<s>
iClone	B-Operating_System
is	O
a	O
real-time	B-General_Concept
3D	O
animation	O
and	O
rendering	O
software	O
program	O
.	O
</s>
<s>
Real-time	B-General_Concept
playback	O
is	O
enabled	O
by	O
using	O
a	O
3D	O
videogame	O
engine	O
for	O
instant	O
on-screen	O
rendering	O
.	O
</s>
<s>
Other	O
functionality	O
includes	O
:	O
full	O
facial	O
and	O
skeletal	O
animation	O
of	O
human	O
and	O
animal	O
figures	O
;	O
lip-syncing	O
;	O
import	O
of	O
standard	O
3D	O
file	O
types	O
including	O
FBX	B-Application
;	O
a	O
timeline	O
for	O
editing	O
and	O
merging	O
motions	O
;	O
a	O
Python	B-Language
API	O
and	O
a	O
scripting	O
language	O
(	O
Lua	B-Language
)	O
for	O
character	O
interaction	O
;	O
application	O
of	O
standard	O
motion-capture	B-Application
files	O
;	O
the	O
ability	O
to	O
control	O
an	O
animated	O
scene	O
in	O
the	O
same	O
manner	O
as	O
playing	O
a	O
videogame	O
;	O
and	O
the	O
import	O
of	O
models	O
from	O
Google	O
3D	O
Warehouse	O
,	O
among	O
many	O
other	O
features	O
.	O
</s>
<s>
iClone	B-Operating_System
is	O
also	O
notable	O
for	O
offering	O
users	O
royalty-free	O
usage	O
of	O
all	O
content	O
that	O
they	O
create	O
with	O
the	O
software	O
,	O
even	O
when	O
using	O
Reallusion	B-Application
's	O
own	O
assets	O
library	O
.	O
</s>
<s>
iClone	B-Operating_System
is	O
developed	O
and	O
marketed	O
by	O
Reallusion	B-Application
.	O
</s>
<s>
Reallusion	B-Application
launched	O
iClone	B-Operating_System
v1.0	O
in	O
December	O
,	O
2005	O
as	O
a	O
tool	O
to	O
create	O
3D	O
animation	O
and	O
render	O
animated	O
videos	O
.	O
</s>
<s>
It	O
supported	O
real-time	B-General_Concept
3D	O
animation	O
and	O
creation	O
of	O
avatars	O
from	O
photographs	O
.	O
</s>
<s>
Reallusion	B-Application
’s	O
facial	O
mapping	O
and	O
lip-synch	O
animation	O
technology	O
derived	O
from	O
the	O
2001	O
release	O
of	O
CrazyTalk	B-Operating_System
2D	O
animation	O
software	O
.	O
</s>
<s>
The	O
face	O
mapping	O
tools	O
and	O
real-time	B-General_Concept
3D	O
animation	O
environment	O
made	O
iClone	B-Operating_System
popular	O
with	O
the	O
community	O
of	O
Machinima	O
,	O
which	O
is	O
a	O
video	O
game	O
based	O
filmmaking	O
technique	O
that	O
transformed	O
gamers	O
into	O
filmmakers	O
by	O
capturing	O
live	O
video	O
action	O
from	O
within	O
video	O
games	O
and	O
virtual	O
worlds	O
,	O
like	O
Quake	B-Application
and	O
Second	B-Application
Life	I-Application
.	O
</s>
<s>
iClone	B-Operating_System
v1.0	O
was	O
adopted	O
by	O
many	O
Machinima	O
filmmakers	O
and	O
was	O
showcased	O
at	O
the	O
2005	O
Machinima	O
Film	O
Festival	O
held	O
at	O
the	O
Museum	O
of	O
the	O
Moving	O
Image	O
in	O
Queens	O
,	O
New	O
York	O
.	O
</s>
<s>
Reallusion	B-Application
's	O
Vice	O
President	O
John	O
C	O
Martin	O
II	O
presented	O
the	O
Machinima	O
Festival	O
attendees	O
with	O
a	O
demo	O
of	O
iClone	B-Operating_System
and	O
news	O
that	O
Reallusion	B-Application
would	O
provide	O
a	O
full	O
commercial	O
license	O
for	O
all	O
movies	O
produced	O
with	O
v1.0	O
and	O
beyond	O
as	O
a	O
counter-strike	O
to	O
game	O
development	O
companies’	O
policy	O
.	O
</s>
<s>
iClone	B-Operating_System
v2.0	O
was	O
released	O
in	O
March	O
2007	O
with	O
