<s>
This	O
is	O
a	O
list	B-Application
of	I-Application
stereoscopic	I-Application
video	I-Application
games	I-Application
.	O
</s>
<s>
The	O
following	O
article	O
is	O
the	O
list	O
of	O
notable	O
stereoscopic	B-Algorithm
3D	I-Algorithm
games	O
and	O
related	O
productions	O
and	O
the	O
platforms	O
they	O
can	O
run	O
on	O
.	O
</s>
<s>
Additionally	O
,	O
many	O
PC	O
games	O
are	O
supported	O
or	O
are	O
unsupported	O
but	O
capable	O
3D	O
graphics	O
with	O
AMD	B-Algorithm
HD3D	I-Algorithm
,	O
DDD	O
TriDef	O
,	O
Nvidia	B-Algorithm
3D	I-Algorithm
Vision	I-Algorithm
,	O
3DGM	O
,	O
and	O
more	O
.	O
</s>
<s>
Title	O
Platforms	O
First	O
release	O
date	O
Description	O
SubRoc-3D	B-Application
Arcade	B-Application
1982	O
Uses	O
a	O
special	O
eyepiece	O
,	O
a	O
viewer	O
with	O
spinning	O
discs	O
to	O
alternate	O
left	O
and	O
right	O
images	O
to	O
the	O
player	O
's	O
eye	O
from	O
a	O
single	O
monitor.Bernard	O
Perron	O
&	O
Mark	O
J	O
.	O
P	O
.	O
Wolf	O
(	O
2008	O
)	O
,	O
Video	O
game	O
theory	O
reader	O
two	O
,	O
p	O
.	O
158	O
,	O
Taylor	O
&	O
Francis	O
,	O
The	O
game	O
's	O
active	B-Algorithm
shutter	I-Algorithm
3D	I-Algorithm
system	I-Algorithm
jointly	O
developed	O
by	O
Sega	O
with	O
Matsushita	O
(	O
now	O
Panasonic	O
)	O
.	O
</s>
<s>
Vectrex	B-Operating_System
3D	O
Imager	O
peripheral	O
Vectrex	B-Operating_System
1984	O
A	O
proprietary	O
disk-rotating	O
glasses	O
system	O
Battle	O
Bird	O
Arcade	B-Application
1986	O
Developed	O
by	O
Irem	O
and	O
released	O
in	O
January	O
1986	O
.	O
</s>
<s>
It	O
used	O
Irem	O
's	O
3D	O
Vision	O
system	O
,	O
which	O
displayed	O
stereoscopic	B-Algorithm
3D	I-Algorithm
color	O
graphics	O
using	O
a	O
complex	O
3D	O
system	O
consisting	O
of	O
a	O
dual-monitor	B-General_Concept
setup	O
,	O
a	O
half-silvered	O
mirror	O
,	O
and	O
a	O
viewer	O
with	O
a	O
polarizing	O
filter	O
for	O
each	O
eye	O
.	O
</s>
<s>
3-D	O
Thunder	O
Ceptor	O
II	O
Arcade	B-Application
1986	O
Developed	O
by	O
Namco	O
,	O
the	O
stereoscopic	B-Algorithm
3-D	O
image	O
is	O
generated	O
using	O
LCD	B-Algorithm
shutter	I-Algorithm
glasses	I-Algorithm
,	O
which	O
is	O
enhanced	O
by	O
a	O
fresnel	O
lens	O
placed	O
between	O
the	O
video	O
screen	O
and	O
shutter	B-Algorithm
glasses	I-Algorithm
,	O
giving	O
the	O
impression	O
of	O
large	O
3-D	O
images	O
coming	O
near	O
the	O
player	O
.	O
</s>
<s>
It	O
was	O
one	O
of	O
several	O
stereoscopic	B-Algorithm
3-D	O
arcade	B-Application
games	O
at	O
the	O
time	O
,	O
along	O
with	O
titles	O
from	O
rival	O
companies	O
Irem	O
,	O
Sega	O
and	O
Taito	O
.	O
</s>
<s>
Hover	B-Application
Force	I-Application
Intellivision	B-Operating_System
1986	O
Programmed	O
with	O
ChromaDepth	B-Algorithm
3-D	O
technology	O
and	O
shown	O
publicly	O
by	O
Mattel	B-Operating_System
Electronics	I-Operating_System
as	O
Hover	B-Application
Force	I-Application
3-D	O
at	O
1984	O
January	O
CES	O
.	O
</s>
<s>
Released	O
in	O
1987	O
by	O
INTV	B-Operating_System
Corporation	I-Operating_System
;	O
3-D	O
glasses	O
not	O
included	O
.	O
</s>
<s>
The	O
various	O
SegaScope	O
3D	O
games	O
SMS	O
1987	O
–	O
1989	O
A	O
proprietary	O
LCD	B-Algorithm
Shutter	I-Algorithm
Glasses	I-Algorithm
system	O
,	O
not	O
compatible	O
with	O
Modern	O
3D	O
TV	O
systems	O
.	O
</s>
