<s>
Quake	B-Application
III	I-Application
Arena	I-Application
is	O
a	O
1999	O
multiplayer-focused	O
first-person	O
shooter	O
developed	O
by	O
id	O
Software	O
.	O
</s>
<s>
The	O
third	O
installment	O
of	O
the	O
Quake	B-Application
series	O
,	O
Arena	O
differs	O
from	O
previous	O
games	O
by	O
excluding	O
a	O
story-based	O
single-player	O
mode	O
and	O
focusing	O
primarily	O
on	O
multiplayer	O
gameplay	O
.	O
</s>
<s>
Notable	O
features	O
of	O
Quake	B-Application
III	I-Application
Arena	I-Application
include	O
the	O
minimalist	O
design	O
,	O
lacking	O
rarely	O
used	O
items	O
and	O
features	O
;	O
the	O
extensive	O
customizability	O
of	O
player	O
settings	O
such	O
as	O
field	O
of	O
view	O
,	O
texture	O
detail	O
and	O
enemy	O
model	O
;	O
and	O
advanced	O
movement	O
features	O
such	O
as	O
strafe-jumping	O
and	O
rocket-jumping	O
.	O
</s>
<s>
Quake	B-Application
III	I-Application
Arena	I-Application
has	O
also	O
been	O
used	O
extensively	O
in	O
professional	O
electronic	O
sports	O
tournaments	O
such	O
as	O
QuakeCon	O
,	O
Cyberathlete	O
Professional	O
League	O
,	O
DreamHack	O
,	O
and	O
the	O
Electronic	O
Sports	O
World	O
Cup	O
.	O
</s>
<s>
Unlike	O
its	O
predecessors	O
,	O
Quake	B-Application
III	I-Application
Arena	I-Application
does	O
not	O
have	O
a	O
plot-based	O
single-player	O
campaign	O
.	O
</s>
<s>
The	O
game	O
's	O
story	O
is	O
brief	O
:	O
"	O
the	O
greatest	O
warriors	O
of	O
all	O
time	O
fight	O
for	O
the	O
amusement	O
of	O
a	O
race	O
called	O
the	O
Vadrigar	O
in	O
the	O
Arena	O
Eternal.	O
"	O
</s>
<s>
Continuity	O
with	O
prior	O
games	O
in	O
the	O
Quake	B-Application
series	O
and	O
even	O
Doom	B-Application
is	I-Application
maintained	O
by	O
the	O
inclusion	O
of	O
player	O
models	O
and	O
biographical	O
information	O
.	O
</s>
<s>
In	O
Quake	B-Application
III	I-Application
Arena	I-Application
,	O
the	O
player	O
progresses	O
through	O
tiers	O
of	O
maps	O
,	O
combating	O
different	O
bot	O
characters	O
that	O
increase	O
in	O
difficulty	O
,	O
from	O
Crash	O
(	O
at	O
Tier	O
0	O
)	O
to	O
Xaero	O
(	O
at	O
Tier	O
7	O
)	O
.	O
</s>
<s>
The	O
BFG	O
super-weapon	O
is	O
an	O
exception	O
to	O
this	O
;	O
compared	O
to	O
other	O
similarly	O
named	O
weapons	O
in	O
the	O
Doom/Quake	O
series	O
,	O
Quake	B-Application
III	I-Application
Arenas	I-Application
incarnation	O
of	O
this	O
weapon	O
is	O
basically	O
a	O
fast-firing	O
rocket	O
launcher	O
and	O
it	O
is	O
found	O
in	O
hard-to-reach	O
locations	O
.	O
</s>
<s>
Quake	B-Application
III	I-Application
Arena	I-Application
comes	O
with	O
several	O
gameplay	O
modes	O
:	O
Free	O
for	O
All	O
(	O
FFA	O
)	O
,	O
a	O
classic	O
deathmatch	O
,	O
where	O
each	O
player	O
competes	O
against	O
the	O
rest	O
for	O
the	O
highest	O
score	O
,	O
Team	O
Deathmatch	O
(	O
TDM	O
)	O
,	O
where	O
usually	O
two	O
teams	O
of	O
four	O
compete	O
for	O
the	O
highest	O
team	O
frag	O
(	O
kill	O
)	O
total	O
,	O
Tournament	O
(	O
1v1	O
)	O
,	O
a	O
deathmatch	O
between	O
two	O
players	O
,	O
usually	O
ending	O
after	O
a	O
set	O
time	O
and	O
Capture	B-Application
the	I-Application
Flag	I-Application
,	O
which	O
is	O
played	O
on	O
symmetrical	O
maps	O
where	O
teams	O
have	O
to	O
recover	O
the	O
enemy	O
flag	O
from	O
the	O
opponents	O
 '	O
base	O
while	O
retaining	O
their	O
own	O
.	O
</s>
<s>
Quake	B-Application
III	I-Application
Arena	I-Application
was	O
specifically	O
designed	O
for	O
multiplayer	O
.	O
</s>
<s>
The	O
game	O
allows	O
players	O
whose	O
computers	O
are	O
connected	O
by	O
a	O
network	B-Architecture
or	O
to	O
the	O
internet	O
to	O
