<s>
HyperBlade	B-Application
is	O
an	O
action	B-Application
video	I-Application
game	I-Application
,	O
depicting	O
a	O
futuristic	O
sport	O
in	O
a	O
futuristic	O
world	O
.	O
</s>
<s>
The	O
sport	O
is	O
a	O
mutated	O
version	O
of	O
hockey	B-Application
,	O
played	O
in	O
an	O
egg-shaped	O
arena	O
rather	O
than	O
on	O
a	O
flat	O
field	O
or	O
rink	O
,	O
which	O
is	O
loaded	O
with	O
weapons	O
and	O
deadly	O
traps	O
.	O
</s>
<s>
Software	O
Productions	O
in	O
collaboration	O
with	O
Activision	O
on	O
December	O
16	O
,	O
1996	O
for	O
Windows	B-Application
95	I-Application
,	O
and	O
serious	O
graphics	O
bugs	O
are	O
common	O
in	O
later	O
operating	B-General_Concept
systems	I-General_Concept
.	O
</s>
<s>
The	O
game	O
was	O
to	O
be	O
released	O
for	O
the	O
Sony	B-Device
PlayStation	I-Device
and	O
Sega	B-Device
Saturn	I-Device
video	B-Device
game	I-Device
consoles	I-Device
as	O
well	O
,	O
but	O
was	O
canceled	O
months	O
before	O
its	O
release	O
.	O
</s>
<s>
HyperBlade	B-Application
is	O
played	O
on	O
a	O
court	O
called	O
a	O
drome	O
,	O
an	O
elliptical	O
dome	O
,	O
each	O
long	O
end	O
with	O
a	O
relatively	O
small	O
goal	O
built	O
into	O
the	O
wall	O
.	O
</s>
<s>
More	O
importantly	O
,	O
a	O
texture-mapped	O
polygon	O
costs	O
about	O
10	O
times	O
the	O
processor	O
budget	O
of	O
a	O
flat-shaded	O
polygon	O
,	O
so	O
we	O
had	O
to	O
make	O
a	O
decision	O
as	O
to	O
whether	O
or	O
not	O
we	O
wanted	O
one	O
big	O
texture-mapped	O
polygon	O
,	O
or	O
"	O
Support	O
for	O
texture	O
mapping	O
using	O
DirectX	O
3D	O
graphics	O
accelerators	O
was	O
added	O
to	O
HyperBlade	B-Application
after	O
Peterson	O
made	O
this	O
statement	O
.	O
</s>
<s>
HyperBlade	B-Application
was	O
one	O
of	O
the	O
first	O
PC	O
games	O
that	O
supported	O
the	O
new	O
Microsoft	O
DirectX	O
APIs	O
and	O
supported	O
full	O
3D	O
texture	O
map	O
support	O
for	O
PCs	O
with	O
the	O
3D	O
graphics	O
accelerators	O
as	O
well	O
as	O
flat	O
shaded	O
polygons	O
for	O
PCs	O
without	O
a	O
graphics	O
accelerator	O
.	O
</s>
<s>
Many	O
graphics	O
hardware	O
manufacturers	O
bundled	O
HyperBlade	B-Application
in	O
the	O
box	O
of	O
their	O
3D	O
graphics	O
accelerators	O
so	O
consumers	O
would	O
have	O
a	O
title	O
which	O
supported	O
Direct3D	O
out	O
of	O
the	O
box	O
.	O
</s>
