<s>
Savage	O
was	O
a	O
product-line	O
of	O
PC	B-Device
graphics	B-Architecture
chipsets	I-Architecture
designed	O
by	O
S3	O
.	O
</s>
<s>
Compared	O
to	O
its	O
ViRGE-derived	O
predecessor	O
(	O
Trio3D	O
)	O
,	O
Savage3D	O
was	O
a	O
technological	O
leap	O
forward	O
.	O
</s>
<s>
Savage	B-Device
3D	I-Device
also	O
dropped	O
support	O
for	O
the	O
S3D	O
API	O
from	O
the	O
S3	B-Device
ViRGE	I-Device
predecessor	O
.	O
</s>
<s>
Many	O
of	O
the	O
Savage3D	O
's	O
limitations	O
were	O
addressed	O
by	O
the	O
Savage	B-Device
4	I-Device
chipset	O
.	O
</s>
<s>
Savage4	O
was	O
an	O
evolution	O
of	O
Savage	B-Device
3D	I-Device
technology	O
in	O
many	O
ways	O
.	O
</s>
<s>
They	O
added	O
single-pass	O
multi-texturing	O
,	O
meaning	O
the	O
board	O
could	O
sample	O
2	O
textures	O
per	O
pixel	O
in	O
one	O
pass	O
(	O
not	O
one	O
clock	O
cycle	O
)	O
through	O
the	O
rendering	O
engine	O
instead	O
of	O
halving	O
its	O
texture	O
fillrate	B-General_Concept
in	O
dual-textured	O
games	O
like	O
Savage	B-Device
3D	I-Device
.	O
</s>
<s>
Savage4	O
supported	O
the	O
then-new	O
AGP	B-Architecture
4X	I-Architecture
although	O
at	O
the	O
older	O
3.3	O
voltage	O
specification	O
.	O
</s>
<s>
It	O
was	O
manufactured	O
on	O
a	O
250nm	O
process	O
,	O
like	O
Savage	B-Device
3D	I-Device
.	O
</s>
<s>
And	O
while	O
an	O
integrated	O
TV	O
encoder	O
was	O
dropped	O
,	O
the	O
DVD	O
acceleration	O
was	O
commendable	O
,	O
and	O
the	O
chip	O
supported	O
an	O
early	O
version	O
of	O
the	O
DVI	B-Protocol
interface	O
for	O
LCDs	O
.	O
</s>
<s>
Nevertheless	O
,	O
this	O
ended	O
up	O
in	O
several	O
AGP	B-Architecture
cards	O
such	O
as	O
Number	O
Nine	O
's	O
S3	O
Savage4	O
8MB	O
part	O
(	O
pictured	O
)	O
.	O
</s>
<s>
Savage4	O
was	O
hardly	O
a	O
match	O
for	O
the	O
new	O
3dfx	B-Device
Voodoo3	I-Device
,	O
ATI	B-Device
Rage	I-Device
128	I-Device
,	O
Matrox	B-Device
G400	I-Device
,	O
or	O
NVIDIA	B-Device
Riva	I-Device
TNT2	I-Device
.	O
</s>
<s>
In	O
OpenGL	B-Application
games	O
such	O
as	O
Quake	B-Application
II	I-Application
,	O
Savage4	O
performed	O
about	O
as	O
well	O
as	O
G400	O
did	O
with	O
its	O
slow	O
initial	O
OpenGL	B-Application
support	O
and	O
was	O
far	O
behind	O
TNT2	B-Device
and	O
Voodoo3	B-Device
.	O
</s>
<s>
Within	O
Direct3D	B-Application
titles	O
such	O
as	O
Shogo	B-Application
:	I-Application
Mobile	I-Application
Armor	I-Application
Division	I-Application
,	O
Savage	B-Device
4	I-Device
scored	O
almost	O
50%	O
slower	O
than	O
TNT2	B-Device
and	O
Voodoo3	B-Device
even	O
at	O
a	O
low	O
resolution	B-General_Concept
such	O
as	O
800x600	B-General_Concept
.	O
</s>
<s>
The	O
chip	O
was	O
very	O
popular	O
for	O
budget	O
machines	O
,	O
with	O
many	O
generic	O
retail	O
products	O
based	O
on	O
it	O
and	O
OEM	O
PC	B-Device
wins	O
.	O
</s>
<s>
Unreal	B-Operating_System
Tournament	I-Operating_System
and	O
Quake	B-Application
III	I-Application
Arena	I-Application
,	O
two	O
popular	O
games	O
at	O
the	O
time	O
,	O
shipped	O
with	O
built-in	O
support	O
for	O
S3TC	O
.	O
</s>
<s>
S3	O
designed	O
these	O
chips	O
for	O
notebooks	O
,	O
but	O
they	O
were	O
also	O
sold	O
as	O
budget	O
AGP	B-Architecture
graphics	O