play	O
against	O
each	O
other	O
in	O
real	O
time	O
,	O
and	O
incorporates	O
a	O
handicap	O
system	O
.	O
</s>
<s>
It	O
employs	O
a	O
client	B-Operating_System
–	I-Operating_System
server	I-Operating_System
model	I-Operating_System
,	O
requiring	O
all	O
players	O
 '	O
clients	O
to	O
connect	O
to	O
a	O
server	O
.	O
</s>
<s>
Quake	O
III	O
Arena'''s	O
focus	O
on	O
multiplayer	O
gameplay	O
spawned	O
a	O
lively	O
community	O
,	O
similar	O
to	O
QuakeWorld	O
,	O
that	O
is	O
still	O
active	O
as	O
of	O
2021	O
.	O
</s>
<s>
CharactersQuake	O
III	O
Arena	O
features	O
several	O
characters	O
from	O
previous	O
entries	O
in	O
the	O
Quake	B-Application
series	O
including	O
"	O
Bitterman	O
"	O
from	O
Quake	B-Application
II	I-Application
,	O
the	O
"	O
Ranger	B-Application
"	O
character	O
from	O
Quake	B-Application
as	O
well	O
as	O
Doomguy	O
from	O
id	O
Software	O
's	O
sister	O
franchise	O
Doom	B-Application
.	O
</s>
<s>
During	O
early	O
March	O
1999	O
,	O
ATI	O
leaked	O
the	O
internal	O
hardware	O
vendor	O
(	O
IHV	O
)	O
copy	O
of	O
the	O
game	O
,	O
which	O
unveiled	O
to	O
the	O
public	O
in	O
Macworld	O
Conference	O
&	O
Expo	O
at	O
Moscone	O
Center	O
in	O
January	O
and	O
Makuhari	O
Messe	O
in	O
February	O
by	O
Steve	O
Jobs	O
(	O
CEO	B-Application
of	O
Apple	O
Inc	O
.	O
at	O
the	O
time	O
when	O
it	O
unveiled	O
)	O
.	O
</s>
<s>
After	O
the	O
IHV	O
leak	O
,	O
id	O
Software	O
released	O
a	O
beta	O
of	O
the	O
game	O
called	O
Quake	B-Application
III	I-Application
Arena	I-Application
Test	O
on	O
April	O
24	O
,	O
1999	O
,	O
initially	O
only	O
for	O
Mac	B-Application
OS	I-Application
before	O
expanding	O
to	O
Windows	O
at	O
a	O
later	O
date	O
.	O
</s>
<s>
id	O
co-founder	O
and	O
former	O
technical	O
director	O
John	O
Carmack	O
has	O
stated	O
that	O
Quake	B-Application
III	I-Application
Arena	I-Application
is	O
his	O
favorite	O
game	O
he	O
has	O
worked	O
on.Quake	O
III	O
Arena	O
was	O
shipped	O
to	O
retailers	O
on	O
December	O
2	O
,	O
1999	O
;	O
the	O
official	O
street	O
date	O
for	O
the	O
game	O
was	O
December	O
5	O
,	O
although	O
id	O
Software	O
chief	O
executive	O
officer	O
Todd	O
Hollenshead	O
expected	O
the	O
game	O
to	O
be	O
available	O
as	O
early	O
as	O
December	O
3	O
from	O
retailers	O
like	O
Babbage	O
's	O
and	O
EB	O
Games	O
.	O
</s>
<s>
The	O
game	O
supported	O
the	O
A3D	O
2.0	O
HRTF	O
technology	O
by	O
Aureal	O
Semiconductor	O
out	B-General_Concept
of	I-General_Concept
the	I-General_Concept
box	I-General_Concept
.	O
</s>
<s>
thumb|left|A	O
mirror	O
reflects	O
Sarge	O
and	O
the	O
Quake	B-Application
III	I-Application
logo	O
in	O
the	O
opening	O
scene	O
of	O
the	O
first	O
level	O
,	O
Q3DM0	O
.	O
</s>
<s>
The	O
id	B-Application
Tech	I-Application
3	I-Application
engine	O
is	O
the	O
name	O
given	O
to	O
the	O
engine	O
that	O
was	O
developed	O
for	O
Quake	B-Application
III	I-Application
Arena	I-Application
.	O
</s>
<s>
Unlike	O
most	O
other	O
games	O
released	O
at	O
the	O
time	O
,	O
Quake	B-Application
III	I-Application
Arena	I-Application
requires	O
an	O
OpenGL-compliant	O
graphics	B-Architecture
accelerator	I-Architecture
to	O
run	O
.	O
</s>
<s>
The	O
game	O
does	O
not	O
include	O
a	O
software	O
or	O
Direct3D	B-Application
renderer	O
.	O
</s>
<s>
Quake	B-Application
3	I-Application
also	O
introduced	O
spline-based	O
curved	O
surfaces	O
in	O
addition	O
to	O
planar	O
volumes	O
,	O
which	O
are	O
responsible	O
for	O
many	O
of	O
the	O
surfaces	O
present	O
within	O
the	O
game	O
.	O
</s>
<s>
Quake	B-Application
3	I-Application
also	O
provided	O
support	O
