<s>
Shade	B-Operating_System
3D	I-Operating_System
is	O
a	O
3D	O
modeling	O
,	O
rendering	O
,	O
animation	O
,	O
3D	O
printing	O
computer	O
program	O
developed	O
by	O
e	O
frontier	O
Japan	O
and	O
published	O
by	O
Mirye	O
Software	O
.	O
</s>
<s>
In	O
October	O
2013	O
,	O
Shade	B-Operating_System
3D	I-Operating_System
development	O
team	O
formed	O
a	O
new	O
company	O
called	O
Shade3D	O
Co.	O
,	O
Ltd.	O
,	O
and	O
continue	O
to	O
develop	O
and	O
market	O
the	O
program	O
.	O
</s>
<s>
After	O
terminating	O
the	O
sales	O
agreement	O
with	O
e	O
frontier	O
Japan	O
and	O
Mirye	O
Software	O
by	O
the	O
end	O
of	O
December	O
2014	O
,	O
Shade3D	O
company	O
is	O
now	O
developing	O
and	O
marketing	O
Shade	B-Operating_System
3D	I-Operating_System
products	O
in	O
Japan	O
and	O
worldwide	O
exclusively	O
.	O
</s>
<s>
Shade	O
was	O
first	O
published	O
in	O
Japan	O
in	O
the	O
mid	O
1980s	O
,	O
making	O
it	O
one	O
of	O
the	O
oldest	O
3D	O
applications	O
on	O
macOS	B-Application
and	O
Windows	O
.	O
</s>
<s>
E	O
Frontier	O
later	O
acquired	O
Curious	O
Labs	O
,	O
the	O
developer	O
of	O
Poser	B-Application
and	O
marketed	O
Shade	O
through	O
a	O
subsidiary	O
E	O
Frontier	O
America	O
.	O
</s>
<s>
In	O
2009	O
,	O
Mirye	O
Software	O
started	O
localization	B-General_Concept
and	O
publishing	O
of	O
Shade	O
in	O
the	O
English	O
language	O
worldwide	O
until	O
2014	O
December	O
.	O
</s>
<s>
Shade	B-Operating_System
3D	I-Operating_System
has	O
an	O
estimated	O
200,000	O
users	O
worldwide	O
.	O
</s>
<s>
Shade	B-Operating_System
3D	I-Operating_System
supports	O
polygon	O
modeling	O
,	O
however	O
all	O
versions	O
of	O
Shade	O
support	O
curved	O
surface	O
modeling	O
based	O
on	O
bezier	O
based	O
lines	O
-	O
a	O
unique	O
modeling	O
method	O
similar	O
to	O
bezier	O
based	O
vector	O
editing	O
tools	O
such	O
as	O
Adobe	B-Language
Illustrator	I-Language
and	O
not	O
available	O
in	O
some	O
other	O
3D	O
modeling	O
applications	O
.	O
</s>
<s>
Shade	O
also	O
supports	O
NURBS	B-Algorithm
based	O
modeling	O
.	O
</s>
<s>
Shade	B-Operating_System
3D	I-Operating_System
has	O
specific	O
features	O
for	O
3D	O
printing	O
using	O
the	O
Shade	B-Operating_System
3D	I-Operating_System
Print	O
Assistant	O
,	O
a	O
feature	O
to	O
interactively	O
diagnose	O
and	O
fix	O
common	O
problems	O
with	O
3d	O
models	O
used	O
with	O
3d	O
printers	O
,	O
such	O
as	O
working	O
with	O
manifold	O
geometry	O
.	O
</s>
<s>
The	O
current	O
Shade	O
14	O
supports	O
a	O
wide	O
variety	O
of	O
popular	O
formats	O
including	O
adobe	O
formats	O
(	O
ai	O
,	O
psd	O
,	O
swf	O
)	O
,	O
movie	O
formats	O
(	O
avi	O
,	O
mov	O
,	O
QuickTime	B-Application
VR	I-Application
panorama	O
,	O
QuickTime	B-Application
VR	I-Application
cubic	O
,	O
QuickTime	B-Application
VR	I-Application
object	O
)	O
,	O
3d	O
formats	O
(	O
obj	O
,	O
lwo	O
,	O
3ds	O
,	O
dxf	O
,	O
rib	O
)	O
,	O
video	O
game	O
