<s>
Jump	B-Application
Raven	I-Application
was	O
the	O
second	O
game	O
released	O
by	O
Cyberflix	O
,	O
in	O
1994	O
.	O
</s>
<s>
The	O
game	O
's	O
technology	O
is	O
similar	O
to	O
that	O
of	O
Lunicus	B-Application
,	O
released	O
by	O
Cyberflix	O
one	O
year	O
prior	O
,	O
but	O
this	O
time	O
employs	O
a	O
more	O
detailed	O
storyline	O
and	O
environment	O
.	O
</s>
<s>
Following	O
the	O
successful	O
launch	O
of	O
its	O
CD-ROM	B-Device
game	O
Lunicus	B-Application
in	O
April	O
1993	O
,	O
developer	O
CyberFlix	O
began	O
to	O
create	O
Jump	B-Application
Raven	I-Application
with	O
the	O
DreamFactory	O
development	O
environment	O
from	O
the	O
first	O
title	O
.	O
</s>
<s>
At	O
the	O
time	O
,	O
CD-ROM	B-Device
games	O
tended	O
to	O
run	O
slowly	O
,	O
but	O
DreamFactory	O
was	O
designed	O
to	O
allow	O
an	O
unusually	O
high	O
level	O
of	O
speed	O
for	O
the	O
era	O
.	O
</s>
<s>
As	O
with	O
Lunicus	B-Application
,	O
production	O
of	O
Jump	B-Application
Raven	I-Application
began	O
in	O
the	O
basement	O
of	O
a	O
log	O
cabin	O
owned	O
by	O
CyberFlix	O
founder	O
William	O
Appleton	O
.	O
</s>
<s>
The	O
four	O
had	O
originally	O
founded	O
CyberFlix	O
to	O
create	O
Lunicus	B-Application
,	O
and	O
the	O
company	O
was	O
incorporated	O
a	O
month	O
after	O
its	O
release	O
,	O
with	O
the	O
help	O
of	O
manager	O
Erik	O
Quist	O
.	O
</s>
<s>
CyberFlix	O
demonstrated	O
Jump	B-Application
Raven	I-Application
at	O
the	O
Macworld	O
Expo	O
later	O
in	O
1993	O
,	O
to	O
public	O
acclaim	O
,	O
and	O
impressed	O
Paramount	O
Interactive	O
employees	O
who	O
were	O
in	O
attendance	O
.	O
</s>
<s>
Jump	B-Application
Ravens	I-Application
initial	O
Macintosh	B-Device
release	O
was	O
a	O
commercial	O
success	O
.	O
</s>
<s>
Discussing	O
the	O
multimedia	O
development	O
scene	O
in	O
1994	O
,	O
a	O
writer	O
for	O
The	O
New	O
York	O
Times	O
called	O
the	O
game	O
one	O
of	O
"	O
the	O
best-selling	O
and	O
most	O
critically	O
praised	O
 [ multimedia ] 	O
titles	O
on	O
the	O
market	O
"	O
,	O
alongside	O
Myst	B-Application
.	O
</s>
<s>
Market	O
research	O
firm	O
PC	O
Data	O
named	O
it	O
the	O
fourth-best-selling	O
Macintosh	B-Device
game	O
of	O
July	O
1994	O
,	O
and	O
the	O
platform	O
's	O
seventh-highest	O
seller	O
in	O
September	O
.	O
</s>
<s>
By	O
August	O
,	O
Jump	B-Application
Raven	I-Application
had	O
reached	O
sales	O
of	O
50,000	O
units	O
.	O
</s>
<s>
Around	O
the	O
28th	O
of	O
that	O
month	O
,	O
another	O
50,000	O
units	O
were	O
shipped	O
for	O
Microsoft	B-Application
Windows	I-Application
.	O
</s>
<s>
Sales	O
of	O
Jump	B-Application
Raven	I-Application
had	O
reached	O
close	O
to	O
the	O
100,000	O
mark	O
by	O
January	O
3	O
.	O
</s>
<s>
Christopher	O
Breen	O
of	O
Computer	O
Gaming	O
World	O
enjoyed	O
Jump	B-Application
Ravens	I-Application
combat	O
and	O
"	O
often	O
very	O
amusing	O
"	O
writing	O
,	O
and	O
noted	O
that	O
"	O
the	O
game	O
is	O
darned	O
fast	O
for	O
a	O
CD-ROM	B-Device
"	O
.	O
</s>
<s>
He	O
concluded	O
,	O
"	O
Adequately	O
addressing	O
these	O
issues	O
might	O
have	O
made	O
Jump	B-Application
Raven	I-Application
a	O
great	O
strategy/action	O
adventure	O
rather	O
than	O
just	O
a	O
good	O
arcade	O
game.	O
"	O
</s>
