<s>
Mission	B-Device
:	I-Device
Impossible	I-Device
is	O
an	O
action-adventure	O
video	O
game	O
developed	O
by	O
Infogrames	O
and	O
loosely	O
based	O
on	O
the	O
1996	O
film	O
of	O
the	O
same	O
name	O
.	O
</s>
<s>
It	O
was	O
originally	O
released	O
for	O
the	O
Nintendo	B-Operating_System
64	I-Operating_System
video	O
game	O
console	O
in	O
1998	O
.	O
</s>
<s>
Originally	O
envisioned	O
as	O
an	O
ambitious	O
PC	O
game	O
by	O
an	O
Ocean	O
team	O
based	O
in	O
San	O
Jose	O
,	O
California	O
,	O
Mission	B-Device
:	I-Device
Impossible	I-Device
was	O
under	O
development	O
for	O
three	O
years	O
and	O
suffered	O
a	O
troublesome	O
development	O
cycle	O
,	O
partially	O
due	O
to	O
an	O
overestimation	O
of	O
what	O
the	O
Nintendo	B-Operating_System
64	I-Operating_System
could	O
do	O
.	O
</s>
<s>
Mission	B-Device
:	I-Device
Impossible	I-Device
was	O
considered	O
a	O
commercial	O
success	O
and	O
sold	O
more	O
than	O
one	O
million	O
copies	O
as	O
of	O
February	O
1999	O
.	O
</s>
<s>
The	O
game	O
received	O
mixed	O
reviews	O
from	O
critics	O
and	O
was	O
frequently	O
compared	O
to	O
Rare	O
's	O
1997	O
game	O
GoldenEye	B-Application
007	I-Application
.	O
</s>
<s>
A	O
port	O
of	O
the	O
game	O
,	O
with	O
lighting	O
effects	O
,	O
voice	O
acting	O
,	O
and	O
other	O
minor	O
improvements	O
,	O
was	O
released	O
for	O
the	O
PlayStation	B-Device
console	I-Device
in	O
1999	O
.	O
</s>
<s>
Mission	B-Device
:	I-Device
Impossible	I-Device
is	O
a	O
single-player	O
action-adventure	O
game	O
loosely	O
based	O
on	O
the	O
1996	O
film	O
of	O
the	O
same	O
name	O
,	O
where	O
the	O
player	O
controls	O
Ethan	O
Hunt	O
from	O
a	O
third-person	O
perspective	O
through	O
20	O
levels	O
.	O
</s>
<s>
Other	O
notable	O
gadgets	O
like	O
night	O
vision	O
glasses	O
,	O
smoke	O
generators	O
,	O
and	O
a	O
fingerprint	B-Algorithm
scanner	O
are	O
also	O
featured	O
.	O
</s>
<s>
In	O
one	O
level	O
,	O
Hunt	O
is	O
attached	O
to	O
a	O
cable	O
and	O
the	O
player	O
must	O
help	O
him	O
go	O
down	O
while	O
avoiding	O
obstacles	O
;	O
in	O
another	O
level	O
,	O
the	O
player	O
assumes	O
the	O
role	O
of	O
a	O
team	O
member	O
who	O
must	O
cover	O
Hunt	O
with	O
a	O
sniper	O
rifle	O
from	O
a	O
higher	O
position	O
;	O
and	O
in	O
the	O
last	O
one	O
,	O
the	O
player	O
must	O
control	O
a	O
cannon	O
and	O
destroy	O
buildings	O
while	O
Hunt	O
is	O
on	O
a	O
gunboat	B-Application
.	O
</s>
<s>
The	O
game	O
supports	O
the	O
Nintendo	B-Device
64	I-Device
Rumble	I-Device
Pak	I-Device
.	O
</s>
<s>
After	O
making	O
his	O
way	O
through	O
an	O
underground	O
warehouse	O
and	O
the	O
KGB	B-Application
headquarters	O
,	O
Hunt	O
finds	O
Barnes	O
dead	O
in	O
an	O
office	O
and	O
saves	O
Parker	O
.	O
</s>
<s>
Mission	B-Device
:	I-Device
Impossible	I-Device
was	O
announced	O
in	O
May	O
1996	O
as	O
one	O
of	O
the	O
first	O
Nintendo	B-Operating_System
64	I-Operating_System
games	O
,	O
half	O
a	O
year	O
before	O
the	O
console	O
's	O
launch	O
.	O
</s>
<s>
Ocean	O
,	O
which	O
was	O
famous	O
for	O
creating	O
numerous	O
licensed	O
video	O
games	O
,	O
including	O
successful	O
games	O
such	O
as	O
Batman	B-Application
and	O
Jurassic	B-Application
Park	I-Application
,	O
decided	O
