<s>
Labyrinth	B-Application
is	O
a	O
maze	B-Application
shooter	O
written	O
by	O
Scott	O
Schram	O
for	O
the	O
Apple	B-Device
II	I-Device
,	O
published	O
in	O
1982	O
by	O
Broderbund	O
.	O
</s>
<s>
It	O
was	O
ported	O
to	O
the	O
Atari	B-Device
8-bit	I-Device
family	I-Device
by	O
Corey	O
Kosak	O
.	O
</s>
<s>
The	O
object	O
of	O
Labyrinth	B-Application
is	O
to	O
rescue	O
the	O
four	O
men	O
contained	O
inside	O
the	O
four	O
boxes	O
.	O
</s>
<s>
The	O
difficulty	O
with	O
all	O
this	O
lies	O
in	O
the	O
fact	O
that	O
the	O
wall	O
of	O
the	O
Labyrinth	B-Application
are	O
moving	O
,	O
with	O
door	O
opening	O
and	O
closing	O
all	O
the	O
time	O
.	O
</s>
<s>
Out	O
of	O
the	O
central	O
box	O
will	O
spring	O
guardians	O
of	O
the	O
Labyrinth	B-Application
which	O
will	O
destroy	O
the	O
player	O
by	O
touching	O
or	O
zapping	O
him	O
with	O
the	O
bubble-like	O
projectiles	O
.	O
</s>
<s>
After	O
finishing	O
his	O
first	O
game	O
for	O
Broderbund	O
Software	O
-	O
Genetic	B-Application
Drift	I-Application
,	O
Scott	O
Schram	O
planned	O
his	O
next	O
game	O
to	O
have	O
a	O
sequence	O
of	O
several	O
games	O
in	O
it	O
.	O
</s>
<s>
One	O
of	O
the	O
three	O
games	O
was	O
a	O
maze	B-Application
with	O
sliding	O
walls	O
,	O
monsters	O
to	O
shoot	O
or	O
avoid	O
,	O
and	O
humans	O
to	O
rescue	O
.	O
</s>
<s>
Broderbund	O
suggested	O
that	O
he	O
should	O
focus	O
in	O
on	O
the	O
maze	B-Application
and	O
give	O
it	O
some	O
depth	O
and	O
interest	O
,	O
rather	O
than	O
having	O
multiple	O
games	O
that	O
would	O
seem	O
unrelated	O
.	O
</s>
