<s>
Never	B-Device
Alone	I-Device
,	O
also	O
known	O
as	O
(	O
"	O
I	O
am	O
not	O
alone	O
"	O
)	O
,	O
is	O
a	O
puzzle-platform	O
adventure	O
video	O
game	O
developed	O
by	O
Upper	B-Device
One	I-Device
Games	I-Device
and	O
published	O
by	O
E-Line	O
Media	O
.	O
</s>
<s>
Swapping	O
between	O
an	O
Iñupiaq	O
girl	O
named	O
Nuna	O
and	O
her	O
Arctic	B-Application
fox	I-Application
companion	O
,	O
the	O
player	O
completes	O
puzzles	O
in	O
a	O
story	O
that	O
spans	O
eight	O
chapters	O
.	O
</s>
<s>
The	O
player-character	O
plays	O
as	O
the	O
Iñupiaq	O
girl	O
Nuna	O
and	O
her	O
Arctic	B-Application
fox	I-Application
.	O
</s>
<s>
As	O
an	O
"	O
atmospheric	O
puzzle	O
platformer	O
"	O
,	O
Never	B-Device
Alone	I-Device
puzzles	O
entail	O
swapping	O
control	O
between	O
Nuna	O
and	O
the	O
fox	O
.	O
</s>
<s>
Told	O
in	O
the	O
form	O
of	O
an	O
oral	O
tale	O
,	O
unlike	O
traditional	O
platformer	O
games	O
,	O
which	O
involve	O
overcoming	O
obstacles	O
and	O
defeating	O
enemies	O
,	O
Never	B-Device
Alone	I-Device
rewards	O
players	O
with	O
collectible	O
"	O
cultural	O
insights	O
"	O
-	O
video	O
vignettes	O
of	O
Iñupiaq	O
elders	O
,	O
storytellers	O
,	O
and	O
community	O
members	O
sharing	O
their	O
stories	O
.	O
</s>
<s>
Never	B-Device
Alone	I-Device
is	O
a	O
game	O
produced	O
by	O
Upper	B-Device
One	I-Device
Games	I-Device
in	O
2014	O
,	O
inspired	O
by	O
the	O
Iñupiat	O
culture	O
.	O
</s>
<s>
As	O
the	O
first	O
brings	O
the	O
culture	O
of	O
a	O
people	O
,	O
its	O
memory	O
,	O
its	O
history	O
and	O
its	O
identity	O
,	O
“	O
Never	B-Device
Alone	I-Device
”	O
gives	O
life	O
to	O
a	O
narrative	O
that	O
immerses	O
players	O
in	O
the	O
Inuit	O
culture	O
with	O
its	O
mythical	O
characters	O
and	O
folkloric	O
legends	O
,	O
creating	O
a	O
language	O
and	O
a	O
web	O
of	O
knowledge	O
that	O
is	O
captivating	O
and	O
engaging.DE	O
OLIVEIRA	O
,	O
Marcelo	O
Pires	O
;	O
DA	O
MOTA	O
FILHO	O
,	O
Antonio	O
Carlos	O
.	O
</s>
<s>
Folk-Game	O
:	O
How	O
Popular	O
Culture	O
Can	O
Be	O
Adapted	O
to	O
Electronic	O
Computer	O
Games	O
–	O
The	O
Case	O
of	O
“	O
Never	B-Device
Alone	I-Device
”	O
.International	O
Journal	O
of	O
Folkcommunication	O
,	O
v	O
.	O
15	O
,	O
n	O
.	O
35	O
,	O
p	O
.	O
87-103	O
,	O
2018	O
.	O
</s>
<s>
In	O
the	O
main	O
story	O
the	O
protagonist	O
was	O
a	O
boy	O
named	O
Knuuksayuka	O
,	O
but	O
this	O
was	O
changed	O
by	O
the	O
game	O
's	O
production	O
team	O
,	O
as	O
they	O
wanted	O
to	O
create	O
a	O
strong	O
,	O
independent	O
female	O
protagonist	O
who	O
could	O
represent	O
and	O
serve	O
as	O
an	O
example	O
to	O
all	O
young	O
women	O
who	O
play	O
Never	B-Device
Alone	I-Device
.	O
</s>
<s>
Never	B-Device
Alone	I-Device
(	O
Kisima	B-Device
Inŋitchuŋa	I-Device
)	O
:	O
Possibilities	O
for	O
Participatory	O
Game	O
Design	O
.	O
</s>
<s>
Surviving	O
the	O
Colonial	O
Blizzard	O
:	O
The	O
Alaskan	O
Native	O
Game	O
Never	B-Device
Alone	I-Device
as	O
a	O
Walkthrough	O
in	O
Cultural	O
Resistance	O
.	O
</s>
<s>
Never	B-Device
Alone	I-Device
and	O
the	O
impact	O
of	O
digital	O
indigenous	O
storytelling	O
.	O
</s>
<s>
Never	B-Device
Alone	I-Device
:	O
Resources	O
and	O
Reflections	O
,	O
2016	O
.	O
</s>
<s>
In	O
addition	O
to	O
Scrimshaws	O
,	O
we	O
have	O
other	O
elements	O
of	O
Inut	O
culture	O
in	O
Never	B-Device
Alone	I-Device
,	O
for	O
example	O
,	O
the	O
drums	O
used	O
in	O
their	O
celebrations	O
and	O
religious	O
rituals	O
.	O
</s>
<s>
He	O
is	O
connected	O
to	O
the	O
immaterial	O
culture	O
of	O
Never	B-Device
Alone	I-Device
;	O
during	O
the	O
