Chase	B-Application
HQ	I-Application
II	I-Application
:	I-Application
Special	I-Application
Criminal	I-Application
Investigation	I-Application
in	O
1989	O
,	O
the	O
scrolling	O
shooters	O
Darius	B-Application
II	I-Application
(	O
Sagaia	B-Application
)	O
in	O
1989	O
and	O
Darius	B-Application
Twin	I-Application
in	O
1991	O
,	O
the	O
platform	O
game	O
Parasol	B-Application
Stars	I-Application
:	I-Application
The	I-Application
Story	I-Application
of	I-Application
Bubble	I-Application
Bobble	I-Application
III	I-Application
in	O
1991	O
,	O
the	O
SNES	B-Application
role-playing	O
video	O
game	O
Lufia	B-Application
&	I-Application
the	I-Application
Fortress	I-Application
of	I-Application
Doom	I-Application
in	O
1993	O
,	O
the	O
beat	B-Application
'	I-Application
em	I-Application
up	I-Application
Sonic	B-Device
Blast	I-Device
Man	I-Device
II	I-Device
in	O
1994	O
,	O
and	O
the	O
puzzle	O
game	O
Bust-A-Move	B-Application
2	I-Application
(	O
Puzzle	B-Application
Bobble	I-Application
2	I-Application
)	O
in	O
1995	O
.	O
</s>
<s>
Under	O
Dreams	O
when	O
it	O
was	O
owned	O
by	O
Nishikado	O
,	O
his	O
credited	O
games	O
include	O
Bust-A-Move	B-Application
Millennium	I-Application
,	O
published	O
by	O
Acclaim	O
Entertainment	O
in	O
2000	O
.	O
</s>
<s>
Dreams	O
is	O
also	O
credited	O
for	O
Chase	B-Application
HQ	I-Application
:	I-Application
Secret	I-Application
Police	I-Application
published	O
by	O
Metrod3D	O
for	O
the	O
Game	B-Device
Boy	I-Device
Color	I-Device
in	O
1999	O
,	O
the	O
3D	O
eroge	B-Application
visual	O
novel	O
Dancing	O
Cats	O
published	O
by	O
Illusion	O
for	O
the	O
PC	B-Device
in	O
2000	O
,	O
Super	O
Bust-A-Move	O
(	O
Super	O
Puzzle	O
Bobble	O
)	O
published	O
by	O
Taito	O
for	O
the	O
PlayStation	B-Device
2	I-Device
in	O
2000	O
,	O
Rainbow	B-Application
Islands	I-Application
(	O
Bubble	O
Bobble	O
2	O
)	O
and	O
Shaun	B-Device
Palmer	I-Device
's	I-Device
Pro	I-Device
Snowboarder	I-Device
for	O
the	O
Game	B-Device
Boy	I-Device
Color	I-Device
in	O
2001	O
,	O
and	O
the	O
2008	O
Nintendo	B-Device
DS	I-Device
version	O
of	O
Ys	B-Application
I	I-Application
&	I-Application
II	I-Application
.	O
</s>
<s>
He	O
personally	O
oversaw	O
the	O
development	O
of	O
Space	B-Application
Invaders	I-Application
Revolution	O
,	O
released	O
by	O
Taito	O
in	O
2005	O
,	O
and	O
was	O
involved	O
in	O
the	O
development	O
of	O
Space	B-Application
Invaders	I-Application
Infinity	I-Application
Gene	I-Application
,	O
released	O
by	O
Taito	O
's	O
current	O
owner	O
Square	O
Enix	O
in	O
2008	O
.	O
</s>
<s>
Dreams	O
was	O
involved	O
in	O
the	O
development	O
of	O
the	O
fighting	O
game	O
Battle	B-Application
Fantasia	I-Application
,	O
released	O
by	O
Arc	O
System	O
Works	O
in	O
2008	O
.	O
</s>
