<s>
Resident	B-Application
Evil	I-Application
Zero	I-Application
(	O
or	O
Resident	B-Application
Evil	I-Application
0	I-Application
)	O
is	O
a	O
survival	O
horror	O
video	O
game	O
developed	O
and	O
published	O
by	O
Capcom	O
for	O
the	O
GameCube	B-Application
in	O
2002	O
.	O
</s>
<s>
It	O
is	O
a	O
prequel	B-Application
to	O
Resident	B-Application
Evil	I-Application
(	O
1996	O
)	O
,	O
covering	O
the	O
ordeals	O
experienced	O
in	O
the	O
Arklay	O
Mountains	O
by	O
special	O
police	O
force	O
unit	O
,	O
the	O
S.T.A.R.S.	O
</s>
<s>
The	O
gameplay	O
is	O
similar	O
to	O
other	O
Resident	B-Application
Evil	I-Application
games	O
,	O
but	O
adds	O
the	O
ability	O
to	O
switch	O
between	O
characters	O
to	O
solve	O
puzzles	O
and	O
use	O
unique	O
abilities	O
.	O
</s>
<s>
Development	O
for	O
Resident	B-Application
Evil	I-Application
Zero	I-Application
began	O
for	O
the	O
Nintendo	B-Operating_System
64	I-Operating_System
in	O
1998	O
.	O
</s>
<s>
The	O
partner	O
system	O
was	O
created	O
to	O
take	O
advantage	O
of	O
the	O
short	O
load	O
times	O
possible	O
with	O
the	O
capabilities	O
of	O
the	O
Nintendo	B-Device
64	I-Device
Game	I-Device
Pak	I-Device
.	O
</s>
<s>
The	O
cartridge	B-Protocol
format	O
also	O
provided	O
limitations	O
,	O
as	O
the	O
storage	O
capacity	O
was	O
significantly	O
less	O
than	O
that	O
of	O
a	O
CD-ROM	B-Device
.	O
</s>
<s>
Resident	B-Application
Evil	I-Application
Zero	I-Application
was	O
designed	O
to	O
be	O
more	O
difficult	O
than	O
previous	O
Resident	B-Application
Evil	I-Application
games	O
.	O
</s>
<s>
Inspired	O
by	O
Sweet	B-Application
Home	I-Application
(	O
1989	O
)	O
,	O
the	O
team	O
removed	O
the	O
item	O
storage	O
boxes	O
present	O
in	O
earlier	O
games	O
and	O
introduced	O
a	O
new	O
item-dropping	O
feature	O
.	O
</s>
<s>
Production	O
was	O
switched	O
to	O
the	O
recently	O
unveiled	O
GameCube	B-Application
after	O
development	O
slowed	O
due	O
to	O
memory	O
storage	O
issues	O
.	O
</s>
<s>
Resident	B-Application
Evil	I-Application
Zero	I-Application
received	O
generally	O
positive	O
reviews	O
.	O
</s>
<s>
The	O
game	O
was	O
ported	O
to	O
the	B-Operating_System
Wii	I-Operating_System
in	O
2008	O
,	O
and	O
a	O
high-definition	O
remaster	O
was	O
released	O
in	O
January	O
2016	O
;	O
the	O
rereleases	O
received	O
mixed	O
reviews	O
due	O
to	O
lack	O
of	O
improvements	O
.	O
</s>
<s>
Resident	B-Application
Evil	I-Application
Zero	I-Application
was	O
commercially	O
successful	O
,	O
having	O
sold	O
over	O
4	O
million	O
copies	O
across	O
all	O
platforms	O
.	O
</s>
<s>
Resident	B-Application
Evil	I-Application
Zero	I-Application
is	O
a	O
third-person	O
survival	O
horror	O
video	O
game	O
.	O
</s>
<s>
If	O
they	O
