<s>
Monkey	B-Application
Island	I-Application
2	I-Application
:	I-Application
LeChuck	I-Application
's	I-Application
Revenge	I-Application
is	O
an	O
adventure	O
game	O
developed	O
and	O
published	O
by	O
LucasArts	O
in	O
1991	O
.	O
</s>
<s>
A	O
sequel	O
to	O
1990	O
's	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
,	O
it	O
is	O
the	O
second	O
game	O
in	O
the	O
Monkey	B-Application
Island	I-Application
series	I-Application
.	O
</s>
<s>
It	O
was	O
the	O
sixth	O
LucasArts	O
game	O
to	O
use	O
the	O
SCUMM	B-Application
engine	I-Application
,	O
and	O
the	O
first	O
game	O
to	O
use	O
the	O
iMUSE	B-Application
sound	O
system	O
.	O
</s>
<s>
In	O
it	O
,	O
pirate	O
Guybrush	O
Threepwood	O
searches	O
for	O
the	O
legendary	O
treasure	O
of	O
Big	B-Application
Whoop	I-Application
and	O
again	O
faces	O
off	O
against	O
the	O
pirate	O
LeChuck	O
,	O
who	O
is	O
now	O
a	O
zombie	B-Application
.	O
</s>
<s>
The	O
development	O
team	O
for	O
Monkey	B-Application
Island	I-Application
2	I-Application
was	O
largely	O
the	O
same	O
as	O
for	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
.	O
</s>
<s>
Monkey	B-Application
Island	I-Application
2	I-Application
was	O
followed	O
by	O
The	B-Application
Curse	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
in	O
1997	O
;	O
the	O
third	O
game	O
in	O
the	O
series	O
had	O
to	O
deal	O
with	O
the	O
predecessor	O
's	O
ambiguous	O
ending	O
and	O
to	O
vaguely	O
explain	O
it	O
.	O
</s>
<s>
In	O
2022	O
,	O
a	O
sixth	O
game	O
Return	B-Application
to	I-Application
Monkey	I-Application
Island	I-Application
was	O
released	O
,	O
whose	O
plot	O
begins	O
right	O
after	O
the	O
cliffhanger	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
,	O
but	O
is	O
not	O
a	O
sequel	O
to	O
the	O
latter	O
,	O
and	O
the	O
games	O
following	O
Monkey	B-Application
Island	I-Application
2	I-Application
all	O
remain	O
canonical	O
.	O
</s>
<s>
A	O
"	O
Special	O
Edition	O
"	O
remake	B-General_Concept
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
was	O
released	O
in	O
2010	O
,	O
following	O
a	O
similar	O
remake	B-General_Concept
of	O
the	O
first	O
game	O
.	O
</s>
<s>
LeChuck	B-Application
's	I-Application
Revenge	I-Application
plays	O
like	O
most	O
SCUMM-based	O
point-and-click	O
adventure	O
games	O
.	O
</s>
<s>
Several	O
months	O
after	O
the	O
events	O
of	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
,	O
Guybrush	O
Threepwood	O
is	O
on	O
Scabb	O
Island	O
searching	O
for	O
the	O
legendary	O
treasure	O
of	O
"	O
Big	B-Application
Whoop	I-Application
"	O
.	O
</s>
<s>
Visiting	O
the	O
International	B-Application
House	I-Application
of	I-Application
Mojo	I-Application
in	O
the	O
island	O
's	O
swamp	O
,	O
Guybrush	O
receives	O
guidance	O
from	O
the	O
Voodoo	O
Lady	O
who	O
assisted	O
him	O
in	O
his	O
prior	O
adventure	O
.	O
</s>
<s>
However	O
,	O
Guybrush	O
makes	O
the	O
mistake	O
of	O
showing	O
Largo	O
LeChuck	O
's	O
still-living	O
beard	O
,	O
which	O
Largo	O
steals	O
and	O
uses	O
to	O
resurrect	O
LeChuck	O
as	O
a	O
zombie	B-Application
.	O
</s>
<s>
The	O
Voodoo	O
Lady	O
reveals	O
that	O
Big	B-Application
Whoop	I-Application
contains	O
the	O
secret	O
to	O
another	O
world	O
which	O
will	O
allow	O
Guybrush	O
to	O
escape	O
LeChuck	O
forever	O
.	O
</s>
<s>
Through	O
various	O
quests	O
involving	O
a	O
Mardi	O
Gras	O
party	O
,	O
a	O
spitting	O
competition	O
,	O
a	O
bloodhound	B-Application
,	O
a	O
drinking	O
contest	O
,	O
a	O
glass-bottom	O
boat	O
,	O
a	O
sunken	O
ship	O
's	O
figurehead	O
,	O
rigged	O
gambling	O
,	O
a	O
library	B-Library
catalog	I-Library
,	O
and	O
temporarily	O
resurrecting	O
the	O
dead	O
,	O
Guybrush	O
manages	O
to	O
collect	O
the	O
map	O
pieces	O
.	O
</s>
<s>
He	O
takes	O
them	O
to	O
diminutive	O
cartographer	O
Wally	O
,	O
who	O
determines	O
that	O
Big	B-Application
Whoop	I-Application
is	O
on	O
Dinky	O
Island	O
.	O
</s>
<s>
There	O
he	O
encounters	O
castaway	O
Herman	O
Toothrot	O
,	O
who	O
he	O
previously	O
met	O
on	O
Monkey	B-Application
Island	I-Application
.	O
</s>
<s>
Navigating	O
a	O
mazelike	O
jungle	O
with	O
the	O
help	O
of	O
a	O
talking	O
parrot	O
,	O
Guybrush	O
locates	O
the	O
site	O
where	O
Big	B-Application
Whoop	I-Application
is	O
supposedly	O
buried	O
.	O
</s>
<s>
In	O
the	O
tunnels	O
,	O
Guybrush	O
discovers	O
an	O
E	O
ticket	O
,	O
a	O
first	B-Application
aid	I-Application
station	O
,	O
a	O
"	O
lost	O
parents	O
"	O
area	O
with	O
the	O
skeletal	O
remains	O
of	O
his	O
parents	O
,	O
and	O
an	O
elevator	O
leading	O
to	O
Mêlée	O
Island	O
,	O
which	O
he	O
previously	O
visited	O
in	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
.	O
</s>
<s>
The	O
two	O
brothers	O
,	O
now	O
appearing	O
as	O
children	O
,	O
exit	O
the	O
tunnels	O
together	O
and	O
meet	O
their	O
parents	O
above-ground	O
in	O
the	O
"	O
Big	B-Application
Whoop	I-Application
"	O
amusement	O
park	O
.	O
</s>
<s>
The	O
idea	O
of	O
a	O
sequel	O
to	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
originated	O
in	O
that	O
project	O
's	O
planning	O
by	O
its	O
director	O
,	O
Lucasfilm	O
Games	O
employee	O
Ron	O
Gilbert	O
.	O
</s>
<s>
Gilbert	O
envisioned	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
as	O
the	O
first	O
of	O
a	O
trilogy	O
of	O
adventure	O
games	O
,	O
although	O
he	O
had	O
n't	O
fully	O
developed	O
the	O
overarching	O
narrative	O
direction	O
for	O
the	O
series	O
at	O
the	O
time	O
.	O
</s>
<s>
The	O
possibility	O
of	O
a	O
second	O
Monkey	B-Application
Island	I-Application
game	O
was	O
alluded	O
to	O
by	O
Gilbert	O
in	O
a	O
late	O
1990	O
interview	O
with	O
in-company	O
newsletter	O
The	O
Adventurer	O
,	O
and	O
he	O
told	O
Retro	O
Gamer	O
in	O
2006	O
that	O
"	O
I	O
knew	O
there	O
was	O
going	O
to	O
be	O
a	O
sequel	O
"	O
before	O
he	O
completed	O
work	O
on	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
.	O
</s>
<s>
He	O
proceeded	O
to	O
conceive	O
ideas	O
specifically	O
for	O
Monkey	B-Application
Island	I-Application
2	I-Application
before	O
Lucasfilm	O
Games	O
commenced	O
the	O
publication	O
of	O
the	O
previous	O
game	O
.	O
</s>
<s>
Further	O
inspiration	O
for	O
Monkey	B-Application
Island	I-Application
2	I-Application
inception	O
stemmed	O
from	O
Lucasfilm	O
Games	O
staff	O
's	O
enthusiasm	O
for	O
exploring	O
conceptual	O
avenues	O
not	O
applied	O
to	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
.	O
</s>
<s>
According	O
to	O
Gilbert	O
,	O
Monkey	B-Application
Island	I-Application
2	I-Application
began	O
due	O
to	O
his	O
personal	O
interest	O
in	O
expanding	O
his	O
work	O
in	O
the	O
original	O
game	O
rather	O
than	O
due	O
to	O
commercially	O
oriented	O
suggestions	O
from	O
Lucasfilm	O
Games	O
 '	O
management	O
.	O
</s>
<s>
The	O
initial	O
uncertainty	O
of	O
the	O
first	O
game	O
's	O
commercial	O
success	O
also	O
encouraged	O
Gilbert	O
to	O
start	O
the	O
Monkey	B-Application
Island	I-Application
2	I-Application
project	O
without	O
express	O
approval	O
of	O
the	O
wider	O
company	O
.	O
</s>
<s>
His	O
intention	O
was	O
to	O
deter	O
a	O
scenario	O
wherein	O
Lucasfilm	O
Games	O
 '	O
discontent	O
with	O
the	O
market	O
performance	O
of	O
the	O
first	O
game	O
would	O
prompt	O
the	O
company	O
to	O
abandon	O
developing	O
new	O
Monkey	B-Application
Island	I-Application
titles	O
for	O
ventures	O
with	O
greater	O
consumer	O
appeal	O
such	O
as	O
Star	B-Application
Wars	I-Application
licensed	O
games	O
.	O
</s>
<s>
In	O
1990	O
,	O
around	O
the	O
time	O
that	O
the	O
development	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
was	O
sanctioned	O
,	O
Lucasfilm	O
Games	O
and	O
other	O
Lucasfilm	O
subsidiaries	O
were	O
reorganized	O
into	O
integrated	O
divisions	O
of	O
the	O
newly	O
formed	O
LucasArts	O
Entertainment	O
Company	O
.	O
</s>
<s>
Monkey	B-Application
Island	I-Application
2	I-Application
thus	O
served	O
as	O
the	O
first	O
adventure	B-Application
title	I-Application
of	I-Application
the	I-Application
Lucasfilm	I-Application
game	I-Application
development	I-Application
branch	I-Application
to	O
be	O
produced	O
under	O
the	O
LucasArts	O
brand	O
name	O
.	O
</s>
<s>
Development	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
:	I-Application
LeChuck	I-Application
's	I-Application
Revenge	I-Application
began	O
shortly	O
