<s>
A	O
serious	B-Application
game	I-Application
or	O
applied	O
game	O
is	O
a	O
game	O
designed	O
for	O
a	O
primary	O
purpose	O
other	O
than	O
pure	O
entertainment	O
.	O
</s>
<s>
Serious	B-Application
games	I-Application
are	O
a	O
subgenre	O
of	O
serious	O
storytelling	O
,	O
where	O
storytelling	O
is	O
applied	O
"	O
outside	O
the	O
context	O
of	O
entertainment	O
,	O
where	O
the	O
narration	O
progresses	O
as	O
a	O
sequence	O
of	O
patterns	O
impressive	O
in	O
quality	O
...	O
and	O
is	O
part	O
of	O
a	O
thoughtful	O
progress	O
"	O
.	O
</s>
<s>
The	O
idea	O
shares	O
aspects	O
with	O
simulation	O
generally	O
,	O
including	O
flight	B-Application
simulation	I-Application
and	O
medical	B-Application
simulation	I-Application
,	O
but	O
explicitly	O
emphasizes	O
the	O
added	O
pedagogical	O
value	O
of	O
fun	O
and	O
competition	O
.	O
</s>
<s>
Clark	O
C	O
.	O
Abt	O
is	O
credited	O
for	O
coining	O
the	O
term	O
"	O
serious	B-Application
games	I-Application
"	O
in	O
the	O
1970s	O
,	O
defined	O
as	O
games	O
that	O
have	O
an	O
"	O
explicit	O
and	O
carefully	O
thought-out	O
educational	O
purpose	O
and	O
are	O
not	O
intended	O
to	O
be	O
played	O
primarily	O
for	O
amusement.	O
"	O
</s>
<s>
Abt	O
also	O
recognized	O
that	O
this	O
"	O
does	O
not	O
mean	O
that	O
serious	B-Application
games	I-Application
are	O
not	O
,	O
or	O
should	O
not	O
be	O
,	O
entertaining.	O
"	O
</s>
<s>
Based	O
on	O
the	O
popularity	O
of	O
traditional	O
hand-held	O
gaming	O
systems	O
like	O
Nintendo	O
's	O
Game	B-Device
Boy	I-Device
,	O
they	O
also	O
introduced	O
their	O
hand-held	O
gaming	O
system	O
called	O
the	O
Leapster	B-Application
in	O
2003	O
.	O
</s>
<s>
Other	O
directions	O
for	O
serious	B-Application
video	I-Application
games	I-Application
beyond	O
education	O
began	O
to	O
emerge	O
in	O
the	O
early	O
2000s	O
,	O
with	O
America	B-Application
's	I-Application
Army	I-Application
in	O
2002	O
as	O
an	O
early	O
example	O
.	O
</s>
<s>
By	O
2010	O
,	O
serious	B-Application
games	I-Application
had	O
evolved	O
to	O
incorporate	O
actual	O
economies	O
like	O
Second	B-Application
Life	I-Application
,	O
in	O
which	O
users	O
can	O
create	O
actual	O
businesses	O
that	O
provide	O
virtual	O
commodities	O
and	O
services	O
for	O
Linden	O
dollars	O
,	O
which	O
are	O
exchangeable	O
for	O
US	O
currency	O
.	O
</s>
<s>
In	O
2015	O
,	O
Project	O
Discovery	O
was	O
launched	O
as	O
a	O
serious	B-Application
game	I-Application
.	O
</s>
<s>
Project	O
Discovery	O
was	O
launched	O
as	O
a	O
vehicle	O
by	O
which	O
geneticists	O
and	O
astronomers	O
with	O
the	O
University	O
of	O
Geneva	O
could	O
access	O
the	O
cataloging	O
efforts	O
of	O
the	O
gaming	O
public	O
via	O
a	O
mini-game	O
contained	O
within	O
the	O
Eve	B-Protocol
Online	I-Protocol
massively	B-Protocol
multiplayer	I-Protocol
online	I-Protocol
role-playing	I-Protocol
game	I-Protocol
(	O
MMORPG	B-Protocol
)	O
.	O
</s>
<s>
In	O
addition	O
,	O
Serious	B-Application
Games	I-Application
can	O
be	O
used	O
as	O
a	O
training	O
measure	O
for	O
patients	O
who	O
acquire	O
knowledge	O
about	O
their	O
clinical	O
pictures	O
and	O
possible	O
therapy	O
options	O
.	O
</s>
<s>
There	O
is	O
also	O
an	O
increasing	O
use	O
of	O
serious	B-Application
games	I-Application
in	O
health	O
education	O
programs	O
.	O
</s>
<s>
These	O
include	O
serious	B-Application
games	I-Application
that	O
animate	O
the	O
player	O
to	O
sport	O
and	O
movement	O
.	O
</s>
<s>
For	O
example	O
,	O
hand-eye	O
coordination	O
and	O
upper	O
body	O
muscles	O
can	O
be	O
trained	O
using	O
Wii	B-Application
Sports	I-Application
,	O
regardless	O
of	O
age	O
and	O
physical	O
disabilities	O
,	O
alone	O
or	O
with	O
others	O
.	O
</s>
<s>
Serious	B-Application
games	I-Application
in	O
the	O
field	O
of	O
security	O
are	O
aimed	O
at	O
disaster	O
control	O
,	O
the	O
defense	O
sector	O
and	O
recruitment	O
.	O
</s>
<s>
An	O
example	O
of	O
serious	B-Application
games	I-Application
from	O
this	O
sector	O
is	O
the	O
Emergency	O
game	O
series	O
or	O
the	O
possibility	O
to	O
explore	O
the	O
response	O
of	O
communities	O
in	O
a	O
game	O
in	O
disaster	O
management	O
.	O
</s>
<s>
Psychological	O
effect	O
that	O
exist	O
in	O
real	O
life-threatening	O
situation	O
are	O
not	O
realistic	O
in	O
a	O
serious	B-Application
game	I-Application
but	O
the	O
training	O
in	O
a	O
serious	B-Application
game	I-Application
and	O
exposure	O
to	O
the	O
requirements	O
and	O
constraints	O
in	O
disaster	O
management	O
can	O
prepare	O
to	O
a	O
better	O
response	O
of	O
the	O
teams	O
in	O
a	O
real	O
disaster	O
management	O
case	O
and	O
lead	O
to	O
an	O
improved	O
risk	O
mitigation	O
strategies	O
.	O
</s>
<s>
Games	O
like	O
America	B-Application
's	I-Application
Army	I-Application
are	O
training	O
simulations	O
that	O
are	O
used	O
in	O
the	O
training	O
and	O
recruitment	O
of	O
soldiers	O
.	O
</s>
<s>
This	O
type	O
of	O
serious	B-Application
games	I-Application
is	O
intended	O
to	O
bring	O
the	O
user	O
closer	O
to	O
tasks	O
that	O
would	O
otherwise	O
be	O
less	O
in	O
the	O
limelight	O
.	O
</s>
<s>
In	O
addition	O
,	O
there	O
is	O
an	O
increasing	O
incorporation	O
of	O
serious	B-Application
games	I-Application
within	O
university	O
curricula	O
which	O
students	O
can	O
use	O
to	O
consolidate	O
learning	O
or	O
enhance	O
knowledge	O
.	O
</s>