<s>
Continental	B-Application
Circus	I-Application
Arcade	B-Application
1987	O
Active	B-Algorithm
shutter	I-Algorithm
3D	I-Algorithm
glasses	I-Algorithm
Maze	O
Hunter	O
3-D	O
SMS	O
1987	O
LCD	B-Algorithm
Shutter	I-Algorithm
Glasses	I-Algorithm
(	O
SegaScope	O
3D	O
)	O
Missile	O
Defense	O
3-D	O
SMS	O
1987	O
LCD	B-Algorithm
Shutter	I-Algorithm
Glasses	I-Algorithm
(	O
SegaScope	O
3D	O
)	O
Zaxxon	B-Application
3-D	I-Application
SMS	O
1987	O
LCD	B-Algorithm
Shutter	I-Algorithm
Glasses	I-Algorithm
(	O
SegaScope	O
3D	O
)	O
3-D	B-Application
WorldRunner	I-Application
NES	O
,	O
FDS	B-Device
1987	O
Anaglyph	B-Algorithm
mode	I-Algorithm
Rad	B-Application
Racer	I-Application
(	O
Highway	O
Star	O
in	O
Japan	O
)	O
NES	O
1987	O
LCD	B-Algorithm
Shutter	I-Algorithm
Glasses	I-Algorithm
(	O
Famicom	B-Algorithm
3D	I-Algorithm
System	I-Algorithm
)	O
,	O
Anaglyph	B-Algorithm
mode	I-Algorithm
(	O
USA	O
)	O
JJ	O
NES	O
Japan	O
1987	O
LCD	B-Algorithm
Shutter	I-Algorithm
Glasses	I-Algorithm
(	O
Famicom	B-Algorithm
3D	I-Algorithm
System	I-Algorithm
)	O
Falsion	B-Device
NES	O
FDS	B-Device
Japan	O
1987	O
LCD	B-Algorithm
Shutter	I-Algorithm
Glasses	I-Algorithm
(	O
Famicom	B-Algorithm
3D	I-Algorithm
System	I-Algorithm
)	O
Attack	O
Animal	O
Gakuen	O
NES	O
Japan	O
1987	O
LCD	B-Algorithm
Shutter	I-Algorithm
Glasses	I-Algorithm
(	O
Famicom	B-Algorithm
3D	I-Algorithm
System	I-Algorithm
)	O
Blade	B-Application
Eagle	I-Application
3-D	I-Application
SMS	O
1988	O
LCD	B-Algorithm
Shutter	I-Algorithm
Glasses	I-Algorithm
(	O
SegaScope	O
3D	O
)	O
Space	B-Application
Harrier	I-Application
3-D	I-Application
SMS	O
1988	O
LCD	B-Algorithm
Shutter	I-Algorithm
Glasses	I-Algorithm
(	O
SegaScope	O
3D	O
)	O
Famicom	O
Grand	O
Prix	O
II	O
:	O
3D	O
Hot	O
Rally	O
NES	O
FDS	B-Device
Japan	O
1988	O
LCD	B-Algorithm
Shutter	I-Algorithm
Glasses	I-Algorithm
(	O
Famicom	B-Algorithm
3D	I-Algorithm
System	I-Algorithm
)	O
Wanderer	O
3D	O
Amiga	B-Device
,	O
Atari	B-Device
ST	I-Device
,	O
Sinclair	B-Device
QL	I-Device
1988	O
Anaglyph	B-Algorithm
mode	I-Algorithm
SpaceSpuds	O
Amiga	B-Device
1988	O
Anaglyph	B-Algorithm
mode	I-Algorithm
Poseidon	B-Application
Wars	I-Application
3-D	I-Application
SMS	O
1989	O
LCD	B-Algorithm
Shutter	I-Algorithm
Glasses	I-Algorithm
(	O
SegaScope	O
3D	O
)	O
Cosmic	O
Epsilon	O
NES	O
Japan	O
1989	O
LCD	B-Algorithm
Shutter	I-Algorithm
Glasses	I-Algorithm
(	O
Famicom	B-Algorithm
3D	I-Algorithm
System	I-Algorithm
)	O
Beyond	B-Device
the	I-Device
Black	I-Device
Hole	I-Device
MS-DOS	B-Application
,	O
Commodore	O
64	O
,	O
Commodore	B-Device
128	I-Device
1989	O
The	O
various	O
Sega	B-Device
VR	I-Device
games	O
Arcade	B-Application
,	O
Mega	B-Operating_System
Drive	I-Operating_System
,	O
Saturn	B-Device
1991-1995	O
Head-mounted	B-General_Concept
display	I-General_Concept
The	O
various	O
Virtuality	B-Application
games	O
Arcade	B-Application
1991-1996	O
Head-mounted	B-General_Concept
display	I-General_Concept
Orb-3D	O
NES	O
1991	O
Pulfrich	B-Algorithm
effect	I-Algorithm
Magic	B-Application
Carpet	I-Application
MS-DOS	B-Application
1994	O
Anaglyph	B-Algorithm
mode	I-Algorithm
,	O
Autostereogram	B-Algorithm
mode	I-Algorithm
,	O
Forte	B-Device
VFX1	I-Device
Nintendo	B-Device
Virtual	I-Device
