<s>
RocketBowl	B-Application
(	O
also	O
RocketBowl	B-Application
Plus	I-Application
)	O
is	O
a	O
sports	O
game	O
developed	O
by	O
LargeAnimal	O
and	O
published	O
by	O
GarageGames	O
,	O
released	O
November	O
4	O
,	O
2004	O
for	O
Windows	B-Application
.	O
</s>
<s>
It	O
was	O
also	O
released	O
on	O
the	B-Operating_System
Xbox	I-Operating_System
360	I-Operating_System
through	O
Xbox	B-Device
Live	I-Device
Arcade	I-Device
on	O
September	O
10	O
,	O
2008	O
.	O
</s>
<s>
The	O
game	O
is	O
a	O
cross	O
between	O
bowling	B-Application
and	O
miniature	B-Application
golf	I-Application
,	O
in	O
which	O
the	O
player	O
must	O
strike	O
10	O
pins	O
with	O
a	O
bowling	B-Application
ball	O
,	O
but	O
in	O
a	O
completely	O
open	O
area	O
rather	O
than	O
an	O
enclosed	O
lane	O
,	O
with	O
the	O
other	O
frames	O
visible	O
on	O
the	O
landscape	O
;	O
it	O
is	O
possible	O
to	O
knock	O
down	O
the	O
pins	O
of	O
another	O
frame	O
while	O
bowling	B-Application
.	O
</s>
<s>
After	O
each	O
successful	O
set	O
of	O
frames	O
,	O
the	O
player	O
has	O
the	O
option	O
to	O
buy	O
items	O
,	O
including	O
20	O
bowling	B-Application
balls	O
each	O
with	O
special	O
powers	O
,	O
such	O
as	O
rockets	O
that	O
allow	O
the	O
bowler	O
to	O
immediately	O
blast	O
the	O
ball	O
in	O
a	O
different	O
direction	O
.	O
</s>
<s>
As	O
the	O
game	O
progresses	O
,	O
each	O
frame	O
becomes	O
more	O
and	O
more	O
like	O
specialized	O
miniature	B-Application
golf	I-Application
holes	O
,	O
with	O
alternate	O
routes	O
,	O
obstacles	O
,	O
and	O
so	O
forth	O
.	O
</s>
<s>
LargeAnimal	O
had	O
previously	O
developed	O
many	O
games	O
before	O
RocketBowl	B-Application
and	O
had	O
games	O
developed	O
by	O
them	O
receive	O
awards	O
prior	O
to	O
the	O
release	O
of	O
RocketGames	O
.	O
</s>
<s>
Wade	O
Tinney	O
and	O
Coray	O
Seifert	O
wrote	O
an	O
article	O
for	O
a	O
book	O
titled	O
Fundamentals	O
Of	O
Game	O
Development	O
,	O
and	O
in	O
this	O
article	O
they	O
talk	O
about	O
how	O
important	O
team	O
building	O
is	O
for	O
games	O
like	O
RocketBowl	B-Application
,	O
"[W]e	O
took	O
the	O
whole	O
team	O
bowling	B-Application
so	O
they	O
could	O
figure	O
out	O
other	O
gameplay	O
mechanics	O
that	O
would	O
work	O
well	O
with	O
bowling	B-Application
"	O
.	O
</s>
<s>
As	O
well	O
as	O
team	O
building	O
,	O
in	O
an	O
article	O
written	O
on	O
,	O
Wade	O
Tinney	O
talked	O
about	O
what	O
went	O
right	O
and	O
what	O
went	O
wrong	O
in	O
the	O
development	O
of	O
RocketBowl	B-Application
listing	O
things	O
like	O
:	O
having	O
a	O
clear	O
vision	O
for	O
the	O
game	O
,	O
a	O
good	O
game	O
engine	O
in	O
Torque	O
,	O
the	O
time	O
they	O
had	O
to	O
make	O
it	O
,	O
as	O
good	O
things	O
that	O
went	O
right	O
and	O
:	O
lack	O
of	O
money	O
,	O
lack	O
of	O
planning	O
,	O
and	O
overall	O
gameplay	O
as	O
things	O
that	O
did	O
not	O
go	O
as	O
they	O
would	O
have	O
hoped	O
.	O
</s>
<s>
In	O
a	O
review	O
written	O
by	O
Dave	O
Kosak	O
on	O
November	O
4	O
,	O
2004	O
,	O
RocketBowl	B-Application
is	O
described	O
as	O
"	O
the	O
future	O
"	O
.	O
</s>
<s>
At	O
the	O
Independent	O
Games	O
Festival	O
in	O
2005	O
,	O
RocketBowl	B-Application
won	O
the	O
Web/Downloadable	O
game	O
section	O
's	O
award	O
for	O
Technical	O
Excellence	O
.	O
</s>