travel	O
together	O
,	O
either	O
one	O
of	O
them	O
can	O
be	O
controlled	O
while	O
the	O
other	O
character	O
is	O
handled	O
by	O
the	O
game	O
's	O
artificial	B-Application
intelligence	I-Application
(	O
AI	O
)	O
.	O
</s>
<s>
In	O
contrast	O
,	O
Billy	O
can	O
move	O
heavy	O
objects	O
,	O
use	O
a	O
lighter	O
,	O
and	O
has	O
higher	O
defense	O
,	O
but	O
cannot	O
mix	O
herbs	O
(	O
a	O
staple	O
ability	O
in	O
Resident	B-Application
Evil	I-Application
games	O
)	O
.	O
</s>
<s>
Resident	B-Application
Evil	I-Application
Zero	I-Application
has	O
no	O
item	O
boxes	O
,	O
and	O
instead	O
allows	O
players	O
to	O
drop	O
items	O
on	O
the	O
floor	O
,	O
freeing	O
space	O
in	O
the	O
inventory	O
momentarily	O
until	O
they	O
are	O
retrieved	O
at	O
a	O
later	O
point	O
.	O
</s>
<s>
Thanking	O
her	O
for	O
his	O
freedom	O
,	O
Billy	O
departs	O
as	O
Rebecca	O
heads	O
towards	O
the	O
mansion	O
to	O
seek	O
out	O
the	O
whereabouts	O
of	O
her	O
fellow	O
Bravo	O
Team	O
members	O
(	O
seen	O
in	O
Resident	B-Application
Evil	I-Application
)	O
.	O
</s>
<s>
While	O
the	O
original	O
Resident	B-Application
Evil	I-Application
(	O
1996	O
)	O
was	O
still	O
in	O
development	O
,	O
the	O
idea	O
for	O
a	O
prequel	B-Application
came	O
up	O
shortly	O
after	O
the	O
64DD	B-Device
peripheral	O
for	O
the	O
Nintendo	B-Operating_System
64	I-Operating_System
was	O
announced	O
in	O
1995	O
.	O
</s>
<s>
Following	O
the	O
64DD	B-Device
's	O
low	O
sales	O
four	O
years	O
later	O
,	O
Capcom	O
developed	O
Resident	B-Application
Evil	I-Application
Zero	I-Application
as	O
a	O
cartridge-based	B-Protocol
Nintendo	B-Operating_System
64	I-Operating_System
game	O
.	O
</s>
<s>
Capcom	O
started	O
development	O
on	O
the	O
Nintendo	B-Operating_System
64	I-Operating_System
version	O
in	O
mid-1998	O
,	O
one	O
of	O
many	O
Resident	B-Application
Evil	I-Application
games	O
being	O
developed	O
at	O
the	O
time	O
.	O
</s>
<s>
One	O
of	O
these	O
was	O
Resident	B-Application
Evil	I-Application
–	I-Application
Code	I-Application
:	I-Application
Veronica	I-Application
(	O
2000	O
)	O
which	O
was	O
taking	O
full	O
advantage	O
of	O
the	O
capacities	O
of	O
the	O
GD-ROM	B-Device
format	O
.	O
</s>
<s>
The	O
Nintendo	B-Device
64	I-Device
cartridge	I-Device
could	O
only	O
store	O
64MB	O
of	O
data	O
,	O
one	O
tenth	O
that	O
of	O
a	O
traditional	O
CD-ROM	B-Device
.	O
</s>
<s>
For	O
these	O
reasons	O
,	O
the	O
team	O
approached	O
Resident	B-Application
Evil	I-Application
Zero	I-Application
with	O
different	O
ideas	O
for	O
gameplay	O
and	O
visual	O
design	O
that	O
would	O
function	O
better	O
with	O
less	O
storage	O
space	O
.	O
</s>
<s>
After	O
the	O
script	O
had	O
been	O
completed	O
in	O
early	O
1999	O
,	O