Boy	I-Device
Nintendo	B-Device
Virtual	I-Device
Boy	I-Device
1995	O
The	O
first	O
home	O
game	O
system	O
designed	O
around	O
3-D	O
,	O
which	O
was	O
produced	O
from	O
dual	O
images	O
inside	O
a	O
viewer	O
that	O
displayed	O
red	O
monochrome	O
images	O
.	O
</s>
<s>
Descent	B-Application
MS-DOS	B-Application
1995	O
Anaglyph	B-Algorithm
mode	I-Algorithm
,	O
https://web.archive.org/web/19970609055704/http://www.interplay.com/descent/desc31.faq	O
,	O
at	O
the	O
Internet	O
Archive	O
Wayback	O
Machine	O
Head-mounted	B-General_Concept
display	I-General_Concept
(	O
support	O
for	O
VFX-1	B-Device
Head	B-General_Concept
Mounted	I-General_Concept
Display	I-General_Concept
and	O
CyberMaxx	O
HMD	O
)	O
Contra	B-Application
:	I-Application
Legacy	I-Application
of	I-Application
War	I-Application
PlayStation	B-Device
1996	O
Anaglyph	B-Algorithm
mode	I-Algorithm
Duke	B-Application
Nukem	I-Application
3D	I-Application
MS-DOS	B-Application
1996	O
Anaglyph	B-Algorithm
mode	I-Algorithm
,	O
limited	O
support	O
for	O
LCD	B-Algorithm
shutter	I-Algorithm
glasses	I-Algorithm
(	O
only	O
the	O
CrystalEyes	O
VR	O
model	O
from	O
Stereographics	B-Algorithm
is	O
supported	O
)	O
Heart	B-Application
of	I-Application
Darkness	I-Application
PlayStation	B-Device
,	O
Windows	B-Application
1998	O
Anaglyph	B-Algorithm
used	O
for	O
a	O
few	O
cut-scenes	O
in	O
the	O
game	O
;	O
main	O
gameplay	O
is	O
normal	O
2D	O
Serious	B-Device
Sam	I-Device
Windows	B-Application
2001	O
Anaglyph	B-Algorithm
Downtown	B-Device
Run	I-Device
PlayStation	B-Device
2	I-Device
,	O
Windows	B-Application
,	O
GameCube	B-Application
2003	O
Anaglyph	B-Algorithm
mode	I-Algorithm
Nanosaur	B-Application
2	I-Application
:	I-Application
Hatchling	I-Application
Mac	B-Device
(	O
3D	O
)	O
,	O
Windows	B-Application
2004	O
Anaglyph	B-Algorithm
mode	I-Algorithm
Sly	B-Application
3	I-Application
:	I-Application
Honor	I-Application
Among	I-Application
Thieves	I-Application
PlayStation	B-Device
2	I-Device
(	O
3D	O
)	O
2005	O
Anaglyph	B-Algorithm
mode	I-Algorithm
(	O
certain	O
sections	O
only	O
)	O
TrackMania	O
Nations/United	O
Forever	O
Windows	B-Application
2006	O
Anaglyph	B-Algorithm
mode	I-Algorithm
,	O
game	O
update	O
adds	O
modes	O
for	O
line-interleaved	O
stereoscopic	B-Algorithm
displays	I-Algorithm
and	O
a	O
side-by-side	B-Algorithm
AVI	O
video	O
recording	O
mode	O
CubiCute	O
-	O
The	O
3D	O
Game	O
Online	O
mini	O
game	O
(	O
3D	O
)	O
2008	O
Anaglyph	B-Algorithm
Skate	B-Application
2	I-Application
PlayStation	B-Operating_System
3	I-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
2009	O
Anaglyph	B-Algorithm
Shaun	B-Application
White	I-Application
Skateboarding	I-Application
PlayStation	B-Operating_System
3	I-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
2010	O
Side-by-Side-Mode	O
which	O
most	O
3D	O
TVs	O
can	O
project	O
as	O
3D	O
Minecraft	B-Application
Java	I-Application
platform	O
,	O
Java	B-Application
applet	I-Application
2009	O
Anaglyph	B-Algorithm
mode	I-Algorithm
(	O
Only	O
available	O
pre-version	O
1.13	O
)	O
Diorama	O
iPhone	B-Device
,	O
iOS	B-Application
2009	O
Anaglyph	B-Algorithm
mode	I-Algorithm
G-Force	B-Application
Xbox	B-Operating_System
360	I-Operating_System
,	O
PlayStation	B-Operating_System