an	O
emphasis	O
on	O
new	O
G2	O
character	O
styles	O
and	O
the	O
introduction	O
of	O
Clone	O
Cloth	O
,	O
for	O
creating	O
custom	O
clothing	O
for	O
actors	O
through	O
editing	O
materials	O
and	O
applying	O
them	O
to	O
pre-designed	O
3D	O
avatar	O
models	O
;	O
it	O
became	O
one	O
of	O
the	O
first	O
ways	O
iClone	B-Operating_System
users	O
could	O
create	O
and	O
sell	O
their	O
own	O
content	O
for	O
iClone	B-Operating_System
.	O
</s>
<s>
iClone	B-Operating_System
v3.0	O
was	O
launched	O
in	O
August	O
2008	O
,	O
adding	O
a	O
revised	O
UI	O
featuring	O
scene	O
manager	O
for	O
organizing	O
projects	O
and	O
enabling	O
the	O
viewport	O
for	O
live	O
direct	O
object	O
picking	O
and	O
interaction	O
.	O
</s>
<s>
The	O
Editor	O
Mode	O
and	O
Director	O
Mode	O
were	O
introduced	O
to	O
enable	O
a	O
scene	O
editing	O
mode	O
and	O
a	O
live	O
real-time	B-General_Concept
director	O
control	O
mode	O
where	O
users	O
could	O
pilot	O
characters	O
and	O
vehicles	O
with	O
videogame-like	O
keyboard	O
controls	O
W	O
,	O
A	O
,	O
S	O
,	O
D	O
.	O
Animation	O
created	O
in	O
Director	O
Mode	O
built	O
a	O
series	O
of	O
live	O
motion	O
data	O
on	O
the	O
iClone	B-Operating_System
timeline	O
and	O
was	O
able	O
to	O
be	O
tweaked	O
in	O
Editor	O
Mode	O
.	O
</s>
<s>
Multi	O
cameras	O
were	O
added	O
in	O
iClone	B-Operating_System
v3.0	O
with	O
camera	O
switcher	O
for	O
filming	O
scenes	O
in	O
multiple	O
real-time	B-General_Concept
angles	O
.	O
</s>
<s>
Material	O
editing	O
became	O
possible	O
from	O
within	O
iClone	B-Operating_System
so	O
enhancing	O
any	O
prop	O
or	O
actor	O
was	O
capable	O
by	O
exporting	O
and	O
editing	O
material	O
textures	O
and	O
reapplying	O
them	O
to	O
iClone	B-Operating_System
.	O
</s>
<s>
The	O
Certified	O
Content	O
creators	O
program	O
opened	O
allowing	O
iClone	B-Operating_System
users	O
to	O
upload	O
and	O
market	O
their	O
custom	O
content	O
to	O
a	O
Reallusion	B-Application
hosted	O
portal	O
for	O
content	O
sales	O
.	O
</s>
<s>
iClone	B-Operating_System
v4.0	O
–	O
October	O
2009	O
–	O
Drag	O
and	O
drop	O
manipulation	O
and	O
a	O
gizmo	O
for	O
transforming	O
objects	O
within	O
the	O
3D	O
viewport	O
was	O
added	O
in	O
iClone	B-Operating_System
v4.0	O
.	O
</s>
<s>
Importing	O
any	O
image	O
or	O
video	O
as	O
a	O
3D	O
object	O
for	O
real-time	B-General_Concept
playback	O
enabled	O
direct	O
compositing	O
of	O
real-time	B-General_Concept
3D	O
and	O
video	O
in	O
iClone	B-Operating_System
.	O
</s>
<s>
Videos	O
were	O
able	O
to	O
be	O
imported	O
as	O
alpha	O
transparent	O
with	O
iClone	B-Operating_System
’s	O
PopVideo	O
companion	O
.	O
</s>
<s>
Visual	O
effects	O
in	O
iClone	B-Operating_System
were	O
further	O
enhanced	O
with	O
the	O
introduction	O
of	O
real-time	B-General_Concept
HDR	B-Device
(	O
High	O
Dynamic	O
Range	O
)	O
and	O
IBL	B-Algorithm
(	O
Image	B-Algorithm
based	I-Algorithm
lighting	I-Algorithm
)	O
.	O
</s>
<s>
Characters	O
were	O
enhanced	O
with	O
G4	O
options	O
for	O
enhanced	O
character	O
body	O
styles	O
,	O
improved	O
body	O
mesh	O
and	O
ability	O
to	O
import	O
Poser	B-Application
and	O
Second	B-Application
Life	I-Application
generated	O
texture	O
maps	O
.	O
</s>
<s>
Jimmy-toon	O