after	O
The	O
Secret	O
of	O
Monkey	B-Application
Islands	I-Application
release	O
in	O
October	O
1990	O
.	O
</s>
<s>
Monkey	B-Application
Island	I-Application
2	I-Application
was	O
one	O
of	O
LucasArts	O
 '	O
first	O
games	O
-	O
along	O
with	O
Indiana	B-Application
Jones	I-Application
and	I-Application
the	I-Application
Fate	I-Application
of	I-Application
Atlantis	I-Application
-	O
to	O
conform	O
to	O
a	O
new	O
,	O
more	O
structured	O
production	O
template	O
the	O
company	O
sought	O
to	O
commit	O
its	O
projects	O
to	O
.	O
</s>
<s>
This	O
meant	O
that	O
a	O
dedicated	O
schedule	O
was	O
set	O
for	O
the	O
development	O
of	O
the	O
sequel	O
,	O
under	O
which	O
process	O
further	O
"	O
rough	O
due-dates	O
"	O
were	O
decided	O
and	O
a	O
fully	O
recruited	O
team	O
was	O
allotted	O
to	O
Monkey	B-Application
Island	I-Application
2	I-Application
.	O
</s>
<s>
Gilbert	O
reassumed	O
the	O
role	O
of	O
project	O
leader	O
,	O
and	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
co-designers	O
,	O
programmers	O
and	O
writers	O
Tim	O
Schafer	O
and	O
Dave	O
Grossman	O
also	O
returned	O
to	O
work	O
on	O
Monkey	B-Application
Island	I-Application
2	I-Application
in	O
their	O
respective	O
capacities	O
.	O
</s>
<s>
Grossman	O
briefly	O
disengaged	O
from	O
the	O
game	O
's	O
production	O
when	O
LucasArts	O
requested	O
him	O
to	O
assist	O
The	B-Application
Digs	I-Application
then-director	O
Noah	O
Falstein	O
in	O
the	O
early	O
development	O
of	O
that	O
title	O
.	O
</s>
<s>
After	O
concluding	O
this	O
assignment	O
,	O
Grossman	O
resumed	O
his	O
work	O
on	O
Monkey	B-Application
Island	I-Application
2	I-Application
until	O
its	O
completion	O
.	O
</s>
<s>
Staff	O
returning	O
from	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
also	O
included	O
lead	O
artist	O
and	O
cover	O
illustrator	O
Steve	O
Purcell	O
;	O
animator	O
Sean	O
Turner	O
;	O
composer	O
Michael	O
Land	O
;	O
LucasArts	O
playtesting	O
supervisor	O
Judith	O
Lucero	O
,	O
who	O
also	O
authored	O
the	O
instruction	O
manual	O
for	O
the	O
game	O
;	O
and	O
game	O
tester	O
James	O
Hampton	O
.	O
</s>
<s>
At	O
the	O
same	O
time	O
,	O
Monkey	B-Application
Island	I-Application
2	I-Application
was	O
supplemented	O
with	O
newly	O
hired	O
personnel	O
such	O
as	O
artists	O
Peter	O
Chan	O
and	O
Larry	O
Ahern	O
as	O
well	O
as	O
a	O
scripter-programmer	O
.	O
</s>
<s>
Shelley	O
Day	O
,	O
formerly	O
of	O
Electronic	O
Arts	O
,	O
was	O
appointed	O
to	O
produce	O
Monkey	B-Application
Island	I-Application
2	I-Application
at	O
LucasArts	O
alongside	O
Indiana	B-Application
Jones	I-Application
and	I-Application
the	I-Application
Fate	I-Application
of	I-Application
Atlantis	I-Application
.	O
</s>
<s>
Describing	O
the	O
core	O
aspects	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
development	O
in	O
2008	O
,	O
Rogue	O
Leaders	O
:	O
The	O
Story	O
of	O
LucasArts	O
author	O
Rob	O
Smith	O
wrote	O
that	O
the	O
project	O
was	O
sophisticated	O
design-wise	O
and	O
,	O
at	O
the	O
same	O
time	O
,	O
"	O
from	O
a	O
technology	O
standpoint	O
,	O
[	O
the	O
game	O
was	O
not ]	O
particularly	O
complex	O
"	O
.	O
</s>
<s>
Monkey	B-Application
Island	I-Application
2	I-Application
was	O
built	O
atop	O
the	O
fifth	O
revision	O
of	O
LucasArts	O
 '	O
proprietary	O
SCUMM	B-Application
engine	I-Application
,	O
which	O
was	O
simultaneously	O
used	O
in	O
the	O
production	O
of	O
Indiana	B-Application
Jones	I-Application
and	I-Application
the	I-Application
Fate	I-Application
of	I-Application
Atlantis	I-Application
.	O
</s>
<s>
The	O
company	O
had	O
gradually	O
modified	O
the	O
technology	O
since	O
its	O
original	O
use	O
in	O
their	O
adventure	O
game	O
Maniac	B-Application
Mansion	I-Application
.	O
</s>
<s>
By	O
the	O
time	O
that	O
Monkey	B-Application
Island	I-Application
2	I-Application
began	O
production	O
,	O
the	O
company	O
had	O
embedded	O
in	O
the	O
engine	O
a	O
dedicated	O
interpreter	B-Application
for	O
the	O
SCUMM	B-Application
scripting	O
language	O
that	O
was	O
internally	O
dubbed	O
SPUTUM	O
and	O
a	O
number	O
of	O
background	B-Operating_System
programs	I-Operating_System
that	O
managed	O
the	O
location	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
objects	O
and	O
characters	O
as	O
well	O
as	O
simulated	O
the	O
activities	O
of	O
the	O
latter	O
in	O
the	O
game	O
.	O
</s>
<s>
The	O
variety	O
of	O
SCUMM	B-Application
's	O
subset	O
programs	O
allowed	O
the	O
engine	O
to	O
maintain	O
the	O
execution	O
of	O
multiple	O
script	O
functions	O
with	O
regard	O
to	O
a	O
given	O
entity	O
within	O
the	O
game	O
,	O
such	O
as	O
those	O
handling	O
the	O
rendition	O
of	O
that	O
asset	O
's	O
audiovisual	O
data	O
.	O
</s>
<s>
Whereas	O
the	O
engine	O
had	O
been	O
originally	O
designed	O
as	O
cross-platform	O
,	O
Monkey	B-Application
Island	I-Application
2	I-Application
was	O
developed	O
around	O
personal	B-Device
computers	I-Device
(	O
PC	O
)	O
that	O
used	O
the	O
MS-DOS	B-Application
operating	O
system	O
,	O
as	O
with	O
LucasArts	O
 '	O
other	O
concurrently	O
produced	O
games	O
.	O
</s>
<s>
Also	O
revised	O
was	O
the	O
graphical	B-Application
user	I-Application
interface	I-Application
from	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
which	O
employed	O
verb-based	O
commands	O
as	O
means	O
of	O
player	O
input	O
.	O
</s>
<s>
To	O
advance	O
the	O
gameplay	O
's	O
accessibility	O
,	O
the	O
Monkey	B-Application
Island	I-Application
2	I-Application
team	O
upscaled	O
the	O
size	O
of	O
the	O
point-and-click	O
menu	O
that	O
provided	O
the	O
list	O
of	O
the	O
commands	O
,	O
which	O
was	O
refined	O
by	O
the	O
removal	O
of	O
"	O
turn	O
on	O
"	O
and	O
"	O
turn	O
off	O
"	O
options	O
.	O
</s>
<s>
Further	O
alterations	O
to	O
The	O
Secret	O
of	O
Monkey	B-Application
Islands	I-Application
version	O
of	O
the	O
interface	O
included	O
an	O
overhaul	O
of	O
the	O
on-screen	O
player	O
inventory	O
,	O
which	O
replaced	O
the	O
items	O
 '	O
formerly	O
text-only	O
descriptions	O
with	O
visual	O
icons	O
.	O
</s>
<s>
In	O
addition	O
,	O
the	O
revised	O
engine	O
offered	O
programmers	O
shortcut	O
commands	O
for	O
the	O
coding	B-General_Concept
of	O
the	O
objects	O
that	O
featured	O
in	O
the	O
game	O
.	O
</s>
<s>
At	O
the	O
same	O
time	O
,	O
according	O
to	O
Johnny	O
L	O
.	O
Wilson	O
of	O
Computer	O
Gaming	O
World	O
,	O
a	O
member	O
of	O
LucasArts	O
 '	O
programming	O
department	O
admitted	O
that	O
even	O
upon	O
the	O
exercise	O
of	O
this	O
technique	O
,	O
they	O
were	O
led	O
to	O
contribute	O
around	O
nine	O
man-months	O
to	O
finalize	O
the	O
object-oriented	O
programming	O
in	O
Monkey	B-Application
Island	I-Application
2	I-Application
.	O
</s>
<s>
However	O
,	O
in	O
1992	O
Rik	O
Haynes	O
of	O
CU	O
Amiga	B-Device
commented	O
that	O
SCUMM	B-Application
's	O
capacity	O
as	O
a	O
high-level	B-Language
programming	I-Language
language	I-Language
was	O
helpful	O
to	O
the	O
creative	O
staff	O
members	O
as	O
it	O
allowed	O
them	O
"	O
to	O
focus	O
on	O
being	O
creative	O
rather	O
than	O
worrying	O
about	O
technical	O
mumbo	O
jumbo	O
"	O
.	O
</s>
<s>
Similarly	O
,	O
in	O
2013	O
Ron	O
Gilbert	O
recalled	O
that	O
the	O
underlying	O
functionalities	O
of	O
the	O
SCUMM	B-Application
system	O
enabled	O
the	O
staff	O
to	O
incorporate	O
newly	O
conceived	O
ideas	O
into	O
the	O
game	O
's	O
interactive	O
environment	O
directly	O
after	O
they	O
were	O
suggested	O
,	O
which	O
thus	O
introduced	O
an	O
aspect	O
of	O
iterative	O
design	O
in	O
the	O
production	O
.	O
</s>
<s>
thumb|left|alt	O
=	O
A	O
woman	O
performs	O
a	O
puppet	O
show	O
by	O
manipulating	O
puppets	O
that	O
are	O
situated	O
on	O
a	O
stage	O
,	O
stylized	O
as	O
a	O
wooden	O
playhouse.	O
|The	O
designers	O
fashioned	O
the	O
presentation	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
after	O
that	O
of	O
a	O
puppet	O
show	O
(	O
example	O
pictured	O
above	O
)	O
to	O
help	O
minimize	O
the	O
game	O
's	O
production	O
costs	O
.	O
</s>
<s>
In	O
2006	O
,	O
Gilbert	O
remarked	O
that	O
the	O
overlap	O
between	O
the	O
development	O
assets	O
for	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
and	O
its	O
sequel	O
meant	O
that	O
both	O
projects	O
occurred	O
continuously	O
,	O
as	O
a	O
singular	O
creative	O
process	O
.	O
</s>
<s>