cards	O
.	O
</s>
<s>
During	O
1999	O
,	O
Diamond	O
and	O
S3	O
merged	O
and	O
the	O
Savage	B-Device
2000	I-Device
GPU	B-Architecture
was	O
the	O
first	O
product	O
from	O
the	O
combined	O
companies	O
.	O
</s>
<s>
The	O
GPU	B-Architecture
consisted	O
of	O
roughly	O
12	O
million	O
transistors	O
,	O
approximately	O
half	O
the	O
number	O
of	O
transistors	O
of	O
the	O
NVIDIA	B-Application
GeForce	I-Application
256	O
.	O
</s>
<s>
Despite	O
this	O
low	O
level	O
of	O
complexity	O
,	O
it	O
was	O
marketed	O
as	O
being	O
similar	O
to	O
NVIDIA	O
's	O
GeForce	B-Device
256	I-Device
series	O
.	O
</s>
<s>
Savage	B-Device
2000	I-Device
supported	O
S3	O
's	O
S3TC	O
texture	O
compression	O
,	O
a	O
hardware	B-Algorithm
transform	I-Algorithm
and	I-Algorithm
lighting	I-Algorithm
engine	O
named	O
"	O
S3TL	O
"	O
,	O
and	O
was	O
equipped	O
with	O
a	O
"	O
QuadTexture	O
Engine	O
"	O
capable	O
of	O
a	O
single	O
quad-textured	O
pixel	O
per	O
clock	O
or	O
2	O
dual-textured	O
pixels	O
per	O
clock	O
.	O
</s>
<s>
The	O
3D	O
engine	O
had	O
texture	O
fill-rate	O
potentially	O
equivalent	O
to	O
GeForce	B-Device
256	I-Device
at	O
the	O
same	O
clock	O
speed	O
.	O
</s>
<s>
At	O
the	O
end	O
of	O
1999	O
,	O
the	O
Savage	B-Device
2000	I-Device
and	O
the	O
GeForce	B-Device
256	I-Device
were	O
the	O
only	O
computer	O
game	O
oriented	O
cards	O
with	O
hardware	B-Algorithm
T&L	I-Algorithm
.	O
</s>
<s>
S3	O
engineers	O
claimed	O
that	O
the	O
S3TL	O
engine	O
had	O
feature	O
parity	O
with	O
GeForce	B-Device
256	I-Device
,	O
and	O
that	O
it	O
could	O
render	O
2.5	O
million	O
lit	O
and	O
clipped	O
triangles/second	O
.	O
</s>
<s>
However	O
,	O
S3TL	O
shipped	O
completely	O
non-functional	O
,	O
primarily	O
because	O
initial	O
drivers	O
were	O
Direct3D	B-Application
6-based	O
(	O
Direct3D	B-Application
7	O
was	O
the	O
first	O
release	O
with	O
HW	B-Algorithm
T&L	I-Algorithm
support	O
)	O
.	O
</s>
<s>
Savage	B-Device
2000	I-Device
was	O
an	O
AGP	B-Architecture
2X/4X	O
card	O
and	O
had	O
an	O
internal	O
350MHz	O
RAMDAC	B-Device
.	O
</s>
<s>
The	O
initial	O
pre-release	O
specifications	O
had	O
called	O
for	O
a	O
175MHz	O
core	O
clock	O
rate	O
,	O
with	O
a	O
resulting	O
700	O
million	O
texels/second	O
fillrate	B-General_Concept
.	O
</s>
<s>
The	O
final	O
card	O
shipped	O
50MHz	O
slower	O
,	O
at	O
125MHz	O
,	O
resulting	O
in	O
a	O
fill-rate	O
of	O
500	O
MTexels/second	O
(	O
only	O
slightly	O
ahead	O
of	O
GeForce	B-Device
256	I-Device
)	O
.	O
</s>
<s>
The	O
result	O
in	O
benchmarks	O
showed	O
the	O
card	O
performing	O
ahead	O
of	O
the	O
prior	O
generation	O
of	O
cards	O
(	O
Matrox	B-Device
G400	I-Device
,	O
ATI	B-Device
Rage	I-Device
Fury	O
MAXX	O
,	O
NVIDIA	B-Device
RIVA	I-Device
TNT2	I-Device
,	O
3dfx	B-Device
Voodoo3	I-Device
)	O
but	O
it	O
did	O
not	O
always	O
keep	O
up	O
with	O
the	O
GeForce	B-Device
256	I-Device
.	O
</s>
<s>
Diamond	O
eventually	O
released	O
drivers	O
with	O
S3TL	O
support	O
in	O
OpenGL	B-Application
and	O
Direct3D	B-Application
.	O
</s>
<s>
S3	O
would	O
regroup	O
in	O
later	O
years	O
and	O
create	O
the	O
Chrome	B-Application
series	I-Application
.	O
</s>
<s>
The	O
mobile	O
version	O