for	O
models	O
animated	O
using	O
vertex	O
animation	O
with	O
attachment	O
tags	O
(	O
known	O
as	O
the	O
.md3	B-Application
format	O
)	O
,	O
allowing	O
models	O
to	O
maintain	O
separate	O
torso	O
and	O
leg	O
animations	O
and	O
hold	O
weapons	O
.	O
</s>
<s>
Quake	B-Application
3	I-Application
is	O
one	O
of	O
the	O
first	O
games	O
where	O
the	O
third-person	O
model	O
is	O
able	O
to	O
look	O
up	O
and	O
down	O
and	O
around	O
as	O
the	O
head	O
,	O
torso	O
and	O
legs	O
are	O
separate	O
.	O
</s>
<s>
Other	O
visual	O
features	O
include	O
volumetric	B-General_Concept
fog	I-General_Concept
,	O
mirrors	O
,	O
portals	O
,	O
decals	O
,	O
and	O
wave-form	O
vertex	O
distortion	O
.	O
</s>
<s>
For	O
networking	O
,	O
id	B-Application
Tech	I-Application
3	I-Application
uses	O
a	O
"	O
snapshot	O
"	O
system	O
to	O
relay	O
information	O
about	O
game	O
"	O
frames	O
"	O
to	O
the	O
client	O
over	O
UDP	B-Protocol
.	O
</s>
<s>
The	O
server	O
attempts	O
to	O
omit	O
as	O
much	O
information	O
as	O
possible	O
about	O
each	O
frame	O
,	O
relaying	O
only	O
differences	O
from	O
the	O
last	O
frame	O
the	O
client	O
confirmed	O
as	O
received	O
(	O
Delta	B-Algorithm
encoding	I-Algorithm
)	O
.	O
</s>
<s>
id	B-Application
Tech	I-Application
3	I-Application
uses	O
a	O
virtual	B-Architecture
machine	I-Architecture
to	O
control	O
object	O
behavior	O
on	O
the	O
server	O
,	O
effects	O
and	O
prediction	O
on	O
the	O
client	O
and	O
the	O
user	O
interface	O
.	O
</s>
<s>
This	O
presents	O
many	O
advantages	O
as	O
mod	O
authors	O
do	O
not	O
need	O
to	O
worry	O
about	O
crashing	O
the	O
entire	O
game	O
with	O
bad	O
code	O
,	O
clients	O
could	O
show	O
more	O
advanced	O
effects	O
and	O
game	O
menus	O
than	O
was	O
possible	O
in	O
Quake	B-Application
II	I-Application
and	O
the	O
user	O
interface	O
for	O
mods	O
was	O
entirely	O
customizable	O
.	O
</s>
<s>
Unless	O
operations	O
which	O
require	O
a	O
specific	O
endianness	O
are	O
used	O
,	O
a	O
QVM	O
file	O
will	O
run	O
the	O
same	O
on	O
any	O
platform	O
supported	O
by	O
Quake	B-Application
III	I-Application
Arena	I-Application
.	O
</s>
<s>
The	O
engine	O
also	O
contains	O
bytecode	O
compilers	O
for	O
the	O
x86	B-Operating_System
and	O
PowerPC	B-Architecture
architectures	O
,	O
executing	O
QVM	O
instructions	O
via	O
an	O
interpreter.Quake	O
III	O
Arena	O
features	O
an	O
advanced	O
AI	B-Application
with	O
five	O
difficulty	O
levels	O
which	O
can	O
accommodate	O
both	O
a	O
beginner	O
and	O
an	O
advanced	O
player	O
,	O
though	O
they	O
usually	O
do	O
not	O
pose	O
a	O
challenge	O
to	O
high-tier	O
or	O
competitive	O
players	O
.	O
</s>
<s>
The	O
Gladiator	O
bots	O
from	O
Quake	B-Application
II	I-Application
were	O
ported	O
to	O
Quake	B-Application
III	I-Application
Arena	I-Application
and	O
incorporated	O
into	O
the	O
game	O
by	O
their	O
creator	O
-	O
Jan	O
Paul	O
van	O
Waveren	O
,	O
aka	O
Mr.	O
Elusive.http://members.cox.net/randar/review.html	O
Members.cox.net	O
Bot	O
chat	O
lines	O
were	O
written	O
by	O
R	O
.	O
A	O
.	O
Salvatore	O
,	O
Seven	O
Swords	O
and	O
Steve	O
Winter	O
.	O
</s>
<s>
The	O
bot	O
Hunter	O
appears	O
on	O
magazine	O
covers	O
in	O
the	O
later	O
id	O
game	O
Doom	B-Application
3	I-Application
.	O
</s>
<s>
On	O
August	O
19	O
,	O
2005	O
,	O
id	O
Software	O
released	O
the	O
complete	O
source	O
code	O
for	O
Quake	B-Application
III	I-Application
Arena	I-Application
under	O
the	O
GNU	B-License
General	I-License
Public	I-License
License	I-License
v2.0	I-License
or	I-License
later	I-License
,	O
as	O
they	O
have	O
for	O
most	O
of	O
their	O
