<s>
Resident	B-Application
Evil	I-Application
is	O
a	O
survival	O
horror	O
video	O
game	O
developed	O
by	O
Capcom	O
Production	O
Studio	O
4	O
and	O
published	O
by	O
Capcom	O
.	O
</s>
<s>
Released	O
for	O
the	O
GameCube	B-Application
video	O
game	O
console	O
in	O
2002	O
,	O
it	O
is	O
a	O
remake	B-Application
of	O
the	O
1996	O
PlayStation	B-Device
game	O
Resident	B-Application
Evil	I-Application
,	O
the	O
first	O
installment	O
in	O
the	O
Resident	B-Application
Evil	I-Application
video	O
game	O
series	O
.	O
</s>
<s>
Resident	B-Application
Evil	I-Application
was	O
developed	O
over	O
the	O
course	O
of	O
one	O
year	O
and	O
two	O
months	O
as	O
part	O
of	O
an	O
exclusivity	O
deal	O
between	O
Capcom	O
and	O
Nintendo	O
.	O
</s>
<s>
It	O
was	O
directed	O
by	O
Shinji	O
Mikami	O
,	O
who	O
also	O
designed	O
and	O
directed	O
the	O
original	O
Resident	B-Application
Evil	I-Application
.	O
</s>
<s>
Mikami	O
decided	O
to	O
produce	O
a	O
remake	B-Application
because	O
he	O
felt	O
that	O
the	O
original	O
had	O
not	O
aged	O
well	O
enough	O
and	O
that	O
the	O
GameCube	B-Application
's	O
capabilities	O
could	O
bring	O
it	O
closer	O
to	O
his	O
original	O
vision	O
.	O
</s>
<s>
The	O
remake	B-Application
also	O
features	O
new	O
gameplay	O
mechanics	O
,	O
revised	O
puzzles	O
,	O
additional	O
explorable	O
areas	O
,	O
a	O
revised	O
script	O
,	O
and	O
new	O
story	O
details	O
including	O
an	O
entire	O
subplot	O
cut	O
from	O
the	O
original	O
game	O
.	O
</s>
<s>
Upon	O
release	O
,	O
Resident	B-Application
Evil	I-Application
received	O
acclaim	O
from	O
video	O
game	O
journalists	O
,	O
who	O
praised	O
its	O
graphics	O
and	O
improved	O
gameplay	O
over	O
the	O
original	O
game	O
.	O
</s>
<s>
It	O
is	O
often	O
described	O
as	O
one	O
of	O
the	O
best	O
,	O
scariest	O
,	O
and	O
most	O
visually	O
impressive	O
entries	O
in	O
the	O
Resident	B-Application
Evil	I-Application
series	O
.	O
</s>
<s>
However	O
,	O
the	O
game	O
sold	O
worse	O
than	O
expected	O
,	O
leading	O
Capcom	O
to	O
change	O
the	O
direction	O
of	O
the	O
series	O
to	O
a	O
more	O
action-oriented	B-Application
approach	O
.	O
</s>
<s>
In	O
2008	O
,	O
the	O
game	O
was	O
ported	O
to	O
the	B-Operating_System
Wii	I-Operating_System
,	O
featuring	O
a	O
new	O
control	O
system	O
.	O
</s>
<s>
In	O
2014	O
,	O
a	O
high-definition	O
remastered	O
version	O
was	O
released	O
to	O
critical	O
and	O
commercial	O
success	O
for	O
PlayStation	B-Operating_System
3	I-Operating_System
,	O
PlayStation	B-Operating_System
4	I-Operating_System
,	O
Windows	O
,	O
Xbox	B-Operating_System
360	I-Operating_System
,	O
and	O
Xbox	B-Device
One	I-Device
,	O
then	O
later	O
for	O
Nintendo	B-Application
Switch	I-Application
in	O
2019	O
.	O
</s>
<s>
Resident	B-Application
Evil	I-Application
is	O
a	O
survival	O
horror	O
game	O
where	O
the	O
player	O
controls	O
the	O
on-screen	O
character	O
from	O
a	O
third-person	O
perspective	O
to	O
interact	O
with	O
the	O
environment	O
.	O
</s>
<s>
Although	O
the	O
player	O
can	O
use	O
firearms	O
to	O
kill	O
monsters	O
,	O
Resident	B-Application
Evil	I-Application
emphasizes	O
evasion	O
over	O
fast-paced	O
combat	O
by	O
providing	O
the	O
player	O
with	O
limited	O
ammunition	O
.	O
</s>
<s>
Resident	B-Application
Evil	I-Application
was	O
developed	O
by	O
Capcom	O
Production	O
Studio	O
4	O
and	O
directed	O
by	O
Shinji	O
Mikami	O
,	O
who	O