3	I-Operating_System
2009	O
Anaglyph	B-Algorithm
mode	I-Algorithm
Invincible	B-Application
Tiger	I-Application
:	I-Application
The	I-Application
Legend	I-Application
of	I-Application
Han	I-Application
Tao	I-Application
Xbox	B-Operating_System
360	I-Operating_System
,	O
PlayStation	B-Operating_System
3	I-Operating_System
2009	O
Anaglyph	B-Algorithm
mode	I-Algorithm
,	O
some	O
manual	O
modes	O
compatible	O
with	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
and	O
several	O
types	O
of	O
3D	O
PC	O
monitors	O
Cloudy	B-Application
with	I-Application
a	I-Application
Chance	I-Application
of	I-Application
Meatballs	I-Application
Windows	B-Application
,	O
Xbox	B-Operating_System
360	I-Operating_System
,	O
PlayStation	B-Operating_System
3	I-Operating_System
,	O
Wii	B-Operating_System
,	O
Nintendo	B-Device
DS	I-Device
,	O
PlayStation	B-Operating_System
Portable	I-Operating_System
2009	O
Anaglyph	B-Algorithm
mode	I-Algorithm
,	O
adventure	O
game	O
Toy	B-Application
Story	I-Application
Mania	I-Application
!	I-Application
</s>
<s>
Wii	B-Operating_System
2009	O
Anaglyph	B-Algorithm
mode	I-Algorithm
James	B-Application
Cameron	I-Application
's	I-Application
Avatar	I-Application
:	I-Application
The	I-Application
Game	I-Application
Windows	B-Application
,	O
PS3	B-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
2009	O
Windows	B-Application
:	O
Nvidia	B-Algorithm
3D	I-Algorithm
Vision	I-Algorithm
,	O
Dual-projectors	O
,	O
iZ3D	O
Monitor	O
,	O
some	O
manual	O
modes	O
compatible	O
with	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
PS3	B-Operating_System
and	O
Xbox	B-Operating_System
360	I-Operating_System
:	O
Some	O
manual	O
modes	O
compatible	O
with	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
and	O
several	O
types	O
of	O
3D	O
PC	O
monitors.James	O
Cameron	O
's	O
Avatar	O
:	O
the	O
game	O
official	O
stereoscopic	B-Algorithm
FAQ	O
,	O
at	O
Ubisoft	O
forums	O
Trine	B-Application
Windows	B-Application
,	O
MacOS	B-Operating_System
,	O
Linux	B-Application
2009	O
Windows	B-Application
:	O
Nvidia	B-Algorithm
3D	I-Algorithm
Vision	I-Algorithm
,	O
iZ3D	O
drivers	O
MotorStorm	B-Device
:	I-Device
3D	I-Device
Rift	I-Device
PS3	B-Operating_System
2010	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
Top	B-Application
Spin	I-Application
4	I-Application
PS3	B-Operating_System
2010	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
,	O
3D	O
not	O
in	O
XBox	B-Operating_System
360	I-Operating_System
Version	O
Pro	B-Application
Evolution	I-Application
Soccer	I-Application
2013	I-Application
PS3	B-Operating_System
2012	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
,	O
3D	O
not	O
in	O
XBox	B-Operating_System
360	I-Operating_System
Version	O
Virtua	B-Application
Tennis	I-Application
4	I-Application
PS3	B-Operating_System
2012	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
,	O
3D	O
not	O
in	O
XBox	B-Operating_System
360	I-Operating_System
Version	O
Wipeout	B-Application
HD	I-Application
PS3	B-Operating_System
2010	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
,	O
No	O
3D	O
in	O
Wipeout	B-Application
HD	I-Application
fury	O
!	O
</s>
<s>
Super	B-Application
Stardust	I-Application
HD	I-Application
PS3	B-Operating_System