Gilbert	O
's	O
assessment	O
was	O
later	O
echoed	O
by	O
Grossman	O
,	O
who	O
further	O
noted	O
that	O
Monkey	B-Application
Island	I-Application
2	I-Application
underwent	O
a	O
smooth	O
development	O
cycle	O
as	O
a	O
result	O
of	O
its	O
genre	O
's	O
accommodation	O
for	O
games	O
with	O
cost-effective	O
production	O
values	O
.	O
</s>
<s>
Along	O
with	O
technology-based	O
solutions	O
optimizing	O
the	O
development	O
,	O
the	O
company	O
also	O
decided	O
on	O
a	O
"	O
tight	O
"	O
approach	O
to	O
the	O
distribution	O
of	O
its	O
staff	O
members	O
that	O
were	O
assigned	O
to	O
Monkey	B-Application
Island	I-Application
2	I-Application
.	O
</s>
<s>
Although	O
intended	O
from	O
its	O
inception	O
to	O
exceed	O
the	O
scope	O
of	O
its	O
predecessor	O
,	O
Rob	O
Smith	O
estimated	O
that	O
Monkey	B-Application
Island	I-Application
2	I-Application
ultimately	O
involved	O
around	O
the	O
same	O
number	O
of	O
development	O
staff	O
as	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
.	O
</s>
<s>
He	O
added	O
that	O
the	O
creation	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
was	O
devoid	O
of	O
disagreements	O
within	O
the	O
team	O
,	O
and	O
that	O
they	O
were	O
able	O
to	O
resolve	O
situational	O
production-related	O
concerns	O
in	O
the	O
ordinary	O
course	O
of	O
the	O
development	O
.	O
</s>
<s>
Three	O
production	O
phases	O
,	O
known	O
as	O
"	O
passes	O
"	O
within	O
the	O
company	O
,	O
divided	O
Monkey	B-Application
Island	I-Application
2	I-Application
development	O
,	O
as	O
with	O
LucasArts	O
 '	O
other	O
contemporary	O
adventure	O
games	O
.	O
</s>
<s>
As	O
part	O
of	O
its	O
streamlining	O
of	O
in-house	O
development	O
practices	O
,	O
LucasArts	O
employed	O
image	B-Application
scanning	I-Application
and	O
digitization	O
methods	O
to	O
generate	O
assets	O
for	O
Monkey	B-Application
Island	I-Application
2	I-Application
.	O
</s>
<s>
The	O
outline	O
drawings	O
were	O
then	O
processed	O
through	O
a	O
Sharp	O
color	O
scanner	O
and	O
the	O
resulting	O
digitized	B-Algorithm
graphics	I-Algorithm
were	O
submitted	O
to	O
a	O
group	O
of	O
programmers	O
to	O
be	O
input	O
to	O
the	O
technological	O
framework	O
for	O
the	O
game	O
.	O
</s>
<s>
The	O
latter	O
task	O
involved	O
the	O
setting	O
of	O
boundaries	O
for	O
the	O
interactive	O
space	O
of	O
a	O
"	O
room	O
"	O
,	O
its	O
integration	O
the	O
material	O
with	O
the	O
encoded	O
algorithms	O
for	O
the	O
game	O
's	O
dialogue	B-Application
tree	I-Application
mechanics	O
,	O
and	O
the	O
programming	O
for	O
the	O
objects	O
within	O
the	O
modeled	O
scene	O
.	O
</s>
<s>
The	O
first	O
phase	O
produced	O
an	O
early	O
build	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
which	O
featured	O
monochrome	O
scenes	O
navigated	O
by	O
placeholder	O
characters	O
from	O
a	O
number	O
of	O
other	O
then	O
in-development	O
LucasArts	O
games	O
.	O
</s>
<s>
The	O
early	O
build	O
informed	O
the	O
work	O
of	O
LucasArts	O
 '	O
marketing	O
department	O
on	O
the	O
artwork	O
for	O
the	O
packaging	O
materials	O
for	O
Monkey	B-Application
Island	I-Application
2	I-Application
,	O
in	O
particular	O
that	O
of	O
the	O
cover	O
.	O
</s>
<s>
The	O
sketch-based	O
monochrome	O
graphics	O
were	O
processed	O
through	O
the	O
Photoshop	O
graphics	O
editing	O
software	O
on	O
a	O
Macintosh	B-Device
II	I-Device
computer	O
and	O
thus	O
were	O
reworked	O
into	O
more	O
detailed	O
chromatic	O
images	O
of	O
the	O
game	O
's	O
background	O
scenery	O
.	O
</s>
<s>
The	O
basic	O
graphics	O
and	O
animations	O
of	O
the	O
game	O
's	O
cast	O
of	O
characters	O
were	O
created	O
with	O
DeluxePaint	B-Application
Animation	I-Application
and	O
later	O
implemented	O
along	O
with	O
the	O
modified	O
environmental	O
visuals	O
into	O
the	O
then	O
current	O
builds	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
.	O
</s>
<s>
As	O
part	O
of	O
this	O
effort	O
,	O
LucasArts	O
provided	O
publications	O
such	O
as	O
Computer	O
Gaming	O
World	O
with	O
the	O
then	O
current	O
builds	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
and	O
screenshots	O
of	O
its	O
gameplay	O
for	O
press	O
coverage	O
.	O
</s>
<s>
Also	O
around	O
this	O
time	O
LucasArts	O
completed	O
the	O
packaging	O
solution	O
for	O
Monkey	B-Application
Island	I-Application
2	I-Application
:	O
the	O
marketing	O
personnel	O
incorporated	O
still	O
images	O
of	O
the	O
provisional	O
art	O
assets	O
for	O
the	O
game	O
into	O
the	O
design	O
of	O
the	O
reverse	O
side	O
for	O
the	O
product	O
covering	O
.	O
</s>
<s>
In	O
June	O
1991	O
,	O
LucasArts	O
showed	O
Monkey	B-Application
Island	I-Application
2	I-Application
:	I-Application
LeChuck	I-Application
's	I-Application
Revenge	I-Application
,	O
then	O
temporarily	O
titled	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
II	O
,	O
alongside	O
Indiana	B-Application
Jones	I-Application
and	I-Application
the	I-Application
Fate	I-Application
of	I-Application
Atlantis	I-Application
at	O
the	O
Summer	O
Consumer	O
Electronics	O
Show	O
.	O
</s>
<s>
That	O
month	O
,	O
Paul	O
Presley	O
of	O
The	O
One	O
estimated	O
that	O
the	O
game	O
"	O
is	O
still	O
a	O
long	O
way	O
from	O
completion	O
"	O
,	O
and	O
later	O
in	O
August	O
,	O
Amaya	O
Lopez	O
of	O
Zero	O
reported	O
that	O
the	O
sequel	O
was	O
to	O
be	O
released	O
for	O
PCs	B-Device
and	O
the	O
Amiga	B-Device
in	O
late	O
1991	O
.	O
</s>
<s>
According	O
to	O
Johnny	O
L	O
.	O
Wilson	O
,	O
the	O
third	O
and	O
last	O
phase	O
required	O
LucasArts	O
to	O
"	O
put	O
the	O
absolute	O
finishing	O
touches	O
"	O
to	O
the	O
entirety	O
of	O
the	O
previously	O
developed	O
material	O
for	O
Monkey	B-Application
Island	I-Application
2	I-Application
.	O
</s>
<s>
As	O
production	O
continued	O
,	O
personnel	O
began	O
to	O
work	O
overtime	O
to	O
bring	O
the	O
game	O
's	O
assets	O
to	O
completion	O
,	O
a	O
trend	O
which	O
would	O
extend	O
to	O
the	O
company	O
's	O
subsequent	O
games	O
such	O
as	O
Day	B-Application
of	I-Application
the	I-Application
Tentacle	I-Application
.	O
</s>
<s>
Summarizing	O
his	O
overview	O
of	O
Monkey	B-Application
Island	I-Application
2s	I-Application
development	O
,	O
Wilson	O
suggested	O
that	O
LucasArts	O
 '	O
decision	O
to	O
realize	O
the	O
process	O
as	O
a	O
threefold	O
pattern	O
proved	O
to	O
be	O
"	O
a	O
mixed	O
blessing	O
"	O
:	O
although	O
intended	O
to	O
provide	O
momentum	O
to	O
the	O
overall	O
production	O
,	O
the	O
procedure	O
only	O
simplified	O
the	O
programmers	O
 '	O
workload	O
in	O
the	O
first	O
phase	O
,	O
offset	O
by	O
"	O
trade-offs	O
"	O
to	O
the	O
performance	O
of	O
the	O
remaining	O
staff	O
members	O
.	O
</s>
<s>
However	O
,	O
Rob	O
Smith	O
retroactively	O
indicated	O
that	O
the	O
team	O
maintained	O
a	O
"	O
straightforward	O
"	O
pace	O
of	O
progress	O
during	O
development	O
,	O
in	O
part	O
due	O
to	O
the	O
personnel	O
's	O
accrued	O
familiarity	O
with	O
the	O
nuances	O
of	O
the	O
SCUMM	B-Application
system	O
as	O
a	O
result	O
of	O
their	O
past	O
work	O
.	O
</s>
<s>
He	O
specifically	O
noted	O
that	O
the	O
SCUMM	B-Application
engine	I-Application
's	O
capabilities	O
allowed	O
them	O
to	O
introduce	O
concepts	O
,	O
dialogues	O
,	O
and	O
interactive	O
scenes	O
within	O
Monkey	B-Application
Island	I-Application
2	I-Application
at	O
all	O
possible	O
phases	O
of	O
the	O
game	O
's	O
development	O
,	O
even	O
directly	O
ahead	O
of	O
its	O
release	O
.	O
</s>
<s>
thumb|right|alt	O
=	O
A	O
photo	O
of	O
the	O
reverse	O
side	O
of	O
a	O
Sony-branded	O
3.5	O
"	O
floppy	O
disk.	O
|LucasArts’	O
choice	O
to	O
distribute	O
Monkey	B-Application
Island	I-Application
2	I-Application
:	I-Application
LeChuck	I-Application
's	I-Application
Revenge	I-Application
on	O
the	O
floppy	B-Device
disk	I-Device
medium	O
led	O
to	O
the	O
omission	O
of	O
certain	O
narrative	O
sequences	O
from	O
the	O
final	O
product	O
.	O
</s>
<s>
Monkey	B-Application
Island	I-Application
2	I-Application
:	I-Application
LeChuck	I-Application
's	I-Application
Revenge	I-Application
was	O
originally	O
released	O
as	O
a	O
floppy	O
disk-based	O
title	O
for	O
IBM	B-Device
PCs	I-Device
as	O
well	O
as	O
for	O
MS-DOS	B-Application
and	O
Mac	B-Application
OS	I-Application
in	O
December	O
1991	O
.	O
</s>
<s>
Gilbert	O
later	O
remarked	O
that	O
LucasArts	O
 '	O
choice	O
