<s>
JumpStart	B-Application
Preschool	I-Application
is	O
a	O
1995	O
educational	O
video	O
game	O
and	O
third	O
installment	O
of	O
the	O
JumpStart	B-Device
franchise	O
by	O
Knowledge	O
Adventure	O
,	O
after	O
JumpStart	B-Application
Kindergarten	I-Application
(	O
1994	O
)	O
and	O
JumpStart	B-Application
1st	I-Application
Grade	I-Application
(	O
1995	O
)	O
.	O
</s>
<s>
It	O
would	O
later	O
be	O
re-released	O
as	O
JumpStart	B-Application
Preschool	I-Application
on	O
August	O
26	O
,	O
1998	O
and	O
superseded	O
by	O
a	O
new	O
title	O
JumpStart	B-Device
Advanced	O
Preschool	O
in	O
2002	O
.	O
</s>
<s>
JumpStart	B-Application
Preschool	I-Application
was	O
made	O
available	O
through	O
computer	O
software	O
stores	O
,	O
mass	O
merchants	O
,	O
computer	O
superstores	O
,	O
book	O
stores	O
and	O
computer	O
specialty	O
stores	O
.	O
</s>
<s>
A	O
three-title	O
bundle	O
called	O
JumpStart	B-Application
Preschool	I-Application
Deluxe	O
was	O
released	O
on	O
September	O
3	O
,	O
1996	O
,	O
featuring	O
JumpStart	B-Application
Preschool	I-Application
,	O
JumpStart	B-Device
Pre-K	O
and	O
an	O
Activity	O
Discovery	O
Book	O
.	O
</s>
<s>
Of	O
the	O
1998	O
re-release	O
,	O
Peter	O
Doctorow	O
,	O
vice	O
president	O
of	O
product	O
development	O
at	O
Knowledge	O
Adventure	O
noted	O
it	O
was	O
the	O
first	O
JumpStart	B-Device
program	O
to	O
include	O
the	O
company	O
's	O
new	O
Kid	O
's	O
Assessment	O
Technology	O
(	O
where	O
players	O
complete	O
a	O
cross-curricular	O
assessment	O
test	O
and	O
difficulty	O
levels	O
are	O
automatically	O
determined	O
)	O
and	O
Parent	O
Resource	O
Center	O
(	O
which	O
links	O
progress	O
reports	O
between	O
JumpStart	B-Device
titles	O
)	O
.	O
</s>
<s>
It	O
was	O
adapted	O
as	O
the	O
1999	O
direct-to-video	O
animated	O
film	O
JumpStart	B-Application
Preschool	I-Application
:	O
Who	O
Left	O
the	O
Juice	O
in	O
the	O
Caboose	O
?	O
.	O
</s>
<s>
Preschool	O
teachers	O
and	O
caregivers	O
could	O
track	O
the	O
player	O
's	O
improvement	O
via	O
a	O
Progress	O
Report	O
,	O
while	O
JumpStart	B-Device
's	O
Adaptive	O
Learning	O
Technology	O
tracked	O
the	O
player	O
's	O
success-to-attempt	O
ratio	O
and	O
modified	O
the	O
difficulty	O
accordingly	O
.	O
</s>
<s>
Child	O
Care	O
Information	O
Exchange	O
noted	O
that	O
while	O
it	O
contained	O
more	O
activities	O
than	O
Millie	B-Application
&	I-Application
Bailey	I-Application
Preschool	I-Application
,	O
they	O
"	O
lack	O
the	O
range	O
of	O
concepts	O
and	O
the	O
skilful	O
embedding	O
"	O
offered	O
by	O
the	O
latter	O
.	O
</s>
<s>
MacUser	O
suggested	O
that	O
players	O
were	O
meant	O
to	O
'	O
graduate	O
 '	O
from	O
JumpStart	B-Application
Toddlers	I-Application
to	O
JumpStart	B-Application
Preschool	I-Application
,	O
then	O
to	O
Kindergarten	B-Application
,	O
1st	B-Application
Grade	I-Application
,	O
and	O
2nd	B-Application
Grade	I-Application
.	O
</s>
<s>
According	O
to	O
PC	O
Data	O
Interactive	O
,	O
in	O
the	O
period	O
of	O
January	O
1996	O
through	O
March	O
1998	O
,	O
in	O
aggregate	O
dollars	O
JumpStart	B-Application
Preschool	I-Application
was	O
the	O
best	O
selling	O
preschool	O
software	O
program	O
.	O
</s>