the	O
production	O
of	O
a	O
Resident	B-Application
Evil	I-Application
game	O
for	O
Nintendo	B-Operating_System
64	I-Operating_System
was	O
revealed	O
to	O
the	O
public	O
by	O
Yoshiki	O
Okamoto	O
,	O
the	O
president	O
of	O
Capcom	O
's	O
screenplay	O
company	O
Flagship	O
.	O
</s>
<s>
Resident	B-Application
Evil	I-Application
Zero	I-Application
was	O
designed	O
to	O
be	O
more	O
difficult	O
than	O
its	O
predecessors	O
,	O
removing	O
the	O
item	O
boxes	O
to	O
make	O
the	O
game	O
more	O
like	O
Sweet	B-Application
Home	I-Application
(	O
1989	O
)	O
.	O
</s>
<s>
The	O
real-time	O
"	O
partner	O
zapping	O
"	O
system	O
was	O
designed	O
to	O
take	O
advantage	O
of	O
the	O
console	O
's	O
unique	O
features	O
and	O
strengths	O
,	O
namely	O
the	O
lack	O
of	O
load	O
times	O
,	O
which	O
are	O
necessary	O
for	O
optical	O
disc	O
based	O
gameplay	O
as	O
with	O
the	O
PlayStation	B-Device
.	O
</s>
<s>
The	O
team	O
also	O
toyed	O
with	O
faster	O
zombies	O
,	O
a	O
precursor	O
to	O
Resident	B-Application
Evils	I-Application
crimson	O
head	O
enemies	O
.	O
</s>
<s>
Resident	B-Application
Evil	I-Application
Zero	I-Application
was	O
officially	O
announced	O
at	O
20	O
percent	O
completion	O
in	O
January	O
2000	O
,	O
after	O
which	O
it	O
was	O
presented	O
with	O
a	O
playable	O
demo	O
at	O
Tokyo	O
Game	O
Show	O
.	O
</s>
<s>
The	O
game	O
was	O
expected	O
to	O
release	O
in	O
July	O
2000	O
and	O
reportedly	O
had	O
an	O
atmosphere	O
close	O
to	O
the	O
first	O
Resident	B-Application
Evil	I-Application
,	O
focusing	O
more	O
on	O
suspense	O
than	O
the	O
more	O
action-oriented	O
gameplay	O
of	O
Resident	B-Application
Evil	I-Application
2	I-Application
(	O
1998	O
)	O
.	O
</s>
<s>
However	O
,	O
development	O
began	O
to	O
slow	O
down	O
when	O
it	O
became	O
apparent	O
that	O
the	O
data	O
for	O
Resident	B-Application
Evil	I-Application
Zero	I-Application
would	O
not	O
fit	O
on	O
a	O
single	O
cartridge	B-Protocol
.	O
</s>
<s>
Production	O
shifted	O
to	O
the	O
newly	O
announced	O
GameCube	B-Application
,	O
with	O
the	O
concept	O
and	O
story	O
carried	O
over	O
but	O
all	O
of	O
the	O
data	O
recreated	O
.	O
</s>
<s>
As	O
a	O
result	O
of	O
the	O
transition	O
to	O
the	O
GameCube	B-Application
,	O
it	O
was	O
delayed	O
so	O
that	O
the	O
environments	O
could	O
be	O
upgraded	O
visually	O
.	O
</s>
<s>
This	O
idea	O
was	O
scrapped	O
as	O
Rebecca	O
dying	O
would	O
ruin	O
the	O
canon	O
of	O
the	O
Resident	B-Application
Evil	I-Application
timeline	O
.	O
</s>
<s>
The	O
GameCube	B-Application
's	O
use	O
of	O
optical	B-Device
discs	I-Device
reintroduced	O
load	O
times	O
,	O
so	O
the	O
programmers	O
had	O
to	O
use	O
sophisticated	O
programming	O
to	O
make	O
the	O
"	O
partner	O