of	O
the	O
release	O
medium	O
for	O
the	O
game	O
,	O
which	O
was	O
distributed	O
on	O
six	O
floppy	B-Device
disks	I-Device
,	O
led	O
him	O
to	O
excise	O
five	O
planned	O
scenes	O
from	O
Monkey	B-Application
Island	I-Application
2	I-Application
to	O
ensure	O
that	O
it	O
was	O
compliant	O
with	O
the	O
allotted	O
size	O
limitations	O
.	O
</s>
<s>
By	O
the	O
month	O
of	O
its	O
initial	O
release	O
,	O
the	O
sequel	O
's	O
launch	O
for	O
the	O
Amiga	B-Device
was	O
delayed	O
to	O
early	O
1992	O
,	O
and	O
U.S.	O
Gold	O
,	O
LucasArts	O
 '	O
product	O
distributor	O
in	O
Europe	O
,	O
had	O
assumed	O
the	O
position	O
of	O
the	O
game	O
's	O
publisher	O
in	O
the	O
relevant	O
territories	O
.	O
</s>
<s>
The	O
Amiga	B-Device
version	O
was	O
ultimately	O
released	O
in	O
Summer	O
1992	O
;	O
the	O
development	O
house	O
in	O
charge	O
of	O
the	O
conversion	O
divided	O
Monkey	B-Application
Island	I-Application
2	I-Application
into	O
four	O
sequential	O
playable	O
sections	O
that	O
were	O
distributed	O
across	O
eleven	O
floppy	B-Device
disks	I-Device
to	O
adapt	O
the	O
game	O
to	O
the	O
platform	O
's	O
memory	O
constraints	O
.	O
</s>
<s>
Although	O
CD-ROM	B-Device
releases	O
of	O
adventure	O
games	O
had	O
become	O
widespread	O
by	O
the	O
time	O
of	O
Monkey	B-Application
Island	I-Application
2s	I-Application
publication	O
,	O
Gilbert	O
was	O
unwilling	O
to	O
consider	O
the	O
idea	O
to	O
develop	O
a	O
modified	O
version	O
of	O
the	O
sequel	O
for	O
release	O
on	O
that	O
format	O
.	O
</s>
<s>
His	O
rationale	O
was	O
that	O
the	O
intricacies	O
of	O
the	O
compact	O
disc	O
medium	O
,	O
such	O
as	O
a	O
slower	O
data	O
transfer	O
rate	O
than	O
that	O
of	O
contemporary	O
high-end	O
PCs	B-Device
 '	O
internal	B-Device
hard	I-Device
drives	I-Device
,	O
would	O
prove	O
to	O
be	O
ill-suited	O
to	O
the	O
developing	O
standards	O
of	O
the	O
adventure	O
genre	O
.	O
</s>
<s>
LucasArts	O
later	O
carried	O
over	O
the	O
revised	O
SCUMM-based	O
interface	O
from	O
Monkey	B-Application
Island	I-Application
2	I-Application
into	O
the	O
CD-ROM	B-Device
updated	O
version	O
of	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
,	O
released	O
in	O
1992	O
for	O
IBM	B-Device
PCs	I-Device
.	O
</s>
<s>
According	O
to	O
Ron	O
Gilbert	O
and	O
Tim	O
Schafer	O
,	O
their	O
overriding	O
idea	O
for	O
Monkey	B-Application
Island	I-Application
2	I-Application
was	O
to	O
build	O
an	O
expansion	O
of	O
The	O
Secret	O
of	O
Monkey	B-Application
Islands	I-Application
narrative	O
scope	O
and	O
gameplay	O
elements	O
.	O
</s>
<s>
Consequently	O
,	O
he	O
decided	O
on	O
exploration	O
of	O
multiple	O
islands	O
as	O
the	O
overarching	O
feature	O
of	O
Monkey	B-Application
Island	I-Application
2s	I-Application
gameplay	O
.	O
</s>
<s>
Competing	O
games	O
in	O
the	O
genre	O
such	O
as	O
Sierra	O
On-Line	O
'	O
s	O
King	B-Device
's	I-Device
Quest	I-Device
IV	I-Device
served	O
as	O
a	O
reference	O
point	O
for	O
Gilbert	O
:	O
he	O
intended	O
the	O
sequel	O
to	O
forgo	O
those	O
titles	O
 '	O
tendency	O
to	O
render	O
the	O
protagonist	O
dead	O
upon	O
the	O
recognition	O
of	O
player-made	O
mistakes	O
in	O
favor	O
of	O
a	O
model	O
that	O
did	O
not	O
provide	O
for	O
this	O
exacting	O
element	O
.	O
</s>
<s>
This	O
approach	O
coincided	O
with	O
his	O
earlier	O
concept	O
that	O
had	O
been	O
applied	O
in	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
,	O
whose	O
design	O
was	O
exclusive	O
of	O
events	O
that	O
prompted	O
the	O
player	O
character	O
's	O
death	O
so	O
as	O
to	O
promote	O
an	O
emphasis	O
on	O
the	O
title	O
's	O
narrative	O
and	O
puzzle-solving	O
aspects	O
.	O
</s>
<s>
One	O
of	O
Gilbert	O
's	O
other	O
ideas	O
was	O
that	O
the	O
average	O
level	O
of	O
challenge	O
in	O
contemporary	O
adventure	O
games	O
was	O
insufficient	O
and	O
derogatory	O
for	O
their	O
play	O
value	O
,	O
and	O
he	O
thus	O
sought	O
to	O
introduce	O
an	O
increased	O
overall	O
degree	O
of	O
difficulty	O
to	O
Monkey	B-Application
Island	I-Application
2	I-Application
.	O
</s>
<s>
thumb|upright|left|alt	O
=	O
A	O
brown	O
haired	O
man	O
in	O
a	O
green	O
plaid	O
shirt	O
looks	O
into	O
the	O
camera	O
while	O
sitting	O
on	O
a	O
ladder	O
step.	O
|Director	O
Ron	O
Gilbert	O
(	O
2013	O
photograph	O
)	O
supervised	O
the	O
design-related	O
aspects	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
such	O
as	O
the	O
title	O
's	O
difficulty	O
and	O
puzzle	O
structure	O
,	O
and	O
conceived	O
the	O
sequel	O
's	O
storyline	O
.	O
</s>
<s>
To	O
this	O
end	O
,	O
Gilbert	O
decided	O
to	O
introduce	O
the	O
concept	O
of	O
alternative	O
levels	O
of	O
difficulty	O
in	O
Monkey	B-Application
Island	I-Application
2	I-Application
,	O
under	O
which	O
premise	O
the	O
title	O
would	O
adapt	O
the	O
composition	O
as	O
well	O
as	O
the	O
complexity	O
of	O
its	O
specific	O
playable	O
sections	O
according	O
to	O
the	O
player	O
's	O
choice	O
of	O
a	O
preferred	O
gameplay	O
mode	O
from	O
a	O
prompt	O
at	O
the	O
start	O
of	O
the	O
game	O
.	O
</s>
<s>
He	O
initially	O
wanted	O
the	O
sequel	O
to	O
provide	O
players	O
with	O
a	O
selection	O
of	O
three	O
escalating	O
grades	O
of	O
gameplay	O
difficulty	O
,	O
a	O
feature	O
which	O
was	O
incorporated	O
into	O
the	O
originally	O
unveiled	O
build	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
.	O
</s>
<s>
The	O
resultant	O
game	O
featured	O
only	O
two	O
options	O
of	O
gameplay	O
,	O
specifically	O
the	O
streamlined	O
and	O
abridged	O
incarnation	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
dubbed	O
"	O
Monkey	O
Lite	O
"	O
,	O
and	O
the	O
mainline	O
,	O
complex	O
iteration	O
of	O
the	O
title	O
that	O
was	O
termed	O
"	O
Monkey	O
Classic	O
"	O
.	O
</s>
<s>
Writing	O
in	O
the	O
summer	O
1992	O
issue	O
of	O
The	O
Adventurer	O
,	O
Noah	O
Falstein	O
explained	O
that	O
the	O
former	O
rendition	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
was	O
set	O
to	O
give	O
players	O
a	O
cursory	O
overview	O
of	O
the	O
game	O
's	O
basics	O
,	O
as	O
an	O
invocation	O
of	O
the	O
content	O
offering	O
within	O
the	O
full-fledged	O
version	O
of	O
the	O
game	O
.	O
</s>
<s>
Falstein	O
concluded	O
that	O
Monkey	B-Application
Island	I-Application
2s	I-Application
capacity	O
as	O
a	O
twofold	O
interactive	O
experience	O
served	O
to	O
make	O
the	O
sequel	O
appealing	O
both	O
to	O
audiences	O
who	O
newly	O
encountered	O
the	O
Monkey	B-Application
Island	I-Application
franchise	O
and	O
to	O
skilled	O
players	O
who	O
expected	O
a	O
testing	O
new	O
series	O
entry	O
.	O
</s>
<s>
In	O
2015	O
,	O
Gilbert	O
remarked	O
that	O
the	O
team	O
's	O
design	O
practices	O
proved	O
to	O
be	O
unaffected	O
by	O
the	O
addition	O
of	O
the	O
difficulty	O
level	O
dichotomy	O
,	O
as	O
they	O
had	O
opted	O
to	O
eschew	O
the	O
opportunity	O
to	O
develop	O
the	O
baseline	O
archetype	B-Language
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
by	O
incrementally	O
building	O
on	O
the	O
game	O
's	O
simplified	O
model	O
.	O
</s>
<s>
Instead	O
,	O
an	O
inverse	O
method	O
was	O
adopted	O
:	O
the	O
development	O
staff	O
originally	O
implemented	O
the	O
challenging	O
version	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
as	O
the	O
core	O
template	O
of	O
the	O
game	O
and	O
then	O
reformulated	O
their	O
initial	O
output	O
into	O
an	O
abbreviated	O
counterpart	O
.	O
</s>
<s>
To	O
that	O
end	O
,	O
they	O
conducted	O
a	O
gradual	O
review	O
of	O
the	O
planned	O
layout	O
of	O
mandatory	O
player-driven	O
situations	O
in	O
Monkey	B-Application
Island	I-Application
2	I-Application
,	O
under	O
which	O
process	O
the	O
solutions	O
to	O
each	O
of	O
the	O
mainline	O
game	O
's	O
puzzles	O
were	O
reconsidered	O
.	O
</s>
<s>
To	O
accomplish	O
a	O
"	O
presolved	O
"	O
adaptation	O
of	O
the	O
game	O
in	O
its	O
lower-difficulty	O
iteration	O
,	O
they	O
identified	O
compound	O
progressions	O
of	O
puzzles	O
within	O
the	O
design	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
and	O
then	O
excised	O
or	O
modified	O
those	O
sequences	O
 '	O
elements	O
to	O
condense	O
the	O
respective	O
segments	O
of	O
the	O
title	O
.	O
</s>
<s>
Rather	O
than	O
to	O
substantially	O
reimagine	O
the	O
sequel	O
's	O
story	O
and	O
gameplay	O
for	O
its	O
compressed	O
variation	O
,	O
the	O
designers	O
 '	O
point	O
