<s>
Object-Oriented	B-Language
Graphics	I-Language
Rendering	I-Language
Engine	I-Language
(	O
OGRE	B-Language
)	O
is	O
a	O
scene-oriented	B-Library
,	O
real-time	B-General_Concept
,	O
open-source	O
,	O
3D	O
rendering	O
engine	O
.	O
</s>
<s>
Ogre	B-Language
has	O
been	O
ported	O
to	O
Windows	O
,	O
macOS	B-Application
,	O
Linux	B-Application
,	O
PocketPC	O
,	O
Xbox	O
,	O
and	O
PS3	O
.	O
</s>
<s>
Since	O
2019	O
,	O
Ogre	B-Language
consists	O
of	O
two	O
forks	O
developed	O
separately	O
,	O
namely	O
Ogre	B-Language
(	O
also	O
called	O
Ogre1	O
)	O
,	O
which	O
is	O
based	O
on	O
the	O
original	O
1.x	O
codebase	O
and	O
Ogre	B-Language
Next	O
(	O
also	O
called	O
Ogre2	O
)	O
,	O
which	O
is	O
based	O
on	O
the	O
2.x	O
development	O
efforts	O
.	O
</s>
