<s>
Safecracker	B-Application
is	O
a	O
1997	O
puzzle	O
adventure	O
game	O
developed	O
by	O
Daydream	O
Software	O
and	O
published	O
by	O
GT	O
Interactive	O
.	O
</s>
<s>
Safecracker	B-Application
was	O
conceived	O
in	O
1994	O
as	O
the	O
debut	O
title	O
by	O
Daydream	O
,	O
one	O
of	O
Sweden	O
's	O
first	O
major	O
computer	O
game	O
developers	O
.	O
</s>
<s>
After	O
signing	O
with	O
Warner	O
Interactive	O
Entertainment	O
(	O
WIE	O
)	O
in	O
1995	O
,	O
Daydream	O
began	O
to	O
develop	O
the	O
game	O
with	O
Macromedia	B-Operating_System
Director	I-Operating_System
and	O
QuickTime	B-Application
VR	I-Application
.	O
</s>
<s>
GT	O
Interactive	O
ultimately	O
bought	O
the	O
publisher	O
in	O
1996	O
and	O
purposely	O
slow-walked	O
Safecrackers	B-Application
release	O
and	O
promotion	O
.	O
</s>
<s>
Having	O
anticipated	O
problems	O
with	O
GT	O
,	O
Daydream	O
went	O
public	O
:	O
its	O
hit	O
IPO	O
drew	O
enough	O
capital	O
for	O
the	O
team	O
to	O
repurchase	O
Safecrackers	B-Application
rights	O
in	O
1997	O
and	O
sign	O
new	O
distributors	O
worldwide	O
.	O
</s>
<s>
While	O
Safecrackers	B-Application
troubled	O
release	O
hurt	O
its	O
retail	O
performance	O
,	O
long-tail	O
sales	O
at	O
a	O
budget	O
price	O
eventually	O
carried	O
it	O
to	O
650,000	O
units	O
sold	O
.	O
</s>
<s>
Following	O
the	O
launch	O
of	O
Safecracker	B-Application
,	O
Daydream	O
became	O
a	O
foundational	O
company	O
in	O
the	O
Swedish	O
game	O
industry	O
.	O
</s>
<s>
Kheops	O
Studio	O
and	O
The	O
Adventure	O
Company	O
later	O
released	O
a	O
spiritual	O
successor	O
to	O
Safecracker	B-Application
under	O
the	O
name	O
Safecracker	B-Application
:	O
The	O
Ultimate	O
Puzzle	O
Adventure	O
(	O
2006	O
)	O
.	O
</s>
<s>
Safecracker	B-Application
is	O
a	O
puzzle	O
adventure	O
game	O
that	O
takes	O
place	O
from	O
a	O
first-person	O
view	O
in	O
a	O
pre-rendered	O
visual	O
environment	O
.	O
</s>
<s>
In	O
a	O
manner	O
that	O
has	O
been	O
compared	O
to	O
Zork	B-Application
Nemesis	I-Application
,	O
the	O
player	O
's	O
movement	O
is	O
restricted	O
to	O
jumps	O
between	O
panoramic	O
static	O
screens	O
.	O
</s>
<s>
In	O
Safecracker	B-Application
,	O
the	O
player	O
assumes	O
the	O
role	O
of	O
a	O
professional	O
in	O
the	O
security	O
systems	O
business	O
,	O
who	O
seeks	O
a	O
job	O
with	O
the	O
fictional	O
Crabb	O
&	O
Sons	O
Company	O
.	O
</s>
<s>
Safecracker	B-Application
features	O
nonlinear	O
progression	O
:	O
the	O
mansion	O
's	O
rooms	O
can	O
be	O
navigated	O
,	O
and	O
their	O
safes	O
tackled	O
,	O
in	O
multiple	O
orders	O
.	O
</s>
<s>
Safecracker	B-Application
was	O
conceived	O
in	O
1994	O
by	O
acquaintances	O