2010	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
The	B-Application
Adventures	I-Application
of	I-Application
Tintin	I-Application
:	I-Application
The	I-Application
Secret	I-Application
of	I-Application
the	I-Application
Unicorn	I-Application
PS3	B-Operating_System
2011	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
Pain	B-Application
PS3	B-Operating_System
2010	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
Call	B-Application
of	I-Application
Duty	I-Application
:	I-Application
Black	I-Application
Ops	I-Application
PS3	B-Operating_System
,	O
Windows	B-Application
,	O
Xbox	B-Operating_System
360	I-Operating_System
2010	O
Windows	B-Application
:	O
Nvidia	O
3D	O
VisionPS3	O
and	O
Xbox	B-Operating_System
360	I-Operating_System
:	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
The	B-Application
Sly	I-Application
Collection	I-Application
PS3	B-Operating_System
2010	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
Prince	O
of	O
Persia	O
Trilogy	O
PS3	B-Operating_System
2010	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
Gran	B-Application
Turismo	I-Application
5	I-Application
PS3	B-Operating_System
2010	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
Attack	B-Application
of	I-Application
the	I-Application
Movies	I-Application
3D	I-Application
Wii	B-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
2010	O
Anaglyph	B-Algorithm
mode	I-Algorithm
Batman	B-Application
Arkham	I-Application
Asylum	I-Application
:	O
Game	O
of	O
the	O
Year	O
:	O
3D	O
Edition	O
PS3	B-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
2010	O
TriOviz	O
INFICOLOR	O
3D	O
glasses	O
for	O
2D	O
HDTV	O
.	O
</s>
<s>
,	O
NVIDIA	B-Algorithm
3DVision	I-Algorithm
Enslaved	O
:	O
Odyssey	O
to	O
the	O
WestDLC	O
Pigsy	O
's	O
Perfect	O
10	O
PS3	B-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
2010	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
for	O
3D	O
HDTV	O
,	O
TriOviz	O
INFICOLOR	O
3D	O
glasses	O
for	O
2D	O
HDTV	O
.	O
</s>
<s>
3D	O
delivered	O
by	O
TriOviz	O
for	O
Games	O
Technology.enslaved.namco.com	O
:	O
Pigsy	O
DLC	O
info	O
The	O
various	O
Nintendo	B-Device
3DS	I-Device
games	I-Device
Nintendo	B-Operating_System
3DS	I-Operating_System
2011-20	O
,	O
2022	O
Parallax	B-Algorithm
barrier	I-Algorithm
autostereoscopic	B-Algorithm
display	I-Algorithm
Hedgewars	O
Windows	B-Application
,	O
Linux	B-Application
,	O
OS	B-Operating_System
X	I-Operating_System
Since	O
2011	O
side-by-side	B-Algorithm
Anaglyph	B-Algorithm
mode	I-Algorithm
Wiggle	B-Algorithm
Dynasty	B-Application
Warriors	I-Application
7	I-Application
PS3	B-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
2011	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
Thor	B-Application
:	I-Application
God	I-Application
of	I-Application
Thunder	I-Application
PS3	B-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
2011	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
for	O
3D	O
HDTV	O
,	O
TriOviz	O
INFICOLOR	O
3D	O
glasses	O
for	O
2D	O
HDTV	O
.	O
</s>
<s>
3D	O
delivered	O
by	O
TriOviz	O
for	O
Games	O
Technology	O
Green	B-Application
Lantern	I-Application
:	I-Application
Rise	I-Application
of	I-Application
the	I-Application
Manhunters	I-Application