to	O
create	O
"	O
a	O
spy	O
simulation	O
"	O
game	O
that	O
would	O
be	O
worthy	O
of	O
the	O
Mission	B-Device
:	I-Device
Impossible	I-Device
film	O
.	O
</s>
<s>
Because	O
the	O
yet	O
unreleased	O
Nintendo	B-Operating_System
64	I-Operating_System
was	O
a	O
relatively	O
unknown	O
platform	O
when	O
production	O
started	O
,	O
Mission	B-Device
:	I-Device
Impossible	I-Device
was	O
initially	O
envisioned	O
as	O
an	O
ambitious	O
PC	O
game	O
.	O
</s>
<s>
Versions	O
for	O
the	O
32X	B-Device
,	O
Mega	B-Operating_System
Drive	I-Operating_System
,	O
Sega	B-Device
Saturn	I-Device
,	O
and	O
SNES	B-Application
were	O
also	O
planned	O
.	O
</s>
<s>
The	O
16-bit	O
versions	O
were	O
reportedly	O
similar	O
to	O
the	O
2D	O
Flashback	B-Application
.	O
</s>
<s>
Developer	O
David	O
Dixon	O
,	O
who	O
previously	O
worked	O
on	O
the	O
Amiga	B-Device
version	O
of	O
the	O
1989	O
hit	O
RoboCop	B-Application
,	O
created	O
the	O
game	O
's	O
engine	O
.	O
</s>
<s>
An	O
early	O
version	O
of	O
the	O
game	O
featured	O
character	O
models	O
that	O
were	O
assembled	O
using	O
up	O
to	O
350	O
polygons	B-General_Concept
.	O
</s>
<s>
A	O
new	O
artificial	B-Application
intelligence	I-Application
,	O
called	O
SOOL	O
,	O
was	O
also	O
created	O
,	O
allowing	O
computer-controlled	O
characters	O
to	O
be	O
governed	O
by	O
a	O
complex	O
set	O
of	O
prioritized	O
instructions	O
.	O
</s>
<s>
In	O
San	O
Jose	O
,	O
the	O
development	O
of	O
Mission	B-Device
:	I-Device
Impossible	I-Device
was	O
marred	O
by	O
an	O
overestimation	O
of	O
what	O
the	O
Nintendo	B-Operating_System
64	I-Operating_System
could	O
do	O
,	O
resulting	O
in	O
the	O
game	O
not	O
materializing	O
as	O
intended	O
.	O
</s>
<s>
The	O
new	O
team	O
was	O
based	O
in	O
Lyon	O
and	O
was	O
led	O
by	O
Benoit	O
Arribart	O
,	O
who	O
previously	O
worked	O
on	O
the	O
Saturn	B-Device
version	O
of	O
Alone	B-Application
in	I-Application
the	I-Application
Dark	I-Application
2	I-Application
.	O
</s>
<s>
As	O
a	O
result	O
,	O
the	O
French	O
team	O
had	O
to	O
revise	O
most	O
of	O
the	O
American	O
team	O
's	O
work	O
and	O
remodel	O
the	O
graphics	O
in	O
lower	O
polygon	B-General_Concept
count	I-General_Concept
to	O
improve	O
the	O
frame	O
rate	O
.	O
</s>
<s>
Nintendo	O
's	O
1996	O
game	O
Super	B-Application
Mario	I-Application
64	I-Application
and	O
Rare	O
's	O
1997	O
game	O
GoldenEye	B-Application
007	I-Application
influenced	O
the	O
game	O
's	O
development	O
.	O
</s>
<s>
Developers	O
had	O
to	O
differentiate	O
the	O
similarly	O
themed	O
Mission	B-Device
:	I-Device
Impossible	I-Device
and	O
GoldenEye	B-Application
007	I-Application
as	O
much	O
as	O
possible	O
.	O
</s>
<s>
A	O
wristwatch	O
interface	O
was	O
planned	O
,	O
but	O
it	O
was	O
ultimately	O
discarded	O
after	O
they	O
saw	O
it	O
in	O
GoldenEye	B-Application
007	I-Application
.	O
</s>
<s>
The	O
game	O
was	O
originally	O
intended	O
to	O
support	O
Nintendo	O
's	O
64DD	B-Device
floppy	B-Device
drive	I-Device
peripheral	O
,	O
which	O
would	O
allow	O
players	O
to	O
access	O
more	O
levels	O
.	O
</s>
<s>
Overall	O
,	O
Mission	B-Device
:	I-Device
Impossible	I-Device
was	O
developed	O
over	O
the	O
course	O
of	O
three	O
years	O