of	O
focus	O
was	O
merely	O
to	O
determine	O
certain	O
sections	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
that	O
were	O
conducive	O
to	O
revisions	O
so	O
as	O
to	O
retain	O
a	O
satisfactory	O
degree	O
of	O
momentum	O
for	O
the	O
overall	O
play	O
experience	O
.	O
</s>
<s>
Gilbert	O
found	O
this	O
practice	O
to	O
exhibit	O
his	O
preference	O
to	O
base	O
his	O
games	O
on	O
broadly	O
defined	O
plans	O
,	O
as	O
opposed	O
to	O
precise	O
design	O
documents	O
,	O
and	O
admitted	O
that	O
he	O
would	O
struggle	O
to	O
direct	O
a	O
similar	O
work	O
to	O
Monkey	B-Application
Island	I-Application
2	I-Application
in	O
the	O
face	O
of	O
formalized	O
development	O
procedures	O
.	O
</s>
<s>
Whereas	O
the	O
work	O
of	O
The	O
Secret	O
of	O
Monkey	B-Application
Islands	I-Application
team	O
built	O
on	O
Gilbert	O
's	O
own	O
concepts	O
and	O
outlines	O
that	O
had	O
been	O
developed	O
prior	O
to	O
that	O
game	O
's	O
production	O
,	O
the	O
design	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
was	O
a	O
more	O
collaborative	O
process	O
.	O
</s>
<s>
Gilbert	O
maintained	O
the	O
management	O
of	O
the	O
design	O
:	O
he	O
used	O
the	O
MicroPlanner	B-Application
X-Pert	I-Application
software	O
on	O
a	O
Macintosh	O
computer	O
to	O
generate	O
schematic	O
diagrams	O
that	O
depicted	O
the	O
arrangement	O
of	O
the	O
puzzles	O
in	O
the	O
game	O
,	O
or	O
in	O
his	O
words	O
"	O
Puzzle	O
Dependecy	O
Charts	O
"	O
.	O
</s>
<s>
He	O
employed	O
this	O
method	O
to	O
plan	O
divergent	O
structures	O
of	O
the	O
required	O
solutions	O
to	O
the	O
puzzles	O
as	O
models	O
of	O
overarching	O
and	O
situational	O
milestones	O
that	O
players	O
were	O
to	O
advance	O
through	O
in	O
Gilbert	O
's	O
games	O
such	O
as	O
Monkey	B-Application
Island	I-Application
2	I-Application
.	O
</s>
<s>
Taken	O
as	O
singular	O
entities	O
,	O
these	O
puzzle	O
sequences	O
were	O
then	O
aligned	O
into	O
nonlinear	O
representations	O
akin	O
to	O
flowcharts	B-Language
,	O
wherein	O
the	O
solution	O
of	O
the	O
initial	O
unit	O
in	O
the	O
configuration	O
segued	O
into	O
unrelated	O
branching	O
correlations	O
of	O
conditions	O
for	O
player-made	O
progress	O
that	O
were	O
constructed	O
to	O
culminate	O
at	O
a	O
common	O
in-game	O
destination	O
.	O
</s>
<s>
From	O
that	O
point	O
of	O
convergence	O
,	O
a	O
further	O
diagram	O
of	O
the	O
same	O
type	O
would	O
be	O
established	O
and	O
extended	O
into	O
subsequent	O
,	O
similarly	O
ordered	O
schemes	O
;	O
the	O
reiteration	O
of	O
those	O
patterns	O
formed	O
the	O
aggregate	O
framework	O
of	O
puzzles	O
in	O
Gilbert	O
's	O
projects	O
at	O
LucasArts	O
,	O
including	O
Monkey	B-Application
Island	I-Application
2	I-Application
.	O
</s>
<s>
In	O
retrospect	O
,	O
Grossman	O
remarked	O
that	O
the	O
team	O
's	O
starting	O
point	O
in	O
the	O
design	O
of	O
specific	O
interactive	O
problems	O
in	O
Monkey	B-Application
Island	I-Application
2	I-Application
was	O
to	O
mimic	O
the	O
approach	O
of	O
a	O
player	O
to	O
those	O
challenges	O
from	O
the	O
standpoint	O
of	O
everyday	O
logic	O
.	O
</s>
<s>
In	O
a	O
2006	O
interview	O
with	O
Retro	O
Gamer	O
,	O
he	O
gave	O
an	O
overview	O
of	O
the	O
wider	O
planning	O
algorithm	O
in	O
terms	O
of	O
a	O
speculative	O
puzzle	O
that	O
involved	O
Monkey	B-Application
Island	I-Application
2	I-Application
character	O
Captain	O
Kate	O
.	O
</s>
<s>
As	O
outlined	O
by	O
Grossman	O
,	O
those	O
criteria	O
guided	O
for	O
the	O
team	O
's	O
entire	O
work	O
on	O
the	O
development	O
of	O
puzzles	O
for	O
Monkey	B-Application
Island	I-Application
2	I-Application
.	O
</s>
<s>
Gilbert	O
recalled	O
that	O
the	O
sequel	O
's	O
gameplay	O
segments	O
were	O
arranged	O
around	O
the	O
concept	O
of	O
the	O
game	O
's	O
multiple	O
settings	O
,	O
and	O
he	O
described	O
the	O
result	O
as	O
"	O
a	O
complicated	O
web	O
of	O
puzzles	O
 [ ... ] 	O
 [ that ] 	O
kind	O
of	O
jumbled	O
all	O
around	O
"	O
,	O
in	O
contrast	O
to	O
The	O
Secret	O
of	O
Monkey	B-Application
Islands	I-Application
more	O
linear	O
approach	O
.	O
</s>
<s>
Retro	O
Gamer	O
reported	O
that	O
the	O
team	O
's	O
co-authorship	O
of	O
the	O
design	O
for	O
the	O
game	O
contributed	O
to	O
the	O
increased	O
complexity	O
of	O
its	O
puzzles	O
,	O
including	O
the	O
emergence	O
of	O
the	O
latter	O
's	O
consecutive	O
successions	O
in	O
Monkey	B-Application
Island	I-Application
2	I-Application
.	O
</s>
<s>
Specifically	O
,	O
Gilbert	O
,	O
Schafer	O
and	O
Grossman	O
cited	O
concerns	O
with	O
the	O
puzzle	O
wherein	O
players	O
were	O
meant	O
to	O
use	O
a	O
simian	B-Operating_System
entity	O
that	O
they	O
had	O
captured	O
earlier	O
in	O
the	O
game	O
as	O
an	O
improvised	O
wrench	O
to	O
open	O
a	O
passageway	O
to	O
a	O
previously	O
restricted	O
location	O
,	O
in	O
an	O
allusion	O
to	O
the	O
English	O
language	O
term	O
monkey	O
wrench	O
.	O
</s>
<s>
Gilbert	O
nevertheless	O
stated	O
his	O
belief	O
that	O
he	O
was	O
able	O
to	O
materialize	O
the	O
vast	O
majority	O
of	O
his	O
plans	O
for	O
Monkey	B-Application
Island	I-Application
2	I-Application
in	O
the	O
released	O
version	O
of	O
the	O
game	O
.	O
</s>
<s>
As	O
with	O
the	O
game	O
's	O
predecessor	O
,	O
the	O
puzzles	O
in	O
Monkey	B-Application
Island	I-Application
2	I-Application
were	O
created	O
prior	O
to	O
its	O
storyline	O
.	O
</s>
<s>
In	O
2014	O
,	O
Gilbert	O
acknowledged	O
Monkey	B-Application
Island	I-Application
2	I-Application
to	O
be	O
"	O
a	O
little	O
bit	O
dark	O
"	O
intrinsically	O
and	O
simultaneously	O
conducive	O
to	O
comedic	O
writing	O
;	O
earlier	O
he	O
had	O
remarked	O
that	O
he	O
regarded	O
the	O
game	O
as	O
an	O
avenue	O
to	O
realize	O
the	O
unexplored	O
humorous	O
material	O
that	O
had	O
been	O
planned	O
to	O
feature	O
in	O
its	O
predecessor	O
.	O
</s>
<s>
Several	O
months	O
after	O
the	O
game	O
's	O
release	O
,	O
Schafer	O
described	O
Monkey	B-Application
Island	I-Application
2	I-Application
as	O
a	O
parodic	O
game	O
which	O
employed	O
ironic	O
subversion	O
of	O
its	O
own	O
archetypical	O
traits	O
and	O
those	O
of	O
other	O
contemporary	O
computer	O
games	O
.	O
</s>
<s>
Among	O
references	O
to	O
non-interactive	O
media	O
in	O
the	O
game	O
,	O
LucasArts	O
added	O
a	O
tribute	O
to	O
the	O
Pirates	O
of	O
the	O
Caribbean	O
attraction	O
-	O
which	O
provided	O
the	O
stylistic	O
inspiration	O
for	O
the	O
first	O
game	O
-	O
as	O
well	O
as	O
numerous	O
nods	O
to	O
the	O
Indiana	O
Jones	O
and	O
Star	B-Application
Wars	I-Application
franchises	O
,	O
and	O
an	O
allusion	O
to	O
the	O
James	O
Bond	O
films	O
.	O
</s>
<s>
Reconciling	O
the	O
planned	O
puzzles	O
for	O
the	O
game	O
with	O
its	O
narrative	O
was	O
a	O
major	O
point	O
of	O
focus	O
for	O
the	O
designers	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
.	O
</s>
<s>
According	O
to	O
Gilbert	O
,	O
contiguous	O
suggestions	O
that	O
addressed	O
the	O
issue	O
of	O
the	O
game	O
's	O
playability	O
came	O
from	O
LucasArts	O
game	O
testers	O
as	O
they	O
reviewed	O
various	O
development	O
builds	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
.	O
</s>
<s>
Also	O
carried	O
over	O
from	O
the	O
proposal	O
was	O
the	O
conceit	O
for	O
a	O
library	O
location	O
with	O
a	O
multitude	O
of	O
references	O
to	O
the	O
game	O
's	O
events	O
and	O
easter	O
eggs	O
from	O
the	O
team	O
that	O
were	O
included	O
in	O
the	O
area	O
via	O
the	O
element	O
of	O
an	O
interactive	O
card	B-Library
catalog	I-Library
.	O
</s>
<s>
thumb|upright|left|alt	O
=	O
A	O
smiling	O
light-skinned	O
elder	O
man	O
in	O
a	O
suit.	O
|Ron	O
Gilbert	O
's	O
favorite	O
film	O
Blazing	O
Saddles	O
,	O
directed	O
by	O
Mel	O
Brooks	O
(	O
2010	O
photograph	O
)	O
,	O
served	O
as	O
a	O
source	O
of	O
inspiration	O
for	O
the	O
ending	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
.	O
</s>
<s>
As	O
such	O
,	O
by	O
the	O
time	O
that	O
LucasArts	O
moved	O
to	O
finalize	O
Monkey	B-Application
Island	I-Application
2	I-Application
,	O
Gilbert	O
's	O
concern	O
with	O
the	O
development	O
of	O
the	O
sequel	O
's	O
conclusion	O
was	O
renewed	O
.	O
</s>
<s>
Schafer	O
regarded	O
the	O
finale	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
as	O
an	O
outgrowth	O
of	O
the	O
game	O
's	O
subversive	O
brand	O
of	O
humor	O
,	O
and	O
admitted	O
that	O
the	O