PS3	B-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
2011	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
for	O
3D	O
HDTV	O
,	O
TriOviz	O
INFICOLOR	O
3D	O
glasses	O
for	O
2D	O
HDTV	O
.	O
</s>
<s>
3D	O
delivered	O
by	O
TriOviz	O
for	O
Games	O
Technology	O
Captain	B-Device
America	I-Device
:	I-Device
Super	I-Device
Soldier	I-Device
PS3	B-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
2011	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
for	O
3D	O
HDTV	O
,	O
TriOviz	O
INFICOLOR	O
3D	O
glasses	O
for	O
2D	O
HDTV	O
.	O
</s>
<s>
3D	O
delivered	O
by	O
TriOviz	O
for	O
Games	O
Technology	O
Gears	B-Application
of	I-Application
War	I-Application
3	I-Application
Xbox	B-Operating_System
360	I-Operating_System
2011	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
for	O
3D	O
HDTV	O
.	O
</s>
<s>
Batman	B-Application
:	I-Application
Arkham	I-Application
City	I-Application
PS3	B-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
2011	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
for	O
3D	O
HDTV	O
,	O
TriOviz	O
INFICOLOR	O
3D	O
glasses	O
for	O
2D	O
HDTV	O
,	O
3D	O
delivered	O
by	O
TriOviz	O
for	O
Games	O
Technology.	O
,	O
NVIDIA	B-Algorithm
3DVision	I-Algorithm
Assassin	B-Application
's	I-Application
Creed	I-Application
:	I-Application
Revelations	I-Application
PS3	B-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
2011	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
for	O
3D	O
HDTV	O
,	O
TriOviz	O
INFICOLOR	O
3D	O
glasses	O
for	O
2D	O
HDTV	O
,	O
3D	O
delivered	O
by	O
TriOviz	O
for	O
Games	O
Technology	O
.	O
</s>
<s>
Crysis	B-Application
2	I-Application
Windows	B-Application
,	O
PS3	B-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
2011	O
Windows	B-Application
:	O
Nvidia	B-Algorithm
3D	I-Algorithm
Vision	I-Algorithm
,	O
AMD	B-Algorithm
HD3D	I-Algorithm
,	O
Dual-projectors	O
,	O
iZ3D	O
monitor	O
,	O
Anaglyph	B-Algorithm
mode	I-Algorithm
,	O
manual	O
modes	O
for	O
3D	O
via	O
HDMI	B-Protocol
standardExtract	O
of	O
Crysis	B-Application
2	I-Application
console	O
commands	O
at	O
iZ3D	O
forums	O
PS3	B-Operating_System
and	O
Xbox	B-Operating_System
360	I-Operating_System
:	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
The	B-Application
Ico	I-Application
&	I-Application
Shadow	I-Application
of	I-Application
the	I-Application
Colossus	I-Application
Collection	I-Application
PS3	B-Operating_System
2011	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
Tom	O
Clancy	O
's	O
Splinter	O
Cell	O
Trilogy	O
PS3	B-Operating_System
2011	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
MotorStorm	B-Application
:	I-Application
Apocalypse	I-Application
PS3	B-Operating_System
2011	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
SOCOM	B-Application
4	I-Application
PS3	B-Operating_System
2011	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
Killzone	B-Application
3	I-Application
PS3	B-Operating_System
2011	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
Uncharted	B-Application
3	I-Application
:	I-Application
Drake	I-Application
's	I-Application
Deception	I-Application
PS3	B-Operating_System
2011	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
Battlefield	O
3	O
Windows	B-Application
2011	O