Jörgen	O
Isaksson	O
and	O
Nigel	O
Papworth	O
of	O
Umeå	O
,	O
Sweden	O
.	O
</s>
<s>
Papworth	O
's	O
interest	O
in	O
making	O
games	O
was	O
first	O
sparked	O
when	O
Isaksson	O
showed	O
him	O
Myst	B-Application
:	O
its	O
simple	O
HyperCard	B-Application
engine	O
suggested	O
to	O
Papworth	O
that	O
game	O
programming	O
could	O
be	O
easy	O
.	O
</s>
<s>
Isaksson	O
and	O
Papworth	O
soon	O
pitched	O
the	O
Safecracker	B-Application
idea	O
to	O
Erik	O
Phersson	O
and	O
Jan	O
Phersson-Broburg	O
,	O
the	O
heads	O
of	O
a	O
local	O
computer	O
services	O
company	O
,	O
Sombrero	O
,	O
that	O
Isaksson	O
had	O
co-founded	O
.	O
</s>
<s>
At	O
a	O
meeting	O
in	O
fall	O
1994	O
,	O
roughly	O
one	O
month	O
after	O
Isaksson	O
had	O
shown	O
Myst	B-Application
to	O
Papworth	O
,	O
the	O
five	O
men	O
resolved	O
to	O
create	O
Safecracker	B-Application
together	O
.	O
</s>
<s>
However	O
,	O
the	O
Safecracker	B-Application
team	O
initially	O
lacked	O
any	O
materials	O
to	O
sell	O
Tandan	O
on	O
the	O
game	O
.	O
</s>
<s>
Papworth	O
,	O
a	O
professional	O
illustrator	B-Language
,	O
wrote	O
that	O
he	O
hurriedly	O
"	O
made	O
2	O
pretty	O
crude	O
visuals	O
with	O
colored	O
felt	O
tips	O
on	O
an	O
A1	O
sketch	O
pad	O
that	O
showed	O
a	O
start	O
sequence	O
and	O
some	O
examples	O
of	O
different	O
safe	O
puzzles	O
"	O
.	O
</s>
<s>
The	O
team	O
used	O
StrataVision	B-Application
3D	I-Application
to	O
create	O
a	O
test	O
of	O
Safecrackers	B-Application
pre-rendered	O
graphics	O
.	O
</s>
<s>
Shortly	O
thereafter	O
,	O
the	O
Safecracker	B-Application
plan	O
was	O
revived	O
during	O
the	O
1994	O
Christmas	O
party	O
at	O
Daydream	O
's	O
new	O
office	O
space	O
.	O
</s>
<s>
The	O
team	O
then	O
traveled	O
to	O
the	O
publisher	O
's	O
London	O
headquarters	O
and	O
pitched	O
Safecracker	B-Application
directly	O
.	O
</s>
<s>
The	O
developer	O
signed	O
with	O
Warner	O
to	O
develop	O
Safecracker	B-Application
in	O
March	O
1995	O
,	O
as	O
part	O
of	O
a	O
three-year	O
,	O
multi-title	O
deal	O
set	O
to	O
run	O
until	O
March	O
1998	O
.	O
</s>
<s>
Daydream	O
Software	O
began	O
development	O
of	O
Safecracker	B-Application
by	O
creating	O
thorough	O
blueprints	B-Application
of	O
the	O
mansion	O
and	O
its	O
rooms	O
on	O
paper	O
.	O
</s>
<s>
The	O
plan	O
was	O
to	O
build	O
the	O
game	O
's	O
visual	O
assets	O
on	O
Macintosh	O
computers	O
with	O
Strata	B-Language
StudioPro	I-Language
after	O
the	O
concepting	O
phase	O
.	O
</s>
<s>
However	O
,	O
Daydream	O
soon	O
deduced	O
that	O
the	O
agreed-upon	O
budget	O
and	O
deadline	O
for	O
Safecracker	B-Application
were	O
unworkable	O
with	O
the	O
developer	O
's	O
existing	O