prior	O
engines	O
.	O
</s>
<s>
Like	O
its	O
predecessors	O
,	O
Quake	B-Application
and	O
Quake	B-Application
II	I-Application
,	O
Quake	B-Application
III	I-Application
Arena	I-Application
can	O
be	O
heavily	O
modified	O
,	O
allowing	O
the	O
engine	O
to	O
be	O
used	O
for	O
many	O
different	O
games	O
.	O
</s>
<s>
Mods	O
range	O
from	O
small	O
gameplay	O
adjustments	O
like	O
Rocket	O
Arena	O
3	O
and	O
Orange	O
Smoothie	O
Productions	O
to	O
total	O
conversions	O
such	O
as	O
Smokin	B-Application
 '	I-Application
Guns	I-Application
,	O
DeFRaG	B-Operating_System
,	O
and	O
Loki	O
's	O
Revenge	O
.	O
</s>
<s>
The	O
source	O
code	O
's	O
release	O
has	O
allowed	O
total	O
conversion	O
mods	O
such	O
as	O
Tremulous	B-Application
,	O
World	B-Application
of	I-Application
Padman	I-Application
,	O
OpenArena	B-Application
,	O
and	O
Urban	B-Application
Terror	I-Application
to	O
evolve	O
into	O
free	O
standalone	O
games	O
.	O
</s>
<s>
Challenge	B-Operating_System
ProMode	I-Operating_System
Arena	I-Operating_System
became	O
the	O
primary	O
competitive	O
mod	O
for	O
Quake	B-Application
III	I-Application
Arena	I-Application
since	O
the	O
Cyberathlete	O
Professional	O
League	O
announced	O
CPMA	O
as	O
its	O
basis	O
for	O
competition	O
.	O
</s>
<s>
Another	O
mod	O
that	O
underwent	O
several	O
open	O
beta	O
versions	O
and	O
was	O
very	O
popular	O
in	O
1999	O
–	O
2001	O
was	O
Quake	B-Application
3	I-Application
Fortress	I-Application
(	O
Q3F	O
)	O
.	O
</s>
<s>
The	O
initial	O
version	O
of	O
this	O
game	O
was	O
an	O
indirect	O
port	O
of	O
the	O
Quakeworld	O
Team	B-Application
Fortress	I-Application
mod	O
with	O
many	O
clans	O
and	O
leagues	O
competing	O
in	O
both	O
games	O
simultaneously	O
.	O
</s>
<s>
Q3F	O
was	O
eventually	O
ported	O
to	O
another	O
Quake	B-Application
3	I-Application
mod	O
Enemy	B-Application
Territory	I-Application
Fortress	I-Application
which	O
had	O
limited	O
success	O
.	O
</s>
<s>
The	O
developers	O
of	O
Q3F	O
eventually	O
abandoned	O
the	O
mod	O
but	O
used	O
it	O
to	O
create	O
the	O
standalone	O
2003	O
game	O
Wolfenstein	B-Application
:	I-Application
Enemy	I-Application
Territory	I-Application
,	O
which	O
uses	O
the	O
Quake	B-Application
3	I-Application
engine	I-Application
and	O
is	O
still	O
popular	O
with	O
approximately	O
9,400	O
active	O
players	O
in	O
2018	O
.	O
</s>
<s>
Fast	O
inverse	O
square	O
root	O
,	O
sometimes	O
referred	O
to	O
as	O
Fast	O
InvSqrt( )	O
or	O
by	O
the	O
hexadecimal	O
constant	O
0x5F3759DF	O
,	O
is	O
an	O
algorithm	O
that	O
estimates	O
,	O
the	O
reciprocal	O
(	O
or	O
multiplicative	O
inverse	O
)	O
of	O
the	O
square	O
root	O
of	O
a	O
32-bit	O
floating-point	B-Algorithm
number	I-Algorithm
in	O
IEEE	O
754	O
floating-point	B-Algorithm
format	I-Algorithm
.	O
</s>
<s>
The	O
algorithm	O
is	O
best	O
known	O
for	O
its	O
implementation	O
in	O
the	O
source	O
code	O
of	O
Quake	O
III	O
Arena.At	O
the	O
time	O
,	O
it	O
was	O
generally	O
computationally	B-General_Concept
expensive	I-General_Concept
to	O
compute	O
the	O
reciprocal	O
of	O
a	O
floating-point	B-Algorithm
number	I-Algorithm
,	O
especially	O
on	O
a	O
large	O
scale	O
.	O
</s>
<s>
Around	O
2002	O
,	O
initial	O
speculation	O
pointed	O
to	O
John	O
Carmack	O
as	O
the	O
probable	O
author	O
of	O
the	O
code	O
,	O
but	O
he	O
demurred	O
and	O
suggested	O
it	O
was	O
written	O
by	O
Terje	O
Mathisen	O
,	O
an	O
accomplished	O
assembly	O
programmer	O
who	O
had	O
previously	O
helped	O
id	O
Software	O
with	O
Quake	B-Application
optimization	O
.	O
</s>
<s>
Mathisen	O
had	O
written	O