designed	O
and	O
directed	O
the	O
original	O
Resident	B-Application
Evil	I-Application
for	O
the	O
PlayStation	B-Device
console	I-Device
.	O
</s>
<s>
The	O
game	O
was	O
part	O
of	O
an	O
exclusivity	O
agreement	O
between	O
Capcom	O
and	O
Nintendo	O
to	O
bring	O
previous	O
and	O
new	O
Resident	B-Application
Evil	I-Application
games	O
to	O
the	O
GameCube	B-Application
.	O
</s>
<s>
Unlike	O
Resident	B-Application
Evil	I-Application
2	I-Application
,	O
Resident	B-Application
Evil	I-Application
3	I-Application
:	I-Application
Nemesis	I-Application
,	O
and	O
Resident	B-Application
Evil	I-Application
–	I-Application
Code	I-Application
:	I-Application
Veronica	I-Application
,	O
which	O
were	O
simply	O
ported	O
to	O
the	O
GameCube	B-Application
,	O
Mikami	O
decided	O
to	O
produce	O
a	O
remake	B-Application
of	O
the	O
original	O
game	O
because	O
he	O
felt	O
its	O
graphics	O
had	O
not	O
aged	O
well	O
,	O
making	O
it	O
hard	O
for	O
new	O
players	O
to	O
appreciate	O
it	O
.	O
</s>
<s>
Programmer	O
Yasuhiro	O
Anpo	O
also	O
cited	O
the	O
original	O
game	O
's	O
poor	O
localization	O
as	O
another	O
reason	O
for	O
the	O
remake	B-Application
.	O
</s>
<s>
Mikami	O
felt	O
the	O
GameCube	B-Application
would	O
allow	O
him	O
to	O
bring	O
the	O
game	O
closer	O
to	O
the	O
original	O
vision	O
he	O
had	O
for	O
the	O
series	O
.	O
</s>
<s>
Because	O
Resident	B-Application
Evil	I-Application
was	O
one	O
of	O
the	O
first	O
Capcom	O
games	O
developed	O
for	O
the	O
GameCube	B-Application
,	O
the	O
development	O
team	O
had	O
to	O
study	O
the	O
system	O
's	O
performance	O
during	O
the	O
first	O
stages	O
of	O
development	O
.	O
</s>
<s>
As	O
a	O
result	O
,	O
the	O
graphical	O
style	O
of	O
the	O
remake	B-Application
features	O
3D	O
models	O
on	O
top	O
of	O
pre-rendered	O
backgrounds	O
like	O
early	O
Resident	B-Application
Evil	I-Application
games	O
.	O
</s>
<s>
The	O
backgrounds	O
also	O
make	O
use	O
of	O
particle	O
effects	O
and	O
full	B-Application
motion	I-Application
video	I-Application
layers	O
to	O
simulate	O
effects	O
such	O
as	O
rushing	O
water	O
or	O
swaying	O
tree	O
branches	O
.	O
</s>
<s>
The	O
developers	O
originally	O
planned	O
to	O
make	O
all	O
enemies	O
invisible	O
but	O
the	O
idea	O
was	O
discarded	O
because	O
it	O
would	O
have	O
made	O
the	O
remake	B-Application
very	O
different	O
from	O
the	O
original	O
game	O
.	O
</s>
<s>
The	O
developers	O
added	O
new	O
areas	O
for	O
the	O
player	O
to	O
explore	O
,	O
changed	O
most	O
of	O
the	O
puzzle	O
designs	O
,	O
and	O
included	O
an	O
additional	O
control	O
scheme	O
whereby	O
players	O
move	O
their	O
characters	O
by	O
pressing	O
the	O
R	O
button	O
of	O
the	O
GameCube	B-Device
controller	I-Device
and	O
steer	O
them	O
with	O
the	O
analog	B-Device
stick	I-Device
.	O
</s>
<s>
The	O
faces	O
of	O
the	O
protagonists	O
were	O
based	O
on	O
real	O
people	O
and	O
motion	B-Application
capture	I-Application
was	O
used	O
to	O
animate	O
their	O
models	O
.	O
</s>
<s>
Resident	B-Application
Evil	I-Application
was	O
released	O
in	O
March	O
2002	O
in	O
Japan	O
,	O
April	O
2002	O
in	O
North	O
America	O
,	O
and	O
September	O
2002	O
in	O
Europe	O
.	O
</s>
<s>
Upon	O
its	O
release	O
on	O
the	O
GameCube	B-Application
,	O
Resident	B-Application
Evil	I-Application
received	O
critical	O
acclaim	O
.	O
</s>
<s>
IGN	O
reviewer	O
Matt	O
Casamassina	O
felt	O
that	O