narrative	O
about	O
the	O
drums	O
in	O
the	O
Cultural	O
Insights	O
we	O
learn	O
that	O
the	O
owl-man	O
was	O
the	O
spirit	O
of	O
an	O
owl	O
that	O
took	O
the	O
form	O
of	O
a	O
human	O
in	O
order	O
to	O
help	O
Nuna	O
with	O
theirwisdom	O
.	O
</s>
<s>
During	O
the	O
game	O
,	O
we	O
interact	O
with	O
various	O
types	O
of	O
animals	O
and	O
entities	O
in	O
different	O
ways	O
:	O
we	O
have	O
the	O
polar	O
bear	O
and	O
the	O
arctic	B-Application
fox	I-Application
(	O
or	O
simply	O
Fox	O
,	O
Nuna	O
's	O
companion	O
)	O
and	O
the	O
spirits	O
that	O
have	O
animal	O
silhouettes	O
.	O
</s>
<s>
Development	O
and	O
release	O
Never	B-Device
Alone	I-Device
was	O
developed	O
by	O
Upper	B-Device
One	I-Device
Games	I-Device
in	O
conjunction	O
with	O
writer	O
Ishmael	O
Hope	O
,	O
a	O
storyteller	O
and	O
poet	O
of	O
Iñupiaq	O
and	O
Tlingit	O
heritage	O
,	O
and	O
the	O
Cook	O
Inlet	O
Tribal	O
Council	O
,	O
a	O
non-profit	O
organization	O
that	O
works	O
with	O
indigenous	O
groups	O
living	O
in	O
Alaska	O
's	O
urban	O
areas	O
.	O
</s>
<s>
The	O
Council	O
partnered	O
with	O
video	O
game	O
education	O
company	O
E-Line	O
Media	O
and	O
generated	O
the	O
idea	O
for	O
Never	B-Device
Alone	I-Device
as	O
part	O
of	O
a	O
series	O
that	O
"	O
shares	O
,	O
celebrates	O
,	O
and	O
extends	O
 [ indigenous ] 	O
culture	O
"	O
.	O
</s>
<s>
The	O
Council	O
's	O
for-profit	O
Upper	B-Device
One	I-Device
Games	I-Device
is	O
the	O
"	O
first	O
indigenous-owned	O
video	O
game	O
developer	O
and	O
publisher	O
in	O
US	O
history	O
"	O
.	O
</s>
<s>
Never	B-Device
Alone	I-Device
was	O
built	O
in	O
the	O
Unity	B-Application
game	I-Application
engine	I-Application
.	O
</s>
<s>
The	O
first	O
expansion	O
for	O
the	O
game	O
,	O
titled	O
Never	B-Device
Alone	I-Device
:	O
Foxtales	O
,	O
was	O
announced	O
on	O
July	O
16	O
,	O
2015	O
.	O
</s>
<s>
Adding	O
new	O
levels	O
and	O
expanding	O
upon	O
the	O
story	O
,	O
the	O
expansion	O
was	O
released	O
worldwide	O
on	O
July	O
28	O
,	O
2015	O
,	O
for	O
Microsoft	B-Application
Windows	I-Application
,	O
PlayStation	B-Operating_System
4	I-Operating_System
,	O
and	O
Xbox	B-Device
One	I-Device
.	O
</s>
<s>
The	O
expansion	O
was	O
also	O
included	O
with	O
the	O
base	O
game	O
at	O
no	O
additional	O
cost	O
for	O
the	O
Nintendo	B-Application
Switch	I-Application
on	O
February	O
24	O
,	O
2022	O
.	O
</s>
<s>
Reception	O
Never	B-Device
Alone	I-Device
received	O
many	O
accolades	O
including	O
the	O
British	O
Academy	O
Award	O
for	O
Best	O
Debut	O
game	O
and	O
Game	O
of	O
the	O
Year	O
and	O
Most	O
Significant	O
Impact	O
awards	O
from	O
the	O
Games	B-Application
for	I-Application
Change	I-Application
organization	O
.	O
</s>
<s>
In	O
2015	O
,	O
Never	B-Device
Alone	I-Device
was	O
also	O
nominated	O
for	O
Outstanding	O
Achievement	O
in	O
Game	O
Direction	O
from	O
D.I.C.E.	O
,	O
Best	O
Debut	O
from	O
Game	O
Developers	O
Choice	O
Awards	O
,	O
Matthew	O
Crump	O
Cultural	O
Innovation	O
Award	O
from	O
SXSW	O
Gaming	O
Awards	O
.	O
</s>
<s>
In	O
2014	O
,	O
Never	B-Device
Alone	I-Device
was	O
an	O
Official	O
Selection	O
Finalist	O
at	O
Indiecade	O
.	O
</s>
<s>
"	O
Never	B-Device
Alone	I-Device
"	O
also	O
won	O
an	O
Interactive	O
Narrative	O
and	O
Game	O
+	O
Play	O
Peabody	O
Award	O
in	O
2021.Never	O
Alone	O
received	O
"	O
mixed	O
or	O
average	O
"	O
reviews	O
,	O
according	O
to	O
video	O
game	O
review	B-Application
aggregator	I-Application
Metacritic	O
.	O
</s>
<s>
The	O
platforming	O
elements	O
of	O
Never	B-Device
Alone	I-Device
were	O
more	O
divisive	O
.	O
</s>