personnel	O
and	O
technology	O
,	O
according	O
to	O
Papworth	O
.	O
</s>
<s>
Hoping	O
to	O
speed	O
up	O
production	O
,	O
Jörgen	O
Isaksson	O
suggested	O
that	O
the	O
team	O
develop	O
Safecrackers	B-Application
graphics	O
on	O
expensive	O
Silicon	O
Graphics	O
workstations	O
instead	O
.	O
</s>
<s>
The	O
company	O
persuaded	O
Warner	O
Interactive	O
Entertainment	O
to	O
pay	O
$	O
50,000	O
for	O
three	O
workstations	O
and	O
a	O
server	B-Application
,	O
which	O
made	O
Daydream	O
one	O
of	O
Sweden	O
's	O
top	O
three	O
buyers	O
of	O
Silicon	O
Graphics	O
computers	O
.	O
</s>
<s>
As	O
a	O
result	O
,	O
the	O
graphics-production	O
setup	O
for	O
Safecracker	B-Application
consisted	O
of	O
SGI	B-Operating_System
Indy	I-Operating_System
machines	O
,	O
for	O
modeling	O
the	O
visuals	O
,	O
and	O
a	O
single	O
SGI	B-Application
Challenge	I-Application
server	B-Application
.	O
</s>
<s>
For	O
Safecrackers	B-Application
design	O
,	O
the	O
team	O
adopted	O
a	O
nonlinear	O
approach	O
because	O
they	O
were	O
"	O
allergic	O
"	O
to	O
linear	O
gameplay	O
,	O
Papworth	O
later	O
said	O
.	O
</s>
<s>
While	O
researching	O
adventure	O
games	O
in	O
preparation	O
,	O
Papworth	O
catalogued	O
his	O
dislikes	O
with	O
the	O
genre	O
and	O
shaped	O
Safecracker	B-Application
accordingly	O
.	O
</s>
<s>
In	O
this	O
way	O
,	O
Papworth	O
noted	O
,	O
"	O
Only	O
the	O
end	O
task	O
would	O
be	O
dependent	O
on	O
most	O
of	O
the	O
clues	O
having	O
been	O
already	O
solved	O
"	O
,	O
which	O
prevented	O
Safecracker	B-Application
from	O
becoming	O
a	O
series	O
of	O
roadblocks	O
.	O
</s>
<s>
Safecracker	B-Application
was	O
developed	O
primarily	O
on	O
Macintosh	O
hardware	O
with	O
Macromedia	B-Operating_System
Director	I-Operating_System
and	O
QuickTime	B-Application
VR	I-Application
.	O
</s>
<s>
The	O
latter	O
software	O
,	O
which	O
displays	O
virtual-reality	B-Application
panoramas	I-Application
,	O
had	O
not	O
yet	O
been	O
used	O
for	O
many	O
games	O
.	O
</s>
<s>
Daydream	O
worked	O
initially	O
with	O
a	O
beta	O
edition	O
,	O
as	O
QuickTime	B-Application
VR	I-Application
was	O
not	O
launched	O
until	O
July	O
1995	O
.	O
</s>
<s>
To	O
create	O
Safecrackers	B-Application
visuals	O
,	O
Daydream	O
used	O
its	O
Silicon	O
Graphics	O
computers	O
to	O
build	O
wire-frame	B-Algorithm
3D	I-Algorithm
models	I-Algorithm
with	O
programs	O
from	O
Alias	B-Device
Wavefront	O
,	O
including	O
PowerAnimator	B-Device
.	O
</s>
<s>
Texture	O
maps	O
were	O
drawn	O
on	O
Macintosh	O
computers	O
with	O
Adobe	B-Operating_System
Photoshop	I-Operating_System
and	O
Illustrator	B-Language
.	O
</s>
<s>
Once	O
a	O
textured	O
