<s>
Released	O
as	O
a	O
Virtual	B-Device
Boy	I-Device
launch	O
game	O
,	O
it	O
requires	O
the	O
player	O
to	O
pilot	O
a	O
space	O
fighter	O
and	O
defeat	O
the	O
army	O
of	O
a	O
malevolent	O
artificial	B-Application
intelligence	I-Application
called	O
KAOS	O
.	O
</s>
<s>
The	O
game	O
takes	O
inspiration	O
from	O
the	O
1993	O
title	O
Star	B-Application
Fox	I-Application
,	O
and	O
it	O
is	O
one	O
of	O
the	O
few	O
third-party	O
titles	O
for	O
the	O
Virtual	B-Device
Boy	I-Device
.	O
</s>
<s>
Unlike	O
most	O
of	O
the	O
console	O
's	O
games	O
,	O
Red	B-Application
Alarm	I-Application
features	O
three-dimensional	O
(	O
3D	O
)	O
polygonal	O
graphics	O
.	O
</s>
<s>
However	O
,	O
hardware	O
constraints	O
limited	O
the	O
visuals	O
to	O
bare	O
wire-frame	B-Algorithm
models	I-Algorithm
,	O
similar	O
to	O
those	O
of	O
the	O
1980	O
arcade	O
game	O
Battlezone	B-Application
.	O
</s>
<s>
Reviewers	O
characterized	O
Red	B-Application
Alarms	I-Application
graphics	O
as	O
confusing	O
,	O
but	O
certain	O
publications	O
praised	O
it	O
as	O
one	O
of	O
the	O
most	O
enjoyable	O
Virtual	B-Device
Boy	I-Device
titles	O
.	O
</s>
<s>
Red	B-Application
Alarm	I-Application
is	O
a	O
shoot	O
'	O
em	O
up	O
that	O
takes	O
place	O
in	O
a	O
three-dimensional	O
(	O
3D	O
)	O
graphical	O
environment	O
.	O
</s>
<s>
As	O
a	O
Virtual	B-Device
Boy	I-Device
game	O
,	O
it	O
features	O
a	O
red-and-black	O
color	O
palette	O
and	O
stereoscopic	B-Algorithm
3D	I-Algorithm
visuals	O
,	O
the	O
depth	B-Algorithm
of	O
which	O
may	O
be	O
adjusted	O
by	O
the	O
player	O
.	O
</s>
<s>
An	O
artificial	B-Application
intelligence	I-Application
defense	O
system	O
called	O
KAOS	O
,	O
which	O
had	O
been	O
used	O
to	O
end	O
the	O
war	O
,	O
becomes	O
sentient	O
and	O
builds	O
an	O
army	O
to	O
wipe	O
out	O
humanity	O
.	O
</s>
<s>
Assuming	O
control	O
of	O
a	O
"	O
Tech-Wing	O
"	O
space	O
fighter	O
,	O
the	O
player	O
seeks	O
to	O
destroy	O
KAOS	O
's	O
forces	O
and	O
finally	O
its	O
mainframe	B-Architecture
.	O
</s>
<s>
When	O
a	O
level	O
is	O
completed	O
,	O
the	O
player	O
may	O
watch	O
a	O
replay	B-Application
of	O
their	O
performance	O
from	O
multiple	O
perspectives	O
.	O
</s>
<s>
Red	B-Application
Alarm	I-Application
was	O
published	O
by	O
Nintendo	O
and	O
developed	O
by	O
T&E	O
Soft	O
,	O
one	O
of	O
the	O
few	O
third-party	O
companies	O
approached	O
to	O
develop	O
for	O
the	O
Virtual	B-Device
Boy	I-Device
.	O
</s>
<s>
According	O
to	O
the	O
console	O
's	O
creator	O
,	O
Gunpei	O
Yokoi	O
,	O
Nintendo	O
tried	O
to	O
"	O
maintain	O
as	O
much	O
control	O
as	O
possible	O
"	O
over	O
Virtual	B-Device
Boy	I-Device
game	O
development	O
so	O
that	O
low-quality	O
releases	O
by	O
outside	O
companies	O
could	O
be	O
avoided	O
.	O
</s>
<s>
Although	O
T&E	O
Soft	O
was	O
known	O
for	O
golf	O
video	O
games	O
,	O
the	O
design	O
of	O
Red	B-Application
Alarm	I-Application
was	O
inspired	O
by	O
that	O
of	O
Star	B-Application
Fox	I-Application
,	O
a	O
rail	O
shooter	O
for	O
the	O
Super	B-Application
Nintendo	I-Application
Entertainment	I-Application
System	I-Application
.	O
</s>
<s>