climax	O
was	O
contrary	O
to	O
popular	O
expectations	O
.	O
</s>
<s>
Specifically	O
,	O
he	O
expressed	O
his	O
belief	O
that	O
the	O
development	O
team	O
for	O
the	O
next	O
series	O
installment	O
,	O
The	B-Application
Curse	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
,	O
"	O
would	O
mention	O
that	O
I	O
had	O
made	O
their	O
life	O
hell	O
"	O
.	O
</s>
<s>
Gilbert	O
nevertheless	O
asserted	O
that	O
the	O
completion	O
of	O
the	O
Monkey	B-Application
Island	I-Application
2	I-Application
project	O
marked	O
his	O
discovery	O
of	O
a	O
hypothetical	O
plot	O
device	O
with	O
which	O
he	O
could	O
build	O
on	O
the	O
sequel	O
's	O
narrative	O
and	O
finish	O
the	O
overarching	O
story	O
arc	O
of	O
his	O
planned	O
adventure	O
game	O
trilogy	O
.	O
</s>
<s>
thumb|upright|alt	O
=	O
A	O
bespectacled	O
man	O
,	O
wearing	O
an	O
orange	O
shirt	O
,	O
a	O
gray	O
t-shirt	O
and	O
a	O
fedora	O
,	O
smiles	O
at	O
the	O
camera.	O
|Lead	O
artist	O
Steve	O
Purcell	O
(	O
2008	O
photograph	O
)	O
was	O
responsible	O
for	O
several	O
principal	O
facets	O
of	O
the	O
graphics	O
design	O
for	O
Monkey	B-Application
Island	I-Application
2	I-Application
:	I-Application
LeChuck	I-Application
's	I-Application
Revenge	I-Application
,	O
including	O
the	O
sequel	O
's	O
cover	O
artwork	O
,	O
and	O
attempted	O
to	O
ensure	O
visual	O
continuity	O
between	O
the	O
game	O
and	O
its	O
predecessor	O
.	O
</s>
<s>
Shortly	O
before	O
the	O
release	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
,	O
LucasArts	O
art	O
department	O
supervisor	O
Collette	O
Michaud	O
offered	O
the	O
perspective	O
that	O
the	O
creation	O
of	O
the	O
game	O
's	O
visuals	O
was	O
representative	O
of	O
the	O
company	O
's	O
then-ongoing	O
push	O
into	O
modernizing	O
its	O
graphics	O
production	O
pipeline	O
.	O
</s>
<s>
The	O
company	O
allotted	O
a	O
larger	O
number	O
of	O
artists	O
than	O
those	O
of	O
its	O
past	O
projects	O
to	O
Monkey	B-Application
Island	I-Application
2	I-Application
,	O
who	O
were	O
divided	O
into	O
two	O
groups	O
:	O
background	O
artists	O
and	O
animation	O
specialists	O
.	O
</s>
<s>
Specifically	O
,	O
the	O
VGA	B-Protocol
visual	O
interface	O
had	O
become	O
the	O
graphics	O
standard	O
for	O
high-end	O
personal	B-Device
computers	I-Device
and	O
the	O
latter	O
's	O
hard	B-Device
drive	I-Device
components	O
had	O
dropped	O
in	O
price	O
by	O
the	O
time	O
that	O
Monkey	B-Application
Island	I-Application
2	I-Application
was	O
growing	O
close	O
to	O
completion	O
.	O
</s>
<s>
Purcell	O
mentioned	O
that	O
,	O
whereas	O
the	O
mainline	O
EGA-compatible	O
version	O
of	O
the	O
previous	O
game	O
was	O
rendered	O
in	O
a	O
limited	O
palette	O
of	O
16	O
colors	O
,	O
the	O
company	O
's	O
adoption	O
of	O
the	O
VGA	B-Protocol
format	O
's	O
256-color	O
scheme	O
for	O
Monkey	B-Application
Island	I-Application
2	I-Application
meant	O
that	O
"	O
we	O
had	O
all	O
the	O
colors	O
we	O
needed	O
"	O
.	O
</s>
<s>
As	O
the	O
only	O
returning	O
staff	O
member	O
among	O
Monkey	B-Application
Island	I-Application
2s	I-Application
head	O
artists	O
,	O
Purcell	O
sought	O
to	O
ensure	O
the	O
overall	O
visual	O
consistency	O
between	O
the	O
game	O
and	O
its	O
predecessor	O
.	O
</s>
<s>
Haynes	O
reported	O
that	O
the	O
art	O
team	O
's	O
concern	O
with	O
enhancing	O
the	O
graphical	O
quality	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
led	O
them	O
to	O
consider	O
atypical	O
devices	O
for	O
realizing	O
the	O
game	O
's	O
static	O
visuals	O
.	O
</s>
<s>
Around	O
that	O
time	O
,	O
competing	O
companies	O
Sierra	O
On-Line	O
and	O
Dynamix	O
had	O
released	O
several	O
titles	O
whose	O
graphics	O
were	O
generated	O
from	O
scanned	B-Application
images	I-Application
and	O
digitized	O
live-action	O
footage	O
.	O
</s>
<s>
The	O
success	O
of	O
those	O
titles	O
prompted	O
LucasArts	O
to	O
incorporate	O
a	O
scanning-based	O
method	O
into	O
the	O
production	O
of	O
their	O
game	O
's	O
visuals	O
.	O
</s>
<s>
For	O
the	O
animated	O
graphics	O
in	O
Monkey	B-Application
Island	I-Application
2	I-Application
,	O
Ron	O
Gilbert	O
sought	O
to	O
ensure	O
that	O
the	O
movements	O
of	O
the	O
game	O
's	O
characters	O
were	O
rendered	O
in	O
a	O
"	O
simple	O
and	O
cartoony	O
"	O
style	O
,	O
in	O
keeping	O
with	O
the	O
previous	O
game	O
.	O
</s>
<s>
Turner	O
utilized	O
two	O
distinct	O
procedures	O
to	O
develop	O
his	O
output	O
:	O
the	O
artwork	O
was	O
alternately	O
built	O
with	O
software	O
tools	O
in	O
DeluxePaint	B-Application
Animation	I-Application
and	O
scanned	O
from	O
sequences	O
of	O
hand-drawn	O
cel	O
images	O
.	O
</s>
<s>
Ahern	O
recalled	O
that	O
,	O
in	O
the	O
initial	O
period	O
of	O
his	O
engagement	O
with	O
Monkey	B-Application
Island	I-Application
2	I-Application
,	O
he	O
was	O
unable	O
to	O
discern	O
the	O
in-game	O
context	O
for	O
his	O
work	O
on	O
a	O
particular	O
event	O
in	O
the	O
title	O
due	O
to	O
Gilbert	O
's	O
abstract	O
directions	O
.	O
</s>
<s>
thumb|upright|left|alt	O
=	O
A	O
young	O
man	O
seated	O
on	O
the	O
cross	O
trees	O
of	O
a	O
pirate	O
ship	O
presses	O
against	O
its	O
mast	O
while	O
pointing	O
pistols	O
at	O
an	O
approaching	O
assailant	O
,	O
who	O
brandishes	O
a	O
dagger	O
behind	O
his	O
back.	O
|The	O
cover	O
image	O
for	O
Monkey	B-Application
Island	I-Application
2	I-Application
:	I-Application
LeChuck	I-Application
's	I-Application
Revenge	I-Application
reminded	O
Retro	O
Gamers	O
staff	O
of	O
the	O
works	O
(	O
pictured	O
above	O
)	O
of	O
N.C.	O
Wyeth	O
.	O
</s>
<s>
Aside	O
from	O
his	O
immediate	O
role	O
in	O
the	O
graphics	O
production	O
for	O
Monkey	B-Application
Island	I-Application
2	I-Application
,	O
Steve	O
Purcell	O
was	O
responsible	O
the	O
game	O
's	O
cover	O
artwork	O
.	O
</s>
<s>
Purcell	O
specified	O
that	O
for	O
Monkey	B-Application
Island	I-Application
2	I-Application
,	O
Gilbert	O
requested	O
a	O
cover	O
illustration	O
resembling	O
that	O
of	O
a	O
classic	O
book	O
.	O
</s>
<s>
Purcell	O
recalled	O
that	O
his	O
capacity	O
as	O
an	O
artist	O
on	O
the	O
first	O
two	O
Monkey	B-Application
Island	I-Application
games	O
enabled	O
him	O
to	O
readily	O
identify	O
the	O
prospective	O
cover	O
's	O
core	O
visual	O
elements	O
.	O
</s>
<s>
Continuing	O
a	O
trend	O
from	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
,	O
Purcell	O
painted	O
sketches	O
that	O
displayed	O
his	O
concepts	O
for	O
the	O
cover	O
's	O
presentation	O
to	O
establish	O
the	O
basic	O
design	O
of	O
the	O
artwork	O
.	O
</s>
<s>
After	O
Purcell	O
delivered	O
the	O
paintings	O
,	O
LucasArts	O
selected	O
a	O
satisfactory	O
cover	O
archetype	B-Language
and	O
tasked	O
him	O
to	O
"	O
transfer	O
the	O
sketch	O
to	O
the	O
board	O
"	O
.	O
</s>
<s>
The	O
finished	O
template	O
image	O
for	O
the	O
game	O
's	O
cover	O
was	O
an	O
oil	O
painting	O
by	O
Purcell	O
drawn	O
on	O
a	O
linen	O
canvas	B-Language
.	O
</s>
<s>
Described	O
by	O
Retro	O
Gamer	O
as	O
reminiscent	O
of	O
an	O
N.C.	O
Wyeth	O
book	O
illustration	O
,	O
Monkey	B-Application
Island	I-Application
2s	I-Application
cover	O
art	O
has	O
garnered	O
a	O
positive	O
public	O
reception	O
since	O
the	O
game	O
's	O
release	O
,	O
which	O
Purcell	O
stated	O
"	O
makes	O
all	O
the	O
effort	O
worthwhile	O
"	O
.	O
</s>
<s>
Peter	O
Chan	O
said	O
that	O
the	O
artistic	O
direction	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
was	O
already	O
decided	O
when	O
he	O
joined	O
its	O
team	O
,	O
which	O
focused	O
his	O
efforts	O
on	O
attempting	O
to	O
mimic	O
existing	O
visual	O
references	O
,	O
although	O
the	O
corporate	O
culture	O
of	O
LucasArts	O
at	O
the	O
time	O
allowed	O
him	O
opportunities	O
to	O
introduce	O
unplanned	O
graphical	O
elements	O
in	O
the	O
game	O
.	O
</s>
<s>
As	O
a	O
result	O
of	O
this	O
experience	O
,	O
when	O
Ahern	O
was	O
appointed	O
to	O
serve	O
as	O
an	O
animator	O
for	O
Day	B-Application
of	I-Application
the	I-Application
Tentacle	I-Application
,	O
he	O
requested	O
LucasArts	O
for	O
the	O
authority	O
to	O
institute	O
uniform	O
design	O
criteria	O
for	O
that	O
title	O
's	O
art	O
team	O
,	O
so	O
as	O
to	O
facilitate	O
a	O
cohesive	O
artistic	O
process	O
.	O
</s>
<s>
Conversely	O
,	O
Grossman	O
later	O
indicated	O
that	O
Monkey	B-Application
Island	I-Application
2s	I-Application