environment	O
was	O
lit	O
,	O
the	O
team	O
inserted	O
a	O
camera	O
to	O
render	O
12	O
images	O
in	O
a	O
360°	O
radius	O
,	O
and	O
the	O
results	O
were	O
image-stitched	B-Algorithm
into	O
a	O
rotatable	O
panorama	O
with	O
QuickTime	B-Application
VR	I-Application
.	O
</s>
<s>
Leif	O
Holm	O
and	O
the	O
new	O
hire	O
Fredrik	O
Jonsson	O
modeled	O
environments	O
and	O
furniture	O
;	O
Holm	O
simultaneously	O
managed	O
aspects	O
of	O
Unix	B-Application
programming	O
.	O
</s>
<s>
Isaksson	O
modeled	O
and	O
coded	O
,	O
but	O
also	O
compiled	O
the	O
team	O
's	O
visual	O
assets	O
into	O
QuickTime	B-Application
VR	I-Application
and	O
Macromedia	B-Operating_System
Director	I-Operating_System
,	O
in	O
which	O
they	O
were	O
made	O
playable	O
and	O
interactive	O
.	O
</s>
<s>
Sound	O
effects	O
,	O
handled	O
with	O
Digital	O
Audio	O
Tapes	O
and	O
Macromedia	O
's	O
SoundEdit	B-Application
,	O
were	O
overseen	O
by	O
Erik	O
Phersson	O
.	O
</s>
<s>
Hoping	O
to	O
increase	O
the	O
soundtrack	O
's	O
quality	O
by	O
hiring	O
professionals	O
,	O
Daydream	O
contracted	O
Swedish	O
artists	O
Rob	O
'	O
n	O
 '	O
Raz	O
to	O
create	O
a	O
unique	O
musical	O
theme	O
for	O
every	O
room	O
in	O
Safecracker	B-Application
.	O
</s>
<s>
As	O
Safecrackers	B-Application
production	O
progressed	O
,	O
instability	O
at	O
Warner	O
Interactive	O
Entertainment	O
became	O
a	O
major	O
concern	O
for	O
Daydream	O
Software	O
.	O
</s>
<s>
The	O
team	O
finished	O
"	O
a	O
basic	O
build	O
of	O
Safecracker	B-Application
in	O
less	O
than	O
a	O
year	O
"	O
,	O
according	O
to	O
Nigel	O
Papworth	O
,	O
and	O
the	O
game	O
was	O
nearing	O
completion	O
by	O
the	O
first	O
part	O
of	O
1996	O
.	O
</s>
<s>
Laurence	O
Scotford	O
was	O
moved	O
off	O
Safecracker	B-Application
thanks	O
to	O
corporate	O
restructuring	O
;	O
meanwhile	O
,	O
Warner	O
Interactive	O
Entertainment	O
's	O
sister	O
branch	O
Time	O
Warner	O
Interactive	O
was	O
sold	O
to	O
WMS	O
Gaming	O
in	O
April	O
1996	O
.	O
</s>
<s>
Warner	O
demonstrated	O
Safecrackers	B-Application
progress	O
at	O
the	O
spring	O
European	O
Computer	O
Trade	O
Show	O
(	O
ECTS	O
)	O
that	O
month	O
,	O
by	O
which	O
time	O
it	O
was	O
on	O
track	O
for	O
July	O
.	O
</s>
<s>
Inscape	O
,	O
a	O
Warner	O
affiliate	O
that	O
served	O
as	O
the	O
game	O
's	O
North	O
American	O
distributor	O
,	O
subsequently	O
showed	O
Safecracker	B-Application
at	O
the	O
1996	O
Electronic	O
Entertainment	O
Expo	O
(	O
E3	O
)	O
.	O
</s>
<s>
Daydream	O
learned	O
that	O
Warner	O
Interactive	O
Entertainment	O
was	O
being	O
sold	O
to	O
GT	O
Interactive	O
around	O
the	O
time	O
that	O
the	O
localizations	O
for	O
