<s>
NEO	B-Application
Scavenger	I-Application
is	O
a	O
survival	B-Application
role-playing	O
video	O
game	O
developed	O
by	O
Blue	O
Bottle	O
Games	O
.	O
</s>
<s>
Fighting	O
for	O
survival	B-Application
includes	O
fending	O
off	O
attackers	O
,	O
and	O
other	O
beasts	O
that	O
may	O
be	O
hiding	O
in	O
the	O
wastes	O
.	O
</s>
<s>
NEO	B-Application
Scavenger	I-Application
is	O
a	O
post-apocalyptic	O
outdoor	O
survival	B-Application
simulation	O
.	O
</s>
<s>
The	O
objective	O
of	O
the	O
game	O
is	O
to	O
ensure	O
the	O
character	O
's	O
survival	B-Application
.	O
</s>
<s>
PC	O
Gamers	O
Tom	O
Sykes	O
said	O
of	O
the	O
game	O
,	O
"	O
Compared	O
to	O
other	O
post-apocalyptic	O
RPGs	O
,	O
NEO	B-Application
Scavenger	I-Application
feels	O
like	O
the	O
real	O
deal	O
,	O
with	O
a	O
central	O
character	O
who	O
lives	O
the	O
harsh	O
life	O
of	O
a	O
wastelander	O
rather	O
than	O
simply	O
borrowing	O
the	O
aesthetic.	O
"	O
</s>
<s>
After	O
leaving	O
his	O
job	O
of	O
seven	O
years	O
at	O
BioWare	O
,	O
Daniel	O
Fedor	O
founded	O
Blue	O
Bottles	O
Games	O
and	O
began	O
working	O
on	O
his	O
first	O
independent	O
project	O
,	O
NEO	B-Application
Scavenger	I-Application
.	O
</s>
<s>
The	O
game	O
is	O
inspired	O
by	O
other	O
games	O
he	O
played	O
as	O
a	O
child	O
,	O
particularly	O
tabletop	O
role-playing	O
games	O
including	O
Advanced	O
Dungeons	O
&	O
Dragons	O
,	O
Rifts	O
,	O
and	O
Shadowrun	B-Application
:	O
"	O
I	O
loved	O
the	O
creative	O
problem	O
solving	O
,	O
character	O
creation	O
,	O
exploration	O
,	O
and	O
later	O
,	O
character	O
development	O
and	O
interaction.	O
"	O
</s>
<s>
PC	O
Gamers	O
Tom	O
Sykes	O
compared	O
the	O
game	O
to	O
DayZ	B-Application
but	O
without	O
zombies	O
and	O
with	O
a	O
solitary	O
player	O
.	O
</s>
<s>
The	O
game	O
was	O
created	O
using	O
a	O
number	O
of	O
different	O
free	O
programming	B-Library
libraries	I-Library
and	O
tools	O
:	O
Flixel	O
,	O
FlashDevelop	O
,	O
TortoiseSVN	B-Protocol
,	O
MySQL	B-Application
,	O
Audacity	B-Language
,	O
and	O
Chevy	O
Ray	O
's	O
AssetBatcher	O
.	O
</s>