an	O
implementation	O
of	O
a	O
similar	O
bit	O
of	O
code	O
in	O
the	O
late	O
1990s	O
,	O
but	O
the	O
original	O
authors	O
proved	O
to	O
be	O
much	O
further	O
back	O
in	O
the	O
history	O
of	O
3D	O
computer	O
graphics	O
with	O
Gary	O
Tarolli	O
's	O
implementation	O
for	O
the	O
SGI	B-Device
Indigo	I-Device
as	O
a	O
possible	O
earliest	O
known	O
use	O
.	O
</s>
<s>
An	O
expansion	O
pack	O
titled	O
Quake	B-Application
III	I-Application
:	O
Team	O
Arena	O
was	O
released	O
on	O
December	O
18	O
,	O
2000	O
,	O
in	O
North	O
America	O
,	O
January	O
15	O
,	O
2001	O
,	O
in	O
Japan	O
and	O
January	O
26	O
,	O
in	O
Europe	O
.	O
</s>
<s>
Quake	B-Application
III	I-Application
:	O
Team	O
Arena	O
was	O
criticized	O
,	O
as	O
its	O
additions	O
were	O
long	O
overdue	O
and	O
had	O
already	O
been	O
implemented	O
by	O
fan	O
modifications	O
.	O
</s>
<s>
Quake	B-Application
III	I-Application
:	O
Gold	O
was	O
later	O
released	O
on	O
September	O
26	O
,	O
2001	O
,	O
in	O
North	O
America	O
,	O
March	O
29	O
,	O
2002	O
,	O
in	O
Japan	O
and	O
August	O
9	O
in	O
Europe	O
.	O
</s>
<s>
Quake	B-Application
III	I-Application
:	O
Gold	O
including	O
the	O
full	O
version	O
of	O
Quake	B-Application
III	I-Application
Arena	I-Application
and	O
the	O
Quake	B-Application
III	I-Application
:	O
Team	O
Arena	O
expansion	O
pack	O
bundled	O
together	O
in	O
a	O
Hybrid	B-Application
Disc	I-Application
CD-ROM	O
.	O
</s>
<s>
Canadian	O
electro-industrial	O
band	O
Front	O
Line	O
Assembly	O
made	O
the	O
soundtrack	O
for	O
the	O
expansion	O
,	O
the	O
counterpart	O
to	O
Sonic	O
Mayhem	O
's	O
Quake	B-Application
III	I-Application
Arena	I-Application
:	O
Noize	O
.	O
</s>
<s>
As	O
a	O
result	O
of	O
the	O
disappointing	O
sales	O
of	O
Blue	B-Application
Stinger	I-Application
,	O
Activision	O
was	O
discouraged	O
from	O
publishing	O
further	O
titles	O
for	O
the	B-Operating_System
Dreamcast	I-Operating_System
and	O
relinquished	O
the	O
distribution	O
of	O
the	B-Operating_System
Dreamcast	I-Operating_System
version	O
of	O
Quake	B-Application
III	I-Application
Arena	I-Application
(	O
ported	O
by	O
Raster	O
Productions	O
)	O
to	O
Sega	O
.	O
</s>
<s>
First	O
announced	O
on	O
January	O
29	O
,	O
2000	O
.	O
and	O
released	O
on	O
October	O
23	O
,	O
2000	O
,	O
the	B-Operating_System
Dreamcast	I-Operating_System
version	O
of	O
Quake	B-Application
III	I-Application
featured	O
4	O
player	O
cross-platform	B-Application
play	I-Application
between	O
Dreamcast	B-Operating_System
and	O
PC	O
players	O
.	O
</s>
<s>
The	B-Operating_System
Dreamcast	I-Operating_System
version	O
of	O
Quake	B-Application
III	I-Application
also	O
included	O
VMU	B-Application
Maze	O
mini-games.Quake	O
III	O
Revolution	O
(	O
ported	O
by	O
Bullfrog	O
Productions	O
,	O
published	O
by	O
Electronic	O
Arts	O
in	O
North	O
America	O
and	O
Electronic	O
Arts	O
Square	O
in	O
Japan	O
)	O
was	O
released	O
for	O
the	O
PlayStation	B-Device
2	I-Device
in	O
March	O
2001	O
,	O
featuring	O
several	O
elements	O
adopted	O
from	O
Team	O
Arena	O
,	O
along	O
with	O
a	O
more	O
mission-based	O
single-player	O
mode	O
.	O
</s>
<s>
It	O
features	O
split-screen	O
multiplayer	O
for	O
up	O
to	O
4	O
players	O
with	O
the	O
PS2	B-Device
Multitap	B-Device
.	O
</s>
<s>
As	O
the	O
game	O
was	O
an	O
early	O
PS2	B-Device
title	O
,	O
it	O
lacked	O
online	O
play	O
-	O
Sony	O
would	O
not	O
launch	O
their	B-Device
network	I-Device
functionality	I-Device
in	O
North	O
America	O
until	O
August	O
2002	O
.	O
</s>
<s>
Quake	B-Application
III	I-Application
Revolution	O
was	O
widely	O