zapping	O
"	O
system	O
work	O
.	O
</s>
<s>
Resident	B-Application
Evil	I-Application
Zero	I-Application
was	O
released	O
for	O
the	O
Nintendo	B-Application
GameCube	I-Application
on	O
November	O
12	O
,	O
2002	O
,	O
in	O
North	O
America	O
,	O
on	O
November	O
21	O
,	O
2002	O
,	O
in	O
Japan	O
and	O
March	O
7	O
,	O
2003	O
,	O
in	O
Europe	O
.	O
</s>
<s>
In	O
December	O
2008	O
,	O
the	O
game	O
was	O
ported	O
to	O
the	B-Operating_System
Wii	I-Operating_System
along	O
with	O
Resident	B-Application
Evil	I-Application
(	O
2002	O
)	O
.	O
</s>
<s>
The	O
port	O
,	O
Resident	B-Application
Evil	I-Application
Archives	O
:	O
Resident	B-Application
Evil	I-Application
Zero	I-Application
,	O
is	O
near-identical	O
but	O
features	O
a	O
control	O
system	O
that	O
supports	O
the	B-Operating_System
Wii	I-Operating_System
Remote	O
and	O
the	O
GameCube	B-Application
controller	O
.	O
</s>
<s>
For	O
many	O
years	O
,	O
the	O
fate	O
of	O
the	O
original	O
Nintendo	B-Operating_System
64	I-Operating_System
prototype	O
remained	O
unclear	O
.	O
</s>
<s>
On	O
May	O
26	O
,	O
2015	O
,	O
Capcom	O
announced	O
that	O
a	O
high-definition	O
remastered	O
version	O
of	O
the	O
game	O
was	O
in	O
development	O
,	O
Resident	B-Application
Evil	I-Application
Zero	I-Application
HD	O
Remaster	O
.	O
</s>
<s>
The	O
success	O
of	O
the	O
high-definition	O
remaster	O
of	O
Resident	B-Application
Evil	I-Application
inspired	O
producer	O
Tsukasa	O
Takenaka	O
to	O
provide	O
the	O
same	O
treatment	O
to	O
that	O
game	O
's	O
prequel	B-Application
.	O
</s>
<s>
Takenaka	O
recognized	O
that	O
many	O
Resident	B-Application
Evil	I-Application
fans	O
preferred	O
the	O
old	O
style	O
of	O
gameplay	O
pre-Resident	O
Evil	O
4	O
,	O
and	O
so	O
he	O
reasoned	O
that	O
the	O
HD	O
remasters	O
were	O
to	O
provide	O
that	O
same	O
gameplay	O
experience	O
on	O
modern	O
hardware	O
.	O
</s>
<s>
Resident	B-Application
Evil	I-Application
Zero	I-Application
HD	O
Remaster	O
was	O
released	O
on	O
January	O
19	O
,	O
2016	O
.	O
</s>
<s>
A	O
retail	O
compilation	O
called	O
Resident	B-Application
Evil	I-Application
Origins	O
Collection	O
that	O
includes	O
Resident	B-Application
Evil	I-Application
HD	O
Remaster	O
and	O
Resident	B-Application
Evil	I-Application
Zero	I-Application
HD	O
Remaster	O
was	O
released	O
on	O
January	O
22	O
,	O
2016	O
.	O
</s>
<s>
The	O
game	O
was	O
released	O
for	O
the	O
Nintendo	B-Application
Switch	I-Application
on	O
May	O
21	O
,	O
2019	O
,	O
along	O
with	O
Resident	B-Application
Evil	I-Application
and	O
Resident	B-Application
Evil	I-Application
4	O
.	O
</s>
<s>
Overall	O
,	O
Takenaka	O
felt	O
that	O
putting	O
together	O
the	O
remaster	O
for	O
Resident	B-Application
Evil	I-Application