Safecracker	B-Application
were	O
almost	O
finished	O
.	O
</s>
<s>
A	O
writer	O
for	O
the	O
city	O
of	O
Umeå	O
noted	O
that	O
Daydream	O
had	O
"	O
an	O
uneasy	O
feeling	O
"	O
about	O
the	O
deal	O
,	O
partly	O
because	O
GT	O
Interactive	O
was	O
known	O
for	O
shooter	O
games	O
antithetical	O
to	O
Safecrackers	B-Application
nonviolent	O
ethos	O
.	O
</s>
<s>
Attempts	O
to	O
obtain	O
money	O
from	O
banks	O
were	O
unsuccessful	O
,	O
as	O
they	O
were	O
indifferent	O
to	O
Safecracker	B-Application
and	O
did	O
not	O
see	O
computer	O
games	O
as	O
valuable	O
in	O
comparison	O
to	O
staple	O
industries	O
like	O
lumber	O
.	O
</s>
<s>
Safecracker	B-Application
had	O
been	O
in	O
development	O
for	O
roughly	O
one-and-a-half	O
years	O
by	O
that	O
time	O
,	O
and	O
was	O
set	O
to	O
launch	O
around	O
the	O
turn	O
of	O
1997	O
.	O
</s>
<s>
Papworth	O
's	O
work	O
on	O
the	O
game	O
concluded	O
in	O
November	O
,	O
and	O
he	O
started	O
to	O
explore	O
possibilities	O
for	O
Daydream	O
's	O
next	B-Application
title	I-Application
.	O
</s>
<s>
The	O
team	O
hosted	O
regular	O
meetings	O
with	O
Swedish	O
and	O
international	O
investors	O
at	O
Stockholm	O
's	O
Sturehof	O
restaurant	O
,	O
where	O
they	O
demonstrated	O
Safecracker	B-Application
on	O
large	O
displays	O
.	O
</s>
<s>
In	O
early	O
December	O
1996	O
,	O
during	O
the	O
run-up	O
to	O
the	O
public	O
offering	O
,	O
Safecracker	B-Application
won	O
the	O
"	O
Best	O
Entertainment	O
Title	O
"	O
and	O
"	O
Overall	O
People	O
's	O
Choice	O
"	O
prizes	O
at	O
the	O
Macromedia	O
European	O
Users	O
Conference	O
.	O
</s>
<s>
Meanwhile	O
,	O
Safecracker	B-Application
began	O
to	O
encounter	O
problems	O
with	O
GT	O
Interactive	O
.	O
</s>
<s>
However	O
,	O
GT	O
Interactive	O
delayed	O
Safecracker	B-Application
past	O
its	O
due	O
date	O
of	O
January	O
1997	O
to	O
redesign	O
its	O
physical	O
packaging	O
—	O
initially	O
to	O
late	O
March	O
and	O
finally	O
to	O
May	O
.	O
</s>
<s>
Safecracker	B-Application
was	O
first	O
released	O
in	O
Sweden	O
in	O
the	O
middle	O
of	O
May	O
1997	O
.	O
</s>
<s>
Despite	O
significant	O
pre-release	O
coverage	O
,	O
Safecrackers	B-Application
many	O
delays	O
meant	O
that	O
the	O
"	O
momentum	O
for	O
the	O
game	O
...	O
could	O
not	O
be	O
exploited	O
"	O
,	O
according	O
to	O
the	O
academic	O
researchers	O
Ola	O
Henfridsson	O
,	O
Helena	O
Holmström	O
and	O
Ole	O
Hanseth	O
.	O
</s>
<s>
Jan	O
Phersson-Broberg	O
later	O
told	O
investors	O
that	O
GT	O
Interactive	O
failed	O
to	O
support	O
Safecracker	B-Application
at	O
retail	O
.	O
</s>
<s>
Global	O
sales	O
of	O
Safecracker	B-Application
reached	O
22,000	O
units	O
by	O
the	O