digital	O
asset	O
formats	O
(	O
bvh	O
,	O
direct	O
x	O
,	O
COLLADA	O
,	O
collada	O
animation	O
,	O
Blue	B-Application
Mars	I-Application
,	O
Second	B-Application
Life	I-Application
)	O
,	O
picture	O
formats	O
(	O
bmp	O
,	O
targa	O
,	O
tiff	O
,	O
png	O
,	O
epix	O
,	O
hdr	O
,	O
openEXR	B-Application
)	O
,	O
and	O
format	O
options	O
with	O
toon	O
rendering	O
on	O
export	O
(	O
ai	O
,	O
swf	O
)	O
among	O
others	O
.	O
</s>
<s>
Because	O
of	O
its	O
history	O
with	O
the	O
Poser	B-Application
product	O
line	O
,	O
some	O
versions	O
of	O
Shade	O
also	O
incorporate	O
PoserFusion	O
,	O
a	O
file	O
hosting	O
solution	O
rather	O
than	O
a	O
direct	O
file	O
import	O
solution	O
.	O
</s>
<s>
This	O
allows	O
Shade	O
to	O
maintain	O
Poser	B-Application
specific	O
features	O
within	O
the	O
Shade	O
rendering	O
environment	O
;	O
it	O
is	O
possible	O
to	O
later	O
edit	O
the	O
original	O
Poser	B-Application
file	O
and	O
then	O
see	O
the	O
changes	O
reflected	O
in	O
the	O
hosting	O
Shade	O
scene	O
.	O
</s>
<s>
By	O
original	O
design	O
,	O
canned	O
Character	O
modeling	O
was	O
done	O
in	O
Poser	B-Application
,	O
those	O
pose	O
files	O
were	O
imported	O
into	O
Shade	O
which	O
could	O
create	O
the	O
scene	O
for	O
the	O
imported	O
character	O
.	O
</s>
<s>
As	O
the	O
comic	O
book	O
software	O
Manga	B-Application
Studio	I-Application
EX	O
has	O
been	O
importing	O
the	O
Shade	O
format	O
directly	O
for	O
some	O
time	O
,	O
it	O
seems	O
likely	O
that	O
Manga	B-Application
Studio	I-Application
EX	O
was	O
used	O
for	O
print	O
advertisement	O
.	O
</s>
<s>
Shade	O
10	O
included	O
significant	O
integration	O
features	O
with	O
online	O
game	O
and	O
MMO	O
content	O
,	O
including	O
native	O
export	O
of	O
Avatar	O
Reality	O
Blue	B-Application
Mars	I-Application
,	O
COLLADA	O
and	O
Second	B-Application
Life	I-Application
.	O
</s>
<s>
Shade	O
12	O
includes	O
a	O
redesigned	O
interface	O
based	O
on	O
user	O
feedback	O
,	O
upgrades	O
to	O
boolean	O
operations	O
,	O
volumetric	O
materials	O
and	O
lights	O
,	O
strengthened	O
modeling(addition of photo modeling, sketch modeling, mirror modeling tools, and cage modeling )	O
,	O
animated	O
normal	B-Application
mapping	I-Application
,	O
displacement	O
mapping	O
,	O
subsurface	B-Algorithm
scattering	I-Algorithm
,	O
preview	O
rendering	O
,	O
stereoscopic	O
,	O
unlimited	O
maps	O
per	O
mesh	O
,	O
and	O
unlimited	O
rendering	O
nodes	O
in	O
standard	O
and	O
pro	O
versions	O
.	O
</s>
<s>
A	O
free	O
version	O
Shade	B-Operating_System
3D	I-Operating_System
for	O
Unity	B-Application
3D	I-Application
lets	O
3D	O
game	O
developers	O
create	O
,	O
edit	O
and	O
animate	O
3D	O
game	O
models	O
then	O
use	O
a	O
script	O
to	O
open	O
models	O
directly	O
from	O
within	O
a	O
Unity	B-Application
3D	I-Application
project	O
and	O
then	O
automatically	O
return	O
the	O
model	O
to	O
the	O
project	O
environment	O
.	O
</s>