the	O
game	O
is	O
"	O
a	O
triumph	O
as	O
a	O
stand-alone	O
adventure	O
and	O
a	O
major	O
accomplishment	O
as	O
a	O
remake	B-Application
"	O
,	O
calling	O
it	O
"	O
the	O
prettiest	O
,	O
most	O
atmospheric	O
and	O
all-around	O
scariest	O
game	O
we	O
've	O
ever	O
played.	O
"	O
</s>
<s>
Similarly	O
,	O
GameSpot	O
reviewer	O
Shane	O
Satterfield	O
described	O
the	O
remake	B-Application
as	O
"	O
one	O
amazing	O
game	O
that	O
clearly	O
stands	O
as	O
the	O
best	O
the	O
series	O
has	O
to	O
offer	O
"	O
,	O
while	O
Edge	O
magazine	O
remarked	O
that	O
the	O
game	O
's	O
unforgiving	O
gameplay	O
and	O
technical	O
artistry	O
improve	O
the	O
tension	O
and	O
anxiety	O
that	O
the	O
original	O
offered	O
.	O
</s>
<s>
GameSpot	O
credited	O
the	O
attention	O
to	O
detail	O
,	O
realistic	O
gore	O
,	O
volumetric	O
fog	O
,	O
and	O
integration	O
of	O
real-time	O
lighting	O
and	O
shadows	O
with	O
pre-rendered	O
backgrounds	O
,	O
commenting	O
that	O
Capcom	O
had	O
"	O
finally	O
perfected	O
the	O
art	O
of	O
mixing	O
prerendered	O
scenery	O
with	O
ambient	O
animations	O
and	O
polygonal	B-General_Concept
objects	O
,	O
and	O
the	O
result	O
is	O
the	O
most	O
visually	O
impressive	O
video	O
game	O
ever	O
released.	O
"	O
</s>
<s>
Writing	O
for	O
NGC	O
Magazine	O
,	O
Jes	O
Bickham	O
remarked	O
that	O
,	O
unlike	O
in	O
the	O
original	O
Resident	B-Application
Evil	I-Application
,	O
the	O
contrast	O
between	O
character	O
models	O
and	O
backgrounds	O
is	O
seamless	O
.	O
</s>
<s>
The	O
game	O
's	O
suspenseful	O
and	O
cinematic	O
atmosphere	O
received	O
praise	O
,	O
with	O
GameRevolution	O
going	O
so	O
far	O
as	O
to	O
say	O
that	O
the	O
game	O
makes	O
the	O
original	O
Resident	B-Application
Evil	I-Application
look	O
like	O
Pong	B-Application
.	O
</s>
<s>
Resident	B-Application
Evil	I-Application
was	O
also	O
praised	O
for	O
its	O
realistic	O
sound	O
.	O
</s>
<s>
Mike	O
Weigand	O
of	O
GamePro	O
wrote	O
,	O
"	O
It	O
's	O
like	O
playing	O
Resident	B-Application
Evil	I-Application
for	O
the	O
first	O
time.	O
"	O
</s>
<s>
However	O
,	O
the	O
controls	O
were	O
criticized	O
for	O
their	O
lack	O
of	O
analog	O
precision	O
,	O
a	O
feature	O
that	O
was	O
previously	O
available	O
in	O
the	O
Nintendo	B-Operating_System
64	I-Operating_System
version	O
of	O
Resident	B-Application
Evil	I-Application
2	I-Application
.	O
</s>
<s>
Hector	O
Guzman	O
of	O
GameSpy	O
criticized	O
the	O
fact	O
that	O
the	O
original	O
game	O
's	O
"	O
laborious	O
"	O
tank	O
controls	O
,	O
whereby	O
the	O
analog	B-Device
stick	I-Device
moves	O
the	O
player	O
character	O
in	O
the	O
direction	O
they	O
are	O
facing	O
,	O
was	O
not	O
changed	O
,	O
stating	O
that	O
it	O
can	O
cause	O
unnecessary	O
difficulties	O
when	O
players	O
try	O
to	O
evade	O
monsters	O
.	O
</s>
<s>
GameSpot	O
editors	O
named	O
Resident	B-Application
Evil	I-Application
the	O
best	O
video	O
game	O
of	O
April	O
2002	O
.	O
</s>
<s>
At	O
the	O
GameSpots	O
Best	O
and	O
Worst	O
of	O
2002	O
awards	O
,	O
Resident	B-Application
Evil	I-Application
was	O
nominated	O
for	O
Best	O
Story	O
on	O
GameCube	B-Application
,	O
Best	O
Graphics	O
(	O
Technical	O
)	O
on	O
GameCube	B-Application
,	O
and	O
Best	O
Action	O
Adventure	O
Game	O
on	O
GameCube	B-Application
.	O
</s>
<s>
Resident	B-Application
Evil	I-Application
is	O
often	O
regarded	O
as	O
one	O
of	O
the	O
greatest	O
and	O
most	O
