<s>
Lara	B-Application
Croft	I-Application
Go	I-Application
is	O
a	O
turn-based	O
puzzle	O
video	O
game	O
in	O
the	O
Tomb	B-Application
Raider	I-Application
series	O
.	O
</s>
<s>
The	O
developers	O
distilled	O
major	O
series	O
motifs	O
,	O
such	O
as	O
boulder-chases	O
and	O
reaction-based	O
gameplay	O
,	O
to	O
suit	O
Lara	B-Application
Croft	I-Application
Go	I-Application
time-independent	O
gameplay	O
.	O
</s>
<s>
Square	O
Enix	O
Montréal	O
developed	O
the	O
game	O
as	O
a	O
spiritual	O
successor	O
to	O
its	O
2014	O
Hitman	B-Application
Go	I-Application
,	O
based	O
on	O
another	O
Square	O
Enix	O
Europe	O
franchise	O
.	O
</s>
<s>
It	O
was	O
released	O
in	O
August	O
2015	O
for	O
Android	B-Application
,	O
iOS	B-Application
,	O
Windows	B-Application
,	O
and	O
Windows	B-Protocol
Phone	I-Protocol
devices	O
.	O
</s>
<s>
Versions	O
for	O
PlayStation	B-Operating_System
4	I-Operating_System
,	O
PlayStation	B-Device
Vita	I-Device
and	O
Steam	O
were	O
released	O
in	O
December	O
2016	O
.	O
</s>
<s>
Lara	B-Application
Croft	I-Application
Go	I-Application
is	O
a	O
turn-based	O
puzzle	O
video	O
game	O
in	O
the	O
Tomb	B-Application
Raider	I-Application
franchise	O
.	O
</s>
<s>
Its	O
core	O
gameplay	O
and	O
control-scheme	O
is	O
similar	O
to	O
its	O
predecessor	O
,	O
Hitman	B-Application
Go	I-Application
.	O
</s>
<s>
While	O
levels	O
in	O
Hitman	B-Application
Go	I-Application
were	O
restricted	O
to	O
the	O
horizontal	O
plane	O
,	O
Lara	B-Application
Croft	I-Application
Go	I-Application
adds	O
vertical	O
movement	O
with	O
steps	O
,	O
cliff	O
faces	O
,	O
and	O
climbable	O
terrain	O
incorporated	O
into	O
the	O
level	O
design	O
.	O
</s>
<s>
Lara	B-Application
Croft	I-Application
Go	I-Application
also	O
features	O
optional	O
in-app	O
purchases	O
,	O
which	O
provide	O
hints	O
to	O
the	O
puzzles	O
.	O
</s>
<s>
Lara	B-Application
Croft	I-Application
Go	I-Application
was	O
developed	O
by	O
Square	O
Enix	O
Montréal	O
,	O
a	O
studio	O
that	O
was	O
founded	O
to	O
develop	O
a	O
triple-A	O
Hitman	B-Application
game	O
but	O
was	O
repurposed	O
to	O
create	O
mobile	O
games	O
for	O
the	O
West	O
.	O
</s>
<s>
All	O
of	O
the	O
staff	O
left	O
besides	O
technical	O
director	O
Antoine	O
Routon	O
and	O
game	O
director	O
Daniel	O
Lutz	O
,	O
and	O
after	O
a	O
month	O
of	O
ideation	O
,	O
Lutz	O
convinced	O
Routon	O
to	O
work	O
on	O
a	O
turn-based	O
Hitman	B-Application
game	O
,	O
which	O
became	O
Hitman	B-Application
Go	I-Application
,	O
and	O
released	O
to	O
what	O
the	O
developers	O
considered	O
a	O
positive	O
response	O
.	O
</s>
<s>
Upon	O
seeing	O
the	O
Hitman	B-Application
franchise	O
reduced	O
to	O
its	O
core	O
elements	O
,	O
the	O
development	O
team	O
saw	O
a	O
Lara	O
Croft	O
Tomb	B-Application
Raider	I-Application
version	O
as	O
an	O
obvious	O
next	O
step	O
(	O
or	O
as	O
they	O
called	O
it	O
,	O
a	O
"	O
go-brainer	O
"	O
)	O
.	O
</s>
<s>
They	O
fit	O
Lara	O
Croft	O
