<s>
Stephen	B-Application
's	I-Application
Sausage	I-Application
Roll	I-Application
is	O
a	O
2016	O
puzzle	O
video	O
game	O
developed	O
and	O
published	O
by	O
Increpare	O
Games	O
,	O
the	O
studio	O
of	O
designer	O
Stephen	O
Lavelle	O
.	O
</s>
<s>
Puzzles	O
in	O
Stephen	B-Application
's	I-Application
Sausage	I-Application
Roll	I-Application
involve	O
moving	O
around	O
sausage	O
links	O
in	O
a	O
Sokoban-like	O
grid	O
format	O
,	O
with	O
the	O
goal	O
being	O
to	O
move	O
each	O
sausage	O
over	O
special	O
grill	O
tiles	O
in	O
order	O
to	O
cook	O
them	O
once	O
on	O
each	O
spot	O
—	O
two	O
spots	O
on	O
each	O
"	O
side	O
"	O
of	O
the	O
sausage	O
—	O
and	O
then	O
return	O
the	O
player	O
character	O
to	O
the	O
starting	O
position	O
.	O
</s>
<s>
The	O
story	O
of	O
Stephen	B-Application
's	I-Application
Sausage	I-Application
Roll	I-Application
is	O
communicated	O
through	O
stone	O
tablets	O
found	O
throughout	O
the	O
game	O
's	O
overworld	O
.	O
</s>
<s>
Stephen	B-Application
's	I-Application
Sausage	I-Application
Roll	I-Application
holds	O
an	O
aggregated	O
Metacritic	O
score	O
of	O
90/100	O
,	O
based	O
on	O
9	O
critic	O
reviews	O
.	O
</s>
<s>
Reviewers	O
noted	O
the	O
game	O
's	O
difficulty	O
,	O
where	O
Jordan	O
Erica	O
Webber	O
from	O
The	O
Guardian	O
said	O
the	O
game	O
was	O
more	O
difficult	O
than	O
The	B-Device
Witness	I-Device
,	O
which	O
was	O
already	O
recognized	O
for	O
its	O
difficulty	O
.	O
</s>
<s>
Prior	O
to	O
release	O
fellow	O
indie	O
developers	O
Bennett	O
Foddy	O
and	O
Jonathan	O
Blow	O
both	O
praised	O
the	O
game	O
for	O
its	O
difficulty	O
and	O
originality	O
,	O
with	O
Foddy	O
comparing	O
the	O
game	O
to	O
Dark	B-Application
Souls	I-Application
.	O
</s>