.	O
</s>
<s>
Mission	B-Device
:	I-Device
Impossible	I-Device
was	O
ported	O
by	O
German	O
developer	O
X-Ample	O
Architectures	O
and	O
released	O
for	O
the	O
PlayStation	B-Device
console	I-Device
in	O
Europe	O
on	O
October	O
1	O
,	O
1999	O
,	O
and	O
in	O
North	O
America	O
on	O
November	O
22	O
,	O
1999	O
.	O
</s>
<s>
Unlike	O
the	O
Nintendo	B-Operating_System
64	I-Operating_System
version	O
,	O
the	O
PlayStation	B-Device
version	O
features	O
FMV	B-Application
cutscenes	O
,	O
lighting	O
effects	O
,	O
new	O
music	O
and	O
sound	O
effects	O
,	O
and	O
voice	O
acting	O
for	O
each	O
character	O
.	O
</s>
<s>
Mission	B-Device
:	I-Device
Impossible	I-Device
was	O
considered	O
a	O
commercial	O
success	O
according	O
to	O
Infogrames	O
chairman	O
Bruno	O
Bonnell	O
;	O
1.13	O
million	O
copies	O
had	O
been	O
sold	O
as	O
of	O
February	O
1999	O
.	O
</s>
<s>
Mission	B-Device
:	I-Device
Impossible	I-Device
received	O
generally	O
mixed	O
reviews	O
from	O
critics	O
and	O
was	O
unfavorably	O
compared	O
to	O
GoldenEye	B-Application
007	I-Application
.	O
</s>
<s>
Next	O
Generation	O
explained	O
that	O
Mission	B-Device
:	I-Device
Impossible	I-Device
is	O
not	O
as	O
polished	O
as	O
GoldenEye	B-Application
007	I-Application
because	O
the	O
game	O
suffered	O
from	O
a	O
difficult	O
development	O
cycle	O
.	O
</s>
<s>
Reviews	O
of	O
the	O
PlayStation	B-Device
version	O
noted	O
minor	O
improvements	O
towards	O
the	O
graphics	O
from	O
the	O
Nintendo	B-Operating_System
64	I-Operating_System
version	O
,	O
but	O
was	O
critical	O
of	O
the	O
voice	O
acting	O
and	O
its	O
"	O
poorly	O
written	O
"	O
lines	O
.	O
</s>
<s>
Graphically	O
,	O
Mission	B-Device
:	I-Device
Impossible	I-Device
was	O
criticized	O
for	O
its	O
low	O
frame	O
rate	O
,	O
substantial	O
distance	O
fog	O
,	O
basic	O
environments	O
,	O
and	O
fuzzy	O
graphical	O
quality	O
,	O
especially	O
when	O
compared	O
to	O
GoldenEye	B-Application
007	I-Application
.	O
</s>
<s>
Critical	O
reaction	O
to	O
the	O
music	O
and	O
sound	O
effects	O
was	O
usually	O
mixed	O
,	O
with	O
Peer	O
Schneider	O
of	O
IGN	O
remarking	O
that	O
the	O
game	O
sounds	O
"	O
a	O
bit	O
more	O
muffled	O
"	O
and	O
less	O
believable	O
than	O
GoldenEye	B-Application
007	I-Application
.	O
</s>
<s>
However	O
,	O
the	O
inclusion	O
of	O
"	O
Theme	O
from	O
Mission	B-Device
:	I-Device
Impossible	I-Device
"	O
and	O
the	O
game	O
's	O
fully-voiced	O
cutscenes	O
that	O
describe	O
certain	O
missions	O
were	O
highlighted	O
positively	O
.	O
</s>
<s>
GamePro	O
considered	O
Mission	B-Device
:	I-Device
Impossible	I-Device
a	O
smarter	O
and	O
more	O
interactive	O
game	O
than	O
other	O
shooters	O
of	O
the	O
time	O
.	O
</s>
<s>
Electronic	O
Gaming	O
Monthly	O
acknowledged	O
that	O
Mission	B-Device
:	I-Device
Impossible	I-Device
has	O
some	O
interesting	O
missions	O
and	O
locations	O
,	O
but	O
ultimately	O
concluded	O
that	O
most	O
of	O
the	O
puzzles	O
are	O
tedious	O
and	O
that	O
the	O
game	O
requires	O
a	O
lot	O
of	O
patience	O
.	O
</s>
<s>
Tim	O
Weaver	O
,	O
writing	O
for	O
N64	B-Operating_System
Magazine	O
,	O
said	O
that	O
the	O
game	O
has	O
poor	O
analog	B-Device
stick	I-Device
detection	O
.	O
</s>
