<s>
Distributed	B-Architecture
computing	I-Architecture
and	O
distributed	B-Operating_System
object	I-Operating_System
systems	I-Operating_System
are	O
designed	O
to	O
allow	O
software	O
modules	O
or	O
objects	O
to	O
work	O
together	O
where	O
the	O
objects	O
can	O
be	O
located	O
on	O
different	O
computers	O
connected	O
by	O
a	O
network	O
.	O
</s>
<s>
Interactive	O
computer	O
simulations	O
and	O
computer	O
games	O
can	O
use	O
object-oriented	B-Language
programming	I-Language
languages	I-Language
such	O
as	O
C++	B-Language
to	O
maintain	O
a	O
database	O
of	O
entities	O
,	O
player	O
characters	O
,	O
monsters	O
,	O
tanks	O
or	O
just	O
about	O
anything	O
that	O
can	O
exist	O
in	O
a	O
simulated	O
world	O
.	O
</s>
<s>
Using	O
an	O
object	O
description	O
language	O
or	O
by	O
programmatically	O
registering	O
filter	O
classes	O
each	O
machine	O
knows	O
how	O
to	O
create	O
and	O
update	O
each	O
C++	B-Application
class	I-Application
object	O
.	O
</s>
<s>
This	O
machine	O
has	O
control	O
over	O
the	O
C++	B-Application
classes	I-Application
and	O
can	O
change	O
variables	O
or	O
call	O
member	O
functions	O
as	O
normal	O
.	O
</s>
<s>
Once	O
the	O
object	O
is	O
ready	O
to	O
be	O
shared	O
to	O
other	O
machines	O
the	O
object	O
is	O
published	O
on	O
to	O
the	O
ReplicaNet	B-General_Concept
network	O
session	O
.	O
</s>
<s>
The	O
underlying	O
ReplicaNet	B-General_Concept
software	O
detects	O
changes	O
in	O
the	O
object	O
and	O
automatically	O
updates	O
the	O
replicated	O
classes	O
on	O
the	O
machines	O
connected	O
to	O
the	O
network	O
session	O
.	O
</s>
<s>
Any	O
changes	O
made	O
to	O
the	O
member	O
variables	O
of	O
the	O
C++	B-Application
classes	I-Application
can	O
be	O
extrapolated	O
by	O
ReplicaNet	B-General_Concept
using	O
several	O
pre-defined	O
filters	O
to	O
reduce	O
the	O
amount	O
of	O
network	O
traffic	O
when	O
transmitting	O
changes	O
in	O
the	O
object	O
.	O
</s>
<s>
This	O
approach	O
of	O
describing	O
objects	O
that	O
can	O
then	O
be	O
processed	O
by	O
other	O
computers	O
is	O
similar	O
to	O
other	O
systems	O
such	O
as	O
CORBA	B-Architecture
,	O
Java	B-Language
remote	I-Language
method	I-Language
invocation	I-Language
and	O
Distributed	B-Operating_System
Component	I-Operating_System
Object	I-Operating_System
Model	I-Operating_System
.	O
</s>
<s>
In	O
2011	O
Game	O
Developer	O
magazine	O
announced	O
ReplicaNet	B-General_Concept
7.0	O
as	O
one	O
of	O
the	O
Networking	O
finalists	O
for	O
the	O
which	O
honors	O
the	O
best	O
networking	O
middleware	O
in	O
the	O
video	O
game	O
industry	O
.	O
</s>