Nvidia	B-Algorithm
3D	I-Algorithm
Vision	I-Algorithm
,	O
AMD	B-Algorithm
HD3D	I-Algorithm
Sonic	B-Application
Generations	I-Application
PS3	B-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
,	O
Windows	B-Application
2011	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
Minesweeper	B-Application
3D	O
:	O
The	O
New	O
Generation	O
Windows	B-Application
2011	O
Anaglyph	B-Algorithm
mode	I-Algorithm
Halo	O
:	O
Combat	O
Evolved	O
Anniversary	O
Xbox	B-Operating_System
360	I-Operating_System
2011	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
De	B-Application
Blob	I-Application
2	I-Application
Xbox	B-Operating_System
360	I-Operating_System
,	O
PS3	B-Operating_System
2011	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
3D-struction	O
Xbox	B-Operating_System
360	I-Operating_System
2011	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
for	O
3D	O
HDTV	O
,	O
Anaglyph	B-Algorithm
Mode	I-Algorithm
,	O
Cross-Eyed	O
Autostereoscopic	B-Algorithm
Deus	B-Application
Ex	I-Application
:	I-Application
Human	I-Application
Revolution	I-Application
Windows	B-Application
,	O
PS3	B-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
,	O
Mac	B-Operating_System
OS	I-Operating_System
X	I-Operating_System
2011	O
Windows	B-Application
:	O
AMD	B-Algorithm
HD3D	I-Algorithm
,	O
NVIDIA	B-Algorithm
3DVision	I-Algorithm
Assassin	B-Application
's	I-Application
Creed	I-Application
III	I-Application
Xbox	B-Operating_System
360	I-Operating_System
,	O
PS3	B-Operating_System
,	O
Wii	B-Device
U	I-Device
2012	O
TriOviz	O
INFICOLOR	O
3D	O
glasses	O
for	O
2D	O
HDTV	O
.	O
</s>
<s>
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
on	O
PS3	B-Operating_System
Dirt	B-Application
:	I-Application
Showdown	I-Application
Windows	B-Application
2012	O
Test	B-Application
Drive	I-Application
Unlimited	I-Application
2	I-Application
(	O
stereoscopic	B-Algorithm
DLC	O
)	O
Xbox	B-Operating_System
360	I-Operating_System
,	O
PS3	B-Operating_System
,	O
Windows2011Xbox	O
360	B-Operating_System
and	O
PS3	B-Operating_System
:	O
Only	O
with	O
DLC	O
,	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
,	O
Windows	B-Application
:	O
NVIDIA	B-Algorithm
3DVision	I-Algorithm
Silent	B-Application
Hill	I-Application
:	I-Application
Downpour	I-Application
PS3	B-Operating_System
2012	O
3D	B-Protocol
via	I-Protocol
HDMI	I-Protocol
standard	I-Protocol
Max	B-Application
Payne	I-Application
3	I-Application
Windows	B-Application
,	O
Xbox	B-Operating_System
360	I-Operating_System
,	O
PS3	B-Operating_System
2012	O
NVIDIA	B-Algorithm
3DVision	I-Algorithm
Sleeping	B-Application
Dogs	I-Application
Windows	B-Application
,	O
Xbox	B-Operating_System
360	I-Operating_System
,	O
PS3	B-Operating_System
2012	O
NVIDIA	B-Algorithm
3DVision	I-Algorithm
Doom	B-Application
3	I-Application
BFG	I-Application
Edition	I-Application
Linux	B-Application
,	O
Windows	B-Application
,	O
PS3	B-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
2012	O
side-by-side	B-Algorithm
,	O
interleaved	B-Algorithm
,	O
NVIDIA	B-Algorithm
3DVision	I-Algorithm
Hitman	B-Application
:	I-Application
Absolution	I-Application
Windows	B-Application
,	O
PS3	B-Operating_System
2012native	O
AMD	B-Algorithm
HD3D	I-Algorithm
support	O