start	O
of	O
autumn	O
,	O
before	O
its	O
launch	O
in	O
the	O
Australian	O
and	O
North	O
American	O
markets	O
.	O
</s>
<s>
Reacting	O
to	O
these	O
delays	O
,	O
Daydream	O
publicly	O
reported	O
trouble	O
with	O
GT	O
Interactive	O
Europe	O
in	O
late	O
1997	O
,	O
and	O
questioned	O
the	O
publisher	O
's	O
competence	O
with	O
and	O
interest	O
in	O
Safecracker	B-Application
.	O
</s>
<s>
In	O
September	O
1997	O
,	O
Daydream	O
initiated	O
a	O
plan	O
to	O
repurchase	O
all	O
rights	O
to	O
Safecracker	B-Application
,	O
a	O
move	O
enabled	O
by	O
the	O
developer	O
's	O
independent	O
financing	O
from	O
shareholders	O
.	O
</s>
<s>
The	O
money	O
spent	O
to	O
purchase	O
Safecracker	B-Application
counted	O
toward	O
repayment	O
of	O
the	O
advance	O
,	O
which	O
had	O
been	O
set	O
to	O
bankrupt	O
Daydream	O
.	O
</s>
<s>
In	O
place	O
of	O
the	O
GT	O
Interactive	O
contract	O
,	O
Daydream	O
hired	O
the	O
talent	O
agency	O
Octagon	O
Entertainment	O
,	O
a	O
firm	O
also	O
involved	O
with	O
Fable	B-Application
and	O
Starship	B-Application
Titanic	I-Application
.	O
</s>
<s>
Octagon	O
's	O
job	O
was	O
to	O
sign	O
local	O
distribution	O
partners	O
in	O
Asia	O
,	O
Europe	O
,	O
Australia	O
and	O
North	O
America	O
for	O
Safecracker	B-Application
.	O
</s>
<s>
This	O
strategy	O
was	O
intended	O
to	O
raise	O
Safecrackers	B-Application
chances	O
of	O
becoming	O
a	O
hit	O
.	O
</s>
<s>
The	O
developer	O
forecast	O
that	O
the	O
repayment	O
of	O
its	O
advance	O
,	O
combined	O
with	O
its	O
full	O
ownership	O
of	O
the	O
game	O
,	O
would	O
hasten	O
Safecrackers	B-Application
breaking	O
even	O
.	O
</s>
<s>
Safecrackers	B-Application
Macintosh	O
version	O
launched	O
in	O
Sweden	O
in	O
December	O
1997	O
.	O
</s>
<s>
By	O
March	O
1998	O
,	O
Safecrackers	B-Application
display	O
at	O
the	O
Milia	O
festival	O
in	O
Cannes	O
had	O
secured	O
it	O
new	O
distribution	O
agreements	O
in	O
nine	O
countries	O
,	O
including	O
Germany	O
,	O
France	O
,	O
Australia	O
and	O
—	O
with	O
publisher	O
PXL	O
Computers	O
—	O
Canada	O
and	O
the	O
United	O
States	O
.	O
</s>
<s>
In	O
markets	O
where	O
GT	O
Interactive	O
had	O
previously	O
launched	O
Safecracker	B-Application
,	O
the	O
game	O
was	O
sold	O
at	O
a	O
lower	O
price	O
.	O
</s>
<s>
Safecracker	B-Application
had	O
reappeared	O
in	O
certain	O
countries	O
by	O
the	O
end	O
of	O
May	O
1998	O
;	O
revenue	O
on	O
each	O
unit	O
ranged	O
between	O
30	O
and	O
130	O
kr	O
at	O
the	O
time	O
.	O
</s>
<s>
Despite	O
PXL	O
Computers	O
 '	O
release	O
of	O
the	O
game	O
,	O
Papworth	O
reported	O
in	O
1999	O
that	O
Safecracker	B-Application
had	O
underperformed	O
in	O
North	O