criticized	O
for	O
having	O
long	O
loading	O
times	O
compared	O
to	O
the	B-Operating_System
Dreamcast	I-Operating_System
and	O
PC	O
versions	O
,	O
poor	O
game	O
balance	O
,	O
and	O
for	O
not	O
including	O
USB	B-Protocol
mouse	O
and	O
keyboard	O
support	O
out	B-General_Concept
of	I-General_Concept
the	I-General_Concept
box	I-General_Concept
(	O
unlike	O
the	O
PlayStation	B-Device
2	I-Device
's	O
version	O
of	O
Unreal	B-Operating_System
Tournament	I-Operating_System
)	O
.Quake	O
III	O
Arena	O
Arcade	O
for	O
the	B-Operating_System
Xbox	I-Operating_System
360	I-Operating_System
was	O
officially	O
announced	O
by	O
id	O
at	O
QuakeCon	O
2007	O
.	O
</s>
<s>
The	O
title	O
,	O
jointly	O
developed	O
by	O
id	O
and	O
Pi	O
Studios	O
,	O
was	O
released	O
on	O
Xbox	B-Device
Live	I-Device
Arcade	I-Device
on	O
December	O
15	O
,	O
2010	O
.	O
</s>
<s>
Quake	B-Application
Arena	O
DS	B-Device
for	O
the	O
Nintendo	B-Device
DS	I-Device
was	O
announced	O
at	O
QuakeCon	O
on	O
August	O
4	O
,	O
2007	O
.	O
</s>
<s>
Quake	B-Application
Zero	I-Application
was	O
announced	O
at	O
QuakeCon	O
on	O
August	O
3	O
,	O
2007	O
,	O
and	O
was	O
an	O
updated	O
version	O
of	O
Quake	B-Application
3	I-Application
Arena	I-Application
,	O
distributed	O
by	O
free	O
download	O
,	O
run	O
in	O
a	O
browser	O
window	O
and	O
supported	O
by	O
built-in	O
advertising	O
content	O
.	O
</s>
<s>
Quake	B-Application
Zero	I-Application
was	O
launched	O
as	O
Quake	B-Application
Live	I-Application
,	O
released	O
in	O
2010	O
.	O
</s>
<s>
On	O
November	O
15	O
,	O
2021	O
,	O
Microsoft	O
made	O
the	O
x86-64-based	O
Xbox	O
One/Series	O
X/S	O
consoles	O
backward	B-Device
compatible	I-Device
with	O
Quake	B-Application
III	I-Application
Arena	I-Application
Arcade	O
,	O
one	O
of	O
76	O
titles	O
published	O
in	O
celebration	O
of	O
the	O
20th	O
anniversary	O
of	O
the	B-Application
original	I-Application
Xbox	I-Application
console	O
's	O
launch	O
.	O
</s>
<s>
Source	O
portsQuake	O
III	O
Arena	O
has	O
been	O
unofficially	O
ported	O
to	O
several	O
consoles	O
,	O
including	O
the	O
PlayStation	B-Operating_System
Portable	I-Operating_System
handheld	O
and	O
Xbox	B-Application
console	I-Application
.	O
</s>
<s>
Carmack	O
has	O
said	O
that	O
Quake	B-Application
Trilogy	O
(	O
including	O
Arena	O
)	O
will	O
be	O
ported	O
on	O
the	O
iPhone/iPod	O
Touch/iPad	O
.	O
</s>
<s>
An	O
unofficial	O
version	O
for	O
iOS	B-Application
was	O
released	O
through	O
Cydia	B-Device
for	O
jailbroken	B-Application
iOS	I-Application
devices	O
in	O
April	O
2008	O
;	O
it	O
is	O
a	O
demo	O
version	O
similar	O
to	O
the	O
original	O
except	O
that	O
it	O
integrates	O
the	O
iPhone	B-Device
and	O
iPod	B-Device
Touch	I-Device
's	O
accelerometer	O
and	O
touch	O
controls	O
to	O
make	O
gameplay	O
possible	O
.	O
</s>
<s>
A	O
high-definition	O
version	O
for	O
iPad	B-Device
was	O
released	O
in	O
November	O
2010	O
,	O
featuring	O
re-created	O
controls	O
,	O
sharper	O
graphics	O
,	O
better	O
gameplay	O
,	O
and	O
better	O
framerate	O
;	O
this	O
improved	O
version	O
was	O
also	O
integrated	O
into	O
the	O
iPhone	B-Device
and	O
iPod	B-Device
touch	I-Device
version	O
of	O
the	O
port	O
.	O
</s>
<s>
A	O
Moorestown	B-Device
prototype	O
version	O
was	O
demonstrated	O
on	O
a	O
reference	O
design	O
that	O
demonstrated	O
performance	O
of	O
up	O
to	O
90	O
frames	O
per	O
second	O
.	O
</s>
<s>
An	O
unofficial	O
port	O
of	O
Quake	B-Application
III	I-Application
for	O
Symbian	O
mobile	O
devices	O
was	O
made	O
.	O
</s>
<s>
An	O
unofficial	O
port	O
of	O
the	O
game	O
to	O
