<s>
Golaem	B-Application
Crowd	I-Application
is	O
a	O
plug-in	O
for	O
Autodesk	B-Language
Maya	I-Language
that	O
allows	O
for	O
the	O
simulation	O
of	O
controllable	O
characters	O
crowds	O
based	O
on	O
independent	O
agents	B-General_Concept
.	O
</s>
<s>
While	O
animators	O
can	O
use	O
Maya	B-Language
tools	O
to	O
make	O
the	O
crowd	O
characters	O
(	O
represented	O
as	O
particle	O
)	O
move	O
in	O
the	O
scene	O
,	O
the	O
plugin	O
provides	O
navigation	O
behaviours	O
to	O
make	O
them	O
go	O
from	O
A	O
to	O
B	O
autonomously	O
.	O
</s>
<s>
Golaem	B-Application
Crowd	I-Application
can	O
adapt	O
motions	O
to	O
the	O
ground	O
and	O
automatically	O
compute	O
transitions	O
between	O
motions	O
,	O
for	O
two-legged	O
or	O
four-legged	O
motion	O
.	O
</s>
<s>
The	O
user	O
interface	O
is	O
based	O
on	O
Maya	B-Language
workaday	O
objects	O
(	O
particles	O
,	O
fields	O
…	O
)	O
.	O
</s>
<s>
Golaem	B-Application
Crowd	I-Application
is	O
based	O
on	O
the	O
standard	O
animation	O
workflow	O
in	O
CGI	O
,	O
and	O
allows	O
users	O
to	O
incrementally	O
build	O
a	O
scene	O
.	O
</s>
<s>
V1.1	O
was	O
released	O
in	O
June	O
2011	O
with	O
the	O
added	O
support	O
of	O
3Delight	B-Application
.	O
</s>
<s>
During	O
SIGGRAPH	O
2011	O
,	O
Golaem	O
and	O
the	O
Academy	O
award-winning	O
post-production	O
studio	O
released	O
a	O
humorous	O
short	O
film	O
showcasing	O
Golaem	B-Application
Crowd	I-Application
capabilities	O
.	O
</s>
<s>
V1.2	O
was	O
released	O
in	O
September	O
2011	O
,	O
it	O
was	O
the	O
first	O
version	O
supporting	O
Chaos	B-Application
Group	I-Application
's	I-Application
V-Ray	I-Application
rendering	O
engine	O
and	O
using	O
Disney	O
's	O
Partio	O
particle	O
cache	O
.	O
</s>
<s>
V1.3	O
was	O
released	O
in	O
November	O
2011	O
,	O
this	O
versions	O
included	O
new	O
characters	O
behaviors	O
relying	O
on	O
IK	B-General_Concept
.	O
</s>
<s>
Some	O
examples	O
where	O
Golaem	B-Application
Crowd	I-Application
was	O
used	O
in	O
production	O
includes	O
:	O
</s>