America	O
.	O
</s>
<s>
Safecrackers	B-Application
global	O
sales	O
totaled	O
65,000	O
units	O
by	O
January	O
1999	O
,	O
for	O
revenues	O
of	O
3.2	O
million	O
kr	O
.	O
</s>
<s>
Although	O
Safecracker	B-Application
had	O
become	O
a	O
budget	O
game	O
by	O
that	O
time	O
,	O
Daydream	O
told	O
investors	O
that	O
its	O
revenues	O
remained	O
"	O
at	O
the	O
same	O
level	O
as	O
when	O
the	O
product	O
was	O
launched	O
and	O
sold	O
as	O
a	O
full-cost	O
product.	O
"	O
</s>
<s>
Safecracker	B-Application
sold	O
roughly	O
200,000	O
units	O
by	O
May	O
30	O
and	O
235,000	O
by	O
September	O
30	O
.	O
</s>
<s>
In	O
spring	O
2000	O
,	O
Safecracker	B-Application
received	O
a	O
second	O
launch	O
in	O
North	O
America	O
through	O
DreamCatcher	O
Interactive	O
,	O
the	O
distributor	O
for	O
Daydream	O
's	O
Traitors	B-Application
Gate	I-Application
in	O
the	O
region	O
.	O
</s>
<s>
This	O
deal	O
offered	O
Safecracker	B-Application
access	O
to	O
mainstream	O
retailers	O
such	O
as	O
Best	O
Buy	O
,	O
Babbage	O
's	O
and	O
CompUSA	O
,	O
at	O
around	O
1,600	O
locations	O
throughout	O
the	O
territory	O
.	O
</s>
<s>
In	O
the	O
2010s	O
,	O
a	O
writer	O
for	O
the	O
city	O
of	O
Umeå	O
retrospectively	O
judged	O
Safecracker	B-Application
a	O
success	O
.	O
</s>
<s>
In	O
October	O
1997	O
,	O
Safecracker	B-Application
won	O
the	O
"	O
People	O
's	O
Choice	O
"	O
prize	O
among	O
entertainment	O
products	O
at	O
the	O
Macromedia	O
International	O
User	O
Conference	O
(	O
UCON	O
)	O
.	O
</s>
<s>
Novicki	O
praised	O
the	O
"	O
clarity	O
of	O
purpose	O
"	O
in	O
Safecrackers	B-Application
narrow	O
focus	O
on	O
puzzle-solving	O
,	O
compared	O
to	O
Myst-inspired	O
titles	O
that	O
combine	O
puzzles	O
with	O
plot	O
.	O
</s>
<s>
While	O
Novicki	O
summarized	O
Safecracker	B-Application
as	O
"	O
good	O
puzzle	O
game	O
for	O
gamers	O
of	O
all	O
skill	O
levels	O
"	O
,	O
despite	O
problems	O
with	O
its	O
inventory	O
system	O
,	O
Strauch	O
called	O
the	O
puzzles	O
a	O
mixed	O
bag	O
and	O
ultimately	O
panned	O
the	O
game	O
.	O
</s>
<s>
The	O
reviewer	O
for	O
PC	O
PowerPlay	O
,	O
David	O
Wildgoose	O
,	O
continued	O
Strauch	O
's	O
complaints	O
about	O
the	O
"	O
stifling	O
and	O
pointless	O
basic	O
premise	O
"	O
in	O
Safecracker	B-Application
.	O
</s>
<s>
He	O
also	O
echoed	O
Strauch	O
's	O
criticism	O
of	O
the	O
QuickTime	B-Application
VR	I-Application
implementation	O
,	O
which	O
both	O
writers	O
found	O
unimpressive	O
as	O
a	O
computer	O
game	O
engine	O
.	O
</s>
<s>
Wildgoose	O
joined	O
Brooker	O
in	O
calling	O
Safecrackers	B-Application
visuals	O
technically	O
impressive	O
but	O
nevertheless	O
drab	O
and	O