Android	B-Application
was	O
created	O
based	O
on	O
the	O
released	O
source	O
code.Quake	O
3	O
Ported	O
to	O
Android	B-Application
;	O
Runs	O
Impressively	O
Toms	O
Guide	O
,	O
February	O
25	O
,	O
2010Quake	O
3	O
ported	O
to	O
Android	B-Application
,	O
shows	O
off	O
Droid	B-Application
's	O
graphical	O
prowess	O
engadget	O
,	O
February	O
25	O
,	O
2010	O
This	O
means	O
the	O
game	O
can	O
be	O
run	O
on	O
several	O
Android	B-Application
powered	O
devices	O
,	O
most	O
notably	O
the	O
Motorola	B-Application
Milestone	I-Application
,	O
Android	B-Application
:	O
Quake	B-Application
3	I-Application
Arena	I-Application
on	O
Motorola	B-Application
Milestone	I-Application
,	O
controlled	O
by	O
a	O
Zeemote	O
Daily	O
Mobile	O
,	O
May	O
14	O
,	O
2010	O
Motorola	B-Application
Droid	I-Application
,	O
Play	O
Quake	B-Application
III	I-Application
Arena	I-Application
on	O
Motorola	B-Application
Droid	I-Application
GSM	O
Dome	O
,	O
May	O
11	O
,	O
2010	O
and	O
the	O
Nexus	B-Application
One	I-Application
,	O
as	O
well	O
as	O
other	O
high-end	O
devices.Quake	O
3	O
Finally	O
Ported	O
To	O
The	O
Nexus	B-Application
One	I-Application
Phandroid	O
,	O
May	O
10	O
,	O
2010	O
.	O
</s>
<s>
In	O
August	O
2011	O
,	O
the	O
ARM-based	O
Raspberry	B-Operating_System
Pi	I-Operating_System
credit	O
card-sized	O
computer	O
was	O
shown	O
running	O
a	O
specially-compiled	O
ARM	O
version	O
of	O
Quake	B-Application
III	I-Application
on	O
Debian	O
.	O
</s>
<s>
It	O
debuted	O
at	O
#5	O
on	O
PC	O
Data	O
's	O
weekly	O
computer	O
game	O
sales	O
chart	O
for	O
the	O
December	O
5	O
–	O
11	O
period	O
.	O
</s>
<s>
In	O
North	O
America	O
,	O
Quake	B-Application
III	I-Application
sold	O
168,309	O
copies	O
and	O
earned	O
$7.65	O
million	O
from	O
January	O
through	O
October	O
2000	O
,	O
according	O
to	O
PC	O
Data	O
.	O
</s>
<s>
Metacritic	O
,	O
which	O
assigns	O
a	O
normalised	O
rating	O
in	O
the	O
0	O
–	O
100	O
range	O
,	O
calculated	O
an	O
average	O
score	O
of	O
93	O
out	O
of	O
100	O
(	O
"	O
Universal	O
acclaim/Must	O
-Play	O
"	O
)	O
for	O
the	B-Operating_System
Dreamcast	I-Operating_System
version	O
,	O
84	O
out	O
of	O
100	O
(	O
"	O
Generally	O
favorable	O
reviews	O
"	O
)	O
for	O
the	O
PlayStation	B-Device
2	I-Device
version	O
's	O
Revolution	O
edition	O
.	O
</s>
<s>
while	O
the	O
Xbox	B-Device
Live	I-Device
Arcade	I-Device
version	O
's	O
Arena	O
Arcade	O
edition	O
received	O
a	O
lowest	O
score	O
with	O
the	O
average	O
score	O
of	O
69	O
out	O
of	O
100	O
(	O
"	O
Mixed	O
or	O
Average	O
"	O
)	O
.	O
</s>
<s>
A	O
Diehard	O
GameFan	O
review	O
by	O
Robert	O
Howarth	O
described	O
the	O
game	O
as	O
the	O
best	O
"	O
pure	O
deathmatch	O
"	O
experience	O
around	O
,	O
but	O
criticised	O
the	O
game	O
's	O
frame	O
rate	O
,	O
which	O
did	O
n't	O
run	O
very	O
well	O
on	O
low-end	O
systems	O
and	O
required	O
either	O
a	O
RIVA	B-Device
TNT2	I-Device
or	O
GeForce	B-Device
256	I-Device
GPU	B-Architecture
to	O
run	O
the	O
game	O
at	O
an	O
acceptable	O
frame	O
rate	O
.	O
</s>
<s>
Gerstmann	O
however	O
criticised	O
the	O
narrator	O
's	O
voice	O
and	O
thought	O
that	O
some	O
levels	O
could	O
become	O
too	O
crowded	O
when	O
playing	O
multiplayer	O
.	O
</s>
<s>
The	O
high	O
number	O
of	O
character	O
skins	O
and	O
the	B-Application
artificial	I-Application
intelligence	I-Application
of	O
opponent	O
bots	O
were	O
praised	O
but	O
the	O
weapons	O
were	O
said	O
to	O
be	O
"	O
bland	O
and	O
predictable	O
"	O
.	O
</s>
<s>
If	O
you	O
want	O
great	O
DM	O
and	O
near-infinite	O
expandability	O
,	O
Quake	B-Application