was	O
going	O
to	O
be	O
called	O
AlphaChrome	B-Application
but	O
was	O
otherwise	O
completely	O
identical	O
.	O
</s>
<s>
The	O
Savage	O
XP	O
was	O
basically	O
a	O
repaired	O
version	O
of	O
the	O
Savage	B-Device
2000	I-Device
and	O
considered	O
too	O
outdated	O
.	O
</s>
<s>
The	O
dominant	O
GPU	B-Architecture
market	O
share	O
once	O
held	O
by	O
S3	O
,	O
now	O
fell	O
primarily	O
to	O
NVIDIA	O
with	O
its	O
GeForce	B-Application
line	O
,	O
and	O
ATI	O
's	O
Radeon	B-Device
series	O
.	O
</s>
<s>
For	O
example	O
,	O
the	O
Savage	B-Device
4	I-Device
design	O
became	O
part	O
of	O
an	O
identical	O
integrated	O
GPU	B-Architecture
in	O
the	O
Twister	O
chipset	O
.	O
</s>
<s>
Eventually	O
,	O
hybrid	O
Savage4/Savage2000	O
'	O
ProSavage	O
 '	O
IGP	O
designs	O
became	O
part	O
of	O
VIA	B-Device
chipsets	I-Device
such	O
as	O
the	O
KM133	O
,	O
PL133T	O
,	O
PM133T	O
,	O
KM266	O
,	O
P4M266	O
,	O
and	O
KM333	O
.	O
</s>
<s>
The	O
ProSavage	O
designs	O
were	O
derived	O
from	O
a	O
combination	O
of	O
the	O
3D	O
component	O
of	O
Savage4	O
and	O
2D	O
from	O
Savage	B-Device
2000	I-Device
.	O
</s>
<s>
The	O
Savage	O
/	O
ProSavage	O
IGP	O
range	O
was	O
superseded	O
by	O
the	O
Castle	O
Rock	O
(	O
CLE266	O
)	O
IGP	O
,	O
which	O
later	O
was	O
christened	O
VIA	O
UniChrome	B-Application
.	O
</s>
<s>
UniChrome	B-Application
continued	O
to	O
be	O
marginally	O
improved	O
evolving	O
into	O
the	O
UniChrome	B-Application
Pro	O
and	O
UniChrome	B-Application
Pro	O
II	O
designs	O
.	O
</s>
<s>
Chip	O
Release	O
Die	O
process	O
Core	O
clock	O
PipelinePixel/TMU	O
Fillrate	B-General_Concept
max	O
(	O
MT/s	O
)	O
Memory	O
clock	O
Memory	O
interface	O
Notes	O
Savage	B-Device
3D	I-Device
(	O
86C390/86C391	O
)	O
6/1998	O
0.25	O
100-120	O
MHz	O
1	O
x	O
1	O
100-120	O
120	O
MHz	O
64-bit	O
AGP	B-Architecture
2X	O
or	O
PCI	B-Protocol
.	O
</s>
<s>
Savage	B-Device
4	I-Device
LT	O
(	O
86C394	O
)	O
2/1999	O
0.25	O
110	O
MHz	O
1	O
x	O
1	O
110	O
110	O
MHz	O
64-bit	O
AGP	B-Architecture
2X	O
.	O
</s>
<s>
Savage	B-Device
4	I-Device
GT	O
(	O
86C395	O
)	O
2/1999	O
0.25	O
110	O
MHz	O
1	O
x	O
1	O
110	O
125	O
MHz	O
64-bit	O
AGP	B-Architecture
4X	I-Architecture
.	O
</s>
<s>
Savage	B-Device
4	I-Device
Pro-M	O
(	O
86C396	O
)	O
0.25	O
110-125	O
MHz	O
1	O
x	O
1	O
125-143	O
MHz	O
64-bit	O
AGP	B-Architecture
4X	I-Architecture
.	O
</s>
<s>
Savage	B-Device
4	I-Device
Pro	O
(	O
86C397	O
)	O
2/1999	O
0.25	O
110-125	O
MHz	O
1	O
x	O
1	O
125-143	O
MHz	O
64-bit	O
AGP	B-Architecture
4X	I-Architecture
or	O
PCI	B-Protocol
.	O
</s>
<s>
AGP	B-Architecture
4X	I-Architecture
.	O
</s>
<s>
AGP	B-Architecture
4X	I-Architecture
.	O
</s>
<s>
8MB	O
memory	O
integrated	O
into	O
the	O
same	O
chip	O
as	O
the	O
GPU	B-Architecture
.	O
</s>
<s>
Savage	B-Device
4	I-Device
Xtreme	O
(	O
86C398	O
)	O
8/1999	O
0.25	O
166	O
MHz	O
1	O
x	O
1	O
166	O
166	O
MHz	O
64-bit	O
AGP	B-Architecture
4X	I-Architecture
.	O
</s>
<s>
Savage	B-Device
2000	I-Device
(	O
86C410	O
)	O
11/1999	O
0.18/0.22	O
125	O
MHz	O
2	O
x	O
2	O
500	O
155	O
MHz	O
128-bit	O
aka	O
GX4	O
.	O
</s>
<s>
AGP	B-Architecture
4X	I-Architecture
.	O
</s>
<s>
Non-functional	O
T&L	B-Algorithm
.	O
</s>
