<s>
Learning	B-Device
with	I-Device
FuzzyWOMP	I-Device
is	O
an	O
educational	B-Application
maths	O
game	O
aimed	O
at	O
preschoolers	O
,	O
released	O
by	O
Sierra	O
On-Line	O
in	O
1984	B-Application
for	O
the	O
Apple	B-Device
II	I-Device
.	O
</s>
<s>
The	O
game	O
is	O
similar	O
to	O
Learning	B-Application
with	I-Application
Leeper	I-Application
(	O
1983	O
)	O
.	O
</s>
<s>
In	O
1984	B-Application
,	O
Sierra	O
On-Line	O
added	O
three	O
programs	O
to	O
their	O
line	O
of	O
educational	B-Application
software	O
with	O
Wizard	O
of	O
Id	O
's	O
Touch	O
Type	O
,	O
Story	O
Maker	O
,	O
and	O
Learning	B-Device
with	I-Device
Fuzzywomp	I-Device
"	O
.	O
</s>
<s>
Creative	O
Computing	O
(	O
Volume	O
10	O
,	O
Number	O
4	O
)	O
explained	O
:	O
"	O
Learning	B-Device
with	I-Device
Fuzzywomp	I-Device
includes	O
four	O
games	O
for	O
pre-readers	O
which	O
teach	O
such	O
basic	O
skills	O
as	O
pattern	O
matching	O
,	O
counting	O
,	O
number	O
sequencing	O
,	O
and	O
creative	O
play	O
.	O
</s>
<s>
Commenting	O
on	O
how	O
her	O
3-year	O
old	O
daughter	O
reacted	O
to	O
Learning	B-Device
with	I-Device
Fuzzywomp	I-Device
,	O
Evan	O
Stubbs	O
of	O
RedKingsDream	O
concluded	O
:	O
"	O
An	O
interesting	O
game	O
from	O
the	O
early	O
days	O
of	O
Sierra	O
–	O
there	O
’s	O
no	O
text	O
in	O
the	O
entire	O
game	O
,	O
encouraging	O
her	O
to	O
learn	O
goals	O
through	O
symbolic	O
representation	O
.	O
</s>
<s>
Learning	B-Device
with	I-Device
FuzzyWOMP	I-Device
received	O
a	O
Parent	O
's	O
Choice	O
Award	O
for	O
ages	O
3	O
–	O
6	O
.	O
</s>
