<s>
Remo	B-Language
3D	I-Language
is	O
a	O
3D	O
computer	O
graphics	O
software	O
specialized	O
in	O
creating	O
3D	O
models	O
for	O
realtime	O
visualization	O
.	O
</s>
<s>
Remo	B-Language
3D	I-Language
focuses	O
on	O
supporting	O
realtime	O
features	O
like	O
full	O
control	O
of	O
the	O
model	O
scene	O
graph	O
,	O
and	O
modification	O
of	O
features	O
like	O
degrees-of-freedom	O
nodes	O
(	O
DOF	O
)	O
,	O
levels-of-detail	O
(	O
LOD	O
)	O
,	O
switches	O
,	O
etc	O
.	O
</s>
<s>
Remo	B-Language
3D	I-Language
's	O
primary	O
file	O
format	O
is	O
OpenFlight	B-Application
and	O
it	O
allows	O
for	O
importing	O
from	O
and	O
exporting	O
to	O
different	O
file	O
formats	O
.	O
</s>
<s>
This	O
makes	O
Remo	B-Language
3D	I-Language
suitable	O
for	O
creating	O
realtime	O
3D	O
models	O
intended	O
for	O
use	O
in	O
virtual	B-Application
reality	I-Application
software	O
,	O
simulators	O
and	O
computer	O
games	O
.	O
</s>
<s>
The	O
product	O
is	O
developed	O
by	O
the	O
Swedish	O
company	O
Remograph	B-Language
,	O
and	O
it	O
has	O
been	O
on	O
the	O
market	O
since	O
2005	O
.	O
</s>
<s>
Remo	B-Language
3D	I-Language
is	O
developed	O
using	O
OpenSceneGraph	O
,	O
FLTK	B-Language
and	O
scriptable	O
using	O
the	O
Lua	B-Language
programming	I-Language
language	I-Language
.	O
</s>