Unlike	O
many	O
Virtual	B-Device
Boy	I-Device
games	O
,	O
Red	B-Application
Alarm	I-Application
features	O
an	O
engine	O
that	O
displays	O
3D	O
graphics	O
:	O
the	O
game	O
world	O
is	O
rendered	O
in	O
wire-frame	B-Algorithm
polygonal	O
visuals	O
similar	O
to	O
those	O
of	O
the	O
1980	O
arcade	O
game	O
Battlezone	B-Application
.	O
</s>
<s>
Red	B-Application
Alarm	I-Application
debuted	O
in	O
North	O
America	O
at	O
the	O
1995	O
Winter	O
Consumer	O
Electronics	O
Show	O
,	O
and	O
it	O
was	O
confirmed	O
as	O
a	O
launch	O
game	O
for	O
the	O
Virtual	B-Device
Boy	I-Device
at	O
that	O
year	O
's	O
Electronic	O
Entertainment	O
Expo	O
.	O
</s>
<s>
Later	O
that	O
year	O
,	O
Red	B-Application
Alarm	I-Application
and	O
several	O
other	O
titles	O
were	O
released	O
alongside	O
the	O
console	O
,	O
which	O
debuted	O
on	O
July	O
21	O
in	O
Japan	O
and	O
August	O
14	O
in	O
the	O
United	O
States	O
.	O
</s>
<s>
Writing	O
for	O
Weekly	O
Famicom	O
Tsūshin	O
,	O
Isabella	O
Nagano	O
called	O
Red	B-Application
Alarms	I-Application
stereoscopic	O
visuals	O
"	O
amazing	O
"	O
,	O
and	O
Sawada	O
Noda	O
recommended	O
the	O
game	O
to	O
all	O
owners	O
of	O
the	O
Virtual	B-Device
Boy	I-Device
.	O
</s>
<s>
In	O
a	O
more	O
negative	O
review	O
,	O
the	O
publication	O
's	O
Mizu	O
Pin	O
characterized	O
the	O
wire-frame	B-Algorithm
graphics	O
as	O
confusing	O
and	O
frustrating	O
,	O
a	O
criticism	O
echoed	O
by	O
the	O
four	O
reviewers	O
of	O
Electronic	O
Gaming	O
Monthly	O
.	O
</s>
<s>
Slo	O
Mo	O
and	O
Electronic	O
Gaming	O
Monthlys	O
Danyon	O
Carpenter	O
and	O
Al	O
Manuel	O
praised	O
the	O
title	O
's	O
control	O
scheme	O
,	O
and	O
the	O
latter	O
magazine	O
's	O
Andrew	O
Baran	O
summarized	O
Red	B-Application
Alarm	I-Application
as	O
"	O
a	O
nifty	O
show-off	O
game	O
"	O
.	O
</s>
<s>
The	O
reviewer	O
for	O
Next	O
Generation	O
saw	O
significant	O
promise	O
in	O
Red	B-Application
Alarm	I-Application
,	O
and	O
believed	O
that	O
its	O
elements	O
should	O
add	O
up	O
to	O
"	O
a	O
fantastic	O
game	O
"	O
;	O
but	O
the	O
writer	O
panned	O
the	O
final	O
product	O
as	O
a	O
wasted	O
opportunity	O
.	O
</s>
<s>
However	O
,	O
Dave	O
Halverson	O
of	O
DieHard	O
GameFan	O
called	O
Red	B-Application
Alarm	I-Application
"	O
a	O
great	O
shooter	O
"	O
with	O
excellent	O
graphics	O
.	O
</s>
<s>
Co-reviewer	O
Nicholas	O
Barres	O
hailed	O
it	O
as	O
a	O
"	O
masterpiece	O
"	O
,	O
and	O
he	O
considered	O
it	O
to	O
be	O
"	O
the	O
one	O
and	O
only	O
reason	O
to	O
buy	O
a	O
Virtual	B-Device
Boy	I-Device
"	O
.	O
</s>
<s>
A	O
retrospective	O
feature	O
by	O
the	O
Australian	O
Broadcasting	O
Corporation	O
's	O
program	O
Good	O
Game	O
highlighted	O
Red	B-Application
Alarm	I-Application
as	O
one	O
of	O
the	O
Virtual	B-Device
Boy	I-Device
's	O
most	O
visually	O
impressive	O
games	O
due	O
to	O
its	O
polygonal	O
graphics	O
.	O
</s>
<s>
The	O
following	O
year	O
,	O
Damien	O
McFerran	O
of	O
Retro	O
Gamer	O
summarized	O
Red	B-Application
Alarm	I-Application
as	O
"	O
pretty	O
good	O
fun	O
to	O
play	O
"	O
,	O
although	O
inferior	O
to	O
Star	B-Application
Fox	I-Application
.	O
</s>