visually	O
impressive	O
games	O
in	O
the	O
series	O
.	O
</s>
<s>
As	O
a	O
result	O
,	O
Mikami	O
and	O
Capcom	O
decided	O
that	O
subsequent	O
games	O
in	O
the	O
Resident	B-Application
Evil	I-Application
series	O
would	O
shift	O
away	O
from	O
the	O
survival	O
horror	O
genre	O
and	O
incorporate	O
more	O
action-based	B-Application
elements	O
,	O
starting	O
with	O
Resident	B-Application
Evil	I-Application
4	I-Application
in	O
2005	O
.	O
</s>
<s>
Before	O
that	O
happened	O
,	O
Capcom	O
developed	O
Resident	B-Application
Evil	I-Application
Zero	I-Application
,	O
a	O
direct	O
prequel	O
using	O
the	O
same	O
graphics	O
engine	O
and	O
released	O
in	O
late	O
2002	O
.	O
</s>
<s>
In	O
December	O
2008	O
,	O
Resident	B-Application
Evil	I-Application
was	O
ported	O
to	O
the	O
GameCube	B-Application
's	O
successor	O
,	O
the	B-Operating_System
Wii	I-Operating_System
,	O
along	O
with	O
Resident	B-Application
Evil	I-Application
Zero	I-Application
.	O
</s>
<s>
The	O
port	O
,	O
Resident	B-Application
Evil	I-Application
Archives	O
:	O
Resident	B-Application
Evil	I-Application
,	O
features	O
a	O
control	O
system	O
that	O
supports	O
both	O
the	B-Operating_System
Wii	I-Operating_System
Remote	O
and	O
the	O
GameCube	B-Device
controller	I-Device
.	O
</s>
<s>
Although	O
Capcom	O
originally	O
had	O
no	O
plans	O
to	O
release	O
the	B-Operating_System
Wii	I-Operating_System
version	O
outside	O
of	O
Japan	O
,	O
arguing	O
that	O
the	O
game	O
would	O
not	O
sell	O
very	O
well	O
,	O
the	O
game	O
was	O
eventually	O
released	O
in	O
North	O
America	O
and	O
Europe	O
in	O
June	O
2009	O
due	O
to	O
the	O
commercial	O
success	O
of	O
Resident	B-Application
Evil	I-Application
5	I-Application
.	O
</s>
<s>
The	B-Operating_System
Wii	I-Operating_System
version	O
received	O
generally	O
favorable	O
reviews	O
from	O
critics	O
,	O
but	O
some	O
publications	O
criticized	O
it	O
for	O
its	O
outdated	O
controls	O
,	O
lack	O
of	O
new	O
features	O
,	O
and	O
lack	O
of	O
widescreen	O
support	O
.	O
</s>
<s>
A	O
high-definition	O
(	O
HD	O
)	O
version	O
,	O
Resident	B-Application
Evil	I-Application
HD	O
Remaster	O
,	O
was	O
released	O
for	O
PlayStation	B-Operating_System
3	I-Operating_System
,	O
PlayStation	B-Operating_System
4	I-Operating_System
,	O
Windows	O
,	O
Xbox	B-Operating_System
360	I-Operating_System
,	O
and	O
Xbox	B-Device
One	I-Device
in	O
January	O
2015	O
.	O
</s>
<s>
A	O
new	O
control	O
scheme	O
was	O
also	O
included	O
,	O
allowing	O
players	O
to	O
move	O
their	O
character	O
in	O
the	O
direction	O
of	O
the	O
analog	B-Device
stick	I-Device
.	O
</s>
<s>
It	O
became	O
the	O
PlayStation	B-Device
Network	I-Device
's	O
biggest	O
launch	O
game	O
and	O
Capcom	O
's	O
fastest-selling	O
digital	O
game	O
across	O
North	O
America	O
and	O
Europe	O
.	O
</s>
<s>
Its	O
commercial	O
success	O
resulted	O
in	O
Capcom	O
's	O
announcement	O
of	O
a	O
similar	O
edition	O
of	O
Resident	B-Application
Evil	I-Application
Zero	I-Application
in	O
2015	O
.	O
</s>
<s>
Resident	B-Application
Evil	I-Application
Zero	I-Application
and	O
Resident	B-Application
Evil	I-Application
became	O
a	O
compilation	O
called	O
Resident	B-Application
Evil	I-Application
:	I-Application
Origins	I-Application
Collection	I-Application
,	O
that	O
was	O
released	O
for	O
the	O
Nintendo	B-Application
Switch	I-Application
on	O
May	O
21	O
,	O
2019	O
.	O
</s>