G4	O
character	O
was	O
introduced	O
as	O
a	O
customizable	O
cartoon	O
bodystyle	O
avatar	O
for	O
iClone	B-Operating_System
.	O
</s>
<s>
iClone	B-Operating_System
4.2	O
released	O
in	O
May	O
2010	O
added	O
Stereo	B-Algorithm
3D	I-Algorithm
support	O
for	O
rendering	O
images	O
and	O
video	O
in	O
anaglyph	O
,	O
side	O
by	O
side	O
and	O
top	O
down	O
formats	O
.	O
</s>
<s>
iClone	B-Operating_System
5.0	O
and	O
5.5	O
released	O
over	O
2011	O
and	O
2012	O
adding	O
functions	O
for	O
motion	B-Application
capture	I-Application
,	O
Human	O
IK	O
and	O
a	O
pipeline	O
for	O
importing	O
and	O
exporting	O
FBX	B-Application
characters	O
and	O
props	O
for	O
use	O
in	O
game	O
engines	O
and	O
other	O
3D	O
production	O
tools	O
.	O
</s>
<s>
Reallusion	B-Application
put	O
emphasis	O
on	O
cross-compatibility	O
with	O
Unity	B-Application
,	O
UDK	O
,	O
Autodesk	O
3D	B-Language
Studio	I-Language
Max	I-Language
,	O
Maya	B-Language
,	O
Z-brush	O
,	O
Allegorithmic	O
,	O
DAZ	O
and	O
Poser	B-Application
.	O
</s>
<s>
The	O
iClone	B-Operating_System
Animation	O
Pipeline	O
became	O
a	O
trio	O
of	O
products	O
:	O
iClone	B-Operating_System
PRO	O
,	O
3DXchange	O
for	O
import	O
,	O
export	O
and	O
rigging	O
,	O
and	O
the	O
Mocap	B-Application
Device	O
Plugin	O
enabling	O
real-time	B-General_Concept
motion	B-Application
capture	I-Application
with	O
the	O
Microsoft	O
Kinect	O
for	O
Windows	O
and	O
OpenNI	O
sensor	O
supported	O
devices	O
.	O
</s>
<s>
The	O
addition	O
of	O
HumanIK	O
from	O
Autodesk	O
gave	O
natural	O
human	O
motion	O
to	O
iClone	B-Operating_System
and	O
provided	O
animation	O
editing	O
enhancement	O
to	O
generate	O
better	O
motions	O
,	O
foot	O
&	O
hand	O
locking	O
and	O
reach	O
targets	O
for	O
prop	O
interaction	O
.	O
</s>
<s>
Video	O
game	O
developers	O
benefited	O
from	O
the	O
iClone	B-Operating_System
Animation	O
Pipeline	O
as	O
a	O
way	O
to	O
prepare	O
custom	O
actors	O
for	O
games	O
with	O
face	O
and	O
body	O
animation	O
ready	O
to	O
import	O
into	O
game	O
projects	O
.	O
</s>
<s>
The	O
iClone	B-Operating_System
Animation	O
Pipeline	O
opened	O
a	O
portal	O
for	O
artists	O
to	O
access	O
the	O
Reallusion	B-Application
marketplace	O
to	O
acquire	O
models	O
,	O
characters	O
and	O
motions	O
for	O
use	O
in	O
games	O
and	O
3D	O
development	O
.	O
</s>
<s>
iClone	B-Operating_System
6.0	O
released	O
in	O
December	O
2014	O
,	O
offered	O
a	O
large	O
amount	O
of	O
visual	O
and	O
performance	O
improvements	O
like	O
improved	O
soft	O
cloth	O
physics	O
simulation	O
,	O
object-oriented	O
constraints	O
,	O
a	O
new	O
lighting	O
system	O
with	O
the	O
possibility	O
for	O
infinite	O
lights	O
instead	O
of	O
the	O
previous	O
8	O
light	O
system	O
,	O
light	O
props	O
,	O
support	O
for	O
Allegorithmic	O
's	O
procedurally	O
generated	O
materials	O
,	O
and	O
ultra	O
realistic	O
rendering	O
with	O
iClone	B-Operating_System
's	O
Indigo	B-Application
plug-in	O
allowing	O
users	O
to	O
raytrace	B-Algorithm
their	O
projects	O
in	O
Indigo	B-Application
RT	O
for	O
photo	O
realistic	O
results	O
.	O
</s>
<s>
This	O
new	O
iClone	B-Operating_System
iteration	O
was	O
designed	O
to	O
allow	O
for	O
easy	O
,	O
future	O
plug-in	O