Zero	I-Application
was	O
more	O
difficult	O
than	O
that	O
of	O
Resident	B-Application
Evil	I-Application
,	O
largely	O
due	O
to	O
the	O
companion	O
function	O
.	O
</s>
<s>
Resident	B-Application
Evil	I-Application
Zero	I-Application
received	O
generally	O
positive	O
reviews	O
after	O
its	O
initial	O
GameCube	B-Application
release	O
in	O
2002	O
.	O
</s>
<s>
The	O
controls	O
were	O
universally	O
panned	O
as	O
archaic	O
,	O
and	O
the	O
series	O
was	O
criticized	O
for	O
not	O
evolving	O
the	O
control	O
scheme	O
to	O
something	O
more	O
similar	O
to	O
Devil	B-Application
May	I-Application
Cry	I-Application
(	O
2001	O
)	O
or	O
Eternal	B-Application
Darkness	I-Application
(	O
2002	O
)	O
.	O
</s>
<s>
Bedigian	O
of	O
GameZone	O
praised	O
the	O
companion	O
system	O
for	O
adding	O
a	O
new	O
dimension	O
to	O
the	O
Resident	B-Application
Evil	I-Application
series	O
and	O
it	O
left	O
him	O
excited	O
for	O
future	O
games	O
.	O
</s>
<s>
Re-releases	O
of	O
Resident	B-Application
Evil	I-Application
Zero	I-Application
have	O
received	O
considerably	O
less	O
praise	O
than	O
the	O
original	O
,	O
receiving	O
mixed	O
or	O
average	O
reviews	O
.	O
</s>
<s>
The	B-Operating_System
Wii	I-Operating_System
release	O
was	O
criticized	O
for	O
being	O
a	O
near-identical	O
port	O
of	O
the	O
GameCube	B-Application
version	O
and	O
for	O
not	O
fully	O
using	O
the	B-Operating_System
Wii	I-Operating_System
Remote	O
's	O
motion	O
control	O
capabilities	O
,	O
instead	O
relying	O
largely	O
on	O
the	O
Classic	B-Device
Controller	I-Device
and	O
remote/nunchuk	O
combo	O
.	O
</s>
<s>
Peter	O
Brown	O
of	O
GameSpot	O
highlighted	O
Wesker	O
Mode	O
as	O
a	O
fun	O
addition	O
and	O
noted	O
the	O
game	O
still	O
"	O
bears	O
the	O
hallmarks	O
that	O
made	O
the	O
original	O
Resident	B-Application
Evil	I-Application
enjoyable.	O
"	O
</s>
<s>
Resident	B-Application
Evil	I-Application
Zero	I-Application
sold	O
1.25	O
million	O
copies	O
on	O
the	O
GameCube	B-Application
,	O
and	O
the	O
high-definition	O
remaster	O
has	O
sold	O
2.8	O
million	O
units	O
as	O
of	O
December	O
2020	O
.	O
</s>
<s>
The	O
game	O
was	O
novelized	O
into	O
the	O
book	O
Resident	B-Application
Evil	I-Application
:	O
Zero	O
Hour	O
by	O
S	O
.	O
D	O
.	O
Perry	O
and	O
published	O
by	O
Pocket	O
Books	O
on	O
October	O
24	O
,	O
2004	O
.	O
</s>
<s>
Resident	B-Application
Evil	I-Application
Zero	I-Application
was	O
nominated	O
for	O
GameSpots	O
annual	O
"	O
Best	O
Action	O
Adventure	O
Game	O
"	O
,	O
"	O
Best	O
Sound	O
"	O
,	O
"	O
Best	O
Story	O
"	O
,	O
"	O
Best	O
Graphics	O
(	O
Technical	O
)	O
"	O
,	O
and	O
"	O
Best	O
Graphics	O
(	O
Artistic	O
)	O
"	O
awards	O
among	O
GameCube	B-Application
games	O
.	O
</s>