Crysis	B-Application
3	I-Application
Windows	B-Application
,	O
PS3	B-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
2013side-by-side	O
,	O
interlaced	O
,	O
NVIDIA	B-Algorithm
3DVision	I-Algorithm
Tomb	B-Application
Raider	I-Application
Windows	B-Application
,	O
PS3	B-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
2013	O
native	O
AMD	B-Algorithm
HD3D	I-Algorithm
support	O
,	O
NVIDIA	O
3DVisionTrine	O
2Linux	O
,	O
Windows	B-Application
,	O
MacOS	B-Operating_System
,	O
PS3	B-Operating_System
,	O
PS4	B-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
,	O
Wii	B-Operating_System
U2013side-by-side	O
,	O
top-bottom	B-Algorithm
,	O
line-interlace	B-Algorithm
,	O
DLP-checkerboard	B-Algorithm
,	O
NVIDIA	B-Algorithm
3DVision	I-Algorithm
,	O
AMDHD3D	B-Algorithm
,	O
iZ3D	O
Daylight	B-Application
Windows	B-Application
,	O
PS4	B-Operating_System
2014	O
The	B-Application
Pinball	I-Application
Arcade	I-Application
PS3	B-Operating_System
2014	O
Patch	O
for	O
stereoscopic	B-Algorithm
3D	I-Algorithm
support	O
released	O
for	O
PlayStation	B-Operating_System
3	I-Operating_System
in	O
2014	O
Elite	B-Protocol
Dangerous	I-Protocol
Windows	B-Application
,	O
OS	B-Operating_System
X	I-Operating_System
,	O
Xbox	B-Device
One	I-Device
2015side-by-side	O
,	O
Anaglyph	B-Algorithm
mode	I-Algorithm
Xonotic	B-Application
Linux	B-Application
,	O
Windows	B-Application
,	O
Mac	B-Device
2015	O
Anaglyph	B-Algorithm
mode	I-Algorithm
,	O
LCD	B-Algorithm
Shutter	I-Algorithm
Glasses	I-Algorithm
,	O
side-by-side	B-Algorithm
,	O
Head-mounted	B-General_Concept
display	I-General_Concept
,	O
polarized	O
stereo	O
LCDs	O
,	O
if	O
supported	O
by	O
drivers	O
.	O
</s>
<s>
As	O
of	O
version	O
0.8.0	O
,	O
the	O
stereoscopic	B-Algorithm
settings	O
were	O
missing	O
in	O
the	O
menu	O
,	O
but	O
could	O
be	O
set	O
by	O
changing	O
variables	O
"	O
r_stereo_*	O
"	O
and	O
"	O
vid_stereobuffer	O
"	O
with	O
in-game	O
console	O
.	O
</s>
<s>
Rise	B-Application
of	I-Application
the	I-Application
Tomb	I-Application
Raider	I-Application
Windows	B-Application
2016	O
Starting	O
with	O
patch	O
1.0.629.3	O
:	O
side-by-side	B-Algorithm
(	O
for	O
3D	O
TVs	O
)	O
,	O
NVIDIA	B-Algorithm
3DVision	I-Algorithm
,	O
or	O
AMD	B-Algorithm
HD3D	I-Algorithm
(	O
On	O
Steam	O
version	O
)	O
,	O
Windows	B-Application
DXGI	B-Device
1.2	O
Stereo	B-Algorithm
3D	I-Algorithm
(	O
On	O
Windows	B-Application
Store	O
version	O
)	O
4D	O
Toys	O
Windows	B-Application
,	O
iOS	B-Application
2017	O
virtual	B-Device
reality	I-Device
headset	I-Device
Gridfighter	O
3D	O
DOS	B-Device
,	O
Linux	B-Application
,	O
OS	B-Operating_System
X	I-Operating_System
2017	O
side-by-side	B-Algorithm
,	O
head-mounted	B-General_Concept
display	I-General_Concept
(	O
supports	O
Forte	B-Device
VFX-1	I-Device
and	O
Oculus	B-Device
Rift	I-Device
DK1	I-Device
natively	O
,	O
and	O
compatible	O
headsets	O
via	O
in-game	O
geometry	O
adjustments	O
)	O
Shadow	B-Application
of	I-Application
the	I-Application
Tomb	I-Application
Raider	I-Application
Windows	B-Application
2018	O
side-by-side	B-Algorithm
(	O
for	O
3D	O
TVs	O
)	O
,	O
NVIDIA	B-Algorithm
3DVision	I-Algorithm
Half-Life	B-Application
:	I-Application
Alyx	I-Application
Windows	B-Application
.	O
</s>