compatibility	O
with	O
other	O
programs	O
and	O
applications	O
.	O
</s>
<s>
iClone	B-Operating_System
6.0	O
came	O
updated	O
for	O
DirectX	B-Application
11	O
bringing	O
with	O
it	O
tessellation	B-Algorithm
effects	O
to	O
add	O
real-time	B-General_Concept
geometric	O
details	O
to	O
models	O
,	O
real-time	B-General_Concept
surface	O
smoothing	O
to	O
improve	O
the	O
appearance	O
of	O
objects	O
and	O
characters	O
with	O
more	O
details	O
and	O
higher	O
quality	O
.	O
</s>
<s>
Later	O
iClone	B-Operating_System
6.02	O
was	O
offered	O
in	O
a	O
DirectX	B-Application
9	I-Application
version	O
for	O
legacy	O
users	O
that	O
could	O
not	O
immediately	O
upgrade	O
to	O
DirectX	B-Application
11	O
.	O
</s>
<s>
iClone	B-Operating_System
7	O
released	O
in	O
2017	O
,	O
bringing	O
with	O
it	O
a	O
completely	O
new	O
,	O
visual	O
posture	O
.	O
</s>
<s>
Compared	O
to	O
previous	O
versions	O
,	O
iClone	B-Operating_System
7	O
included	O
the	O
latest	O
visual	O
technologies	O
such	O
as	O
PBR	O
(	O
Physically-based	O
Rendering	O
)	O
,	O
GI	O
(	O
Global	O
Illumination	O
)	O
,	O
IBL	B-Algorithm
(	O
Image-based	B-Algorithm
lighting	I-Algorithm
)	O
,	O
and	O
a	O
Real	O
Camera	O
System	O
to	O
help	O
users	O
produce	O
photorealistic	O
animations	O
.	O
</s>
<s>
Reallusion	B-Application
also	O
upgraded	O
iClone	B-Operating_System
's	O
data-exchange	O
module	O
-	O
3DXchange	O
7	O
,	O
making	O
it	O
smoother	O
and	O
more	O
powerful	O
as	O
well	O
.	O
</s>
<s>
Besides	O
being	O
used	O
as	O
a	O
3D	O
moviemaking	O
tool	O
,	O
iClone	B-Operating_System
is	O
also	O
a	O
platform	O
for	O
video	O
game	O
development	O
and	O
previsualization	O
allowing	O
users	O
to	O
import	O
and	O
export	O
content	O
such	O
as	O
characters	O
,	O
props	O
and	O
animation	O
data	O
with	O
external	O
3D	O
tools	O
like	O
Unreal	B-Operating_System
Engine	I-Operating_System
,	O
Unity	B-Application
,	O
Autodesk	B-Language
Maya	I-Language
,	O
3ds	B-Language
Max	I-Language
,	O
Blender	B-Application
,	O
ZBrush	B-Application
,	O
Poser	B-Application
and	O
many	O
others	O
through	O
popular	O
industry	O
file	O
formats	O
like	O
FBX	B-Application
,	O
OBJ	O
and	O
BVH	B-Data_Structure
.	O
</s>
<s>
Other	O
applications	O
include	O
using	O
iClone	B-Operating_System
as	O
a	O
3D	O
simulator	O
for	O
education	O
,	O
industry	O
and	O
business	O
since	O
iClone	B-Operating_System
's	O
real-time	B-General_Concept
capabilities	O
allow	O
for	O
direct	O
"	O
WASD	O
"	O
controls	O
through	O
keyboards	O
or	O
other	O
input	O
devices	O
.	O
</s>
<s>
Motion	B-Application
capture	I-Application
known	O
as	O
Mocap	B-Application
,	O
is	O
another	O
iClone	B-Operating_System
feature	O
that	O
allows	O
users	O
to	O
connect	O
multiple	O
motion	B-Application
capturing	I-Application
hardware	O
,	O
from	O
popular	O
industry	O
sources	O
,	O
and	O
combine	O
them	O
into	O
one	O
or	O
more	O
subjects	O
in	O
real-time	B-General_Concept
.	O
</s>
<s>
This	O
is	O
done	O
through	O
iClone	B-Operating_System
's	O
universal	O
mocap	B-Application
platform	O
Motion	O
LIVE	O
.	O
</s>
<s>
With	O
iClone	B-Operating_System
Motion	O
LIVE	O
users	O
are	O
able	O
to	O
acquire	O
profiles	O
(	O
plug-ins	O
)	O
for	O
their	O