boring	O
,	O
and	O
took	O
a	O
harder	O
line	O
than	O
Strauch	O
against	O
the	O
"	O
witless	O
,	O
haphazard	O
"	O
puzzles	O
.	O
</s>
<s>
Despite	O
these	O
concessions	O
,	O
Steinberg	O
ultimately	O
declared	O
Safecracker	B-Application
prohibitively	O
difficult	O
and	O
confusing	O
,	O
and	O
he	O
sharply	O
criticized	O
its	O
"	O
techno	O
crud	O
"	O
score	O
.	O
</s>
<s>
The	O
adventure	O
game	O
websites	O
Just	O
Adventure	O
and	O
Adventure	O
Gamers	O
were	O
more	O
approving	O
of	O
Safecracker	B-Application
.	O
</s>
<s>
While	O
he	O
and	O
Ivey	O
both	O
declared	O
Safecrackers	B-Application
plot	O
an	O
afterthought	O
,	O
neither	O
writer	O
felt	O
that	O
its	O
simplicity	O
detracted	O
from	O
the	O
game	O
.	O
</s>
<s>
Both	O
compared	O
the	O
proceedings	O
to	O
Jewels	B-Application
of	I-Application
the	I-Application
Oracle	I-Application
,	O
which	O
Sluganski	O
believed	O
would	O
limit	O
its	O
appeal	O
,	O
but	O
he	O
nonetheless	O
strongly	O
recommended	O
Safecracker	B-Application
to	O
puzzle	O
devotees	O
.	O
</s>
<s>
Ivey	O
offered	O
a	O
more	O
general	O
recommendation	O
:	O
to	O
him	O
,	O
Safecracker	B-Application
was	O
a	O
"	O
breezy	O
good	O
time	O
,	O
not	O
to	O
be	O
missed.	O
"	O
</s>
<s>
With	O
Safecracker	B-Application
as	O
its	O
first	O
release	O
,	O
Daydream	O
Software	O
became	O
an	O
important	O
force	O
in	O
Swedish	O
games	O
.	O
</s>
<s>
The	O
team	O
followed	O
Safecracker	B-Application
with	O
Traitors	B-Application
Gate	I-Application
(	O
1999	O
)	O
and	O
the	O
online	O
game	O
Clusterball	B-Application
(	O
2000	O
)	O
.	O
</s>
<s>
In	O
April	O
2006	O
,	O
plans	O
for	O
another	O
Safecracker	B-Application
installment	O
were	O
revealed	O
by	O
publisher	O
DreamCatcher	O
Interactive	O
.	O
</s>
<s>
It	O
was	O
developed	O
by	O
Kheops	O
Studio	O
,	O
previously	O
known	O
for	O
Return	B-Application
to	I-Application
Mysterious	I-Application
Island	I-Application
.	O
</s>
<s>
According	O
to	O
Kheops	O
 '	O
Benoît	O
Hozjan	O
,	O
DreamCatcher	O
first	O
contacted	O
his	O
team	O
about	O
developing	O
a	O
new	O
Safecracker	B-Application
in	O
early	O
2006	O
,	O
thanks	O
to	O
the	O
original	O
's	O
status	O
as	O
a	O
hit	O
for	O
the	O
publisher	O
.	O
</s>
<s>
The	O
resultant	O
game	O
,	O
entitled	O
Safecracker	B-Application
:	O
The	O
Ultimate	O
Puzzle	O
Adventure	O
,	O
follows	O
a	O
safecracking	O
professional	O
who	O
seeks	O
the	O
lost	O
will	O
of	O
Duncan	O
W	O
.	O
Adams	O
,	O
a	O
wealthy	O
collector	O
of	O
safes	O
with	O
unusual	O
designs	O
.	O
</s>
<s>
A	O
port	O
for	O
the	B-Operating_System
Wii	I-Operating_System
was	O
released	O
in	O
December	O
2008	O
.	O
</s>