artwork	O
–	O
along	O
with	O
its	O
music	O
–	O
imparted	O
"	O
a	O
terrific	O
sense	O
of	O
place	O
"	O
and	O
a	O
"	O
tremendously	O
cinematic	O
"	O
ambiance	O
to	O
the	O
game	O
.	O
</s>
<s>
thumb|alt	O
=	O
A	O
bald	O
man	O
wearing	O
a	O
black	O
t-shirt	O
looks	O
at	O
the	O
camera	O
while	O
sitting	O
against	O
a	O
dark	O
background.	O
|Composer	O
Peter	O
McConnell	O
(	O
2010	O
photograph	O
)	O
was	O
critical	O
to	O
the	O
development	O
of	O
the	O
iMUSE	B-Application
interactive	O
music	O
engine	O
,	O
introduced	O
in	O
Monkey	B-Application
Island	I-Application
2	I-Application
:	I-Application
LeChuck	I-Application
's	I-Application
Revenge	I-Application
.	O
</s>
<s>
The	O
score	O
for	O
Monkey	B-Application
Island	I-Application
2	I-Application
:	I-Application
LeChuck	I-Application
's	I-Application
Revenge	I-Application
was	O
composed	O
by	O
Michael	O
Land	O
in	O
conjunction	O
with	O
his	O
former	O
college	O
housemate	O
Peter	O
McConnell	O
and	O
high	O
school	O
friend	O
Clint	O
Bajakian	O
,	O
both	O
newly	O
hired	O
by	O
LucasArts	O
to	O
work	O
on	O
the	O
game	O
.	O
</s>
<s>
The	O
game	O
's	O
music	O
was	O
developed	O
on	O
a	O
Macintosh	B-Device
II	I-Device
computer	O
using	O
Digital	B-Operating_System
Performer	I-Operating_System
and	O
reformulated	O
into	O
PC-compatible	O
MIDI	O
tracks	O
via	O
a	O
dedicated	O
sound	O
program	O
that	O
McConnell	O
had	O
written	O
as	O
his	O
first	O
job	O
at	O
the	O
company	O
.	O
</s>
<s>
Although	O
the	O
soundtrack	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
incorporated	O
leitmotifs	O
,	O
their	O
use	O
in	O
the	O
game	O
eschewed	O
an	O
emphasis	O
on	O
character-related	O
tracks	O
that	O
McConnell	O
stated	O
to	O
be	O
typical	O
of	O
film	O
scores	O
.	O
</s>
<s>
The	O
composers	O
only	O
broke	O
away	O
from	O
that	O
paradigm	O
when	O
preparing	O
music	O
that	O
pertained	O
to	O
notable	O
members	O
of	O
the	O
game	O
's	O
cast	O
such	O
as	O
the	O
Voodoo	O
Lady.Monkey	O
Island	O
2	O
:	O
LeChuck	O
's	O
Revenge	O
served	O
as	O
the	O
first	O
LucasArts	O
game	O
to	O
use	O
Interactive	B-Application
Music	I-Application
Streaming	I-Application
Engine	I-Application
(	O
iMUSE	B-Application
)	O
,	O
the	O
company	O
's	O
proprietary	O
adaptive	O
music	O
engine	O
that	O
was	O
co-designed	O
by	O
Land	O
and	O
McConnell	O
.	O
</s>
<s>
The	O
technology	O
originated	O
from	O
Land	O
's	O
frustration	O
with	O
the	O
implementation	O
of	O
The	O
Secret	O
of	O
Monkey	B-Application
Islands	I-Application
music	O
,	O
whose	O
integration	O
with	O
the	O
title	O
's	O
gameplay	O
he	O
believed	O
to	O
be	O
unsatisfactory	O
.	O
</s>
<s>
According	O
to	O
McConnell	O
,	O
the	O
composers	O
 '	O
reference	O
for	O
the	O
iMUSE	B-Application
system	O
was	O
a	O
speculative	O
image	O
of	O
a	O
pit	O
orchestra	O
in	O
a	O
musical	O
whose	O
conductor	O
closely	O
observed	O
the	O
enactment	O
of	O
the	O
scored	O
material	O
and	O
could	O
"	O
direct	O
virtuoso	O
musicians	O
to	O
make	O
smooth	O
transitions	O
to	O
any	O
place	O
in	O
the	O
music	O
at	O
any	O
time	O
,	O
in	O
a	O
way	O
that	O
is	O
,	O
well	O
,	O
musical	O
"	O
.	O
</s>
<s>
The	O
resultant	O
solution	O
allowed	O
the	O
compositions	O
in	O
the	O
game	O
to	O
dynamically	O
alter	O
in	O
response	O
to	O
the	O
playable	O
character	O
's	O
interaction	O
with	O
a	O
specific	O
environment	O
or	O
situation	O
in	O
Monkey	B-Application
Island	I-Application
2	I-Application
.	O
</s>
<s>
The	O
iMUSE	B-Application
technology	O
enabled	O
the	O
game	O
to	O
feature	O
progressive	O
music	O
arrangements	O
that	O
adapted	O
to	O
the	O
events	O
throughout	O
the	O
course	O
of	O
the	O
game	O
's	O
story	O
,	O
as	O
well	O
as	O
logical	O
transitions	O
from	O
one	O
track	O
to	O
another	O
,	O
and	O
provided	O
for	O
several	O
other	O
sound	O
engineering	O
functionalities	O
.	O
</s>
<s>
Land	O
and	O
McConnell	O
spent	O
nine	O
months	O
on	O
the	O
creation	O
of	O
the	O
iMUSE	B-Application
system	O
's	O
first	O
incarnation	O
,	O
an	O
integrated	O
framework	O
of	O
audio	B-Application
drivers	I-Application
that	O
governed	O
the	O
engine	O
's	O
various	O
capabilities	O
.	O
</s>
<s>
McConnell	O
recalled	O
that	O
LucasArts	O
staff	O
was	O
initially	O
confused	O
as	O
to	O
the	O
classification	O
of	O
the	O
technology	O
,	O
whose	O
subset	O
programs	O
and	O
their	O
associated	O
MIDI	O
track	O
data	O
"	O
took	O
up	O
an	O
entire	O
floppy	B-Device
disk	I-Device
in	O
a	O
five-disk	O
game	O
"	O
.	O
</s>
<s>
McConnell	O
remarked	O
that	O
,	O
although	O
he	O
and	O
Land	O
were	O
confident	O
in	O
the	O
practicability	O
of	O
the	O
iMUSE	B-Application
system	O
during	O
its	O
inception	O
,	O
the	O
composers	O
found	O
the	O
application	O
of	O
its	O
initial	O
version	O
to	O
be	O
very	O
complicated	O
.	O
</s>
<s>
McConnell	O
stated	O
that	O
the	O
technology	O
was	O
required	O
to	O
undergo	O
several	O
iterations	O
across	O
five	O
years	O
from	O
the	O
release	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
to	O
become	O
suitable	O
for	O
widespread	O
use	O
by	O
LucasArts	O
audio	O
programmers	O
.	O
</s>
<s>
Interviewed	O
by	O
Rob	O
Smith	O
in	O
2008	O
,	O
LucasArts	O
then	O
general	O
manager	O
Kelly	O
Flock	O
stated	O
that	O
the	O
iMUSE	B-Application
technology	O
marked	O
the	O
introduction	O
of	O
a	O
novel	O
avenue	O
for	O
the	O
designers	O
to	O
mediate	O
the	O
relationship	O
between	O
the	O
players	O
 '	O
actions	O
and	O
the	O
background	O
music	O
in	O
a	O
game	O
.	O
</s>
<s>
In	O
commercializing	O
the	O
iMUSE	B-Application
system	O
,	O
LucasArts	O
chose	O
not	O
to	O
license	O
its	O
exploitation	O
to	O
competing	O
companies	O
,	O
and	O
instead	O
appropriated	O
the	O
technology	O
by	O
patenting	O
it	O
for	O
internally	O
developed	O
titles	O
,	O
which	O
led	O
the	O
engine	O
to	O
perpetuate	O
as	O
a	O
commonplace	O
feature	O
of	O
SCUMM-based	O
adventure	O
games	O
.	O
</s>
<s>
As	O
with	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
,	O
LucasArts	O
released	O
a	O
remake	B-General_Concept
of	O
the	O
sequel	O
with	O
updated	O
audiovisuals	O
titled	O
Monkey	B-Application
Island	I-Application
2	I-Application
:	O
Special	O
Edition	O
for	O
the	O
PlayStation	B-Operating_System
3	I-Operating_System
,	O
iPhone	O
,	O
iPod	O
Touch	O
,	O
Microsoft	B-Application
Windows	I-Application
,	O
and	O
Xbox	B-Operating_System
360	I-Operating_System
in	O
July	O
2010	O
.	O
</s>
<s>
The	O
Mac	B-Application
OS	I-Application
X	O
version	O
has	O
not	O
yet	O
been	O
released	O
,	O
while	O
the	O
iOS	B-Application
version	O
was	O
retired	O
in	O
March	O
2015	O
.	O
</s>
<s>
Players	O
can	O
opt	O
to	O
switch	O
from	O
the	O
updated	O
version	O
into	O
the	O
original	O
at	O
any	O
time	O
during	O
the	O
game	O
,	O
though	O
an	O
option	O
allows	O
players	O
to	O
retain	O
the	O
voice-overs	O
of	O
the	O
remake	B-General_Concept
.	O
</s>
<s>
The	O
remake	B-General_Concept
was	O
announced	O
by	O
LucasArts	O
during	O
their	O
annual	O
Game	O
Developers	O
Conference	O
on	O
March	O
10	O
,	O
2010	O
,	O
with	O
the	O
previous	O
creators	O
of	O
the	O
adventures	O
,	O
Ron	O
Gilbert	O
,	O
Tim	O
Schafer	O
and	O
Dave	O
Grossman	O
,	O
in	O
attendance	O
.	O
</s>
<s>
Craig	O
Derrick	O
announced	O
on	O
a	O
new	O
interface	O
that	O
was	O
in	O
the	O
vein	O
of	O
The	O
Curse	O
of	O
Monkey	B-Application
Islands	I-Application
and	O
a	O
return	O
of	O
the	O
original	O
voice	O
cast	O
,	O
including	O
Dominic	O
Armato	O
as	O
Guybrush	O
,	O
Alexandra	O
Boyd	O
as	O
Elaine	O
,	O
Earl	O
Boen	O
as	O
LeChuck	O
,	O
and	O
even	O
Neil	O
Ross	O
as	O
Wally	O
.	O
</s>
<s>
Phil	O
LaMarr	O
was	O
also	O
confirmed	O
as	O
Dread	O
and	O
Tom	O
Kane	O
as	O
additional	O
voices.Monkey	O
Island	O
2	O
:	O
Special	O
Editions	O
production	O
was	O
overseen	O
by	O
Craig	O
Derrick	O
and	O
his	O
team	O
at	O
LucasArts	O
,	O
known	O
internally	O
as	O
"	O
Team	O
3	O
"	O
,	O
which	O
had	O
been	O
responsible	O
for	O
the	O
remake	B-General_Concept
of	O
the	O
first	O
Monkey	B-Application
Island	I-Application
game	O
.	O
</s>
<s>
This	O
situation	O
led	O
Derrick	O
to	O
face	O
difficulties	O
in	O
negotiating	O
an	O
approval	O
for	O
his	O
proposal	O
to	O
recreate	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
with	O
the	O
company	O
's	O
management	O