necessary	O
hardware	O
(	O
gear	O
)	O
to	O
seamlessly	O
stream	O
,	O
capture	O
and	O
later	O
edit	O
animation	O
data	O
inside	O
iClone	B-Operating_System
's	O
buil-in	O
motion	O
editing	O
suite	O
.	O
</s>
<s>
These	O
motions	O
can	O
then	O
be	O
exported	O
by	O
using	O
iClone	B-Operating_System
's	O
3DXchange	O
Pipeline	O
software	O
using	O
FBX	B-Application
and	O
BVH	B-Data_Structure
.	O
</s>
<s>
iClone	B-Operating_System
also	O
includes	O
an	O
Unreal	B-Operating_System
Engine	I-Operating_System
4	O
LIVE	O
LINK	O
plug-in	O
which	O
live	O
streams	O
full-body	O
,	O
hand	O
and	O
facial	O
animation	O
directly	O
from	O
iClone	B-Operating_System
to	O
UE4	O
for	O
realtime	O
animation	O
production	O
.	O
</s>
<s>
A	O
similar	O
plug-in	O
is	O
currently	O
being	O
developed	O
for	O
use	O
with	O
iClone	B-Operating_System
and	O
Unity	B-Application
's	O
Mecanim	O
system	O
.	O
</s>
<s>
Since	O
its	O
6.5	O
update	O
,	O
iClone	B-Operating_System
allows	O
for	O
quick	O
360-Video	O
output	O
,	O
allowing	O
users	O
to	O
turn	O
animation	O
projects	O
into	O
360	B-General_Concept
panorama	I-General_Concept
videos	I-General_Concept
.	O
</s>
<s>
Another	O
update	O
is	O
the	O
Alembic	O
export	O
capability	O
,	O
an	O
interchange	O
point	O
cache	O
format	O
used	O
by	O
visual	O
effects	O
and	O
animation	O
professionals	O
,	O
that	O
allows	O
iClone	B-Operating_System
animation	O
detail	O
export	O
to	O
other	O
game	O
engines	O
,	O
or	O
3D	O
tools	O
.	O
</s>
<s>
Version	O
7.0	O
introduced	O
a	O
reworked	O
architecture	O
that	O
would	O
finally	O
grant	O
iClone	B-Operating_System
customization	O
options	O
for	O
users	O
who	O
wished	O
to	O
create	O
their	O
own	O
Python	B-Language
based	O
plug-ins	O
for	O
use	O
with	O
a	O
wide	O
range	O
of	O
motion	B-Application
capture	I-Application
suits	O
,	O
facial	O
mocap	B-Application
profiles	O
,	O
hardware	O
devices	O
and	O
others	O
.	O
</s>
<s>
Animation	O
–	O
MixMoves	O
Motion	O
Graph	O
System	O
,	O
Motion	B-Application
Capture	I-Application
with	O
Depth	O
Cam	O
,	O
Face	O
and	O
Body	O
Puppeteering	O
,	O
Face	O
and	O
Body	O
Motion	O
Key	O
Editing	O
,	O
Audio	O
Lipsyncing	O
,	O
Character	O
Embedded	O
Performances	O
.	O
</s>
<s>
Stage	O
–	O
Modular	O
Scene	O
Construction	O
,	O
Flexible	O
environment	O
System	O
(	O
Atmosphere	O
,	O
HDR	B-Device
,	O
IBL	B-Algorithm
)	O
,	O
Ambient	O
Occlusion	O
,	O
Toon	O
Shader	O
,	O
Fog	O
.	O
</s>
<s>
Video	O
Effects	O
–	O
Real-time	B-General_Concept
Particle	O
FX	O
,	O
Material	O
FX	O
,	O
Media	O
Compositing	O
,	O
Post	O
FX	O
.	O
</s>
<s>
Render	O
&	O
Output	O
–	O
Real-time	B-General_Concept
Render	O
,	O
Image	O
Sequence	O
for	O
Post	O
Editing	O
,	O
Popular	O
Image	O
&	O
Video	O
Format	O
Output	O
,	O
3D	B-Algorithm
Stereo	I-Algorithm
Output	O
.	O
</s>
<s>
Users	O
can	O
purchase	O
content	O
from	O
the	O
Reallusion	B-Application
Content	O
Store	O
for	O
iClone	B-Operating_System
,	O
CrazyTalk	B-Operating_System
,	O
CrazyTalk	B-Operating_System
Animator	O
,	O
FaceFilter	O
and	O
3DXChange	O
.	O
</s>
<s>
The	O
Reallusion	B-Application
Marketplace	O
provides	O
a	O
trading	O
platform	O
for	O
independent	O
content	O
developers	O
.	O
</s>