III	I-Application
is	O
the	O
best	O
in	O
the	O
business	O
"	O
.	O
</s>
<s>
Frank	O
O'Connor	O
reviewed	O
the	B-Operating_System
Dreamcast	I-Operating_System
version	O
of	O
the	O
game	O
for	O
Next	O
Generation	O
,	O
rating	O
it	O
four	O
stars	O
out	O
of	O
five	O
,	O
and	O
stated	O
that	O
it	O
was	O
"	O
a	O
brilliant	O
,	O
if	O
flawed	O
,	O
conversion	O
of	O
arguably	O
the	O
best	O
online	O
game	O
ever	O
made	O
–	O
it	O
's	O
sure	O
a	O
hell	O
of	O
a	O
lot	O
more	O
interesting	O
use	O
of	O
the	B-Operating_System
Dreamcast	I-Operating_System
modem	O
than	O
Chu	B-Application
Chu	I-Application
Rocket	I-Application
"	O
.	O
</s>
<s>
The	B-Operating_System
Dreamcast	I-Operating_System
version	O
won	O
GameSpot	O
's	O
annual	O
"	O
Best	O
Multiplayer	O
Game	O
"	O
award	O
among	O
console	O
games	O
,	O
and	O
was	O
a	O
runner-up	O
in	O
the	O
"	O
Best	O
Shooting	O
Game	O
"	O
category	O
,	O
which	O
went	O
to	O
Perfect	B-Application
Dark	I-Application
.	O
</s>
<s>
Garrett	O
Kenyon	O
reviewed	O
the	O
PlayStation	B-Device
2	I-Device
version	O
of	O
the	O
game	O
for	O
Next	O
Generation	O
,	O
rating	O
it	O
four	O
stars	O
out	O
of	O
five	O
,	O
and	O
stated	O
that	O
"	O
all	O
in	O
all	O
,	O
this	O
is	O
a	O
fast	O
and	O
beautiful	O
game	O
–	O
easily	O
the	O
best	O
shooter	O
available	O
for	O
PS2	B-Device
"	O
.	O
</s>
<s>
Japanese	O
gaming	O
magazine	O
Shūkan	O
Famicom	O
Tsūshin	O
scored	O
the	O
PlayStation	B-Device
2	I-Device
version	O
of	O
the	O
game	O
a	O
25	O
out	O
of	O
40	O
(	O
63	O
out	O
of	O
100	O
for	O
online	O
version	O
)	O
,	O
while	O
a	O
User	O
Reviewer	O
average	O
scored	O
at	O
the	O
MK2network	O
website	O
are	O
scored	O
62	O
out	O
of	O
100	O
.	O
</s>
<s>
The	O
PlayStation	B-Device
2	I-Device
version	O
was	O
a	O
nominee	O
for	O
The	O
Electric	O
Playgrounds	O
2001	O
Blister	O
Awards	O
for	O
"	O
Best	O
Console	O
Shooter	O
Game	O
"	O
,	O
but	O
lost	O
to	O
Halo	O
:	O
Combat	O
Evolved	O
for	O
Xbox.Quake	O
III	O
Arena	O
won	O
PC	O
Gamer	O
USs	O
1999	O
"	O
Special	O
Achievement	O
in	O
Graphics	O
"	O
award	O
,	O
and	O
wrote	O
that	O
it	O
"	O
set	O
a	O
new	O
high-water	O
mark	O
in	O
3D	O
graphics	O
this	O
year	O
"	O
.	O
</s>
<s>
The	O
game	O
was	O
a	O
finalist	O
for	O
the	O
Academy	O
of	O
Interactive	O
Arts	O
&	O
Sciences	O
 '	O
1999	O
"	O
Action	O
Game	O
of	O
the	O
Year	O
"	O
award	O
,	O
which	O
ultimately	O
went	O
to	O
Half-Life	B-Application
:	I-Application
Opposing	I-Application
Force	I-Application
.	O
</s>
<s>
In	O
competitive	O
Quake	B-Application
III	I-Application
Arena	I-Application
there	O
are	O
two	O
distinct	O
gameplays	O
,	O
often	O
referred	O
to	O
as	O
'	O
rulesets	O
 '	O
,	O
the	O
out-of-the-box	O
Quake	B-Application
III	I-Application
Arena	I-Application
game	O
,	O
also	O
known	O
as	O
vanilla	B-General_Concept
Quake	B-Application
3	I-Application
(	O
VQ3	B-Application
)	O
,	O
and	O
the	O
CPM	O
ruleset	O
of	O
the	O
Challenge	B-Operating_System
Pro	I-Operating_System
Mode	I-Operating_System
Arena	I-Operating_System
mod	O
.	O
</s>
<s>
On	O
July	O
26	O
,	O
2006	O
,	O
Challenge	B-Operating_System
Pro	I-Operating_System
Mode	I-Operating_System
Arena	I-Operating_System
with	O
VQ3	B-Application
gameplay	O
was	O
chosen	O
by	O
Cyberathlete	O
Professional	O
League	O
as	O
the	O
mod	O
of	O
choice	O
for	O
their	O
tournament	O
,	O
making	O
it	O
the	O
standard	O
competitive	O
mod	O
for	O
Quake	B-Application
III	I-Application
Arena	I-Application
.	O
</s>
<s>
The	O
following	O
competitions	O
have	O
held	O
Quake	B-Application
III	I-Application
events	O
:	O
</s>
