<s>
In	O
video	O
games	O
and	O
entertainment	O
systems	O
,	O
a	O
motion	B-Device
controller	I-Device
is	O
a	O
type	O
of	O
game	B-Device
controller	I-Device
that	O
uses	O
accelerometers	O
or	O
other	O
sensors	O
to	O
track	B-Application
motion	I-Application
and	O
provide	O
input	O
.	O
</s>
<s>
Motion	B-Device
controllers	I-Device
using	O
accelerometers	O
are	O
used	O
as	O
controllers	O
for	O
video	O
games	O
,	O
which	O
was	O
made	O
more	O
popular	O
since	O
2006	O
by	O
the	B-Operating_System
Wii	I-Operating_System
Remote	O
controller	O
for	O
Nintendo	B-Operating_System
's	I-Operating_System
Wii	I-Operating_System
console	I-Operating_System
,	O
which	O
uses	O
accelerometers	O
to	O
detect	O
its	O
approximate	O
orientation	O
and	O
acceleration	O
,	O
and	O
serves	O
an	O
image	O
sensor	O
,	O
so	O
it	O
can	O
be	O
used	O
as	O
a	O
pointing	O
device	O
.	O
</s>
<s>
It	O
was	O
followed	O
by	O
other	O
similar	O
wand-based	O
devices	O
,	O
including	O
the	O
ASUS	O
Eee	O
Stick	O
,	O
Sony	O
PlayStation	B-Device
Move	I-Device
(	O
which	O
also	O
uses	O
magnetometers	O
to	O
track	O
the	O
Earth	O
's	O
magnetic	O
field	O
and	O
computer	B-Application
vision	I-Application
via	O
the	O
PlayStation	B-Device
Eye	I-Device
to	O
aid	O
in	O
position	O
tracking	O
)	O
,	O
Joy-Con	B-General_Concept
,	O
and	O
HP	O
Swing	O
.	O
</s>
<s>
The	O
PlayStation	B-Operating_System
3	I-Operating_System
's	O
first	O
controller	O
,	O
the	O
Sixaxis	B-Device
,	O
included	O
motion	O
sensing	O
at	O
the	O
notable	O
loss	O
of	O
haptic	O
feedback	O
(	O
vibration	O
)	O
due	O
to	O
interference	O
concerns	O
;	O
these	O
features	O
were	O
both	O
included	O
on	O
the	O
later	O
DualShock	B-Device
3	I-Device
.	O
</s>
<s>
Other	O
systems	O
use	O
different	O
mechanisms	O
for	O
input	O
,	O
such	O
as	O
Microsoft	O
's	O
Kinect	B-Algorithm
,	O
which	O
combines	O
infrared	O
structured	B-General_Concept
light	I-General_Concept
and	O
computer	B-Application
vision	I-Application
,	O
and	O
the	O
Razer	B-Device
Hydra	I-Device
,	O
which	O
uses	O
a	O
magnetic	O
field	O
to	O
determine	O
position	O
and	O
orientation	O
.	O
</s>
<s>
The	O
Sega	O
AM2	O
arcade	O
game	O
Hang-On	B-Application
,	O
designed	O
by	O
Yu	O
Suzuki	O
,	O
was	O
controlled	O
using	O
a	O
video	O
game	O
arcade	O
cabinet	O
resembling	O
a	O
motorbike	O
,	O
which	O
the	O
player	O
moved	O
with	O
their	O
body	O
.	O
</s>
<s>
This	O
began	O
the	O
"	O
Taikan	O
"	O
trend	O
,	O
the	O
use	O
of	O
motion-controlled	O
hydraulic	O
arcade	O
cabinets	O
in	O
many	O
arcade	O
games	O
of	O
the	O
late	O
1980s	O
,	O
two	O
decades	O
before	O
motion	B-Device
controls	I-Device
became	O
popular	O
on	O
video	B-Device
game	I-Device
consoles	I-Device
.	O
</s>
<s>
The	O
Sega	O
Activator	O
,	O
based	O
on	O
the	O
Light	O
Harp	O
invented	O
by	O
Assaf	O
Gurner	O
,	O
an	O
Israeli	O
musician	O
and	O
Kung	O
Fu	O
martial	O
artist	O
who	O
researched	O
inter	O
disciplinarian	O
concepts	O
to	O
create	O
the	O
experience	O
of	O
playing	O
an	O
instrument	O
using	O
the	O
whole	O
body	O
's	O
motion	O
,	O
was	O
released	O
for	O
the	O
Mega	B-Operating_System
Drive	I-Operating_System
(	O
Genesis	O
)	O
in	O
1993	O
.	O
</s>
<s>
Another	O
early	O
motion-sensing	O
device	O
was	O
the	O
Sega	B-Device
VR	I-Device
headset	O
,	O
first	O
announced	O
in	O
1991	O
.	O
</s>
<s>
Another	O
early	O
example	O
is	O
the	O
2000	O
light	O
gun	O
shooter	O
arcade	O
game	O
Police	B-Application
911	I-Application
,	O
which	O
used	O
motion	O
sensing	O
technology	O
to	O
detect	O
the	O
player	O
's	O
movements	O
,	O
which	O
are	O
reflected	O
by	O
the	O
player	O
character	O
within	O
the	O
game	O
.	O
</s>
<s>
The	O
Atari	B-Device
Mindlink	I-Device
was	O
an	O
early	O
proposed	O
motion	B-Device
controller	I-Device
for	O
the	O
Atari	B-General_Concept
2600	I-General_Concept
,	O
which	O
measured	O
the	O
movement	O
of	O
the	O
user	O
's	O
eyebrows	O
with	O
a	O
fitted	O
headband	O
.	O
</s>