due	O
to	O
their	O
uncertainty	O
about	O
the	O
financial	O
feasibility	O
of	O
renewing	O
LucasArts	O
 '	O
former	O
association	O
with	O
the	O
genre	O
,	O
whose	O
popularity	O
they	O
assumed	O
to	O
be	O
in	O
decline	O
.	O
</s>
<s>
After	O
the	O
successful	O
release	O
of	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
:	O
Special	O
Edition	O
in	O
2009	O
,	O
Derrick	O
was	O
able	O
to	O
readily	O
convince	O
LucasArts	O
to	O
pursue	O
the	O
idea	O
for	O
a	O
remake	B-General_Concept
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
.	O
</s>
<s>
By	O
this	O
time	O
that	O
this	O
decision	O
was	O
sanctioned	O
,	O
the	O
majority	O
of	O
staff	O
from	O
the	O
team	O
of	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
:	O
Special	O
Edition	O
was	O
already	O
occupied	O
with	O
another	O
project	O
.	O
</s>
<s>
To	O
compensate	O
,	O
LucasArts	O
augmented	O
the	O
team	O
for	O
Monkey	B-Application
Island	I-Application
2	I-Application
:	O
Special	O
Edition	O
with	O
staff	O
from	O
the	O
company	O
's	O
foreign	O
departments	O
,	O
and	O
assigned	O
the	O
majority	O
of	O
the	O
production	O
duties	O
to	O
its	O
Singapore	O
division	O
.	O
</s>
<s>
To	O
match	O
the	O
scope	O
and	O
complexity	O
of	O
the	O
original	O
1991	O
title	O
,	O
LucasArts	O
was	O
led	O
to	O
leverage	O
a	O
greater	O
amount	O
of	O
development	O
resources	O
for	O
the	O
renewed	O
counterpart	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
than	O
for	O
the	O
previous	O
remake	B-General_Concept
.	O
</s>
<s>
According	O
to	O
Derrick	O
,	O
the	O
increased	O
workload	O
was	O
mitigated	O
by	O
his	O
colleagues	O
 '	O
accumulated	O
experience	O
and	O
access	O
to	O
technological	O
solutions	O
that	O
had	O
been	O
introduced	O
for	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
:	O
Special	O
Edition	O
.	O
</s>
<s>
He	O
explained	O
that	O
those	O
accrued	O
assets	O
enabled	O
LucasArts	O
to	O
materialize	O
an	O
authentic	O
recreation	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
and	O
supplement	O
it	O
with	O
new	O
functionalities	O
in	O
the	O
same	O
timeframe	O
during	O
which	O
the	O
completed	O
iteration	O
of	O
the	O
first	O
remake	B-General_Concept
was	O
crafted	O
.	O
</s>
<s>
Those	O
additions	O
included	O
the	O
feature	O
that	O
enabled	O
the	O
playback	O
in	O
the	O
game	O
of	O
the	O
background	O
audio	O
commentary	O
by	O
Gilbert	O
,	O
Schafer	O
and	O
Grossman	O
,	O
recorded	O
for	O
the	O
remake	B-General_Concept
at	O
the	O
2010	O
Game	O
Developers	O
Conference	O
.	O
</s>
<s>
Derrick	O
had	O
planned	O
to	O
procure	O
the	O
designers	O
 '	O
engagement	O
in	O
the	O
creation	O
of	O
a	O
similar	O
commentary	O
track	O
for	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
:	O
Special	O
Edition	O
,	O
but	O
was	O
unable	O
to	O
proceed	O
with	O
this	O
incentive	O
due	O
to	O
scheduling	O
setbacks	O
on	O
the	O
side	O
of	O
an	O
unidentified	O
party	O
.	O
</s>
<s>
Derrick	O
attributed	O
the	O
implementation	O
of	O
the	O
feature	O
in	O
the	O
remake	B-General_Concept
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
to	O
the	O
distribution	O
of	O
its	O
development	O
between	O
LucasArts	O
 '	O
San	O
Francisco	O
and	O
Singapore	O
departments	O
.	O
</s>
<s>
He	O
mentioned	O
that	O
,	O
although	O
this	O
type	O
of	O
delegated	O
work	O
caused	O
certain	O
difficulties	O
in	O
the	O
teams	O
 '	O
collaboration	O
,	O
the	O
Singapore	O
division	O
had	O
been	O
previously	O
involved	O
with	O
certain	O
aspects	O
of	O
The	B-Application
Secret	I-Application
of	I-Application
Monkey	I-Application
Island	I-Application
:	O
Special	O
Edition	O
and	O
thus	O
was	O
able	O
to	O
coordinate	O
an	O
efficient	O
approach	O
to	O
those	O
issues	O
.	O
</s>
<s>
Prior	O
to	O
the	O
game	O
's	O
release	O
,	O
Gilbert	O
reported	O
to	O
have	O
been	O
pleased	O
with	O
the	O
remake	B-General_Concept
's	O
rendition	O
of	O
the	O
gameplay	O
and	O
technical	O
elements	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
,	O
and	O
remarked	O
that	O
Monkey	B-Application
Island	I-Application
2	I-Application
:	O
Special	O
Editions	O
capability	O
to	O
allow	O
for	O
the	O
instant	O
transition	O
between	O
the	O
game	O
's	O
new	O
and	O
original	O
audiovisuals	O
"	O
really	O
showed	O
the	O
care	O
,	O
love	O
,	O
and	O
respect	O
that	O
LucasArts	O
has	O
for	O
these	O
games	O
"	O
.	O
</s>
<s>
SalesMonkey	O
Island	O
2	O
:	O
LeChuck	B-Application
's	I-Application
Revenge	I-Application
was	O
highly	O
anticipated	O
;	O
Amiga	B-Device
Power	O
called	O
it	O
the	O
most	O
eagerly	O
awaited	O
game	O
of	O
1992	O
.	O
</s>
<s>
According	O
to	O
Ron	O
Gilbert	O
,	O
Monkey	B-Application
Island	I-Application
2	I-Application
and	O
its	O
predecessor	O
"	O
sold	O
well	O
,	O
but	O
Sierra	O
Online	O
and	O
King	B-Application
's	I-Application
Quest	I-Application
were	O
still	O
kicking	O
our	O
ass	O
completely	O
!	O
"	O
</s>
<s>
A	O
writer	O
for	O
Next	O
Generation	O
noted	O
that	O
the	O
games	O
were	O
"	O
relatively	O
minor	O
hit[s]	O
 "	O
in	O
the	O
United	O
States	O
,	O
but	O
became	O
blockbusters	O
on	O
the	O
PC	O
and	O
the	O
Amiga	B-Device
throughout	O
Europe	O
.	O
</s>
<s>
Designer	O
Tim	O
Schafer	O
said	O
that	O
Monkey	B-Application
Island	I-Application
2	I-Application
sold	O
about	O
25,000	O
copies	O
,	O
despite	O
its	O
being	O
released	O
at	O
a	O
time	O
when	O
LucasArts	O
was	O
"	O
really	O
excited	O
if	O
we	O
sold	O
100,000	O
copies	O
of	O
a	O
PC	O
graphic	O
adventure	O
"	O
.	O
</s>
<s>
Following	O
the	O
underperformance	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
,	O
Schafer	O
recalled	O
that	O
the	O
management	O
came	O
and	O
told	O
them	O
that	O
Monkey	O
was	O
a	O
failure	O
and	O
that	O
they	O
should	O
make	O
something	O
else	O
.	O
</s>
<s>
He	O
speculated	O
that	O
the	O
Monkey	B-Application
Island	I-Application
series	I-Application
 '	O
reputation	O
grew	O
as	O
a	O
result	O
of	O
software	O
piracy	O
.	O
</s>
<s>
According	O
to	O
Schafer	O
,	O
the	O
pressure	O
to	O
develop	O
a	O
more	O
commercially	O
viable	O
game	O
ultimately	O
led	O
to	O
the	O
creation	O
of	O
Full	B-Application
Throttle	I-Application
,	O
which	O
became	O
the	O
first	O
LucasArts	O
adventure	O
to	O
sell	O
one	O
million	O
units	O
.	O
</s>
<s>
ReviewsMonkey	O
Island	O
2	O
received	O
consistently	O
high	O
reviews	O
for	O
all	O
versions	O
,	O
95%	O
from	O
Amiga	B-Device
Computing	O
for	O
the	O
Amiga	B-Device
version	O
,	O
96%	O
from	O
Computer	O
and	O
Video	O
Games	O
for	O
the	O
PC	O
version	O
.	O
</s>
<s>
When	O
Kixx	O
XL	O
rereleased	O
Monkey	B-Application
Island	I-Application
2	I-Application
as	O
a	O
budget	O
game	O
,	O
the	O
reviews	O
remained	O
high	O
getting	O
91%	O
from	O
CU	O
Amiga	B-Device
.	O
</s>
<s>
Monkey	B-Application
Island	I-Application
2	I-Application
is	O
often	O
considered	O
one	O
of	O
the	O
greatest	O
in	O
the	O
point-and-click	O
genre	O
,	O
and	O
it	O
still	O
stands	O
up	O
well	O
against	O
modern	O
adventure	O
game	O
titles	O
.	O
</s>
<s>
The	O
game	O
holds	O
a	O
rating	O
of	O
90%	O
on	O
the	O
review	B-Application
aggregator	I-Application
site	O
GameRankings.Monkey	O
Island	O
2	O
:	O
LeChuck	O
's	O
Revenge	O
was	O
rated	O
highly	O
for	O
several	O
reasons	O
.	O
</s>
<s>
Music	O
in	O
Monkey	B-Application
Island	I-Application
2	I-Application
was	O
noted	O
for	O
its	O
use	O
of	O
the	O
iMUSE	B-Application
system	O
.	O
</s>
<s>
It	O
is	O
also	O
noted	O
by	O
critics	O
that	O
the	O
developers	O
of	O
Monkey	B-Application
Island	I-Application
2	I-Application
made	O
using	O
the	O
Amiga	B-Device
version	O
's	O
11	O
floppy	B-Device
disks	I-Device
relatively	O
smooth	O
,	O
but	O
also	O
noted	O
that	O
installing	O
the	O
game	O
on	O
a	O
hard	B-Device
drive	I-Device
is	O
recommended	O
.	O
</s>
<s>
In	O
1996	O
the	O
magazine	O
ranked	O
it	O
as	O
the	O
74th	O
best	O
game	O
of	O
all	O
time.CGW	O
148	O
:	O
150	O
Best	O
Games	O
of	O
All	O
Time	O
In	O
1994	O
,	O
PC	O
Gamer	O
UK	O
named	O
Monkey	B-Application
Island	I-Application
2	I-Application
the	O
fourth	O
best	O
computer	O
game	O
of	O
all	O
time	O
.	O
</s>
<s>
In	O
2011	O
,	O
Adventure	O
Gamers	O
named	O
Monkey	B-Application
Island	I-Application
2	I-Application
the	O
eighth-best	O
adventure	O
game	O
ever	O
released	O
.	O
</s>