in	O
the	O
Hitman	B-Application
Go	I-Application
setting	O
and	O
knew	O
to	O
change	O
elements	O
like	O
less	O
focus	O
on	O
assassinating	O
foes	O
,	O
less	O
board	O
game	O
aesthetic	O
,	O
more	O
animations	O
,	O
and	O
more	O
emphasis	O
on	O
environment	O
than	O
enemies	O
.	O
</s>
<s>
The	O
team	O
chose	O
the	O
classic	O
Tomb	B-Application
Raider	I-Application
visual	O
design	O
over	O
that	O
of	O
the	O
series	O
reboot	O
,	O
but	O
reconstructed	O
that	O
series	O
aesthetic	O
from	O
memory	O
rather	O
than	O
from	O
its	O
actual	O
design	O
documents	O
.	O
</s>
<s>
Compared	O
to	O
the	O
previous	O
game	O
,	O
the	O
developers	O
wanted	O
Lara	B-Application
Croft	I-Application
Go	I-Application
puzzles	O
to	O
have	O
fewer	O
elements	O
and	O
be	O
completely	O
visible	O
without	O
scrolling	O
,	O
such	O
that	O
the	O
player	O
could	O
see	O
puzzles	O
in	O
their	O
entirety	O
and	O
focus	O
instead	O
on	O
solving	O
for	O
the	O
correct	O
sequence	O
.	O
</s>
<s>
The	O
game	O
was	O
built	O
in	O
the	O
Unity	B-Application
game	I-Application
engine	I-Application
,	O
which	O
enabled	O
faster	O
prototyping	O
across	O
multiple	O
smartphone	O
platforms	O
.	O
</s>
<s>
It	O
was	O
also	O
designed	O
first	O
to	O
fit	O
on	O
the	O
iPhone	O
's	O
smaller	O
screen	O
-	O
a	O
lesson	O
learned	O
from	O
Hitman	B-Application
Go	I-Application
,	O
which	O
had	O
been	O
designed	O
for	O
tablets	O
.	O
</s>
<s>
The	O
Square	O
Enix	O
team	O
collaborated	O
with	O
Tomb	B-Application
Raider	I-Application
brand	O
owners	O
Crystal	O
Dynamics	O
to	O
fit	O
the	O
series	O
license	O
.	O
</s>
<s>
Lara	B-Application
Croft	I-Application
Go	I-Application
was	O
unveiled	O
during	O
Square	O
Enix	O
's	O
E3	O
2015	O
press	O
conference	O
.	O
</s>
<s>
The	O
game	O
was	O
released	O
for	O
Android	B-Application
,	O
iOS	B-Application
,	O
Windows	B-Application
,	O
and	O
Windows	B-Protocol
Phone	I-Protocol
on	O
27	O
August	O
.	O
</s>
<s>
The	O
game	O
received	O
generally	O
positive	O
reviews	O
,	O
according	O
to	O
video	O
game	O
review	B-Application
aggregator	I-Application
Metacritic	O
.	O
</s>
<s>
Apple	O
recognized	O
Lara	B-Application
Croft	I-Application
Go	I-Application
with	O
one	O
of	O
its	O
2016	O
Apple	O
Design	O
Awards	O
.	O
</s>
<s>
Ray	O
Carsillo	O
(	O
Electronic	O
Gaming	O
Monthly	O
)	O
criticized	O
the	O
game	O
's	O
departure	O
from	O
Hitman	B-Application
Go	I-Application
strict	O
board	O
game	O
motif	O
and	O
described	O
Lara	B-Application
Croft	I-Application
Go	I-Application
art	O
style	O
as	O
a	O
"	O
cheap	O
...	O
knockoff	O
"	O
of	O
the	O
series	O
.	O
</s>
<s>
Though	O
Jaz	O
Rignall	O
(	O
USgamer	O
)	O
deemed	O
the	O
game	O
short	O
in	O
length	O
,	O
he	O
also	O
called	O
it	O
balanced	O
and	O
"	O
a	O
perfect	O
iOS	B-Application
game	O
"	O
.	O
</s>
<s>
Rignall	O
added	O
that	O
the	O
game	O
appeared	O
to	O
have	O
been	O
influenced	O
by	O
Monument	B-Application
Valley	I-Application
.	O
</s>
